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Patapon 3/Debug Menu

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This is a sub-page of Patapon 3.

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Hmmm...
To do:
Check these YT videos out.
Hmmm...
To do:
Every international release of the game has a different debug menu, from what it seems. Find all debug menu codes and list the commands.

Patapon 3 contains a debug menu much like Patapon 2. Unlike Patapon 2, however, you cannot access it with a cheat code as the code was disabled. The debug menu is also extremely large, and even changes its functions between buildings. You can see its options at 0x918D90 (EU). Youtuber Eziresk however has accessed it, but won't disclose how he was able to. An anonymous user disclosed the code and can be seen on this page.

The debug menu in the hideout.

EU Version Code

Inputting this cheat code enables the Debug Mode menu on the European Version. The menu shows up after pressing the square (□) button many times in the hideout.

_S UCES-01421
_G N
_C0 Debug Enable 1
_L 0x205960F0 0x10808000
_C0 Debug Enable 2
_L 0x20596110 0x10808000

Hideout

  • ADD DRUM - Unlocks all drums.
  • ADD SONG - Unlocks all drum measures.
  • ADD TEXT - Unlocks all summons.
  • ADD MAP - Unlocks map scroll items 1-8 (unusable).
  • ADD MEMORY - Unlocks memory scroll items 1-20 (unusable).
  • ADD MATERIAL - Unlocks all materials in the armory (some unusable items).
  • ADD EQUIP - Adds an adjustable range of equipment level and enchantment to the armory (see the video for more detail).
  • ADD ALL - Unlocks all items.
  • ADD KEY - Adds 1 key to the inventory.
  • ADD BATTLE GIMMICK - Unlocks all versus gimmick items.
  • ADD ACCESSORY - Unlocks all hideout decorations.
  • ADD STAR FRAGMENTS - Adds 255 silver star shards and 255 gold star shards (gold shards are unusable).

Ka-ching

  • +100 - Adds 100 Ka-ching to inventory.
  • +500 - Adds 500 Ka-ching to inventory.
  • +1000 - Adds 1,000 Ka-ching to inventory.
  • +10000 - Adds 10,000 Ka-ching to inventory.
  • full - Sets Ka-ching value to 999,999,999 (max).
  • empty - Sets Ka-ching value to 0.
The debug menu in the selection menu.

QUEST

  • OPEN ALL: - Unlocks all mission areas. Includes completed story missions and boss battles (some missions will not load or will be empty).
  • CLOSE ALL: - Removes all mission areas from the Master Obelisk.
  • 01_00: - Unlocks all "Patapon Training Grounds" missions ("FOR ADJUSTMENTS" will cause the game to crash).
  • 01_01: - Unlocks all "Field of Angry Giants" missions (will trigger Gigantus boss fight).
  • 01_02: - Unlocks all "Arena of Valor" missions.
  • 01_03: - Unlocks all "Cave of Valor" missions.
  • DLC_Menu: - Unlocks the DLC menu (missions will not load without the appropriate download files).

FACILITY

  • OPEN ALL - Enables all hideout facility selection.
  • SILVER STAR - Enables Silver Hoshipon selection (does not unlock Hoshipon Shop).
  • CRAFT CENTER - Enables blacksmith selection.
  • MASTER GATE - Enables Herogate selection.
  • ARMORY - Enables Armory selection.
  • ROUND TABLE - Enables Team Totem selection.
  • BARRACK - Enables Barracks selection.
  • MACHAN - Enables Sokupon selection.
  • MASTER OBERIKU - Enables Master Obelisk selection.
  • BATTLE GATE - Enables Battle Gate selection.
  • MEDEN - Enables Meden selection (does not unlock Meden shop).

CLASS LEVEL

  • MAX ALL - Sets all unit classes to level 40. Experience is set to the minimum requirement for the level.
  • LEVEL1 ALL - Sets all unit classes to level 1. Experience is set to the minimum requirement for the level.
  • LEVEL3 ALL - Sets all unit classes to level 3. Experience is set to the minimum requirement for the level.
  • LEVEL5 ALL - Sets all unit classes to level 5. Experience is set to the minimum requirement for the level.
  • DEFAULT ALL - Resets the class tree of all units and sets the base unit (Yarida, Taterazy, and Yarida) to level 40.
  • HERO - The experience and level of Uberhero's specific and non-specific classes are made adjustable.
  • TON - The experience and level of Ton's specific and non-specific classes are made adjustable.
  • TIN - The experience and level of Chin's specific and non-specific classes are made adjustable.
  • KAN - The experience and level of Chin's specific and non-specific classes are made adjustable.

CLASS SKILL

  • ALL - The value of class skill experience is made adjustable for all units with a setting of 0.00 to 5.00. Will not exceed the maximum skill requirement.
  • HERO - The value of class skill experience is made adjustable for the Uberhero with a setting of 0.00 to 5.00. Will not exceed the maximum skill requirement.
  • TON - The value of class skill experience is made adjustable for Ton with a setting of 0.00 to 5.00. Will not exceed the maximum skill requirement.
  • TIN - The value of class skill experience is made adjustable for Chin with a setting of 0.00 to 5.00. Will not exceed the maximum skill requirement.
  • KAN - The value of class skill experience is made adjustable for Kan with a setting of 0.00 to 5.00. Will not exceed the maximum skill requirement.

OPEN ALL TIPS

  • Unlocks all the tips for viewing in the armory.

SAVE

  • AUTO SAVE - Saves the current game.
  • DEBUG SAVE - Saves the current game as Debug game data (can overwrite existing save slots).
  • GAME (C)COMPLETE SAVE - Saves the current game as Victory save data (can overwrite existing save slots).

EXIT

  • CANCEL - Cancels exit of the current save.
  • GO TO TITLE - Returns to title screen menu (does not save).

SIMPLE DEBUG

  • SIMPLE DEBUG YES / NO - Enables Simple Debug.

Sets all units' classes to level 5 and adds a level 0 of each equipment type to the armory along with various materials (some items are unusable).

DEBUG ALL ON/OFF

  • Unlocks all items, maximizes all class skills, sets all units' classes to level 40, enables the selection of all hideout facilities, unlocks all missions in the Master Obelisk.

DEBUG MENU LOCK

  • Locks the Debug Menu.

ENABLE / DISABLE SHOP SILVERSTAR

  • Enables or disables usage of Hoshipon Shop.

ADD BGM TO SHOP

Unlocks mission background music in the Hoshipon Shop (does not include unused).

ENABLE / DISABLE FACILITY FESTIVAL

  • Enables or disables the selection of the Festival.

ENABLE / DISABLE FESTIVAL

  • Enables or disables the visibility of the Festival.

DISPLAY PRINCESS ON / OFF

  • Enables or disables the visibility of Princess near the Herogate.

DISPLAY NORMAL / STONE MEDEN

  • Adjusts the appearance of Meden.

ROUND TABLE DEBUG MENU ON/OFF

???

Validate / Invalidate Neglect User Dropout

???

FORCE END

The debug menu in the field.
  • COMPLETE - Completes the mission from its current status.
  • FAILED - Fails the mission from its current status.
  • GOAL - Triggers the goal of the mission from its current status.
  • ACCESSION - Allows the player to advance to the next dungeon floor from its current status (will crash on non-dungeon maps).
  • GOAL FORCE TOUCH - Triggers the checkpoint completion of a mission from its current status.

CAMERA

  • DISPLAY DEBUG ON / OFF
  • DISPLAY COORD ON / OFF

SOUND

  • SOUND DEBUG PAN
  1. SOUND DEBUG PAN ON / OFF

SOUND COMMAND

  • DISPLAY DEBUG
  1. DISPLAY DEBUG ON / OFF
  2. DISPLAY EVALUATION ON / OFF
  • BEAT GUIDE ON / OFF
  • COMMAND GUIDE ON / OFF
  • FEVER PRIORITY TO FRONT / BACK
  • PRINT FEVER PRIORITY

HERO VOICE

  • ◻ PATA ON / OFF
  • ○ PON ON / OFF
  • x DON ON / OFF
  • ∆ CHAKA ON / OFF
  • ALL ON / OFF
  • COMMAND MISS
  • COMMAND MISS SOUND ON / OFF
  • PERCUSSION
  • ENABLE / DISABLE ◻ PATA
  • ENABLE / DISABLE ○ PON
  • ENABLE / DISABLE x DON
  • ENABLE / DISABLE ∆ CHAKA
  • ENABLE / DISABLE ALL
  • DISPLAY ◻ PATA ON / OFF
  • DISPLAY ○ PON ON / OFF
  • DISPLAY x DON ON / OFF
  • DISPLAY ∆ CHAKA ON / OFF
  • DISPLAY ALL ON / OFF

COMMAND

  • COMMAND START 01
  • COMMAND START 02
  • END COMMAND
  • ENABLE KEY
  • SEND COMMAND
  1. SEND MOVE
  2. SEND DEFENSE
  3. SEND ATTACK
  4. SEND CHARGE
  5. SEND ESCAPE
  6. SEND JUMP
  7. SEND ACTUP
  8. SEND MIRACLE
  • AUTO COMMAND
  1. AUTO MOVE
  2. AUTO DEFENSE
  3. AUTO ATTACK
  4. AUTO CHARGE
  5. AUTO JUMP
  6. AUTO ACTUP
  7. AUTO MIRACLE
  8. XXXXX
  9. STOP
  10. REST SYNC

COUNTDOWN

  • START COUNTDOWN (20)- Displays a 20 second countdown on your screen.
  • ADD COUNT (10)- Adds 10 seconds to the countdown.
  • DEC COUNT (10)- Removes 10 seconds from the countdown.
  • GET COUNT- Gets current countdown value, no effect ingame.
  • START COUNTUP- Displays a timer on your screen.
  • PAUSE (DISPLAY ON / OFF)
  • STOP
  • RESUME

SYSTEM

  • ENABLE / DISABLE BACK LIGHT AUTO OFF
  • ENABLE / DISABLE RETIRE

DISPLAY

  • DISPLAY DEBUG ON / OFF
  • DISPLAY SIMPLE HP GUAGE ON / OFF
  • DISPLAY HP GAUGE ON / OFF

WEATHER

  • CHANGE WEATHER A
  1. WEATHER DEBUG ON / OFF
  2. WEATHER SHINY NO WIND
  3. WEATHER SHINY WEAK WIND
  4. WEATHER SHINY STRONG WIND
  5. WEATHER RAINY NO WIND
  6. WEATHER RAINY WEAK WIND
  7. WEATHER RAINY STRONG WIND
  8. WEATHER SNOWY NO SNOW
  9. WEATHER SNOWY SNOW
  10. WEATHER SNOW HEAVY SNOW
  11. WEATHER STORM WEAK
  12. WEATHER STORM STRONG
  • CHANGE WEATHER B
  1. WEATHER NO FOG
  2. WEATHER WEAK FOG
  3. WEATHER MID FOG
  4. WEATHER STRONG FOG
  5. WEATHER NO SAND
  6. WEATHER WEAK SAND
  7. WEATHER MID SAND
  8. WEATHER STRONG SAND
  9. WEATHER TAIL WIND
  10. WEATHER HEAD WIND
  11. WEATHER NO WIND
  12. WEATHER WEAK WIND
  13. WEATHER MID WIND
  14. WEATHER STRONG WIND
  15. WEATHER CATACLYSMIC

Cataclysmic makes all weather types occur at once.

FADE

  • fade 0% (BLACK)
  • fade 50% (BLACK)
  • fade 100% (BLACK)
  • fade 0% (WHITE)
  • fade 50% (WHITE)
  • fade 100% (WHITE)

CONTROL UNIT

  • SELECT SUPER HERO
  • SELECT TON (SPEAR)
  • SELECT CHIN (SHIELD)
  • SELECT KAN (BOW)
  • SELECT PATAPONS
  • SELECT HATAPON
  • JUMP 0
  • JUMP 1
  • MOTION 0
  • MOTION 1
  • FLIP UNIT RIGHT
  • FLIP UNIT LEFT
  • ENABLE / DISABLE ADVANCE
  • ADVANCE SPEEDx3
  • RESET ADVANCE SPEED
  • ADVANCE SPEEDx3 (5 SEC)
  • REBORN UNIT
  • DISPLAY HP GAUGE ON / OFF
  • RESET STATUS
  • REBORN TROOP
  • RECOVERY TROOP
  • USER FOG
  1. USER FOG NONE
  2. USER FOG 100%
  3. USER FOG 80%
  4. USER FOG 50%
  5. USER FOG 20%
  6. USER FOG 0%

CONTROL UNIT (EVENT)

  • CHANGE EVENT MODEL
  • CHANGE NORMAL MODEL
  • CHANGE PLAY MOTION 1
  • CHANGE PUSH MOTION 1
  • CHANGE CLIP MOTION 1
  • CHANGE PLAY MOTION 2
  • CHANGE CLIP MOTION 2
  • CHANGE PUSH MOTION 2
  • CHANGE PLAY MOTION 3
  • STOP MOTION
  • PAUSE MOTION
  • RESUME MOTION

PLAYER RECOVERY ALL

Recovers all health across all units.

MSG CHK

???