Olympic Summer Games (Game Boy)
|Olympic Summer Games: Atlanta 1996|
Run, Sprint, Jog, Jump, It's all in the might!
Unused Game Boy Music
Two Game Boy exclusive songs go unused and may have been planned for the Super Game Boy soundtrack as well, though since there wasn't enough room left inside the sound bank, they were never composed for the Super Game Boy soundtrack. Can be accessed via Game Boy GameShark code 01??30DF.
Unused Game Boy Song 1
Unknown what purpose this song could have been intended for. ID 10
Unused Game Boy Song 2
Unknown what purpose this song could have been intended for. ID 12
Super Game Boy Unused Music
A single test track can be found within the ROM's data.
Super Game Boy Test Song
Development Related Text
There is also game credits and the names of Olympic Record holders, aside from general development-related and in-game messages.
Located at 0x692 is text referring to a Demo. Though demos play a short while after waiting at the Title Screen, there is no menu to directly start a demo session.
Super Game Boy INIT Text
Located at 0xC2A is text referring to the Super Game Boy INIT function. Also, appearing at 0xF5E is the same text again.
At 0x115B1, 0x4083D:
YOU CLEARED: YOU FAILED:
At 0x11F64, 0x4145E, 0x4202E:
DISTANCE: YOU WERE DISQUALIFIED
HEAT 0 RESULTS
|The Olympics series|
|Game Boy||Olympic Summer Games|
|SNES||Izzy's Quest for the Olympic Rings|
|Genesis||Olympic Gold • Izzy's Quest for the Olympic Rings|
|Wii||Mario & Sonic at the Olympic Games • Mario & Sonic at the London 2012 Olympic Games|
|Nintendo DS||Mario & Sonic at the Olympic Games|
|Nintendo 3DS||Mario & Sonic at the London 2012 Olympic Games|
|SNES||The XVII Olympic Winter Games: Lillehammer 1994|
|Nintendo 64||Nagano Winter Olympics '98 • Olympic Hockey Nagano '98|
|PlayStation||Nagano Winter Olympics '98|