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Ozzy & Drix

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Title Screen

Ozzy & Drix

Developer: Raylight Studios
Publisher: Midway Games
Platform: Game Boy Advance
Released in US: December 16, 2003


DevTextIcon.png This game has hidden development-related text.
MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.


PrereleaseIcon.png This game has a prerelease article

Trouble in the air, whatcha gonna do? It's a cold, it's a fever or maybe the flu, AH... AHHH... CHOOOOO!

Ozzy & Drix is a game based on the cartoon of the same name, itself based on the animated movie Osmosis Jones. It's noteworthy for pushing the Game Boy Advance's graphics to their limits, with heavy use of 3D polygons.

Sub-Pages

Read about prerelease information and/or media for this game.
Prerelease Info

Unused Music

Two short music loops that aren't used anywhere.

Unused Text

At 0x2FF18. The game only features English so this is unused.

CHOOSE LANGUAGE

At 0x2FF60. There is no demo mode available in the retail product either.

DEMO MODE

Hidden Subtitle

OzzyAndDrix-MissingText.png

When Drix gets injured by Strepfinger's snot bullet, he gives Ozzy advice on how to defeat Strepfinger without him. The full line of dialogue is at 0x31F58 but due to an oversight, the text is not displayed in full.

The conversation reads:

<Drix> Just look for a big nose hair
<Ozzy> Ohhh. Right.

When it should read:

<Drix> Just look for a big nose hair and knock it loose. Hector will sneeze and that will be that.
<Ozzy> Ohhh. Right.

Debug Text

A list of processes, starting at 0x2FB28:

AgblogoProcess
IntroProcess
RaceProcess
PlatformProcess
GotoNextProcess
MainmenuProcess
GalleryProcess
PlatBossL3Process
OptionsProcess
CreditsProcess
ContinueProcess
StatsProcess
MLProcess
CutSceneProcess
PasswordProcess
StartSceneProcess
MouthBossProcess

A list of character animations, starting at 0x301AC:

STATUS_BIPED_GALLERY
STATUS_BIPED_JUMP
STATUS_BIPED_COMBO_DOUBLE_PUNCH_KICK
STATUS_BIPED_COMBO_DOUBLE_PUNCH
STATUS_BIPED_COMBO_SINGLE_PUNCH
STATUS_BIPED_EXTRACT_GUN
STATUS_BIPED_DEPOSE_GUN
STATUS_BIPED_EXTRACT_GUN_RUNNING
STATUS_BIPED_DEPOSE_GUN_RUNNING
STATUS_BIPED_SHOOT
STATUS_BIPED_SHOOT_RUNNING
STATUS_BIPED_SHOOT_JUMPING
STATUS_BIPED_SHOOT_CROUCHED
STATUS_BIPED_KICK_CROUCHED
STATUS_BIPED_JUMP_KICK
STATUS_BIPED_HIT_REACTION
STATUS_BIPED_FALL_DOWN
STATUS_BIPED_DEATH
STATUS_BIPED_HANG_FROM_PLATFORM
STATUS_BIPED_CLIMB_ON_PLATFORM
STATUS_BIPED_KEEP_BALANCE_AT_EDGE_OF_PLATFORM
STATUS_BIPED_CHEERS1
STATUS_BIPED_CHEERS2
STATUS_BIPED_HIT_REACTION_CROUCHED
BIPED_DEATH_CROUCHED
STATUS_IDLE_BIPED_CROUCH_WITH_GUN
STATUS_BIPED_RUN
STATUS_BIPED_IDLE_CROUCH
STATUS_BIPED_IDLE
STATUS_BIPED_DUMMY_CROUCHED
STATUS_BIPED_BOUNCE
NULL

STATUS_BIPED_GALLERY
STATUS_BIPED_DEATH
STATUS_BIPED_SHOOT_RUNNING
STATUS_BIPED_JUMP
STATUS_BIPED_FALL_DOWN
STATUS_BIPED_CHANGEWEAPON
STATUS_BIPED_CHANGEWEAPON_RUNNING
STATUS_BIPED_HIT_REACTION
STATUS_BIPED_SHOOT
STATUS_BIPED_CHEERS1
STATUS_BIPED_CHEERS2
STATUS_BIPED_RUN
STATUS_BIPED_IDLE
NULL

STATUS_BIPED_GALLERY
STATUS_BIPED_ZOMBING
STATUS_BIPED_IDLE
STATUS_BIPED_SHOOT
STATUS_BIPED_CATCH
STATUS_BIPED_DIE
NULL

STATUS_WORM_GALLERY
STATUS_WORM_CRAWLING
STATUS_WORM_IDLE
STATUS_WORM_JUMP
STATUS_WORM_DEATH
STATUS_WORM_SPIT
NULL

STATUS_BIPED_GALLERY
STATUS_BIPED_IDLE
STATUS_BIPED_EMERSIONE
STATUS_BIPED_ATTACK
STATUS_BIPED_DEATH
STATUS_BIPED_HITREACTION
STATUS_BIPED_RICHIAMO
STATUS_BIPED_IMMERSIONE
NULL

STATUS_BIPED_GALLERY
STATUS_BIPED_IDLE
STATUS_BIPED_HITREACTION
STATUS_BIPED_ATTACK
STATUS_BIPED_DEATH
STATUS_BIPED_SHOOT
STATUS_BIPED_SUMMONS
NULL

STATUS_BIPED_IDLE
STATUS_BIPED_HITREACTION
STATUS_BIPED_ATTACK
STATUS_BIPED_DEATH
STATUS_BIPED_SHOOT
STATUS_BIPED_SUMMONS
NULL

STATUS_FAT_IDLE
NULL

STATUS_PB_GALLERY
STATUS_PB_RUN
STATUS_PB_TRANSFORM
STATUS_PB_IDLE
NULL

STATUS_BIPED_IDLE
STATUS_BIPED_GALLERY
STATUS_BIPED_WALK
STATUS_BIPED_SHOOT
STATUS_BIPED_DIE
NULL

STATUS_BIPED_IDLE
STATUS_BIPED_GALLERY
STATUS_BIPED_WALK
STATUS_BIPED_SHOOT
STATUS_BIPED_DIE
NULL

STATUS_BIPED_GALLERY
NULL

STATUS_BIPED_GALLERY
STATUS_BIPED_IDLE
STATUS_BIPED_SHOOT90
STATUS_BIPED_SHOOT45
STATUS_BIPED_SHOOT0
STATUS_BIPED_DIE
STATUS_BIPED_RUN
STATUS_BIPED_HIT_REACTION
NULL

STATUS_BIPED_GALLERY
STATUS_BIPED_IDLE
NULL

STATUS_BIPED_GALLERY
STATUS_BIPED_IDLE
NULL

STATUS_BIPED_GALLERY
STATUS_BIPED_IDLE
NULL

STATUS_BIPED_IDLE
STATUS_BIPED_GALLERY
NULL

STATUS_BIPED_GALLERY
STATUS_BIPED_IDLE
NULL

STATUS_BIPED_IDLE
STATUS_BIPED_POPUP
STATUS_BIPED_POPDOWN
STATUS_BIPED_SHOOT
STATUS_SOLDIER_DEATH
NULL

A level/cutscene list, starting at 0x30CFC:

PlatNerve01
PlatNerve02
Plat_NickOTeen
PlatStomach01
PlatStomach02
PlatStomach03
Plat_Trickynosis
PlatMouth01
Plat_malaise
PlatNose01
Plat_Strepfinger
RaceNerveCenter01
RaceNerveCenter_Boss
RaceSpinal01
RaceSpinal_PB
RaceOesophagus01
RaceOesophagus_Boss
Cutscene01
Cutscene02
Cutscene03
Cutscene04
Cutscene05
Cutscene06
Cutscene07
Cutscene08
Cutscene09
Cutscene10
Cutscene11
Cutscene12
Cutscene13
Cutscene14
CutsceneGF