Notes:Devil May Cry 4 (Windows)
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This page contains notes for the game Devil May Cry 4 (Windows).
Debug Mode Options
Courtesy of InfernalWorks forums.
SOFT DIP (SOFTWARE DIP SWITCH) - Shadow ON- All shadows on - Shadow OFF- All shadows off - Pl Dante Start- Start mission with Dante - Pl Debug Disp1- (?) - Pl Debug Disp2- (?) - Pl Debug Automatic- Automatic mode (?) - Pl Speed Up x4- Speed up player x4 - Pl Speed Up x2.5- Speed up player x2.5 - Pl Jump No Limit- Infinite Air Hike - Pl Catapult Free- All jumps become launch jumps, infinite jumping - Pl Stinger Jump Free- All jumps become Stinger jumps, infinite jumping - Pl Invincible- Invincibility - Pl All Actions Open- Open (almost) all actions - Pl Coat Check- (?) - Pl Aging Check- (?) - Pl Just Escape Check- All side Rolls as nero become his near miss dodge skill - Pl Exceed Check- Infinite exceed - Pl Follow Through Check- All attacks score auto max acts. - Pl Secret Mission Find S- Devil bringer reacts as if there was a secret nearby (Small) - Pl Secret Mission Find M- Devil bringer reacts as if there was a secret nearby (Medium) - Pl Secret Mission Find L- Devil bringer reacts as if there was a secret nearby (Large) - Pl New LockOn- New Lock-On (?) - Pl D Trg Enabled- Possibility to use DT in mission 1-3 while playing first time (?) - Pl WJump Enabled- Possibility to wall-jump (?) - Pl No Damage- Player can't be hit - Pl No Death- Player does not die - Pl No Collision- Walk through walls, Jump and land on the air rather than falling back down (Use left/right triggers to control height) - Pl Atck Flipped- (?) - Pl Atck Flipped L- (?) - Pl Atck Flip- (?) - Pl Damage Injure- Makes blood come off of you without any motion - Pl Damage Interrupt- Your character reacts as if he were to be interrupted from damage - Pl Damage Blown- Get blown back like when your hit by berials sword - Pl Damage HiTime- Get hit into the air like being hit from a high time - Pl Damage Wind S- Covers your face from wind, with one hand - Pl Damage Wind M- Covers your face from wind, with one arm - Pl Damage Wind L- Covers your face from wind, with both arms and pushed back slightly - Pl Damage Combo- Knocked back slightly off balance like when dante hits you with combo skills - Pl Damage Ice- Freeze like when Bael's baits freeze hug you - Pl Damage Dead- Actually kills you so it will take you to the continue screen - Pl Damage Blown Dead- Kills you by blowing you away as if you were killed by something when your jumping - Pl Shadow On- Player's shadow on - Pl Shadow Off- Player's shadow off - Pl Dante Guage No Down- Infinite "Revenge Guage" and "Royalguard Guage" (?) - Pl Dante Just Release- Possibility to Just Release (?) - Pl Dante Guard Release- Possibility to Guard Release (?) - Pl Dante Just Block- Possibility to Just Block (?) - Pl Dante Guard Crush- Enemy's possibility to crush your guard (?) - Pl Dante Lf No Kill- (?) - Pl Dante All Weapons Open- Open all weapons - Enemy All Kill- Kill all enemies on screen (?) - Enemy Info- Show enemy's HP and level - Enemy No Death- Enemies don't die - Enemy No Damage- Enemies can't be hit - Enemy Big Damage- (?) - Enemy One Hit Death- Enemies die in one hit (like HoH difficult) (?) - Enemy HP Disp- Show enemy's HP (?) - Enemy Shadow On- Enemy's shadow on - Enemy Shadow Off- Enemy's shadow off - Enemy In Screen- (?) - Enemy Disp Battle- (?) - Enemy Disp Active- (?) - Enemy CnsRandom Test Tra(??)- (?) - Enemy CnsRandom Test R(??)- (?) - Enemy Em025 Info- Info about Savior (?) - EnemyHit Disp- (?) - Event Check OFF- (?) - Demo Skip- Skip cutscenes - Demo Skip (30FPS)- Skip cutscenes (?) - Auto Status- (?) - Event Timer ON- Something about event timer, like in mission 12 (?) - Time Limit OFF- Something about event timer, like in mission 12 (?) - Last 10 Seconds- (?) - Last 0 Second- (?) - Stage Draw OFF- Turning off all stage textures (?) - Room Arc OFF- (?) - Effect Draw OFF- Turning off all effects (?) - EfctBlur Draw OFF- Turning off motion-blur (?) - Efct FootPrint OFF- (?) - Efct Const Sync- (?) - Efct Damage LOD Log- (?) - GameCam of FreeCam- Switch between GameCam (fixed) and FreeCam (following you) (?) - PlCorrectOver No Check- (?) - Cam LockOn Disp- (?) - Cam LockOn Test1- (?) - Cam LockOn Test2- (?) - R3Ctrl OFF- All camera controls in R3 disabled except up/down - Collision OFF- (?) - Pass_wall_disp- (?) - 1 VS 1 ZOOM OFF- Zoom when fighting bosses (?) - Collision Disp- (?) - Camera Disp- (?) - Camera OverFlow Check- (?) - Collect Test- (?) - Height Diff Test- (?) - Collision Test1- (?) - Collision Test2- (?) - Data Disp1- (?) - Data Disp2- (?) - Data Disp3- (?) - 6Sensor Test- (?) - 6Sensor Type- (?) - Obj Collision Disp- Displays circles around breakables and your character - Obj Collision AABB Disp- (?) - Obj Collision AABB Disable- (?) - Obj Push Off- (?) - Obj Attack Off- (?) - Scr Collision Disp- (?) - Obj Scr Push Disp- (?) - ScrColl Surround Pl- (?) - Scr Wall Off- (?) - Scr Ground Off- (?) - Scr Through Off- (?) - Scr sCollision1- (?) - Enemy PosCheck OFF- Enemy position (?) - SE Mute- Mute sound effects - BGM Mute- Mute background music - ENV Mute- Mute environment sounds - VOICE Mute- Mute voices - SE No Request- (?) - BGM No Request- (?) - Sound Req Info- (?) - PS_MS_SOUND_LOG_ON- (?) - Cockpit No Disp- Disables HUD; All HP, weps, maps, orbs, etc don't show - Cockpit All Disp- Forces HUD display - Itemget Off- Possibility to pick up items (?) - Cockpit Safe Line Disp- Displays a red border apparently used to line up HUD elements - Cockpit Tv Mode 4 : 3- Aspect ratio 4:3 (?) - Tutorial Skip- Tutorial on/off (?) - Debug Item Buy- "Item shop" anywhere (?) - Item Cnt No Down- Infinite items (?) - LockOn Target Disp- LockOn on/off (?) - LockOn Frustum Disp- (?) - LockOn No Check Range- (?) - LockOn Not Enable- (?) - Fade Id Fix- (?) - Fade Kill- (?) - Save Data Open- (?) - Load Fail- (?) - Save Fail- (?) - Disk Full- (?) - Auto Room Jump- (?) - Hit Stop Test- (?) - Blown Angle Test- (?) - Draw Hide Off- (?) - Debug Disp Mission Info- Mission info (time, style pts, orbs) (?) - Debug Devil Hunter Rank S- (?) - Ignore AssertFirstCreate- (?) - Debug Disp Memory Info- (?) - Debug Disp PAD Info- (?) - Debug Disp FPS/RFPS- Show FPS and RFPS - Debug print Resourse- (?) - Debug print Unit- (?) - Debug Auto Native All- (?) - Debug Orb- (?) - Debug Room Resource Lea(?)- (?) - Debug Max FPS 30- Set frame rate to 30 (?) - Debug Max FPS 25- Set frame rate to 25 (?) - Debug Turbo Mode- Turbo-mode on/off - CnsChain Disp- (?) - CnsIK Disp- (?) - Pad Debug Mode Off- (?) - Parts CamTransparency Info- (?) - Parts CamTransparency Off- (?) - Parts BuliBoard Off- (?) - PartsHandler All Off- (?) All of these are TRUE/FALSE SYSTEM SETTINGS - FrameWaitTRUE/FALSE- (?) - Shader View Default SetTRUE/FALSE- (?) - Fade Id Set0- (?) - Orb Add99999999- Gives you 99999999 orbs - Proud Add999999- Gives you 999999 proud souls - Kill Enemy Add175899- (?) - Dummy- Second player)))) (?) AREA JUMP - TITLE : R1 + O- (?) - ROOM:000- Teleports you to chosen room PLAYER DEBUG - Set ProvokeMtn: # (Where # can be -1 to 256) - Sets taunt level - Set HitPoint: #Current/#Max - Set DtGauge: #Current/#Max WORK RATE (WORK RATE EDIT) - GLOBAL1.000000- Adjust overall game speed - DEMO 1.000000- Adjust cutscene speed - GAME1.000000- Adjust menu speed - PLAYER1.000000- Adjust player speed - ENEMY1.000000- Adjust enemy speed - SET1.000000- (?) - DEBUG1.200000- (?) - (null)1.000000- (?) FLAG CTRL (FLAG CONTROL DEBUG) - PL ALL OPEN- Open all missions or costumes (?) - BLOODY PALACE FLAG SET- Sets the player to AI during BP mission. - COMPLETE SAVE DATA- 100% complete save (?) BERIAL DEBUG - FIRE LOSTTRUE/FALSE- Setting to true makes Berial's fire expire and you can freely use the DB on him