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Nintendo Network Settings

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Nintendo Network Settings

Developer: Nintendo
Publisher: Nintendo
Platform: Nintendo 3DS
Released in JP: December 9, 2013
Released in US: December 9, 2013
Released in EU: December 9, 2013


SourceIcon.png This game has uncompiled source code.
GraphicsIcon.png This game has unused graphics.
SoundIcon.png This game has unused sounds.
DebugIcon.png This game has debugging material.


The Nintendo Network debuted with the Wii U, and contained a system to link the eShop, online gaming, and their idea of a social media site (aka Miiverse). It came to the 3DS in System Menu 7.0 and introduced a variety of features to compliment the Wii U version, including a shared eShop wallet between the two systems as well as shared Miiverse postings and notifications.

Unused Graphics

Damii01 - 64x64 Damii02 - 32x32
3DS-NNID-Damii01.png 3DS-NNID-Damii02.png

Two dummy images of a single Mii, in different resolutions.

3DS-NNID-Illustrat 04.png

An image with two crudely-drawn stick figures or Miis, with a "temporary" Kanji stamped in the corner.

Unused Sounds

Two dummy sounds found in Cave_Account.bcsar:

BGM_DUMMY

BGM_DUMMY_2

3DS debug mode and pages

3DS NNID debug menu

The 3DS NNID settings uses a other title (0004001B00018002) to get the html and javascript from. In fact, NNID settings application is just a miiverse copy. In this title, a debug mode is present, just disabled.

In order, the options are: first_start, regist_input, connect_input, reinput, mii_select, mset_return, coppa_start, coppa_input, setting_start.

While debug mode is enabled, the alert box display some debug informations and you can't interact with the server (can't login, create account etc.)

NNID dummy login screen NNID dummy mii select
NNID dummy login screen.png NNID dummy mii selection.png

Here is some of the pages, the debug mode uses dummy mii information for testing, the mii image is a base64 encrypted image present in the javascript file.

Message Tag Source

The directory message has ms_tags.h, from Nintendo's internal source code of version 1.2.3.8240 of their internal localization tool.

/**
 * @file ms_tags.h
 * @brief tag definition
 * @author Nintendo Message Studio 1.2.3.8240
 * @date 2010/09/14 16:35:35
 */
  
#ifndef MESSAGESTUDIO_TAG_DEFINITION_H_
#define MESSAGESTUDIO_TAG_DEFINITION_H_


#define MS_TAG_BEGIN_MARK 0x0E
#define MS_TAG_END_MARK 0x0F


#define MSTAGGROUP_System 0x0
#define MSTAGGROUP_CTR_built_in 0x1

// tags in group "System"
#define MSTAG_System_Ruby 0x0
#define MSTAG_System_Font 0x1
#define MSTAG_System_Size 0x2
#define MSTAG_System_Color 0x3
#define MSTAG_System_PageBreak 0x4

// tags in group "CTR-built-in"
#define MSTAG_CTR_built_in_ScaleX 0x0
#define MSTAG_CTR_built_in_Scale  0x1



#endif /*MESSAGESTUDIO_TAG_DEFINITION_H_*/