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Oddworld: Munch's Oddysee (Game Boy Advance)

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Title Screen

Oddworld: Munch's Oddysee

Developer: Art
Publisher: THQ
Platform: Game Boy Advance
Released in US: September 24, 2003
Released in EU: October 10, 2003


SoundtestIcon.png This game has a hidden sound test.


Music Player

Enter THQMPMD1 in the password screen. A new option called Music Player will replace the Secret option in the main menu. Despite its name, this contains both a music and a sound test.

All tracks in the Music Player are based on arrangements from the console version. Most areas have five tracks:
Ambience, 1 Follower, 2 Followers, 3 Followers, and Enemy Tension. In the case of Levels 2 and 3, these are Tracks 1, 2, 3, 4 and 9 respectively.
Interestingly, Levels 1 and 12 also feature the same music, but only play Track 2 for every screen.

Bonus Tracks

Track 5

The maximum number of on screen followers for Abe/Munch is 3.
Any additional Mudokons/Fuzzles will be merged when you talk to them.
Track 5 may have been intended for 4 Followers, and features a stronger guitar riff.

Track 6

Track 6 may have been intended for 5 Followers, adding more notes to the guitar melody.

Track 7

Track 7 may have been intended for 6 Followers, changing the guitar melody completely from Tracks 5 and 6.

Track 8

Track 8 may have been intended for 6 or more Followers, adding more strums to the electric guitar riff from Track 7.

Track 11

Track 11 is an alternate version of the music from Levels 5, 6, and 7 (all within Evenwurst Weenerz Co.).
It is not as intense as the tension music (Track 12), but features more synth than for 3 Followers (Track 10).

Song List

The full track list for the Music Player:

  1. Storm Circle: Ambience
  2. Storm Circle: 1 Follower
  3. Storm Circle: 2 Followers
  4. Storm Circle: 3 Followers
  5. Storm Circle: Unused
  6. Storm Circle: Unused
  7. Storm Circle: Unused
  8. Storm Circle: Unused
  9. Storm Circle: Enemy Tension
  10. Evenwurst Weenerz: 3 Followers
  11. Evenwurst Weenerz: Unused
  12. Evenwurst Weenerz: Enemy Tension
  13. Break Wind Hill: 3 Followers
  14. Break Wind Hill: Enemy Tension
  15. Meditation Site: Ambience
  16. Fort Glokz: Enemy Tension
  17. Credits (Munch's Groove)

While some tracks in the music player (as above) go unused in game, some tracks are omitted entirely, making the game's sound test incomplete.

Level 5, Level 6, Level 7
Tracks 10, 11 and 12 all come from the levels in Evenwurst Weenerz Co., but the Ambience and 1/2 Follower tracks are not featured in the Music Player.
Level 8, Level 9
Tracks 13 and 14 are used for 3 Followers and Enemy Tension while traveling Break Wind Hill, but the other tracks are not featured in the Music Player.
Level 10, Level 11, Level 13
Track 16 is the Enemy Tension music for Fort Glokz, but the other tracks are not featured in the Music Player.
Cutscenes
None of the cutscene music, from the Daily Deception or in level interactions, are featured in the Music Player.


(Source: GameFAQs)