ParaParaParadise 1stMIX PLUS
ParaParaParadise 1stMIX PLUS |
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Developer: Konami AMD This game has unused areas. |
ParaParaParadise 1stMIX PLUS introduced some of the hardest charts in the series, at the cost of the background animation budget.
Contents
Unused Graphics
The following graphics are found between the background animation sprites of the song ROMEO & JULIET, but are not displayed.
BGPLUS/ROMEO2/1.GCZ
Although most of the sprites in this sheet are used, these three hearts are not called in the folder's animation file.
BGPLUS/ROMEO5/1.GCZ
This one is particularly interesting, as the file itself is completely unused, uncalled by the folder's animation file. It depicts an earlier version of the song's ending animation, without an overlaying mist layer.
ParaParaDancing Leftovers
Songs
Songs from ParaParaDancing are referenced in several of the game's graphics and even in the main executable, HIKARU.EXE. Their charts and difficulty ratings are also intact, although music data is not present. Interestingly, their titles appear translated.
The "Candy" icon from ParaParaDancing is also here.
SM Icon
The SM icon that is displayed when one of the Korean licenses is selected in ParaParaDancing is also leftovered here.
Other Unused Graphic
This graphic would be displayed in the gameplay screen if Enjoy Mode was the selected game mode. However, this mode is not present.
Development-Related Text
Build Date
A build date is present in the title of the game's main ISO file:
VOL_20001229091253
Security String
The file gqa11-ja contains a set of security strings, the last of which forms the message:
MoDe:SeRViCe/PRoGRaMeD BY USR01979(HaJiMe SaiTo)
This string is present in most Konami FireBeat games, and refers to Hajime Saito, who worked as a programmer at the time.
The ParaParaParadise series
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Arcade | ParaParaParadise (ParaParaDancing) • 1stMIX PLUS • 2ndMIX |
PlayStation 2 | ParaParaParadise |
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- ParaParaParadise series
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