We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Notes:Teenage Mutant Ninja Turtles (Arcade)
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This page contains notes for the game Teenage Mutant Ninja Turtles (Arcade).
600BD: Stage Clear Boolean 60101: Number of Lives (Player 1) 60120: Next Stage ID. 60121: Current Stage ID. 62002: Turtle ID (Player 1) 00: Leonardo 01: Michaleangelo 02: Donatello 03: Raphael 62004: Turtle Action ID (Player 1) 00: Standing 04: Holding Pistol 01: Walking 00: Walking Down / Left / Right 01: Walking Up 02: Walking Down / Left / Right - With Gun 03: Walking Up - With Gun 02: Jumping 00: Starting to Jump 01: Leaping 02: Jumping 03: Falling 03: Attacking 00: Weapon Attack 1 02: Weapon Attack 2 05: Throwing Enemy 09: Drop Kick 0A: Jump Swipe 0B: Jump Kick 04: Damaged 03: Hit - Against Wall 05: Hit - Flying 06: Back Hit - About to Roll 08: Back Hit - Rolling 09: Back Hit 0A: Hit - Against Wall - Flying Up 0B: Back Hit - Against Wall 0C: Hit - Against Wall - Fall 0E: Back Hit - Against Wall - Fall 12: Falling + Rolling on Ground 18: Hit - Rebound 1A: Back Hit - Against Wall - Rebound 1B: Rebound from Back Hit 1C: Frozen 1D: Melting from Freeze 1E: Electrocuted 22: Grabbed 23: Grabbed + Electrocuted 2A: Demutated 2B: Demutated - Walking Away 05: Firing Laser Pistol 62008: Energy (Player 1) 62009: Combo Counter (Player 1) 62013: X Position (Player 1) 62017: Y Position (Player 1) 6202D: Invincibility time (Player 1) 62038: Frame ID? (Player 1) 62043: Turtle Attack Delay (Player 1) 62045: Laser Gun Boolean (Player 1) 623C0: Object Properties? 02: Can Be Damaged 40: Face Right 80: Object Visibility 623C2: Object #X's ID. 62402: Object #X's Palette Offset 633F6: Hurry Timer Enemy IDs 00: Purple Foot Soldier 01: White Foot Soldier - Sword 02: Red Foot Soldier - Hammer 03: White Foot Soldier - Knives 04: Throwing Knife 05: Purple Foot Soldier - Javelin 06: Javelin 07: Orange Foot Soldier - Alien Weapon 08: Circular Rays 09: Orange Foot Soldier - Gun 0A: Foot Soldier Bullets 0B: Yellow Foot Soldier - Boomerangs 0C: Boomerang 0D: Orange Foot Soldier - Throwing Stars 0E: Throwing Star 0F: Shredder 10: Bebop 11: Rocksteady 12: Apartment Door 00: Default 13: Elevator Door 14: Foot Soldier - Sewer Lid 15: Foot Soldier - Unknown Action 16: Foot Soldier - Unknown Action 17: Foot Soldier - Sewer Water 18: Foot Soldier - Throws Dynamite 19: Sewer Lid 1A: Falling Burning Debris 1B: Foot Soldier - Hiding In Truck 1C: Bebop + Rocksteady Door 1D: General Traag 1E: Lieutenant Granitor 1F: Electric Spark? 20: Fire Hydrant 21: Hydrant Plug 22: Parking Meter 23: Mouse 24: Alligator [UNUSED] (Crashes when hit) 25: Skateboard Woman 26: Pizza Box 00: Speedy (Blue Box) 01: Whirly (Yellow Box) 02: Energy (Red Box) 03: Zappy (Purple Box) 04: Box Hurts Player 27: "STUNNER" Sign 28: Explosive Barrel 29: Laser Turret 2A: Foot Soldier - Hiding Behind Turret 2B: Laser Turret + Foot Soldier 2C: Turret Lasers 2D: Broken Barrel 2E: Freezing Machine 2F: Orange Arrows with Freezing Machine 30: Electric Zappers 31: Small Explosion 32: Big Explosion 1 33: Big Explosion 2 34: Small Moving Explosion 35: Moving Car Object 36: ??? (Foot Soldiers interact with it) 37: Laser Turret 2 38: Foot Soldier - Gun - Unknown Action 39: Laser Beam Shooter 3A: Laser Beam 3B: Windows? 3C: Lamp [UNUSED] (Crashes when hit) 3D: Chair [UNUSED?] 3E: Burning Object? 3F: Lamp Duplicate [UNUSED] 40: April's Apartment Door 41: Rock [UNUSED?] 42: Half-Explosion 43: Foot Soldier Copter 00: Lasers 01: Bombs 44: Copter Laser Impact 45: Foot Soldier - Exiting Technodrome Door 46: Half-Explosion 2 47: Burning Roof Tile 48: Granitor's Kicked Door 49: Rocket 4A: Rocket 2 4B: Foot Soldier - Facing Wall 4C: ??? 4D: Laser Wall? 4E: Mouser 4F: Mouser Wall 50: Sewer Rocket 51: Sewer Rocket Spawner 52: Sewer Spike Wall 53: Roadkill Rodney 54: ??? (Can be killed, explodes) 55: Roadkill Rodney Lasers 56: Foot Soldier - Missile Bomb 57: Missile Bomb Explosion 58: Single Laser 59: Speed Limit Sign 5A: Traffic Cone 5B: One Way Sign 5C: Baxter Stockman 5D: ??? (Big Solid Object - No Graphics) 5E: Dropped Mouser 5F: Tiny Missile 60: Black Metal Ball 61: Spiked Traffic Barrier 62: Tires 00: Two Tires 01: One Tire 63: Black Metal Ball Spawner 64: Big Circular Rays 65: Krang 66: Krang's Rocket Fist 67: Krang's Lasers? 68: Krang's Dimensional Entrance 69: Hoverboard Foot Soldier 00: Gun 01: Alien Weapon 02: Throwing Knives 6A: Foot Soldier - Tire 00: Holding Tire 01: Hiding in Tire 6B: Flying Tire 00: Default 6C: Shredder's Helmet 6D: Shredder's Mutation Ray 6E: Black Metal Ball - Technodrome 6F: Missile Bomb 70: Dynamite 00: Default 71: Foot Soldier - Motorcycle 00: Moving Left 01: Moving Right