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Notes:Al-Qadim: The Genie's Curse

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This page contains notes for the game Al-Qadim: The Genie's Curse.


Area List

In this listing, the first name is what the game uses when you attempt to use the boat to go there. The second name is a descriptive name that I came up with (it's not what the game uses).

0 = isle is 0		Zaratan Town
1 = Zaratan and the Oasis	Zaratan Western Desert
2 = isle is 2		Sorcerer's Dungeon
3 = isle is 3		Sorcerer's Tower
4 = isle is 4		Sorcerer's Tower
5 = isle is 5		Stranded Magical Ship Beach Area
6 = isle is 6		Magical Ship Interior (Still locked)
7 = isle is 7		Magical Ship Interior - Magical Orb Room
8 = Bandar al-Sa'adat	Bandar Town
9 = isle is 9		Bandar Palace Garden
10 = isle is 10		Bandar Palace Interior
11 = isle is 11		New Dungeon
12 = isle is 12		Old Dungeon
13 = isle is 13		Shibaz Labyrinth
14 = Shibaz		Shibaz Island
15 = isle is 15		Shibaz Library
16 = isle is 16		Tutorial Map
17 = isle is 17		Orb Room (Nameless Masters' Dimension)
18 = isle is 18		-crashes-
19 = isle is 19		-crashes-
20 = Isle of Al'Katraz	Al'Katraz Isle
21 = Jaza'ir Jiza	Jaza'ir Jiza Isle
22 = isle is 22		Beya's Cave (Earth)
23 = isle is 23		Mirza Gubishbuskin's Lair (Fire)
24 = isle is 24		Aziz' Lair (Water)
25 = isle is 25		Satarah & Bubishah (Air)
26 = isle is 26		Magical Ship Deck (Unlocked)
27 = isle is 27		Magical Ship Interior (Unlocked)
28 = isle is 28		Sea Battle (Zombies)
29 = isle is 29		Al'Katraz Dungeon
30 = Al'Naqqil		Al'Naqqil Palace
31 = isle is 31		-crashes-
32 = Aballat		Aballat Isle
33 = Hajar		Hajar Isle
34 = Senat		Senat Isle
35 = isle is 35		-crashes-
36 = isle is 36		-untested
37 = isle is 37		-untested-
38 = isle is 38		-untested-
39 = isle is 39		-untested-
40 = isle is 40		-untested-
41 = isle is 41		-untested-
42 = isle is 42		-untested-
43 = isle is 43		-untested-
44 = isle is 44		-untested-
45 = isle is 45		-untested-
255 = isle is 255	-crashes-

Item List

Items as they appear in your inventory. First name is what can be seen in-game, second name is a description I came up with (not used in the game).

Weapon items are treated seperately in the weapon inventory, with an offset of -0x28. So "Arrow" would have an ID of 0x32 in the item inventory and 0x0A in the weapon inventory.

2E =					necklace (blank name)
2F = 					scroll (blank name)
30 = lkkkmp0qtkd			key
31 = Needles				projectile weapon? (same graphic as Sling)
32 = Arrow				projectile weapon? (same graphic as Sling)
33 = Non-tracking rock			projectile weapon? (same graphic as Sling)
34 = Lightning				projectile weapon
35 = Cone of Cold			projectile weapon
36 = Sling				projectile weapon
37 = Water Blast			projectile weapon
38 = Sun Dazzle				projectile weapon
39 = Sunfire				projectile weapon
3A = Sunscrorch				projectile weapon
3B = Fire Arrow				projectile weapon
3C = Magic Missle			projectile weapon
3D = Parchment				scroll, says IMAR'NIZ MUZIV
3E = Parchment				scroll, says DAZIR'LA ILAB HAR
3F = Parchment				scroll, says JIZALA MIR'ZABIN
40 = Markeen Sword			Knife
41 = Necklace				necklace
42 = Necklace				necklace
43 = Efreet Potion			Red Pot
44 = Bottle of Eternal Emptiness	small red bottle with yellow line
45 = Idrid's Veil			some purple fabric
46 = Hot Coal				yellow glowing coal
47 = Scroll				scroll
48 = Bone Key				key
49 = Vizier's Journal			red book
4A = Harem Key				key
4B = Teleport Ring			golden ring
4C = Rusty Key				key
4D = Blue Key				key
4E = Red Key				key
4F = 					small red heart-shaped bottle; blank name
50 = Parchment				scroll, says SALAB'LA JASUM ABA
51 = Sky Jewel				Jewel
52 = Singing Scimitar			blue sword
53 = Wise Snake				snake
54 = Stone Heart Scroll			scroll
55 = Libraries Scroll			scroll
56 = Enemies Scroll			scroll
57 = Mirror				mirror
58 = Necklace				necklace
59 = Treaty				scroll
5A = Old Key				key
5B = Green Key				key
5C = Huge Key				key
5D = Small Key				key
5E = Gilded Dove			golden bird
5F = Purple berries			purple berries
60 = 					small red heart-shaped bottle; blank name
61 = 					small red heart-shaped bottle; blank name
62 = 					small red heart-shaped bottle; blank name
63 = 					small red heart-shaped bottle; blank name
64 = 					small red heart-shaped bottle; blank name
65 = 					small red heart-shaped bottle; blank name
66 = 					small red heart-shaped bottle; blank name
67 = Oil of Water Elemental Invulnerability	cyan bottle
68 = Oil of Earth Elemental Invulnerability	brown bottle
69 = Oil of Air Elemental Invulnerability	blue bottle
6A = Oil of Fire Elemental Invulnerability	orange bottle
6B = Potion of Invulnerability			grey bottle
6C = Potion of Giant Strength			green bottle
6D = Potion of Extra Healing			big red heart-shaped bottle
6E = Potion of Healing			small red heart-shaped bottle 

Arrow, Needles, Non-tracking rock are used by enemies only, but their names aren't shown anywhere.

lkkkmp0qtkd is probably the result of some glitch. Not a placeholder text.

Possibly unused: Some of the keys, 2E and 2F (blank name items), 40 and 52 (swords), 3B (fire arrow projectile).

Definitely unused: 60~66 (placeholders), 4F (placeholder).