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Notes:The Legend of Zelda: Ocarina of Time/Sound Effects

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This is a sub-page of Notes:The Legend of Zelda: Ocarina of Time.

Player

PLAYER
No. Filename Identification Used Notes
00 NA_SE_PL_WALK_GROUND Child Link — Walking on Ground Dirt paths, other miscellaneous ground types.
01 NA_SE_PL_WALK_SAND Child Link — Walking on Sand
02 NA_SE_PL_WALK_CONCRETE Child Link — Walking on Stone
03 NA_SE_PL_WALK_DIRT Child Link — Walking on Jabu-Jabu's Insides Mismatched filename?
04 NA_SE_PL_WALK_WATER0 Child Link — Walking in Shallow Water
05 NA_SE_PL_WALK_WATER1 Child Link — Walking in Deep Water
06 NA_SE_PL_WALK_WATER2 Child Link — Walking in Tall Grass Mismatched filename? Tall grass found in Kokiri Forest
07 NA_SE_PL_WALK_MAGMA Child Link — Walking in Magma
08 NA_SE_PL_WALK_GRASS Child Link — Walking on Grass
09 NA_SE_PL_WALK_IRON Child Link ­— Walking on Carpets Mismatched filename?
0A NA_SE_PL_WALK_LADDER Child Link — Walking on Wood Also ladder climb sound for Child & Adult Link.
0B NA_SE_PL_WALK_GLASS Child Link — Walking on Wood Bridges Mismatched filename?
0C NA_SE_PL_WALK_WALL Climbing Vine Walls
0D NA_SE_PL_WALK_HEAVYBOOTS Walking with Iron Boots
0E NA_SE_PL_DUMMY_14 ?
0F NA_SE_PL_WALK_ICE Child Link — Walking on Ice
10 NA_SE_PL_JUMP Child Link — Jumping off Ground
11 NA_SE_PL_JUMP_SAND Child Link — Jumping off Sand
12 NA_SE_PL_JUMP_CONCRETE Child Link — Jumping off Stone
13 NA_SE_PL_JUMP_DIRT Child Link — Jumping off Jabu-Jabu's Insides Mismatched filename?
14 NA_SE_PL_JUMP_WATER0 Child Link — Jumping out of Shallow Water
15 NA_SE_PL_JUMP_WATER1 Child Link — Jumping out of Deep Water
16 NA_SE_PL_JUMP_WATER2 Child Link — Jumping out of Tall Grass Mismatched filename?
17 NA_SE_PL_JUMP_MAGMA Child Link — Jumping out of Magma
18 NA_SE_PL_JUMP_GRASS Child Link ­— Jumping off Grass
19 NA_SE_PL_JUMP_IRON Child Link — Jumping off Carpets Mismatched filename?
1A NA_SE_PL_JUMP_LADDER Child Link — Jumping off Wood
1B NA_SE_PL_JUMP_GLASS Child Link — Jumping off Wood Bridges Mismatched filename?
1C NA_SE_PL_DUMMY28 ?
1D NA_SE_PL_JUMP_HEAVYBOOTS Jumping with Iron Boots
1E NA_SE_PL_DUMMY30 ?
1F NA_SE_PL_JUMP_ICE Child Link — Jumping off Ice
20 NA_SE_PL_LAND Child Link — Landing on Ground
21 NA_SE_PL_LAND_SAND Child Link — Landing on Sand
22 NA_SE_PL_LAND_CONCRETE Child Link — Landing on Stone
23 NA_SE_PL_LAND_DIRT Child Link — Landing on Jabu-Jabu's Insides Mismatched filename?
24 NA_SE_PL_LAND_WATER0 Child Link — Landing in Shallow Water
25 NA_SE_PL_LAND_WATER1 Child Link — Landing in Deep Water
26 NA_SE_PL_LAND_WATER2 Child Link — Landing in Tall Grass Mismatched filename?
27 NA_SE_PL_LAND_MAGMA Child Link — Landing in Magma
28 NA_SE_PL_LAND_GRASS Child Link — Landing on Grass
29 NA_SE_PL_LAND_IRON Child Link — Landing on Carpets Mismatched filename?
2A NA_SE_PL_LAND_LADDER Child Link — Landing on Wood
2B NA_SE_PL_LAND_GLASS Child Link — Landing on Wood Bridges Mismatched filename?
2C NA_SE_PL_DUMMY_44 ?
2D NA_SE_PL_LAND_HEAVYBOOTS Landing with Iron Boots
2E NA_SE_PL_DUMMY_46 ?
2F NA_SE_PL_LAND_ICE Child Link — Landing on Ice
30 NA_SE_PL_SLIPDOWN Going over Ledge from Top e.g. getting on vine wall from top
31 NA_SE_PL_CLIMB_CLIFF Going over Ledge from Side e.g. getting off vine wall from top
32 NA_SE_PL_SIT_ON_HORSE Getting on Epona
33 NA_SE_PL_GET_OFF_HORSE Getting off Epona
34 NA_SE_PL_TAKE_OUT_SHIELD Meant for using sword/shield on Epona?
35 NA_SE_PL_CHANGE_ARMS Changing Held Item
36 NA_SE_PL_CATCH_BOOMERANG Catching Boomerang
37 NA_SE_PL_DUMMY_55 ? land in water?
38 NA_SE_PL_DUMMY_56 ? land in water?
39 NA_SE_PL_SWIM Swimming in Water
3A NA_SE_PL_THROW Throwing Objects e.g. bombs, grass, etc.
3B NA_SE_PL_BODY_BOUND ? Link running into a bumper?
3C NA_SE_PL_ROLL Rolling and Backflips
3D NA_SE_PL_SKIP Side-jumping
3E NA_SE_PL_BODY_HIT Hit by Something e.g. enemy, fall damage
3F NA_SE_PL_DAMAGE Hit by Enemy
40 NA_SE_PL_SLIP
41 NA_SE_PL_SLIP_SAND
42 NA_SE_PL_SLIP_CONCRETE
43 NA_SE_PL_SLIP_DIRT
44 NA_SE_PL_SLIP_WATER0 Sounds like 0x43
45 NA_SE_PL_SLIP_WATER1 Sounds like 0x43
46 NA_SE_PL_SLIP_WATER2 Sounds like 0x43
47 NA_SE_PL_SLIP_MAGMA Sounds like 0x43
48 NA_SE_PL_SLIP_GRASS
49 NA_SE_PL_SLIP_IRON
4A NA_SE_PL_SLIP_LADDER
4B NA_SE_PL_SLIP_GLASS Sounds like 0x4A
4C NA_SE_PL_DUMMY76 Water drop?
4D NA_SE_PL_SLIP_HEAVYBOOTS Sounds like 0x4A
4E NA_SE_PL_DUMMY78
4F NA_SE_PL_SLIP_ICE
50 NA_SE_PL_BOUND Rebound from Hit onto Ground
51 NA_SE_PL_BOUND_SAND Rebound from Hit onto Sand
52 NA_SE_PL_BOUND_CONCRETE Rebound from Hit onto Stone
53 NA_SE_PL_BOUND_DIRT Rebound from Hit onto Jabu-Jabu's Insides Mismatched filename?
54 NA_SE_PL_BOUND_WATER0 Rebound from Hit into Shallow Water
55 NA_SE_PL_BOUND_WATER1 Rebound from Hit into Deep Water
56 NA_SE_PL_BOUND_WATER2 Rebound from Hit into Tall Grass Mismatched filename?
57 NA_SE_PL_BOUND_MAGMA Rebound from Hit into Magma
58 NA_SE_PL_BOUND_GRASS Rebound from Hit onto Grass
59 NA_SE_PL_BOUND_IRON Rebound from Hit onto Carpets Mismatched filename?
5A NA_SE_PL_BOUND_LADDER Rebound from Hit onto Wood
5B NA_SE_PL_BOUND_WOOD Rebound from Hit onto Wood Bridges
5C NA_SE_PL_DUMMY_92 ?
5D NA_SE_PL_BOUND_HEAVYBOOTS
5E NA_SE_PL_DUMMY_94 ?
5F NA_SE_PL_BOUND_ICE Rebound from Hit onto Ice
60 NA_SE_PL_DUMMY_96 Sounds like 0D
61 NA_SE_PL_DUMMY_97 Sounds like 1D
62 NA_SE_PL_DUMMY_98 Sounds like 2D
63 NA_SE_PL_FACE_UP Surfacing from Water
64 NA_SE_PL_DIVE_BUBBLE Diving in Water
65 NA_SE_PL_MOVE_BUBBLE Moving while diving has no sound effect
66 NA_SE_PL_METALEFFECT_KID Child Link — Clanging Equipment when Walking Also when wearing Iron Boots as Adult Link
67 NA_SE_PL_METALEFFECT_ADULT Adult Link — Clanging Equipment when Walking
68 NA_SE_PL_SPARK ? Long sound
69 NA_SE_PL_PULL_UP_PLANT Picking up Grass
6A NA_SE_PL_PULL_UP_ROCK Picking up Rock or Bomb Flower
6B NA_SE_PL_IN_BUBBLE While Underwater (long sound)
6C NA_SE_PL_PULL_UP_BIGROCK Picking up Large, Obsidian Rocks
6D NA_SE_PL_SWORD_CHARGE Spin Attack Charge
6E NA_SE_PL_FREEZE
6F NA_SE_PL_PULL_UP_POT Picking up Pot
70 NA_SE_PL_KNOCK ? Unused boot-tapping noise?
71 NA_SE_PL_CALM_HIT Shuffling in Idle Animation Mismatched filename?
72 NA_SE_PL_CALM_PAT ? Unused idle anim sound?
73 NA_SE_PL_SUBMERGE Used diving noise is an ENVIRONMENT sound
74 NA_SE_PL_FREEZE_S Frozen by Enemy
75 NA_SE_PL_ICE_BROKEN Breaking Out of Freeze Effect
76 NA_SE_PL_SLIP_ICE_LELEL ? Ice slipping sound
77 NA_SE_PL_PUT_OUT_ITEM ? Put away item?
78 NA_SE_PL_PULL_UP_WOODBOX Picking up Small Wooden Crate
79 NA_SE_PL_MAGIC_FIRE Casting Din's Fire
7A NA_SE_PL_MAGIC_WIND_NORMAL Casting Farore's Wind
7B NA_SE_PL_MAGIC_WIND_WARP Warping with Farore's Wind
7C NA_SE_PL_MAGIC_SOUL_NORMAL Using Nayru's Love ? Sound effect prints 087C in ScrPrt, but Nayru's Love usage prints 007C
7D NA_SE_PL_ARROW_CHARGE_FIRE Charging Fire Arrow ? Sound effect prints 087D in ScrPrt, but fire arrow prints 007D
7E NA_SE_PL_ARROW_CHARGE_ICE Charging Ice Arrow ? Sound effect prints 087E in ScrPrt, but ice arrow prints 007E
7F NA_SE_PL_ARROW_CHARGE_LIGHT Charging Light Arrow ? Sound effect prints 087F in ScrPrt, but light arrow prints 007F
80 NA_SE_PL_DUMMY_128 Adult Link — Walking on Ground
81 NA_SE_PL_DUMMY_129 Adult Link — Walking on Sand
82 NA_SE_PL_DUMMY_130 Adult Link — Walking on Stone
83 NA_SE_PL_PULL_UP_RUTO Picking up Ruto Also used for walking on Jabu-Jabu's insides as Adult Link
84 NA_SE_PL_DUMMY_132 Adult Link — Walking in Shallow Water
85 NA_SE_PL_DUMMY_133 Adult Link — Walking in Deep Water
86 NA_SE_PL_DUMMY_134 Adult Link — Walking in Tall Grass
87 NA_SE_PL_DUMMY_135 Adult Link — Walking in Magma
88 NA_SE_PL_DUMMY_136 Adult Link — Walking on Grass
89 NA_SE_PL_DUMMY_137 Adult Link — Walking on Carpets
8A NA_SE_PL_DUMMY_138 Adult Link — Walking on Wood
8B NA_SE_PL_DUMMY_139 Adult Link — Walking on Wood Bridges
8C NA_SE_PL_DUMMY_140 Sounds like it could be adult version of 0C, but Adult Link uses 0C too.
8D NA_SE_PL_DUMMY_141 Sounds like 0D
8E NA_SE_PL_DUMMY_142 Sounds like 80
8F NA_SE_PL_DUMMY_143 Adult Link — Walking on Ice
90 NA_SE_PL_DUMMY_144 Adult Link — Jumping off Ground
91 NA_SE_PL_DUMMY_145 Adult Link — Jumping off Sand
92 NA_SE_PL_DUMMY_146 Adult Link — Jumping off Stone
93 NA_SE_PL_DUMMY_147 Adult Link — Jumping off Jabu-Jabu's Insides
94 NA_SE_PL_DUMMY_148 Adult Link — Jumping out of Shallow Water
95 NA_SE_PL_DUMMY_149 Adult Link — Jumping out of Deep Water
96 NA_SE_PL_DUMMY_150 Adult Link — Jumping out of Tall Grass
97 NA_SE_PL_DUMMY_151 Adult Link — Jumping out of Magma
98 NA_SE_PL_DUMMY_152 Adult Link — Jumping off Grass
99 NA_SE_PL_DUMMY_153 Adult Link — Jumping off Carpets
9A NA_SE_PL_DUMMY_154 Adult Link — Jumping off Wood
9B NA_SE_PL_DUMMY_155 Adult Link — Jumping off Wood Bridges
9C NA_SE_PL_DUMMY_156 Sounds like 80
9D NA_SE_PL_DUMMY_157 Sounds like 1D
9E NA_SE_PL_DUMMY_158 Sounds like 80
9F NA_SE_PL_DUMMY_159 Adult Link — Jumping off Ice
A0 NA_SE_PL_DUMMY_160 Adult Link — Landing on Ground
A1 NA_SE_PL_DUMMY_161 Adult Link — Landing on Sand
A2 NA_SE_PL_DUMMY_162 Adult Link — Landing on Stone
A3 NA_SE_PL_DUMMY_163 Adult Link — Landing on Jabu-Jabu's Insides
A4 NA_SE_PL_DUMMY_164 Adult Link — Landing in Shallow Water
A5 NA_SE_PL_DUMMY_165 Adult Link — Landing in Deep Water
A6 NA_SE_PL_DUMMY_166 Adult Link — Landing in Tall Grass
A7 NA_SE_PL_DUMMY_167 Adult Link — Landing in Magma
A8 NA_SE_PL_DUMMY_168 Adult Link — Landing on Grass
A9 NA_SE_PL_DUMMY_169 Adult Link — Landing on Carpets
AA NA_SE_PL_DUMMY_170 Adult Link — Landing on Wood
AB NA_SE_PL_DUMMY_171 Adult Link — Landing on Wood Bridges
AC NA_SE_PL_DUMMY_172 Sounds like 80
AD NA_SE_PL_DUMMY_173 Sounds like 2D
AE NA_SE_PL_DUMMY_174 Sounds like 80
AF NA_SE_PL_DUMMY_175 Adult Link — Landing on Ice
B0 NA_SE_PL_CRAWL Crawling on Ground Through a crawl hole
B1 NA_SE_PL_CRAWL_SAND ? Crawling on sand?
B2 NA_SE_PL_CRAWL_CONCRETE Crawling on Stone Floor
B3 NA_SE_PL_CRAWL_DIRT ? Crawling in Jabu-Jabu?
B4 NA_SE_PL_CRAWL_WATER0 ? Crawling in shallow water?
B5 NA_SE_PL_DUMMY_181 ? Crawling in deep water?
B6 NA_SE_PL_DUMMY_182 ? Crawling in tall grass?
B7 NA_SE_PL_DUMMY_183 ? Crawling in magma?
B8 NA_SE_PL_DUMMY_184 Crawling on Grass
B9 NA_SE_PL_DUMMY_185 ? Crawling on carpet?
BA NA_SE_PL_DUMMY_186 Crawling on Wood
BB NA_SE_PL_CRAWL_WOOD ? Crawling on wood bridge?
BC NA_SE_PL_CRAWL_ICE ? Mismatched filename? (Sounds like 00)
BD NA_SE_PL_DUMMY_189 ? Sounds like 00
BE NA_SE_PL_DUMMY_190 ? Sounds like 00
BF NA_SE_PL_DUMMY_191 ? Crawling on ice?
C0 NA_SE_PL_MAGIC_SOUL_FLASH Nayru's Love Ending ? ScrPrt prints 08C0 for this effect, but 00C0 when using Nayru's Love
C1 NA_SE_PL_ROLL_DUST Dust Clouds when Rolling ? ScrPrt prints 08C1 for this effect, but 00C1 when rolling.
C2 NA_SE_PL_DUMMY_192
C3 NA_SE_PL_MAGIC_SOUL_BALL Casting Nayru's Love ? ScrPrt prints 08C3 for this effect, but 00C3 when casting Nayru's Love
C4 NA_SE_PL_SPIRAL_HEAL_BEAM Great Fairy Healing
C5 NA_SE_PL_BOUND_NOWEAPON ? Rebounding with no sword/shield?
C6 NA_SE_PL_PLANT_GROW_UP Planting Magic Bean Plant ? ScrPrt shows 08C6 for this effect, but 00C6 when planting.
C7 NA_SE_PL_PLANT_TALLER Magic bean plant growing? (Appears fully grown as adult)
C8 NA_SE_PL_MAGIC_WIND_VANISH Farore's Wind — Dispelling the Warp Point
C9 NA_SE_PL_HOBBERBOOTS_LV Hovering with Hover Boots ? ScrPrt shows 08C9 for this effect, but 00C9 when hover boots are used
CA NA_SE_PL_PLANT_MOVE Magic Bean Plant Moving ? ScrPrt shows 08CA for this effect, but 00CA when the plant moves.
CB NA_SE_EV_WALL_MOVE_SP ?
CC NA_SE_PL_DUMMY_204 Sounds like 00
CD NA_SE_PL_DUMMY_205 Sounds like 00
CE NA_SE_PL_DUMMY_206 Sounds like 00
CF NA_SE_PL_DUMMY_207 Sounds like 00
D0 NA_SE_PL_SLIP_LEVEL Slipping on Floor ? ScrPrt shows 08D0 for this effect, but 00D0 when slipping around.
D1 NA_SE_PL_SLIP_SAND_LEVEL
D2 NA_SE_PL_SLIP_CONCRETE_LEVEL
D3 NA_SE_PL_SLIP_DIRT_LEVEL
D4 NA_SE_PL_SLIP_WATER0_LEVEL Sounds like D3
D5 NA_SE_PL_SLIP_WATER1_LEVEL Sounds like D3
D6 NA_SE_PL_SLIP_WATER2_LEVEL Sounds like D3
D7 NA_SE_PL_SLIP_MAGMA_LEVEL Sounds like D3
D8 NA_SE_PL_SLIP_GRASS_LEVEL
D9 NA_SE_PL_SLIP_IRON_LEVEL
DA NA_SE_PL_SLIP_GLASS_LEVEL
DB NA_SE_PL_SLIP_WOOD_LEVEL
DC NA_SE_PL_DUMMY_220 Sounds like walking in water
DD NA_SE_PL_DUMMY_221
DE NA_SE_PL_SLIP_HEAVYBOOTS_LEVEL
DF NA_SE_PL_SLIP_ICE_LEVEL End of PLAYER bank sounds?
E0 NA_SE_PL_JUMP_METAL Silence
E1 NA_SE_PL_LAND_METAL Silence
E2 NA_SE_PL_WALK_RUNNINGMAN Silence (OoT3D Only?)
E3 NA_SE_PL_WALK_ZELDA_DEMO Silence (OoT3D Only?)
E4 NA_SE_PL_YOBI_DATA02 Silence (OoT3D Only?)
E5 NA_SE_PL_YOBI_DATA03 Silence (OoT3D Only?)
E6 NA_SE_PL_YOBI_DATA04 Silence (OoT3D Only?)
E7 NA_SE_PL_YOBI_DATA05 Silence (OoT3D Only?)
E8 NA_SE_PL_YOBI_DATA06 Silence (OoT3D Only?)
E9 NA_SE_PL_YOBI_DATA07 Silence (OoT3D Only?)
EA NA_SE_PL_YOBI_DATA08 Silence (OoT3D Only?)
EB NA_SE_PL_YOBI_DATA09 Silence (OoT3D Only?)
EC NA_SE_PL_YOBI_DATA10 Silence (OoT3D Only?)
ED NA_SE_PL_YOBI_DATA11 Silence (OoT3D Only?)
EE NA_SE_PL_YOBI_DATA12 Silence (OoT3D Only?)
EF NA_SE_PL_YOBI_DATA13 Silence (OoT3D Only?)
F0 NA_SE_PL_YOBI_DATA14 Silence (OoT3D Only?)

Item

ITEM
No. Filename Identification Used Notes
00 NA_SE_IT_SWORD_IMPACT ? Used as the cursor noise in Map Select.
01 NA_SE_IT_SWORD_SWING Swing Sword
02 NA_SE_IT_SWORD_PUTAWAY Sheathe Sword
03 NA_SE_IT_SWORD_PICKOUT Draw Sword
04 NA_SE_IT_ARROW_SHOT Shoot Arrow
05 NA_SE_IT_BOOMERANG_THROW Throw Boomerang
06 NA_SE_IT_SHIELD_BOUND Projectile Bounces off Shield Also hitting rocks with sword
07 NA_SE_IT_BOW_DRAW Draw Bow
08 NA_SE_IT_SHIELD_REFLECT_SW Blade Reflects off Shield
09 NA_SE_IT_ARROW_STICK_HRAD Arrow Sticks in Hard Surface Sounds like 15
0A NA_SE_IT_HAMMER_HIT Hammer Hits Target
0B NA_SE_IT_HOOKSHOT_CHAIN Hookshot Chain Unravels ? ScrPrt shows 180B for this effect, but 100B when using hookshot
0C NA_SE_IT_SHIELD_REFLECT_MG Mirror Shield Reflects Magic Twinrova boss battle
0D NA_SE_IT_BOMB_IGNIT Bomb is Lit ? ScrPrt shows 180D for this effect, but 100D when using bomb
0E NA_SE_IT_BOMB_EXPLOSION Bomb Explodes
0F NA_SE_IT_BOMB_UNEXPLOSION Bomb is Extinguished Thrown in water
10 NA_SE_IT_BOOMERANG_FLY Boomerang Flies ? ScrPrt shows 1810 for this effect, but 1010 when using boomerang
11 NA_SE_IT_SWORD_STRIKE Strike Enemy with Sword
12 NA_SE_IT_HAMMER_SWING Hammer Swung through Air
13 NA_SE_IT_HOOKSHOT_REFLECT Hookshot Bounces off Hard Surface
14 NA_SE_IT_ARROW_STICK_CRE Arrows Sticks in Enemy
15 NA_SE_IT_ARROW_STICK_OBJ Arrow Sticks in Object
16 NA_SE_IT_DUMMY
17 NA_SE_IT_DUMMY2
18 NA_SE_IT_SWORD_SWING_HARD Swing Fishing Rod Mismatched Filename?
19 NA_SE_IT_DUMMY3
1A NA_SE_IT_WALL_HIT_HARD Sword Bounces off Wall
1B NA_SE_IT_WALL_HIT_SOFT Sword Bounces off Bombable Wall
1C NA_SE_IT_STONE_HIT Sword Bounces off Stone ?
1D NA_SE_IT_WOODSTICK_BROKEN Deku Stick Breaks
1E NA_SE_IT_LASH Whip Epona
1F NA_SE_IT_SHIELD_POSTURE Take out/Use Shield
20 NA_SE_IT_SLING_SHOT Fire Slingshot
21 NA_SE_IT_SLING_DRAW Draw Slingshot
22 NA_SE_IT_SWORD_CHARGE Charging Spin Attack ? ScrPrt shows 1822 for this effect, but 1022 when charging sword
23 NA_SE_IT_ROLLING_CUT Spin Attack, No Magic
24 NA_SE_IT_SWORD_STRIKE_HARD ?
25 NA_SE_IT_SLING_REFLECT Deku Seed Bounces off Hard Surface
26 NA_SE_IT_SHIELD_REMOVE Put Away Shield
27 NA_SE_IT_HOOKSHOT_READY Hookshot is Ready to Fire
28 NA_SE_IT_HOOKSHOT_RECEIVE ?
29 NA_SE_IT_HOOKSHOT_STICK_OBJ Hookshot Latches to Surface
2A NA_SE_IT_SWORD_REFLECT_MG Reflect Magic With Sword Meant for Twinrova?
2B NA_SE_IT_DEKU Throw Deku Nut
2C NA_SE_IT_WALL_HIT_BUYO ?
2D NA_SE_IT_SWORD_PUTAWAY_STN ?
2E NA_SE_IT_ROLLING_CUT_LV1 Spin Attack, Blue Spin
2F NA_SE_IT_ROLLING_CUT_LV2 Spin Attack, Red Spin
30 NA_SE_IT_BOW_FLICK Fire Empty Bow
31 NA_SE_IT_BOMBCHU_MOVE Set Bombchu Free ? ScrPrt shows 1831 for this effect, but 1031 when dropping Bombchu
32 NA_SE_IT_SHIELD_CHARGE_LV1 Charge Mirror Shield (Level 1) ? ScrPrt shows 1832 for this effect, but 1032 while battling Twinrova
33 NA_SE_IT_SHIELD_CHARGE_LV2 Charge Mirror Shield (Level 2) ? ScrPrt shows 1833 for this effect, but 1033 while battling Twinrova
34 NA_SE_IT_SHIELD_CHARGE_LV3 Charge Mirror Shield (Level 3) ? ScrPrt shows 1834 for this effect, but 1034 while battling Twinrova
35 NA_SE_IT_SLING_FLICK Fire Empty Slingshot
36 NA_SE_IT_SWORD_STICK_STN ?
37 NA_SE_IT_REFLECTION_WOOD Sword Bounces Off Wooden Surface Also Deku Stick hitting rock
38 NA_SE_IT_SHIELD_REFLECT_MG2 Shield Reflects Magic (2) Meant for Twinrova?
39 NA_SE_IT_MAGIC_ARROW_SHOT Fire Magic Arrow
3A NA_SE_IT_EXPLOSION_FRAME Fire Arrow Explodes on Impact
3B NA_SE_IT_EXPLOSION_ICE Ice Arrow Explodes on Impact
3C NA_SE_IT_EXPLOSION_LIGHT Light Arrow Explodes on Impact
3D NA_SE_IT_FISHING_REEL_SLOW Reel In Fishing Rod Slowly ? ScrPrt shows 183D for this effect, but 103D when reeling.
3E NA_SE_IT_FISHING_REEL_HIGH Reel In Fishing Rod Quickly ? ScrPrt shows 183E for this effect, but 103E when reeling.
3F NA_SE_IT_PULL_FISHING_ROD Pull Back on Fishing Rod
40 NA_SE_IT_DM_FLYING_GOD_PASS Goddess Passing by Camera Cutscene
41 NA_SE_IT_DM_FLYING_GOD_DASH Goddess Dashing Cutscene
42 NA_SE_IT_DM_RING_EXPLOSION Goddess Causing Explosion Cutscene
43 NA_SE_IT_DM_RING_GATHER Cutscene
44 NA_SE_IT_INGO_HORSE_NEIGH Horse Neigh Used sound is an ENVIRONMENT sound
45 NA_SE_IT_EARTHQUAKE ?
46 NA_SE_IT_DUMMY4
47 NA_SE_IT_KAKASHI_JUMP Scarecrow Jumping
48 NA_SE_IT_FLAME ?
49 NA_SE_IT_SHIELD_BEAM Meant for Twinrova?
4A NA_SE_IT_FISHING_HIT
4B NA_SE_IT_GOODS_APPEAR ?
4C NA_SE_IT_MAJIN_SWORD_BROKEN Giant's Knife Breaking
4D NA_SE_IT_HAND_CLAP ? Not that?
4E NA_SE_IT_MASTER_SWORD_SWING
4F NA_SE_IT_DUMMY5
50 NA_SE_IT_YOBI19 Blank
51 NA_SE_FISHING_REEL_SLOW2 OoT 3D Only?
52 NA_SE_IT_SPIDERNET_HIT1 OoT 3D Only?
53 NA_SE_IT_LURE_LAND1 OoT 3D Only?
54 NA_SE_IT_HOOKSHOT_STICK_OBJ_WATER OoT 3D Only?
55 NA_SE_IT_SWORD_PICKOUT_GANON OoT 3D Only?
56 NA_SE_IT_BOMB_IGNIT_DODO_M OoT 3D Only?
57 NA_SE_IT_YOBI05 OoT 3D Only?
58 NA_SE_IT_YOBI06 OoT 3D Only?
59 NA_SE_IT_YOBI07 OoT 3D Only?
5A NA_SE_IT_YOBI08 OoT 3D Only?
5B NA_SE_IT_YOBI09 OoT 3D Only?
5C NA_SE_IT_YOBI10 OoT 3D Only?
5D NA_SE_IT_YOBI11 OoT 3D Only?
5E NA_SE_IT_YOBI12 OoT 3D Only?
5F NA_SE_IT_YOBI13 OoT 3D Only?
60 NA_SE_IT_YOBI14 OoT 3D Only?
61 NA_SE_IT_YOBI15 OoT 3D Only?
62 NA_SE_IT_YOBI16 OoT 3D Only?
63 NA_SE_IT_YOBI17 OoT 3D Only?
64 NA_SE_IT_YOBI18 OoT 3D Only?

Environment

ENVIRONMENT
No. Filename Identification Used Notes
00 NA_SE_EV_DOOR_OPEN Open Door Used sound is an OCARINA sound
01 NA_SE_EV_DOOR_CLOSE Close Door
02 NA_SE_EV_EXPLOSION ?
03 NA_SE_EV_HORSE_WALK Epona Walks
04 NA_SE_EV_HORSE_RUN Epona Runs
05 NA_SE_EV_HORSE_NEIGH Epona Neighs
06 NA_SE_EV_RIVER_STREAM Flowing River Looping sound
07 NA_SE_EV_WATER_WALL_BIG Large Waterfall Rushes Looping sound
08 NA_SE_EV_OUT_OF_WATER Zora Jumping out of Water Also fish when fishing
09 NA_SE_EV_DIVE_WATER Zora Diving into Water
0A NA_SE_EV_ROCK_SLIDE Pushing Block Looping sound
0B NA_SE_EV_MAGMA_LEVEL Magma Bubbles Used version is 32
0C NA_SE_EV_BRIDGE_OPEN Drawbridge Opens Looping sound
0D NA_SE_EV_BRIDGE_CLOSE Drawbridge Closes Looping sound
0E NA_SE_EV_BRIDGE_OPEN_STOP Drawbridge Finishes Opening
0F NA_SE_EV_BRIDGE_CLOSE_STOP Drawbridge Finishes Closing
10 NA_SE_EV_WALL_BROKEN Wall Destroyed by Explosion
11 NA_SE_EV_CHICKEN_CRY_N Cucco Clucks
12 NA_SE_EV_CHICKEN_CRY_A Cucco Clucks While Attacking
13 NA_SE_EV_CHICKEN_CRY_M Cucco Crows at Dawn Also when hit
14 NA_SE_EV_SLIDE_DOOR_OPEN Sliding Dungeon Door Opens
15 NA_SE_EV_FOOT_SWITCH Switch Depressed
16 NA_SE_EV_HORSE_GROAN Horse Snorts
17 NA_SE_EV_BOMB_DROP_WATER Bomb Dropped in Water
18 NA_SE_EV_HORSE_JUMP Epona Jumps
19 NA_SE_EV_HORSE_LAND Epona Lands
1A NA_SE_EV_HORSE_SLIP Epona Comes to a Screeching Halt
1B NA_SE_EV_FAIRY_DASH Navi Emerges, Flies to Targetable Object
1C NA_SE_EV_SLIDE_DOOR_CLOSE Sliding Dungeon Door Closes
1D NA_SE_EV_STONE_BOUND Large Stone Door Closes
1E NA_SE_EV_STONE_STATUE_OPEN Temple of Time Door Opening Mismatched filename?
1F NA_SE_EV_TBOX_UNLOCK Unlock Treasure Chest
20 NA_SE_EV_TBOX_OPEN Open Treasure Chest Chests with cutscene only
21 NA_SE_SY_TIMER Timer Ticks ? The filename indicates that this is meant to be a System file. Looping sound.
22 NA_SE_EV_FLAME_IGNITION Light Torch
23 NA_SE_EV_SPEAR_HIT Guard Hits Spear on Ground
24 NA_SE_EV_ELEVATOR_MOVE Elevator Moves Also Goron Statue spinning. Looping sound.
25 NA_SE_EV_WARP_HOLE Blue Warp Resonates Looping sound
26 NA_SE_EV_LINK_WARP Enter Blue Warp
27 NA_SE_EV_PILLAR_SINK ? Looping sound
28 NA_SE_EV_WATER_WALL Small Waterfall Trickles Looping sound
29 NA_SE_EV_RIVER_STREAM_S ? Looping sound
2A NA_SE_EV_RIVER_STREAM_F ? Looping sound
2B NA_SE_EV_HORSE_LAND2 Epona Lands (2) Used by Phantom Ganon's horse in intro cutscene
2C NA_SE_EV_HORSE_SANDDUST Epona Stops in Sand/Dust
2D NA_SE_EV_DUMMY45 Sounds like electricity?
2E NA_SE_EV_LIGHTNING Lightning Crashes
2F NA_SE_EV_BOMB_BOUND Bomb Bouncing off Wall
30 NA_SE_EV_WATERDROP Water Drips Looping sound
31 NA_SE_EV_TORCH Torch Crackles Looping sound
32 NA_SE_EV_MAGMA_LEVEL_M Lava Bubbles Looping sound
33 NA_SE_EV_FIRE_PILLAR Pillar of Fire Looping sound
34 NA_SE_EV_FIRE_PLATE Wall of Fire Looping sound
35 NA_SE_EV_BLOCK_BOUND Push Block Into Place
36 NA_SE_EV_METALDOOR_SLIDE ? Looping sound
37 NA_SE_EV_METALDOOR_STOP ?
38 NA_SE_EV_BLOCK_SHAKE Shaking Block Fire Temple Face Block
39 NA_SE_EV_BOX_BREAK Wood Breaking
3A NA_SE_EV_HAMMER_SWITCH
3B NA_SE_EV_MAGMA_LEVEL_L Magma Bubbles
3C NA_SE_EV_SPEAR_FENCE Spear-shaped Fence Rising Found in Forest Temple Boss Room
3D NA_SE_EV_GANON_HORSE_NEIGH Ganondorf's Horse Neighs
3E NA_SE_EV_GANON_HORSE_GROAN Ganondorf's Horse Snorts
3F NA_SE_EV_FANTOM_WARP_S Phantom Ganon Going through Painting
40 NA_SE_EV_FANTOM_WARP_L Witches Kidnapping Nabooru Mismatched filename?
41 NA_SE_EV_FOUNTAIN Pillar of Water
42 NA_SE_EV_KID_HORSE_WALK Child Epona Walks ?
43 NA_SE_EV_KID_HORSE_RUN Child Epona Runs ?
44 NA_SE_EV_KID_HORSE_NEIGH Child Epona Neighs
45 NA_SE_EV_KID_HORSE_GROAN Child Epona Snorts
46 NA_SE_EV_WHITE_OUT Used in Ganon's Tower, hitting orbs with Light Arrow & warping back to barrier room
47 NA_SE_EV_LIGHT_GATHER Used in Ganon's Tower, sage preparing to remove part of barrier
48 NA_SE_EV_TREE_CUT Early cutting bush?
49 NA_SE_EV_VOLCANO Volcano Erupts Looping sound
4A NA_SE_EV_GUILLOTINE_UP Guillotine Rises
4B NA_SE_EV_GUILLOTINE_BOUND Guillotine Falls
4C NA_SE_EV_ROLLCUTTER_MOTOR Spinning Blades (Giant Scythes)
4D NA_SE_EV_CHINETRAP_DOWN Chain Trap Lowers ? Looping sound
4E NA_SE_EV_PLANT_BROKEN Thrown Plant Destroyed on Impact
4F NA_SE_EV_SHIP_BELL Bells on Shadow Temple Ship Looping sound
50 NA_SE_EV_FLUTTER_FLAG Flag Flaps in Wind ? Looping sound
51 NA_SE_EV_TRAP_BOUND ?
52 NA_SE_EV_ROCK_BROKEN Thrown Rock Destroyed on Impact
53 NA_SE_EV_FANTOM_WARP_S2 Phantom Ganon Going through Painting
54 NA_SE_EV_FANTOM_WARP_L2 ✘? Looping version of 53
55 NA_SE_EV_COFFIN_CAP_OPEN Coffin Lid Opens ?
56 NA_SE_EV_COFFIN_CAP_BOUND ?
57 NA_SE_EV_WIND_TRAP Giant Fans Looping sound
58 NA_SE_EV_TRAP_OBJ_SLIDE Spike Wall Trap Closing In Looping sound
59 NA_SE_EV_METALDOOR_OPEN Portcullis Rising
5A NA_SE_EV_METALDOOR_CLOSE ✘?
5B NA_SE_EV_BURN_OUT ✘? Looping sound
5C NA_SE_EV_BLOCKSINK Floor Tiles in Ganondorf Battle Falling Looping sound
5D NA_SE_EV_CROWD Hyrule Market Crowd Hubbub Looping sound
5E NA_SE_EV_WATER_LEVEL_DOWN Water Level Changes in Water Temple Looping sound
5F NA_SE_EV_NAVY_VANISH Navi Hides under Link's Hat
60 NA_SE_EV_LADDER_DOUND Ladder Landing
61 NA_SE_EV_WEB_VIBRATION Web Vibrating Floor web in Deku Tree
62 NA_SE_EV_WEB_BROKEN Web Breaking Floor web in Deku Tree
63 NA_SE_EV_ROLL_STAND ? Looping sound
64 NA_SE_EV_BUYODOOR_OPEN Jabu-Jabu Door Opening
65 NA_SE_EV_BUYODOOR_CLOSE Jabu-Jabu Door Closing
66 NA_SE_EV_WOODDOOR_OPEN ✘?
67 NA_SE_EV_METALGATE_OPEN Gate to Death Mountain Trail Opening Looping sound
68 NA_SE_IT_SCOOP_UP_WATER Dipping Bottle in Water Filename indicates it may supposed to be an ITEM sound
69 NA_SE_EV_FISH_LEAP Fish Flopping on Ground
6A NA_SE_EV_KAKASHI_SWING Scarecrow Swaying Side-to-Side
6B NA_SE_EV_KAKASHI_ROLL Scarecrow Spinning Around
6C NA_SE_EV_BOTTLE_CAP_OPEN Opening Bottle Releasing fish, bugs
6D NA_SE_EV_JABJAB_BREATHE Jabu-Jabu Breathing In Looping sound
6E NA_SE_EV_SPIRIT_STONE Resonating Spiritual Stones Looping sound
6F NA_SE_EV_TRIFORCE_FLASH Triforce above Door of Time Flashing
70 NA_SE_EV_FALL_DOWN_DIRT Ruto Falling through Hole
71 NA_SE_EV_NAVY_FLY Navi Flying
72 NA_SE_EV_NAVY_CRASH Navi Crashing into Fence
73 NA_SE_EV_WOOD_HIT ?
74 NA_SE_EV_SCOOPUP_WATER ? Not that? Looping sound
75 NA_SE_EV_DROP_FALL ✘? Water Droplets
76 NA_SE_EV_WOOD_GEAR Windmill Gears Spinning Looping sound
77 NA_SE_EV_TREE_SWING Moving through Bush 2D bushes in Hyrule Field
78 NA_SE_EV_HORSE_RUN_LEVEL Ganondorf's Horse Running Also Zelda's Horse
79 NA_SE_EV_ELEVATOR_MOVE2 ✘? Looping sound
7A NA_SE_EV_ELEVATOR_STOP ✘?
7B NA_SE_EV_TRE_BOX_APPEAR Treasure Chest Appearing
7C NA_SE_EV_CHAIN_KEY_UNLOCK Unlocking Chained Door
7D NA_SE_EV_SPINE_TRAP_MOVE Sliding Blade Trap Hitting Wall
7E NA_SE_EV_HEALING ✘?
7F NA_SE_EV_GREAT_FAIRY_APPEAR Great Fairy Appears
80 NA_SE_EV_GREAT_FAIRY_VANISH Great Fairy Disappears
81 NA_SE_EV_RED_EYE ✘? Early Lens of Truth sound?
82 NA_SE_EV_ROLL_STAND_2 ? Not that?
83 NA_SE_EV_WALL_SLIDE ?
84 NA_SE_EV_TRE_BOX_FLASH Flash of Light Opening Chest
85 NA_SE_EV_WINDMILL_LEVEL Windmill Blades Spinning Looping sound
86 NA_SE_EV_GOTO_HEAVEN ?
87 NA_SE_EV_POT_BROKEN Breaking Pot
88 NA_SE_PL_PUT_DOWN_POT Can't put down pots
89 NA_SE_EV_DIVE_INTO_WATER Diving into Water
8A NA_SE_EV_JUMP_OUT_WATER Climbing out of Water
8B NA_SE_EV_GOD_FLYING Goddesses Flying Looping sound
8C NA_SE_EV_TRIFORCE Triforce Resonating Looping sound
8D NA_SE_EV_AURORA Light around Triforce Looping sound
8E NA_SE_EV_DEKU_DEATH Deku Tree Dying
8F NA_SE_EV_BUYOSTAND_RISING Jabu-Jabu Miniboss Platform Rising Looping sound
90 NA_SE_EV_BUYOSTAND_FALL Jabu-Jabu Miniboss Platform Falling Looping sound
91 NA_SE_EV_BUYOSHUTTER_OPEN Jabu-Jabu Door Unbarred
92 NA_SE_EV_BUYOSHUTTER_CLOSE Jabu-Jabu Door Barred
93 NA_SE_EV_STONEDOOR_STOP Temple of Time Door Finished Opening
94 NA_SE_EV_S_STONE_REVIVAL Power returning to spiritual stones?
95 NA_SE_EV_MEDAL_APPEAR_S Medallion Falling in Chamber of Sages Looping sound
96 NA_SE_EV_HUMAN_BOUND ?
97 NA_SE_EV_MEDAL_APPEAR_L Link Gets Arrow of Light Mismatched filename?
98 NA_SE_EV_EARTHQUAKE Temple of Time Rumbling (Zelda Captured)
99 NA_SE_EV_SHUT_BY_CRYSTAL Zelda Trapped in Crystal
9A NA_SE_EV_GOD_LIGHTBALL_2 Sages Becoming Balls of Light (Trapping Ganondorf)
9B NA_SE_EV_RUN_AROUND ✘? Dupe of 9C?
9C NA_SE_EV_CONSENTRATION Sages Flying into Triforce (Trapping Ganondorf)
9D NA_SE_EV_TIMETRIP_LIGHT Halo at End of Time Travel
9E NA_SE_EV_BUYOSTAND_STOP_A Jabu-Jabu Miniboss Platform Stopping at Top
9F NA_SE_EV_BUYOSTAND_STOP_U Jabu-Jabu Miniboss Platform Stopping at Bottom
A0 NA_SE_EV_OBJECT_FALL Goron Falling (Getting Goron Ruby)
A1 NA_SE_EV_JUMP_CONC ? Sounds like PLAYER sound 3C
A2 NA_SE_EV_ICE_MELT Red Ice Melting
A3 NA_SE_EV_FIRE_PILLAR_S Constant Pillar of Fire Looping sound. Fire Temple room 0x15
A4 NA_SE_EV_BLOCK_RISING ?
A5 NA_SE_EV_NABALL_VANISH ✘? ?
A6 NA_SE_EV_SARIA_MELODY Warp Song — Leaving Mismatched filename?
A7 NA_SE_EV_LINK_WARP_OUT Warp Song — Arriving
A8 NA_SE_EV_FIATY_HEAL Pink Fairy Heals Looping sound
A9 NA_SE_EV_CHAIN_KEY_UNLOCK_B Unlock Boss Door
AA NA_SE_EV_WOODBOX_BREAK Throwing Small Wooden Crate
AB NA_SE_EV_PUT_DOWN_WOODBOX Dropping Small Wooden Crate
AC NA_SE_EV_LAND_DIRT Throwing Ruto onto Jabu-Jabu's Insides
AD NA_SE_EV_FLOOR_ROLLING ?
AE NA_SE_EV_DOG_CRY_EVENING Wolf Howl for Night
AF NA_SE_EV_JABJAB_HICCUP ✘?
B0 NA_SE_EV_NALE_MAGIC Not that? Sounds like bottle swipe.
B1 NA_SE_EV_FROG_JUMP Frog Jumps on Log
B2 NA_SE_EV_ICE_FREEZE ✘?
B3 NA_SE_EV_BURNING Wall of Fire
B4 NA_SE_EV_WOODPLATE_BOUND ✘?
B5 NA_SE_EV_GORON_WATER_DROP ✘?
B6 NA_SE_EV_JABJAB_GROAN Jabu-Jabu Breathing
B7 NA_SE_EV_DARUMA_VANISH Hitting Dalm Block (Fire Temple Entrance)
B8 NA_SE_EV_BIGBALL_ROLL Rolling Boulder
B9 NA_SE_EV_ELEVATOR_MOVE3 ?
BA NA_SE_EV_DIAMOND_SWITCH Hitting Diamond Switch
BB NA_SE_EV_FLAME_OF_FIRE Fires in Kakariko Village
BC NA_SE_EV_RAINBOW_SHOWER Light Constructing Rainbow Bridge
BD NA_SE_EV_FLYING_AIR ✘?
BE NA_SE_EV_PASS_AIR ✘?
BF NA_SE_EV_COME_UP_DEKU_JR Deku Tree Sprout Rises from Ground
C0 NA_SE_EV_SAND_STORM Desert Sand Storm Looping sound
C1 NA_SE_EV_TRIFORCE_MARK Triforce Hand Mark Shines
C2 NA_SE_EV_GRAVE_EXPLOSION Royal Family's Tomb Explodes
C3 NA_SE_EV_LURE_MOVE_W Moving Fishing Lure
C4 NA_SE_EV_POT_MOVE_START Picking up Pot Used sound is a PLAYER sound
C5 NA_SE_EV_DIVE_INTO_WATER_L Throwing Rock or Grass into Water Mismatched Filename?
C6 NA_SE_EV_OUT_OF_WATER_L ✘?
C7 NA_SE_EV_GANON_MANTLE Ganondorf Whips His Cloak
C8 NA_SE_EV_DIG_UP ?
C9 NA_SE_EV_WOOD_BOUND ?
CA NA_SE_EV_WATER_BUBBLE Tank in Laboratory Looping sound
CB NA_SE_EV_ICE_BROKEN ✘?
CC NA_SE_EV_FROG_GROW_UP Frog Growing after Song
CD NA_SE_EV_WATER_CONVECTION ✘?
CE NA_SE_EV_GROUND_GATE_OPEN ?
CF NA_SE_EV_FACE_BREAKDOWN ?
D0 NA_SE_EV_FACE_EXPLOSION ?
D1 NA_SE_EV_FACE_CRUMBLE_SLOW ?
D2 NA_SE_EV_ROUND_TRAP_MOVE ✘?
D3 NA_SE_EV_HIT_SOUND ✘?
D4 NA_SE_EV_ICE_SWING ? Not that?
D5 NA_SE_EV_DOWN_TO_GROUND ✘? Descend from warp
D6 NA_SE_EV_KENJA_ENVIROMENT_0 Chamber of Sages Ambience
D7 NA_SE_EV_KENJA_ENVIROMENT_1 Chamber of Sages Ambience (Sealing Ganondorf)
D8 NA_SE_EV_SMALL_DOG_BARK Dog Barking
D9 NA_SE_EV_ZELDA_POWER Zelda Opening Gate
DA NA_SE_EV_RAIN ✘?
DB NA_SE_EV_IRON_DOOR_OPEN Iron Door Opening In Shadow Temple
DC NA_SE_EV_IRON_DOOR_CLOSE Iron Door Closing In Shadow Temple
DD NA_SE_EV_WHIRLPOOL Whirlpool
DE NA_SE_EV_TOWER_PARTS_BROKEN Ganon's Tower Crumbling
DF NA_SE_EV_COW_CRY Cow Mooing
E0 NA_SE_EV_METAL_BOX_BOUND ✘?
E1 NA_SE_EV_ELECTRIC_EXPLOSION Throwing Obsidian Rock into Tower Barrier
E2 NA_SE_EV_HEAVY_THROW Throwing Obsidian Rock
E3 NA_SE_EV_FROG_CRY_0 Frog Croaks while Jumping Back into Water
E4 NA_SE_EV_FROG_CRY_1 Frog Croaks after Growing
E5 NA_SE_EV_COW_CRY_LV Cow mooing from Elsewhere
E6 NA_SE_EV_RONRON_DOOR_CLOSE Ingo Gates Closing
E7 NA_SE_EV_BUTTERFRY_TO_FAIRY Butterfly Transforms into Fairy
E8 NA_SE_EV_FIVE_COUNT_LUPY Collect Silver Rupee
E9 NA_SE_EV_STONE_GROW_UP Gossip Stone Stretches
EA NA_SE_EV_STONE_LAUNCH Gossip Stone Launching into Space Looping sound
EB NA_SE_EV_STONE_ROLLING Gossip Stone Spins in Place
EC NA_SE_EV_TOGE_STICK_ROLLING Spiky Log Rolling
ED NA_SE_EV_TOWER_ENERGY Energy Fluctuating in Minidungeon Final Rooms Looping sound
EE NA_SE_EV_TOWER_BARRIER Ganon's Tower Barrier Fluctuating Looping sound
EF NA_SE_EV_CHIBI_WALK Grave Kid Walking
F0 NA_SE_EV_KNIGHT_WALK Hyrule Guard Walking
F1 NA_SE_EV_PILLAR_MOVE_STOP Pillar Stops Moving Last ENVIRONMENT sound?
F2 NA_SE_EV_ERUPTION_CLOUD Duplicate of E2
F3 NA_SE_EV_LINK_WARP_OUT_LV Duplicate of E3
F4 NA_SE_EV_LINK_WARP_IN Duplicate of E4
F5 NA_SE_EV_OCARINA_BMELO_0 Duplicate of E5
F6 NA_SE_EV_OCARINA_BMELO_1 Duplicate of E6
F7 NA_SE_EV_EXPLOSION_FOR_RENZOKU Duplicate of E7
F8 NA_SE_EV_ELEVATOR_MOVE_KABE1 Nothing, freezes game
F9 NA_SE_EV_RIVER_STREAM_F_IDO Nothing
FA NA_SE_EV_GUILLOTINE_BOUND_copyOrigin OoT3D Only? (Nothing)
FB NA_SE_EV_HEALING_TOU OoT3D Only? (Nothing)
FC NA_SE_EV_RUMUBLE_KEMURI OoT3D Only? (Nothing)
FD NA_SE_EV_GANON_HADOU OoT3D Only? (Freezes)
FE NA_SE_EV_KANOKE_OPEN OoT3D Only? (Nothing)
FF NA_SE_EV_KANOKE_CLOSE OoT3D Only? (Nothing)
100 NA_SE_EV_SEEK_CLOTH1 OoT3D Only? (Duplicate of 00)
101 NA_SE_EV_SEEK_CLOTH2 OoT3D Only? (Duplicate of 01)
102 NA_SE_EV_BOTTLE_CAP_CLOSE OoT3D Only? (Duplicate of 02)
103 NA_SE_EV_ELEVATOR_MOVE_KABE2 OoT3D Only? (Duplicate of 03)
104 NA_SE_EV_WATER_LEVEL_DOWN_STOP OoT3D Only? (Duplicate of 04)
105 NA_SE_EV_DAIKU_CLOTH1 OoT3D Only? (Duplicate of 05)
106 NA_SE_EV_DEMO_EPONA_LAND OoT3D Only? (Duplicate of 06)
107 NA_SE_EV_DIVE_INTO_WATER_BLOCK OoT3D Only? (Duplicate of 07)
108 NA_SE_EV_TORCH2 OoT3D Only? (Duplicate of 08)
109 NA_SE_EV_TORCH3 OoT3D Only? (Duplicate of 09)
10A NA_SE_EV_TORCH4 OoT3D Only? (Duplicate of 0A)
10B NA_SE_EV_TORCH5 OoT3D Only? (Duplicate of 0B)
10C NA_SE_EV_EARTHQUAKE_LAST OoT3D Only? (Duplicate of 0C)
10D NA_SE_EV_YAMI_TRAP_CHAIN OoT3D Only? (Duplicate of 0D)
10E NA_SE_EV_FLAME_IGNITION_GANON OoT3D Only? (Duplicate of 0E)
10F NA_SE_EV_MGANON_DOWN2 OoT3D Only? (Duplicate of 0F)
110 NA_SE_EV_EXPLOSION_HOUKAI OoT3D Only? (Duplicate of 10)
111 NA_SE_EV_BLOCKSINK_GANON OoT3D Only? (Duplicate of 11)
112 NA_SE_EV_DOG_WALK OoT3D Only? (Duplicate of 12)
113 NA_SE_EV_GANON_HOUKAI_KEMURI1 OoT3D Only? (Duplicate of 13)
114 NA_SE_EV_YOBI21 OoT3D Only? (Duplicate of 14)
115 NA_SE_EV_YOBI22 OoT3D Only? (Duplicate of 15)
116 NA_SE_EV_YOBI23 OoT3D Only? (Duplicate of 16)
117 NA_SE_EV_YOBI24 OoT3D Only? (Duplicate of 17)
118 NA_SE_EV_YOBI25 OoT3D Only? (Duplicate of 18)

Enemy

ENEMY
No. Filename Identification Used Notes
00 NA_SE_EN_DODO_J_WALK Dodongo — Walking
01 NA_SE_EN_DODO_J_CRY Dodongo — Exhaling
02 NA_SE_EN_DODO_J_FIRE Dodongo — Breathing Fire Looping sound
03 NA_SE_EN_DODO_J_DAMAGE Dodongo — Hurt by Link
04 NA_SE_EN_DODO_J_DEAD Dodongo — Final Hit
05 NA_SE_EN_DODO_K_CRY King Dodongo — Exhaling
06 NA_SE_EN_DODO_K_DAMAGE King Dodongo — Hurt by Link
07 NA_SE_EN_DODO_K_DEAD King Dodongo — Final Hit
08 NA_SE_EN_DODO_K_WALK King Dodongo — Walking
09 NA_SE_EN_DODO_K_FIRE King Dodongo — Breathing Fire Looping sound
0A NA_SE_EN_GOMA_WALK Gohma — Walking on Ground
0B NA_SE_EN_GOMA_HIGH Gohma — Walking on Ceiling
0C NA_SE_EN_GOMA_CLIM Gohma — Climbing to Ceiling
0D NA_SE_EN_GOMA_DOWN Gohma — Falls off Ceiling
0E NA_SE_EN_GOMA_CRY1 Gohma — Cries
0F NA_SE_EN_GOMA_CRY2 Gohma — Grumbles
10 NA_SE_EN_GOMA_DAM1 Gohma — Hurt by Link
11 NA_SE_EN_GOMA_DAM2 Gohma — Hit in Eyeball
12 NA_SE_EN_GOMA_DEAD Gohma — Final Hit
13 NA_SE_EN_GOMA_UNARI Gohma — Dropping Larvae
14 NA_SE_EN_GOMA_BJR_EGG1 Gohma Larva (Boss Battle) — Egg Falls onto Floor
15 NA_SE_EN_GOMA_BJR_EGG2 Gohma Larva (Boss Battle) — Egg Hatches
16 NA_SE_EN_GOMA_BJR_WALK Gohma Larva (Boss Battle) — Walking
17 NA_SE_EN_GOMA_BJR_CRY Gohma Larva (Boss Battle) — Cries
18 NA_SE_EN_GOMA_BJR_DAM1 Gohma Larva (Boss Battle) — Hurt by Link
19 NA_SE_EN_GOMA_BJR_DAM2 Gohma Larva (Boss Battle) — Hurt by Link
1A NA_SE_EN_GOMA_BJR_DEAD Gohma Larva (Boss Battle) — Final Hit
1B NA_SE_EN_GOMA_DEMO_EYE Gohma — Eye Rolls (Battle Start)
1C NA_SE_EN_GOMA_LAST Gohma — Body Burns Away Looping sound
1D NA_SE_EN_GOMA_UNARI2 Gohma — Cries When Stuck in Ground
1E NA_SE_EN_GOMA_FAINT Gohma — Temporarily Paralyzed Looping sound
1F NA_SE_EN_GOMA_BJR_FREEZE Gohma Larva (Boss Battle) — Paralyzed
20 NA_SE_EN_DODO_M_CRY Baby Dodongo — Attack Cry
21 NA_SE_EN_DODO_M_DEAD Baby Dodongo — Final Hit
22 NA_SE_EN_DODO_M_MOVE Baby Dodongo — Moving
23 NA_SE_EN_DODO_M_DOWN Baby Dodongo — Burrowing
24 NA_SE_EN_DODO_M_UP Baby Dodongo — Emerging
25 NA_SE_EN_GANON_THROW_MASIC Ganondorf — Throws Energy Orb
26 NA_SE_EN_DODO_M_EAT Baby Dodongo — Eats Bomb
27 NA_SE_EN_GANON_DD_THUNDER Ganondorf — Hit by Light Arrow
28 NA_SE_EN_RIZA_ONGND Lizalfos — xxx ✘? Similar to 2E
29 NA_SE_EN_RIZA_CRY Lizalfos — Cries
2A NA_SE_EN_RIZA_ATTACK Lizalfos — Attacks
2B NA_SE_EN_RIZA_DAMAGE Lizalfos — Hurt by Link
2C NA_SE_EN_RIZA_WARAU Lizalfos - xxx Laughing
2D NA_SE_EN_RIZA_DEAD Lizalfos — Final Hit
2E NA_SE_EN_RIZA_WALK Lizalfos — Walking
2F NA_SE_EN_RIZA_JUMP Lizalfos — Jumps
30 NA_SE_EN_STALKID_WALK Stalchild — Walking
31 NA_SE_EN_STALKID_ATTACK Stalchild — Attacking
32 NA_SE_EN_STALKID_DAMAGE Stalchild — Hurt by Link
33 NA_SE_EN_STALKID_DEAD Stalchild — Final Hit
34 NA_SE_EN_FLOORMASTER_SLIDING Floormaster — Sliding on Ground Looping sound
35 NA_SE_EN_TEKU_WALK_WATER Tektite — Turning around in Water
36 NA_SE_EN_LIGHT_ARROW_HIT ?
37 NA_SE_EN_TUBOOCK_FLY Flying Pot Trap — Flying
38 NA_SE_EN_STAL_WARAU Stalfos — Laughs
39 NA_SE_EN_STAL_SAKEBI Stalfos — Swipes Sword
3A NA_SE_EN_STAL_DAMAGE Stalfos — Hurt by Link
3B NA_SE_EN_STAL_DEAD Stalfos — Final Hit
3C NA_SE_EN_WOLFOS_APPEAR Wolfos — Howling on Appearance
3D NA_SE_EN_STAL_WALK Stalfos — Walking
3E NA_SE_EN_WOLFOS_CRY Wolfos — Cries
3F NA_SE_EN_WOLFOS_ATTACK Wolfos — Attack & Cry
40 NA_SE_EN_FFLY_ATTACK Keese — Attacking
41 NA_SE_EN_FFLY_FLY Keese — Flying
42 NA_SE_EN_FFLY_DEAD Keese — Final Hit
43 NA_SE_EN_WOLFOS_DAMAGE Wolfos — Hurt by Link
44 NA_SE_EN_AMOS_WALK Armos — Hopping
45 NA_SE_EN_AMOS_WAVE Armos — Awakes
46 NA_SE_EN_AMOS_DEAD Armos — Final Hit
47 NA_SE_EN_AMOS_DAMAGE Armos — Hurt by Link
48 NA_SE_EN_AMOS_VOICE Armos — Roars
49 NA_SE_EN_SHELL_MOUTH Shellblade — Opens Mouth
4A NA_SE_EN_SHELL_DEAD Shellblade — Final Hit
4B NA_SE_EN_WOLFOS_DEAD Wolfos — Final Hit
4C NA_SE_EN_DODO_K_COLI King Dodongo — Last Roll into Wall
4D NA_SE_EN_DODO_K_COLI2 King Dodongo — Curls into Ball, Rolls into Wall
4E NA_SE_EN_DODO_K_ROLL King Dodongo — Rolling Looping sound
4F NA_SE_EN_DODO_K_BREATH King Dodongo — Inhaling Looping sound
50 NA_SE_EN_DODO_K_DRINK King Dodongo — Swallows Bomb
51 NA_SE_EN_DODO_K_DOWN King Dodongo — Temporarily Paralyzed Looping sound
52 NA_SE_EN_DODO_K_OTAKEBI King Dodongo — Introductory Roar
53 NA_SE_EN_DODO_K_END King Dodongo — Melting
54 NA_SE_EN_DODO_K_LAST King Dodongo — Melting
55 NA_SE_EN_DODO_K_LAVA King Dodongo — In Lava Looping sound
56 NA_SE_EN_GANON_FLOAT Ganondorf — Floating in Air (Cutscene) Looping sound
57 NA_SE_EN_GANON_DARKWAVE_M Ganondorf — Purple Vortex Looping sound
58 NA_SE_EN_DODO_J_BREATH Dodongo — Inhaling Looping sound
59 NA_SE_EN_DODO_J_TAIL Dodongo — Tail Dragging on Ground
5A NA_SE_EN_WOLFOS_WALK Wolfos — Walking
5B NA_SE_EN_DODO_J_EAT Dodongo — Eats Bomb ? Can dodongos eat bombs?
5C NA_SE_EN_DEKU_MOUTH Big Deku Baba — Chomps Mouth
5D NA_SE_EN_DEKU_ATTACK Big Deku Baba — Attacks
5E NA_SE_EN_DEKU_DAMAGE Big Deku Baba — Hurt by Link Used by Deku Baba too
5F NA_SE_EN_DEKU_DEAD Big Deku Baba — Final Hit
60 NA_SE_EN_DEKU_JR_MOUTH Deku Baba — Chomps Mouth
61 NA_SE_EN_DEKU_JR_ATTACK Dekub Baba — Attacks
62 NA_SE_EN_DEKU_JR_DEAD Deku Baba — Final Hit
63 NA_SE_EN_DEKU_SCRAPE Deku Baba — Scrapes Mouth along Ground Used by Big Deku Baba too
64 NA_SE_EN_TAIL_FLY Tailpasaran — Flying, Rising out of Ground
65 NA_SE_EN_TAIL_CRY Tailpasaran — Cries
66 NA_SE_EN_TAIL_DEAD Tailpasaran — Final Hit
67 NA_SE_EN_GANON_SPARK Ganondorf — Charging Ball
68 NA_SE_EN_STALTU_DOWN Skulltula — Drops Down
69 NA_SE_EN_STALTU_UP Skulltula — Goes Up
6A NA_SE_EN_STALTU_LAUGH Skulltula — Quivers
6B NA_SE_EN_STALTU_DAMAGE Skulltula — Hurt by Link
6C NA_SE_EN_STAL_JUMP Stalfos — Jumps Also tektite jumping on ground
6D NA_SE_EN_TEKU_DAMAGE Tektite — Hurt by Link
6E NA_SE_EN_TEKU_DEAD Tektite — Final Hit
6F NA_SE_EN_TEKU_WALK Tektite — Turning around on Ground
70 NA_SE_EN_PO_KANTERA Poe — Spins Lantern
71 NA_SE_EN_PO_FLY Poe — Flying
72 NA_SE_EN_PO_AWAY Poe — Runs Away
73 NA_SE_EN_PO_APPEAR Poe — Appears
74 NA_SE_EN_PO_DISAPPEAR Poe — Disappears When Z-Targeting
75 NA_SE_EN_PO_DAMAGE Poe — Hurt by Link
76 NA_SE_EN_PO_DEAD Poe — Final Hit
77 NA_SE_EN_PO_DEAD2 Poe — Turns into Soul
78 NA_SE_EN_EXTINCT Body Disappears (Any Enemy)
79 NA_SE_EN_GOLON_LAND_BIG Rolling Goron — Hits Ground
7A NA_SE_EN_RIZA_DOWN Lizalfos — Lands on Back
7B NA_SE_EN_DODO_M_GND Baby Dodongo — Landing on Ground Also other enemies
7C NA_SE_EN_NUTS_UP Mad Scrub — Emerges from Ground
7D NA_SE_EN_NUTS_DOWN Mad Scrub — Burrows into Ground
7E NA_SE_EN_NUTS_THROW Mad Scrub — Spits Nut
7F NA_SE_EN_NUTS_WALK Mad Scrub — Walking
80 NA_SE_EN_NUTS_DAMAGE Mad Scrub — Hurt by Link
81 NA_SE_EN_NUTS_DEAD Mad Scrub — Last Hit
82 NA_SE_EN_NUTS_FAINT Business Scrub — Squeaks When Talking
83 NA_SE_EN_PO_BIG_GET Big Poe — Catch Poe Soul
84 NA_SE_EN_STALTU_ROLL Skulltula — Turns Around
85 NA_SE_EN_STALWALL_DEAD Skullwalltula — Final Hit
86 NA_SE_EN_PO_SISTER_DEAD Poe Sister — Final Hit
87 NA_SE_EN_BARI_SPLIT Bari — Splits into Biri
88 NA_SE_EN_TEKU_REVERSE Tektite — Flipped Upside-Down Shockwave from Megaton Hammer
89 NA_SE_EN_VALVAISA_LAND2 Volvagia — Skull Lands
8A NA_SE_EN_TEKU_LAND_WATER Tektite — Land in Water (Long Jump)
8B NA_SE_EN_LAST_DAMAGE Final Hit (Any Enemy)
8C NA_SE_EN_STALWALL_ROLL Skullwalltula — Spinning on Wall
8D NA_SE_EN_STALWALL_DASH Skullwalltula — Dashing towards Link
8E NA_SE_EN_TEKU_JUMP_WATER Tektite — Jump in Water
8F NA_SE_EN_TEKU_LAND_WATER2 Tektite — Land in Water (Short Jump)
90 NA_SE_EN_FALL_AIM Wallmaster — Falling over Link
91 NA_SE_EN_FALL_UP Wallmaster — Flies Up
92 NA_SE_EN_FALL_CATCH Wallmaster — Catches Link
93 NA_SE_EN_FALL_LAND Wallmaster & Floormaster — Lands
94 NA_SE_EN_FALL_WALK Wallmaster & Floormaster — Walking
95 NA_SE_EN_FALL_DAMAGE Wallmaster & Floormaster — Hurt by Link
96 NA_SE_EN_FALL_DEAD Wallmaster & Floormaster — Final Hit
97 NA_SE_EN_KAICHO_FLUTTER Guay — Flying
98 NA_SE_EN_BIRI_FLY Biri — Floating
99 NA_SE_EN_BIRI_JUMP Biri — Flies Up
9A NA_SE_EN_BIRI_SPARK Biri — Attacks Looping sound
9B NA_SE_EN_BIRI_DEAD Biri — Final Hit
9C NA_SE_EN_BIRI_BUBLE Biri — Bubbles when Dead
9D NA_SE_EN_BARI_ROLL Bari — Spinning
9E NA_SE_EN_GOMA_JR_FREEZE Gohma Larva — Temporarily Paralyzed
9F NA_SE_EN_BARI_DEAD Bari — Final Hit
A0 NA_SE_EN_GANON_FIRE Ganondorf — Thrown Magic Orb Looping sound
A1 NA_SE_EN_FANTOM_TRANSFORM Phantom Ganon — Removes Face
A2 NA_SE_EN_FANTOM_THUNDER Phantom Ganon — Lighting Attack
A3 NA_SE_EN_FANTOM_SPARK Phantom Ganon — Sparks from Lighting Attack
A4 NA_SE_EN_FANTOM_FLOAT Phantom Ganon — Floating Also Ganondorf. Looping sound
A5 NA_SE_EN_FANTOM_MASIC1 Phantom Ganon — xxx ✘? Magic 1
A6 NA_SE_EN_FANTOM_MASIC2 Phantom Ganon — Enters Painting
A7 NA_SE_EN_FANTOM_FIRE Phantom Ganon — Fires Lightning Ball with Staff
A8 NA_SE_EN_FANTOM_HIT_THUNDER Phantom Ganon — Lightning Ball hits Phantom Ganon or Link
A9 NA_SE_EN_FANTOM_ATTACK Phantom Ganon — xxx ✘?
AA NA_SE_EN_FANTOM_STICK Phantom Ganon — Spins Staff
AB NA_SE_EN_FANTOM_EYE Phantom Ganon — Eye Glows after Face Removal
AC NA_SE_EN_FANTOM_LAST Phantom Ganon — Dying Roar
AD NA_SE_EN_FANTOM_THUNDER_GND Phantom Ganon — Lightning Ball Hits Ground
AE NA_SE_EN_FANTOM_DAMAGE Phantom Ganon — Hurt by Link
AF NA_SE_EN_FANTOM_DEAD Phantom Ganon — Final Hit
B0 NA_SE_EN_FANTOM_LAUGH Phantom Ganon — Laughs
B1 NA_SE_EN_FANTOM_DAMAGE2 Phantom Ganon — Hurt by Lightning Ball
B2 NA_SE_EN_FANTOM_VOICE Phantom Ganon — Yells
B3 NA_SE_EN_KAICHO_DAMAGE Guay — Hurt by Link Guays can't be hurt non-fatally.
B4 NA_SE_EN_GANON_ATTACK_DEMO Ganondorf (Cutscene) — Charges Magic Attack
B5 NA_SE_EN_GANON_FIRE_DEMO Ganondorf (Cutscene) — Shoots Magic Attack
B6 NA_SE_EN_KAICHO_CRY Guay — Cries
B7 NA_SE_EN_KAICHO_ATTACK Guay — Attacks Link
B8 NA_SE_EN_MORIBLIN_WALK Spear Moblin — Walking
B9 NA_SE_EN_MORIBLIN_SLIDE Spear Moblin — Slides to a Halt
BA NA_SE_EN_MORIBLIN_ATTACK Spear Moblin — Attack Cry
BB NA_SE_EN_MORIBLIN_VOICE Spear Moblin — Grunts
BC NA_SE_EN_MORIBLIN_SPEAR_AT Spear Moblin — Readies Spear
BD NA_SE_EN_MORIBLIN_SPEAR_NORM Spear Moblin — Pulls Spear Up
BE NA_SE_EN_MORIBLIN_DEAD Spear Moblin — Final Hit
BF NA_SE_EN_MORIBLIN_DASH Spear Moblin — Dashes after Link
C0 NA_SE_EN_OCTAROCK_ROCK Octorok — Rock Breaks on Impact
C1 NA_SE_EN_OCTAROCK_FLOAT Octorok — Floating on Water
C2 NA_SE_EN_OCTAROCK_JUMP Octorok — Jumps out of Water
C3 NA_SE_EN_OCTAROCK_LAND Octorok — Settles on Surface
C4 NA_SE_EN_OCTAROCK_SINK Octorok — Goes under Surface
C5 NA_SE_EN_OCTAROCK_BUBLE Octorok — Bubbles Underwater
C6 NA_SE_EN_OCTAROCK_DEAD1 Octorok — Final Hit
C7 NA_SE_EN_OCTAROCK_DEAD2 Octorok — Dying Noise
C8 NA_SE_EN_BUBLE_WING Bubble — Flying
C9 NA_SE_EN_BUBLE_MOUTH Red Bubble — Chomps Mouth other Bubbles too?
CA NA_SE_EN_BUBLE_LAUGH Bubble — Laughing
CB NA_SE_EN_BUBLE_BITE Bubble — Attacks
CC NA_SE_EN_BUBLE_UP Bubble — Protective Flame Reappears
CD NA_SE_EN_BUBLE_DOWN Bubble — Protective Flame Disappears
CE NA_SE_EN_BUBLE_DEAD Bubble — Final Hit
CF NA_SE_EN_BUBLEFALL_FIRE Red Bubble — Jumping through Magma
D0 NA_SE_EN_VALVAISA_APPEAR Volvagia — Dives into/Appears from Magma Holes
D1 NA_SE_EN_VALVAISA_ROAR Volvagia — Roars
D2 NA_SE_EN_VALVAISA_MAHI1 Volvagia — Hit with Hammer
D3 NA_SE_EN_VALVAISA_MAHI2 Volvagia — Falls to Ground
D4 NA_SE_EN_VALVAISA_KNOCKOUT Volvagia — Temporarily Paralyzed
D5 NA_SE_EN_VALVAISA_DAMAGE1 Volvagia — Hurt by Link
D6 NA_SE_EN_VALVAISA_DAMAGE2 Volvagia — Awoken by Link's Attacks
D7 NA_SE_EN_VALVAISA_ROCK Volvagia — Falling Rock
D8 NA_SE_EN_VALVAISA_SW_NAIL Volvagia — Swipes at Link
D9 NA_SE_EN_VALVAISA_DEAD Volvagia — Final Hit
DA NA_SE_EN_VALVAISA_BURN Volvagia — Burns Up
DB NA_SE_EN_VALVAISA_FIRE Volvagia — Breathes Fire Looping sound
DC NA_SE_EN_BARI_DAMAGE Bari — xxx ?
DD NA_SE_EN_MOFER_CORE_LAND Morpha — Nucleus Lands on Ground
DE NA_SE_EN_MOFER_CORE_MOVE_WT Morpha — Goes after Link in Water
DF NA_SE_EN_MOFER_CORE_SMJUMP Morpha — Nucleus Hops on Water
E0 NA_SE_EN_MONBLIN_GNDWAVE Club Moblin — Shockwave from Club Hit Looping sound
E1 NA_SE_EN_MONBLIN_HAM_DOWN Club Moblin — Hit Ground with Club
E2 NA_SE_EN_MONBLIN_HAM_UP Club Moblin — Raise Club
E3 NA_SE_EN_BUBLE_DAMAGE Bubble — Hurt by Link
E4 NA_SE_EN_REDEAD_CRY Redead — Moaning
E5 NA_SE_EN_REDEAD_AIM Redead — Screams at Link, Approaches
E6 NA_SE_EN_REDEAD_DAMAGE Redead — Hurt by Link
E7 NA_SE_EN_REDEAD_DEAD Redead — Final Hit
E8 NA_SE_EN_REDEAD_ATTACK Redead — Jumps on Link and Attacks
E9 NA_SE_EN_NYU_MOVE Spike Trap — Rolling towards Link
EA NA_SE_EN_NYU_HIT_STOP Spike Trap — Turns into Rock
EB NA_SE_EN_KAICHO_DEAD Guay — Final Hit
EC NA_SE_EN_PO_LAUGH Poe — Laughs
ED NA_SE_EN_PO_CRY Poe — Cries ✘?
EE NA_SE_EN_PO_ROLL Poe — Spinning after Link Poe Sisters only?
EF NA_SE_EN_PO_LAUGH2 Poe Sister — Laughs
F0 NA_SE_EN_MOFER_APPEAR Morpha — Appears
F1 NA_SE_EN_MOFER_ATTACK Morpha — Attacks Link
F2 NA_SE_EN_MOFER_WAVE Morpha — Waves Link Around
F3 NA_SE_EN_MOFER_CATCH Morpha — Grabs Link
F4 NA_SE_EN_MOFER_CUT Morpha — Link Grabs Nucleus from Tentacle
F5 NA_SE_EN_MOFER_MOVE_DEMO Morpha (Cutscene) — Moving Underwater Looping sound
F6 NA_SE_EN_MOFER_BUBLE_DEMO Morpha (Cutscene) — Makes Bubbles
F7 NA_SE_EN_MOFER_CORE_JUMP Morpha — Nucleus Jumps on Water
F8 NA_SE_EN_MOFER_DEAD Morpha — Final Hit Looping sound
F9 NA_SE_EN_MOFER_LASTVOICE Morpha — Dying Cry
FA NA_SE_EN_MOFER_CORE_ROLL Morpha — Nucleus Rolls in Water Looping sound
FB NA_SE_EN_MOFER_CORE_FLY Morpha — xxx ✘?
FC NA_SE_EN_GOLON_WAKE_UP Goron — Sitting Up
FD NA_SE_EN_GOLON_SIT_DOWN Goron ­— Standing up or Sitting Down
FE NA_SE_EN_CHICKEN_FLUTTER Cucco — xxx Blank?
FF NA_SE_EN_DEKU_WAKEUP Cucco — Fluttering Wings Mismatched filename?
100 NA_SE_EN_DEADHAND_BITE Dead Hand — Bites Link
101 NA_SE_EN_DEADHAND_WALK Dead Hand — Sliding
102 NA_SE_EN_DEADHAND_GRIP Dead Hand — Has Grip on Link
103 NA_SE_EN_DEADHAND_HAND_AT Dead Hand's Hands — Grab Link
104 NA_SE_EN_DAIOCTA_MAHI Big Octorok — Temporarily Paralyzed
105 NA_SE_EN_DAIOCTA_SPLASH Big Octorok — Walking around in Water Looping sound
106 NA_SE_EN_DAIOCTA_VOICE Big Octorok — Grunts
107 NA_SE_EN_DAIOCTA_DAMAGE Big Octorok — Hurt by Link
108 NA_SE_EN_DAIOCTA_SINK Big Octorok — Sinks into Ground
109 NA_SE_EN_DAIOCTA_DEAD Big Octorok — Final Hit
10A NA_SE_EN_DAIOCTA_DEAD2 Big Octorok — Dying
10B NA_SE_EN_GANON_HIT_THUNDER Ganondorf — Lightning Ball Hits Someone
10C NA_SE_EN_TWINROBA_APPEAR_MS Twinrova — Sisters Appear
10D NA_SE_EN_TWINROBA_TRANSFORM Twinrova — Sister Transforms When starting first & second forms
10E NA_SE_EN_TWINROBA_MS_FIRE Twinrova — Fire Attack Charging
10F NA_SE_EN_TWINROBA_FIRE_EXP Twinrova — Fire Attack Hits Ground Looping sound
110 NA_SE_EN_TWINROBA_POWERUP Twinrova — xxx ?
111 NA_SE_EN_TWINROBA_SHOOT_FREEZE Twinrova — Shooting Ice Attack
112 NA_SE_EN_TWINROBA_MS_FREEZE Twinrova — Charging Ice Attack
113 NA_SE_EN_TWINROBA_MASIC_SET Twinrova — Starting to Cast Magic
114 NA_SE_EN_TWINROBA_CUTBODY Young Twinrova — Hit by Link with Sword
115 NA_SE_EN_GANON_HIT_GND_IMP Ganondorf — Pounds Ground
116 NA_SE_EN_TWINROBA_DAMAGE_VOICE Twinrova — Hurt by Link
117 NA_SE_EN_TWINROBA_REFL_FIRE Twinrova — Reflect Fire Attack
118 NA_SE_EN_TWINROBA_REFL_FREEZE Twinrova — Reflect Ice Attack
119 NA_SE_EN_GANON_CUTBODY Ganondorf — Hit with Sword by Link
11A NA_SE_EN_TWINROBA_YOUNG_DAMAGE Young Twinrova — Hit with Mirror Shield
11B NA_SE_EN_TWINROBA_YOUNG_DEAD Young Twinrova — Final Hit
11C NA_SE_EN_GOLON_EYE_BIG Biggoron — xxx ?
11D NA_SE_EN_GOLON_GOOD_BIG Biggoron — xxx ?
11E NA_SE_EN_TWINROBA_FB_FLY Twinrova — Particle Remains Flying After boss fight
11F NA_SE_EN_TWINROBA_FLY Twinrova — Flying Looping sound
120 NA_SE_EN_TWINROBA_UNARI Twinrova — Sisters Hovering
121 NA_SE_EN_TWINROBA_ROLL Twinrova — Sister Spins Around
122 NA_SE_EN_TWINROBA_SHOOT_FIRE Twinrova — Shooting Fire Attack
123 NA_SE_EN_TWINROBA_THROW_MASIC Twinrova — Casts Magic
124 NA_SE_EN_DARUNIA_HIT_BREAST Darunia — Pounds Chest Looping sound
125 NA_SE_EN_DARUNIA_HIT_LINK Darunia — Hits Link's Head
126 NA_SE_EN_OWL_FLUTTER Kaepora Gaebora — Flies Away
127 NA_SE_EN_VALVAISA_LAND Volvagia — Collapses on Ground After Hammer Hit
128 NA_SE_EN_IRONNACK_WALK Iron Knuckle — Walking
129 NA_SE_EN_IRONNACK_SWING_AXE Iron Knuckle — Swings Axe
12A NA_SE_EN_IRONNACK_ARMOR_DEMO Iron Knuckle (Cutscene) — Armor Clank
12B NA_SE_EN_IRONNACK_STAGGER_DEMO Iron Knuckle (Cutscene) — Staggers
12C NA_SE_EN_IRONNACK_ARMOR_OFF_DEMO Iron Knuckle (Cutscene) — Armor Falls Off
12D NA_SE_EN_IRONNACK_ARMOR_LAND1_DEMO Iron Knuckle (Cutscene) — Armor Lands
12E NA_SE_EN_IRONNACK_ARMOR_LAND2_DEMO Iron Knuckle (Cutscene) — Armor Lands
12F NA_SE_EN_IRONNACK_ARMOR_LAND3_DEMO Iron Knuckle (Cutscene) — Armor Lands
130 NA_SE_EN_FLOORMASTER_ATTACK Floormaster — Attacks
131 NA_SE_EN_FLOORMASTER_SM_WALK Small Floormaster — Walking
132 NA_SE_EN_FLOORMASTER_SM_DEAD Small Floormaster — Final Hit
133 NA_SE_EN_FLOORMASTER_RESTORE Floormaster — Grows
134 NA_SE_EN_FLOORMASTER_EXPAND Floormaster — Grows
135 NA_SE_EN_FLOORMASTER_SPLIT Floormaster — Splits Apart
136 NA_SE_EN_FLOORMASTER_SM_STICK Small Floormaster — Grabs onto Link
137 NA_SE_EN_FLOORMASTER_SM_LAND Small Floormaster — Lands on Floor
138 NA_SE_EN_IRONNACK_WAVE_DEMO Iron Knuckle (Cutscene) — Shakes Axe
139 NA_SE_EN_IRONNACK_FINGER_DEMO Iron Knuckle (Cutscene) — Finger Snap
13A NA_SE_EN_IRONNACK_ARMOR_HIT Iron Knuckle — Link Hits Armor
13B NA_SE_EN_NUTS_CUTBODY Mad Scrub — Hit with Sword by Link
13C NA_SE_EN_BALINADE_LEVEL Barinade — Rumbling
13D NA_SE_EN_BALINADE_DAMAGE Barinade — Hurt by Link
13E NA_SE_EN_BALINADE_FAINT Barinade — Weakpoint Hurt by Link
13F NA_SE_EN_BALINADE_BREAK Barinade — Dying
140 NA_SE_EN_BALINADE_DEAD Barinade — Dying Cry
141 NA_SE_EN_BALINADE_STICK Barinade — Bari Attaches to Barinade
142 NA_SE_EN_BALINADE_THUNDER Barinade — Lightning Attack
143 NA_SE_EN_BALINADE_BL_SPARK Barinade (Bari) — Sparks
144 NA_SE_EN_BALINADE_BL_DEAD Barinade (Bari) — Final Hit
145 NA_SE_EN_BALINADE_BREAK2 Barinade — Tentacles Break Off
146 NA_SE_EN_BALINADE_HIT_RINK Barinade — Hits Edge of Room?
147 NA_SE_EN_GANON_WAVE_GND Ganondorf — Shockwave from Ground Pound Looping sound
148 NA_SE_EN_AWA_BOUND Shabom — Bounces off Surface
149 NA_SE_EN_AWA_BREAK Shabom — Pops
14A NA_SE_EN_BROB_WAVE Red Jelly — Waves Around
14B NA_SE_EN_NYU_DEAD Spike Trap — Final Hit
14C NA_SE_EN_EIER_DAMAGE Stinger — Hurt by Link
14D NA_SE_EN_EIER_DEAD Stinger — Final Hit
14E NA_SE_EN_EIER_FLUTTER Stinger — Flops on Ground
14F NA_SE_EN_EIER_FLY Stinger (Land) — Gliding Looping sound
150 NA_SE_EN_SHADEST_TAIKO_LOW Bongo Bongo — Low Drum Hit
151 NA_SE_EN_SHADEST_TAIKO_HIGH Bongo Bongo — High Drum Hit
152 NA_SE_EN_SHADEST_CLAP Bongo Bongo — Claps Link
153 NA_SE_EN_SHADEST_FLY_ATTACK Bongo Bongo — Swipes Hand
154 NA_SE_EN_PIHAT_UP Peahat — Rises out of Ground
155 NA_SE_EN_PIHAT_FLY Peahat — Flying Looping sound
156 NA_SE_EN_PIHAT_DAMAGE Peahat — Hurt by Link
157 NA_SE_EN_PIHAT_LAND Peahat — Lands
158 NA_SE_EN_BALINADE_HAND_DOWN Parasitic Tentacle — Hits Link
159 NA_SE_EN_BALINADE_HAND_UP Parasitic Tentacle — Gets Ready to Hit
15A NA_SE_EN_BALINADE_HAND_DAMAGE Parasitic Tentacle — Hurt by Link
15B NA_SE_EN_BALINADE_HAND_DEAD Parasitic Tentacle — Final Hit
15C NA_SE_EN_GOMA_JR_WALK Gohma Larva — Walking
15D NA_SE_EN_GOMA_JR_CRY Gohma Larva — Croaks
15E NA_SE_EN_GOMA_JR_DAM1 Gohma Larva — Hurt by Link
15F NA_SE_EN_GOMA_JR_DAM2 Gohma Larva — Cries when Hurt by Link
160 NA_SE_EN_GOMA_JR_DEAD Gohma Larva — Final Hit
161 NA_SE_EN_GOMA_EGG1 Gohma Larva — Larva Escapes Egg
162 NA_SE_EN_GOMA_EGG2 Gohma Larva — Egg Cracks
163 NA_SE_EN_GANON_BODY_SPARK Ganondorf — Lightning when Transforming into Ganon Looping sound
164 NA_SE_EN_SHADEST_HAND_WAVE Bongo Bongo — Waves Hand
165 NA_SE_EN_SHADEST_CATCH Bongo Bongo — Grabs Link
166 NA_SE_EN_SHADEST_LAND Bongo Bongo — Falls after Shot in Eye
167 NA_SE_EN_SHADEST_HAND_FLY Bongo Bongo — Attacks with Hand Looping sound
168 NA_SE_EN_SHADEST_SHAKEHAND Bongo Bongo — Shakes Attacked Hand
169 NA_SE_EN_SHADEST_DAMAGE Bongo Bongo — Hurt by Link
16A NA_SE_EN_SHADEST_DAMAGE_HAND Bongo Bongo — Hand Hurt by Link
16B NA_SE_EN_SHADEST_DISAPPEAR Bongo Bongo — Turns Invisible
16C NA_SE_EN_GANON_CHARGE_MASIC Ganondorf — Charges Big Lightning Attack
16D NA_SE_EN_GANON_THROW_BIG Ganondorf — Throws Big Lightning Attack Also Transforming into Ganon
16E NA_SE_EN_SHADEST_FREEZE Bongo Bongo — Temporarily Paralyzed
16F NA_SE_EN_SHADEST_DEAD Bongo Bongo — Final Hit
170 NA_SE_EN_BIMOS_ROLL_HEAD Beamos — Spinning Around
171 NA_SE_EN_BIMOS_LAZER Beamos — Laser Beam
172 NA_SE_EN_BIMOS_LAZER_GND Beamos — Laser Hits Ground
173 NA_SE_EN_BIMOS_AIM Beamos — About to Fire
174 NA_SE_EN_BUBLEWALK_WALK Torch Slug — Crawling
175 NA_SE_EN_BUBLEWALK_AIM Torch Slug — Sees Link
176 NA_SE_EN_BUBLEWALK_REVERSE Torch Slug — xxx ?
177 NA_SE_EN_BUBLEWALK_DAMAGE Torch Slug — Hurt by Link
178 NA_SE_EN_BUBLEWALK_DEAD Torch Slug — Final Hit
179 NA_SE_EN_YUKABYUN_FLY Flying Floor Tile — Flies After Link
17A NA_SE_EN_FLAME_DAMAGE Flare Dancer — Hurt by Link
17B NA_SE_EN_TWINROBA_FLY_DEMO Twinrova — Flying (Non-boss Cutscenes)
17C NA_SE_EN_FLAME_KICK Flare Dancer — Kicks while Running
17D NA_SE_EN_FLAME_RUN Flare Dancer — Runs Around
17E NA_SE_EN_FLAME_ROLL Flare Dancer — Spins Around
17F NA_SE_EN_FLAME_MAN_RUN Flare Dancer Head — Runs
180 NA_SE_EN_FLAME_MAN_DAMAGE Flare Dancer Head — Hurt by Link
181 NA_SE_EN_FLAME_LAUGH Flare Dancer — Laughs
182 NA_SE_EN_FLAME_MAN_SLIDE Flare Dancer Head — Slides on Ground
183 NA_SE_EN_FLAME_FIRE_ATTACK Flare Dancer — Shoots Fire
184 NA_SE_EN_PIHAT_SM_FLY Peahat Larva — Flying Looping sound
185 NA_SE_EN_PIHAT_SM_DEAD Peahat Larva — Final Hit
186 NA_SE_EN_RIVA_APPEAR Leaver — Emerges from Ground
187 NA_SE_EN_AKINDONUTS_HIDE Deku Seller — Burrows into Ground Also Leaver
188 NA_SE_EN_RIVA_DAMAGE Leaver — Hurt by Link
189 NA_SE_EN_RIVA_DEAD Leaver — Final Hit
18A NA_SE_EN_RIVA_MOVE Leaver — Moves on Ground
18B NA_SE_EN_FLAME_MAN_SURP Flare Dancer Head — Yells
18C NA_SE_EN_SHADEST_LAST Bongo Bongo — Disappears after Death Looping sound
18D NA_SE_EN_SHADEST_MOVE Bongo Bongo ­— Charges after Link
18E NA_SE_EN_SHADEST_PRAY Bongo Bongo — Chanting
18F NA_SE_EN_MGANON_ROAR Ganon — Roars
190 NA_SE_EN_LIKE_WALK Like Like — Moving
191 NA_SE_EN_LIKE_UNARI Like Like — Groans
192 NA_SE_EN_LIKE_DRINK Like Like — Swallows Link
193 NA_SE_EN_LIKE_EAT Like Like — Eating Link
194 NA_SE_EN_LIKE_THROW Like Like — Spits out Link
195 NA_SE_EN_LIKE_DAMAGE Like Like — Hurt by Link
196 NA_SE_EN_LIKE_DEAD Like Like — Final Hit
197 NA_SE_EN_MGANON_SWORD Ganon — Swings Sword
198 NA_SE_EN_GERUDOFT_ATTACK Gerudo Fighter — Attacks Link
199 NA_SE_EN_GERUDOFT_DAMAGE Gerudo Fighter — Hurt by Link
19A NA_SE_EN_GERUDOFT_DEAD Gerudo Fighter — Final Hit
19B NA_SE_EN_MGANON_DAMAGE Ganon — Hurt by Link
19C NA_SE_EN_ANUBIS_FIRE Anubis — Breathes Fire
19D NA_SE_EN_ANUBIS_FIREBOMB Anubis — Fire Attack Hits Surface
19E NA_SE_EN_MGANON_DEAD1 Ganon — Final Hit (Can Get Master Sword)
19F NA_SE_EN_ANUBIS_DEAD Anubis — Final Hit
1A0 NA_SE_EN_MUSI_LAND Insect — Fall on Ground Also Gerudo Fighter walking
1A1 NA_SE_EN_MGANON_DEAD2 Ganon — Final Hit (Stabbed with Master Sword)
1A2 NA_SE_EN_EIER_ATTACK Stinger (Water) — Attacks Link
1A3 NA_SE_EN_EIER_CRY Stinger (Water) — Squeaks
1A4 NA_SE_EN_FREEZAD_BREATH Freezard — Breathes Ice
1A5 NA_SE_EN_FREEZAD_DAMAGE Freezard — Hurt by Link
1A6 NA_SE_EN_FREEZAD_DEAD Freezard — Final Hit
1A7 NA_SE_EN_DEADHAND_LAUGH Dead Hand — Laughs
1A8 NA_SE_EN_DEADHAND_HIDE Dead Hand — Hides in Ground
1A9 NA_SE_EN_DEADHAND_DAMAGE Dead Hand — Hurt by Link
1AA NA_SE_EN_DEADHAND_HAND_DEAD Dead Hand's Hand — Final Hit
1AB NA_SE_EN_DEADHAND_DEAD Dead Hand — Final Hit
1AC NA_SE_EN_IRONNACK_BREAK_PILLAR2 Iron Knuckle — Breaks Pillar Stump
1AD NA_SE_EN_IRONNACK_BREAK_PILLAR Iron Knuckle — Breaks Pillar
1AE NA_SE_EN_IRONNACK_HIT_GND Iron Knuckle — Swings Axe into Ground
1AF NA_SE_EN_MGANON_BREATH Ganon — Temporarily Paralyzed
1B0 NA_SE_EN_TWINROBA_LAUGH Twinrova — Koume Laughs
1B1 NA_SE_EN_TWINROBA_LAUGH2 Twinrova — Kotake Laughs
1B2 NA_SE_EN_DUMMY434 Twinrova shrieking?
1B3 NA_SE_EN_TWINROBA_SHOOT_VOICE Twinrova — Yells when Casting Magic
1B4 NA_SE_EN_TWINROBA_SENSE Twinrova — Sister Notices Halo
1B5 NA_SE_EN_TWINROBA_DIE Twinrova — Final Cry
1B6 NA_SE_EN_DUMMY438 Twinrova shrieking?
1B7 NA_SE_EN_TWINROBA_YOUNG_DAMAGE2 Young Twinrova — Hurt by Link
1B8 NA_SE_EN_TWINROBA_YOUNG_SHOOTVC Young Twinrova — Casting Magic
1B9 NA_SE_EN_TWINROBA_YOUNG_LAUGH Young Twinrova — Laughs
1BA NA_SE_EN_DUMMY442 Twinrova shrieking?
1BB NA_SE_EN_TWINROBA_YOUNG_WINK Young Twinrova — Winks at Link
1BC NA_SE_EN_DUMMY444 Duplicate of 139?
1BD NA_SE_EN_DUMMY445 Grunt from 129?
1BE NA_SE_EN_IRONNACK_DAMAGE Iron Knuckle — Hurt by Link
1BF NA_SE_EN_IRONNACK_DASH Iron Knuckle — Dashes after Link
1C0 NA_SE_EN_IRONNACK_DEAD Iron Knuckle — Final Hit
1C1 NA_SE_EN_IRONNACK_PULLOUT Iron Knuckle — Pulls Axe out of Ground
1C2 NA_SE_EN_IRONNACK_WAKEUP Iron Knuckle — Wakes Up
1C3 NA_SE_EN_DUMMY451 duplicate of 198 (NA_SE_EN_GERUDOFT_ATTACK)
1C4 NA_SE_EN_DUMMY452 duplicate of 199 (GERUDOFT_DAMAGE)
1C5 NA_SE_EN_DUMMY453 duplicate of 19A (GERUDOFT_DEAD)
1C6 NA_SE_EN_GERUDOFT_BREATH Gerudo Fighter — Exhales
1C7 NA_SE_EN_GANON_LAUGH Ganondorf — Laughs
1C8 NA_SE_EN_GANON_VOICE_DEMO Ganondorf (Cutscene) — Whips Horse
1C9 NA_SE_EN_GANON_THROW Ganondorf — Yells when Throwing Lightning Ball
1CA NA_SE_EN_GANON_AT_RETURN Ganondorf — Yells when Hitting Lightning Ball
1CB NA_SE_EN_GANON_HIT_GND Ganondorf — Yells when Hitting Ground
1CC NA_SE_EN_GANON_DAMAGE1 Ganondorf — Yells when Hurt by Lightning Ball Also when hit with sword
1CD NA_SE_EN_GANON_DAMAGE2 Ganondorf — Yells when Hurt by Light Arrow
1CE NA_SE_EN_GANON_DOWN Ganondorf — Gasping while on Knees
1CF NA_SE_EN_GANON_RESTORE Ganondorf — Yells when Back Up
1D0 NA_SE_EN_GANON_DEAD Ganondorf — Final Hit
1D1 NA_SE_EN_GANON_BREATH Ganondorf — Dying Gasps
1D2 NA_SE_EN_GANON_TOKETU Ganondorf — Vomits Blood
1D3 NA_SE_EN_GANON_CASBREAK Ganondorf — Yells when Destroying Tower
1D4 NA_SE_EN_GANON_BIGMASIC Ganondorf — Yells when Throwing Big Lightning Attack
1D5 NA_SE_EN_GANON_DARKWAVE Ganondorf — Yells when Using Dark Vortex
1D6 NA_SE_EN_FANTOM_ST_LAUGH Phantom Ganon — Laughs Also Ganondorf
1D7 NA_SE_EN_MGANON_WALK Ganon — Walking
1D8 NA_SE_EN_MGANON_STAND Ganon — Stands after Getting Stabbed
1D9 NA_SE_EN_MGANON_UNARI Ganon — Roars
1DA NA_SE_EN_STALGOLD_ROLL Gold Skulltula — Spinning Around
1DB NA_SE_EN_KDOOR_WAVE Killer Door — Waves Around
1DC NA_SE_EN_KDOOR_HIT Killer Door — Hits Link
1DD NA_SE_EN_KDOOR_BREAK Killer Door — Breaks Apart
1DE NA_SE_EN_KDOOR_HIT_GND Killer Door — Hits Ground
1DF NA_SE_EN_MGANON_SWDIMP Ganon — xxx ✘? Bell sound? Sword ?
1E0 NA_SE_EN_STALTU_WAVE Skulltula — Swings Side-to-Side
1E1 NA_SE_EN_STALTU_DOWN_SET Skulltula — Creaks after Falling
1E2 NA_SE_EN_DUMMY482 Something coming out of the ground?
1E3 NA_SE_EN_GOMA_BJR_LAND Gohma Larva (Boss) — Lands after Hurt by Link
1E4 NA_SE_EN_GOMA_BJR_LAND2 Gohma Larva (Boss) — Lands after Attack Hop
1E5 NA_SE_EN_GOMA_JR_LAND Gohma Larva — Lands after Hurt by Link
1E6 NA_SE_EN_GOMA_JR_LAND2 Gohma Larva — Lands after Attack Hop
1E7 NA_SE_EN_TWINROBA_FIGHT Twinrova — Sisters Bickering
1E8 NA_SE_EN_PO_BIG_CRY Big Poe — Poe Soul Crying (Getting with Bottle)
1E9 NA_SE_EN_MUSI_SINK Insect — Burrows in Bean Planting Spot
1EA NA_SE_EN_STALGOLD_UP_CRY Gold Skulltula — xxx ✘?
1EB NA_SE_EN_GOLON_CRY Goron — xxx Goron Crying
1EC NA_SE_EN_MOFER_CORE_DAMAGE Morpha — Nucleus Hurt by Link
1ED NA_SE_EN_DAIOCTA_LAND_WATER Big Octorok — Lands in Water
1EE NA_SE_EN_RIVA_BIG_APPEAR Big Leever — Appears
1EF NA_SE_EN_MONBLIN_HAM_LAND Club Moblin — Club Hits Ground
1F0 NA_SE_EN_MUSI_WALK Insect ­— Walking
1F1 NA_SE_EN_MIMICK_BREATH Duplicate of 1A4?
1F2 NA_SE_EN_STALWALL_LAUGH Skullwalltula — Makes Noise before Attacking End of ENEMY bank?
1F3 NA_SE_EN_TWINROBA_TRANSFORM2 Twinrova — xxx OoT3D Only? (Blank)
1F4 NA_SE_EN_KAICHO_PIYORI Guay — xxx OoT3D Only? (Blank)
1F5 NA_SE_EN_DODO_K_WALK_APPEAR King Dodongo — xxx OoT3D Only? (Blank)
1F6 NA_SE_EN_DODO_K_STOP King Dodongo — xxx OoT3D Only? (Blank)
1F7 NA_SE_EN_TEKU_GND993 Tektite — xxx OoT3D Only? (Blank)
1F8 NA_SE_EN_TEKU_JUMP993 Tektite — xxx OoT3D Only? (Blank)
1F9 NA_SE_EN_MORIBLIN_DEMO Moblin — xxx OoT3D Only? (Blank)
1FA NA_SE_EN_LEADED_WHITE Redead — xxx OoT3D Only? (Blank)
1FB NA_SE_EN_RIVA_HIDE_NEW Leever — xxx OoT3D Only? (Blank)
1FC NA_SE_EN_STALBABY_HIDE_NEW Stalchild — xxx OoT3D Only? (Blank)
1FD NA_SE_EN_STAL_REBORN OoT3D Only? (Blank)
1FE NA_SE_EN_DAIKU_FOOT Carpenter — xxx OoT3D Only? (Blank)
1FF NA_SE_EN_STALKID_DAMAGE_NEW Skullkid — xxx OoT3D Only? (Blank)
NA_SE_EN_STALKID_DOWN_NEW Skullkid — xxx OoT3D Only
NA_SE_EN_BALINADE_ARM_LAND Barinade — xxx OoT3D Only
NA_SE_EN_BALINADE_ARM_DEAD Barinade — xxx OoT3D Only
NA_SE_EN_READED_WALK Redead — xxx OoT3D Only
NA_SE_EN_YOBI14 OoT3D Only
NA_SE_EN_YOBI15 OoT3D Only
NA_SE_EN_YOBI16 OoT3D Only
NA_SE_EN_YOBI17 OoT3D Only
NA_SE_EN_YOBI18 OoT3D Only
NA_SE_EN_YOBI19 OoT3D Only
NA_SE_EN_YOBI20 OoT3D Only
NA_SE_EN_YOBI21 OoT3D Only
NA_SE_EN_YOBI22 OoT3D Only
NA_SE_EN_YOBI23 OoT3D Only
NA_SE_EN_YOBI24 OoT3D Only
NA_SE_EN_YOBI25 OoT3D Only
NA_SE_EN_YOBI26 OoT3D Only
NA_SE_EN_YOBI27 OoT3D Only
NA_SE_EN_YOBI28 OoT3D Only
NA_SE_EN_YOBI29 OoT3D Only
NA_SE_EN_YOBI30 OoT3D Only

System

SYSTEM
No. Filename Identification Used Notes
00 NA_SE_SY_WIN_OPEN Open Pause Window
01 NA_SE_SY_WIN_CLOSE Close Pause Window
02 NA_SE_SY_CORRECT_CHIME Player Accomplished Something The classic Zelda chime.
03 NA_SE_SY_GET_RUPY Get Rupee
04 NA_SE_SY_MESSAGE_WOMAN Countdown Timer — 10 Seconds Down The filename indicates that this may have been used for dialogue by female NPCs.
05 NA_SE_SY_MESSAGE_MAN Duplicate of ERROR. The filename indicates that this may have been used for dialogue by male NPCs. It seems to have been overwritten.
06 NA_SE_SY_ERROR Error
07 NA_SE_SY_TRE_BOX_APPEAR Reveal Treasure Chest
08 NA_SE_SY_DECIDE Select Pause Menu Option
09 NA_SE_SY_CURSOR Move Pause Menu Cursor
0A NA_SE_SY_CANCEL Cancel Pause Menu Selection
0B NA_SE_SY_HP_RECOVER Get Recovery Heart
0C NA_SE_SY_ATTENTION_ON Enter Z-Target Mode
0D NA_SE_SY_DUMMY_13
0E NA_SE_SY_DUMMY_14 Duplicate of ITEM sound 00?
0F NA_SE_SY_LOCK_OFF Stop Z-Targeting Object
10 NA_SE_SY_LOCK_ON_HUMAN Start Z-Targeting Object (Except Enemies)
11 NA_SE_SY_DUMMY_17 Duplicate of 0D (DUMMY_13).
12 NA_SE_SY_DUMMY_18 Sounds like opposite of 0D.
13 NA_SE_SY_CAMERA_ZOOM_UP Enter/Exit First-Person View Also hiding map with L
14 NA_SE_SY_CAMERA_ZOOM_DOWN Show Map with L
15 NA_SE_SY_DUMMY_21 Duplicate of 13 (CAMERA_ZOOM_UP).
16 NA_SE_SY_DUMMY_22 Duplicate of 13 (CAMERA_ZOOM_UP).
17 NA_SE_SY_ATTENTION_ON_OLD Z-Target Enemy (Early) The filename indicates that this is an older version of ATTENTION_ON.
18 NA_SE_SY_MESSAGE_PASS Advance Text Box
19 NA_SE_SY_WARNING_COUNT_N Countdown Timer — Under 1 Minute (per 2 Seconds)
1A NA_SE_SY_WARNING_COUNT_E Countdown Timer — Under 10 Seconds (per Second)
1B NA_SE_SY_HITPOINT_ALARM Low Health Beep
1C NA_SE_SY_DUMMY_28 Duplicate of DEMO_CUT.
1D NA_SE_SY_DEMO_CUT ?
1E NA_SE_SY_NAVY_CALL Navi Button (Early) The filename indicates that this may be the noise that played when Link selected the Navi button.
1F NA_SE_SY_GAUGE_UP Magic Meter Refills Looping sound
20 NA_SE_SY_DUMMY_32 Sounds like some sort of targeting sound, perhaps?
21 NA_SE_SY_DUMMY_33 Blank
22 NA_SE_SY_DUMMY_34 Blank
23 NA_SE_SY_PIECE_OF_HEART Press Start on Title Screen Mismatched filename?
24 NA_SE_SY_GET_ITEM Get Small Item
25 NA_SE_SY_WIN_SCROLL_LEFT Scroll Pause Menu Left
26 NA_SE_SY_WIN_SCROLL_RIGHT Scroll Pause Menu Right
27 NA_SE_SY_OCARINA_ERROR Make a Mistake Playing the Ocarina
28 NA_SE_SY_CAMERA_ZOOM_UP_2 Sound Effect - Enter First-Person View (Alternate) The filename indicates that this is another version of CAMERA_ZOOM_UP.
29 NA_SE_SY_CAMERA_ZOOM_DOWN_2 Sound Effect - Exit First-Person View (Alternate) The filename indicates that this is another version of CAMERA_ZOOM_DOWN.
2A NA_SE_SY_GLASSMODE_ON Activate Lens of Truth
2B NA_SE_SY_GLASSMODE_OFF Deactivate Lens of Truth
2C NA_SE_SY_FOUND Gerudo Guard Blows Whistle
2D NA_SE_SY_HIT_SOUND ?
2E NA_SE_SY_MESSAGE_END Last Text Window
2F NA_SE_SY_RUPY_COUNT Rupee Counter Increases
30 NA_SE_SY_LOCK_ON Z-Target Enemy
31 NA_SE_SY_GET_BOXITEM Sound Effect — Get Small Item From Chest
32 NA_SE_SY_WHITE_OUT_L ✘? Long
33 NA_SE_SY_WHITE_OUT_S Short Fade to White
34 NA_SE_SY_WHITE_OUT_T Sage Appears (Opening Sacred Realm)
35 NA_SE_SY_START_SHOT Shotgun Fires to Start Race
36 NA_SE_SY_METRONOME Skullkids' Tambourine Metronome (First Skull Kid Done)
37 NA_SE_SY_ATTENTION_URGENCY Threat Detected when Z-Targeting
38 NA_SE_SY_METRONOME_LV Skullkids' Drum Metronome (Playing Tune)
39 NA_SE_SY_FSEL_CURSOR File Select — Move File Select Cursor File select
3A NA_SE_SY_FSEL_DECIDE_S File Select — Type Character in Name Entry
3B NA_SE_SY_FSEL_DECIDE_L File Select — Select Option
3C NA_SE_SY_FSEL_CLOSE File Select — Exit Option
3D NA_SE_SY_FSEL_ERROR File Select — Error ?
3E NA_SE_SY_SET_FIRE_ARROW Fire Magic Set to Bow
3F NA_SE_SY_SET_ICE_ARROW Ice Magic Set to Bow
40 NA_SE_SY_SET_LIGHT_ARROW Light Magic Set to Bow
41 NA_SE_SY_SYNTH_MAGIC_ARROW Magic Bow Set to C
42 NA_SE_SY_METRONOME_2 Skullkids' Tambourine Metronome (Second Skull Kid Done)
43 NA_SE_SY_KINSTA_MARK_APPEAR Gold Skulltula Token Appears
44 NA_SE_SY_FIVE_COUNT_LUPY Sound Effect - Get Silver Rupee Used version is ENVIRONMENT sound E8
45 NA_SE_SY_CARROT_RECOVER Carrot Replenished Last SYSTEM sound?
46 NA_SE_EV_FAIVE_LUPY_COUNT ? Duplicate of 36 (METRONOME) or 42 (METRONOME_2)?
47 NA_SE_SY_DUMMY_71 Duplicate of 37 (ATTENTION_URGENCY).
48 NA_SE_SY_KANADE_ISHI OoT3D Only? (Blank)
49 NA_SE_SY_NA_HELLO_2 OoT3D Only? (Blank)
4A NA_SE_SY_MAGIC_SOUL_NORMAL OoT3D Only? (Blank)
4B NA_SE_SY_MAGIC_SOUL_FLASH OoT3D Only? (Blank)
4C NA_SE_SY_CANCEL_CHALLENGE OoT3D Only? (Blank)
4D NA_SE_SY_DECIDE_CHALLENGE OoT3D Only? (Blank)
4E NA_SE_SY_YOBI05 OoT3D Only? (Blank)
4F NA_SE_SY_YOBI06 OoT3D Only? (Blank)
50 NA_SE_SY_YOBI07 OoT3D Only? (Blank)
51 NA_SE_SY_YOBI08 OoT3D Only? (Blank)
52 NA_SE_SY_YOBI09 OoT3D Only? (Blank)
53 NA_SE_SY_YOBI10 OoT3D Only? (Blank)
54 NA_SE_SY_YOBI11 OoT3D Only? (Blank)
55 NA_SE_SY_YOBI12 OoT3D Only? (Blank)
56 NA_SE_SY_YOBI13 OoT3D Only? (Blank)
57 NA_SE_SY_YOBI14 OoT3D Only? (Blank)
58 NA_SE_SY_YOBI15 OoT3D Only? (Blank)
59 NA_SE_SY_YOBI16 OoT3D Only? (Blank)
5A NA_SE_SY_YOBI17 OoT3D Only? (Blank)

Ocarina

OCARINA
No. Filename Identification Used Notes
00 NA_SE_OC_OCARINA Harp or Ocarina Note
01 NA_SE_OC_ABYSS Fall into Abyss
02 NA_SE_OC_DOOR_OPEN Open Door
03 NA_SE_OC_SECRET_WARP_IN Exit Lost Woods/Goron City Shortcut Also entering grotto
04 NA_SE_OC_SECRET_WARP_OUT Enter Lost Woods/Goron City Shortcut
05 NA_SE_OC_SECRET_HOLE_OUT Exiting Grotto
06 NA_SE_OC_REVENGE Respawn after Falling into Abyss Last OCARINA sound?
07 NA_SE_OC_HINT_MOVIE OoT3D Only? (Duplicate of 00)
08 NA_SE_OC_HINT_MOVIE2_WHITE OoT3D Only? (Blank)
09 NA_SE_OC_HINT_MOVIE_ZOOMIN OoT3D Only? (Blank)
0A NA_SE_OC_HIBIKI_ISHI OoT3D Only? (Blank)

Voice

VOICE
No. Filename Identification Used Notes
00 NA_SE_VO_LI_SWORD_N Adult Link — Attack Yell
01 NA_SE_VO_LI_SWORD_L Adult Link — Long Attack Yell
02 NA_SE_VO_LI_LASH Adult Link — Whips Epona
03 NA_SE_VO_LI_HANG Adult Link — Grabs onto Ledge
04 NA_SE_VO_LI_CLIMB_END Adult Link — Climbs up from Ledge
05 NA_SE_VO_LI_DAMAGE_S Adult Link — Hurt by Enemy
06 NA_SE_VO_LI_FREEZE Adult Link — Frozen in Ice
07 NA_SE_VO_LI_FALL_S Adult Link — Short Fall
08 NA_SE_VO_LI_FALL_L Adult Link — Long Fall Hints at fall damage?
09 NA_SE_VO_LI_BREATH_REST Adult Link — Breathing when Low on Health
0A NA_SE_VO_LI_BREATH_DRINK Adult Link — Breath after Drinking
0B NA_SE_VO_LI_DOWN Adult Link — Dying Gasps
0C NA_SE_VO_LI_TAKEN_AWAY Adult Link — Taken by Wallmaster
0D NA_SE_VO_LI_HELD Adult Link — Held by Hand Bongo-Bong, Dead Hand
0E NA_SE_VO_LI_SNEEZE Adult Link — Sneezes in Cold Places
0F NA_SE_VO_LI_SWEAT Adult Link — Sweats in Hot Places
10 NA_SE_VO_LI_DRINK Adult Link — Drinks from Bottle
11 NA_SE_VO_LI_RELAX Adult Link — Stretching and Yawning
12 NA_SE_VO_LI_SWORD_PUTAWAY Adult Link — xxx ✘? Sounds like one of the possible 00 sounds
13 NA_SE_VO_LI_GROAN Adult Link — xxx ✘? Sounds like Child Link shivering
14 NA_SE_VO_LI_AUTO_JUMP Adult Link — Automatic Jump
15 NA_SE_VO_LI_MAGIC_NALE Adult Link — Casting Nayru's Love
16 NA_SE_VO_LI_SURPRISE Adult Link — Shocked Gasp
17 NA_SE_VO_LI_MAGIC_FROL Adult Link — Casting Farore's Wind
18 NA_SE_VO_LI_PUSH Adult Link — Pushes Block
19 NA_SE_VO_LI_HOOKSHOT_HANG Adult Link — xxx ✘? Sounds similar to 18.
1A NA_SE_VO_LI_LAND_DAMAGE_S Adult Link — Cringing from Fall Damage
1B NA_SE_VO_LI_NULL_0x1b Adult Link — xxx ✘?
1C NA_SE_VO_LI_MAGIC_ATTACK Adult Link — Casting Din's Fire
1D NA_SE_VO_BL_DOWN Adult Link — xxx ✘? Sounds like 08.
1E NA_SE_VO_LI_DEMO_DAMAGE Adult Link — xxx ?
1F NA_SE_VO_LI_ELECTRIC_SHOCK_LV Adult Link — xxx ✘? Sounds like 00
20 NA_SE_VO_LI_SWORD_N_KID Child Link — Attack Yell
21 NA_SE_VO_LI_ROLLING_CUT_KID Child Link — Long Attack Yell
22 NA_SE_VO_LI_LASH_KID Child Link — xxx Can't ride horse as child (sounds like Adult Link)
23 NA_SE_VO_LI_HANG_KID Child Link — Grabs onto Ledge
24 NA_SE_VO_LI_CLIMB_END_KID Child Link — Climbs up from Ledge
25 NA_SE_VO_LI_DAMAGE_S_KID Child Link — Hurt by Enemy
26 NA_SE_VO_LI_FREEZE_KID Child Link — Frozen in Ice
27 NA_SE_VO_LI_FALL_S_KID Child Link — Short Fall
28 NA_SE_VO_LI_FALL_L_KID Child Link — Long Fall Hints at fall damage?
29 NA_SE_VO_LI_BREATH_REST_KID Child Link — Breathing when Low on Health
2A NA_SE_VO_LI_BREATH_DRINK_KID Child Link — Breath after Drinking
2B NA_SE_VO_LI_DOWN_KID Child Link — Dying Gasps
2C NA_SE_VO_LI_TAKEN_AWAY_KID Child Link — Taken by Wallmaster
2D NA_SE_VO_LI_HELD_KID Child Link — Grabbed by Hand e.g. Dead Hand
2E NA_SE_VO_LI_SNEEZE_KID Child Link — Sneezes in Cold Places
2F NA_SE_VO_LI_SWEAT_KID Child Link — Sweats in Hot Places
30 NA_SE_VO_LI_DRINK_KID Child Link — Drinks from Bottle
31 NA_SE_VO_LI_RELAX_KID Child Link — Stretching and Yawning
32 NA_SE_VO_LI_SWORD_PUTAWAY_KID Child Link — xxx ✘? Sounds like of the possible 20 sounds
33 NA_SE_VO_LI_GROAN_KID Child Link — xxx ✘? Sounds like Child Link shivering
34 NA_SE_VO_LI_AUTO_JUMP_KID Child Link — Automatic Jump
35 NA_SE_VO_LI_MAGIC_NALE_KID Child Link — Casting Nayru's Love
36 NA_SE_VO_LI_SURPRISE_KID Child Link — Surprised Gasp
37 NA_SE_VO_LI_MAGIC_FROL_KID Child Link — Casting Farore's Wind
38 NA_SE_VO_LI_PUSH_KID Child Link — Pushes Block
39 NA_SE_VO_LI_HOOKSHOT_HANG_KID Child Link — xxx ✘?
3A NA_SE_VO_LI_LAND_DAMAGE_S_KID Child Link — Cringing from Fall Damage
3B NA_SE_VO_LI_NULL_0x1b_KID Child Link — xxx ✘?
3C NA_SE_VO_LI_MAGIC_ATTACK_KID Child Link — Casting Din's Fire
3D NA_SE_VO_BL_DOWN_KID Child Link — xxx ✘? Sounds like 28
3E NA_SE_VO_LI_DEMO_DAMAGE_KID Child Link — xxx ✘? Sounds like 28
3F NA_SE_VO_LI_ELECTRIC_SHOCK_LV_KID Child Link — xxx ✘? Sounds like Adult Link attacking
40 NA_SE_VO_NAVY_ENEMY Navi — Z-Targeting Enemy Blank. Plays just before 43, or when retargeting enemy
41 NA_SE_VO_NAVY_HELLO Navi — Z-Targeting Friendly NPC Blank. Blue arrow targets.
42 NA_SE_VO_NAVY_HEAR Navi — Z-Targeting Sign Blank. Green arrow targets.
43 NA_SE_VO_NAVY_CALL Navi — Z-Targeting Enemy
44 NA_SE_VO_NA_HELLO_3 Navi — Says "H'lo!" Opening cutscene
45 NA_SE_VO_DUMMY_0x45 Duplicate of 43?
46 NA_SE_VO_DUMMY_0x46 Duplicate of 43?
47 NA_SE_VO_DUMMY_0x47 Duplicate of 43?
48 NA_SE_VO_DUMMY_0x48 Duplicate of 43?
49 NA_SE_VO_DUMMY_0x49 Duplicate of 43?
4A NA_SE_VO_DUMMY_0x4a Duplicate of 43?
4B NA_SE_VO_DUMMY_0x4b Duplicate of 43?
4C NA_SE_VO_DUMMY_0x4c Duplicate of 43?
4D NA_SE_VO_DUMMY_0x4d Duplicate of 43?
4E NA_SE_VO_DUMMY_0x4e Duplicate of 43?
4F NA_SE_VO_DUMMY_0x4f Duplicate of 43?
50 NA_SE_VO_TA_SLEEP Talon — Snoring
51 NA_SE_VO_TA_SURPRISE Talon — Surprised at Being Woken
52 NA_SE_VO_TA_CRY_0 Talon — Says "Huh?"
53 NA_SE_VO_TA_CRY_1 Talon — Screaming while Running Away
54 NA_SE_VO_IN_CRY_0 Ingo — Yells when Starting Race
55 NA_SE_VO_IN_LOST Ingo — Frustrated at Losing Race
56 NA_SE_VO_IN_LASH_0 Ingo — Whips Horse
57 NA_SE_VO_IN_LASH_1 Ingo — Whips Horse
58 NA_SE_VO_FR_LAUGH_0 Great Fairy — Laughs on Appearance
59 NA_SE_VO_FR_SMILE_0 Great Fairy — Gentle Laugh
5A NA_SE_VO_NB_AGONY Nabooru — In Agony
5B NA_SE_VO_NB_CRY_0 Nabooru — Cries
5C NA_SE_VO_NB_NOTICE Nabooru — Notices Link
5D NA_SE_VO_NA_HELLO_0 Navi — xxx ? Watch out! (2 pitches)
5E NA_SE_VO_NA_HELLO_1 Navi — xxx ? Look! (2 pitches)
5F NA_SE_VO_NA_HELLO_2 Navi — Has Something to Tell Link "Hey!", 2 pitches
60 NA_SE_VO_RT_CRASH Ruto — Crashes into Wall
61 NA_SE_VO_RT_DISCOVER Ruto — Sees Zora's Sapphire
62 NA_SE_VO_RT_FALL Ruto — Falls down Hole
63 NA_SE_VO_RT_LAUGH_0 Ruto — Laughs
64 NA_SE_VO_RT_LIFT Ruto — Picked up by Link
65 NA_SE_VO_RT_THROW Ruto — Thrown by Link Also Navi squeaking after hitting fence
66 NA_SE_VO_RT_UNBALLANCE Ruto — xxx ?
67 NA_SE_VO_ST_DAMAGE ? Cursed Skulltula men?
68 NA_SE_VO_ST_ATTACK ? Cursed Skulltula men?
69 NA_SE_VO_Z0_HURRY Child Zelda — Gaps before Retelling Legend Saying you didn't understand the legend
6A NA_SE_VO_Z0_MEET Child Zelda — Gasp when Meeting Link
6B NA_SE_VO_Z0_QUESTION Child Zelda — Questions Link's Response Saying you don't have the stone
6C NA_SE_VO_Z0_SIGH_0 Child Zelda — Sighs Not promising to keep legend a secret
6D NA_SE_VO_Z0_SMILE_0 Child Zelda — Gentle Laugh
6E NA_SE_VO_Z0_SURPRISE Child Zelda — Cries while Riding Away
6F NA_SE_VO_Z0_THROW Child Zelda — Throws Ocarina of Time
70 NA_SE_VO_SK_CRY_0 Sheik — xxx ✘?
71 NA_SE_VO_SK_CRY_1 Sheik — Thrown by Shadow Spirit
72 NA_SE_VO_SK_CRASH Sheik — Falls after Being Thrown
73 NA_SE_VO_SK_LAUGH Navi — Starts Telling Link Something "Listen!", 2 pitches. Mismatched filename?
74 NA_SE_VO_SK_SHOUT Sheik — Throws Deku Nut
75 NA_SE_VO_Z1_CRY_0 Adult Zelda — Cries when Imprisoned in Crystal
76 NA_SE_VO_Z1_CRY_1 Adult Zelda — Screams when Link is Hurt (Boss Battle)
77 NA_SE_VO_Z1_OPENDOOR Adult Zelda — Opening Barred Door
78 NA_SE_VO_Z1_SURPRISE Adult Zelda — Gasp when Temple of Time Shaking
79 NA_SE_VO_Z1_PAIN Adult Zelda — Gasps when Link is Hurt (Escaping the Tower)
7A NA_SE_VO_KZ_MOVE King Zora — Scooting Aside Last VOICE sound?
7B NA_SE_VO_NB_LAUGH Nabooru — xxx ✘? Not that? (Navi saying "H'lo!") OoT3D only?
7C NA_SE_VO_IN_LAUGH Ingo — xxx ✘? OoT3D only? (Blank)
7D NA_SE_VO_DUMMY_0x7d OoT3D only? (Similar to 2B? Multiple sound effects?)
7E NA_SE_VO_DUMMY_0x7e OoT3D only? (Similar to 2F? Multiple sound effects?)
7F NA_SE_VO_DUMMY_0x7f OoT3D only? (Multiple sound effects?)
80 NA_SE_VO_DUMMY_0x80 OoT3D only? (Blank)
81 NA_SE_VO_LI_AUTO_JUMP_DARKLINK OoT3D only? (Blank)
82 NA_SE_VO_DUMMY_0x82_YOBI OoT3D only? (Blank)
83 NA_SE_VO_DUMMY_0x83_YOBI OoT3D only? (Blank)
84 NA_SE_VO_DUMMY_0x84_YOBI OoT3D only? (Blank)
85 NA_SE_VO_DUMMY_0x85_YOBI OoT3D only? (Blank)
86 NA_SE_VO_DUMMY_0x86_YOBI OoT3D only? (Blank)
87 NA_SE_VO_DUMMY_0x87_YOBI OoT3D only? (Blank)
88 NA_SE_VO_DUMMY_0x88_YOBI OoT3D only? (Blank)
89 NA_SE_VO_DUMMY_0x89_YOBI OoT3D only? (Blank)