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Ninku (Game Boy)

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Title Screen

Ninku

Developer: TOSE
Publisher: Tomy
Platforms: Game Boy, Super Game Boy
Released in JP: July 14, 1995


DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

DEBUG MODE

Ninku J SGB DEBUG MODE.png

Use Game Genie code 203-9CF-80A, then any time during the game hold A + B and press Select to activate it. Pressing A will enter the desired menu and pressing Start makes the menu selection.

1 STATUS EDIT

Ninku J SGB STATUS EDIT.png

Sets various status variables.

2 PATTERN CHECK

Ninku J SGB PATTERN CHECK.png

Displays PLAYER and PATTERN CHR.

3 GOTO PROGRAM

Ninku J SGB GOTO PROGRAM.png

Warps to any area in the game. Setting PRGNO1 sets the sub-location.

4 SD EDIT

Ninku (GB) sd edit.png

This option is disabled in the disabled debug menu. Use Game Genie codes 004-459-C4D + 0E4‑B09‑F7E to reactivate it. Similar to "STATUS EDIT" but with different options.

RETURN

Returns you to the title screen.


(Source: nensondubois)