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Notes:Shin Megami Tensei III: Nocturne
This page contains notes for the game Shin Megami Tensei III: Nocturne.
most of the stuff here is just assumed that ur using a memory editor to fuck around with the game, although some of the codes are raw codes, and some of them are even for the maniax edition. dw, its just a mess and its fine that way
Contents
Debug Options with Loading Mechanism
Code: '''2011BCD4''' for changing the value and '''205AD7C8''' for viewing the option when looking in the debug menu.
* 0 - Debug Menu
* 1 - Game Start
* 2 - Game Start
* 3 - Load Save
* 4 - Endsave test
* 5 - Normal Boot
* 6 - Nothing
(Console: shutdown FileMentCalc!!
start event!
[-1,0x00][1,0x00][2,0x00][3,0x00][*6,0x00][-1,0x00][-1,0x00][-1,0x00])
* 7 - Has a lot of different submenus (X cancels and goes to debug menu).
* 8 - Debug Menu (Error?)
* 9 --.--
* 10 --.--
* 11 --.--
* 12 --.--
* 13 - Result Screen Test
* 14 - Nothing
* 15 - Staff Roll
* 16 - Press X for a surprise
* 17 - Broken Battle thing
* 18 - Battle Stage Test
* 19 - Nothing
* 20 - Event Test
* 21 - Event Viewer
* 22 - Nothing
* 23 - Script Test? (procedure start <script>) Screen is blank though
* 24 - Camp Test? (Blank Screen, X starts debug menu.) (Is suppose to be the menu where u change party formation ec.)
* 25 - Fusion Test
* 26 - Shop test
* 27 - RAG test
* 28 - Heal test
* 29 - Terminal Test (Undisclosed location)
* 30 - Level up test 2
* 31 - Name test (no music)
* 32 - Model Viewer? (Blank)
* 33 - Blank
* 34 - --.--
* 35 - --.--
* 36 - Puzzle Boy
* 37 - Puzzle Boy Editor (Hardlock)
* 38 - Movie Viewer (only plays first movie) (Blank)
* 39 - Debug Menu (Defunct debug option
* 40 --.--
* 41 --.--
* 42 --.--
* 43 --.--
* 44 - Nothing
* 45 --.--
* 46 --.--
* 47 --.--
* 48 --.--
* 49 Debug Menu (Defunct debug option)
* 50 --.--
the options that return to the debug menu are defunct debug options. it doesn't go any further than this.
a lot of debug options seem to loop back, meaning that a dev kit couldve been used under development or they were just disabled.
some debug options simply give you a black screen, but the functions are still there. if we could find a way to load them without loading a file, then it could be possible to use them without going into the debug menu.
maybe the debug menu just has a trigger or something that makes it work. idk
Puzzle Boy
there might be some unused puzzle boy map data inside the pb1 folder.
this pops up in the console everytime you go into a new part of puzzle boy.
shutdown pb-proc-clear!! shutdown pb-load-mapdata!! shutdown pb-draw-mycharacter!
if im correct, then it loads from the pb2 folder which has 20 elements (there are only 20 puzzle boy maps).
meanwhile the pb1 folder has 30 elements (mapdata). could these be unused?
i'll get around to repacking it later and showing it off on the article on a separate subpage if there is anything at all.
Areas
Todo: Fix a submap loading code and an area loading code, or maybe not... too lazy.
* World Maps: * 1 - Prologue World Map * 2 - Post Conception World Map * 3 - Ginza World Map * 4 - Ikebukuro World Map * 5 - Asakusa World Map * 6 - Obelisk World Map * 7 - Obelisk World Map 2 (Endgame) * 8 - Diet Building World Map * 9 - Reserve World Map Space * 10 - Reserve World Map Space * * Maps: * 11 - Yoyogi Park Station (Pre-Conception) * 12 - Zoshigaya Cemetery * 13 - Harumi Warehouse * 14 - Shinjuku Medical Centre * 15 - Shinjuku Medical Centre (Post Conception) * 16 - Yoyogi Park (Dependent on Door location) * 17 - Shibuya * 18 - Amala Network 1 (Level-load method required) * 19 - Ginza * 20 - Assembly of Nihilo * 21 - Yurakucho Station * 22 - Great Underpass of Ginza * 23 - Ikebukuro (Door dependent, or else you'll go OOB) * 24 - Mantra's Headquarters * 25 - Kabukicho Prison * 26 - East Ikebukuro Station * 27 - Asakusa * 28 - Amala Network 2 (Level load method required) * 29 - Yushima Station * 30 - Amala Network 3 (Level load method required) * 31 - Obelisk * 32 - Tower of Kagutsuchi 1 * 33 - Diet Building * 34 - Amala Temple Corridor * 35 - Mifunashiro * 36 - Tower of Kagutsuchi 2 * 37 - Tower of Kagutsuchi 3 * 38 - Bandou Shrine * 39 - Kimon Temple * * 40 - Labyrinth of Amala * 41 - First Kalpa * 42 - Second Kalpa * 43 - Third Kalpa * 44 - Fourth Kalpa * 45 - Fifth Kalpa * 100 - ??? (There is data, but I haven't found a way to enter it yet) * * Fields (Level-load method required) * 201 - Shinjuku Medical Centre * 202 - World Map Field * 213 - Harumi Warehouse * 215 - Shinjuku Medical Centre (Underground Facility) * 216 - Yoyogi Park 1 * 217 - Shibuya * 218 - Amala Network 1 * 219 - Ginza * 220 - Assembly of Nihilo * 221 - Yurakucho Tunnel * 222 - Great Underpass of Ginza * 223 - Ikebukuro * 224 - Mantra's Headquarters * 225 - Kabukicho Prison * 226 - Ikebukuro Tunnel (Shinjuku Medical Centre) * 227 - Asakusa * 228 - Amala Network 2 (Shinjuku Medical Centre) * 229 - Asakusa Tunnel (Shinjuku Medical Centre) * 230 - Amala Network 3 (Shinjuku Medical Centre) * 231 - Obelisk * 232 - Tower of Kagutsuchi * 233 - Diet Building * 234 - Amala Temple * 235 - Mifunashiro * 238 - Bandou Shrine * 239 - Kimon Temple * * 240 - Fiend Battle Field (Associated with Labyrinth of Amala) * 241 - First Kalpa * 242 - Second Kalpa * 243 - Third Kalpa * 244 - Fourth Kalpa * 245 - Fifth Kalpa * If you're wondering, the Beelzebub and Metatron battlefields take place in the lift. So level 45. * * Unused (Level-load method required) * 500 - Everything is invisible. * 501 - Color test area * 502 - Shinjuku * 505 - Shinjuku 2 * 512 - Shinjuku Medical Centre * 550 - Station * 616 - Room * 619 - Terminal * 635 - ??? * 657 - ??? * 801 - Healing Spring Area
- For the US Maniax Version: 202FBF84
- For the JP Vanilla Version: 202E2134
Cutscenes
- Credits roll is in the .elf file.
remember that initiating those on a pure NG file will give other results and start it from the beginning.
also these were noted down with the maniax version because it has a few things that the vanilla version doesn't have. why not just have it on one page.
* ---------------- * 500 - chiaki summon * 501 - Incubus & Kurama - Unknown * 502 - Incubus & Kurama - Shinjuku * 503 - Lilith Monad * 506 - Kurama Pissed off * 510 - Keitai cutscene * 512 - ??? * 550 - Unused Call cutscene * ------------- * 601 - Beginning Cutscene * 602 - Yoyogi Park Hijiri * 603 - Chiaki Shinjuku Hospital * 604 - Isamu Shinjuku Hospital * 605 - Chiaki SH 2 * ---------- * 607 - Yuko Obelisk Cutscene Unused (get the scripts from these) --..----------- * 608 - Isamu unused cutscene (breaks on maniax) * 611 - Unused hospital cutscene (breaks on maniax and might only be in maniax) * --------------- * 614 - Kagutsuchi enter world * 615 - hikawa hospital cutscene * 616 - yuko hospital cutscene * 617 - lucifer magatama give cutscene * 618 - wake up post conception * 619 - hijiri in the terminal, not a cutscene. * 621 - chiaki shinjuku * 623 - hijiri in terminal, not a cutscene. it might be a cutscene but it doesnt load on maniax * * 624 - unused beginning cutscene with yuko takao * 628 - loads but nothing? * * 629 - manikin gozu tennoh * 632 - hijiri in assembly of nihilo cutscene * 634 - ose defeat cutscene * 635 - chiaki in mantra headquarters * 636 - gozu tennoh revisited * 639 - the terminal does not seem to be functioning * 640 - hijiri in yet another terminal, but hes not up for talking * 644 - sakahagi asakusa cutscecne * 646 - you'd think that hijiri would talk this time, but hes in another termianl room. * 650 - obelisk top cutscene 2 * 651 - obelisk top cutscene 1 * 652 - Hijiri Terminal 100X * 655 - Isamu cutscene in Amala Network 3 * 656 - Hijiri Terminal 101X * 657 - Yuko Takao in Yoyogi Park 1 * 658 - Retrieve Yahirono Himorogi * 659 - Yuko Takao in Yoyogi Park 2 * 660 - Hijiri Terminal 102X * 661 - chiaki gets gozu tennoh power * 662 - Hijiri heads into the terminal (you can actually warp to amala temple this way, its wild) * 670 - Hijiri inside the CENTRAL temple. * 671 - Hijiri gets dropped into the magatsuhi pool and Isamu summons Noah * 672 - Chiaki before killing Futomimi. (can initiate battle with archangels this way * 673 - after killing futomimi * 674 - yuko takao vs hikawa (samael/ahriman summon) * 677 - noah defeated * 678 - ahriman defeated * 679 - baal avatar defeated * 680 - noah appears * 681 - ahriman appears * 682 - baal avatar appears * 684 - reason cutscene yosuga ending * 686 - reason cutscene shijima ending * 688 - reason cutscene musubi ending * 692 - save new Cycle? * 693 - neutral ending * 694 - Demon ending * 697 - hikawa flag ikebukuro 1¨ * * 700 - there is something but i cant load haaha * 701 -.- * 702 -.- * 703 -.- * * 704 - Kagutsuchi enter tower * 705 - enter kagutsuchi battle cutscene (can initiate battle with kagutsuchi this way) * * 710 - Amala labyrinth cutscene 1 * 711 - amala labyrinth cutscene 2 * 712 - amala labyrinth cutscene 3 * 713 - amala labyrinth cutscene 4 * 714 - amala labyrinth cutscene 5 * 715 - amala labyrinth cutscene 6 (menora restore) * 716 - amala labyrinth cutscene 7 (afterlife bell) * 717 - amala labyrinth cutscene people dissapear * 718 - AL Lift cutscene * 719 - AL lift cutscene 2 * 720 - amala labyrinth (master resting, woman there) * 721 - --.-- * 722 - --.-- * 723 - Dante 1 (battle launch) * 726 - true demon ending kagutsuchi defeated wake up lucifer battle * 727 - lucifer defeated * 728 - dante chase * 729 - dante defeated 2 * 730 - dante recruit * 731 - dante defeated 2 * * 740 - fiend battles 1 * 741 - --.-- * 742 - --.-- * 743 - -.-- * 744 --.-- * 745 --.-- * 746 --.-- * 747 --.-- * 748 - last fiend battle * * 749 beelzebub * 750 metatron * 751 - redirect to 717 * 752 - -.-- * 753 --.-- * 754 --.-- * 755 --.-- * * 799 - game over * 800 cathedral of shadows * 801 fount * 802 junk shop * 803 rag * 804 t erminal * 805 small terminal * 806 amala network terminal * 807 fusion initiate * 809 - ? * 810 - TGS cutscenes
IPS/IPU movies
Click Special 20343be8 0053f???
//Replace with (WIP, is missing a few scenes.) //110 - TITLE1M.IPS //130 - TITLE2M.IPS //150 - E616.IPS //170 - PEEPHOLE.IPS //190 - E731.IPU //1c0 - TITLE3.IPU //1e0 - E686.IPS //1f8 - E684.IPS //210 - E688.IPS //248 - MENU.IPS //260 - E676.IPS //278 - E617.IPS //2b0 - E674.IPS //2c8 - E673_20.IPS //2e8 - G_OVER.IPU //308 - E658.IPS //320 - E804.IPS //340 - E804_F.IPS //360 - E804_I.IPS //378 - E616_M.IPS //390 - E500_002.IPU //3b0 - DDS.IPS
- even though this note doesn't have all the movies (too lazy to look for it), you can still repack the iso with the movies that you want to view replaced if that makes sense.
not my notes, source here Codemasters Project
Text Dump
Sounds
Tracks not found: Title Loop 1 Title Loop 2 Checkmate (? see Dante Enters) Checkmate (Chronicle Version) SHOW TIME!! (Chronicle Version) Parting (Chronicle Version) Supreme Ruler of the Dark Staff Roll Staff 2 Sound Test ---------------------------------------------- Note: song titles for unreleased tracks are used from Jeepy's SMT3 Unreleased Music compilation. [X] - could have better quality: Common Battle Common Battle ~Town~ Common Battle ~Large Map~ Fierce Battle Boss Battle Reason Boss Battle Last Boss Battle After Transformation Large Map ~Last Area~ (?) Common Battle ~Depths of Amala~ (?) ---------------------------------------------- Last Boss Battle Before Transformation MIDI000D_0000_01 Last Boss Battle After Transformation [X] MIDI000F_0000_01 Boss Battle (intro) [X] MIDI001D_0000_01 Common Battle ~Town~ [X] MIDI001F_0000_01 MIDI001F_0000_02 (battle start) Game Over MIDI01C7_0000 MIDI01CF_0000 Large Map ~Real World~ MIDI01E6_0000_01 MIDI0040_0000_01 Metatron Defeated MIDI01F4_0000_00 Terminal MIDI01C8_0000_01 MIDI01C9_0000_01 MIDI01CA_0000_01 MIDI01CB_0000_01 MIDI01CC_0000_01 MIDI01CD_0000_01 MIDI01CE_0000_01 MIDI0002_0000_01 MIDI0003_0000_01 MIDI010A_0000_01 MIDI010B_0000_01 MIDI010C_0000_01 MIDI011A_0000_01 MIDI011D_0000_01 MIDI011E_0000_01 MIDI012A_0000_01 MIDI012C_0000_01 MIDI012E_0000_01 MIDI012F_0000_01 MIDI013B_0000_01 MIDI013E_0000_01 MIDI013F_0000_01 MIDI015A_0000_01 MIDI015B_0000_01 MIDI015E_0000_01 MIDI015F_0000_01 MIDI0105_0000_01 MIDI0106_0000_01 MIDI0107_0000_01 MIDI0108_0000_01 MIDI0109_0000_01 MIDI0113_0000_01 MIDI0115_0000_01 MIDI0117_0000_01 MIDI0118_0000_01 MIDI0119_0000_01 MIDI0120_0000_01 MIDI0124_0000_01 MIDI0125_0000_01 MIDI0127_0000_01 MIDI0128_0000_01 MIDI0129_0000_01 MIDI0130_0000_01 MIDI0134_0000_01 MIDI0135_0000_01 MIDI0137_0000_01 MIDI0140_0000_01 MIDI0141_0000_01 MIDI0142_0000_01 MIDI0143_0000_01 MIDI0144_0000_01 MIDI0152_0000_01 MIDI0154_0000_01 MIDI0156_0000_01 MIDI0158_0000_01 MIDI0159_0000_01 MIDI0161_0000_01 MIDI0163_0000_01 MIDI0164_0000_01 MIDI0165_0000_01 MIDI0166_0000_01 MIDI0167_0000_01 MIDI0169_0000_01 Talk (SMT2) MIDI002A_0000 MIDI002E_0000 Level Up MIDI002B_0000_00 MIDI002F_0000_00 Fierce Battle (no vocals) [X] MIDI002C_0000_01 MIDI0028_0000_01 Mansion of Heresy ~New Moon~ MIDI0036_0000 (SMT1) MIDI0037_0000 (SMT2) Config MIDI003A_0000_00 MIDI003A_0000_01 Common Battle ~Large Map~ [X] MIDI0004_0000_01 MIDI0004_0000_02 (battle start) Amala Network MIDI004A_0000_01 MIDI004A_0000_02 MIDI0055_0000_01 MIDI0055_0000_02 MIDI0056_0000_01 MIDI0056_0000_02 Ginza MIDI004B_0000_01 Assembly of Nihilo MIDI004C_0000_01 MIDI004C_0000_02 MIDI004C_0000_03 MIDI004C_0000_04 MIDI012D_0000_6E (?) MIDI0065_0000_01 (second entrance tunnel) MIDI0121_0000_6F (?) Ikebukuro Tunnel MIDI004D_0000_01 MIDI0052_0000_01 MIDI0054_0000_01 Great Ginza Underpass MIDI004E_0000_01 Harumi Warehouse MIDI004E_0000_02 MIDI0044_0000_01 MIDI0045_0000_01 Ikebukuro MIDI004F_0000_01 Amala Temple (Temple Grounds) MIDI005A_0000_01 MIDI005A_0000_04 MIDI0066_0000_01 Amala Temple (In the Temple) MIDI005A_0000_02 MIDI005A_0000_03 Mifunashiro MIDI005B_0000_01 MIDI005B_0000_02 Tower of Kagutsuchi MIDI005C_0000_01 MIDI005C_0000_02 MIDI005C_0000_03 MIDI005C_0000_04 MIDI005D_0000_01 MIDI005D_0000_04 MIDI005D_0000_05 MIDI0058_0000_01 MIDI0058_0000_02 MIDI0058_0000_03 MIDI0058_0000_04 Shinjuku Medical Hospital MIDI005E_0000_01 MIDI0046_0000_01 MIDI0046_0000_02 MIDI0131_0000_01 Northern Temple / Kabukicho MIDI005F_0000_01 MIDI005F_0000_02 MIDI0051_0000_01 MIDI0051_0000_02 Amala Labyrinth MIDI006A_0000_01 MIDI006B_0000_01 MIDI006C_0000_01 MIDI006D_0000_01 MIDI0068_0000_01 MIDI0069_0000_01 Last Battle MIDI008A_0000 Kagutsuchi Talks MIDI010D_0000_01 Hikawa MIDI010E_0000_01 MIDI010E_0000_02 MIDI010E_0000_03 (Reunion With Teacher intro) Tokyo Conception MIDI010F_0000_01 MIDI010F_0000_02 Common Battle ~Amala Network~ MIDI0011_0000 ??? (Thor and Isamu cutscene?) MIDI011B_0000_01 ??? (Thor hits Isamu?) MIDI011B_0000_6F Masura MIDI011C_0000_01 MIDI011C_0000_02 Core of Nihilo MIDI011F_0000_01 Sakahagi MIDI012B_0000_02 Amala Drum ~ Reunion With Hijiri MIDI012D_0000_01 MIDI013D_0000_01 MIDI0112_0000_01 MIDI0112_0000_02 MIDI0116_0000_01 MIDI0116_0000_02 Vision of the Obelisk MIDI012D_0000_02 MIDI012D_0000_03 Reason Boss Battle [X] MIDI0013_0000_01 God Aradia - Advent MIDI013A_0000_01 MIDI013A_0000_02 MIDI013A_0000_03 (Reunion With Teacher intro) Kingdom of Strength MIDI013C_0000_01 MIDI013C_0000_02 MIDI013C_0000_03 Yahiro no Himorogi MIDI014A_0000_01 Way to Kagutsuchi MIDI014B_0000_01 Reason Boss Defeated MIDI014C_0000_01 MIDI014D_0000_01 MIDI014E_0000_01 Noah Appears MIDI014F_0000_01 Common Battle [X] MIDI0015_0000_01 MIDI0015_0000_02 Reincarnation MIDI015C_0000_01 Unknown MIDI015D_0000_01 Dante Enters (with SFX) / (Checkmate?) MIDI016A_0000_64 MIDI016B_0000_64 MIDI016C_0000_64 MIDI0176_0000 MIDI0177_0000 MIDI0178_0000 MIDI0179_0000 Demon World Master MIDI016D_0000_01 (intro) MIDI016D_0000_02 MIDI016E_0000_01 MIDI016E_0000_03 (after Reminiscence) MIDI016F_0000_01 MIDI016F_0000_03 MIDI0170_0000_01 MIDI0170_0000_03 MIDI0171_0000_01 MIDI0171_0000_03 MIDI0172_0000_01 MIDI0172_0000_03 MIDI0173_0000_01 MIDI0173_0000_03 MIDI0174_0000_01 MIDI0174_0000_03 Reminiscence MIDI016E_0000_02 MIDI016F_0000_02 MIDI0170_0000_02 MIDI0171_0000_02 MIDI0172_0000_02 MIDI0173_0000_02 MIDI0174_0000_02 SHOW TIME!! MIDI017A_0000_00 MIDI017F_0000_00 Power of the Dark MIDI017C_0000_01 MIDI017C_0000_02 MIDI017C_0000_03 MIDI017C_0000_04 MIDI017D_0000_01 MIDI017D_0000_02 MIDI017D_0000_03 MIDI017D_0000_04 MIDI017E_0000_01 MIDI017E_0000_02 MIDI017E_0000_03 MIDI017E_0000_04 TALK MIDI018B_0000_00 MIDI018C_0000_00 MIDI018D_0000_00 MIDI018E_0000_00 MIDI018F_0000_00 MIDI0071_0000_01 MIDI0190_0000_00 MIDI0191_0000_00 MIDI0192_0000_00 MIDI0193_0000_00 Recovery Spring MIDI0030_0000_00 Junk Shop MIDI0031_0000 Mansion of Heresy MIDI0032_0000 Mansion of Heresy ~Curse~ MIDI0033_0000 Puzzle Boy MIDI0034_0000_00 Demon Fusion MIDI0038_0000_00 Jewelry RAG MIDI0039_0000_00 Large Map MIDI0041_0000_01 Large Map ~Last Area~ [X]? MIDI0042_0000_01 Shinjuku Medical Hospital (Vortex World) MIDI0047_0000_01 MIDI0047_0000_02 Shibuya MIDI0048_0000_01 Club Inferno MIDI0048_0000_02 MIDI0048_0000_50 Yoyogi Park MIDI0049_0000_01 Yoyogi Park Construction Site MIDI0049_0000_02 Mantra Army MIDI0050_0000_01 Mantra Headquarters Prison MIDI0050_0000_02 Mansion of Heresy ~Gleaming Sky~ MIDI0035_0000 Asakusa MIDI0053_0000_01 (Town) MIDI0053_0000_02 (Rooms) MIDI0053_0000_03 (Indoors) Obelisk MIDI0057_0000_02 MIDI0057_0000_50 MIDI0057_0000_51 MIDI0057_0000_52 Tokyo Diet Building MIDI0059_0000_01 MIDI0059_0000_02 Boss Appearance MIDI0060_0000_01 Manekata MIDI0061_0000_01 MIDI0061_0000_02 Joker MIDI0062_0000_01 Tokyo After Conception MIDI0063_0000_01 MIDI0063_0000_02 Mystery MIDI0064_0000_01 MIDI0147_0000_01 MIDI0148_0000_01 A Shady Deal MIDI0066_0000_02 Amala Temple (Central Temple Lowers) MIDI0066_0000_03 Warp Field MIDI0067_0000_01 LAW MIDI0070_0000_01 MIDI0195_0000_00 Common Battle ~The Depths of Amala~ [X]? MIDI0080_0000_01 Dante Battle MIDI0082_0000 Fiend MIDI0084_0000 Beelzebub MIDI0086_0000 Metatron MIDI0088_0000 Revelation MIDI0100_0000_0A MIDI0100_0000_0B MIDI0100_0000_0C MIDI0100_0000_0D MIDI0100_0000_0E MIDI0100_0000_01 MIDI0100_0000_02 MIDI0100_0000_04 MIDI0100_0000_06 MIDI0100_0000_07 MIDI0100_0000_08 MIDI0100_0000_09 Premonition MIDI0102_0000_02 The Young Master MIDI0110_0000_01 Magatama MIDI0110_0000_02 Chiaki MIDI0114_0000_01 (Club Inferno fadeout) MIDI0114_0000_02 MIDI0114_0000_03 MIDI0122_0000_02 The Nightmare System MIDI0121_0000_01 MIDI0121_0000_02 The Fall of Mantra MIDI0123_0000_01 MIDI0123_0000_02 MIDI0123_0000_03 MIDI0123_0000_04 Survive on Your Own MIDI0126_0000_01 MIDI0126_0000_02 Rescue MIDI0132_0000_01 MIDI0132_0000_02 MIDI0132_0000_03 MIDI0132_0000_04 MIDI0132_0000_05 (Aradia) Hijiri MIDI0133_0000_01 Isamu's Trasformation MIDI0136_0000_01 MIDI0136_0000_02 Isamu MIDI0136_0000_03 Reunion with Teacher MIDI0138_0000_01 MIDI0138_0000_02 MIDI0138_0000_03 Key to Magatsuhi MIDI0139_0000_01 MIDI0139_0000_02 Sacrifice of a Saint MIDI0145_0000_01 MIDI0145_0000_02 The Nameless God MIDI0146_0000_01 MIDI0146_0000_02 Manekata Massacre MIDI0147_0000_02 Angelic Trio Appears MIDI0147_0000_03 Bringer of Glory MIDI0148_0000_02 MIDI0148_0000_03 MIDI0148_0000_04 Yuko - Aradia Departs MIDI0149_0000_01 MIDI0149_0000_02 (Aradia) Ahriman Appears MIDI0150_0000_01 Baal Avatar Appears MIDI0151_0000_01 Yosuga MIDI0153_0000_01 MIDI0153_0000_02 MIDI0153_0000_03 Shijima MIDI0155_0000_01 MIDI0155_0000_02 Musubi MIDI0157_0000_01 World of Serenity MIDI0160_0000_01 Mission MIDI0175_0000_02 (note - demon world master intro) MIDI0175_0000_03 MIDI0175_0000_04 MIDI0175_0000_05 Partners in Crime MIDI0181_0000_00 Joint Struggle MIDI0181_0000_01 Parting MIDI0182_0000_00 CHAOS MIDI0194_0000_00
source: jeepy's list sound dump download, source: krisanthyme