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Nicky 2

From The Cutting Room Floor
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Title Screen

Nicky 2

Developer: Microids
Publishers: Microids (France)
Platforms: DOS, Amiga, Atari ST
Released in EU: 1993


CharacterIcon.png This game has unused playable characters.
CodeIcon.png This game has unused code.
DevMessageIcon.png This game has a hidden developer message.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
Sgf2-unusedicon1.png This game has unused abilities.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Unused Graphics

Nicky marshland house.png

Marshland House

  • The first one is an unused house door within the Marshland World (second world, levels 3 & 4). It is speculated that the developers originally intended to build houses in levels 3 & 4. However, this was apparently never implemented in the game. It is possibly due to houses being too easy to find.

Nicky 2 unknown leftover 1.png Nicky 2 unknown leftover 2.png

Unknown

  • Some strange tiles are left over, for no apparent reason. They do not look like much, hence probably being abandoned for that very reason.

Unused Objects

Feather.png

Feather

  • This is fully functional, and quite similar to the spring powerup, but also induces a low-gravity effect.

Unused Areas

Through the game, there are some inaccessible secret passageways, which are probably level design errors due to tight release schedules.

Level 6 (Palet)

(56;47),(57;47),(58;47)

(62;47),(63;47),(64;47)

Nicky 2 level 6 inaccessible passageway.png

Level 8 (Slory)

(26;86),(27;86)

Nicky 2 slory inaccessible passageway 1.png

(28;14),(28;14)

Nicky 2 slory inaccessible passageway 2.png

(160;28),(160;29)

Nicky 2 slory inaccessible passageway 3.png