Ozzy & Drix
Ozzy & Drix |
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Developer: Raylight Studios This game has hidden development-related text. This game has a prerelease article |
Trouble in the air, whatcha gonna do? It's a cold, it's a fever or maybe the flu, AH... AHHH... CHOOOOO!
Ozzy & Drix is a game based on the cartoon of the same name, itself based on the animated movie Osmosis Jones. It's noteworthy for pushing the Game Boy Advance's graphics to their limits, with heavy use of 3D polygons.
Sub-Pages
Prerelease Info |
Unused Music
Two short music loops that aren't used anywhere.
Unused Text
At 0x2FF18. The game only features English so this is unused.
CHOOSE LANGUAGE
At 0x2FF60. There is no demo mode available in the retail product either.
DEMO MODE
Hidden Subtitle
When Drix gets injured by Strepfinger's snot bullet, he gives Ozzy advice on how to defeat Strepfinger without him. The full line of dialogue is at 0x31F58 but due to an oversight, the text is not displayed in full.
The conversation reads:
<Drix> Just look for a big nose hair <Ozzy> Ohhh. Right.
When it should read:
<Drix> Just look for a big nose hair and knock it loose. Hector will sneeze and that will be that. <Ozzy> Ohhh. Right.
Debug Text
A list of processes, starting at 0x2FB28:
AgblogoProcess IntroProcess RaceProcess PlatformProcess GotoNextProcess MainmenuProcess GalleryProcess PlatBossL3Process OptionsProcess CreditsProcess ContinueProcess StatsProcess MLProcess CutSceneProcess PasswordProcess StartSceneProcess MouthBossProcess
A list of character animations, starting at 0x301AC:
STATUS_BIPED_GALLERY STATUS_BIPED_JUMP STATUS_BIPED_COMBO_DOUBLE_PUNCH_KICK STATUS_BIPED_COMBO_DOUBLE_PUNCH STATUS_BIPED_COMBO_SINGLE_PUNCH STATUS_BIPED_EXTRACT_GUN STATUS_BIPED_DEPOSE_GUN STATUS_BIPED_EXTRACT_GUN_RUNNING STATUS_BIPED_DEPOSE_GUN_RUNNING STATUS_BIPED_SHOOT STATUS_BIPED_SHOOT_RUNNING STATUS_BIPED_SHOOT_JUMPING STATUS_BIPED_SHOOT_CROUCHED STATUS_BIPED_KICK_CROUCHED STATUS_BIPED_JUMP_KICK STATUS_BIPED_HIT_REACTION STATUS_BIPED_FALL_DOWN STATUS_BIPED_DEATH STATUS_BIPED_HANG_FROM_PLATFORM STATUS_BIPED_CLIMB_ON_PLATFORM STATUS_BIPED_KEEP_BALANCE_AT_EDGE_OF_PLATFORM STATUS_BIPED_CHEERS1 STATUS_BIPED_CHEERS2 STATUS_BIPED_HIT_REACTION_CROUCHED BIPED_DEATH_CROUCHED STATUS_IDLE_BIPED_CROUCH_WITH_GUN STATUS_BIPED_RUN STATUS_BIPED_IDLE_CROUCH STATUS_BIPED_IDLE STATUS_BIPED_DUMMY_CROUCHED STATUS_BIPED_BOUNCE NULL STATUS_BIPED_GALLERY STATUS_BIPED_DEATH STATUS_BIPED_SHOOT_RUNNING STATUS_BIPED_JUMP STATUS_BIPED_FALL_DOWN STATUS_BIPED_CHANGEWEAPON STATUS_BIPED_CHANGEWEAPON_RUNNING STATUS_BIPED_HIT_REACTION STATUS_BIPED_SHOOT STATUS_BIPED_CHEERS1 STATUS_BIPED_CHEERS2 STATUS_BIPED_RUN STATUS_BIPED_IDLE NULL STATUS_BIPED_GALLERY STATUS_BIPED_ZOMBING STATUS_BIPED_IDLE STATUS_BIPED_SHOOT STATUS_BIPED_CATCH STATUS_BIPED_DIE NULL STATUS_WORM_GALLERY STATUS_WORM_CRAWLING STATUS_WORM_IDLE STATUS_WORM_JUMP STATUS_WORM_DEATH STATUS_WORM_SPIT NULL STATUS_BIPED_GALLERY STATUS_BIPED_IDLE STATUS_BIPED_EMERSIONE STATUS_BIPED_ATTACK STATUS_BIPED_DEATH STATUS_BIPED_HITREACTION STATUS_BIPED_RICHIAMO STATUS_BIPED_IMMERSIONE NULL STATUS_BIPED_GALLERY STATUS_BIPED_IDLE STATUS_BIPED_HITREACTION STATUS_BIPED_ATTACK STATUS_BIPED_DEATH STATUS_BIPED_SHOOT STATUS_BIPED_SUMMONS NULL STATUS_BIPED_IDLE STATUS_BIPED_HITREACTION STATUS_BIPED_ATTACK STATUS_BIPED_DEATH STATUS_BIPED_SHOOT STATUS_BIPED_SUMMONS NULL STATUS_FAT_IDLE NULL STATUS_PB_GALLERY STATUS_PB_RUN STATUS_PB_TRANSFORM STATUS_PB_IDLE NULL STATUS_BIPED_IDLE STATUS_BIPED_GALLERY STATUS_BIPED_WALK STATUS_BIPED_SHOOT STATUS_BIPED_DIE NULL STATUS_BIPED_IDLE STATUS_BIPED_GALLERY STATUS_BIPED_WALK STATUS_BIPED_SHOOT STATUS_BIPED_DIE NULL STATUS_BIPED_GALLERY NULL STATUS_BIPED_GALLERY STATUS_BIPED_IDLE STATUS_BIPED_SHOOT90 STATUS_BIPED_SHOOT45 STATUS_BIPED_SHOOT0 STATUS_BIPED_DIE STATUS_BIPED_RUN STATUS_BIPED_HIT_REACTION NULL STATUS_BIPED_GALLERY STATUS_BIPED_IDLE NULL STATUS_BIPED_GALLERY STATUS_BIPED_IDLE NULL STATUS_BIPED_GALLERY STATUS_BIPED_IDLE NULL STATUS_BIPED_IDLE STATUS_BIPED_GALLERY NULL STATUS_BIPED_GALLERY STATUS_BIPED_IDLE NULL STATUS_BIPED_IDLE STATUS_BIPED_POPUP STATUS_BIPED_POPDOWN STATUS_BIPED_SHOOT STATUS_SOLDIER_DEATH NULL
A level/cutscene list, starting at 0x30CFC:
PlatNerve01 PlatNerve02 Plat_NickOTeen PlatStomach01 PlatStomach02 PlatStomach03 Plat_Trickynosis PlatMouth01 Plat_malaise PlatNose01 Plat_Strepfinger RaceNerveCenter01 RaceNerveCenter_Boss RaceSpinal01 RaceSpinal_PB RaceOesophagus01 RaceOesophagus_Boss Cutscene01 Cutscene02 Cutscene03 Cutscene04 Cutscene05 Cutscene06 Cutscene07 Cutscene08 Cutscene09 Cutscene10 Cutscene11 Cutscene12 Cutscene13 Cutscene14 CutsceneGF
- Pages missing developer references
- Games developed by Raylight Studios
- Pages missing publisher references
- Games published by Midway Games
- Game Boy Advance games
- Pages missing date references
- Games released in 2003
- Games released in December
- Games released on December 16
- Games with hidden development-related text
- Games with unused music
- Games with unused text
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Games > Games by release date > Games released in December
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