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Peggle 2/Leftover Peggle console assets

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This is a sub-page of Peggle 2.

The PlayStation 4 release left over a portion of files from the first game's console adaptation on the PlayStation 3. Most content is near identical.

Character Config

Present in the root of the game's data is a folder called THUNDERBALL, with a PROPERTIES folder with CHARACTERS.CFG.

Character Bjorn
{
	Powerup:	Guide
	Desc:		"Shows which way your ball will bounce!"
	
	Tip:		"Use the Super Guide to aim for an orange peg so that the bounce goes into the free ball bucket."
	Tip:		"The Super Guide lasts three turns.  Look at the little number above Bjorn's head to see the number of turns left."
	Tip:		"Use the mouse wheel or arrow keys to more precisely aim the Super Guide."
	Tip:		"Hitting the green peg while you have the Super Guide adds two more turns to its duration."
	Tip:		"Use the Super Guide to hit the purple peg after getting fever!"
	Tip:		"Use the Super Guide to aim for the 100,000 point hole during fever!"
	Tip:		"Use the Super Guide to get an easy Long Shot!"
	
	Image:		Horney,3
	EyeImage:	HorneyEye
	SadImage:   Horney_sad,3
	Eyes:		30,35,48,34
	Eyes:		32,120,49,120
	Eyes:		38,210,56,211
	TweenSpeed: 6
	Pos:		0,8
}

Character "Jimmy Lightning"
{
	Powerup:	Multiball
	Desc:		"Throws another ball into the mix!"
	
	Tip:		"Hit the green peg on the left to make the multiball go right and vice versa."
	Tip:		"Get two balls in the bucket in one shot for Freeball Frenzy!"
	Tip:		"Each multiball gives you another chance at getting a ball in the free ball bucket!"
	Tip:		"Get a multiball during fever for Multiball Madness!"
	Tip:		"Get the multiball and the purple peg on the same turn for massive point possiblities!"

	Image:		hamster,3
	EyeImage:	hamstereye
	SadImage:   hamster_sad,3
	Eyes:		20,26,39,26
	Eyes:		30,102,54,101
	Eyes:		47,177,64,177
	Pos:		0,5
}

Character "Kat Tut"
{
	Powerup:	Pyramid
	Desc:		"Attaches an ancient pyramid to the ball bucket!",

	Tip:		"The Pyramid lasts five turns.  Look at the little number above Kat Tut's head to see the number of turns left."
	Tip:		"Hitting the green peg while you have the Pyramid adds five more turns to its duration."
	Tip:		"Use the Pyramid to help get low hanging pegs with additional bounces."
	Tip:		"The Pyramid powerup lasts a long time and can potentially give you many free balls."
		
	Image:		kattut,3
	EyeImage:	cateye
	SadImage:   kattut_sad,3
	Eyes:		25,35,46,33
	Eyes:		31,111,51,110
	Eyes:		34,186,55,188
	Pos:		0,4
}

Character "Splork"
{
	Powerup:	SpaceBlast
	Desc:		"Uses super advanced alien technology to light up all nearby pegs!",
	
	Tip:		"The Nuclear Blast Bonus is awarded for using one Space Blast to trigger another Space Blast."
		
	Image:		Alien,3
	EyeImage:	AlienEye
	SadImage:   Alien_sad,3
	Eyes:		22,22,-1,-1
	Eyes:		31,107,-1,-1
	Eyes:		40,184,-1,-1

	Pos:		0,10
}

Character "Claude"
{
	Powerup:	Flippers
	Desc:		"Lets you hit the ball like a game where there's a ball and you hit it with flippers!";
	
	Tip:		"The Flipper Maniac Bonus is awarded for using the flippers to hit lots of pegs.";
	
	Image:		Lobster,3
	EyeImage:	LobsterEye
	SadImage:   Lobster_sad,3
	Eyes:		11,20,33,18
	CharOff:	0,1
	Eyes:		15,101,39,97
	Eyes:		21,179,46,175
	Pos:			0,10
}

Character "Renfield"
{
	Powerup:	SpookyBall
	Desc:		"Causes the ball to spookily reappear at the top of the screen after falling out the bottom."

	Image:		Jack,3
	EyeImage:	JackEye
	SadImage:   Jack_sad,3
	Eyes:		21,35,46,35
	Eyes:		25,115,49,115
	Eyes:		31,193,56,193
	Pos:		0,5

}

Character "Tula"
{
	Powerup:	FlowerPower
	Desc:		"Uses the power of flowers to light up 20% of remaining orange pegs!"
		
	Image:		Flower,3
	EyeImage:	FlowerEye
	SadImage:   Flower_sad,3
	Eyes:		27,37,52,38
	Eyes:		29,118,54,119
	Eyes:		30,203,54,201
	CharOff:	0,-2
	Pos:		0,5
	TweenSpeed:	8
}

Character "Warren"
{
	Powerup:	LuckySpin
	Desc:		"Step right up.  Everyone's a winner!  You gotta spin to win!"

	Tip:		"The Hat Trick Bonus is awarded for getting the Magic Hat in the free ball bucket while hitting at least one peg.";

	Image:		bunny,3
	EyeImage:	BunnyEye
	SadImage:	Bunny_sad,3
	Eyes:		19,31,38,32
	Eyes:		29,120,50,121
	Eyes:		44,211,62,211
	Pos:		0,3
}

Character "Lord Cinderbottom"
{
	Powerup:	Fireball
	Desc:		"Big Ball of Fire goes through all pegs!"

	Tip:		"The Hot Stuff Bonus is awarded for bouncing a fireball into the free ball bucket."
		
	Image:		Dragon,4
	EyeImage:	DragonEye
	SadImage:   Dragon_sad,4
	Eyes:		-1,-1,38,32
	Eyes:		-1,-1,45,130
	Eyes:		-1,-1,43,225
	Eyes:		-1,-1,48,314
	Pos:	0,0
	TurnLine:	100
}

Character "Master Hu"
{
	Powerup:	ZenBall
	Desc:		"Improves your shot through the power of mindfulness!"

	Image:		Owl,3
	EyeImage:	OwlEye
	SadImage:   Owl_sad,3
	Eyes:		24,47,50,44
	Eyes:		27,135,55,134
	Eyes:		35,227,61,231
	Pos:		0,5
}

Leftover Text

Hmmm...
To do:
If possible, check North American release. I only checked EU.

A localization file for each language from the PlayStation 3 release of the first game was leftover in the PlayStation 4 release and titled thunderball_strings.xml.

English:

<?xml version="1.0" encoding="utf-8"?>
<Strings>
  <!-- New PS3 Strings -->

  <String id="CONTEXT_PRESENCE_MENU">Hanging out on the Main Menu</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_ADVENTURE">Adventure Level %d-%d with %s, Score: %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_NIGHTS">Peggle Nights Level %d-%d with %s, Score: %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_LOCALDUEL">Local Duel on %d-%d Using %s, %s with %d</String>
  <String id="CONTEXT_PRESENCE_MENUSINGLEPLAYER_0">Reviewing single player options</String>
  <String id="CONTEXT_PRESENCE_MENUMULTIPLAYER_0">Thinking about joining a multiplayer game</String>
  <String id="CONTEXT_PRESENCE_MENULEADERBOARDS">Checking out the Leaderboards</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_SOLOARCADE">Quick Play on %d-%d with %s, Score: %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_CHALLENGE">Challenge Level %d-%d, %d / %d challenges completed</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_XBLDUEL">Duel on %d-%d Using %s, %s with %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_XBLPARTY">Playing a Peg Party, Round %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_DLC">Playing a downloadable content package!</String>
  <String id="CONTEXT_PRESENCE_IDLE">Taking a break</String>
  <String id="CONTEXT_PRESENCE_FEVERLOUNGE">Relaxing after an Extreme Fever</String>
  <String id="CONTEXT_PRESENCE_PARTYLOBBY">Meeting up for a Peg Party</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_MASTERDUEL">Master Duel on %d-%d Using %s, %s with %d</String>
  <String id="CONTEXT_TWO_PLAYER_LEAD_TIED">TIED</String>
  <String id="CONTEXT_TWO_PLAYER_LEAD_UP">UP</String>
  <String id="CONTEXT_TWO_PLAYER_LEAD_DOWN">DOWN</String>

  <String id="DLC Stage">DLC Stage</String>
  <String id="DLC Stage %d-%d">DLC Stage %d-%d</String>

  <String id="youtube_upsell">Purchase the full version of Peggle™ to upload your instant replays to YouTube.</String>
  <String id="unlock_nights_desc">Unlock character by playing Nights Adventure Mode.</String>
  <String id="lost_connection_brief">Your connection to PlayStation(R)Network has been lost.</String>

  <String id="Page %d of %d">Page %d of %d</String>

  <!-- updated/new in 59 due to bugs-->
  <!-- <String id="could_not_write_lb">Your scores could not be posted to the leaderboards because you are not connected to Xbox LIVE.</String> -->
  <String id="retry">Retry</String>

  <!-- new in build 56 -->
  <String id="Select Level">Select Level</String>
  <!-- new in build 55 -->
  <String id="cant_access_ach">You need to be signed into a Gamer Profile to access Trophies</String>
  <String id="desync_warning">Re-syncing</String>
  <String id="View Stats">View Stats</String>
  
  
  <!-- new in build 54 -->
  <String id="Please connect to Xbox LIVE to post your scores to the leaderboards.">Please connect to PlayStation(R)Network to post your scores to the leaderboards.</String>
  <String id="Extra Ball Bonus!">Extra Ball Bonus!</String>
  <String id="Bucket Bonuses:">Bucket Bonuses:</String>
          
          
          
   <!-- new in build 51 -->
  <String id="Not Available">Not Available</String>
  <String id="no_guests_allowed">Guest gamer profiles are not allowed to play Peggle.</String>
  <String id="no_guests_lb">Guest gamer profiles are not allowed to view leaderboards.</String>
  <String id="cant_change_settings">Only Player 1 of this Duel match can change settings.</String>
  <String id="pause_locked_to">Paused by %ls</String>
  <String id="LeaveGameMsg_Adv">Your progress on this level will be lost, but progress through adventure mode will be saved.  Do you want to exit the game?</String>
  


  <!-- new in build 50 -->
  
  <String id="Not Connected">Not Connected</String>
  <!-- new in build 49 -->
  <String id="Defaults">Defaults</String>
  <String id="Are you sure that you want to leave this game?  This may result in negative impacts to your TrueSkill(TM) Rank.">Are you sure that you want to leave this game?  This may result in negative impacts to your TrueSkill(TM) Rank.</String>
  <!-- new in build 48 -->

  <String id="Play New Level">Play New Level</String>
  <String id="Starting game in %d second">Starting game in %d second</String>
  <String id="Waiting for %d player">Waiting for %d player</String>  <!-- the 1 player version of the waiting for players string-->
  <String id="lost_connection_mp">Your connection to PlayStation(R)Network has been lost. You are being returned to the multiplayer menu.</String>
  <String id="lost_connection">Your connection to PlayStation(R)Network has been lost. You are being returned to the main menu.</String>
  <String id="lost_connection_game">Your connection to PlayStation(R)Network has been lost. You are being returned to the pause menu.</String>
  <String id="Game Host Failed">Could not create game session for hosting.</String>
  <String id="Return To Arcade">Return To Peggle 2</String>
  <!-- new in build 47 -->
  
  <String id="BG_WATERMARK_MSG">Content Available for download from PlayStation(R)Network Store.</String>
  <String id="Re-roll Random">Random Level</String>
  <String id="Content Package">Content Package</String>
  <String id="Transferring Level">Transferring Level</String>
  <!-- new in build 46 -->
  <String id="Best Peg Party Shot">Best Peg Party Shot</String>
  <!-- changed in build 46 -->
  <String id="Best Party Shot">Best Peg Party Shot</String>
  <!-- new in build 0046 -->
  <String id="Waiting for Opponent">Waiting for Opponent</String>
          
  <!-- new in build 0044 -->
  <String id="Kick Player">Kick Player</String>
  <String id="Are you sure that you want to kick %s?">Are you sure that you want to kick %s?</String>
          
          
          
  <!-- new in build 0043 -->
  <String id="%ls Wins!">%ls Wins!</String>
  <String id="Your high score:">Your high score:</String>
  <String id="has left the game.">has left the game</String>
  <String id="instant_replay_finished_lb">Instant Replay Finished!\nHit {Circle} button to Return to Leaderboards.\nHit the {Triangle} button to Watch Again.</String>


  <!-- new in build 0041 -->
  <String id="SHOT CLOCK">SHOT CLOCK</String>
  <String id="Unready">Unready</String>
  <String id="In Lobby">In Lobby</String> <!-- used in custom match screen -  this needs to be short!!-->
  <String id="Doop!  Waiting for a particular shot?\n\n^00FF00^Righty-clicky^oldclr^ speeds up the board!">Doop!  Waiting for a particular shot?\n\nThe {Square} button speeds up the board!</String> <!-- just changed the button color-->
  <String id="cannot_download">There was an error downloading the Best Shot replay. Please try again later.</String>
  <String id="pdlc_send_text">The game level the host has selected is being sent to other players. Check the PlayStation(R)Network Store to view available content packs.</String>
  <String id="Change Page">Change Page</String> <!-- used on help bar in help screen -->
  <String id="Kick">Kick</String>
  
          
          
      <!-- new in build 0039 -->
  <String id="Computer">Computer</String>

  <!-- for the credits -->
  <String id="POPCAP GAMES, INC.">POPCAP GAMES, INC.</String>
  <String id="Producer:"></String>
  <String id="Associate Producer:">Associate Producer:</String>
  <String id="Game Design:">Game Design:</String>
  <String id="Game Art:">Game Art:</String>
  <String id="Story Text:">Story Text:</String>
  <String id="Music & Sounds:">Music & Sounds:</String>
  <String id="Quality Assurance:">Quality Assurance:</String>
  <String id="VP of Video Game Platforms:">VP of Video Game Studio:</String>
  <String id="Special Thanks:">Special Thanks:</String>
  <String id="Localization:">Localization:</String>
  <String id="Legal Team:">Legal Team:</String>
  <String id="FIST:">FIST:</String>
  <String id="ORIGINAL PEGGLE TEAM">ORIGINAL PEGGLE TEAM</String>
  <String id="Programming:">Programming:</String>
  <String id="Art:">Art:</String>
  <String id="Writing:">Writing:</String>
  <String id="PopCap Framework:">PopCap Framework:</String>
  <String id="QA Manager:">QA Manager:</String>
  <String id="QA Testers:">QA Testers:</String>
  <String id="VMC CONSULTING CORPORATION">VMC CONSULTING CORPORATION</String>
  <String id="VMC Test Manager">VMC Test Manager</String>
  <String id="VMC Senior Test Lead">VMC Senior Test Lead</String>
  <String id="VMC Test Lead">VMC Test Lead</String>
  <String id="VMC Testers">VMC Testers</String>
  <String id="Xbox Adaptation By">Xbox Adaptation By</String>

  <String id="IntroLegal">©2007, 2009 PopCap Games, Inc. All rights reserved.</String>
  <String id="esrbOnline">Online Interactions Not Rated By The ESRB</String>

  <!-- example vertical offsets for fonts  (negative numbers move text up-->
  <String id="fonts/Overload16.txt_voffset">0</String>
  
  <String id="small_balls_left_0">Balls</String>
  <String id="small_balls_left_1">Remaining</String>

  <String id="help_page9_title">Compete with up to four players in PlayStation(R)Network Peg Party! One player hosts the match and others join the fun!</String>
  <String id="help_page9_panel1">The host can change the options for a match by pressing the {Triangle} button in the lobby. Once the host presses the {Cross} button, the start timer begins. The match begins when the start timer reaches zero or when all players are ready.</String>
  <String id="help_page9_panel2">Once the game starts, each player is represented by a Peggle pod on the left side of the board. Peggle pods display important information such as the Peggle Master, the Fever Meter, active power-ups, peg count, style shots and the current leader. Be sure to watch the Shot Clock!</String>
  <String id="help_page9_panel3">After every round, the Round Results screen displays each player's current score and calculates the score for the round.</String>
  <String id="help_page9_panel4">Once all balls have been fired, the player with the highest score wins. Keep in mind that you can't earn additional balls in this mode, so plan ahead and don't Fever too early!</String>


  <String id="completed_adv">Congratulations on completing ^FFFF00^Adventure Mode^oldclr^. You've unlocked ^FFFF00^Challenge Mode^oldclr^! \n\n\n\n\n</String>

  <String id="party_player_quick_tip">Hop right into a Peg Party!</String>
  <String id="party_host_public">Set the rules for this public Peg Party!</String>
  <String id="Party">Peg Party</String>
  <String id="party_host_private">A Peg Party just for your friends!</String>
  <String id="Peggle Party">Peg Party</String>
  <String id="PARTY OPTIONS">PEG PARTY OPTIONS</String>
  <String id="Xbox LIVE Party">Online Peg Party</String>
  <String id="Host Party">Host Peg Party</String>
  <String id="Party Lobby">Peg Party Lobby</String>
  <String id="Invitations">Invitations</String>
  <String id="Send Invitation">Send Invitation</String>
  <String id="Party Invite Text">Let's have a Peg Party!</String>
  <String id="Duel Invite Text">I challenge you to a Peggle Duel!</String>



  <String id="Hold down the ^00ff00^right mouse button^oldclr^ to speed up time!\n\nThis totally helps when you're waiting for that perfect shot!">Hold down the {Square} button to speed up time!\n\nThis totally helps when you're waiting for that perfect shot!</String>  <!-- just changed the color here-->
  <String id="TrueSkill(TM)">TrueSkill(TM) Rank</String>

  <String id="You've been kicked!">You have been kicked from the session.</String>
  
  <String id="game_drop_error">The connection to your opponent has been lost.</String>
  <String id="net_error_msg">The connection to your opponent has been lost.</String>
  <String id="remote player left game.">Your opponent has left the game. Returning to the menu.</String>
  <String id="host_left_msg">The host has quit the session. Returning to the menu.</String>
  <String id="Game Join Failed">This game session no longer exists.</String>
  <String id="No Online">Not Online</String>
  <String id="Profiles Have Changed">A sign-in change occurred. You are now being returned to the title screen.</String>
  <String id="Signed Out">Signed Out</String>
  <String id="Not Signed In To Xbox LIVE">You need to be signed into PlayStation(R)Network to access PlayStation(R)Network play features.</String>
  <String id="CannotViewLeaderboards">You need to be signed into PlayStation(R)Network to access the leaderboards.</String>
  <String id="Profile_No_Permissions">Online service is disabled on your PlayStation(R)Network account due to parental control restrictions.</String>
  <String id="error_reading_profile">Error reading Gamer Profile. Would you like to retry?</String>
  <String id="error_writing_profile">Error writing to Gamer Profile. Would you like to retry?</String>

  <String id="transfer_msg">This level will be transferred.</String>
  
  
  
  <!-- new in build 0038 -->
  <String id="Waiting for %d players">Waiting for %d players</String>
  <String id="Extreme!">Extreme!</String>
  <String id="Tubular!">Tubular!</String>
  <String id="Radical!">Radical!</String>
  <String id="Awesome!">Awesome!</String>
  <String id="Insane!">Insane!</String>
  <String id="Freak Out!">Freak Out!</String>
  <String id="Whoa...">Whoa...</String>
  <String id="Wicked!">Wicked!</String>
  <String id="Mad Skills!">Mad Skills!</String>
  <String id="Excellent!">Excellent!</String>
  <String id="Rock On!">Rock On!</String>
  <String id="Toasty!">Toasty!</String>
  <String id="Dudical">Dudical</String>
  <String id="Party On!">Party On!</String>


  <String id="small_total_score0">Total</String>
  <String id="small_total_score1">Score</String>

  <String id="small_quick_score0">Quick</String>
  <String id="small_quick_score1">Score</String>


  <String id="Press">Press</String>   <!-- these are for the local duel screen -->
  <String id="To Join">To Join</String>

  <String id="Unlock more levels by completing Adventure Mode!">Unlock more levels by completing Adventure Mode!</String>
  <String id="Unlock more levels by completing Nights Adventure Mode!">Unlock more levels by completing Nights Adventure Mode!</String>
  <String id="Starting game in %d seconds">Starting game in %d seconds</String>

  
  
  <String id="Quit to Menu">Quit to Menu</String>
  <String id="Wins!">Wins!</String>
  <String id="Press A to view Gamer Card">Press A to view Display USer Profile</String>

  
  <!-- modified 12/02/2008 -->
  <String id="live_duel_player_tip">Pick Your Peggle Opponent!</String>
  
  <String id="party_player_custom_tip">See a list of available games!</String>
  
  
  <String id="sp_menu_challenge_locked_tip">Locked - Finish Adventure Mode first!</String>
  <String id="Pyramid Pride!">Pyramid Pick-Up!</String>
  <String id="No Orange">No Orange -25%</String>
  <String id="ALL RANDOM">Random Characters</String>
  
  

  <String id="upsell_notice_adventure">Excellent work, Friend! Did you know there's a full 55 levels of adventure and 10 Peggle Masters to experience after unlocking Peggle? </String>
  <String id="upsell_notice_achievement">An Achievement is waiting for you, unlock the full game now to award!</String>
  <String id="upsell_notice_quickplay">Incredible job! After unlocking Peggle, every level that you complete in Adventure shows up in Quick Play to be played with any of the 10 Peggle masters!</String>
  <String id="upsell_notice_challenge">Very skillful! And don't forget, unlocking Peggle offers a full 75 wondrous Challenges and 10 Peggle masters! </String>
  <String id="upsell_notice_duel">This mode isn't available in the trial game, but you can unlock the full game now to test your Peggle skills against the Masters! </String>
  <String id="upsell_notice_multiplayer">This mode isn't available in the trial game, but unlock Peggle to experience the all new 4 player Parties! </String>

  
  <String id="pdlc_recv_text">The game level the host has selected is part of a content pack that you haven't downloaded. Check the PlayStation(R)Network Store to view available content packs.</String>


  <!-- aiming phrases have been modified 12/02/2008  (removed the extra aiming phrases and added waiting phrases (in the waiting section -->
  <String id="aiming_bjorn_0">Pointing</String>
  <String id="aiming_jimmy_0">Plotting</String>
  <String id="aiming_kattut_0">Attempting</String>
  <String id="aiming_splork_0">Calculating</String>
  <String id="aiming_claude_0">Casting</String>
  <String id="aiming_renfield_0">Planning</String>
  <String id="aiming_tula_0">Designing</String>
  <String id="aiming_warren_0">Directing</String>
  <String id="aiming_masterhu_0">Sighting</String>
  <String id="aiming_cinder_0">Targeting</String>

  <!-- new strings 12/02/2008 -->
  <String id="tip_replay">Press the {Triangle} button to watch your last shot again.</String>
  <String id="Shot Disqualified">Shot Disqualified!</String>

  <String id="face_off_local">Face off against a friend in this two player game mode!</String>
  <String id="face_off_computer">Face off against the computer in this two player game mode!</String>

  <String id="waiting_bjorn_0">Waiting</String>
  <String id="waiting_jimmy_0">Napping</String>
  <String id="waiting_kattut_0">Watching</String>
  <String id="waiting_splork_0">Observing</String>
  <String id="waiting_claude_0">Lingering</String>
  <String id="waiting_renfield_0">Expecting</String>
  <String id="waiting_tula_0">Hoping</String>
  <String id="waiting_warren_0">Anticipating</String>
  <String id="waiting_masterhu_0">Divining</String>
  <String id="waiting_cinder_0">Flaming</String>

  <String id="Player 2">Player 2</String>
  <String id="Connect">Connect</String>
  <String id="Controller">Controller</String>
  <String id="Saving...">Saving...</String>
  <String id="(Local)">(Local)</String>

  <String id="Are you sure that you want to leave this game?">Are you sure that you want to leave this game?</String>

  <!-- original strings from here down -->
  <String id="Loading...">Loading...</String>
  <String id="Press Start">Press Start</String>

  <!-- counting -->
  <String id="One">One</String>
  <String id="Two">Two</String>
  <String id="Three">Three</String>
  <String id="Four">Four</String>
  <String id="Five">Five</String>
  <String id="Six">Six</String>
  <String id="Seven">Seven</String>
  <String id="Eight">Eight</String>
  <String id="Nine">Nine</String>
  <String id="Ten">Ten</String>
  <String id="Eleven">Eleven</String>

  <!-- Empty string gets used in several places. Please leave it empty -->
  <String id="Single Player">Single Player</String>
  <String id="Multi Player">Multiplayer</String>
  <String id="Leaderboards">Leaderboards</String>
  <String id="Achievements">Trophies</String>
  <String id="Download Content">Download Content</String>
  <String id="Unlock Full Version">Unlock Full Game</String>
  
  <String id="Demo">Demo</String>
  <String id="Full Game">Full Game</String>
  <String id="Select">Select</String>
  <String id="Back">Back</String>
  <String id="Sound Options">Sound Options</String>
  <String id="Credits">Credits</String>
  <String id="Legal">Legal</String>
  <String id="Colorblind Mode">Colorblind</String>
  <String id="Brightness">Brightness</String>
  <String id="Contrast">Contrast</String>
  <String id="Saturation">Saturation</String>
  <String id="Enable Camera">Enable Camera</String>
  <String id="Move Zoom">Move the zoom window with the Right Stick. Press the {Square} button to preview.</String>
  <String id="Preview">Preview</String>
  <String id="Sound Effects">Sound</String>
  <String id="Music Volume">Music</String>
  <String id="Fever Volume">Fever</String>
  <String id="Resume">Resume</String>
  <String id="Resume Game">Resume Game</String>
  <String id="Restart Level">Restart Level</String>
  <String id="Main Menu">Main Menu</String>
  <String id="Exit Game">Exit Game</String>
  <String id="Restart">Restart</String>
  <String id="RestartMsg">Are you sure that you want to restart the level?</String>
  <String id="Leave Game?">Leave Game?</String>
  <String id="LeaveGameMsg">Your game progress will be lost.  Do you want to exit the game?</String> 
  <String id="Leave">Leave</String>
  <!-- For the controls section of how to play-->
  <String id="Controls">Controls</String>
  <String id="Precision">Precision</String>
  <String id="Extra Precision">Extra Precision</String>
  <String id="Fast Forward">Fast Forward</String>
  <String id="Replay">Replay</String>
  <String id="Shoot">Shoot</String>
  <String id="Aim">Aim</String>
  <!-- For the Page Headings (they're seperate -->
  <String id="Page %d of 9">Page %d of 9</String>
  <String id="Adventure">Adventure</String>
  <String id="Quick Play">Quick Play</String>
  <String id="Master Duel">Master Duel</String>
  <String id="Challenge">Challenge</String>
  <String id="Same Console Duel">Same Console Duel</String>
  
  <String id="OK">Ok</String>
  <String id="Cancel">Cancel</String>
  <String id="Quick Match">Quick Match</String>
  <String id="Custom Match">Custom Match</String>
  <String id="Host Match">Host Match</String>
  <String id="Ranked Match">Ranked Match</String>
  <String id="Ready">Ready</String>
  <String id="Quit">Quit</String>
  <String id="Start Game">Start Game</String>
  <String id="No Voice">No Voice</String>
  <String id="Has Voice">Has Voice</String>
  
  <String id="credits_xbox_adaptation">Xbox 360 Adaptation</String>
  <String id="credits_gastronaut">Gastronaut Studios LLC</String>
  <String id="credits_gastronaut_programming">Programming</String>
  <String id="credits_gastronaut_art">Additional Art</String>
  <String id="credits_copyright">Copyright (C) 2007,2008 Popcap Games</String>
  <String id="Hosting Game">Hosting Game</String>
  <String id="Searching for game">Searching For Game</String>
  <String id="Found a match. Trying to join">Found a match. Trying to join.</String>
  
  <String id="CPU Difficulty">CPU Level</String>
  <String id="# Pegs"># Pegs</String>
  <String id="Clock">Clock</String>
  <String id="Friends">Friends</String>
  <String id="My Score">My Score</String>
  <String id="Overall">Overall</String>
  <String id="Total Score:">Total Score:</String>
  <String id="Level:">Level:</String>
  <String id="Free Balls:">Free Balls:</String>
  <String id="Shots:">Shots:</String>
  <String id="100%:">100%:</String>
  <String id="Style:">Style:</String>
  <String id="Retries:">Retries:</String>
  <String id="Duel">Duel</String>
  
  <String id="Best Shot">Best Shot</String>
  <String id="Style">Style</String>
  <String id="Lobby">Lobby</String>
  <String id="Choose Character">Choose Character</String>
  <String id="Round %d Results">Round %d Results</String>
  <String id="Continue">Continue</String>
  <String id="Filter">Change View</String>
  <String id="Player Review">Player Review</String>
  <String id="Level %d-%d">Level %d-%d</String>

  <String id="Waiting for players">Press the {Triangle} button to view other boards.</String>
  <String id="Selecting Characters">The other players are choosing characters.</String>
  <String id="15 seconds">15 seconds</String>
  <String id="45 seconds">45 seconds</String>
  <String id="1 minute">1 minute</String>
  <String id="1.5 minutes">1.5 minutes</String>
  <String id="2 minutes">2 minutes</String>
  <String id="3 minutes">3 minutes</String>
  <String id="5 minutes">5 minutes</String>
  <String id="NO LIMIT">NO LIMIT</String>
  <String id="# of Party Peg Rounds:"># of Party Peg Rounds: </String>
  <String id="Shot Clock Limit:">Shot Clock Limit: </String>
  <String id="Total Miss!">Total Miss!</String>
  <String id="Balls %d">Balls %d</String>
  <String id="Quick">Quick</String>
  <String id="Dev">Dev</String>
  <String id="Score">Score</String>
  <String id="Top Score">Top Score</String>
  <String id="Stage">Stage</String>
  <String id="Total">Total</String>
  <String id="Chal. %d/%d">Chal. %d/%d</String>
  <String id="Last Life">Last Life</String>
  <String id="Lives %d">Lives: %d</String>
  
  
  <String id="Style Points">Style Points</String>
  <String id="Duel Mode">Duel Mode</String>
  <String id="3 Balls Left">3 Balls Left</String>
  <String id="You got the ^00FF00^ball in the bucket!^oldclr^\nThis ^00FF00^returns the ball^oldclr^ to the Ball-O-Tron!">You got the ^00FF00^ball in the bucket!^oldclr^\nThis ^00FF00^returns the ball^oldclr^ to the Ball-O-Tron!</String>
  <String id="You got over ^FF00FF^25,000 points^oldclr^ on your last shot!\nThat earns you a ^00FF00^free ball!^oldclr^">You got over ^FF00FF^25,000 points^oldclr^ on your last shot!\nThat earns you a ^00FF00^free ball!^oldclr^</String>
  <String id="If you ^00FF00^don't hit any pegs on a shot^oldclr^ then you can\nget your ball back by ^00FF00^winning a coin flip!^oldclr^">If you ^00FF00^don't hit any pegs on a shot^oldclr^ then you can\nget your ball back by ^00FF00^winning a coin flip!^oldclr^</String>
  <String id="tip_4_balls_left">You have ^00FF00^4 balls left!^oldclr^</String>
  <String id="PEGS">PEGS</String>
  <String id="PEG">PEG</String>
  <String id="You have ^FF8800^%d ORANGE %s^oldclr^ to go!\nClear all of the ^FF8800^orange pegs^oldclr^ to win!">You have ^FF8800^%d ORANGE %s^oldclr^ to go!\nClear all of the ^FF8800^orange pegs^oldclr^ to win!</String>
  <String id="tip_mouse_wheel">Super Guide Tip: ^00FF00^Fine-tune^oldclr^ your shot by\nholding down {TriggerL1} or {TriggerR1}</String>
  <String id="Use the ^00ff00^mouse cursor^oldclr^ to help aim!\nThe ball heads to ^00FF00^exactly^oldclr^ where you click.">Use the ^00ff00^shot guide^oldclr^ to help aim!\nThe ball heads to ^00FF00^exactly^oldclr^ where it points.</String>
  <String id="Random Powerup">Random Powerup</String>
  <String id="Magic Hat">Magic Hat</String>
  <String id="Triple Score">Triple Score</String>
  <String id="Magic Hat!">Magic Hat!</String>
  <String id="Score Tripler">Score Tripler</String>
  <String id="Extra Ball">Extra Ball</String>
  <String id="%s\nNext Turn">%s\nNext Turn</String>
  <String id="%s\nNext %d Turns">%s\nNext %d Turns</String>
  <String id="SuperGuide!">SuperGuide!</String>
  <String id="Flippers!">Flippers!</String>
  <String id="Pyramid!">Pyramid!</String>
  <String id="SpaceBlast!">SpaceBlast!</String>
  <String id="SpookyBall!">SpookyBall!</String>
  <String id="ZenShot!">ZenShot!</String>
  <String id="ShotExtender!">ShotExtender!</String>
  <String id="FlowerPower!">FlowerPower!</String>
  <String id="Nudge!">Nudge!</String>
  <String id="TimeBomb!">TimeBomb!</String>
  <String id="Fireball!">Fireball!</String>
  <String id="SuperGuide">SuperGuide</String>
  <String id="Multiball">Multiball</String>
  <String id="Pyramid">Pyramid</String>
  <String id="SpaceBlast">SpaceBlast</String>
  <String id="SpookyBall">SpookyBall</String>
  <String id="ZenShot">ZenShot</String>
  <String id="ShotExtender">ShotExtender</String>
  <String id="FlowerPower">FlowerPower</String>
  <String id="Nudge">Nudge</String>
  <String id="TimeBomb">TimeBomb</String>
  <String id="Long Shot!">Long Shot!</String>
  <String id="Flipper Maniac!">Flipper Maniac!</String>
  <String id="Extreme Slide!">Extreme Slide!</String>
  <String id="Orange Attack!">Orange Attack!</String>
  <String id="Cool Clear!">Cool Clear!</String>
  <String id="Multiball Madness!">Multiball Madness!</String>
  <String id="Hot Stuff!">Hot Stuff!</String>
  <String id="Free Ball Frezy!">Free Ball Frenzy!</String>
  <String id="Free Ball Skills!">Free Ball Skills!</String>
  
  <String id="Free Ball Exchange!">Bucket Bonus!</String>
  <String id="Super Long Shot!">Super Long Shot!</String>
  <String id="Mad Skillz!">Mad Skillz!</String>
  <String id="Crazy Mad Skillz!">Crazy Mad Skillz!</String>
  <String id="Kick the Bucket!">Kick the Bucket!</String>
  <String id="Lucky Bouce!">Lucky Bounce</String>
  <String id="Double Guide!">Double Guide!</String>
  <String id="Triple Play!">Triple Play!</String>
  <String id="Pyramid Power!">Pyramid Pileup!</String>
  <String id="Big Bang!">Big Bang!</String>
  <String id="Flip Out!">Flip Out!</String>
  <String id="Spooktacular!">Spooktacular!</String>
  <String id="Petal to the Metal!">Petal to the Metal!</String>
  <String id="Spin Again!">Spin Again!</String>
  <String id="Great Balls of Fire!">Great Balls of Fire!</String>
  <String id="Zen Maniac!">Zen Maniac!</String>
  <String id="Point Boost!">Point Boost!</String>
  <String id="Party Spin!">Party Spin!</String>
  <String id="Total Miss\nNo Points">Total Miss\nNo Points</String>
  <String id="Free Ball!">Free Ball!</String>
  <String id="%s x %d Peg">%s x %d Peg</String>
  <String id="%s x %d Pegs">%s x %d Pegs</String>
  <String id="msg_oneball">You can only fire ^00FF00^one ball^oldclr^ at a time!^oldclr^</String>
  <String id="Duel Rules">Duel Rules</String>
  <String id="duel_rule1">Players ^00FF00^take turns^oldclr^ shooting the ball.\n\n</String>
  <String id="duel_rule2">The goal is to ^00FF00^score more points^oldclr^ than your opponent.\n\n</String>
  <String id="duel_rule3">You are ^FF4444^penalized^oldclr^ if you ^00FF00^fail to hit an orange peg^oldclr^ on a shot!</String>
  
  
  
  <String id="unlock_desc">Unlock characters by playing Adventure Mode.</String>
  <!-- temp strings for peggle party -->
  <String id="--">--</String>
  <String id="1st">1st</String>
  <String id="2nd">2nd</String>
  <String id="3rd">3rd</String>
  <String id="4th">4th</String>
  <String id="Shot">Shot</String>

  <String id="%d Ball To Go">%d Ball To Go</String>

  
  
  

  <!-- loading phrases -->
  <String id="load_phrase_00">Arranging the pegs...</String>
  <String id="load_phrase_01">Preparing the rainbows...</String>
  <String id="load_phrase_02">Adjusting Ode to Joy volume...</String>
  <String id="load_phrase_03">Doing Peggle Master stuff...</String>
  <String id="load_phrase_04">Loading Peggle Balls...</String>
  <String id="load_phrase_05">Coming up with witty sayings...</String>
  <String id="load_phrase_06">Calculating sparkles...</String>
  <String id="load_phrase_07">Fine-tuning bounciness...</String>
  <String id="load_phrase_08">Cranking awesomeness...</String>
  <String id="load_phrase_09">Sending good vibes...</String>
  <String id="load_phrase_10">Generating flow...</String>
  <String id="load_phrase_11">Maximizing fun factors...</String>
  <String id="load_phrase_12">Hoping this works...</String>
  <String id="load_phrase_13">Getting coffee...</String>
  <String id="load_phrase_14">Thinking about it...</String>
  <String id="load_phrase_15">Pushing electrons...</String>
  <String id="load_phrase_16">Polishing claws...</String>
  <String id="load_phrase_17">Summoning Zen...</String>
  <String id="load_phrase_18">Achieving oneness...</String>
  <String id="load_phrase_19">Bioforming blasmatrons...</String>
  <String id="load_phrase_20">Playing with yarn...</String>
  <String id="load_phrase_21">Busting rad moves...</String>
  <String id="load_phrase_22">Printing diplomas...</String>
  <String id="load_phrase_23">Making lights blink...</String>
  <String id="load_phrase_24">Doing computery stuff...</String>
  <String id="load_phrase_25">Enacting syllogisms...</String>
  <String id="load_phrase_26">Bathing in sunshine...</String>
  
  <!-- upsell strings -->
  <String id="upsell_bullet_points_1">Play All 55 Fun Levels!</String>
  <String id="upsell_bullet_points_2">Duel Friends for High Score!</String>
  <String id="upsell_bullet_points_3">Unlock 10 Magic Powers!</String>
  <String id="upsell_bullet_points_4">Master all 75 Challenges!</String>

  <String id="upsell_notice_default">Default trial ended text!</String>
  <String id="upsell_bullet_points_default_1">Play All 55 Fun Levels!</String>
  <String id="upsell_bullet_points_default_2">Duel Friends for High Score!</String>
  <String id="upsell_bullet_points_default_3">Unlock 10 Magic Powers!</String>
  <String id="upsell_bullet_points_default_4">Master all 75 Challenges!</String>
  
  
  <String id="upsell_bullet_points_adventure_1">Play All 55 Fun Levels!</String>
  <String id="upsell_bullet_points_adventure_2">Duel Friends for High Score!</String>
  <String id="upsell_bullet_points_adventure_3">Unlock 10 Magic Powers!</String>
  <String id="upsell_bullet_points_adventure_4">Master all 75 Challenges!</String>
  
  
  <String id="upsell_bullet_points_ach_1">Play All 55 Fun Levels!</String>
  <String id="upsell_bullet_points_ach_2">Duel Friends for High Score!</String>
  <String id="upsell_bullet_points_ach_3">Unlock 10 Magic Powers!</String>
  <String id="upsell_bullet_points_ach_4">Master all 75 Challenges!</String>
  
  
  <String id="upsell_bullet_points_quick_1">Play All 55 Fun Levels!</String>
  <String id="upsell_bullet_points_quick_2">Duel Friends for High Score!</String>
  <String id="upsell_bullet_points_quick_3">Unlock 10 Magic Powers!</String>
  <String id="upsell_bullet_points_quick_4">Master all 75 Challenges!</String>
  
  
  <String id="upsell_bullet_points_challenge_1">Play All 55 Fun Levels!</String>
  <String id="upsell_bullet_points_challenge_2">Duel Friends for High Score!</String> 
  <String id="upsell_bullet_points_challenge_3">Unlock 10 Magic Powers!</String>
  <String id="upsell_bullet_points_challenge_4">Master all 75 Challenges!</String>


  <String id="upsell_bullet_points_duel_1">Play All 55 Fun Levels!</String>
  <String id="upsell_bullet_points_duel_2">Duel Friends for High Score!</String>
  <String id="upsell_bullet_points_duel_3">Unlock 10 Magic Powers!</String>
  <String id="upsell_bullet_points_duel_4">Master all 75 Challenges!</String>

  
  <String id="upsell_bullet_points_multi_1">Play All 55 Fun Levels!</String>
  <String id="upsell_bullet_points_multi_2">Duel Friends for High Score!</String>
  <String id="upsell_bullet_points_multi_3">Unlock 10 Magic Powers!</String>
  <String id="upsell_bullet_points_multi_4">Master all 75 Challenges!</String>
  
  <String id="upsell_upgrade_button_text">Unlock Full Game</String>  
  <String id="upsell_no_thanks_button_text">No Thanks</String>
  
 
  <!-- python generated -->
  
  <String id="Start">Start</String>
  <String id="High Scores">High Scores</String>
  <String id="Your Best Scores">Your Best Scores</String>
  <String id="Your Current Stats">Your Current Stats</String>
  <String id="Your All-Time Stats">Your All-Time Stats</String>
  <String id="Style Shots:">Style Shots:</String>
  <String id="Best Shot:">Best Shot:</String>
  <String id="Best Fever:">Best Fever:</String>
  <String id="Challenges Finished:">Challenges Finished:</String>
  <String id="Levels 100% Cleared:">Levels 100% Cleared:</String>
  <String id="Adventure Stage %d-%d">Adventure Stage %d-%d</String>
  <String id="Replay Load Error">Replay Load Error</String>
  <String id="There was an error loading the replay.">There was an error loading the replay.</String>
  <String id="Load Error">Load Error</String>
  <String id="Zoom Enabled">Zoom Enabled</String>
  <String id="Zoom Disabled">Zoom Disabled</String>
  <String id="Speedup Enabled">Speedup Enabled</String>
  <String id="Speedup Disabled">Speedup Disabled</String>
  <String id="Peggle ScreenSaver Will Resume in">Peggle ScreenSaver Will Resume in</String>
  <String id="Autoplay %d">Autoplay %d</String>
  <String id="Cheated">Cheated</String>
  <String id="HighScore Allowed">HighScore Allowed</String>
  
  <String id="Camera OPTIONS">Camera OPTIONS</String>
  <String id="CAMERA ZOOM: 1X">CAMERA ZOOM: 1X</String>
  <String id="DONE">DONE</String>
  <String id="CAMERA ZOOM: 2x">CAMERA ZOOM: 2x</String>
  <String id="CAMERA ZOOM: 4x">CAMERA ZOOM: 4x</String>
  <String id="CAMERA DISABLED">CAMERA DISABLED</String>
  <String id="CAMERA NOT CONNECTED">CAMERA NOT CONNECTED</String>
  <String id="Saving Profile Changes...">Saving Profile Changes...</String>
  <String id="Two Player Selection">Two Player Selection</String>
  <String id="Char %d">Char %d</String>
  <String id="Play a Friend">Play a Friend</String>
  <String id="Play Computer">Play Computer</String>
  <String id="Easy">Easy</String>
  <String id="Normal">Normal</String>
  <String id="Hard">Hard</String>
  <String id="Master">Master</String>
  <String id="Random">Random</String>
  <String id="Choose a random character.">Choose a random character.</String>
  <String id="Enter Name">Enter Name</String>
  <String id="host_drop_error">host_drop_error</String>
  <String id="Color OPTIONS">Color OPTIONS</String>
  <String id="Continue Game?">Continue Game?</String>
  <String id="New Game">New Game</String>
  <String id="PLAYERS">PLAYERS</String>
  <String id="HOST">HOST</String>
  <String id="PING">PING</String>
  
  <String id="Try Again">Try Again</String>
  <String id="No Games Were Found">No Games Were Found</String>
  <String id="Joining Game">Joining Game</String>
  <String id="Refresh List">Refresh List</String>
  <String id="Join Game">Join Game</String>
  <String id="Searching for games">Searching for games</String>
  <String id="Live Duel Mode Lobby">Live Duel Mode Lobby</String>
  <String id="Demonstration of Live play.">Demonstration of Live play.</String>
  <String id="Waiting for Player...">Waiting for Player...</String>
  <String id="Ready to play">Ready to play</String>
  <String id="Press A when ready">Press {Cross} when ready</String>
  <String id="Has Camera">Has Camera</String>
  <String id="No Camera">No Camera</String>
  <String id="Talking">Talking</String>
  <String id="Locked">Locked</String>
  <String id="In The Duel Lobby. Ready to play.">In The Duel Lobby. Ready to play.</String>
  <String id="In The Duel Lobby. PRESS A TO READY UP">In The Duel Lobby. PRESS {Cross} TO READY UP</String>
  <String id="y">y</String>
  <String id="n">n</String>
  <String id="Choose Group">Choose Group</String>
  <String id="No Choices">No Choices</String>
  <String id="Level Complete!">Level Complete!</String>
  <String id="Level Cleared!">Level Cleared!</String>
  <String id="Way to Go!">Way to Go!</String>
  <String id="Yay!  You beat the challenge!">Yay!  You beat the challenge!</String>
  <String id="Trophy Menu">Trophy Menu</String>
  <String id="Level Passed!">Level Passed!</String>
  <String id="You're doing great.  Keep up the excellent work on the next level!">You're doing great.  Keep up the excellent work on the next level!</String>
  <String id="Continue Challenge">Continue Challenge</String>
  <String id="Level Done">Level Done</String>
  <String id="There are %d levels left in this challenge.">There are %d levels left in this challenge.</String>
  <String id="There is 1 level left in this challenge.">There is 1 level left in this challenge.</String>
  <String id="Restart Challenge">Restart Challenge</String>
  <String id="Continue Challenge?">Continue Challenge?</String>
  <String id="Don't let this level stop you.  You can do it!">Don't let this level stop you.  You can do it!</String>
  <String id="\n\nThis is your last life.">\n\nThis is your last life.</String>
  <String id="\n\nYou have %d lives left.">\n\nYou have %d lives left.</String>
  <String id="Stage Complete!">Stage Complete!</String>
  <String id="Next Stage">Next Stage</String>
  <String id="Next Level">Next Level</String>
  <String id="Try Again!">Try Again!</String>
  <String id="You didn't get ">You didn't get </String>
  <String id=" points.\n\n"> points.\n\n</String>
  <String id="You didn't clear all of the pegs on the level.\n\n">You didn't clear all of the pegs on the level.\n\n</String>
  <String id="You ran out of lives.\n\n">You ran out of lives.\n\n</String>
  <String id="Would you like to retry the challenge?">Would you like to retry the challenge?</String>
  <String id="Retry Challenge">Retry Challenge</String>
  <String id="Retry Level">Retry Level</String>
  <String id="Play Random Level">Play Random Level</String>
  <String id="Change Character">Change Character</String>
  <String id="Replay Level">Replay Level</String>
  <String id="Results">Results</String>
  <String id="New High Score!">New High Score!</String>
  <String id="Level Score:">Level Score:</String>
  <String id="Score:">Score:</String>
  <String id="Win on 1st Try:">Win on 1st Try:</String>
  <String id="Win on 2nd Try:">Win on 2nd Try:</String>
  <String id="Win on 3rd Try:">Win on 3rd Try:</String>
  <String id="Try Bonus:">Try Bonus:</String>
  <String id="% Cleared:">% Cleared:</String>
  <String id="Shot Points:">Shot Points:</String>
  <String id="Fever Points:">Fever Points:</String>
  <String id="Style Points:">Style Points:</String>
  <String id="Adventure Complete!">Adventure Complete!</String>
  <String id="Efficiency Bonus:">Efficiency Bonus:</String>
  <String id="Final Score:">Final Score:</String>
  <String id="It's a Tie!">It's a Tie!</String>
  <String id="%s Wins!">%s Wins!</String>
  <String id="Streak:">Streak:</String>
  <String id="Fevers:">Fevers:</String>
  <String id="Points:">Points:</String>
  <String id="Downloading Game Clip">Downloading Game Clip</String>
  <String id="Two Player Rules">Two Player Rules</String>

  <String id="help_page2_title">There are four types of pegs in Peggle.</String>
  <String id="help_page2_panel1">Pegs can be both round and rectangular.</String>
  <String id="help_page2_panel2">Orange pegs are worth 10x the value of blue pegs. Clear all of the orange pegs on a level to beat the level.</String>
  <String id="help_page2_panel3">The purple peg is worth 50x the value of the blue pegs. This peg changes location on every shot.</String>
  <String id="help_page2_panel4">The green peg activates your magic power. There are two green pegs per level.</String>

  <String id="help_page3_title">The amount of points you get for a shot is the total value of all of the pegs multiplied by the number of pegs you hit.</String>
  <String id="help_page3_panel1">Every peg that you hit on a shot adds to a subtotal score. The shot score is the subtotal score multiplied by the number of pegs hit.</String>
  <String id="help_page3_panel2">The value of the pegs goes up as you eliminate orange pegs. The fever meter on the right shows the current score multiplier.</String>
  <String id="help_page3_panel3">Certain cool shots give you extra style points.  These points add directly to your score and don't factor into getting a 25,000 point Free Ball.</String>
  <String id="help_page3_panel4">After beating a level you earn extra points from the bonus holes. You also earn 10,000 points per extra ball left over.</String>

  <String id="help_page4_title">There are a few different ways to get a Free Ball.</String>
  <String id="help_page4_panel1">You get a Free Ball if your ball lands in the Free Ball Bucket.</String>
  <String id="help_page4_panel2">Scoring 25K, 75K, and 125K on a shot also gives you a Free Ball.</String>
  <String id="help_page4_panel3">If you don't hit any pegs on a shot then you may be awarded a Free Ball by winning a coin flip!</String>
  <String id="help_page4_panel4">In Duel Mode, you get 5,000 Exchange points instead of Free Balls. Also, there are no coin flip Free Balls in Duel Mode.</String>

  <String id="help_page5_title">There are four game modes in Peggle.</String>
  <String id="help_page5_panel1">Adventure Mode allows you to train with all the Peggle Masters. Progress through all the levels to become a Peggle Master yourself.</String>
  <String id="help_page5_panel2">Quick Play Mode lets you select an individual level to play. You may only play levels that you've completed in Adventure Mode.</String>
  <String id="help_page5_panel3">Duel Mode allows you to compete in a two player version of Peggle. You can play against the computer or another person.</String>
  <String id="help_page5_panel4">Challenge Mode presents you with extra difficult Peggle feats. Beat all of the challenges to become a Peggle Grand Master.</String>

  <String id="help_page6_title">Duel Mode has slightly different rules than the single player modes.</String>
  <String id="help_page6_panel1">In Duel Mode, two players take turns shooting the ball. The player with the most points at the end of the game wins.</String>
  <String id="help_page6_panel2">You must hit at least one orange peg on a shot. If you don't then you are penalized by losing 25% of your total score.</String>
  <String id="help_page6_panel3">In Duel Mode, you get 5,000 Exchange points instead of Free Balls. Also, there are no coin flip Free Balls in Duel Mode.</String>
  <String id="help_page6_panel4">The game ends either when a player eliminates the last orange peg or when both players run out of balls.</String>

  <String id="help_page7_title">Instant replays are useful for reviewing your favorite shots and showing them off to your friends and family.</String>
  <String id="help_page7_panel1">Press the {Triangle} button to see a replay of the last shot.</String>
  <String id="help_page7_panel2">Hold down the {Cross} button during a replay to activate slow motion. Hold down the {Square} button to activate fast forward.</String>
  <String id="help_page7_panel3">Some great shots will even have replays uploaded to the PlayStation(R)Network Leaderboards!</String>
  <String id="help_page7_panel4"></String>


  <String id="help_page8_title">What else, what else, what else?</String>
  <String id="help_page8_panel1">After beating Adventure Mode, you can replay it again using any Peggle Master on any level!  Can you top your high score?</String>
  <String id="help_page8_panel2">Clearing all of the pegs on a level gives you a bonus blue ribbon!</String>
  <String id="help_page8_panel3">It's rumored that there's a level of Peggle Mastery beyond Grand Master. Supposedly, clearing every level can help you attain this rank!</String>
  <String id="help_page8_panel4"></String>

  
  

  <String id="Scoring">Scoring</String>
  <String id="Free Balls">Free Balls</String>
  <String id="Game Modes">Game Modes</String>
  <String id="Instant Replays">Instant Replays</String>
  <String id="Extra Tidbits">Extra Tidbits</String>
  <String id="Peg Party">Peg Party</String>
  <String id="How to Play">How to Play</String>
  <String id="round">round</String>
  <String id="Lives: %d">Lives: %d</String>
  <String id="Game Clips are not viewable whilst playing a level">Game Clips are not viewable while playing a level</String>
  <String id="% Clear:">% Clear:</String>
  <String id="Rating:">Rating:</String>
  <String id="Losses:">Losses:</String>
  <String id="View Replay">View Replay</String>
  <String id="Games Played">Games Played</String>
  <String id="Pegs Hit:">Pegs Hit:</String>
  <String id="Error loading leaderboard.">Error loading leaderboard.</String>
  <String id="You are not yet ranked\non this leaderboard.">You are not yet ranked\non this leaderboard.</String>
  <String id="Your friends are not yet ranked\non this leaderboard.">Your friends are not yet ranked\non this leaderboard.</String>
  <String id="There are no entries on this leaderboard.">There are no entries on this leaderboard.</String>
  <String id="No autosave data available">No autosave data available</String>
  <String id="No autosaves">No autosaves</String>
  <String id="Would you like to inspect AutoSaves?">Would you like to inspect AutoSaves?</String>
  <String id="Inspect AutoSaves?">Inspect AutoSaves?</String>
  <String id="Do you want to clear the level?">Do you want to clear the level?</String>
  <String id="Clear Level?">Clear Level?</String>
  <String id="Do you want to copy the current group of attributes to all selected objects?">Do you want to copy the current group of attributes to all selected objects?</String>
  <String id="Copy Group Attributes?">Copy Group Attributes?</String>
  <String id="Would you like to distribute movement phase among selected objects?">Would you like to distribute movement phase among selected objects?</String>
  <String id="Distribute Phase?">Distribute Phase?</String>
  <String id="Keyboard Reference">Keyboard Reference</String>
  <String id="Edit">Edit</String>
  <String id=" (Multi Place)"> (Multi Place)</String>
  <String id=" (Drag)"> (Drag)</String>
  <String id=" (Make Poly)"> (Make Poly)</String>
  <String id=" (Center Drag)"> (Center Drag)</String>
  <String id=" (Image Drag)"> (Image Drag)</String>
  <String id=" (Single Sel)"> (Single Sel)</String>
  <String id=" (No Draw Sel)"> (No Draw Sel)</String>
  <String id=" (Paused)"> (Paused)</String>
  <String id="Edit (Order Mode)">Edit (Order Mode)</String>
  <String id="Level %d">Level %d</String>
  
  <String id="Pick a level for the challenge!">Pick a level for the challenge!</String>
  <String id="Stage %s">Stage %s</String>
  <String id="Stage %d">Stage %d</String>
  <String id="Can't decide on a level?  Select one randomly!">Can't decide on a level?  Select one randomly!</String>
  <String id="Play any level that\nyou have unlocked in Adventure Mode!">Play any level that\nyou have unlocked in Adventure Mode!</String>
  <String id="Top Five Scores">Top Five Scores</String>
  <String id="Two Player Duel">Two Player Duel</String>
  <String id="Pick a Level">Pick a Level</String>
  <String id="Leaderboard">Leaderboard</String>
  <String id="Challenge %d-%d">Challenge %d-%d</String>
  <String id="Stage %d-%d">Stage %d-%d</String>
  <String id="odetojoy.txt">odetojoy.txt</String>
  <String id="'s Last Ball!">'s Last Ball!</String>
  <String id="'s Turn">'s Turn</String>
  <String id="Last Ball!">Last Ball!</String>
  <String id="Press A to Continue">Press {Cross} to Continue</String>
  <String id="ZenBall">ZenBall</String>
  <String id="Super Guide">Super Guide</String>
  <String id="Hat Trick!">Hat Trick!</String>
  <String id="Free Ball Frenzy!">Free Ball Frenzy!</String>
  <String id="Lucky Bounce!">Lucky Bounce!</String>
  <String id="Total Miss\nNo Free Ball">Total Miss\nNo Free Ball</String>
  <String id="Clear all of the ^FF8800^orange pegs^oldclr^ to win!">Clear all of the ^FF8800^orange pegs^oldclr^ to win!</String>
  <String id="Clear all of the ^FF8800^orange bricks^oldclr^ and ^FF8800^orange pegs^FFFFFF^ to win!">Clear all of the ^FF8800^orange bricks^oldclr^ and ^FF8800^orange pegs^FFFFFF^ to win!</String>
  <String id="Hit a ^00FF00^green peg^oldclr^ to activate your Magic Power!">Hit a ^00FF00^green peg^oldclr^ to activate your Magic Power!</String>
  <String id="Hit the ^FF00FF^purple point peg^oldclr^ for a big point boost!">Hit the ^FF00FF^purple point peg^oldclr^ for a big point boost!</String>
  <String id="Hit a ^00FF00^green peg^oldclr^ to activate ^00FF00^Multiball!^oldclr^">Hit a ^00FF00^green peg^oldclr^ to activate ^00FF00^Multiball!^oldclr^</String>
  <String id="Shot Extender!">Shot Extender!</String>
  <String id="%s x Pegs\n">%s x Pegs\n</String>
  <String id="Score Tripled!">Score Tripled!</String>
  <String id="Total Miss!\nNo Points">Total Miss!\nNo Points</String>
  <String id="instant_replay_finished">Instant Replay Finished!\nHit {Circle} to Return to Game.\nHit the {Triangle} button to Watch Again.\nPress {TriggerL1} to upload video to YouTube</String>
  <String id="Divining Best Shot...">Divining Best Shot...</String>
  <String id="Zen Achieved!">Zen Achieved!</String>
  <String id="No Improvement!">No Improvement!</String>
  <String id="MAXIMUM ZEN ACHIEVED!!">MAXIMUM ZEN ACHIEVED!!</String>
  <String id="%d%% More Zen!">%d%% More Zen!</String>
  <String id="Click to Flip">Press {Cross} to Flip</String>
  <String id="Help & Options">Help & Options</String>

  <String id="You'll need to complete the first stage of Adventure Mode before this option becomes available.">You'll need to complete the first stage of Adventure Mode before this option becomes available.</String>
  <String id="You'll need to complete Adventure Mode before this option becomes available.">You'll need to complete Adventure Mode before this option becomes available.</String>
  <String id="MultiPlayer">MultiPlayer</String>
  
  <String id="Press (A))">Press (A))</String>
  <String id="Game Options">Game Options</String>
  <String id="Game Mode">Game Mode</String>
  <String id="Computer Skill">Computer Skill</String>
  <String id="Rename User">Rename User</String>
  <String id="New User">New User</String>
  <String id="Please enter your name.">Please enter your name.</String>
  <String id="MENU">MENU</String>
  <String id="OPTIONS">OPTIONS</String>
  <String id="Back To Game">Back To Game</String>
  <String id="Fullscreen">Fullscreen</String>
  <String id="Custom Cursors">Custom Cursors</String>
  <String id="3D Acceleration">3D Acceleration</String>
  <String id="Help">Help</String>
  <String id="New Level">New Level</String>
  <String id="New Challenge">New Challenge</String>
  <String id="No Windowed Mode">No Windowed Mode</String>
  <String id="Not Supported">Not Supported</String>
  <String id="Warning">Warning</String>
  <String id="Show Gamer Card">Display User Profile</String>
  
  
  <String id="PAUSED">PAUSED</String>
  <String id="Final Results">Final Results</String>
  <String id="WINNER:">WINNER:</String>
  <String id="New Leader:">New Leader:</String>
  <String id="Current Leader:">Current Leader:</String>
  <String id="Time left to choose: %.2d">Time left to choose: %.2d</String>
  <String id="Initializing Game">Initializing Game</String>
  <String id="Leaving Game">Leaving Game</String>
  <String id="Party Spin">Party Spin</String>
  <String id="Fever Lounge">Fever Lounge</String>
  <String id="View Board">View Board</String>
  <String id="Zoom In">Zoom In</String>  
  <String id="This Round's Scores">This Round's Scores</String>
  <String id="Spinner: Take Away">Spinner: Take Away</String>
  <String id="Spinner: Transfer">Spinner: Transfer</String>
  <String id="Spinner: 2X">Spinner: 2X</String>
  <String id="Spinner: 3X">Spinner: 3X</String>
  <String id="%d Balls To Go">%d Balls To Go</String>
  <String id="2x">2x</String>
  <String id="XFer">XFer</String>
  <String id="3x">3x</String>
  <String id="Take Away">Take Away</String>
  <String id="Working">Working</String>
  <String id="Done Reading Profile!">Done Reading Profile!</String>
  <String id="Done Writing Profile!">Done Writing Profile!</String>
  <String id="Reading">Reading</String>
  <String id="Reading Profile...">Reading Profile...</String>
  <String id="Writing Profile...">Writing Profile...</String>
  
  <String id="Error">Error</String>
  <String id="Loading Profile...">Loading Profile...</String>
  <String id="Lucky Spin!">Lucky Spin!</String>
  <String id="Peggle Wisdom">Peggle Wisdom</String>
  <String id="Quit Peggle?">Quit Peggle?</String>
  <String id="Are you sure you want to\nquit the game?">Are you sure you want to\nquit the game?</String>
  <String id="Do you want to ^00FF00^continue^oldclr^ the game in progress or start a ^00FF00^new game^oldclr^?\n\n">Do you want to ^00FF00^continue^oldclr^ the game in progress or start a ^00FF00^new game^oldclr^?\n\n</String>
  <String id="^44DAFB^">^44DAFB^</String>
  <String id="Challenge: ">Challenge: </String>
  <String id="Level: %d/%d\n">Level: %d/%d\n</String>
  <String id="Balls Left: %d\n">Balls Left: %d\n</String>
  <String id=" points\n"> points\n</String>
  <String id="Score: ">Score: </String>
  <String id="Level: ">Level: </String>
  <String id="Do you want to ^00FF00^continue^oldclr^ the level in progress or ^00FF00^restart^oldclr^ the level?\n\n">Do you want to ^00FF00^continue^oldclr^ the level in progress or ^00FF00^restart^oldclr^ the level?\n\n</String>
  <String id="Save Game Error">Save Game Error</String>
  <String id="The save game file was corrupt.">The save game file was corrupt.</String>
  <String id="Your game session will be saved upon leaving.  Do you want to continue?">Your game session will be saved upon leaving.  Do you want to continue?</String>
  <String id="Restart Challenge?">Restart Challenge?</String>
  <String id="Are you sure that you want to restart the challenge?">Are you sure that you want to restart the challenge?</String>
  <String id="Restart Level?">Restart Level?</String>
  <String id="Are you sure that you want to restart the level?">Are you sure that you want to restart the level?</String>
  <String id="New Level?">New Level?</String>
  <String id="Are you sure that you want to pick a new level?">Are you sure that you want to pick a new level?</String>
  <String id="New Challenge?">New Challenge?</String>
  <String id="Are you sure that you want to choose a new challenge? Your progress on this challenge will be lost.">Are you sure that you want to choose a new challenge? Your progress on this challenge will be lost.</String>
  <String id="Restart Adventure?">Restart Adventure?</String>
  <String id="Are you sure that you want to ^00FF00^RESTART ADVENTURE?^oldclr^\n\nThis will put you all the way back to the first level and reset your score to zero.">Are you sure that you want to ^00FF00^RESTART ADVENTURE?^oldclr^\n\nThis will put you all the way back to the first level and reset your score to zero.</String>
  <String id="Restart Adventure">Restart Adventure</String>
  <String id="Replays">Replays</String>
  <String id="When you make a good shot you can save it using the ^00FF00^Instant Replay^oldclr^ button. You can then view them here or share them with a friend!">When you make a good shot you can save it using the ^00FF00^Instant Replay^oldclr^ button. You can then view them here or share them with a friend!</String>
  <String id="When you make a good shot you can save it using the ^00FF00^Instant Replay^oldclr^ button. You can then view them here or share them with a friend!\n\nYou don't have any saved replays, save one while playing the game!">When you make a good shot you can save it using the ^00FF00^Instant Replay^oldclr^ button. You can then view them here or share them with a friend!\n\nYou don't have any saved replays, save one while playing the game!</String>
  <String id="Watch how a Peggle Master might play a level. It's more entertaining than a cup of cocoa and a fishtank on a cold winter's day!">Watch how a Peggle Master might play a level. It's more entertaining than a cup of cocoa and a fishtank on a cold winter's day!</String>
  <String id="Trial Version">Trial Game</String>
  <String id="The rest of Adventure mode is locked in this free trial game. You can continue playing Quick Play and Duel modes. Buy Peggle now to instantly unlock the game and continue your adventure!">The rest of Adventure mode is locked in this free trial game. You can continue playing Quick Play and Duel modes. Buy Peggle now to instantly unlock the game and continue your adventure!</String>
  <String id="Close">Close</String>
  <String id="Please enter your name to create a new user profile for storing high score data and game progress.">Please enter your name to create a new user profile for storing high score data and game progress.</String>
  <String id="Enter Your Name">Enter Your Name</String>
  <String id="Name Conflict">Name Conflict</String>
  <String id="Delete User?">Delete User?</String>
  <String id="Delete">Delete</String>
  <String id="Page %d">Page %d</String>
  <String id="Your Best: ">Your Best: </String>
  <String id="Master Challenges">Master Challenges</String>
  <String id="Wow! I've never seen a student with such natural talent!">Wow! I've never seen a student with such natural talent!</String>
  <String id="Sadly, your free lessons at the Peggle Institute are over. I hate to see such a promising student leave!">Sadly, your free lessons at the Peggle Institute are over. I hate to see such a promising student leave!</String>
  <String id="Between you and me, I think you were born to be a Peggle Master!">Between you and me, I think you were born to be a Peggle Master!</String>
  <String id="Don't stop now, your Peggle adventure has only just begun!">Don't stop now, your Peggle adventure has only just begun!</String>
  <String id="WHO ARE YOU?">WHO ARE YOU?</String>
  <String id="Rename">Rename</String>
  <String id="Create New User">Create New User</String>
  <String id="(Create a New User)">(Create a New User)</String>
  <String id="Host Public Match">Host Public Match</String>
  <String id="Host Private Match">Host Private Match</String>
  <!-- Bjorn Levels -->
  <String id="Peggleland">Peggleland</String>
  <String id="Slip and Slide">Slip and Slide</String>
  <String id="Bjorn's Gazebo">Bjorn's Gazebo</String>
  <String id="Das Bucket">Das Bucket</String>
  <String id="Snow Day">Snow Day</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\nYou have ^00FF00^10 SHOTS^oldclr^.\n\nHit all ^ff8800^25 ORANGE PEGS^oldclr^\nto get Fever and WIN!">\n\n\n\n\n\n\n\n\n\n\n\n\nYou have ^00FF00^10 SHOTS^oldclr^.\n\nHit all ^ff8800^25 ORANGE PEGS^oldclr^\nto get Fever and WIN!</String>
  <String id="Instructions">Instructions</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\nThis level has ^00FF00^BRICKS!^oldclr^\n\nClear the ^ff8800^ORANGE BRICKS^oldclr^ and\n^ff8800^ORANGE PEGS^oldclr^ to pass the level.">\n\n\n\n\n\n\n\n\n\n\n\n\nThis level has ^00FF00^BRICKS!^oldclr^\n\nClear the ^ff8800^ORANGE BRICKS^oldclr^ and\n^ff8800^ORANGE PEGS^oldclr^ to pass the level.</String>
  <String id="Hit the Bricks">Hit the Bricks</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\n^00FF00^Green pegs^oldclr^ activate ^00ff00^MAGIC POWERS!^oldclr^\n\nThe first Magic Power is ^00ff00^SUPER GUIDE!^oldclr^\nIt lasts for the next three turns!">\n\n\n\n\n\n\n\n\n\n\n\n\n^00FF00^Green pegs^oldclr^ activate ^00ff00^MAGIC POWERS!^oldclr^\n\nThe first Magic Power is ^00ff00^SUPER GUIDE!^oldclr^\nIt lasts for the next three turns!</String>
  <String id="Magic Peg!">Magic Peg!</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\nThe ^FF66FF^PURPLE PEG^oldclr^ is worth big points!\n\nScore over ^FF66FF^25,000^oldclr^ points on\na shot to get a ^00ff00^Free Ball!^oldclr^">\n\n\n\n\n\n\n\n\n\n\n\n\nThe ^FF66FF^PURPLE PEG^oldclr^ is worth big points!\n\nScore over ^FF66FF^25,000^oldclr^ points on\na shot to get a ^00ff00^Free Ball!^oldclr^</String>
  <String id="Purple Point Peg">Purple Point Peg</String>
  <String id="The ball will head ^00ff00^where you click.^oldclr^\n\nYou can fine-tune your shot with the ^00ff00^mouse wheel^oldclr^ or ^00ff00^arrow keys.^oldclr^">The ball will head ^00ff00^where you aim.^oldclr^\n\nYou can fine-tune your shot with {TriggerL1} or {TriggerR1}.</String>
  <String id="Aiming">Aiming</String>
  <String id="^22FFFF^A Brief Introduction to Peggle^oldclr^\n">^22FFFF^A Brief Introduction to Peggle^oldclr^\n</String>
  <String id="Hi! I'm Bjorn, founder of the Peggle Institute.\n\nTen Peggle Masters are ready to teach you how to get the most out of your Peggle experience, and since I'm the boss, I get to go first!\n\n">Hi! I'm Bjorn, founder of the Peggle Institute.\n\nTen Peggle Masters are ready to teach you how to get the most out of your Peggle experience, and since I'm the boss, I get to go first!\n\n</String>
  <String id="The best way to learn is to jump right in, so let's begin!">The best way to learn is to jump right in, so let's begin!</String>
  <!-- Jimmy Levels -->
  <String id="Birdy's Crib">Birdy's Crib</String>
  <String id="Buffalo Wings">Buffalo Wings</String>
  <String id="Skate Park">Skate Park</String>
  <String id="Spiral of Doom">Spiral of Doom</String>
  <String id="Mr. Peepers">Mr. Peepers</String>
  <String id="My ^00FF00^Multiball^oldclr^ pops an ^00FF00^extra ball^oldclr^ out of the green peg when you hit it!\n\nIt's radically amazing!">My ^00FF00^Multiball^oldclr^ pops an ^00FF00^extra ball^oldclr^ out of the green peg when you hit it!\n\nIt's radically amazing!</String>
  <String id="Multiball!">Multiball!</String>
  <String id="Hit the green peg on the ^00ff00^left side^oldclr^ to make the Multiball pop out on the ^00ff00^right side!^oldclr^\n\nThe opposite totally works too!">Hit the green peg on the ^00ff00^left side^oldclr^ to make the Multiball pop out on the ^00ff00^right side!^oldclr^\n\nThe opposite totally works too!</String>
  <String id="Directional!">Directional!</String>
  <String id="The Multiball is so cool it gives you a super wicked extra chance to get a ^00FF00^Free Ball!^oldclr^  That rules!">The Multiball is so cool it gives you a super wicked extra chance to get a ^00FF00^Free Ball!^oldclr^  That rules!</String>
  <String id="More Chances!">More Chances!</String>
  <String id="The fewer ^ff8800^orange pegs^oldclr^ left, the more points you get!\n\nCheck the rad Fevermeter on the right-hand side of the board for the current ^00ff00^point multiplier!^oldclr^">The fewer ^ff8800^orange pegs^oldclr^ left, the more points you get!\n\nCheck the rad Fevermeter on the right-hand side of the board for the current ^00ff00^point multiplier!^oldclr^</String>
  <String id="Point Multiplier!">Point Multiplier!</String>
  
  <String id="Velocious Time!">Velocious Time!</String>
  <String id="^77ff77^Multiball Madness^oldclr^\n">^77ff77^Multiball Madness^oldclr^\n</String>
  <String id="^ddffdd^Master: Jimmy Lightning^oldclr^\n">^ddffdd^Master: Jimmy Lightning^oldclr^\n</String>
  <String id="All right, a fresh student! Are you ready for Multiball? It's pretty extreme, but you look like you can handle it!\n\n">All right, a fresh student! Are you ready for Multiball? It's pretty extreme, but you look like you can handle it!\n\n</String>
  <String id="Use it early for mad points or hit both green pegs in one shot for some massively Multiballular action!\n\n">Use it early for mad points or hit both green pegs in one shot for some massively Multiballular action!\n\n</String>
  <String id="C'mon! Let's do it!">C'mon! Let's do it!</String>
  <!-- Kat Tut Levels -->
  <String id="Scarab Crunch">Scarab Crunch</String>
  <String id="Infinite Cheese">Infinite Cheese</String>
  <String id="Ra Deal">Ra Deal</String>
  <String id="Croco-Gator Pit">Croco-Gator Pit</String>
  <String id="The Fever Level">The Fever Level</String>
  <String id="My ^00ff00^Magic Power^oldclr^ turns the Free Ball Bucket into a ^00ff00^Pyramid!^oldclr^  Hit the green peg to see it in action!">My ^00ff00^Magic Power^oldclr^ turns the Free Ball Bucket into a ^00ff00^Pyramid!^oldclr^  Hit the green peg to see it in action!</String>
  <String id="Pyramid Power">Pyramid Power</String>
  <String id="My Pyramid Power lasts ^00FF00^five turns!^oldclr^\n\nMeow!  That's a lot of turns!">My Pyramid Power lasts ^00FF00^five turns!^oldclr^\n\nMeow!  That's a lot of turns!</String>
  <String id="Almost Eternity">Almost Eternity</String>
  <String id="The ^00ff00^number above my head^oldclr^ tells you how many turns are left on my Magic Power.">The ^00ff00^number above my head^oldclr^ tells you how many turns are left on my Magic Power.</String>
  <String id="Power Duration">Power Duration</String>
  <String id="I once thought nothing could beat ^00FF00^playing with a ball of yarn^oldclr^, but Peggle tops it.\n\nI'm keeping the yarn, though.  Yarn still hits the spot every so often.">I once thought nothing could beat ^00FF00^playing with a ball of yarn,^oldclr^ but Peggle tops it.\n\nI'm keeping the yarn, though.  Yarn still hits the spot every so often.</String>
  <String id="I Like Yarn!">I Like Yarn!</String>
  <String id="I've got a fever, and the only cure is ^00FF00^Extreme Fever!^oldclr^  Ha Ha!  Get it?\n\nIt's ironic because the cure for my fever is actually more fever.">I've got a fever, and the only cure is ^00FF00^Extreme Fever!^oldclr^  Ha Ha!  Get it?\n\nIt's ironic because the cure for my fever is actually more fever.</String>
  <String id="Fever!">Fever!</String>
  <String id="^FFFF66^The Faces of the Pyramid^oldclr^\n">^FFFF66^The Faces of the Pyramid^oldclr^\n</String>
  <String id="^FFFFcc^Master: Kat Tut^oldclr^\n">^FFFFcc^Master: Kat Tut^oldclr^\n</String>
  <String id="Meow! I like yarn! But not as much as I like my Pyramid Power! It extends the edges of the Free Ball Bucket for extra bounces and last-second reprieves.\n\n">Meow! I like yarn! But not as much as I like my Pyramid Power! It extends the edges of the Free Ball Bucket for extra bounces and last-second reprieves.\n\n</String>
  <String id="It's subtle, but it can really help you out. Gaze with me into the Pyramid and I'll show you!">It's subtle, but it can really help you out. Gaze with me into the Pyramid and I'll show you!</String>
  <String id="C'mon! Hit 'Continue' and let's do this!">C'mon! Hit 'Continue' and let's do this!</String>
  <String id=" and let's do this!"> and let's do this!</String>
  <!-- Splork Levels -->
  <String id="The Amoeban">The Amoeban</String>
  <String id="The Last Flower">The Last Flower</String>
  <String id="We Come In Peace">We Come In Peace</String>
  <String id="Maid in Space">Maid in Space</String>
  <String id="Family Eyes">Family Eyes</String>
  <String id="Blorp!  Powers are ^00ff00^Magical!^oldclr^\n\nHit ^00ff00^green peg^oldclr^ for ^00FF00^Space Blast^oldclr^ cosmic explodation!">Blorp!  Powers are ^00ff00^Magical!^oldclr^\n\nHit ^00ff00^green peg^oldclr^ for ^00FF00^Space Blast^oldclr^ cosmic explodation!</String>
  <String id="Space Blast">Space Blast</String>
  
  <String id="Speed Time">Speed Time</String>
  <String id="Greep!  Sometimes ^aaaaff^blue pegs^oldclr^ block good shots to ^ff8800^orange!^oldclr^\n\nHit ^AAAAFF^blues^oldclr^ to clear away the way!">Greep!  Sometimes ^aaaaff^blue pegs^oldclr^ block good shots to ^ff8800^orange!^oldclr^\n\nHit ^AAAAFF^blues^oldclr^ to clear away the way!</String>
  <String id="No Good Shot">No Good Shot</String>
  <String id="Gurp!  ^FF00FF^Purple peg^oldclr^ changes place after every shot!\n\nPoints are plenty if you catch ^ff00ff^purple peg^oldclr^ with Space Blast!">Gurp!  ^FF00FF^Purple peg^oldclr^ changes place after every shot!\n\nPoints are plenty if you catch ^ff00ff^purple peg^oldclr^ with Space Blast!</String>
  <String id="Many Points">Many Points</String>
  <String id="Gloop!  Clear more ^ff8800^orange pegs^oldclr^ early on.\n\nFocus on single trickies last!">Gloop!  Clear more ^ff8800^orange pegs^oldclr^ early on.\n\nFocus on single trickies last!</String>
  <String id="Good Advising">Good Advising</String>
  <String id="^7733FF^The Splendor of the Space Blast^oldclr^\n">^7733FF^The Splendor of the Space Blast^oldclr^\n</String>
  <String id="^ccaaFF^Master: Splork Sporkan^oldclr^\n">^ccaaFF^Master: Splork Sporkan^oldclr^\n</String>
  <String id="Greetings, aspiring Pegglenaut! My task is to expound on explodious Space Blast for furious fulguration and fabulous firework!\n\n">Greetings, aspiring Pegglenaut! My task is to expound on explodious Space Blast for furious fulguration and fabulous firework!\n\n</String>
  <String id="Many pegs will be sparkily dismissed and points will accrue at the speed of shock! Set ocular eyes to 'See' and we shall launch our lesson!">Many pegs will be sparkily dismissed and points will accrue at the speed of shock! Set ocular eyes to 'See' and we shall launch our lesson!</String>
  <String id=" and we shall launch our lesson!"> and we shall launch our lesson!</String>
  <!-- Claude Levels -->
  <String id="Pearl Clam">Pearl Clam</String>
  <String id="Insane Aquarium">Insane Aquarium</String>
  <String id="Tasty Waves">Tasty Waves</String>
  <String id="Our Favorite Eel">Our Favorite Eel</String>
  <String id="Love Story">Love Story</String>
  <String id="My Magic Power be ^00ff00^Flippers!^oldclr^\n\nAfter hitting the ^00FF00^green peg^oldclr^, click anywhere to flip 'em">My Magic Power be ^00ff00^Flippers!^oldclr^\n\nAfter hitting the ^00FF00^green peg^oldclr^, press the {Cross} button to flip 'em</String>
  <String id="Flippers">Flippers</String>
  <String id="Holy shell!  That fish be in your way!\n\n^00ff00^Hit him^oldclr^ to convince him to move!">Holy shell!  That fish be in your way!\n\n^00ff00^Hit him^oldclr^ to convince him to move!</String>
  <String id="Something Fishy">Something Fishy</String>
  <String id="Oh yeah, these waves are ^00ff00^tricky!^oldclr^\n\n^00ff00^Take your time^oldclr^ and you'll do fine!">Oh yeah, these waves are ^00ff00^tricky!^oldclr^\n\n^00ff00^Take your time^oldclr^ and you'll do fine!</String>
  <String id="Don't Flip Out">Don't Flip Out</String>
  <String id="You can keep your Flippers in the ^00ff00^flipped-up position^oldclr^ by holding down the ^00ff00^left mouse button!^oldclr^">You can keep your Flippers in the ^00ff00^flipped-up position^oldclr^ by holding down the {Cross} button</String>
  <String id="Flipper Control">Flipper Control</String>
  <String id="You can get some tasty Flipper action by flipping the ball ^00ff00^backwards against the wall!^oldclr^">You can get some tasty Flipper action by flipping the ball ^00ff00^backwards against the wall!^oldclr^</String>
  <String id="Wall Bounce">Wall Bounce</String>
  <String id="^44bbDD^Flippers Keep it Going^oldclr^\n">^44bbDD^Flippers Keep it Going^oldclr^\n</String>
  <String id="^ccddFF^Master: Claude Lobster^oldclr^\n">^ccddFF^Master: Claude Lobster^oldclr^\n</String>
  <String id="Ahoy, mate! Claude 'ere from the deep ocean depths to deliver a double dose of fast Flipper action!\n\n">Ahoy, mate! Claude 'ere from the deep ocean depths to deliver a double dose of fast Flipper action!\n\n</String>
  <String id="Lemme show ya a rope or two and soon you'll be flippin' balls back against the wall for extra points in no time!\n\n">Lemme show ya a rope or two and soon you'll be flippin' balls back against the wall for extra points in no time!\n\n</String>
  <String id="No need to be shy. Dive on in!">No need to be shy. Dive on in!</String>
  <!-- Renfield levels -->
  <String id="Waves">Waves</String>
  <String id="Spider Web">Spider Web</String>
  <String id="Blockers">Blockers</String>
  <String id="Baseball">Baseball</String>
  <String id="Vermin">Vermin</String>
  <String id="My Magic Power is ^00ff00^Spooky Ball.^oldclr^\n\nWhen you hit the ^00FF00^green peg^oldclr^, the ball will spookily go around the screen twice!">My Magic Power is ^00ff00^Spooky Ball.^oldclr^\n\nWhen you hit the ^00FF00^green peg,^oldclr^ the ball will spookily go around the screen twice!</String>
  <String id="Spooky Ball">Spooky Ball</String>
  <String id="A Spooky Ball goes out the ^00FF00^bottom^oldclr^ and ^00ff00^reappears at the top!^oldclr^\n\nI know, it defies all logic. That's what makes it so spooky!">A Spooky Ball goes out the ^00FF00^bottom^oldclr^ and ^00ff00^reappears at the top!^oldclr^\n\nI know, it defies all logic. That's what makes it so spooky!</String>
  <String id="Eerie Effect">Eerie Effect</String>
  <String id="Yikes!  ^00FF00^Watch out^oldclr^ for those five bumpers on the cobra!">Yikes!  ^00FF00^Watch out^oldclr^ for those five bumpers on the cobra!</String>
  <String id="Cobra Bumpers">Cobra Bumpers</String>
  <String id="Watch out!  That wall of ^AAAAFF^blue pegs^oldclr^ makes this level a challenge!\n\nSpooky Ball can help.">Watch out!  That wall of ^AAAAFF^blue pegs^oldclr^ makes this level a challenge!\n\nSpooky Ball can help.</String>
  <String id="Blue Barrier">Blue Barrier</String>
  <String id="The Spooky Ball comes out the top of the board at the ^00ff00^same spot^oldclr^ as it left the bottom.">The Spooky Ball comes out the top of the board at the ^00ff00^same spot^oldclr^ as it left the bottom.</String>
  <String id="Terrifying Technique">Terrifying Technique</String>
  <String id="^FF9900^The Mysteries of the Spooky Ball^oldclr^\n">^FF9900^The Mysteries of the Spooky Ball^oldclr^\n</String>
  <String id="^FFccaa^Master: Renfield Pumpkin^oldclr^\n">^FFccaa^Master: Renfield Pumpkin^oldclr^\n</String>
  <String id="Why, hello there! My name is Renfield. Behind me is my valet, Eyegor. Together we will demonstrate the space-bending qualities of the Spooky Ball.\n\n">Why, hello there! My name is Renfield. Behind me is my valet, Eyegor. Together we will demonstrate the space-bending qualities of the Spooky Ball.\n\n</String>
  <String id="Don't be alarmed! Used with care, the Spooky Ball can earn points like you've never imagined. Let's try it!">Don't be alarmed! Used with care, the Spooky Ball can earn points like you've never imagined. Let's try it!</String>
  <!-- Tula Levels -->
  <String id="Holland Oats">Holland Oats</String>
  <String id="I Heart Flowers">I Heart Flowers</String>
  <String id="Working from Home">Working from Home</String>
  <String id="70 and Sunny">70 and Sunny</String>
  <String id="My Magic Power is ^00FF00^Flower Power!^oldclr^\n\nIt lights up ^FF8800^orange pegs!^oldclr^  So pretty!">My Magic Power is ^00FF00^Flower Power!^oldclr^\n\nIt lights up ^FF8800^orange pegs!^oldclr^  So pretty!</String>
  <String id="Flower Power">Flower Power</String>
  <String id="Flower Power lights up ^00FF00^one-fifth^oldclr^ of the remaining ^FF8800^orange pegs!^oldclr^\n\nThat means the sooner you use it, the more pegs you'll get!">Flower Power lights up ^00FF00^one-fifth^oldclr^ of the remaining ^FF8800^orange pegs!^oldclr^\n\nThat means the sooner you use it, the more pegs you'll get!</String>
  <String id="Power Hour">Power Hour</String>
  <String id="The Flower Power lights up the ^00ff00^closest^oldclr^ orange pegs.\n\nIt's like a ^00ff00^happy little bouquet^oldclr^ right there on the board!">The Flower Power lights up the ^00ff00^closest^oldclr^ orange pegs.\n\nIt's like a ^00ff00^happy little bouquet^oldclr^ right there on the board!</String>
  <String id="Blossom Bound">Blossom Bound</String>
  <String id="I think it's really important to be ^00ff00^environmentally aware.^oldclr^\n\nThat's why I'll only drive a car made of ^00ff00^imaginary magical bricks!^oldclr^">I think it's really important to be ^00ff00^environmentally aware.^oldclr^\n\nThat's why I'll only drive a car made of ^00ff00^imaginary magical bricks!^oldclr^</String>
  <String id="Tula's Ride">Tula's Ride</String>
  <String id="I don't have any ^00ff00^tips^oldclr^ or ^00ff00^advice^oldclr^ for you this time!\n\nI just hope you're having fun!">I don't have any ^00ff00^tips^oldclr^ or ^00ff00^advice^oldclr^ for you this time!\n\nI just hope you're having fun!</String>
  <String id="Time to Relax">Time to Relax</String>
  <String id="^FF44ff^Grow with the Flower Power^oldclr^\n">^FF44ff^Grow with the Flower Power^oldclr^\n</String>
  <String id="^FFccff^Tula Sunflower^oldclr^\n">^FFccff^Tula Sunflower^oldclr^\n</String>
  <String id="Such a sunny day! What? You say it's raining? Well, even a rainy day can be sunny with the right perspective!\n\n">Such a sunny day! What? You say it's raining? Well, even a rainy day can be sunny with the right perspective!\n\n</String>
  <String id="I'm Tula, and I'm thrilled that I get to share my Flower Power with you! It's so helpful, the way it lights up orange pegs every time. Lots of folks say it's their favorite. I hope it'll be yours! Let's find out!">I'm Tula, and I'm thrilled that I get to share my Flower Power with you! It's so helpful, the way it lights up orange pegs every time. Lots of folks say it's their favorite. I hope it'll be yours! Let's find out!</String>
  <!-- Warren Levels -->
  <String id="Win a Monkey">Win a Monkey</String>
  <String id="Dog Pinball">Dog Pinball</String>
  <String id="Spin Again">Spin Again</String>
  <String id="Roll 'em">Roll 'em</String>
  <String id="Five of a Kind">Five of a Kind</String>
  <String id="Anything can happen when you take a ^00FF00^Lucky Spin!^oldclr^\n\nMaybe points, maybe a Free Ball, or maybe even the ^00ff00^Magic Hat!^oldclr^">Anything can happen when you take a ^00FF00^Lucky Spin!^oldclr^\n\nMaybe points, maybe a Free Ball, or maybe even the ^00ff00^Magic Hat!^oldclr^</String>
  <String id="Lucky Spin">Lucky Spin</String>
  <String id="Personally, whenever I spin I'm rooting for the ^00FF00^Magic Hat.^oldclr^\n\nIt's a little hat that ^00ff00^lights up any peg it touches!^oldclr^">Personally, whenever I spin I'm rooting for the ^00FF00^Magic Hat.^oldclr^\n\nIt's a little hat that ^00ff00^lights up any peg it touches!^oldclr^</String>
  <String id="Cap of Destiny">Cap of Destiny</String>
  <String id="The ^00FF00^Triple Score^oldclr^ triples your score for the shot!\n\nOkay, sure, that's obvious.  But did you know it lasts for ^00ff00^two turns?^oldclr^  Well, now you do!">The ^00FF00^Triple Score^oldclr^ triples your score for the shot!\n\nOkay, sure, that's obvious.  But did you know it lasts for ^00ff00^two turns?^oldclr^  Well, now you do!</String>
  <String id="Six Times the Love">Six Times the Love</String>
  <String id="Lucky Spin is so lucky that it gives you a chance to get any other ^00ff00^Magic Power!^oldclr^\n\nNow ^00ff00^THAT'S^oldclr^ lucky!">Lucky Spin is so lucky that it gives you a chance to get any other ^00ff00^Magic Power!^oldclr^\n\nNow ^00ff00^THAT'S^oldclr^ lucky!</String>
  <String id="Could Be Anything">Could Be Anything</String>
  <String id="If Triple Score is active you only need around ^00FF00^8,400^oldclr^ points on a shot to get a ^00FF00^Free Ball!^oldclr^\n\nThat's Lucky Spin for you.  It pays and pays and pays!">If Triple Score is active you only need around ^00FF00^8,400^oldclr^ points on a shot to get a ^00FF00^Free Ball!^oldclr^\n\nThat's Lucky Spin for you.  It pays and pays and pays!</String>
  <String id="Triple for the Win">Triple for the Win</String>
  <String id="^FF0000^Lucky Spin for the Win^oldclr^\n">^FF0000^Lucky Spin for the Win^oldclr^\n</String>
  <String id="^FFAAAA^Master: Warren Rabbit^oldclr^\n">^FFAAAA^Master: Warren Rabbit^oldclr^\n</String>
  <String id="Step right up! Do you feel lucky? Really lucky? How about SUPER lucky? Then you came to the right hare!\n\n">Step right up! Do you feel lucky? Really lucky? How about SUPER lucky? Then you came to the right hare!\n\n</String>
  <String id="Lucky Spin is the Magic Power for folks who like to take a chance. Free Balls, Triple Scores, Magic Hats... all these and more can be yours! Let's spin!">Lucky Spin is the Magic Power for folks who like to take a chance. Free Balls, Triple Scores, Magic Hats... all these and more can be yours! Let's spin!</String>
  <!-- Cinderbottom Levels -->
  <String id="The Love Moat">The Love Moat</String>
  <String id="Doom with a View">Doom with a View</String>
  <String id="Rhombi">Rhombi</String>
  <String id="9 Luft Balloons">9 Luft Balloons</String>
  <String id="Twisted Sisters">Twisted Sisters</String>
  <String id="Strike the ^00FF00^green peg^oldclr^ to activate the ^00FF00^Fireball^oldclr^ on your next turn!\n\nThe Fireball ^00ff00^burns a path^oldclr^ through the board. Test its mighty power for yourself!">Strike the ^00FF00^green peg^oldclr^ to activate the ^00FF00^Fireball^oldclr^ on your next turn!\n\nThe Fireball ^00ff00^burns a path^oldclr^ through the board. Test its mighty power for yourself!</String>
  <String id="Fireball">Fireball</String>
  <String id="Observe, my student, that the Free Ball Bucket is ^00ff00^capped^oldclr^ when the Fireball is active.\n\nThus, a well-timed shot will ^00ff00^bounce off the cap^oldclr^ and hit more pegs.">Observe, my student, that the Free Ball Bucket is ^00ff00^capped^oldclr^ when the Fireball is active.\n\nThus, a well-timed shot will ^00ff00^bounce off the cap^oldclr^ and hit more pegs.</String>
  <String id="Bucket Bounce">Bucket Bounce</String>
  <String id="You begin to see the ^00ff00^fearsome strength of the Fireball.^oldclr^\n\nDo not let its power tempt you into the error of pride.  The flame serves only the virtuous.">You begin to see the ^00ff00^fearsome strength of the Fireball.^oldclr^\n\nDo not let its power tempt you into the error of pride.  The flame serves only the virtuous.</String>
  <String id="Moral Responsibility">Moral Responsibility</String>
  <String id="^00FF00^Be cautious.^oldclr^ Even with the flame at your command, victory will not come easily.\n\nI have seen strong men weep in failure.  Be not like them.">^00FF00^Be cautious.^oldclr^ Even with the flame at your command, victory will not come easily.\n\nI have seen strong men weep in failure.  Be not like them.</String>
  <String id="Lordly Advice">Lordly Advice</String>
  <String id="Your mastery greatly pleases me, my student.\n\nFew are those who dare test themselves, fewer still prevail.">Your mastery greatly pleases me, my student.\n\nFew are those who dare test themselves, fewer still prevail.</String>
  <String id="Good Show">Good Show</String>
  <String id="^00FF00^The Awesome Force of the Fireball^oldclr^\n">^00FF00^The Awesome Force of the Fireball^oldclr^\n</String>
  <String id="^AAFFAA^Master: Lord Cinderbottom^oldclr^\n">^AAFFAA^Master: Lord Cinderbottom^oldclr^\n</String>
  <String id="I am Lord Cinderbottom of the Order of the Flame, and it is my privilege to reveal to you the Fireball, fiercest of Peggle Magic Powers.\n\n">I am Lord Cinderbottom of the Order of the Flame, and it is my privilege to reveal to you the Fireball, fiercest of Peggle Magic Powers.\n\n</String>
  <String id="The Fireball burns through the board with ferocious force. If you bounce it off the Free Ball Bucket, your supremacy will be assured. Your training begins... NOW!">The Fireball burns through the board with ferocious force. If you bounce it off the Free Ball Bucket, your supremacy will be assured. Your training begins... NOW!</String>
  <!-- Hu Levels -->
  <String id="Spin Cycle">Spin Cycle</String>
  <String id="The Dude Abides">The Dude Abides</String>
  <String id="When Pigs Fly">When Pigs Fly</String>
  <String id="Yang, Yin">Yang, Yin</String>
  <String id="Zen Frog">Zen Frog</String>
  <String id="It is a truth that if the ^00ff00^green peg^oldclr^ is struck, you will be blessed with ^00ff00^Zen Ball^oldclr^ for your next turn.\n\nZen Ball seeks ^00ff00^harmony^oldclr^ and ^00ff00^goodness^oldclr^ in all things.  Ommm...">It is a truth that if the ^00ff00^green peg^oldclr^ is struck, you will be blessed with ^00ff00^Zen Ball^oldclr^ for your next turn.\n\nZen Ball seeks ^00ff00^harmony^oldclr^ and ^00ff00^goodness^oldclr^ in all things.  Ommm...</String>
  <String id="Zen Ball">Zen Ball</String>
  <String id="In life there are many ^00ff00^choices.^oldclr^ Some are better than others.\n\nZen Ball achieves oneness with Peggle and ^00ff00^improves the shot^oldclr^ you were going to take.">In life there are many ^00ff00^choices.^oldclr^ Some are better than others.\n\nZen Ball achieves oneness with Peggle and ^00ff00^improves the shot^oldclr^ you were going to take.</String>
  <String id="The Right Path">The Right Path</String>
  <String id="Zen Ball works best when it has ^00FF00^lots of options!^oldclr^\n\nYou can open these options to Zen Ball by aiming for a ^00ff00^peg^oldclr^ or the ^00ff00^corner of a brick.^oldclr^">Zen Ball works best when it has ^00FF00^lots of options!^oldclr^\n\nYou can open these options to Zen Ball by aiming for a ^00ff00^peg^oldclr^ or the ^00ff00^corner of a brick.^oldclr^</String>
  <String id="Freedom is Best">Freedom is Best</String>
  <String id="Zen Ball is ^00ff00^not all-powerful.^oldclr^  It can only ^00ff00^nudge your shot angle^oldclr^ in a good direction.\n\nBut that nudge is usually enough!">Zen Ball is ^00ff00^not all-powerful.^oldclr^  It can only ^00ff00^nudge your shot angle^oldclr^ in a good direction.\n\nBut that nudge is usually enough!</String>
  <String id="Butterfly Effect">Butterfly Effect</String>
  <String id="The power of Zen Ball is to reveal your ^00FF00^true potential!^oldclr^\n\nEvery ball can be a Zen Ball!">The power of Zen Ball is to reveal your ^00FF00^true potential!^oldclr^\n\nEvery ball can be a Zen Ball!</String>
  <String id="Zen Potential">Zen Potential</String>
  <String id="^8888FF^The Way of the Zen Ball^oldclr^\n">^8888FF^The Way of the Zen Ball^oldclr^\n</String>
  <String id="^ddddFF^Master: Master Hu^oldclr^\n">^ddddFF^Master: Master Hu^oldclr^\n</String>
  <String id="Hoo! Who? Hu!\n\n">Hoo! Who? Hu!\n\n</String>
  <String id="Yes, I am Hu, called Master Hu by some. Wander with me now as I hint at the mindful truths of the Zen Ball.\n\n">Yes, I am Hu, called Master Hu by some. Wander with me now as I hint at the mindful truths of the Zen Ball.\n\n</String>
  <String id="Our journey will take us to where we are meant to be. Or maybe next door. Close enough.">Our journey will take us to where we are meant to be. Or maybe next door. Close enough.</String>
  <String id="Paw Reader">Paw Reader</String>
  <String id="End of Time">End of Time</String>
  <String id="Billions & Billions">Billions & Billions</String>
  <String id="Don't Panic">Don't Panic</String>
  <String id="Beyond Reason">Beyond Reason</String>
  <String id="One!">One!</String>
  <String id="Two!">Two!</String>
  <String id="Three!">Three!</String>
  <String id="Four!">Four!</String>
  <String id="Five!">Five!</String>
  <String id="^22FFFF^The True Test of a Master^oldclr^\n">^22FFFF^The True Test of a Master^oldclr^\n</String>
  <String id="^BBFFFF^Master: Bjorn Unicorn^oldclr^\n">^BBFFFF^Master: Bjorn Unicorn^oldclr^\n</String>
  <!-- Adventure Ending Credits -->
  <String id="Well done! You have completed the Peggle Institute's undergraduate program with determination and flair!\n\n">Well done! You have completed the Peggle Institute's undergraduate program with determination and flair!\n\n</String>
  <String id="All that remains is the final exam. These levels will test your mettle, but you may choose any Master to help in your quest. I'm sure you'll do great. Don't screw it up!">All that remains is the final exam. These levels will test your mettle, but you may choose any Master to help in your quest. I'm sure you'll do great. Don't screw it up!</String>
  <String id="Congratulations!">Congratulations!</String>
  <String id="You have beaten Adventure!">You have beaten Adventure!</String>
  <String id="This means that you are now a">This means that you are now a</String>
  <String id="Certified Peggle Master!">Certified Peggle Master!</String>
  <String id="But wait!  There are still">But wait!  There are still</String>
  <String id="higher ranks to attain!">higher ranks to attain!</String>
  <String id="Beat all of the Peggle">Beat all of the Peggle</String>
  <String id="Challenges to obtain the">Challenges to obtain the</String>
  <String id="rank of Peggle Grand Master!">rank of Peggle Grand Master!</String>
  <String id="...">...</String>
  <String id="Now for the most important">Now for the most important</String>
  <String id="part of the game!  That's right.">part of the game!  That's right.</String>
  <String id="It's time for the credits!">It's time for the credits!</String>
  <String id="PRODUCER">PRODUCER</String>
  <String id="Sukhbir Sidhu">Sukhbir Sidhu</String>
  <String id="PROGRAMMING">PROGRAMMING</String>
  <String id="Brian Rothstein">Brian Rothstein</String>
  <String id="Eric Tams">Eric Tams</String>
  <String id="ART">ART</String>
  <String id="Walter Wilson">Walter Wilson</String>
  <String id="Marcia Broderick">Marcia Broderick</String>
  <String id="Tysen Henderson">Tysen Henderson</String>
  <String id="WRITING">WRITING</String>
  <String id="Stephen Notley">Stephen Notley</String>
  <String id="POPCAP FRAMEWORK">POPCAP FRAMEWORK</String>
  <String id="Brian Fiete">Brian Fiete</String>
  <String id="David Parton">David Parton</String>
  <String id="MUSIC AND SOUNDS">MUSIC AND SOUNDS</String>
  <String id="Somatone Productions">Somatone Productions</String>
  <String id="Matthew Johnston">Matthew Johnston</String>
  <String id="QA MANAGER">QA MANAGER</String>
  <String id="Shawn Conard">Shawn Conard</String>
  <String id="QA TESTERS">QA TESTERS</String>
  <String id="Isaac Aubrey (lead)">Isaac Aubrey (lead)</String>
  <String id="Michael Guillory">Michael Guillory</String>
  <String id="Adam MacDonnell">Adam MacDonnell</String>
  <String id="Michael Racioppi">Michael Racioppi</String>
  <String id="Ty Roberts">Ty Roberts</String>
  <String id="Chad Zoellner">Chad Zoellner</String>
  <String id="SPECIAL THANKS">SPECIAL THANKS</String>
  <String id="John Vechey">John Vechey</String>
  <String id="Jason Kapalka">Jason Kapalka</String>
  <String id="Ben Lyon">Ben Lyon</String>
  <String id="Shanon Lyon">Shanon Lyon</String>
  <String id="Sergio Lobato">Sergio Lobato</String>
  <String id="Ed Allard">Ed Allard</String>
  <String id="Eric Pitcock">Eric Pitcock</String>
  <String id="BETA TESTERS">BETA TESTERS</String>
  <String id="(list goes here)">(list goes here)</String>
  <String id="Thanks to all our beta">Thanks to all our beta</String>
  <String id="testers for their">testers for their</String>
  <String id="valuable feedback!">valuable feedback!</String>
  <!-- Tips -->
  <String id="Clear blue pegs out of the way to get to orange pegs.">Clear blue pegs out of the way to get to orange pegs.</String>
  <String id="The ball will head to the exact position of your mouse cursor when you fire.">The ball will head to the exact position of your shot guide when you fire.</String>
  <String id="Aiming for a higher orange peg is usually a good strategy since you might hit the lower ones later on in the shot.">Aiming for a higher orange peg is usually a good strategy since you might hit the lower ones later on in the shot.</String>
  <String id="Sometimes you can get a hard to reach peg by bouncing off the wall.">Sometimes you can get a hard to reach peg by bouncing off the wall.</String>
  <String id="Use the mouse wheel or arrow keys to aim more precisely.">Use {TriggerL1} or {TriggerR1} to aim more precisely.</String>
  <String id="Hold down the right mouse button to speed up time.  This is helpful when waiting for a specific shot.">Hold down the {Square} button to speed up time.  This is helpful when waiting for a specific shot.</String>
  <String id="If you have enough balls left, it's easier to spend a shot clearing a blue peg rather than trying a crazy bank shot.">If you have enough balls left, it's easier to spend a shot clearing a blue peg rather than trying a crazy bank shot.</String>
  <String id="You're awarded 10,000 points per remaining ball in the Ball-O-Tron after beating a level.">You're awarded 10,000 points per remaining ball in the Ball-O-Tron after beating a level.</String>
  <String id="You're awarded a Free Ball for scoring over 25,000 points on a shot.">You're awarded a Free Ball for scoring over 25,000 points on a shot.</String>
  <String id="You're awarded two Free Balls for scoring over 75,000 points on a shot and three Free Balls for scoring over 125,000 points.">You're awarded two Free Balls for scoring over 75,000 points on a shot and three Free Balls for scoring over 125,000 points.</String>
  <String id="When pegs are worth 10x, you can score over 25,000 points by hitting the purple peg and at least four other pegs.">When pegs are worth 10x, you can score over 25,000 points by hitting the purple peg and at least four other pegs.</String>
  <String id="The total score for a shot is equal to the pegs' values times the number of pegs hit.">The total score for a shot is equal to the pegs' values times the number of pegs hit.</String>
  <String id="If you have extra balls left near the end of a level, try some crazy shots to improve your Peggle skills!">If you have extra balls left near the end of a level, try some crazy shots to improve your Peggle skills!</String>
  <String id="You can try to get a Free Ball on every turn by estimating where the ball will land and timing the Free Ball Bucket accordingly.  You won't get it every time, but it can't hurt!">You can try to get a Free Ball on every turn by estimating where the ball will land and timing the Free Ball Bucket accordingly.  You won't get it every time, but it can't hurt!</String>
  <String id="Peg values go up as the number of orange pegs decreases.  The Fever Meter on the right indicates the current point multiplier.">Peg values go up as the number of orange pegs decreases.  The Fever Meter on the right indicates the current point multiplier.</String>
  <String id="Clear all of the pegs on a level to get\nUltra Extreme Fever!">Clear all of the pegs on a level to get\nUltra Extreme Fever!</String>
  <String id="The Long Shot Bonus is awarded when you bounce from a non-blue peg to another non-blue peg far away at the start of a shot.">The Long Shot Bonus is awarded when you bounce from a non-blue peg to another non-blue peg far away at the start of a shot.</String>
  <String id="The Orange Attack Bonus is awarded for hitting a lot of orange pegs on one shot.">The Orange Attack Bonus is awarded for hitting a lot of orange pegs on one shot.</String>
  <String id="The Skill Shot Bonus is awarded for getting a Free Ball after hitting only one peg.">The Skill Shot Bonus is awarded for getting a Free Ball after hitting only one peg.</String>
  <String id="Shows which way your ball will bounce!">Shows which way your ball will bounce!</String>
  <!-- Bjorn Strings -->
  <String id="Bjorn">Bjorn Unicorn</String>
  <String id="Use the Super Guide to aim for an orange peg so that the bounce goes into the free ball bucket.">Use the Super Guide to aim for an orange peg so that the bounce goes into the free ball bucket.</String>
  <String id="The Super Guide lasts three turns.  Look at the little number above Bjorn's head to see the number of turns left.">The Super Guide lasts three turns.  Look at the little number above Bjorn's head to see the number of turns left.</String>
  <String id="Use the mouse wheel or arrow keys to more precisely aim the Super Guide.">Use {TriggerL1} or {TriggerR1} to more precisely aim the Super Guide.</String>
  <String id="Hitting the green peg while you have the Super Guide adds two more turns to its duration.">Hitting the green peg while you have the Super Guide adds two more turns to its duration.</String>
  <String id="Use the Super Guide to hit the purple peg after getting fever!">Use the Super Guide to hit the purple peg after getting fever!</String>
  <String id="Use the Super Guide to aim for the 100,000 point hole during fever!">Use the Super Guide to aim for the 100,000 point hole during fever!</String>
  <String id="Use the Super Guide to get an easy Long Shot!">Use the Super Guide to get an easy Long Shot!</String>
  <!-- Jimmy Strings -->
  <String id="Throws another ball into the mix!">Throws another ball into the mix!</String>
  <String id="Hit the green peg on the left to make the multiball go right and vice versa.">Hit the green peg on the left to make the multiball go right and vice versa.</String>
  <String id="Get two balls in the bucket in one shot for Freeball Frenzy!">Get two balls in the bucket in one shot for Freeball Frenzy!</String>
  <String id="Each multiball gives you another chance at getting a ball in the free ball bucket!">Each multiball gives you another chance at getting a ball in the free ball bucket!</String>
  <String id="Get a multiball during fever for Multiball Madness!">Get a multiball during fever for Multiball Madness!</String>
  <String id="Get the multiball and the purple peg on the same turn for massive point possiblities!">Get the multiball and the purple peg on the same turn for massive point possiblities!</String>
  <!-- Kat Tut Strings -->
  <String id="Attaches an ancient pyramid to the ball bucket!">Attaches an ancient pyramid to the ball bucket!</String>
  <String id="The Pyramid lasts five turns.  Look at the little number above Kat Tut's head to see the number of turns left.">The Pyramid lasts five turns.  Look at the little number above Kat Tut's head to see the number of turns left.</String>
  <String id="Hitting the green peg while you have the Pyramid adds five more turns to its duration.">Hitting the green peg while you have the Pyramid adds five more turns to its duration.</String>
  <String id="Use the Pyramid to help get low hanging pegs with additional bounces.">Use the Pyramid to help get low hanging pegs with additional bounces.</String>
  <String id="The Pyramid powerup lasts a long time and can potentially give you many free balls.">The Pyramid powerup lasts a long time and can potentially give you many free balls.</String>
  <!-- Splork Strings -->
  <String id="Splork">Splork</String>
  <String id="Uses super advanced alien technology to light up all nearby pegs!">Uses super advanced alien technology to light up all nearby pegs!</String>
  <String id="The Nuclear Blast Bonus is awarded for using one Space Blast to trigger another Space Blast.">The Nuclear Blast Bonus is awarded for using one Space Blast to trigger another Space Blast.</String>
  <!-- Claude Strings -->
  <String id="Claude">Claude</String>
  <String id="Lets you hit the ball like a game where there's a ball and you hit it with flippers!">Lets you hit the ball like a game where there's a ball and you hit it with flippers!</String>
  <String id="The Flipper Maniac Bonus is awarded for using the flippers to hit lots of pegs.">The Flipper Maniac Bonus is awarded for using the flippers to hit lots of pegs.</String>
  <!-- Renfield Strings -->
  <String id="Renfield">Renfield</String>
  <String id="Causes the ball to spookily reappear at the top of the screen after falling out the bottom.">Causes the ball to spookily reappear at the top of the screen after falling out the bottom.</String>
  <!-- Tula Strings -->
  <String id="Tula">Tula</String>
  <String id="Uses the power of flowers to light up 20% of remaining orange pegs!">Uses the power of flowers to light up 20% of remaining orange pegs!</String>
  <!-- Warren Strings -->
  <String id="Warren">Warren</String>
  <String id="Step right up.  Everyone's a winner!  You gotta spin to win!">Step right up.  Everyone's a winner!  You gotta spin to win!</String>
  <String id="The Hat Trick Bonus is awarded for getting the Magic Hat in the free ball bucket while hitting at least one peg.">The Hat Trick Bonus is awarded for getting the Magic Hat in the free ball bucket while hitting at least one peg.</String>
  <!-- Cinder Strings -->
  <String id="Big Ball of Fire goes through all pegs!">Big Ball of Fire goes through all pegs!</String>
  <String id="The Hot Stuff Bonus is awarded for bouncing a fireball into the free ball bucket.">The Hot Stuff Bonus is awarded for bouncing a fireball into the free ball bucket.</String>
  <!-- Hu Strings -->
  <String id="Improves your shot through the power of mindfulness!">Improves your shot through the power of mindfulness!</String>

  <String id="Choose Opponent">Choose Opponent</String>
  <String id="Select Leaderboard">Select Leaderboard</String>
  <String id="Level Scores">Level Scores</String>
  <String id="Player Match">Player Match</String>
  
  <String id="Xbox LIVE Duel">Online Duel</String>
  <String id="Host Duel">Host Duel</String>


  <String id="Welcome to Peggle!">Greetings! Welcome to the Peggle Institute.</String>

  <!-- main menu -->
  <String id="main_menu_sp_tip">Adventures, duels, challenges! wow!</String>
  <String id="main_menu_mp_tip">Share the Peggle love!</String>
  <String id="main_menu_leaderboards_tip">Check out scores from across the globe!</String>
  <String id="main_menu_achievement_tip">These are your trophies!</String>
  <String id="main_menu_options_tip">Acquire help or change settings for the game.</String>
  <String id="main_menu_unlock_tip">Upgrade now!  You're missing out!</String>
  <String id="main_menu_quit_tip">Nooo!  Don't leave!</String>
  <String id="main_menu_download_tip">Get new content: Levels and more!</String>

  <!-- sp menu -->
  <String id="sp_menu_adventure_tip">Learn from each Master in turn!</String>
  <String id="sp_menu_quick_tip">Pick a level. Then play it!</String>
  <String id="sp_menu_duel_tip">Beat the Masters at their own game!</String>
  
  <String id="sp_menu_challenge_tip">Test your skills with these tough challenges!</String>

  <!-- mp menu -->
  <String id="duel_tooltip">A local two-player funfest!</String>
  <String id="live_duel_tooltip">A remote two-player battle!</String>
  <String id="party_tooltip">Party with up to 4 players!</String>

  <!-- live duel -->
  
  <String id="live_duel_ranked_tip">Play against an Xbox LIVE equal!</String>

  <!-- live duel player -->
  <String id="duel_player_quick_tip">Hop right into a duel!</String>
  <String id="duel_player_custom_tip">See a list of available games!</String>
  <String id="duel_player_create_tip">Host your own duel!</String>

  <!-- live duel host -->
  <String id="duel_create_tip">Set the rules for this public match!</String>
  <String id="duel_create_public_tip">Set the rules for this public match!</String>
  <String id="duel_create_private_tip">A match just for your friends!</String>

  <!-- live party -->
  <String id="party_player_match_tip">Pick your Peggle opponents!</String>
  <String id="party_ranked_match_tip">Play against Xbox LIVE equals!</String>
  <String id="party_how_to_play">This tells you how to play!</String>

  <!-- live party player -->


  <String id="party_player_create_tip">Host your own match.</String>

  <!-- live party host -->
  

  <!-- Trophy strings -->
  <String id="Beat levels that have 35 orange pegs instead of\nthe normal 25!">Beat levels that have 35 orange pegs instead of\nthe normal 25!</String>
  <String id="Clear 35 Orange Pegs">Clear 35 Orange Pegs</String>
  <String id="35 Orange Pegs">35 Orange Pegs</String>
  <String id="35 Orange Pets">35 Orange Pets</String>
  <String id="35 Orange Pests">35 Orange Pests</String>
  <String id="35 Orange Posts">35 Orange Posts</String>
  <String id="35 Orange Clams">35 Orange Clams</String>
  <String id="45 Orange Pegs">45 Orange Pegs</String>
  <String id="Beat levels that have 45 orange pegs instead of\nthe normal 25!">Beat levels that have 45 orange pegs instead of\nthe normal 25!</String>
  <String id="Clear 45 Orange Pegs">Clear 45 Orange Pegs</String>
  <String id="45 little victories">45 little victories</String>
  <String id="45 croco-gators">45 croco-gators</String>
  <String id="45 orange things">45 orange things</String>
  <String id="Only 45 calories">Only 45 calories</String>
  <String id="45 is the new 25">45 is the new 25</String>
  <String id="55 Orange Pegs">55 Orange Pegs</String>
  <String id="Beat levels that have 55 orange pegs instead of\nthe normal 25!">Beat levels that have 55 orange pegs instead of\nthe normal 25!</String>
  <String id="Clear 55 Orange Pegs">Clear 55 Orange Pegs</String>
  <String id="Fifty-Five">Fifty-Five</String>
  <String id="50 Plus 5">50 Plus 5</String>
  <String id="11 Times 5">11 Times 5</String>
  <String id="1+2+3+...+10">1+2+3+...+10</String>
  <String id="Two Fives">Two Fives</String>
  <String id="The 300K Cup">The 300K Cup</String>
  <String id="Score over 300,000 points on these challenges to beat them!">Score over 300,000 points on these challenges to beat them!</String>
  <String id="Score 300,000 points">Score 300,000 points</String>
  <String id="300,000 Points">300,000 Points</String>
  <String id="300 Grand">300 Grand</String>
  <String id="300 Kilopoints">300 Kilopoints</String>
  <String id="3000 Benjamins">3000 Benjamins</String>
  <String id="300,000 Pointer">300,000 Pointer</String>
  <String id="The 350K Open">The 350K Open</String>
  <String id="Score over 350,000 points on these challenges to beat them!">Score over 350,000 points on these challenges to beat them!</String>
  <String id="Score 350,000 points">Score 350,000 points</String>
  <String id="350,000 points">350,000 points</String>
  <String id="350,000 puntos">350,000 puntos</String>
  <String id="350,000 punti">350,000 punti</String>
  <String id="350,000 punten">350,000 punten</String>
  <String id="350.000 punkte">350.000 punkte</String>
  <String id="The 400K Bowl">The 400K Bowl</String>
  <String id="Score over 400,000 points on these challenges to beat them!">Score over 400,000 points on these challenges to beat them!</String>
  <String id="Score 400,000 points">Score 400,000 points</String>
  <String id="400,000 Points">400,000 Points</String>
  <String id="40,000 P-Babies">40,000 P-Babies</String>
  <String id="4,000 Pecans">4,000 Pecans</String>
  <String id="400 P-Dogs">400 P-Dogs</String>
  <String id="40 Peeps">40 Peeps</String>
  <String id="In the Clear">In the Clear</String>
  <String id="Clear as a Bell">Clear as a Bell</String>
  <String id="Clear as a Bird">Clear as a Bird</String>
  <String id="Clear as a Fiddle">Clear as a Fiddle</String>
  <String id="Clear as Silk">Clear as Silk</String>
  <String id="Clear as Pie">Clear as Pie</String>
  <String id="Clearly Impossible!">Clearly Impossible!</String>
  <String id="Clear all of the pegs.  Not just the orange ones, but all of them!">Clear all of the pegs.  Not just the orange ones, but all of them!</String>
  <String id="Clear all pegs">Clear all pegs</String>
  <String id="All Clear">All Clear</String>
  <String id="Crystal Clear">Crystal Clear</String>
  <String id="See Through">See Through</String>
  <String id="Translucent">Translucent</String>
  <String id="No Pegs Left">No Pegs Left</String>
  <String id="Dueling">Dueling</String>
  <String id="Beat Normal computer opponents in Duel Mode!">Beat Normal computer opponents in Duel Mode!</String>
  <String id="Bjorn's House">Bjorn's House</String>
  <String id="Jimmy's Park">Jimmy's Park</String>
  <String id="Jimmy Lightning">Jimmy Lightning</String>
  <String id="Kat Tut's Empire">Kat Tut's Empire</String>
  <String id="Kat Tut">Kat Tut</String>
  <String id="Splork's Planet">Splork's Planet</String>
  <String id="Claude's Pool">Claude's Pool</String>
  <String id="Serious Dueling">Serious Dueling</String>
  <String id="Beat Hard computer opponents in Duel Mode!">Beat Hard computer opponents in Duel Mode!</String>
  <String id="Renfield's Coffin">Renfield's Coffin</String>
  <String id="Tula's Greenhouse">Tula's Greenhouse</String>
  <String id="Warren's Carnival">Warren's Carnival</String>
  <String id="Cinder's Castle">Cinder's Castle</String>
  <String id="Hu's Temple">Hu's Temple</String>
  <String id="Duel to the Death">Duel to the Death</String>
  <String id="Beat Master computer opponents in Duel Mode!">Beat Master computer opponents in Duel Mode!</String>
  <String id="Renfield's Treat">Renfield's Treat</String>
  <String id="Tula's Smackdown">Tula's Smackdown</String>
  <String id="Warren's Game">Warren's Game</String>
  <String id="Cinder's Roast">Cinder's Roast</String>
  <String id="Lord Cinderbottom">Lord Cinderbottom</String>
  <String id="Hu's Next Victory">Hu's Next Victory</String>
  <String id="Master Hu">Master Hu</String>
  <String id="Multilevel Challenge">Multilevel Challenge</String>
  <String id="Beat multiple levels\nin a row!">Beat multiple levels\nin a row!</String>
  <String id="2 for the Road">2 for the Road</String>
  <String id="Beat two random levels\nin a row!!">Beat two random levels\nin a row!!</String>
  <String id="Beat two levels">Beat two levels</String>
  <String id="3 for Luck">3 for Luck</String>
  <String id="Beat three random levels\nin a row!!!">Beat three random levels\nin a row!!!</String>
  <String id="Beat three levels">Beat three levels</String>
  <String id="4 to get Better">4 to get Better</String>
  <String id="Beat four random levels\nin a row!!!!">Beat four random levels\nin a row!!!!</String>
  <String id="Beat four levels">Beat four levels</String>
  <String id="5 to get Stuck">5 to get Stuck</String>
  <String id="Beat five random levels\nin a row!!!!!">Beat five random levels\nin a row!!!!!</String>
  <String id="Beat five levels">Beat five levels</String>
  <String id="6 times the Fun">6 times the Fun</String>
  <String id="Beat six random levels\nin a row!!!!!!">Beat six random levels\nin a row!!!!!!</String>
  <String id="Beat six levels">Beat six levels</String>
  <String id="Three Level Duel">Three Level Duel</String>
  <String id="Beat the computer's cumulative score over three levels!">Beat the computer's cumulative score over three levels!</String>
  <String id="Normal Tri Duel">Normal Tri Duel</String>
  <String id="Hard Tri Duel">Hard Tri Duel</String>
  <String id="Harder Tri Duel">Harder Tri Duel</String>
  <String id="Severe Tri Duel">Severe Tri Duel</String>
  <String id="Master Tri Duel">Master Tri Duel</String>
  <String id="Multilevel Score">Multilevel Score</String>
  <String id="Beat a target total score over three levels!">Beat a target total score over three levels!</String>
  <String id="750,000 Points">750,000 Points</String>
  <String id="Score more than 750,000 points over three levels!">Score more than 750,000 points over three levels!</String>
  <String id="800,000 Points">800,000 Points</String>
  <String id="Score more than 800,000 points over three levels!">Score more than 800,000 points over three levels!</String>
  <String id="Score 800,000 points">Score 800,000 points</String>
  <String id="850,000 Points">850,000 Points</String>
  <String id="Score more than 850,000 points over three levels!">Score more than 850,000 points over three levels!</String>
  <String id="Score 850,000 points">Score 850,000 points</String>
  <String id="900,000 Points">900,000 Points</String>
  <String id="Score more than 900,000 points over three levels!">Score more than 900,000 points over three levels!</String>
  <String id="Score 900,000 points">Score 900,000 points</String>
  <String id="One Million Points">One Million Points</String>
  <String id="Score more than a million points over three levels!">Score more than a million points over three levels!</String>
  <String id="Score 1,000,000 points">Score 1,000,000 points</String>
  <String id="Insane Challenges">Insane Challenges</String>
  <String id="These are the hardest challenges offered by the Peggle Institute!">These are the hardest challenges offered by the Peggle Institute!</String>
  <String id="2 Balls Left">2 Balls Left</String>
  <String id="Beat a level starting with only two balls!">Beat a level starting with only two balls!</String>
  <String id="Start with 2 balls">Start with 2 balls</String>
  <String id="Last Ball">Last Ball</String>
  <String id="Beat a level starting with only one ball!">Beat a level starting with only one ball!</String>
  <String id="Start with 1 ball">Start with 1 ball</String>
  <String id="Ten Ball Trial">Ten Ball Trial</String>
  <String id="Beat three levels starting with only ten balls!">Beat three levels starting with only ten balls!</String>
  <String id="3 levels with 10 balls">3 levels with 10 balls</String>
  <String id="750,000?">750,000?</String>
  <String id="Score over 750,000 points on the level of your choice!">Score over 750,000 points on the level of your choice!</String>
  <String id="Score 750,000 points">Score 750,000 points</String>
  <String id="The Decathalon">The Decathlon</String>
  <String id="Beat ten random levels\nin a row!">Beat ten random levels\nin a row!</String>
  <String id="Beat ten levels">Beat ten levels</String>

  <!-- 10/01/2008 -->
  <String id="Exiting in %.2d seconds">Exiting in %.2d seconds</String>

  <!-- leaderboard columns -->
  <String id="Rank">Rank</String>
  <String id="Gamertag">Online ID</String>
  <String id="Points">Points</String>
  <String id="Total Score">Total Score</String>

  <!-- Duel Lobby -->
  <String id="Duel Lobby">Duel Lobby</String>
  <String id="PING:">PING:</String>
  <String id="WINS:">WINS:</String>
  <String id="NOT READY - PRESS A">NOT READY - PRESS A</String>

  <!-- Duel Options -->
  <String id="Duel Options">Duel Options</String>
  <String id="??????">??????</String>
  

  <!-- Party Lobby -->
  

  <!-- Party Options -->
  <String id="Num Rounds:">Num Rounds:</String>
  <String id="Rounds">Rounds</String>

  <!-- Other Small Strings for Options-->
  <String id="Yes">Yes</String>
  <String id="No">No</String>
  <String id="On">On</String>
  <String id="Off">Off</String>

  <String id="5 Seconds">5 Seconds</String>
  <String id="10 Seconds">10 Seconds</String>
  <String id="20 Seconds">20 Seconds</String>
  <String id="25 Seconds">25 Seconds</String>
  <String id="30 Seconds">30 Seconds</String>

  <String id="Random Characters:">Random Characters:</String>

  <String id="Unlock Levels Message">Unlock levels by playing adventure mode.</String>
  <String id="Unlock Nights Levels Message">Unlock levels by playing Nights adventure.</String>
  <String id="You are the new host!">You are the new host!</String>
  <String id="is the new host.">is the new host.</String>

  
  <!-- moved these strings to the TU for build 0105 -->
  <String id="Nights Stage">Nights Stage</String>
  <String id="Nights Stage %d-%d">Nights Stage %d-%d</String>
  
  <!-- Stings added for Build 0102 -->
  <String id="You didn't clear all of the orange pegs on the level.\n\n">You didn't clear all of the orange pegs on the level.\n\n</String>

  <!-- Stings added for Build 0101 -->
  <String id="peggle_nights_unlock_msg">You'll need to unlock the full game before you can download the Peggle Nights expansion.</String>
  <String id="peggle_replay_dlc_msg">You'll need to download the content package containing this level to view this replay.</String>
  <String id="PEGGLE NIGHTS XBLA">PEGGLE NIGHTS PS3</String>
  <String id="ORIGINAL PEGGLE NIGHTS TEAM">ORIGINAL PEGGLE NIGHTS TEAM</String>
  <String id="PopCap Framework:">PopCap Framework:</String>
  <String id="Background Art:">Background Art:</String>
  <String id="Level Design:">Level Design:</String>

  <!-- Stings added for Build 0100 -->
  <String id="You didn't get %s points.\n\n">You didn't get %s points.\n\n</String>

  <!-- Stings added for Build 0099 -->
  <String id="Electrobolt">Electrobolt</String>
  <String id="Marina">Marina</String>
  <String id="Energy arcs from the first peg to the Free Ball Bucket!">Energy arcs from the first peg to the Free Ball Bucket!</String>
  <String id="You'll need to unlock the full game before you can download the Peggle Nights expansion.">You'll need to unlock the full game before you can download the Peggle Nights expansion.</String>
  <String id="Peggle(TM) Nights">Peggle Nights</String>
  <String id="Double Long Shot!">Double Long Shot!</String>
  <String id="Off the Wall!">Off the Wall!</String>
  <String id="Eye of the Pyramid!">Eye of the Pyramid!</String>
  <String id="Power Surge!">Power Surge!</String>
  <String id="Shock It to Me!">Shock It to Me!</String>

  <!-- Stings added for Build 0098 and before -->
  <String id="sp_menu_nights_tip">Play Peggle Nights Adventure and Challenges!</String>
  <String id="sp_menu_nights_download">The next episode of Peggle is here... get Peggle Nights!</String>
  <String id="Best Shot (Within Reason)">Best Shot (Within Reason)</String>
  <String id="Best Shots">Best Shots</String>
  <String id="Nights Adventure">Nights Adventure</String>
  <String id="Purple Pegs">Purple Pegs</String>

</Strings>


German:

<?xml version="1.0" encoding="utf-8"?>
<Strings>
  <!-- New PS3 Strings -->

  <String id="CONTEXT_PRESENCE_MENU">Treibt sich im Hauptmenü herum</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_ADVENTURE">Abenteuer-Level %d-%d mit %s, Punktzahl: %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_NIGHTS">Peggle Nights-Level %d-%d mit %s, Punktzahl: %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_LOCALDUEL">Lokales Duell in %d-%d und verwendet %s, %s mit %d</String>
  <String id="CONTEXT_PRESENCE_MENUSINGLEPLAYER_0">Schaut sich die Einzelspieler-Optionen an</String>
  <String id="CONTEXT_PRESENCE_MENUMULTIPLAYER_0">Überlegt, einem Mehrspieler-Spiel beizutreten</String>
  <String id="CONTEXT_PRESENCE_MENULEADERBOARDS">Schaut sich die Bestenlisten an</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_SOLOARCADE">Schnellspiel in %d-%d mit %s, Punktzahl: %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_CHALLENGE">Herausforderungslevel %d-%d, %d / %d Herausforderungen abgeschlossen</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_XBLDUEL">Duell in %d-%d mit %s, %s spielt mit %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_XBLPARTY">Spielt eine Peggle-Party, Runde %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_DLC">Playing a downloadable content package!</String>
  <String id="CONTEXT_PRESENCE_IDLE">Macht eine Pause</String>
  <String id="CONTEXT_PRESENCE_FEVERLOUNGE">Erholt sich nach einem Extreme Fever</String>
  <String id="CONTEXT_PRESENCE_PARTYLOBBY">Trifft sich mit anderen für eine Peggle-Party</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_MASTERDUEL">Meister-Duell in %d-%d mit %s, %s spielt mit %d</String>
  <String id="CONTEXT_TWO_PLAYER_LEAD_TIED">UNENTSCHIEDEN</String>
  <String id="CONTEXT_TWO_PLAYER_LEAD_UP">IN FÜHRUNG</String>
  <String id="CONTEXT_TWO_PLAYER_LEAD_DOWN">RÜCKSTAND</String>

  <String id="DLC Stage">DLC Stage</String>
  <String id="DLC Stage %d-%d">DLC Stage %d-%d</String>

  <String id="youtube_upsell">Kauf die vollständige Version von Peggle™, um deine Sofortwiederholungen auf YouTube hochzuladen.</String>
  <String id="unlock_nights_desc">Schalte Charaktere frei, indem du den Abenteuer-Modus von Peggle Nights erfolgreich abschließt!</String>
  <String id="lost_connection_brief">Deine Verbindung zum PlayStation(R)Network wurde unterbrochen.</String>

  <String id="Page %d of %d">Seite %d von %d</String>
  <String id="Peggle Invitation">Peggle-Einladung</String>

  <String id="Writing...">Schreibt</String>

  <!-- updated/new in 59 due to bugs-->
  <!-- <String id="could_not_write_lb">Your scores could not be posted to the leaderboards because you are not connected to Xbox LIVE.</String> -->
  <String id="retry">Wiederholen</String>
  
  <!-- new in build 56 -->
  <String id="Select Level">Level auswählen</String>
  <!-- new in build 55 -->
  <String id="cant_access_ach">Du musst mit einem Online-Profil angemeldet sein, um auf die Trophäen zugreifen zu können.</String>
  <String id="desync_warning">Erneute Synchronisation</String>
  <String id="View Stats">Statistik ansehen</String>
  
  
  <!-- new in build 54 -->
  <String id="Please connect to Xbox LIVE to post your scores to the leaderboards.">Bitte stelle eine Verbindung mit dem PlayStation(R)Network her, um deine Ergebnisse in die Bestenlisten einzutragen.</String>
  <String id="Extra Ball Bonus!">Zusatzkugel Bonus!</String>
  <String id="Bucket Bonuses:">Eimer Bonusse:</String>
  
  
  
   <!-- new in build 51 -->
  <String id="Not Available">Nicht verfügbar</String>
  <String id="no_guests_allowed">Peggle kann nicht über ein Gast-Spielerprofil gespielt werden.</String>
  <String id="no_guests_lb">Die Bestenlisten können nicht über ein Gast-Spielerprofil angesehen werden.</String>
  <String id="cant_change_settings">Nur Spieler 1 kann bei diesem Duell-Spiel die Einstellungen ändern.</String>
  <String id="pause_locked_to">Von %ls pausiert</String>
  <String id="LeaveGameMsg_Adv">Dein Fortschritt in diesem Level geht verloren, aber der Fortschritt im Abenteuer-Modus wird gespeichert.  Möchtest du das Spiel beenden?</String>
  


  <!-- new in build 50 -->
  
  <String id="Not Connected">Nicht verbunden</String>
  <!-- new in build 49 -->
  <String id="Defaults">Standard</String>
  <String id="Are you sure that you want to leave this game?  This may result in negative impacts to your TrueSkill(TM) Rank.">Willst du dieses Spiel wirklich verlassen?  Das könnte sich negativ auf deine TrueSkill(TM)-Einstufung auswirken.</String>
  <!-- new in build 48 -->
  
  <String id="Play New Level">Neuen Level spielen</String>
  <String id="Starting game in %d second">Spiel startet in %d Sekunde(n)</String>
  <String id="Waiting for %d player">Wartet auf %d Spieler</String>  <!-- the 1 player version of the waiting for players string-->
  <String id="lost_connection_mp">Deine Verbindung zum PlayStation(R)Network wurde unterbrochen. Du kehrst nun zum Mehrspieler-Menü zurück.</String>
  <String id="lost_connection">Deine Verbindung zum PlayStation(R)Network wurde unterbrochen. Du kehrst nun zum Hauptmenü zurück.</String>
  <String id="lost_connection_game">Deine Verbindung zum PlayStation(R)Network wurde unterbrochen. Du kehrst nun zum Pausenmenü zurück.</String>
  <String id="Game Host Failed">Du konntest keine Spielsitzung hosten.</String>
  <String id="Return To Arcade">Zurück zur Spielebibliothek</String>
  <!-- new in build 47 -->
  
  <String id="BG_WATERMARK_MSG">Im Playstation(R)Store sind Inhalte zum Herunterladen verfügbar.</String>
  <String id="Re-roll Random">Zufalls- Level</String>
  <String id="Content Package">Webinhalte-Paket</String>
  <String id="Transferring Level">Level wird übertragen</String>
  <!-- new in build 46 -->
  <String id="Best Peg Party Shot">Bester Peggle-Party-Schuss</String>
  <!-- changed in build 46 -->
  <String id="Best Party Shot">Bester Peggle-Party-Schuss</String>
  <!-- new in build 0046 -->
  <String id="Waiting for Opponent">Wartet auf Gegner</String>
  
  <!-- new in build 0044 -->
  <String id="Kick Player">Spieler rauswerfen</String>
  <String id="Are you sure that you want to kick %s?">Bist du sicher du willst %s rauswerfen?</String>
  
  
  
  <!-- new in build 0043 -->
  <String id="%ls Wins!">%ls gewinnt!</String>
  <String id="Your high score:">Dein Highscore:</String>
  <String id="has left the game.">hat das Spiel verlassen.</String>
  <String id="instant_replay_finished_lb">Sofortwiederholung abgespielt!\nDrücke die {Circle} um zu den Bestenlisten zurückzukehren.\nDrücke die {Triangle}\num die Wiederholung erneut anzusehen.</String>


  <!-- new in build 0041 -->
  <String id="SHOT CLOCK">SCHUSS-ZEITLIMIT</String>
  <String id="Unready">Nicht bereit</String>
  <String id="In Lobby">In der Lobby</String> <!-- used in custom match screen -  this needs to be short!!-->
  <String id="Doop!  Waiting for a particular shot?\n\n^00FF00^Righty-clicky^oldclr^ speeds up the board!">Doop!  Wartest du auf einen bestimmten Schuss?\n\nMit der {Square} bringst du Tempo ins Spiel!</String> <!-- just changed the button color-->
  <String id="cannot_download">Beim Herunterladen der Wiederholung des besten Schusses ist ein Fehler aufgetreten. Bitte versuch's später nochmal.</String>
  <String id="pdlc_send_text">Das vom Host ausgewählte Level wird an die anderen Spieler verschickt. Schau im Playstation(R)Store vorbei, um die verfügbaren Inhaltspakete zu sehen.</String>
  <String id="Change Page">Seite wechseln</String> <!-- used on help bar in help screen -->
  <String id="Kick">Rausgeflogen</String>

     
	 
  <!-- new in build 0039 -->
  <String id="Computer">Computer-Test</String>

  <!-- for the credits -->
  <String id="POPCAP GAMES, INC.">POPCAP GAMES, INC.</String>
  <String id="Producer:"></String>
  <String id="Associate Producer:">Associate Producer:</String>
  <String id="Game Design:">Game Design:</String>
  <String id="Game Art:">Game Art:</String>
  <String id="Story Text:">Story Text:</String>
  <String id="Music & Sounds:">Music & Sounds:</String>
  <String id="Quality Assurance:">Quality Assurance:</String>
  <String id="VP of Video Game Platforms:">VP of Video Game Studio:</String>
  <String id="Special Thanks:">Special Thanks:</String>
  <String id="Localization:">Localization:</String>
  <String id="Legal Team:">Legal Team:</String>
  <String id="FIST:">FIST:</String>
  <String id="ORIGINAL PEGGLE TEAM">ORIGINAL PEGGLE TEAM</String>
  <String id="Programming:">Programming:</String>
  <String id="Art:">Art:</String>
  <String id="Writing:">Writing:</String>
  <String id="PopCap Framework:">PopCap Framework:</String>
  <String id="QA Manager:">QA Manager:</String>
  <String id="QA Testers:">QA Testers:</String>
  <String id="VMC CONSULTING CORPORATION">VMC CONSULTING CORPORATION</String>
  <String id="VMC Test Manager">VMC Test Manager</String>
  <String id="VMC Senior Test Lead">VMC Senior Test Lead</String>
  <String id="VMC Test Lead">VMC Test Lead</String>
  <String id="VMC Testers">VMC Testers</String>
  <String id="Xbox Adaptation By">Xbox-Adaptierung von</String>

  <String id="IntroLegal">©2007, 2009 PopCap Games, Inc. Alle Rechte vorbehalten.</String>
  <String id="esrbOnline">Online-Interaktionen werden nicht vom ESRB eingestuft.</String>

  <!-- example vertical offsets for fonts  (negative numbers move text up-->
  <String id="fonts/Overload16.txt_voffset">0</String>
  
  <String id="small_balls_left_0">Verbleibende</String>
  <String id="small_balls_left_1">Bälle</String>

  <String id="help_page9_title">Spiel zusammen mit bis zu 4 Spielern in der PlayStation(R)Network-Peggle-Party ! Ein Spieler fungiert als Host und der Rest feiert mit!</String>
  <String id="help_page9_panel1">Der Host kann die Optionen des Spiels durch Drücken der {Triangle} in der Lobby ändern. Der Start-Countdown beginnt, sobald der Host die {Cross} drückt. Das Spiel beginnt, wenn der Start-Countdown Null erreicht oder wenn alle Spieler bereit sind.</String>
  <String id="help_page9_panel2">Sobald das Spiel läuft, erscheint für jeden Spieler eine Peggle-Anzeige auf der linken Seite des Spielfelds. In der Peggle-Anzeige stehen wichtige Informationen, wie zum Beispiel der Peggle-Meister, Fever-Messer, aktive Power-Ups, Stilschüsse und der führende Spieler. Behalte das Schuss-Zeitlimit im Auge!</String>
  <String id="help_page9_panel3">Nach jeder Runde wird die aktuelle Punktzahl jedes Spielers berechnet und auf dem Bildschirm für Rundenergebnisse angezeigt.</String>
  <String id="help_page9_panel4">Nachdem alle Kugeln abgefeuert wurden, gewinnt der Spieler mit der höchsten Punktzahl. Denk daran, dass du in diesem Modus keine zusätzlichen Kugeln bekommen kannst. Plane also voraus und löse Fever nicht zu früh aus!</String>

  
  <String id="EULA_Pg1">  <!-- modified to remove URL -->
    (C)2007, 2009 PopCap Games, Inc. Alle Rechte vorbehalten. Das PopCap-Logo und alle anderen Marken, die auf der PopCap-Website aufgezählt werden, sind Eigentum von PopCap Games oder seinen Lizenzgebern und können in einigen Ländern eingetragene Marken sein. Die Namen anderer Unternehmen und Produkte, die hier benutzt werden, können Marken ihrer jeweiligen Eigentümer sein und werden zum Nutzen der betreffenden Eigentümer verwandt. \n
    \n
    Teile dieser Software basieren partiell auf der Arbeit der Independent JPEG Group.\n
    (C)1998, 1999 Glenn Randers-Pehrson\n
    \n
    ZLIB: (C)1995-1998 Jean-loup Gailly und Mark Adler\n
    \n
    FMOD Ex Sound System: Copyright (C) Firelight Technologies, 1994-2006.\n
    \n
    RakNet: (C) Jenkins Software LLC 2009\n
  </String>
    

  <String id="completed_adv">Herzlichen Glückwunsch zum Abschluss des ^FFFF00^Abenteuer-Modus^oldclr^. Du hast den ^FFFF00^Herausforderungs-Modus^oldclr^ freigeschaltet. \n\n\n\n\n</String>

  <String id="party_player_quick_tip">Leg gleich los mit einer Peggle-Party!</String>
  <String id="party_host_public">Lege die Regeln für diese Öffentliche Peggle-Party fest!</String>
  <String id="Party">Peggle-Party</String>
  <String id="party_host_private">Eine Peggle-Party nur für deine Freunde!</String>
  <String id="Peggle Party">Peggle-Party</String>
  <String id="PARTY OPTIONS">Peggle-Party-Optionen</String>
  <String id="Xbox LIVE Party">Online-Peggle-Party</String>
  <String id="Host Party">Peggle-Party hosten</String>
  <String id="Party Lobby">Peggle-Party-Lobby</String>
  <String id="Invitations">Einladungen</String>
  <String id="Send Invitation">Einladung verschicken</String>
  <String id="Party Invite Text">Lass uns eine Peggle-Party feiern!</String>
  <String id="Duel Invite Text">Ich fordere dich zu einem Peggle-Duell heraus!</String>
 
  
  
  <String id="Hold down the ^00ff00^right mouse button^oldclr^ to speed up time!\n\nThis totally helps when you're waiting for that perfect shot!">Halte die {Square} gedrückt, um die Zeit zu beschleunigen!\n\nDas hilft ungemein, wenn du auf den perfekten Schuss wartest!</String>  <!-- just changed the color here-->
  <String id="TrueSkill(TM)">TrueSkill(TM)-Einstufung</String>
  
  <String id="You've been kicked!">Du bist aus der Spielsitzung geflogen.</String>
  
  <String id="game_drop_error">Die Verbindung zu deinem Gegner wurde unterbrochen.</String>
  <String id="net_error_msg">Die Verbindung zu deinem Gegner wurde unterbrochen.</String>
  <String id="remote player left game.">Dein Gegner hat das Spiel verlassen. Zurück zum Menü.</String>
  <String id="host_left_msg">Der Host hat das Spiel verlassen. Zurück zum Menü.</String>
  <String id="Game Join Failed">Spielbeitritt fehlgeschlagen</String>
  <String id="No Online">Offline</String>
  <String id="Profiles Have Changed">Das angemeldete Spielerprofil hat sich geändert. Du kommst jetzt zum Titelbildschirm zurück.</String>
  <String id="Signed Out">Abgemeldet</String>
  <String id="Not Signed In To Xbox LIVE">Du musst beim PlayStation(R)Network angemeldet sein, um auf die PlayStation(R)Network-Spielfeatures zugreifen zu können.</String>
  <String id="CannotViewLeaderboards">Du musst beim PlayStation(R)Network angemeldet sein, um auf die Bestenlisten zugreifen zu können.</String>
  <String id="Profile_No_Permissions">Die Onlinedienste sind für dieses PlayStation(R)Network Konto sind durch die Kindersicherung deaktiviert worden</String>
  <String id="error_reading_profile">Fehler beim Lesen des Spielerprofils. Möchten Sie es erneut versuchen?</String>
  <String id="error_writing_profile">Fehler beim Schreiben des Spielerprofils. Möchten Sie es erneut versuchen?</String>

  <String id="transfer_msg">Dieser Level wird übertragen.</String>

  
  
      <!-- new in build 0038 -->
  <String id="Waiting for %d players">Wartet auf %d Spieler</String>
  <String id="Extreme!">Extrem!</String>
  <String id="Tubular!">Rohrmäßig!</String>
  <String id="Radical!">Radikal!</String>
  <String id="Awesome!">Stark!</String>
  <String id="Insane!">Krank!</String>
  <String id="Freak Out!">Ausflippen!</String>
  <String id="Whoa...">Boah ...</String>
  <String id="Wicked!">Krass!</String>
  <String id="Mad Skills!">Irre!</String>
  <String id="Excellent!">Super!</String>
  <String id="Rock On!">Weiter so!</String>
  <String id="Toasty!">Scharf!</String>
  <String id="Dudical">Wahnsinn!</String>
  <String id="Party On!">Party!</String>


  <String id="small_total_score0">Summe</String>
  <String id="small_total_score1">Punkte</String>

  <String id="small_quick_score0">Schnellspiel</String>
  <String id="small_quick_score1">Punkte</String>


  <String id="Press">Bitte</String>   <!-- these are for the local duel screen -->
  <String id="To Join">drücken.</String>
  
  <String id="Unlock more levels by completing Adventure Mode!">Du kannst weitere Levels freischalten, indem du den Abenteuer-Modus abschließt.</String>
  <String id="Unlock more levels by completing Nights Adventure Mode!">Schalte mehr Level frei, indem du den Abenteuer-Modus von Peggle Nights erfolgreich abschließt!</String>

  <String id="Starting game in %d seconds">Spiel beginnt in %d Sekunden</String>

  
  
  <String id="Quit to Menu">Zurück zum Menü</String>
  <String id="Wins!">gewinnt!</String>
  <String id="Press A to view Gamer Card">Drücke {Cross}, um das Online-Profil anzuzeigen.</String>
  
  
  <!-- modified 12/02/2008 -->
  <String id="live_duel_player_tip">Spiele ein Nicht-Rang\nlisten-Spiel</String>
  
  <String id="party_player_custom_tip">Schau dir eine Liste verfügbarer Spiele an!</String>
  
  
  <String id="sp_menu_challenge_locked_tip">Gesperrt - Schließe zuerst den Abenteuer-Modus ab!</String>
  <String id="Pyramid Pride!">Pyramidenbonus!</String> 
  <String id="No Orange">Kein Orange -25%</String>
  <String id="ALL RANDOM">Zufällige Charaktere</String>

  
  
  <String id="upsell_notice_adventure">Exzellente Arbeit! Wusstet du schon, dass man 55 Level voller Abenteuer zusammen mit 10 Peggle-Meistern durchleben kann, sobald das Spiel freigeschaltet wurde? </String>
  <String id="upsell_notice_achievement">Ein Erfolg wartet auf dich. Schalte das vollständige Spiel frei, um ihn zu erhalten!</String>
  <String id="upsell_notice_quickplay">Wirklich gut gemacht! Sobald du ein Level im Abenteuer-Modus des vollständigen Spiels abgeschlossen hast, kannst du ihn im Schnellspiel mit einem beliebigen der 10 Peggle-Meister noch einmal spielen.</String>
  <String id="upsell_notice_challenge">Sehr geschickt! Denk daran, dass dir 75 wunderbare Herausforderungen und 10 Peggle-Meister zur Verfügung stehen, sobald du Peggle freigeschaltet hast. </String>
  <String id="upsell_notice_duel">Dieser Modus ist in der Testversion nicht verfügbar. Du kannst aber das vollständige Spiel freischalten, um deine Peggle-Fähigkeiten an den Peggle-Meistern zu messen! </String>
  <String id="upsell_notice_multiplayer">Dieser Modus ist in der Testversion nicht verfügbar. Du kannst aber Peggle freischalten, um die völlig neuen Vier-Spieler-Partys zu spielen. </String>

  
  <String id="pdlc_recv_text">Das vom Host ausgewählte Level gehört zu einem Inhaltspaket, das du nicht heruntergeladen hast. Schau im Playstation(R)Store vorbei, um die verfügbare Inhaltspakete zu sehen.</String>


  <!-- aiming phrases have been modified 12/02/2008  (removed the extra aiming phrases and added waiting phrases (in the waiting section -->
  <String id="aiming_bjorn_0">Zielt</String>
  <String id="aiming_jimmy_0">Schmiedet ein Komplott</String>
  <String id="aiming_kattut_0">Unternimmt einen Versuch</String>
  <String id="aiming_splork_0">Berechnet</String>
  <String id="aiming_claude_0">Zaubert</String>
  <String id="aiming_renfield_0">Plant</String>
  <String id="aiming_tula_0">Überlegt</String>
  <String id="aiming_warren_0">Nimmt Einstellungen vor</String>
  <String id="aiming_masterhu_0">Visiert das Ziel an</String>
  <String id="aiming_cinder_0">Kalkuliert</String>

  <!-- new strings 12/02/2008 -->
  <String id="tip_replay">Drücke die {Triangle}\num dir deinen letzten Schuss noch mal anzusehen.</String>
  <String id="Shot Disqualified">Schuss nicht gewertet!</String>

  <String id="face_off_local">In diesem Zwei-Spieler-Modus kannst du gegen einen Freund antreten!</String>
  <String id="face_off_computer">In diesem Zwei-Spieler-Modus kannst du gegen den Computer antreten!</String>

  <String id="waiting_bjorn_0">Wartet</String>
  <String id="waiting_jimmy_0">Schläft</String>
  <String id="waiting_kattut_0">Schaut zu</String>
  <String id="waiting_splork_0">Beobachtet</String>
  <String id="waiting_claude_0">Trödelt</String>
  <String id="waiting_renfield_0">Wartet sehnsüchtig</String>
  <String id="waiting_tula_0">Hofft</String>
  <String id="waiting_warren_0">Kann es kaum erwarten</String>
  <String id="waiting_masterhu_0">Hat Vorahnungen</String>
  <String id="waiting_cinder_0">Fackelt rum</String>

  <String id="Player1">Spieler 1</String>
  <String id="Player 1">Spieler 1</String>
  <String id="Player2">Spieler 2</String>
  <String id="Player 2">Spieler 2 </String>
  <String id="Connect">Verbinde</String>
  <String id="Controller">Controller</String>
  <String id="Saving...">Speichern ...</String>
  <String id="(Local)">(Lokal)</String>

  <String id="Are you sure that you want to leave this game?">Willst du dieses Spiel wirklich verlassen?</String>

  <!-- original strings from here down -->   
  <String id="Loading...">Laden ...</String>
  <String id="Press Start">Drücke START</String>

  <!-- counting -->
  <String id="One">Eins</String>
  <String id="Two">Zwei</String>
  <String id="Three">Drei</String>
  <String id="Four">Vier</String>
  <String id="Five">Fünf</String>
  <String id="Six">Sechs</String>
  <String id="Seven">Sieben</String>
  <String id="Eight">Acht</String>
  <String id="Nine">Neun</String>
  <String id="Ten">Zehn</String>
  <String id="Eleven">Elf</String>

  <!-- Empty string gets used in several places. Please leave it empty -->
  <String id="Single Player">Einzelspieler</String>
  <String id="Multi Player">Mehrspieler</String>
  <String id="Leaderboards">Bestenlisten</String>
  <String id="Achievements">Trophäen</String>
  <String id="Download Content">Inhalt herunterladen</String>
  <String id="Unlock Full Version">Vollständiges Spiel freischalten</String>
  
  <String id="Demo">Demo</String>
  <String id="Full Game">Vollständiges Spiel</String>
  <String id="Select">Auswählen</String>
  <String id="Back">Zurück</String>
  <String id="Sound Options">Soundoptionen</String>
  <String id="Credits">Mitwirkende</String>
  <String id="Legal">Rechtliches</String>
  <String id="Colorblind Mode">Farbenblind</String>
  <String id="Brightness">Helligkeit</String>
  <String id="Contrast">Kontrast</String>
  <String id="Saturation">Sättigung</String>
  <String id="Enable Camera">Kamera aktivieren</String>
  <String id="Move Zoom">Mit dem rechten Stick kann das Zoom-Fenster bewegt werden. Drücke die {Square} für eine Vorschau.</String>
  <String id="Preview">Vorschau</String>
  <String id="Sound Effects">Soundeffekte</String>
  <String id="Music Volume">Musik</String>
  <String id="Fever Volume">Fever</String>
  <String id="Resume">Fortfahren</String>
  <String id="Resume Game">Spiel fortsetzen</String>
  <String id="Restart Level">Neu starten</String>
  <String id="Main Menu">Hauptmenü</String>
  <String id="Exit Game">Spiel verlassen</String>
  <String id="Restart">Neustart</String>
  <String id="RestartMsg">Soll der Level wirklich neu gestartet werden?</String>
  <String id="Leave Game?">Spiel verlassen?</String>
  <String id="LeaveGameMsg">Du verlierst deinen Spielfortschritt.  Möchtest du das Spiel verlassen?</String> 
  <String id="Leave">Verlassen</String>
  <!-- For the controls section of how to play-->
  <String id="Controls">Steuerung</String>
  <String id="Precision">Präzision</String>
  <String id="Extra Precision">Besondere Präzision</String>
  <String id="Fast Forward">Schnellvorlauf</String>
  <String id="Replay">Wiederholung</String>
  <String id="Shoot">Schießen</String>
  <String id="Aim">Zielen</String>
  <!-- For the Page Headings (they're seperate -->
  <String id="Page %d of 9">Seite %d / 9</String>
  <String id="Adventure">Abenteuer</String>
  <String id="Quick Play">Schnellspiel</String>
  <String id="Master Duel">Meister-Duell</String>
  <String id="Challenge">Herausforderung</String>
  <String id="Challenge-Abbr">Herausf.</String>
  <String id="Same Console Duel">Lokales Duell</String>
 
  <String id="OK">Ok</String>
  <String id="Cancel">Abbrechen</String>
  <String id="Quick Match">Schnelles Spiel</String>
  <String id="Custom Match">Benutzerdef. Spiel</String>
  <String id="Host Match">Host-Spiel</String>
  <String id="Ranked Match">Ranglisten-Spiel</String>
  <String id="Ready">Bereit</String>
  <String id="Quit">Ende</String>
  <String id="Start Game">Spiel starten</String>
  <String id="No Voice">Kein Voice-Chat</String>
  <String id="Has Voice">Voice-Chat</String>
    
  <String id="credits_xbox_adaptation">Xbox 360-Adaptierung</String>
  <String id="credits_gastronaut">Gastronaut Studios LLC</String>
  <String id="credits_gastronaut_programming">Programmierung</String>
  <String id="credits_gastronaut_art">Zusätzliches Design</String>
  <String id="credits_copyright">Copyright (C) 2007,2008 Popcap Games</String>
  <String id="Hosting Game">Hostet Spiel</String>
  <String id="Searching for game">Sucht nach Spiel</String>
  <String id="Found a match. Trying to join">Spieler gefunden. Verbindung wird hergestellt.</String>
  
  <String id="CPU Difficulty">CPU-Stufe</String>
  <String id="# Pegs"># Spielsteine</String>
  <String id="Clock">Uhr</String>
  <String id="Friends">Freunde</String>
  <String id="My Score">Meine Punkte</String>
  <String id="Overall">Insgesamt</String>
  <String id="Total Score:">Gesamtpunkte:</String>
  <String id="Level:">Level:</String>
  <String id="Free Balls:">Freikugeln:</String>
  <String id="Shots:">Schüsse:</String>
  <String id="100%:">100%:</String>
  <String id="Style:">Stil:</String>
  <String id="Retries:">Wdhlg.:</String>
  <String id="Duel">Duell</String>
  
  <String id="Best Shot">Bester Schuss</String>
  <String id="Style">Stil</String>
  <String id="Lobby">Lobby</String>
  <String id="Choose Character">Charakter wählen</String>
  <String id="Round %d Results">Ergebnisse der %d. Runde</String>
  <String id="Continue">Fortfahren</String>
  <String id="Filter">Ansicht\nändern</String>
  <String id="Player Review">Spieler-\nVorschau</String>
  <String id="Level %d-%d">Level %d-%d</String>
  
  <String id="Waiting for players">Mit der {Triangle} kann man auf andere Bestenlisten zugreifen.</String>
  <String id="Selecting Characters">Die anderen Spieler wählen ihre Charaktere.</String>
  <String id="15 seconds">15 Sekunden</String>
  <String id="45 seconds">45 Sekunden</String>
  <String id="1 minute">1 Minute</String>
  <String id="1.5 minutes">1 1/2 Minuten</String>
  <String id="2 minutes">2 Minuten</String>
  <String id="3 minutes">3 Minuten</String>
  <String id="5 minutes">5 Minuten</String>
  <String id="NO LIMIT">KEINE BEGRENZUNG</String>
  <String id="# of Party Peg Rounds:"># Peggle-Party-Runden:</String>
  <String id="Shot Clock Limit:">Schuss-Zeitlimit: </String>
  <String id="Total Miss!">Daneben!</String>
  <String id="Balls %d">Kugeln %d</String>
  <String id="Quick">Schnellspiel</String>
  <String id="Dev">Entw.</String>
  <String id="Score">Punkte</String>
  <String id="Top Score">Rekord</String>
  <String id="Stage">Etappe</String>
  <String id="Total">Gesamt</String>
  <String id="Chal. %d/%d">hsfdng. %d/%d</String>
  <String id="Last Life">Letztes Leben</String>
  <String id="Lives %d">Leben: %d</String>
  
  
  <String id="Style Points">Stilpunkte</String>
  <String id="Duel Mode">Duell-Modus</String>
  <String id="3 Balls Left">Noch 3 Kugeln</String>
  <String id="You got the ^00FF00^ball in the bucket!^oldclr^\nThis ^00FF00^returns the ball^oldclr^ to the Ball-O-Tron!">Du hast die ^00FF00^Kugel im Gefäß versenkt^oldclr^!\nDadurch wird die ^00FF00^Kugel zurück^oldclr^ in das Ball-O-Tron befördert!</String>
  <String id="You got over ^FF00FF^25,000 points^oldclr^ on your last shot!\nThat earns you a ^00FF00^free ball!^oldclr^">Mit deinem letzten Schuss hast du\nmehr als ^FF00FF^25.000 Punkte^oldclr^ erzielt!\nDadurch erhältst du eine ^00FF00^Freikugel!^oldclr^</String>
  <String id="If you ^00FF00^don't hit any pegs on a shot^oldclr^ then you can\nget your ball back by ^00FF00^winning a coin flip!^oldclr^">Wenn du ^00FF00^bei einem Schuss keine Spielsteine triffst^oldclr^, kannst du\ndir deine Kugel zurückholen, indem du ^00FF00^beim Münzwurf gewinnst^oldclr^!</String>
  <String id="tip_4_balls_left">Du hast noch ^00FF00^4 Kugeln übrig^oldclr^ !</String>
  <String id="PEGS">Spielsteine</String>
  <String id="PEG">SPIELSTEIN</String>
  <String id="You have ^FF8800^%d ORANGE %s^oldclr^ to go!\nClear all of the ^FF8800^orange pegs^oldclr^ to win!">Du hast noch ^FF8800^%d ORANGEFARBENE %s^oldclr^ übrig!\nRäume alle ^FF8800^orangefarbenen Spielsteine ab,^oldclr^ um zu gewinnen!</String>
  <String id="tip_mouse_wheel">Super-Tipp-Hinweis: ^00FF00^Verbessere die Zielgenauigkeit ^oldclr^\ndeines Schusses mit dem ^00FF00^ rechten und dem linken Schalter^oldclr^ .</String>
  <String id="Use the ^00ff00^mouse cursor^oldclr^ to help aim!\nThe ball heads to ^00FF00^exactly^oldclr^ where you click.">Verwende den ^00ff00^Schusszeiger^oldclr^ als Zielhilfe!\nDie Kugel bewegt sich ^00FF00^genau^oldclr^ in die Richtung, in die er zeigt.</String>
  <String id="Random Powerup">Zufällige Verstärkung</String>
  <String id="Magic Hat">Zauberhut</String>
  <String id="Triple Score">Dreifache Punktzahl!</String>
  <String id="Magic Hat!">Zauberhut!</String>
  <String id="Score Tripler">Punkte-Verdreifacher</String>
  <String id="Extra Ball">Zusatzkugel</String>
  <String id="%s\nNext Turn">%s\nNächste Runde</String>
  <String id="%s\nNext %d Turns">%s\nNächste %d Runden</String>
  <String id="SuperGuide!">Super-Tipp!</String>
  <String id="Flippers!">Flipper!</String>
  <String id="Pyramid!">Pyramide!</String>
  <String id="SpaceBlast!">Raumknall!</String>
  <String id="SpookyBall!">Geisterkugel!</String>
  <String id="ZenShot!">Zenkugel</String>
  <String id="ShotExtender!">Schussverlängerung!</String>
  <String id="FlowerPower!">Blumenkraft!</String>
  <String id="Nudge!">Stubser!</String>
  <String id="TimeBomb!">Zeitbombe!</String>
  <String id="Fireball!">Feuerkugel!</String>
  <String id="SuperGuide">Super-Tipp</String>
  <String id="Multiball">Multikugel</String>
  <String id="Pyramid">Pyramide</String>
  <String id="SpaceBlast">Raumknall</String>
  <String id="SpookyBall">Geisterkugel</String>
  <String id="ZenShot">Zenkugel</String>
  <String id="ShotExtender">Schussverlängerung</String>
  <String id="FlowerPower">Flower Power</String>
  <String id="Nudge">Stubser</String>
  <String id="TimeBomb">Zeitbombe</String>
  <String id="Long Shot!">Weitschuss!</String>
  <String id="Flipper Maniac!">Flipper-Experte!</String>
  <String id="Extreme Slide!">Extreme Eleganz!</String>
  <String id="Orange Attack!">Orange-Angriff!</String>
  <String id="Cool Clear!">Cool abgeräumt!</String>
  <String id="Multiball Madness!">Multikugel-Manie!</String>
  <String id="Hot Stuff!">Schönes Ding!</String>
  <String id="Free Ball Frezy!">Freikugel-Wahn!</String>
  <String id="Free Ball Skills!">Freikugel-Fähigkeiten!</String>
  
  <String id="Free Ball Exchange!">Gefäßbonus!</String>
  <String id="Super Long Shot!">Super-Weitschuss!</String>
  <String id="Mad Skillz!">Wahnsinnsfähigkeiten!</String>
  <String id="Crazy Mad Skillz!">Verrückte Wahnsinnsfähigkeiten!</String>
  <String id="Kick the Bucket!">Alles im Eimer!</String>
  <String id="Lucky Bouce!">Glücklicher Abpraller</String>
  <String id="Double Guide!">Doppelte Führung!</String>
  <String id="Triple Play!">Dreifaches Spiel!</String>
  <String id="Pyramid Power!">Pyramidenpower!</String>
  <String id="Big Bang!">Urknall!</String>
  <String id="Flip Out!">Ausgeflippt!</String>
  <String id="Spooktacular!">Spuktakulär!</String>
  <String id="Petal to the Metal!">In voller Blüte!</String>
  <String id="Spin Again!">Noch ne Runde!</String>
  <String id="Great Balls of Fire!">Große Feuerkugeln!</String>
  <String id="Zen Maniac!">Zen-Experte!</String>
  <String id="Point Boost!">Punkte-Turbo!</String>
  <String id="Party Spin!">Party-Rad!</String>
  <String id="Total Miss\nNo Points">Total daneben\nKeine Punkte</String>
  <String id="Free Ball!">Freikugel!</String>
  <String id="%s x %d Peg">%s x %d Spielstein</String>
  <String id="%s x %d Pegs">%s x %d Spielsteine</String>
  <String id="msg_oneball">Du kannst immer nur eine ^00FF00^Kugel^oldclr^ auf einmal abschießen!^oldclr^</String>
  <String id="Duel Rules">Duell-Regeln</String>
  <String id="duel_rule1">Die Spieler ^00FF00^wechseln sich beim Schießen ab.^oldclr^\n\n</String>
  <String id="duel_rule2">Ziel ist es, ^00FF00^mehr Punkte^oldclr^ als dein Gegner zu erreichen.\n\n</String>
  <String id="duel_rule3">Du erhältst ^FF4444^Punktabzüge,^oldclr^ wenn du bei einem Schuss ^00FF00^keinen orangefarbenen Spielstein^oldclr^ triffst!</String>

  
  
  <String id="unlock_desc">Schalte Charaktere frei, indem du den Abenteuer-Modus spielst.</String>
  <!-- temp strings for peggle party -->
  <String id="--">--</String>
  <String id="1st">1.</String>
  <String id="2nd">2.</String>
  <String id="3rd">3.</String>
  <String id="4th">4.</String>
  <String id="Shot">Schuss</String>

  <String id="%d Ball To Go">Noch %d Kugel</String>

   

   
   
  <!-- loading phrases -->
  <String id="load_phrase_00">Arrangiert die Spielsteine ...</String>
  <String id="load_phrase_01">Bereitet die Regenbögen vor ...</String>
  <String id="load_phrase_02">Macht einen Purzelbaum ...</String>
  <String id="load_phrase_03">Macht Peggle-Meister-Dinge ...</String>
  <String id="load_phrase_04">Lädt Peggle-Kugeln ...</String>
  <String id="load_phrase_05">Denkt sich geistreiche Sprüche aus ...</String>
  <String id="load_phrase_06">Berechnet das Glitzern ...</String>
  <String id="load_phrase_07">Verfeinert die Sprunghaftigkeit ...</String>
  <String id="load_phrase_08">Schraubt die Großartigkeit rauf ...</String>
  <String id="load_phrase_09">Strahlt gute Schwingungen aus ...</String>
  <String id="load_phrase_10">Erzeugt Strom ...</String>
  <String id="load_phrase_11">Maximiert den Spaß ...</String>
  <String id="load_phrase_12">Hofft, dass es klappt ...</String>
  <String id="load_phrase_13">Holt Kaffee ...</String>
  <String id="load_phrase_14">Denkt drüber nach ...</String>
  <String id="load_phrase_15">Schubst Elektronen ...</String>
  <String id="load_phrase_16">Poliert Krallen ...</String>
  <String id="load_phrase_17">Beschwört das Zen ...</String>
  <String id="load_phrase_18">Erreicht Einheit ...</String>
  <String id="load_phrase_19">Bioformt Blasmatronen ...</String>
  <String id="load_phrase_20">Spielt mit einem Knäuel ...</String>
  <String id="load_phrase_21">Zeigt coole Moves ...</String>
  <String id="load_phrase_22">Druckt Diplome ...</String>
  <String id="load_phrase_23">Bringt Lichter zum Flackern ...</String>
  <String id="load_phrase_24">Macht Computer-Dinge ...</String>
  <String id="load_phrase_25">Zieht logische Schlüsse ...</String>
  <String id="load_phrase_26">Nimmt ein Sonnenbad ...</String>
  
  <!-- upsell strings -->
  <String id="upsell_bullet_points_1">Spiele alle 55 lustigen Level!</String>
  <String id="upsell_bullet_points_2">Duelliere dich mit deinen Freunden auf der Jagd nach dem Highscore!</String>
  <String id="upsell_bullet_points_3">Schalte 10 magische Kräfte frei!</String>
  <String id="upsell_bullet_points_4">Meistere 75 Herausforderungen!</String>

  <String id="upsell_notice_default">Default trial ended text!</String>
  <String id="upsell_bullet_points_default_1">Spiele alle 55 lustigen Level!</String>
  <String id="upsell_bullet_points_default_2">Duelliere dich mit deinen Freunden auf der Jagd nach dem Highscore!</String>
  <String id="upsell_bullet_points_default_3">Schalte 10 magische Kräfte frei!</String>
  <String id="upsell_bullet_points_default_4">Meistere 75 Herausforderungen!</String>
  
  
  <String id="upsell_bullet_points_adventure_1">Spiele alle 55 lustigen Level !</String>
  <String id="upsell_bullet_points_adventure_2">Duelliere dich mit deinen Freunden auf der Jagd nach dem Highscore!</String>
  <String id="upsell_bullet_points_adventure_3">Schalte 10 magische Kräfte frei!</String>
  <String id="upsell_bullet_points_adventure_4">Meistere 75 Herausforderungen!</String>
  
  
  <String id="upsell_bullet_points_ach_1">Spiele alle 55 lustigen Level!</String>
  <String id="upsell_bullet_points_ach_2">Duelliere dich mit deinen Freunden auf der Jagd nach dem Highscore!</String>
  <String id="upsell_bullet_points_ach_3">Schalte 10 magische Kräfte frei!</String>
  <String id="upsell_bullet_points_ach_4">Meistere 75 Herausforderungen!</String>
  
  
  <String id="upsell_bullet_points_quick_1">Spiele alle 55 lustigen Level!</String>
  <String id="upsell_bullet_points_quick_2">Duelliere dich mit deinen Freunden auf der Jagd nach dem Highscore!</String>
  <String id="upsell_bullet_points_quick_3">Schalte 10 magische Kräfte frei!</String>
  <String id="upsell_bullet_points_quick_4">Meistere 75 Herausforderungen!</String>
 
 
  <String id="upsell_bullet_points_challenge_1">Spiele alle 55 lustigen Level!</String>
  <String id="upsell_bullet_points_challenge_2">Duelliere dich mit deinen Freunden auf der Jagd nach dem Highscore!</String> 
  <String id="upsell_bullet_points_challenge_3">Schalte 10 magische Kräfte frei!</String>
  <String id="upsell_bullet_points_challenge_4">Meistere 75 Herausforderungen!</String>


  <String id="upsell_bullet_points_duel_1">Spiele alle 55 lustigen Level!</String>
  <String id="upsell_bullet_points_duel_2">Duelliere dich mit deinen Freunden auf der Jagd nach dem Highscore!</String>
  <String id="upsell_bullet_points_duel_3">Schalte 10 magische Kräfte frei!</String>
  <String id="upsell_bullet_points_duel_4">Meistere 75 Herausforderungen!</String>
  
  
  <String id="upsell_bullet_points_multi_1">Spiele alle 55 lustigen Level!</String>
  <String id="upsell_bullet_points_multi_2">Duelliere dich mit deinen Freunden auf der Jagd nach dem Highscore!</String>
  <String id="upsell_bullet_points_multi_3">Schalte 10 magische Kräfte frei!</String>
  <String id="upsell_bullet_points_multi_4">Meistere 75 Herausforderungen!</String>
  
  <String id="upsell_upgrade_button_text">Vollständiges Spiel freischalten</String>  
  <String id="upsell_no_thanks_button_text">Nein, danke!</String>
  
 
  <!-- python generated -->
  
  <String id="Start">Start</String>
  <String id="High Scores">Highscores</String>
  <String id="Your Best Scores">Deine Bestleistungen</String>
  <String id="Your Current Stats">Deine aktuelle Statistik</String>
  <String id="Your All-Time Stats">Deine ewige Statistik</String>
  <String id="Style Shots:">Stilschüsse:</String>
  <String id="Best Shot:">Bester Schuss:</String>
  <String id="Best Fever:">Bestes Fever:</String>
  <String id="Challenges Finished:">Abgesch. Herausforderungen:</String>
  <String id="Levels 100% Cleared:">Zu 100 % abgeräumte Level:</String>
  <String id="Adventure Stage %d-%d">Abenteueretappe %d-%d</String>
  <String id="Replay Load Error">Wiederholungsladenfehler</String>
  <String id="There was an error loading the replay.">Beim Wiederholungsladen Fehler aufgetreten.</String>
  <String id="Load Error">Fehler beim Laden</String>
  <String id="Zoom Enabled">Vergrößern aktiviert</String>
  <String id="Zoom Disabled">Vergrößern deaktiviert</String>
  <String id="Speedup Enabled">Beschleunigung aktiviert</String>
  <String id="Speedup Disabled">Beschleunigung deaktiviert</String>
  <String id="Peggle ScreenSaver Will Resume in">Peggle-Bildschirmschoner wird fortgesetzt in</String>
  <String id="Autoplay %d">%d automatisch abspielen</String>
  <String id="Cheated">Geschummelt</String>
  <String id="HighScore Allowed">Highscore zulässig</String>
  
  <String id="Camera OPTIONS">Kameraoptionen</String>
  <String id="CAMERA ZOOM: 1X">Kamerazoom: 1X</String>
  <String id="DONE">Fertig</String>
  <String id="CAMERA ZOOM: 2x">Kamerazoom: 2X</String>
  <String id="CAMERA ZOOM: 4x">Kamerazoom: 4X</String>
  
  
  <String id="Saving Profile Changes...">Speichert Spielerprofiländerungen ...</String>
  <String id="Two Player Selection">Zwei-Spieler-Auswahl</String>
  <String id="Char %d">Char %d</String>
  <String id="Play a Friend">Freund spielen</String>
  <String id="Play Computer">PC spielen</String>
  <String id="Easy">Einfach</String>
  <String id="Normal">Normal</String>
  <String id="Hard">Schwer</String>
  <String id="Master">Meister</String>
  <String id="Random">Zufall</String>
  <String id="Choose a random character.">Charakter zufällig wählen.</String>
  <String id="Enter Name">Namen eingeben</String>
  <String id="host_drop_error">host_drop_error</String>
  <String id="Color OPTIONS">Farboptionen</String>
  <String id="Continue Game?">Spiel fortsetzen?</String>
  <String id="New Game">Neues Spiel</String>
  <String id="PLAYERS">SPIELER</String>
  <String id="HOST">Host</String>
  <String id="PING">PING</String>
  
  <String id="Try Again">Versuch's nochmal</String>
  <String id="No Games Were Found">Keine Spiele gefunden.</String>
  <String id="Joining Game">Trete Spiel bei</String>
  <String id="Refresh List">Liste aktualisieren</String>
  <String id="Join Game">Spiel beitreten</String>
  <String id="Searching for games">Sucht nach Spielen</String>
  <String id="Live Duel Mode Lobby">LIVE-Duell-Modus-Lobby</String>
  <String id="Demonstration of Live play.">Demonstration des Xbox LIVE-Spiels.</String>
  <String id="Waiting for Player...">Wartet auf Spieler ...</String>
  <String id="Ready to play">Spielbereit</String>
  <String id="Press A when ready">Drücke die {Cross}, wenn du bereit bist.</String>
  <String id="Has Camera">Kamera</String>
  <String id="No Camera">Keine Kamera</String>
  <String id="Talking">Spricht</String>
  <String id="Locked">Gesperrt</String>
  <String id="In The Duel Lobby. Ready to play.">In der Duell-Lobby. Spielbereit.</String>
  <String id="In The Duel Lobby. PRESS A TO READY UP">In der Duell-Lobby. DRÜCKE {Cross}, UM DICH BEREITZUMACHEN</String> 
  <String id="y">j</String>
  <String id="n">n</String>
  <String id="Choose Group">Gruppe wählen</String>
  <String id="No Choices">Keine Wahlmöglichkeiten</String>
  <String id="Level Complete!">Level abgeschlossen!</String>
  <String id="Level Cleared!">Level abgeräumt!</String>
  <String id="Way to Go!">Noch lange nicht!</String>
  <String id="Yay!  You beat the challenge!">Jau! Du hast die Herausforderung bewältigt!</String>
  <String id="Trophy Menu">Trophäenmenü</String>
  <String id="Level Passed!">Level geschafft!</String>
  <String id="You're doing great.  Keep up the excellent work on the next level!">Du bist großartig. Mach im nächsten Level genauso gut weiter!</String>
  <String id="Continue Challenge">Fortsetzen</String>
  <String id="Level Done">Level beendet</String>
  <String id="There are %d levels left in this challenge.">In dieser Herausforderung bleiben noch %d Level übrig.</String>
  <String id="There is 1 level left in this challenge.">In dieser Herausforderung ist noch 1 Level übrig.</String>
  <String id="Restart Challenge">Neu starten</String>
  <String id="Continue Challenge?">Fortsetzen?</String>
  <String id="Don't let this level stop you.  You can do it!">Lass dich von diesem Level nicht aufhalten. Du schaffst das!</String>
  <String id="\n\nThis is your last life.">\n\nDas ist dein letztes Leben.</String>
  <String id="\n\nYou have %d lives left.">\n\nDu hast noch %d Leben übrig.</String>
  <String id="Stage Complete!">Etappe abgeschlossen!</String>
  <String id="Next Stage">Nächste Etappe</String>
  <String id="Next Level">Nächster Level</String>
  <String id="Try Again!">Versuch's nochmal!</String>
  <String id="You didn't get ">Du hast keine Punkte </String>
  <String id=" points.\n\n"> erhalten.\n\n</String>
  <String id="You didn't clear all of the pegs on the level.\n\n">Du hast nicht alle Spielsteine des Levels abgeräumt.\n\n</String>
  <String id="You ran out of lives.\n\n">Du hast keine Leben mehr.\n\n</String>
  <String id="Would you like to retry the challenge?">Möchtest du die Herausforderung wiederholen?</String>
  <String id="Retry Challenge">Wiederholen</String>
  <String id="Retry Level">Wiederholen</String>
  <String id="Play Random Level">Zufälligen Level</String>
  <String id="Change Character">Charakter wechseln</String>
  <String id="Replay Level">Wiederholen</String>
  <String id="Results">Ergebnisse</String>
  <String id="New High Score!">Neuer Highscore!</String>
  <String id="Level Score:">Levelpunkte:</String>
  <String id="Score:">Punkte:</String>
  <String id="Win on 1st Try:">Erfolg beim 1 . Versuch :</String>
  <String id="Win on 2nd Try:">Erfolg beim 2 . Versuch :</String>
  <String id="Win on 3rd Try:">Erfolg beim 3 . Versuch :</String>
  <String id="Try Bonus:">Versuchsbonus:</String>
  <String id="% Cleared:">% Treffer:</String>
  <String id="Shot Points:">Schusspunkte:</String>
  <String id="Fever Points:">Fever-Punkte:</String>
  <String id="Style Points:">Stilpunkte:</String>
  <String id="Adventure Complete!">Abenteuer abgeschlossen!</String>
  <String id="Efficiency Bonus:">Effizienzbonus:</String>
  <String id="Final Score:">Endpunktzahl:</String>
  <String id="It's a Tie!">Unentschieden!</String>
  <String id="%s Wins!">%s gewinnt!</String>
  <String id="Streak:">Serie:</String>
  <String id="Fevers:">Fever:</String>
  <String id="Points:">Punkte:</String>
  <String id="Downloading Game Clip">Lade Spiel-Clip herunter</String>
  <String id="Two Player Rules">Regeln für zwei Spieler</String>

  <String id="help_page2_title">Bei Peggle gibt es vier Arten von Spielsteinen.</String>
  <String id="help_page2_panel1">Es gibt runde und rechteckige Spielsteine.</String>
  <String id="help_page2_panel2">Orangefarbene Spielsteine haben den 10-fachen Wert der blauen Spielsteine. Räume alle orangefarbenen Spielsteine ab, um den Level abzuschließen.</String>
  <String id="help_page2_panel3">Der violette Spielstein hat den 50-fachen Wert der blauen Spielsteine. Dieser Spielstein ändert nach jedem Schuss seine Position.</String>
  <String id="help_page2_panel4">Der grüne Spielstein aktiviert deine magische Kraft. Es gibt zwei grüne Spielsteine pro Level.</String>

  <String id="help_page3_title">Die Zahl der Punkte, die du für einen Schuss erhältst, entspricht dem Gesamtwert aller getroffenen Steine, multipliziert mit ihrer Anzahl.</String>
  <String id="help_page3_panel1">Jeder getroffene Spielstein wird zu einer Zwischensumme addiert. Das Ergebnis für einen Schuss ist die Zwischensumme multipliziert mit der Anzahl der getroffenen Steine.</String>
  <String id="help_page3_panel2">Der Wert der Spielsteine steigt, je mehr orangefarbene Spielsteine du abräumst. Auf der rechten Seite ist der aktuelle Punktemultiplikator zu sehen.</String>
  <String id="help_page3_panel3">Bestimmte coole Schüsse bringen dir zusätzliche Stilpunkte ein.  Diese Punkte werden deiner Gesamtpunktzahl hinzugefügt, zählen aber nicht als Punkte für eine 25.000-Punkte-Freikugel.</String>
  <String id="help_page3_panel4">Nach Abschluss eines Levels erhältst du Zusatzpunkte aus den Bonuslöchern. Außerdem erhältst du 10.000 Punkte für jede verbleibende Kugel.</String>

  <String id="help_page4_title">Es gibt noch ein paar weitere Möglichkeiten, eine Freikugel zu erhalten.</String>
  <String id="help_page4_panel1">Du erhältst eine Freikugel, wenn deine Kugel im Freikugelgefäß landet.</String>
  <String id="help_page4_panel2">Für 25.000, 75.000 bzw. 125.000 Punkte mit einem Schuss erhältst du eine Freikugel.</String>
  <String id="help_page4_panel3">Wenn du bei einem Schuss keine Spielsteine triffst, kannst du dir deine Kugel zurückholen, indem du beim Münzwurf gewinnst!</String>
  <String id="help_page4_panel4">Im Duell-Modus erhältst du 5.000 Austausch-Punkte statt Freikugeln. Außerdem gibt es im Duell-Modus keine Münzwurf-Freikugeln.</String>

  <String id="help_page5_title">Bei Peggle gibt es vier Spielmodi.</String>
  <String id="help_page5_panel1">Im Abenteuer-Modus kannst du mit sämtlichen Peggle-Meistern trainieren. Bewältige alle Herausforderungen, um ein Peggle-Meister zu werden!</String>
  <String id="help_page5_panel2">Im Schnellspiel-Modus kannst du einzelne Level auswählen. Du kannst nur Level spielen, die du im Abenteuer-Modus freigeschaltet hast!</String>
  <String id="help_page5_panel3">Im Duell-Modus kannst du in einer Zwei-Spieler-Version von Peggle antreten. Du spielst wahlweise gegen den Computer oder eine andere Person.</String>
  <String id="help_page5_panel4">Im Herausforderungsmodus gibt es besonders schwierige Peggle-Aufgaben. Bewältige alle Herausforderungen, um ein Peggle-Großmeister zu werden!</String>

  <String id="help_page6_title">Im Duell-Modus gibt es etwas andere Regeln als im Einzelspieler-Modus.</String>
  <String id="help_page6_panel1">Im Duell-Modus schießen zwei Spieler abwechselnd. Der Spieler, der am Ende des Spiels die meisten Punkte hat, gewinnt.</String>
  <String id="help_page6_panel2">Du musst bei jedem Schuss mindestens einen orangefarbenen Spielstein treffen. Triffst du keinen, werden dir 25 % deiner Gesamtpunktzahl abgezogen.</String>
  <String id="help_page6_panel3">Im Duell-Modus erhältst du 5.000 Austausch-Punkte statt Freikugeln. Außerdem gibt es im Duell-Modus keine Münzwurf-Freikugeln.</String>
  <String id="help_page6_panel4">Das Spiel endet, wenn ein Spieler den letzten orangefarbenen Spielstein abräumt oder wenn beiden Spielern die Kugeln ausgehen.</String>

  <String id="help_page7_title">Sofortwiederholungen sind sinnvoll, um deine besten Schüsse noch einmal zu erleben und sie deinen Freunden und deiner Familie zeigen zu können.</String>
  <String id="help_page7_panel1">Drücke die {Triangle}, um eine Wiederholung des letzten Schusses anzusehen.</String>
  <String id="help_page7_panel2">Halte die {Cross} gedrückt, um die Zeitlupe zu aktivieren.\nHalte die {Square} gedrückt, um den Schnellvorlauf zu aktivieren.</String>
  <String id="help_page7_panel3">Von einigen besonders guten Schüssen gibt es sogar in die PlayStation(R)Network-Bestenlisten hochgeladene Wiederholungen!</String>
  <String id="help_page7_panel4"></String>


  <String id="help_page8_title">Was noch? Was noch? Was noch?</String>
  <String id="help_page8_panel1">Abenteuer-Modus abgeschlossen? Du kannst ihn jederzeit wiederholen - und jeden Level mit einem beliebigen Peggle-Meister spielen! Kannst du deinen Highscore überbieten?</String>
  <String id="help_page8_panel2">Für das Abräumen aller Spielsteine in einem Level erhältst du ein blaues Band!</String>
  <String id="help_page8_panel3">Man munkelt, es gäbe einen Peggle-Meistergrad jenseits des Großmeisters. Das Abräumen aller Level soll zum Erreichen dieses Ranges hilfreich sein!</String>
  <String id="help_page8_panel4"></String>

  
  
  
  <String id="Scoring">Punktwertung</String>
  <String id="Free Balls">Freikugeln</String>
  <String id="Game Modes">Spielmodi</String>
  <String id="Instant Replays">Sofortwiederholungen</String>
  <String id="Extra Tidbits">Extrahappen</String>
  <String id="Peg Party">Peggle-Party</String>
  <String id="How to Play">So wird gespielt</String>
  <String id="round">Runde</String>
  <String id="Lives: %d">Leben: %d</String>
  <String id="Game Clips are not viewable whilst playing a level">Spiel-Clips können während eines Spiels nicht angeschaut werden.</String>
  <String id="% Clear:">% abgeräumt:</String>
  <String id="Rating:">Einstufung:</String>
  <String id="Losses:">Niederlagen:</String>
  <String id="View Replay">Wdhlg.\nansehen</String>
  <String id="Games Played">Bisher gespielte Spiele</String>
  <String id="Pegs Hit:">Getroffene Steine:</String>
  <String id="Error loading leaderboard.">Fehler beim Laden der Bestenliste.</String>
  <String id="You are not yet ranked\non this leaderboard.">Du bist noch nicht in diese\nBestenliste eingetragen worden.</String>
  <String id="Your friends are not yet ranked\non this leaderboard.">Deine Freunde sind noch nicht in diese\nBestenliste eingetragen worden.</String>
  <String id="There are no entries on this leaderboard.">Es befinden sich keine Einträge in dieser Bestenliste.</String>
  <String id="No autosave data available">Keine automatischen Speicherdaten verfügbar</String>
  <String id="No autosaves">Keine automatischen Speicherungen</String>
  <String id="Would you like to inspect AutoSaves?">Möchtest du automatische Speicherungen ansehen?</String>
  <String id="Inspect AutoSaves?">Automatische Speicherungen ansehen?</String>
  <String id="Do you want to clear the level?">Möchtest du den Level abräumen?</String>
  <String id="Clear Level?">Level abräumen?</String>
  <String id="Do you want to copy the current group of attributes to all selected objects?">Möchtest du die aktuelle Attributgruppe auf alle ausgewählten Objekte kopieren?</String>
  <String id="Copy Group Attributes?">Gruppenattribute kopieren?</String>
  <String id="Would you like to distribute movement phase among selected objects?">Möchtest du die Bewegungsphase auf ausgewählte Objekte verteilen?</String>
  <String id="Distribute Phase?">Phase verteilen?</String>
  <String id="Keyboard Reference">Tastaturreferenz</String>
  <String id="Edit">Bearbeiten</String>
  <String id=" (Multi Place)"> (Multi Place)</String>
  <String id=" (Drag)"> (Drag)</String>
  <String id=" (Make Poly)"> (Make Poly)</String>
  <String id=" (Center Drag)"> (Center Drag)</String>
  <String id=" (Image Drag)"> (Image Drag)</String>
  <String id=" (Single Sel)"> (Single Sel)</String>
  <String id=" (No Draw Sel)"> (No Draw Sel)</String>
  <String id=" (Paused)"> (Pause)</String>
  <String id="Edit (Order Mode)">Bearbeiten (Order Mode)</String>
  <String id="Level %d">Level %d</String>
  
  <String id="Pick a level for the challenge!">Suche einen Level für die Herausforderung aus!</String>
  <String id="Stage %s">Etappe %s</String>
  <String id="Stage %d">Etappe %d</String>
  <String id="Can't decide on a level?  Select one randomly!">Kannst dich nicht entscheiden? Lass den Zufall entscheiden!</String>
  <String id="Play any level that\nyou have unlocked in Adventure Mode!">Spiele einen beliebigen Level,\nden du im Abenteuer-Modus freigeschaltet hast!</String>
  <String id="Top Five Scores">Top-5-Punktzahlen</String>
  <String id="Two Player Duel">Zwei-Spieler-Duell</String>
  <String id="Pick a Level">Suche einen Level aus</String>
  <String id="Leaderboard">Bestenliste</String>
  <String id="Challenge %d-%d">Herausforderung %d-%d</String>
  <String id="Stage %d-%d">Etappe %d-%d</String>
  <String id="odetojoy.txt">odetojoy.txt</String>
  <String id="'s Last Ball!">s letzte Kugel!</String>
  <String id="'s Turn"> ist dran</String>
  <String id="Last Ball!">Letzte Kugel!</String>
  <String id="Press A to Continue">Drücke die {Cross}, um fortzufahren.</String>
  <String id="ZenBall">Zenkugel</String>
  <String id="Super Guide">Super-Tipp</String>
  <String id="Hat Trick!">Huttrick!</String>
  <String id="Free Ball Frenzy!">Freikugel-Wahn!</String>
  <String id="Lucky Bounce!">Glücklicher Abpraller!</String>
  <String id="Total Miss\nNo Free Ball">Total daneben\nKeine Freikugel</String>
  <String id="Clear all of the ^FF8800^orange pegs^oldclr^ to win!">Triff alle ^FF8800^orangefarbenen Spielsteine,^oldclr^ um zu gewinnen!</String>
  <String id="Clear all of the ^FF8800^orange bricks^oldclr^ and ^FF8800^orange pegs^FFFFFF^ to win!">Triff alle ^FF8800^orangefarbenen Spielsteine,^oldclr^ \nund alle ^FF8800^orangefarbenen Blöcke,^FFFFFF^ um zu gewinnen!</String>
  <String id="Hit a ^00FF00^green peg^oldclr^ to activate your Magic Power!">Triff einen ^00FF00^grünen Spielstein,^oldclr^ \num deine magische Kraft zu aktivieren!</String>
  <String id="Hit the ^FF00FF^purple point peg^oldclr^ for a big point boost!">Triff einen ^FF00FF^violetten Spielstein,^oldclr^ \num einen massiven Punkte-Bonus zu bekommen!</String>
  <String id="Hit a ^00FF00^green peg^oldclr^ to activate ^00FF00^Multiball!^oldclr^">Triff einen ^00FF00^grünen Spielstein,^oldclr^ um die Multikugel zu aktivieren!</String>
  <String id="Shot Extender!">Schussverlängerung!</String>
  <String id="%s x Pegs\n">%s x Spielsteine\n</String>
  <String id="Score Tripled!">Punktzahl verdreifacht!</String>
  <String id="Total Miss!\nNo Points">Total daneben!\nKeine Punkte</String>
  <String id="instant_replay_finished">Sofortwiederholung beendet!\nDrücke {Circle}, um zum Spiel zurückzukehren.\nDrücke {Triangle}, um sie dir noch mal anzuschauen.\nDrücke {TriggerL1}, um das Video auf YouTube hochzuladen.</String>
  <String id="Divining Best Shot...">Besten Schuss erraten ...</String>
  <String id="Zen Achieved!">Zen erreicht!</String>
  <String id="No Improvement!">Keine Verbesserung!</String>
  <String id="MAXIMUM ZEN ACHIEVED!!">ZEN-MAXIMUM ERREICHT!!</String>
  <String id="%d%% More Zen!">%d%% mehr Zen!</String>
  <String id="Click to Flip">Drücke die {Cross}, um zu flippern.</String>
  <String id="Help & Options">Hilfe und Optionen</String>

  <String id="You'll need to complete the first stage of Adventure Mode before this option becomes available.">Du musst die erste Etappe des Abenteuer-Modus abschließen, bevor diese Option verfügbar ist.</String>
  <String id="You'll need to complete Adventure Mode before this option becomes available.">Du musst den Abenteuer-Modus abschließen, bevor diese Option verfügbar ist.</String>
  <String id="MultiPlayer">Mehrspieler</String>
  
  <String id="Press (A))">Drücke (A))</String>
  <String id="Game Options">Spieloptionen</String>
  <String id="Game Mode">Spielmodus</String>
  <String id="Computer Skill">Computerfähigkeit</String>
  <String id="Rename User">Benutzer umbenennen</String>
  <String id="New User">Neuer Benutzer</String>
  <String id="Please enter your name.">Gib deinen Namen ein.</String>
  <String id="MENU">MENÜ</String>
  <String id="OPTIONS">Optionen</String>
  <String id="Back To Game">Zurück zum Spiel</String>
  <String id="Fullscreen">Vollbildschirm</String>
  <String id="Custom Cursors">Sonder-Cursors</String>
  <String id="3D Acceleration">3D-Akzeleration</String>
  <String id="Help">Hilfe</String>
  <String id="New Level">Neuer Level</String>
  <String id="New Challenge">Neues Spiel</String>
  <String id="No Windowed Mode">Kein Fenster-Modus</String>
  <String id="Not Supported">Nicht unterstützt</String>
  <String id="Warning">Warnhinweis</String>
  <String id="Show Gamer Card">Benutzerprofil anzeigen</String> 
  
  
  <String id="PAUSED">Pause</String> 
  <String id="Final Results">Endergebnis</String>
  <String id="WINNER:">SIEGER:</String>
  <String id="New Leader:">Neuer Spitzenreiter:</String>
  <String id="Current Leader:">Aktueller Spitzenreiter:</String>
  <String id="Time left to choose: %.2d">Zeit für die Auswahl: %.2d</String>
  <String id="Initializing Game">Initialisiere Spiel</String>
  <String id="Leaving Game">Verlasse Spiel</String>
  <String id="Party Spin">Party-Rad</String>
  <String id="Fever Lounge">Fever-Lounge</String>
  <String id="View Board">Bestenliste</String>
  <String id="Zoom In">Heranzoomen</String>  
  <String id="This Round's Scores">Ergebnis dieser Runde</String>
  <String id="Spinner: Take Away">Spinner: Take Away</String>
  <String id="Spinner: Transfer">Spinner: Transfer</String>
  <String id="Spinner: 2X">Spinner: 2X</String>
  <String id="Spinner: 3X">Spinner: 3X</String>
  <String id="%d Balls To Go">Noch %d Kugeln</String>
  <String id="2x">2x</String>
  <String id="XFer">XFer</String>
  <String id="3x">3x</String>
  <String id="Take Away">Take Away</String>
  <String id="Working">In Arbeit</String>
  <String id="Done Reading Profile!">Spielerprofil gelesen!</String>
  <String id="Done Writing Profile!">Spielerprofil geschrieben!</String>
  <String id="Reading">Liest</String>
  <String id="Reading Profile...">Liest Spielerprofil ...</String>
  <String id="Writing Profile...">Schreibt Spielerprofil ...</String>

  <String id="Error">Fehler</String>
  <String id="Loading Profile...">Lädt Spielerprofil ...</String>
  <String id="Lucky Spin!">Glücksrad!</String>
  <String id="Peggle Wisdom">Peggle-Weisheit</String>
  <String id="Quit Peggle?">Peggle verlassen?</String>
  <String id="Are you sure you want to\nquit the game?">Möchtest du wirklich\ndas Spiel verlassen?</String>
  <String id="Do you want to ^00FF00^continue^oldclr^ the game in progress or start a ^00FF00^new game^oldclr^?\n\n">Möchtest du das laufende Spiel ^00FF00^fortsetzen^oldclr^ oder ein ^00FF00^neues Spiel^oldclr^ starten?\n\n</String>
  <String id="^44DAFB^">^44DAFB^</String>
  <String id="Challenge: ">Herausforderung: </String>
  <String id="Level: %d/%d\n">Level: %d/%d\n</String>
  <String id="Balls Left: %d\n">Verbleibende Kugeln: %d\n</String>
  <String id=" points\n"> punkte\n</String>
  <String id="Score: ">Punkte: </String>
  <String id="Level: ">Level: </String>
  <String id="Do you want to ^00FF00^continue^oldclr^ the level in progress or ^00FF00^restart^oldclr^ the level?\n\n">Möchtest du den laufenden Level ^00FF00^fortsetzen^oldclr^ oder den Level ^00FF00^neu starten^oldclr^?\n\n</String>
  <String id="Save Game Error">Spielspeichernfehler</String>
  <String id="The save game file was corrupt.">Die Spielspeichernakte war korrumpiert.</String>
  <String id="Your game session will be saved upon leaving.  Do you want to continue?">Deine Spielsitzung wird beim Verlassen gespeichert. Möchtest du fortfahren?</String>
  <String id="Restart Challenge?">Spiel neu starten?</String>
  <String id="Are you sure that you want to restart the challenge?">Soll die Herausforderung wirklich neu gestartet werden?</String>
  <String id="Restart Level?">Level neu starten?</String>
  <String id="Are you sure that you want to restart the level?">Soll der Level wirklich neu gestartet werden?</String>
  <String id="New Level?">Neuer Level?</String>
  <String id="Are you sure that you want to pick a new level?">Möchtest du wirklich einen neuen Level aussuchen?</String>
  <String id="New Challenge?">Neues Spiel?</String>
  <String id="Are you sure that you want to choose a new challenge? Your progress on this challenge will be lost.">Möchtest du wirklich eine neue Herausforderung wählen? Deine Fortschritte bei dieser Herausforderung gehen dadurch verloren.</String>
  <String id="Restart Adventure?">Abenteuer neu starten?</String>
  <String id="Are you sure that you want to ^00FF00^RESTART ADVENTURE?^oldclr^\n\nThis will put you all the way back to the first level and reset your score to zero.">Soll das ^00FF00^ABENTEUER wirklich NEU GESTARTET werden?^oldclr^\n\nIn diesem Fall musst du wieder beim ersten Level beginnen, und deine Punktzahl wird auf Null zurückgesetzt.</String>
  <String id="Restart Adventure">Neu starten</String>
  <String id="Replays">Wdhlg.</String>
  <String id="When you make a good shot you can save it using the ^00FF00^Instant Replay^oldclr^ button. You can then view them here or share them with a friend!">Wenn dir ein guter Schuss gelingt, kannst du ihn über die Schaltfläche ^00FF00^Sofortwiederholung ^oldclr^ speichern. Du kannst sie dir hier ansehen oder einem Freund schicken!</String>
  <String id="When you make a good shot you can save it using the ^00FF00^Instant Replay^oldclr^ button. You can then view them here or share them with a friend!\n\nYou don't have any saved replays, save one while playing the game!">Wenn dir ein guter Schuss gelingt, kannst du ihn über die Schaltfläche ^00FF00^Sofortwiederholung ^oldclr^ speichern. Du kannst sie dir hier ansehen oder einem Freund schicken!\n\nDu hast keine Wiederholungen gespeichert. Speichere eine Wiederholung während des Spiels!</String>
  <String id="Watch how a Peggle Master might play a level. It's more entertaining than a cup of cocoa and a fishtank on a cold winter's day!">Sieh dir an, wie ein Peggle-Meister einen bestimmten Level spielen würde. Das ist unterhaltsamer als eine Tasse Kakao und ein Aquarium an einem kalten Wintertag!</String>
  <String id="Trial Version">Testversion</String>
  <String id="The rest of Adventure mode is locked in this free trial game. You can continue playing Quick Play and Duel modes. Buy Peggle now to instantly unlock the game and continue your adventure!">Der Rest des Abenteuer-Modus ist in dieser kostenlosen Testversion gesperrt. Du kannst mit dem Schnellspiel und dem Duell-Modus fortfahren. Wenn du Peggle jetzt kaufst, kannst du das Spiel freischalten und dein Abenteuer fortsetzen!</String>
  <String id="Close">Schließen</String>
  <String id="Please enter your name to create a new user profile for storing high score data and game progress.">Gib deinen Namen ein, um ein neues Benutzerprofil zu erstellen, damit Highscore-Daten und Spielstände gespeichert werden können.</String>
  <String id="Enter Your Name">Gib deinen Namen ein</String>
  <String id="Name Conflict">Namenskonflikt</String>
  <String id="Delete User?">Benutzer löschen?</String>
  <String id="Delete">Löschen</String>
  <String id="Page %d">Seite %d</String>
  <String id="Your Best: ">Bestleistung: </String>
  <String id="Master Challenges">Herausforderungen</String>
  <String id="Wow! I've never seen a student with such natural talent!">Oh Mann! Ich habe noch nie ein solches Naturtalent gesehen!</String>
  <String id="Sadly, your free lessons at the Peggle Institute are over. I hate to see such a promising student leave!">Leider ist die Frist für deinen kostenlosen Unterricht am Peggle-Institut abgelaufen. Ich sehe es nur ungern, wenn ein so vielversprechender Schüler uns verlässt!</String>
  <String id="Between you and me, I think you were born to be a Peggle Master!">Mal so ganz unter uns: Ich halte dich für einen geborenen Peggle-Meister!</String>
  <String id="Don't stop now, your Peggle adventure has only just begun!">Hör nicht auf. Dein Peggle-Abenteuer hat gerade erst begonnen!</String>
  <String id="WHO ARE YOU?">WER BIST DU?</String>
  <String id="Rename">Umbenennen</String>
  <String id="Create New User">Neuen Benutzer erstellen</String>
  <String id="(Create a New User)">(Neuen Benutzer erstellen)</String>
  <String id="Host Public Match">Öffentl. Spiel hosten</String>
  <String id="Host Private Match">Privates Spiel hosten</String>
  <!-- Bjorn Levels -->
  <String id="Peggleland">Peggle-land</String>
  <String id="Slip and Slide">Pilz-Rutsche</String>
  <String id="Bjorn's Gazebo">Björns Pavillon</String>
  <String id="Das Bucket">Der Eimer</String>
  <String id="Snow Day">Schnee Schippen</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\nYou have ^00FF00^10 SHOTS^oldclr^.\n\nHit all ^ff8800^25 ORANGE PEGS^oldclr^\nto get Fever and WIN!">\n\n\n\n\n\n\n\n\n\n\n\n\nTriff alle ^ff8800^25 ORANGEFARBENEN SPIELSTEINE,^oldclr^ um Fever auszulösen und zu GEWINNEN!\n\nDu hast ^00FF00^10 SCHÜSSE.^oldclr^\n</String>
  <String id="Instructions">Anweisungen</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\nThis level has ^00FF00^BRICKS!^oldclr^\n\nClear the ^ff8800^ORANGE BRICKS^oldclr^ and\n^ff8800^ORANGE PEGS^oldclr^ to pass the level.">\n\n\n\n\n\n\n\n\n\n\n\n\nIn diesem Level gibt es ^00FF00^BLÖCKE^oldclr^!\n\nRäume die ^FF8800^ORANGEFARBENEN BLÖCKE^oldclr^ und die ^FF8800^ORANGEFARBENEN SPIELSTEINE^oldclr^ ab, um den Level abzuschließen.</String>
  <String id="Hit the Bricks">Triff die Blöcke</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\n^00FF00^Green pegs^oldclr^ activate ^00ff00^MAGIC POWERS!^oldclr^\n\nThe first Magic Power is ^00ff00^SUPER GUIDE!^oldclr^\nIt lasts for the next three turns!">\n\n\n\n\n\n\n\n\n\n\n\n\n^00FF00^Grüne Spielsteine^oldclr^ aktivieren \n^00FF00^MAGISCHE KRÄFTE!^oldclr^\n\nDie erste magische Kraft heißt ^00FF00^SUPER-TIPP!^oldclr^\nSie wirkt über die nächsten drei Runden!</String>
  <String id="Magic Peg!">Magischer Spielstein!</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\nThe ^FF66FF^PURPLE PEG^oldclr^ is worth big points!\n\nScore over ^FF66FF^25,000^oldclr^ points on\na shot to get a ^00ff00^Free Ball!^oldclr^">\n\n\n\n\n\n\n\n\n\n\n\n\nDer ^FF66FF^VIOLETTE SPIELSTEIN^oldclr^ ist jede Menge Punkte wert!\n\nErziele mehr als ^FF66FF^25.000^oldclr^ Punkte mit einem \nSchuss, um eine ^00FF00^Freikugel zu erhalten!^oldclr^</String>
  <String id="Purple Point Peg">Violetter Spielstein</String>
  <String id="The ball will head ^00ff00^where you click.^oldclr^\n\nYou can fine-tune your shot with the ^00ff00^mouse wheel^oldclr^ or ^00ff00^arrow keys.^oldclr^">Die Kugel bewegt sich in die Richtung, ^00FF00^in die du zielst.^oldclr^\n\nDu kannst die Zielgenauigkeit deines Schusses verfeinern, indem du  {TriggerL1} oder {TriggerR1} gedrückt hältst.</String>
  <String id="Aiming">Zielen</String>
  <String id="^22FFFF^A Brief Introduction to Peggle^oldclr^\n">^22FFFF^Eine kurze Einführung in Peggle^oldclr^\n</String>
  <String id="Hi! I'm Bjorn, founder of the Peggle Institute.\n\nTen Peggle Masters are ready to teach you how to get the most out of your Peggle experience, and since I'm the boss, I get to go first!\n\n">Hi! Ich bin Björn, der Gründer des Peggle-Instituts.\n\nZehn Peggle-Meister sind bereit, dich zu lehren, wie du deine Peggle-Erfahrung optimieren kannst, und da ich der Chef bin, darf ich zuerst!\n</String>
  <String id="The best way to learn is to jump right in, so let's begin!">Probieren geht über studieren, also fangen wir gleich an!</String>
  <!-- Jimmy Levels -->
  <String id="Birdy's Crib">Rotkehlchen</String>
  <String id="Buffalo Wings">Büffel Flügel</String>
  <String id="Skate Park">Skateboard-Park</String>
  <String id="Spiral of Doom">Schneckenschreck</String>
  <String id="Mr. Peepers">Herr Eule</String>
  <String id="My ^00FF00^Multiball^oldclr^ pops an ^00FF00^extra ball^oldclr^ out of the green peg when you hit it!\n\nIt's radically amazing!">Meine ^00FF00^Multikugel^oldclr^ löst eine ^00FF00^Zusatzkugel^oldclr^ aus den grünen Spielsteinen heraus, wenn du sie triffst!\n\nDas ist wirklich erstaunlich!</String>
  <String id="Multiball!">Multikugel!</String>
  <String id="Hit the green peg on the ^00ff00^left side^oldclr^ to make the Multiball pop out on the ^00ff00^right side!^oldclr^\n\nThe opposite totally works too!">Triff den grünen Spielstein auf der ^00FF00^linken Seite,^oldclr^ um die Multikugel auf der ^00FF00^rechten Seite^oldclr^ herauszulösen!\n\nUmgekehrt funktioniert es genauso!</String>
  <String id="Directional!">Richtungsweisend!</String>
  <String id="The Multiball is so cool it gives you a super wicked extra chance to get a ^00FF00^Free Ball!^oldclr^  That rules!">Die Multikugel ist so cool, dass sie dir eine superfette Zusatzchance auf eine ^00FF00^Freikugel^oldclr^ verschafft! Voll krass!</String>
  <String id="More Chances!">Mehr Chancen!</String>
  <String id="The fewer ^ff8800^orange pegs^oldclr^ left, the more points you get!\n\nCheck the rad Fevermeter on the right-hand side of the board for the current ^00ff00^point multiplier!^oldclr^">Je weniger ^FF8800^orangefarbene Spielsteine^oldclr^ übrig bleiben, desto mehr Punkte erhältst du!\n\nAm Fever-Messer auf der rechten Seite des Spielfelds kannst du den aktuellen ^00FF00^Punktemultiplikator^oldclr^ ablesen!</String>
  <String id="Point Multiplier!">Punktemultiplikator!</String>
 
  <String id="Velocious Time!">Schnelle Zeit!</String>
  <String id="^77ff77^Multiball Madness^oldclr^\n">^77ff77^Multikugel-Manie^oldclr^\n</String>
  <String id="^ddffdd^Master: Jimmy Lightning^oldclr^\n">^ddffdd^Meister: Jimmy Blitz^oldclr^\n</String>
  <String id="All right, a fresh student! Are you ready for Multiball? It's pretty extreme, but you look like you can handle it!\n\n">Sieh an, ein neuer Student! Bist du bereit für die Multikugel? Sie ist ziemlich extrem, aber du siehst so aus, als könntest du damit zurecht kommen!\n</String>
  <String id="Use it early for mad points or hit both green pegs in one shot for some massively Multiballular action!\n\n">Benutze sie früh für irre viele Punkte oder triff beide grünen Spielsteine mit einem Schuss für massive Multikugel-Action!\n</String>
  <String id="C'mon! Let's do it!">Komm schon! Hau rein!</String>
  <!-- Kat Tut Levels -->
  <String id="Scarab Crunch">Skarabäus</String>
  <String id="Infinite Cheese">Ewiger Käse</String>
  <String id="Ra Deal">Horusauge</String>
  <String id="Croco-Gator Pit">Krokogrube</String>
  <String id="The Fever Level">Fever-Anfall</String>
  <String id="My ^00ff00^Magic Power^oldclr^ turns the Free Ball Bucket into a ^00ff00^Pyramid!^oldclr^  Hit the green peg to see it in action!">Meine ^00FF00^magische Kraft^oldclr^ verwandelt das Freikugelgefäß in eine ^00FF00^Pyramide!^oldclr^ Triff den grünen Spielstein, um dies in Aktion zu erleben!</String>
  <String id="Pyramid Power">Pyramidenpower</String>
  <String id="My Pyramid Power lasts ^00FF00^five turns!^oldclr^\n\nMeow!  That's a lot of turns!">Meine Pyramidenpower hält ^00FF00^fünf Runden^oldclr^ lang.\n\nMiau! Das ist ganz schön lange!</String>
  <String id="Almost Eternity">Eine halbe Ewigkeit</String>
  <String id="The ^00ff00^number above my head^oldclr^ tells you how many turns are left on my Magic Power.">Die ^00FF00^Zahl über meinem Kopf^oldclr^ sagt dir, wie viele Runden lang meine magische Kraft noch anhält.</String>
  <String id="Power Duration">Kraftdauer</String>
  <String id="I once thought nothing could beat ^00FF00^playing with a ball of yarn^oldclr^, but Peggle tops it.\n\nI'm keeping the yarn, though.  Yarn still hits the spot every so often.">Ich dachte einmal, nichts wäre schöner ^00FF00^als mit einem Wollknäuel zu spielen,^oldclr^ aber Peggle schlägt einfach alles.\n\nDie Wolle behalte ich aber trotzdem. Wolle kommt hin und wieder mal richtig gut.</String>
  <String id="I Like Yarn!">Ich mag Wolle!</String>
  <String id="I've got a fever, and the only cure is ^00FF00^Extreme Fever!^oldclr^  Ha Ha!  Get it?\n\nIt's ironic because the cure for my fever is actually more fever.">Ich habe Fieber und das einzige Mittel dagegen ist ^00FF00^Extreme Fever!^oldclr^ Ha ha! Verstehst du?\n\nDas ist ironisch, weil das Mittel gegen mein Fieber in noch mehr Fieber besteht.</String>
  <String id="Fever!">Fever!</String>
  <String id="^FFFF66^The Faces of the Pyramid^oldclr^\n">^FFFF66^Die Seiten der Pyramide^oldclr^\n</String>
  <String id="^FFFFcc^Master: Kat Tut^oldclr^\n">^FFFFcc^Meister: Katz Tut^oldclr^\n</String>
  <String id="Meow! I like yarn! But not as much as I like my Pyramid Power! It extends the edges of the Free Ball Bucket for extra bounces and last-second reprieves.\n\n">Miau! Ich mag Wolle! Aber nicht so sehr wie meine Pyramidenpower! Sie erweitert die Ränder des Freikugelgefäßes, sodass die Kugel öfter zurückprallt und in letzter Sekunde noch gerettet werden kann.\n\n</String>
  <String id="It's subtle, but it can really help you out. Gaze with me into the Pyramid and I'll show you!">Das ist unauffällig, hilft dir aber wirklich weiter. Wirf mit mir einen Blick in die Pyramide, dann zeig ich es dir!</String>
  <String id="C'mon! Hit 'Continue' and let's do this!">Komm schon! Wähle "Fortsetzen" und los geht's!</String>
  <String id=" and let's do this!"> und los geht's!</String>
  <!-- Splork Levels -->
  <String id="The Amoeban">Die Amöbe</String>
  <String id="The Last Flower">Raumstation</String>
  <String id="We Come In Peace">In Frieden Kommen</String>
  <String id="Maid in Space">Roboterin Magd</String>
  <String id="Family Eyes">Familien-Augen</String>
  <String id="Blorp!  Powers are ^00ff00^Magical!^oldclr^\n\nHit ^00ff00^green peg^oldclr^ for ^00FF00^Space Blast^oldclr^ cosmic explodation!">Blorp! Die Kräfte sind ^00FF00^magisch!^oldclr^\n\nTriff den ^00FF00^grünen Spielstein,^oldclr^ um eine kosmische Explosion namens ^00FF00^Raumknall^oldclr^ auszulösen!</String>
  <String id="Space Blast">Raumknall</String>
 
 <String id="Speed Time">Zeit beschleunigen</String>
  <String id="Greep!  Sometimes ^aaaaff^blue pegs^oldclr^ block good shots to ^ff8800^orange!^oldclr^\n\nHit ^AAAAFF^blues^oldclr^ to clear away the way!">Griep! Manchmal werden durch ^AAAAFF^blaue Spielsteine^oldclr^ gute Schüsse auf ^FF8800^orangefarbene Spielsteine^oldclr^ abgelenkt!\n\nTriff die ^AAAAFF^blauen,^oldclr^ um den Weg freizumachen!</String>
  <String id="No Good Shot">Kein guter Schuss</String>
  <String id="Gurp!  ^FF00FF^Purple peg^oldclr^ changes place after every shot!\n\nPoints are plenty if you catch ^ff00ff^purple peg^oldclr^ with Space Blast!">Görp! ^FF00FF^Der violette Spielstein^oldclr^ ändert nach jedem Schuss seine Position!\n\nEs gibt viele Punkte, wenn du den ^FF00FF^violetten Spielstein^oldclr^ mit Raumknall erwischst!</String>
  <String id="Many Points">Viele Punkte</String>
  <String id="Gloop!  Clear more ^ff8800^orange pegs^oldclr^ early on.\n\nFocus on single trickies last!">Gluup! Räume frühzeitig mehr ^FF8800^orangefarbene Spielsteine^oldclr^ weg.\n\nKonzentriere dich zuletzt auf einzelne schwierige Steine!</String>
  <String id="Good Advising">Gute Beratung</String>
  <String id="^7733FF^The Splendor of the Space Blast^oldclr^\n">^7733FF^Die Pracht des Raumknalls^oldclr^\n</String>
  <String id="^ccaaFF^Master: Splork Sporkan^oldclr^\n">^ccaaFF^Meister: Splork Sporkan^oldclr^\n</String>
  <String id="Greetings, aspiring Pegglenaut! My task is to expound on explodious Space Blast for furious fulguration and fabulous firework!\n\n">Ich grüße dich, aufstrebender Pegglenaut! Meine Aufgabe besteht darin, Erläuterungen über explosiven Raumknall für furiosen Funkenschlamassel und fabelhaftes Feuerwerk zu geben!\n</String>
  <String id="Many pegs will be sparkily dismissed and points will accrue at the speed of shock! Set ocular eyes to 'See' and we shall launch our lesson!">Viele Spielsteine werden funkensprühend entfernt und der Punktestand explodiert! Stell die Okulare auf Sehen und die Lektion kann beginnen!</String>
  <String id=" and we shall launch our lesson!"> und die Lektion kann beginnen!</String>
  <!-- Claude Levels -->
  <String id="Pearl Clam">Perlmutt</String>
  <String id="Insane Aquarium">Verrücktes Aquarium</String>
  <String id="Tasty Waves">Große Wellen</String>
  <String id="Our Favorite Eel">Aalles Bestens</String>
  <String id="Love Story">Liebesgeschichte</String>
  <String id="My Magic Power be ^00ff00^Flippers!^oldclr^\n\nAfter hitting the ^00FF00^green peg^oldclr^, click anywhere to flip 'em">Meine magische Kraft heißt ^00ff00^Flipper!^oldclr^\n\nWenn du den ^00FF00^grünen Spielstein^oldclr^ getroffen hast, kannst du die {Cross} drücken, um zu flippern!</String>
  <String id="Flippers">Flipper</String>
  <String id="Holy shell!  That fish be in your way!\n\n^00ff00^Hit him^oldclr^ to convince him to move!">Grundgütige Garnele!  Der Fisch ist im Weg!\n\n^00ff00^Triff ihn, ^oldclr^ um ihn zu vertreiben!</String>
  <String id="Something Fishy">Fisch im Weg</String>
  <String id="Oh yeah, these waves are ^00ff00^tricky!^oldclr^\n\n^00ff00^Take your time^oldclr^ and you'll do fine!">Ja, diese Wellen sind ^00ff00^vertrackt!^oldclr^\n\n^00ff00^Lass dir Zeit,^oldclr^ dann schaffst du das!</String>
  <String id="Don't Flip Out">Nur nicht ausflippen</String>
  <String id="You can keep your Flippers in the ^00ff00^flipped-up position^oldclr^ by holding down the ^00ff00^left mouse button!^oldclr^">Du kannst die Flipperhebel in der ^00ff00^angehobenen Position^oldclr^ halten, indem du die {Cross} gedrückt hältst.</String>
  <String id="Flipper Control">Flippersteuerung</String>
  <String id="You can get some tasty Flipper action by flipping the ball ^00ff00^backwards against the wall!^oldclr^">Du holst dir eindrucksvolle Flipper-Action, indem du die Kugel ^00ff00^zurück gegen die Wand beförderst!^oldclr^</String>
  <String id="Wall Bounce">Wandabpraller</String>
  <String id="^44bbDD^Flippers Keep it Going^oldclr^\n">^44bbDD^Immer schön weiterflippern^oldclr^\n</String>
  <String id="^ccddFF^Master: Claude Lobster^oldclr^\n">^ccddFF^Meister: Claude Hummer^oldclr^\n</String>
  <String id="Ahoy, mate! Claude 'ere from the deep ocean depths to deliver a double dose of fast Flipper action!\n\n">Ahoi, Matrose! Hier ist Claude, mit einer doppelten Dosis rasanter Flipper-Action!\n\n</String>
  <String id="Lemme show ya a rope or two and soon you'll be flippin' balls back against the wall for extra points in no time!\n\n">Ich zeig' dir ein paar Tricks und bald wirst du die Kugeln für Extrapunkte von den Wänden abprallen lassen!\n</String>
  <String id="No need to be shy. Dive on in!">Nur keine falsche Bescheidenheit. Tauch ein!</String>
  <!-- Renfield levels -->
  <String id="Waves">Spukhaus</String>
  <String id="SpiderWeb">Spinnennetz</String>
  <String id="Blockers">Kobra Flipper</String>
  <String id="Baseball">Fledermaus</String>
  <String id="Vermin">Spuk Gesicht</String>
  <String id="My Magic Power is ^00ff00^Spooky Ball.^oldclr^\n\nWhen you hit the ^00FF00^green peg^oldclr^, the ball will spookily go around the screen twice!">Meine magische Kraft heißt ^00FF00^Geisterkugel.^oldclr^\n\nWenn du den ^00FF00^grünen Spielstein triffst,^oldclr^ bewegt sich die Kugel wie von Geisterhand zweimal um den Bildschirm!</String>
  <String id="Spooky Ball">Geisterkugel</String>
  <String id="A Spooky Ball goes out the ^00FF00^bottom^oldclr^ and ^00ff00^reappears at the top!^oldclr^\n\nI know, it defies all logic. That's what makes it so spooky!">Eine Geisterkugel verlässt ^00FF00^unten^oldclr^ den Bildschirm und ^00FF00^kommt oben wieder herein!^oldclr^\n\nIch weiß, dass das jeder Logik widerspricht. Das macht es ja so unheimlich!</String>
  <String id="Eerie Effect">Unheimlicher Effekt</String>
  <String id="Yikes!  ^00FF00^Watch out^oldclr^ for those five bumpers on the cobra!">Igitt! ^00FF00^Achte auf^oldclr^ die fünf Bumper auf der Kobra!</String>
  <String id="Cobra Bumpers">Kobra-Bumper</String>
  <String id="Watch out!  That wall of ^AAAAFF^blue pegs^oldclr^ makes this level a challenge!\n\nSpooky Ball can help.">Pass auf! Die Wand aus ^AAAAFF^blauen Spielsteinen^oldclr^ macht diesen Level zu einer Herausforderung!\n\nDie Geisterkugel kann dir helfen.</String>
  <String id="Blue Barrier">Blaue Barriere</String>
  <String id="The Spooky Ball comes out the top of the board at the ^00ff00^same spot^oldclr^ as it left the bottom.">Die Geisterkugel erscheint am oberen Rand des Spielfelds an ^00FF00^derselben Stelle,^oldclr^ an der sie es unten verlassen hat.</String>
  <String id="Terrifying Technique">Alarmierende Technik</String>
  <String id="^FF9900^The Mysteries of the Spooky Ball^oldclr^\n">^FF9900^Die Geheimnisse der Geisterkugel^oldclr^\n</String>
  <String id="^FFccaa^Master: Renfield Pumpkin^oldclr^\n">^FFccaa^Meister: Casper Kürbis^oldclr^\n</String>
  <String id="Why, hello there! My name is Renfield. Behind me is my valet, Eyegor. Together we will demonstrate the space-bending qualities of the Spooky Ball.\n\n">Ja hallöchen! Ich heiße Casper. Hinter mir steht mein Kammerdiener, Augor. Gemeinsam werden wir die raumkrümmenden Eigenschaften der Geisterkugel demonstrieren.\n</String>
  <String id="Don't be alarmed! Used with care, the Spooky Ball can earn points like you've never imagined. Let's try it!">Keine Panik! Mit Bedacht eingesetzt, kann dir die Geisterkugel mehr Punkte einbringen, als du dir vorstellen kannst. Probieren wir's aus!</String>
  <!-- Tula Levels -->
  <String id="Holland Oats">Windmühlen Str</String>
  <String id="I Heart Flowers">Tulpenzeit</String>
  <String id="Working from Home">Heimarbeit</String>
  <String id="70 and Sunny">Sonnig und Sanft</String>
  <String id="My Magic Power is ^00FF00^Flower Power!^oldclr^\n\nIt lights up ^FF8800^orange pegs!^oldclr^  So pretty!">Meine magische Kraft heißt ^00FF00^Blumenkraft!^oldclr^\n\nSie bringt ^FF8800^orangefarbene Spielsteine^oldclr^ zum Leuchten! Wunderhübsch!</String>
  <String id="Flower Power">Blumenkraft</String>
  <String id="Flower Power lights up ^00FF00^one-fifth^oldclr^ of the remaining ^FF8800^orange pegs!^oldclr^\n\nThat means the sooner you use it, the more pegs you'll get!">Durch Blumenkraft wird ^00FF00^ein Fünftel^oldclr^ der verbleibenden ^FF8800^orangefarbenen Spielsteine^oldclr^ erleuchtet!\n\nDas bedeutet, je früher du sie einsetzt, desto mehr Spielsteine werden erfasst!</String>
  <String id="Power Hour">Sternstunde</String>
  <String id="The Flower Power lights up the ^00ff00^closest^oldclr^ orange pegs.\n\nIt's like a ^00ff00^happy little bouquet^oldclr^ right there on the board!">Durch Blumenkraft werden die ^00FF00^nächstgelegenen^oldclr^ orangefarbenen Spielsteine erleuchtet.\n\nDas ist wie ein ^00FF00^lustiger kleiner Blumenstrauß^oldclr^ mitten auf dem Spielfeld!</String>
  <String id="Blossom Bound">Blumen im Sinn</String>
  <String id="I think it's really important to be ^00ff00^environmentally aware.^oldclr^\n\nThat's why I'll only drive a car made of ^00ff00^imaginary magical bricks!^oldclr^">Meiner Meinung nach ist ^00FF00^Umweltbewusstsein^oldclr^ sehr wichtig.\n\nDarum würde ich nur Autos aus ^00FF00^imaginären Zauberblöcken^oldclr^ fahren!</String>
  <String id="Tula's Ride">Tulas Fahrt</String>
  <String id="I don't have any ^00ff00^tips^oldclr^ or ^00ff00^advice^oldclr^ for you this time!\n\nI just hope you're having fun!">Diesmal habe ich keine ^00FF00^Tipps^oldclr^ oder ^00FF00^Ratschläge^oldclr^ für dich!\n\nIch hoffe nur, dass du Spaß hast!</String>
  <String id="Time to Relax">Ausruhen</String>
  <String id="^FF44ff^Grow with the Flower Power^oldclr^\n">^FF44ff^Entfaltung durch Blumenkraft^oldclr^\n</String>
  <String id="^FFccff^Tula Sunflower^oldclr^\n">^FFccff^Meister:Tula Sonnenblume^oldclr^\n</String>
  <String id="Such a sunny day! What? You say it's raining? Well, even a rainy day can be sunny with the right perspective!\n\n">Was für ein sonniger Tag! Was? Du sagst, es regnet? Naja, auch ein regnerischer Tag kann mit der richtigen Einstellung sonnig sein!\n</String>
  <String id="I'm Tula, and I'm thrilled that I get to share my Flower Power with you! It's so helpful, the way it lights up orange pegs every time. Lots of folks say it's their favorite. I hope it'll be yours! Let's find out!">Ich bin Tula, und freue mich, meine Blumenkraft mit dir zu teilen! Sie ist beliebt und hilfreich, weil sie orange-\nfarbene Spielsteine zum Leuchten bringt. Ich hoffe, sie wird zu deiner Lieblingskraft! Finden wir es heraus!</String>
  <!-- Warren Levels -->
  <String id="Win a Monkey">Lustiger Affe</String>
  <String id="Dog Pinball">Flipperhund</String>
  <String id="Spin Again">Kirmes Spinnrad</String>
  <String id="Roll 'em">Würfelspiel</String>
  <String id="Five of a Kind">Fünf auf einmal</String>
  <String id="Anything can happen when you take a ^00FF00^Lucky Spin!^oldclr^\n\nMaybe points, maybe a Free Ball, or maybe even the ^00ff00^Magic Hat!^oldclr^">Alles ist möglich, wenn du am ^00FF00^Glücksrad^oldclr^ drehst!\n\nDu erhältst Punkte, eine Freikugel oder vielleicht sogar den\n^00FF00^Zauberhut^oldclr^ !</String>
  <String id="Lucky Spin">Glücksrad</String>
  <String id="Personally, whenever I spin I'm rooting for the ^00FF00^Magic Hat.^oldclr^\n\nIt's a little hat that ^00ff00^lights up any peg it touches!^oldclr^">Wenn ich drehe, hoffe ich immer auf den ^00FF00^Zauberhut^oldclr^.\n\nDas ist ein kleiner Hut, der ^00FF00^alle Spielsteine erleuchtet, die er berührt^oldclr^ !</String>
  <String id="Cap of Destiny">Mütze des Schicksals</String>
  <String id="The ^00FF00^Triple Score^oldclr^ triples your score for the shot!\n\nOkay, sure, that's obvious.  But did you know it lasts for ^00ff00^two turns?^oldclr^  Well, now you do!">^00FF00^Punktzahl Verdreifachung^oldclr^ verdreifacht die Punkte deines Schusses!\n\nNaja, ist schon irgendwie klar. Aber wusstest du, dass die Wirkung ^00FF00^zwei Runden^oldclr^ lang anhält? Nun, jetzt weißt du es!</String>
  <String id="Six Times the Love">Sechsmal die Liebe</String>
  <String id="Lucky Spin is so lucky that it gives you a chance to get any other ^00ff00^Magic Power!^oldclr^\n\nNow ^00ff00^THAT'S^oldclr^ lucky!">Das Glücksrad bringt so viel Glück, dass es dir die Chance auf eine weitere ^00FF00^magische Kraft^oldclr^ gibt!\n\nAlso wenn ^00FF00^DAS^oldclr^ kein Glück ist!</String>
  <String id="Could Be Anything">Alles ist möglich</String>
  <String id="If Triple Score is active you only need around ^00FF00^8,400^oldclr^ points on a shot to get a ^00FF00^Free Ball!^oldclr^\n\nThat's Lucky Spin for you.  It pays and pays and pays!">Wenn ^00FF00^Punktzahl verdreifachen^oldclr^ aktiviert ist, brauchst du nur ^00FF00^8.400^oldclr^ Punkte, um eine ^00FF00^Freikugel^oldclr^ zu erhalten!\n\nDas bedeutet das Glücksrad für dich. Es zahlt sich immer wieder aus!</String>
  <String id="Triple for the Win">Verdreifacht!</String>
  <String id="^FF0000^Lucky Spin for the Win^oldclr^\n">^FF0000^Glücksrad auf Erfolg^oldclr^\n</String>
  <String id="^FFAAAA^Master: Warren Rabbit^oldclr^\n">^FFAAAA^Meister: Werner Kaninchen^oldclr^\n</String>
  <String id="Step right up! Do you feel lucky? Really lucky? How about SUPER lucky? Then you came to the right hare!\n\n">Tritt näher! Hast du oft Glück? Bist du ein richtiger Glückspilz? Möchtest du ein RIESENGLÜCKSPILZ sein? Dann bist du beim richtigen Hasen gelandet!\n</String>
  <String id="Lucky Spin is the Magic Power for folks who like to take a chance. Free Balls, Triple Scores, Magic Hats... all these and more can be yours! Let's spin!">Glücksrad ist die magische Kraft für Menschen, die gerne ein Risiko eingehen. Freikugel, Punkte verdreifachen, Zauberhüte ... all diese und andere Kräfte können dir gehören! Drehen wir!</String>
  <!-- Cinderbottom Levels -->
  <String id="The Love Moat">Burggraben</String>
  <String id="Doom with a View">Schönes Blick</String>
  <String id="Rhombi">Rhomben</String>
  <String id="9 Luft Balloons">9 Luftballons</String>
  <String id="Twisted Sisters">Alte Bäume</String>
  <String id="Strike the ^00FF00^green peg^oldclr^ to activate the ^00FF00^Fireball^oldclr^ on your next turn!\n\nThe Fireball ^00ff00^burns a path^oldclr^ through the board. Test its mighty power for yourself!">Triff den ^00FF00^grünen Spielstein,^oldclr^ um in der nächsten Runde die ^00FF00^Feuerkugel^oldclr^ zu aktivieren!\n\nDie Feuerkugel ^00FF00^brennt eine Schneise^oldclr^ durch das Spielfeld. Überzeuge dich selbst von ihrer mächtigen Kraft!</String>
  <String id="Fireball">Feuerkugel</String>
  <String id="Observe, my student, that the Free Ball Bucket is ^00ff00^capped^oldclr^ when the Fireball is active.\n\nThus, a well-timed shot will ^00ff00^bounce off the cap^oldclr^ and hit more pegs.">Beachte, mein Schüler, dass das Freikugelgefäß ^00FF00^verschlossen ist,^oldclr^ wenn die Feuerkugel aktiv ist.\n\nEin gut abgepasster Schuss kann also ^00FF00^vom Deckel abprallen^oldclr^ und weitere Spielsteine treffen.</String>
  <String id="Bucket Bounce">Eimer Knall</String>
  <String id="You begin to see the ^00ff00^fearsome strength of the Fireball.^oldclr^\n\nDo not let its power tempt you into the error of pride.  The flame serves only the virtuous.">Allmählich dürfte dir die ^00FF00^beeindruckende Stärke der Feuerkugel bewusst werden.^oldclr^ \n\nLass dich durch ihre Macht jedoch nicht zum Hochmut verführen. Die Flamme dient nur dem Tugendhaften.</String>
  <String id="Moral Responsibility">Moralische Haftung</String>
  <String id="^00FF00^Be cautious.^oldclr^ Even with the flame at your command, victory will not come easily.\n\nI have seen strong men weep in failure.  Be not like them.">^00FF00^Sieh dich vor.^oldclr^ Auch wenn du die Flamme beherrschst, wird der Sieg nicht leicht sein.\n\nIch habe schon starke Männer bei ihrem Versagen weinen sehen. Nimm dir kein Beispiel an ihnen.</String>
  <String id="Lordly Advice">Herrschaftlicher Rat</String>
  <String id="Your mastery greatly pleases me, my student.\n\nFew are those who dare test themselves, fewer still prevail.">Deine Lernfähigkeit beeindruckt mich, mein Schüler.\n\nNur wenige wagen es, sich zu prüfen, weniger noch bestehen.</String>
  <String id="Good Show">Gute Show</String>
  <String id="^00FF00^The Awesome Force of the Fireball^oldclr^\n">^00FF00^Die beeindruckende Macht der Feuerkugel^oldclr^\n</String>
  <String id="^AAFFAA^Master: Lord Cinderbottom^oldclr^\n">^AAFFAA^Meister: Lord Ascherich^oldclr^\n</String>
  <String id="I am Lord Cinderbottom of the Order of the Flame, and it is my privilege to reveal to you the Fireball, fiercest of Peggle Magic Powers.\n\n">Ich bin Lord Ascherich vom Orden der Flamme und es ist mein Privileg, euch die Feuerkugel vorzustellen, die machtvollste der magischen Kräfte von Peggle.\n</String>
  <String id="The Fireball burns through the board with ferocious force. If you bounce it off the Free Ball Bucket, your supremacy will be assured. Your training begins... NOW!">Die Feuerkugel brennt sich mit ungezügelter Kraft durch das Spielfeld. Wenn sie vom Freikugelgefäß zurückprallt, ist deine Überlegenheit gesichert. Deine Ausbildung beginnt ... JETZT!</String>
  <!-- Hu Levels -->
  <String id="Spin Cycle">Ewiger Himmel</String>
  <String id="The Dude Abides">Kegelmeister</String>
  <String id="When Pigs Fly">Schweine fliegen!</String>
  <String id="Yang, Yin">Yin und Yang</String>
  <String id="Zen Frog">Zen Frosch</String>
  <String id="It is a truth that if the ^00ff00^green peg^oldclr^ is struck, you will be blessed with ^00ff00^Zen Ball^oldclr^ for your next turn.\n\nZen Ball seeks ^00ff00^harmony^oldclr^ and ^00ff00^goodness^oldclr^ in all things.  Ommm...">Wenn der ^00FF00^grüne Spielstein^oldclr^ getroffen wird, steht dir in der nächsten Runde die ^00FF00^Zenkugel^oldclr^ zur Verfügung.\n\nDie Zenkugel strebt in allen Dingen nach ^00FF00^Harmonie^oldclr^ und ^00FF00^Güte.^oldclr^ Ommm ...</String>
  <String id="Zen Ball">Zenkugel</String>
  <String id="In life there are many ^00ff00^choices.^oldclr^ Some are better than others.\n\nZen Ball achieves oneness with Peggle and ^00ff00^improves the shot^oldclr^ you were going to take.">Im Leben gibt es viele ^00FF00^Wahlmöglichkeiten.^oldclr^ Einige davon sind besser als andere.\n\nDie Zenkugel wird eins mit Peggle und ^00FF00^präzisiert deinen nächsten Schuss.^oldclr^</String>
  <String id="The Right Path">Der rechte Weg</String>
  <String id="Zen Ball works best when it has ^00FF00^lots of options!^oldclr^\n\nYou can open these options to Zen Ball by aiming for a ^00ff00^peg^oldclr^ or the ^00ff00^corner of a brick.^oldclr^">Die Zenkugel funktioniert am besten, wenn sie über ^00FF00^viele Optionen^oldclr^ verfügt!\n\nDu kannst der Zenkugel Optionen eröffnen, indem du auf einen ^00FF00^Spielstein^oldclr^ oder die Ecke eines ^00FF00^Blockes^oldclr^ zielst.</String>
  <String id="Freedom is Best">Freiheit ist am besten</String>
  <String id="Zen Ball is ^00ff00^not all-powerful.^oldclr^  It can only ^00ff00^nudge your shot angle^oldclr^ in a good direction.\n\nBut that nudge is usually enough!">Die Zenkugel ist ^00FF00^nicht allmächtig.^oldclr^ Sie kann lediglich ^00FF00^deinem Schusswinkel einen Anstoß in die^oldclr^ richtige Richtung geben.\n\nAber dieser Anstoß allein genügt meistens!</String>
  <String id="Butterfly Effect">Schmetterlingseffekt</String>
  <String id="The power of Zen Ball is to reveal your ^00FF00^true potential!^oldclr^\n\nEvery ball can be a Zen Ball!">Die Macht der Zenkugel besteht darin, dir dein ^00FF00^wahres Potenzial^oldclr^ zu erschließen.\n\nJede Kugel kann eine Zenkugel sein!</String>
  <String id="Zen Potential">Zenpotenzial</String>
  <String id="^8888FF^The Way of the Zen Ball^oldclr^\n">^8888FF^Der Weg der Zenkugel^oldclr^\n</String>
  <String id="^ddddFF^Master: Master Hu^oldclr^\n">^ddddFF^Meister: Meister Hu^oldclr^\n</String>
  <String id="Hoo! Who? Hu!\n\n">Huu! Häh? Hu!\n</String>
  <String id="Yes, I am Hu, called Master Hu by some. Wander with me now as I hint at the mindful truths of the Zen Ball.\n\n">Ja, ich bin Hu, von manchen auch Meister Hu genannt. Mach dich mit mir auf den Weg, ich werde dir einige Hinweise über die bewusstseinserweiternden Wahrheiten der Zenkugel geben. </String>
  <String id="Our journey will take us to where we are meant to be. Or maybe next door. Close enough.">Unsere Reise wird uns an unseren Bestimmungsort führen. Oder vielleicht auch nach nebenan. Ganz in der Nähe.</String>
  <String id="Paw Reader">Hündchen</String>
  <String id="End of Time">Ende der Zeit</String>
  <String id="Billions & Billions">Abermilliarden</String>
  <String id="Don't Panic">Keine Panik</String>
  <String id="Beyond Reason">Unvernünftig</String>
  <String id="One!">Eins!</String>
  <String id="Two!">Zwei!</String>
  <String id="Three!">Drei!</String>
  <String id="Four!">Vier!</String>
  <String id="Five!">Fünf!</String>
  <String id="^22FFFF^The True Test of a Master^oldclr^\n">^22FFFF^Die wahre Prüfung eines Meisters^oldclr^\n</String>
  <String id="^BBFFFF^Master: Bjorn Unicorn^oldclr^\n">^BBFFFF^Meister: Björn Einhörn^oldclr^\n</String>
  <!-- Adventure Ending Credits -->
  <String id="Well done! You have completed the Peggle Institute's undergraduate program with determination and flair!\n\n">Gut gemacht! Du hast das Studienprogramm des Peggle Instituts mit Entschlossenheit und Eleganz absolviert!\n\n</String>
  <String id="All that remains is the final exam. These levels will test your mettle, but you may choose any Master to help in your quest. I'm sure you'll do great. Don't screw it up!">Der letzte Schritt ist die Abschlussprüfung. In diesen Leveln wird dein Durchhaltevermögen getestet, du kannst aber jeden Meister um Hilfe bitten. Du wirst das bestimmt großartig machen. Vermassle es nicht!</String>
  <String id="Congratulations!">Herzlichen Glückwunsch!</String>
  <String id="You have beaten Adventure!">Du hast das Abenteuer bewältigt!</String>
  <String id="This means that you are now a">Das bedeutet, dass du nun ein </String>
  <String id="Certified Peggle Master!">diplomierter Peggle-Meister bist! </String>
  <String id="But wait!  There are still">Aber warte einen Moment!  Es gibt immer noch</String>
  <String id="higher ranks to attain!">höhere Ränge, die du erreichen kannst!</String>
  <String id="Beat all of the Peggle">Bestehe alle Peggle-</String>
  <String id="Challenges to obtain the">Herausforderungen, um den Rang eines</String>
  <String id="rank of Peggle Grand Master!">Peggle-Großmeisters zu erlangen!</String>
  <String id="...">...</String>
  <String id="Now for the most important">Und nun zum wichtigsten</String>
  <String id="part of the game!  That's right.">Teil des Spiels!  Ja genau.</String>
  <String id="It's time for the credits!">Es ist Zeit für den Abspann!</String>
  <String id="PRODUCER">PRODUCER</String>
  <String id="Sukhbir Sidhu">Sukhbir Sidhu</String>
  <String id="PROGRAMMING">PROGRAMMING</String>
  <String id="Brian Rothstein">Brian Rothstein</String>
  <String id="Eric Tams">Eric Tams</String>
  <String id="ART">ART</String>
  <String id="Walter Wilson">Walter Wilson</String>
  <String id="Marcia Broderick">Marcia Broderick</String>
  <String id="Tysen Henderson">Tysen Henderson</String>
  <String id="WRITING">WRITING</String>
  <String id="Stephen Notley">Stephen Notley</String>
  <String id="POPCAP FRAMEWORK">POPCAP FRAMEWORK</String>
  <String id="Brian Fiete">Brian Fiete</String>
  <String id="David Parton">David Parton</String>
  <String id="MUSIC AND SOUNDS">MUSIC AND SOUNDS</String>
  <String id="Somatone Productions">Somatone Productions</String>
  <String id="Matthew Johnston">Matthew Johnston</String>
  <String id="QA MANAGER">QA MANAGER</String>
  <String id="Shawn Conard">Shawn Conard</String>
  <String id="QA TESTERS">QA TESTERS</String>
  <String id="Isaac Aubrey (lead)">Isaac Aubrey (lead)</String>
  <String id="Michael Guillory">Michael Guillory</String>
  <String id="Adam MacDonnell">Adam MacDonnell</String>
  <String id="Michael Racioppi">Michael Racioppi</String>
  <String id="Ty Roberts">Ty Roberts</String>
  <String id="Chad Zoellner">Chad Zoellner</String>
  <String id="SPECIAL THANKS">SPECIAL THANKS</String>
  <String id="John Vechey">John Vechey</String>
  <String id="Jason Kapalka">Jason Kapalka</String>
  <String id="Ben Lyon">Ben Lyon</String>
  <String id="Shanon Lyon">Shanon Lyon</String>
  <String id="Sergio Lobato">Sergio Lobato</String>
  <String id="Ed Allard">Ed Allard</String>
  <String id="Eric Pitcock">Eric Pitcock</String>
  <String id="BETA TESTERS">BETA TESTERS</String>
  <String id="(list goes here)">(list goes here)</String>
  <String id="Thanks to all our beta">Danke an alle Beta-Tester</String>
  <String id="testers for their">für ihr wertvolles</String>
  <String id="valuable feedback!">Feedback!</String>
    <!-- Tips -->
  <String id="Clear blue pegs out of the way to get to orange pegs.">Räume blaue Spielsteine aus dem Weg, um die orange-farbenen Spielsteine freizulegen.</String>
  <String id="The ball will head to the exact position of your mouse cursor when you fire.">Die Kugel bewegt sich beim Schuss genau in Richtung der Position deines Schusszeigers.</String>
  <String id="Aiming for a higher orange peg is usually a good strategy since you might hit the lower ones later on in the shot.">Auf höher gelegene orangefarbene Spielsteine zu zielen ist meist eine gute Strategie, da mit demselben Schuss auch noch tiefer gelegene getroffen werden können.</String>
  <String id="Sometimes you can get a hard to reach peg by bouncing off the wall.">Manchmal kannst du einen schwer zugänglichen Spielstein erreichen, indem du die Wand als Bande benutzt.</String>
  <String id="Use the mouse wheel or arrow keys to aim more precisely.">Halte {TriggerL1}/{TriggerR1} gedrückt, um deine Zielgenauigkeit zu verfeinern.</String>
  <String id="Hold down the right mouse button to speed up time.  This is helpful when waiting for a specific shot.">Halte die {Square} gedrückt, um die Zeit zu beschleunigen.  Das ist hilfreich, wenn du auf einen bestimmten Schuss wartest.</String>
  <String id="If you have enough balls left, it's easier to spend a shot clearing a blue peg rather than trying a crazy bank shot.">Wenn du genügend Kugeln übrig hast, ist es leichter zunächst einen blauen Spielstein zu entfernen, statt einen komplizierten Bandenschuss zu versuchen.</String>
  <String id="You're awarded 10,000 points per remaining ball in the Ball-O-Tron after beating a level.">Für jede nach Abschluss eines Levels im Ball-O-Tron verbleibende Kugel erhältst du 10.000 Punkte.</String>
  <String id="You're awarded a Free Ball for scoring over 25,000 points on a shot.">Du erhältst eine Freikugel, wenn du mit einem Schuss mehr als 25.000 Punkte erzielst.</String>
  <String id="You're awarded two Free Balls for scoring over 75,000 points on a shot and three Free Balls for scoring over 125,000 points.">Du erhältst zwei Freikugeln, wenn du mit einem Schuss mehr als 75.000 Punkte erreichst, und drei Freikugeln bei mehr als 125.000 Punkten.</String>
  <String id="When pegs are worth 10x, you can score over 25,000 points by hitting the purple peg and at least four other pegs.">Wenn die Spielsteine das 10-Fache wert sind, kannst du mehr als 25.000 Punkte erreichen, indem du den violetten Spielstein und mindestens vier weitere Spielsteine triffst.</String>
  <String id="The total score for a shot is equal to the pegs' values times the number of pegs hit.">Die Gesamtpunktzahl für einen Schuss entspricht dem Produkt aus den jeweiligen Werten der Spielsteine und der Anzahl der getroffenen Spielsteine.</String>
  <String id="If you have extra balls left near the end of a level, try some crazy shots to improve your Peggle skills!">Wenn du zum Ende eines Levels Zusatzkugeln übrig hast, probiere einige verrückte Schüsse aus, um deine Peggle-Fähigkeiten zu verbessern!</String>
  <String id="You can try to get a Free Ball on every turn by estimating where the ball will land and timing the Free Ball Bucket accordingly.  You won't get it every time, but it can't hurt!">Du kannst in jeder Runde versuchen, eine Freikugel zu erhalten, indem du schätzt, wo die Kugel landen wird und das Freikugelgefäß entsprechend abpasst. Das wird nicht jedes Mal klappen, kann aber nicht schaden!</String>
  <String id="Peg values go up as the number of orange pegs decreases.  The Fever Meter on the right indicates the current point multiplier.">Die Spielsteinwerte steigen an, je weniger orangefarbene Spielsteine übrig sind. Der Fever-Messer auf der rechten Seite zeigt den aktuellen Punktemultiplikator an.</String>
  <String id="Clear all of the pegs on a level to get\nUltra Extreme Fever!">Räume alle Spielsteine eines Levels ab, um \nUltra Extreme Fever zu bekommen!</String>
  <String id="The Long Shot Bonus is awarded when you bounce from a non-blue peg to another non-blue peg far away at the start of a shot.">Der Weitschussbonus wird vergeben, wenn die Kugel am Anfang eines Schusses von einem nicht blauen Spielstein zu einem anderen, weit entfernt liegenden nicht blauen Spielstein abprallt.</String>
  <String id="The Orange Attack Bonus is awarded for hitting a lot of orange pegs on one shot.">Der Orange-Angriffsbonus wird vergeben, wenn du mit einem Schuss viele orangefarbene Spielsteine triffst.</String>
  <String id="The Skill Shot Bonus is awarded for getting a Free Ball after hitting only one peg.">Der Sonntagsschussbonus wird vergeben, wenn du eine Freikugel erhältst, nachdem du nur einen Spielstein getroffen hast.</String>
  <String id="Shows which way your ball will bounce!">Zeigt an, in welche Richtung deine Kugel abprallt!</String>
  <!-- Bjorn Strings -->
  <String id="Bjorn">Björn Einhörn</String>
  <String id="Use the Super Guide to aim for an orange peg so that the bounce goes into the free ball bucket.">Ziele mithilfe des Super-Tipps so auf einen orangefarbenen Spielstein, dass der Abpraller im Freikugelgefäß landet.</String>
  <String id="The Super Guide lasts three turns.  Look at the little number above Bjorn's head to see the number of turns left.">Die Super-Tipp dauert drei Runden. An der kleinen Zahl über Björns Kopf siehst du die Anzahl der verbleibenden Runden.</String>
  <String id="Use the mouse wheel or arrow keys to more precisely aim the Super Guide.">Halte {TriggerL1}/{TriggerR1} gedrückt, um deine Zielgenauigkeit zu verfeinern</String>
  <String id="Hitting the green peg while you have the Super Guide adds two more turns to its duration.">Wenn du während des Super-Tipps den grünen Spielstein triffst, wird die Wirkungsdauer um drei Runden verlängert.</String>
  <String id="Use the Super Guide to hit the purple peg after getting fever!">Ziele nach Ausbruch des Fevers mithilfe des Super-Tipps auf den violetten Spielstein!</String>
  <String id="Use the Super Guide to aim for the 100,000 point hole during fever!">Ziele während des Fevers mithilfe des Super-Tipps auf das 100.000-Punkte-Loch!</String>
  <String id="Use the Super Guide to get an easy Long Shot!">Nutze die Super-Tipp für einen einfachen Weitschuss!</String>
  <!-- Jimmy Strings -->
  <String id="Throws another ball into the mix!">Bringt eine weitere Kugel ins Spiel!</String>
  <String id="Hit the green peg on the left to make the multiball go right and vice versa.">Triff den grünen Spielstein auf der linken Seite, um die Multikugel nach rechts springen zu lassen und umgekehrt.</String>
  <String id="Get two balls in the bucket in one shot for Freeball Frenzy!">Bugsiere mit einem Schuss zwei Kugeln in das Gefäß, um den Freikugel-Wahn auszulösen!</String>
  <String id="Each multiball gives you another chance at getting a ball in the free ball bucket!">Mit jeder Multikugel hast du eine weitere Chance, eine Kugel in das Freikugelgefäß zu bugsieren.</String>
  <String id="Get a multiball during fever for Multiball Madness!">Hol dir während des Fevers eine Multikugel, um eine Multikugel-Manie auszulösen!</String>
  <String id="Get the multiball and the purple peg on the same turn for massive point possiblities!">Schnapp dir die Multikugel und den violetten Spielstein in einer Runde, um massive Punktzuwächse zu ermöglichen!</String>
  <!-- Kat Tut Strings -->
  <String id="Attaches an ancient pyramid to the ball bucket!">Befestigt eine antike Pyramide am Kugelgefäß!</String>
  <String id="The Pyramid lasts five turns.  Look at the little number above Kat Tut's head to see the number of turns left.">Die Pyramidenpower hält fünf Runden lang an.  An der kleinen Zahl über Katz Tuts Kopf siehst du die Anzahl der verbleibenden Runden.</String>
  <String id="Hitting the green peg while you have the Pyramid adds five more turns to its duration.">Wenn du während der Pyramidenpower den grünen Spielstein triffst, wird ihre Dauer um fünf Runden verlängert.</String>
  <String id="Use the Pyramid to help get low hanging pegs with additional bounces.">Nutze die Pyramidenpower, um tief liegende Spielsteine mit zusätzlichen Abprallern zu treffen.</String>
  <String id="The Pyramid powerup lasts a long time and can potentially give you many free balls.">Die Pyramidenpower hält lange an und kann dir viele Freikugeln ermöglichen.</String>
  <!-- Splork Strings -->
  <String id="Splork">Splork</String>
  <String id="Uses super advanced alien technology to light up all nearby pegs!">Bringt durch fortschrittliche Alien-Technologie alle Spielsteine in der Nähe zum Leuchten!</String>
  <String id="The Nuclear Blast Bonus is awarded for using one Space Blast to trigger another Space Blast.">Der Nuklearexplosionsbonus wird für das Auslösen zweier Raumknalle in einer Runde vergeben.</String>
  <!-- Claude Strings -->
  <String id="Claude">Claude</String>
  <String id="Lets you hit the ball like a game where there's a ball and you hit it with flippers!">Ermöglicht dir, die Kugel wie bei einem Flipper im Spiel zu halten!</String>
  <String id="The Flipper Maniac Bonus is awarded for using the flippers to hit lots of pegs.">Der Flipper-Experten-Bonus wird vergeben, wenn mithilfe der Flipperhebel viele Spielsteine getroffen werden.</String>
  <!-- Renfield Strings -->
  <String id="Renfield">Casper Kürbis</String>
  <String id="Causes the ball to spookily reappear at the top of the screen after falling out the bottom.">Die Kugel erscheint oben wieder auf, nachdem sie unten herausgefallen ist.</String>
  <!-- Tula Strings -->
  <String id="Tula">Tula</String>
  <String id="Uses the power of flowers to light up 20% of remaining orange pegs!">Blumenkraft nutzen, um bis zu 20 % der übrigen orangen Spielsteine zu erleuchten.</String>
  <!-- Warren Strings -->
  <String id="Warren">Werner Kaninchen</String>
  <String id="Step right up.  Everyone's a winner!  You gotta spin to win!">Tritt näher. Hier gibt es keine Verlierer! Du musst nur drehen, um zu gewinnen!</String>
  <String id="The Hat Trick Bonus is awarded for getting the Magic Hat in the free ball bucket while hitting at least one peg.">Der Huttrick-Bonus wird vergeben, wenn du den Zauberhut in das Freikugelgefäß bugsierst und mindestens einen Spielstein triffst.</String>
  <!-- Cinder Strings -->
  <String id="Big Ball of Fire goes through all pegs!">Eine große Feuerkugel wälzt sich über alle Spielsteine!</String>
  <String id="The Hot Stuff Bonus is awarded for bouncing a fireball into the free ball bucket.">Der Heiße-Sache-Bonus wird für das Bugsieren einer Feuerkugel in das Freikugelgefäß vergeben.</String>
  <!-- Hu Strings -->
  <String id="Improves your shot through the power of mindfulness!">Verbessert deinen Schuss durch die Kraft des Bewusstseins!</String>

  <String id="Choose Opponent">Gegner wählen</String>
  <String id="Select Leaderboard">Bestenliste</String>
  <String id="Level Scores">Level-Punktestände</String>
  <String id="Player Match">Mitspieler-Suche</String>
  
  <String id="Xbox LIVE Duel">Online-Duell</String>
  <String id="Host Duel">Duell hosten</String>

  
  <String id="Welcome to Peggle!">Sei gegrüßt! Willkommen im Peggle-Institut.</String>

  <!-- main menu -->
  <String id="main_menu_sp_tip">Abenteuer, Duelle, Herausforderungen! Wow!</String>
  <String id="main_menu_mp_tip">Verbreite die Peggle-Liebe!</String>
  <String id="main_menu_leaderboards_tip">Schau dir Ergebnisse aus aller Welt an!</String>
  <String id="main_menu_achievement_tip">Das sind deine Trophäen!</String>
  <String id="main_menu_options_tip">Erhalte Hilfe und ändere die Einstellungen des Spiels.</String>
  <String id="main_menu_unlock_tip">Erwerbe jetzt ein Upgrade!  Du verpasst was!</String>
  <String id="main_menu_quit_tip">Nein!  Geh nicht!</String>
  <String id="main_menu_download_tip">Erhalte neue Inhalte: Zusätzliche Level und noch mehr!</String>

  <!-- sp menu -->
  <String id="sp_menu_adventure_tip">Lerne abwechselnd von jedem Meister!</String>
  <String id="sp_menu_quick_tip">Suche einen Level aus und spiele ihn dann.</String>
  <String id="sp_menu_duel_tip">Schlage die Meister bei ihrem eigenen Spiel!</String>
 
 <String id="sp_menu_challenge_tip">Prüfe dein Können mit schweren Herausforderungen!</String>

  <!-- mp menu -->
  <String id="duel_tooltip">Ein Vergnügen für zwei Spieler in einem lokalen Netzwerk!</String>
  <String id="live_duel_tooltip">Eine Online-Schlacht zwischen zwei Spielern!</String>
  <String id="party_tooltip">Feiere mit bis zu 4 Spielern!</String>

  <!-- live duel -->
  
  <String id="live_duel_ranked_tip">Spiele gegen einen ebenbürtigen Gegner auf Xbox LIVE!</String>

  <!-- live duel player -->
  <String id="duel_player_quick_tip">Leg gleich los mit einem Duell!</String>
  <String id="duel_player_custom_tip">Schau dir einen Liste verfügbarer Spiele an!</String>
  <String id="duel_player_create_tip">Hoste dein eigenes Duell!</String>

  <!-- live duel host -->
  <String id="duel_create_tip">Lege die Regeln für dieses öffentliche Spiel fest!</String>
  <String id="duel_create_public_tip">Lege die Regeln für dieses öffentliche Spiel fest!</String>
  <String id="duel_create_private_tip">Ein Spiel nur für deine Freunde!</String>

  <!-- live party -->
  <String id="party_player_match_tip">Wähle deine Peggle-Gegner!</String>
  <String id="party_ranked_match_tip">Spiele gegen ebenbürtige Gegner auf Xbox LIVE!</String>
  <String id="party_how_to_play">Hier erfährst du, wie man das Spiel spielt!</String>

  <!-- live party player -->
  
  
  <String id="party_player_create_tip">Hoste dein eigenes Spiel.</String>

  <!-- live party host -->
  
  
  <!-- Trophy strings -->
  <String id="Beat levels that have 35 orange pegs instead of\nthe normal 25!">Bewältige Level mit 35 orangefarbenen Spielsteinen statt\nder üblichen 25!</String>
  <String id="Clear 35 Orange Pegs">35 orange Steine treffen</String>
  <String id="35 Orange Pegs">35 orange Steine</String>
  <String id="35 Orange Pets">35 orange Haustiere</String>
  <String id="35 Orange Pests">35 orange Plagen</String>
  <String id="35 Orange Posts">35 orange Beiträge</String>
  <String id="35 Orange Clams">35 orange Muscheln</String>
  <String id="45 Orange Pegs">45 orange Steine</String>
  <String id="Beat levels that have 45 orange pegs instead of\nthe normal 25!">Bewältige Level mit 45 orangefarbenen Spielsteinen statt\nder üblichen 25!</String>
  <String id="Clear 45 Orange Pegs">45 orange Steine treffen</String>
  <String id="45 little victories">45 kleine Siege</String>
  <String id="45 croco-gators">45 Kroko-gatoren</String>
  <String id="45 orange things">45 orange Dinge</String>
  <String id="Only 45 calories">Nur 45 Kalorien</String>
  <String id="45 is the new 25">45 ist die neue 25</String>
  <String id="55 Orange Pegs">55 orange Steine</String>
  <String id="Beat levels that have 55 orange pegs instead of\nthe normal 25!">Bewältige Level mit 55 orangefarbenen Spielsteinen statt\nder üblichen 25!</String>
  <String id="Clear 55 Orange Pegs">55 orange Steine treffen</String>
  <String id="Fifty-Five">Fünfundfünfzig</String>
  <String id="50 Plus 5">50 plus 5</String>
  <String id="11 Times 5">11 mal 5</String>
  <String id="1+2+3+...+10">1+2+3+...+10</String>
  <String id="Two Fives">Zwei Fünfen</String>
  <String id="The 300K Cup">300.000-Punkte-\nPokal</String>
  <String id="Score over 300,000 points on these challenges to beat them!">Erziele mehr als 300.000 Punkte bei diesen Herausforderungen,\num sie zu bewältigen!</String>
  <String id="Score 300,000 points">Erziele 300.000 Punkte</String>
  <String id="300,000 Points">300.000 Punkte</String>
  <String id="300 Grand">300 Riesen</String>
  <String id="300 Kilopoints">300 Kilopunkte</String>
  <String id="3000 Benjamins">3000 Hunderter</String>
  <String id="300,000 Pointer">300.000 Zeiger</String>
  <String id="The 350K Open">350.000-Punkte-\nTurnier</String>
  <String id="Score over 350,000 points on these challenges to beat them!">Erziele mehr als 350.000 Punkte bei diesen Herausforderungen,\num sie zu bewältigen!</String>
  <String id="Score 350,000 points">Erziele 350.000 Punkte</String>
  <String id="350,000 points">350.000 Punkte</String>
  <String id="350,000 puntos">350.000 Puntos</String>
  <String id="350,000 punti">350.000 Punti</String>
  <String id="350,000 punten">350.000 Punten</String>
  <String id="350.000 punkte">350.000 Points</String>
  <String id="The 400K Bowl">400.000-Punkte-\nSchale</String>
  <String id="Score over 400,000 points on these challenges to beat them!">Erziele mehr als 400.000 Punkte bei diesen Herausforderungen,\num sie zu bewältigen!</String>
  <String id="Score 400,000 points">Erziele 400.000 Punkte</String>
  <String id="400,000 Points">400.000 Punkte</String>
  <String id="40,000 P-Babies">40.000 Zehner</String>
  <String id="4,000 Pecans">4.000 Hunnis</String>
  <String id="400 P-Dogs">400 Tausender</String>
  <String id="40 Peeps">40 Piepen</String>
  <String id="In the Clear">Im klaren Bereich</String>
  <String id="Clear as a Bell">Klar doch!</String>
  <String id="Clear as a Bird">Glasklar</String>
  <String id="Clear as a Fiddle">Superklar</String>
  <String id="Clear as Silk">Klarer geht's nicht</String>
  <String id="Clear as Pie">Klar wie nix</String>
  <String id="Clearly Impossible!">Einfach klar!</String>
  <String id="Clear all of the pegs.  Not just the orange ones, but all of them!">Räume alle Spielsteine ab. Nicht nur die orangefarbenen, sondern alle!</String>
  <String id="Clear all pegs">Alle Spielsteine abräumen</String>
  <String id="All Clear">Alles klar</String>
  <String id="Crystal Clear">Kristallklar</String>
  <String id="See Through">Durchsichtig</String>
  <String id="Translucent">Durchscheinend</String>
  <String id="No Pegs Left">Keine übrig</String>
  <String id="Dueling">Duell</String>
  <String id="Beat Normal computer opponents in Duel Mode!">Besiege normale Computergegner im Duell-Modus!</String>
  <String id="Bjorn's House">Björns Haus</String>
  <String id="Jimmy's Park">Jimmys Park</String>
  <String id="Jimmy Lightning">Jimmy Blitz</String>
  <String id="Kat Tut's Empire">Katz Tuts Reich</String>
  <String id="Kat Tut">Katz Tut</String>
  <String id="Splork's Planet">Splorks Planet</String>
  <String id="Claude's Pool">Claudes Pool</String>
  <String id="Serious Dueling">Ernstes Duell</String>
  <String id="Beat Hard computer opponents in Duel Mode!">Besiege schwere Computergegner im Duell-Modus!</String>
  <String id="Renfield's Coffin">Caspers Sarg</String>
  <String id="Tula's Greenhouse">Tulas Glashaus</String>
  <String id="Warren's Carnival">Werners Jahrmarkt</String>
  <String id="Cinder's Castle">Aschis Schloss</String>
  <String id="Hu's Temple">Hus Tempel</String>
  <String id="Duel to the Death">Duell bis zum Tod</String>
  <String id="Beat Master computer opponents in Duel Mode!">Besiege meisterhafte Computergegner im Duell-Modus!</String>
  <String id="Renfield's Treat">Caspers Preis</String>
  <String id="Tula's Smackdown">Tulas Smackdown</String>
  <String id="Warren's Game">Werners Spiel</String>
  <String id="Cinder's Roast">Aschis Grillparty</String>
  <String id="Lord Cinderbottom">Lord Ascherich</String>
  <String id="Hu's Next Victory">Hus nächster Sieg</String>
  <String id="Master Hu">Meister Hu</String>
  <String id="Multilevel Challenge">Multi-Herausforderung</String>
  <String id="Beat multiple levels\nin a row!">Bewältige mehrere Levels\nhintereinander!</String>
  <String id="2 for the Road">Doppelpack</String>
  <String id="Beat two random levels\nin a row!!">Bewältige zwei zufällige Level\nhintereinander!</String>
  <String id="Beat two levels">Bewältige zwei Level</String>
  <String id="3 for Luck">Zu Dritt</String>
  <String id="Beat three random levels\nin a row!!!">Bewältige drei zufällige Level\nhintereinander!</String>
  <String id="Beat three levels">Bewältige drei Level</String>
  <String id="4 to get Better">Viermal der Spaß</String>
  <String id="Beat four random levels\nin a row!!!!">Bewältige vier zufällige Level\nhintereinander!</String>
  <String id="Beat four levels">Bewältige vier Level</String>
  <String id="5 to get Stuck">Fünferspaß</String>
  <String id="Beat five random levels\nin a row!!!!!">Bewältige fünf zufällige Level\nhintereinander!</String>
  <String id="Beat five levels">Bewältige fünf Level</String>
  <String id="6 times the Fun">Sechstatisch</String>
  <String id="Beat six random levels\nin a row!!!!!!">Bewältige sechs zufällige Level\nhintereinander!</String>
  <String id="Beat six levels">Bewältige Level</String>
  <String id="Three Level Duel">Drei-Level-Duell</String>
  <String id="Beat the computer's cumulative score over three levels!">Überbiete die Gesamtpunktzahl des Computers über drei Level!</String>
  <String id="Normal Tri Duel">Normaler Dreier</String>
  <String id="Hard Tri Duel">Schwerer Dreier</String>
  <String id="Harder Tri Duel">Schwererer Dreier</String>
  <String id="Severe Tri Duel">Harter Dreier</String>
  <String id="Master Tri Duel">Meister-Dreier</String>
  <String id="Multilevel Score">Multilevel-Punkt-\nzahl</String>
  <String id="Beat a target total score over three levels!">Überbiete eine vorgegebene Gesamtpunktzahl über drei Level!</String>
  <String id="750,000 Points">750.000 Punkte</String>
  <String id="Score more than 750,000 points over three levels!">Erziele mehr als 750.000 Punkte über drei Level!</String>
  <String id="800,000 Points">800.000 Punkte</String>
  <String id="Score more than 800,000 points over three levels!">Erziele mehr als 800.000 Punkte über drei Level!</String>
  <String id="Score 800,000 points">Erziele 800.000 Punkte</String>
  <String id="850,000 Points">850.000 Punkte</String>
  <String id="Score more than 850,000 points over three levels!">Erziele mehr als 850.000 Punkte über drei Level!</String>
  <String id="Score 850,000 points">Erziele 850.000 Punkte</String>
  <String id="900,000 Points">900.000 Punkte</String>
  <String id="Score more than 900,000 points over three levels!">Erziele mehr als 900.000 Punkte über drei Levels!</String>
  <String id="Score 900,000 points">Erziele 900.000 Punkte</String>
  <String id="One Million Points">Eine Million Punkte</String>
  <String id="Score more than a million points over three levels!">Erziele mehr als eine Million Punkte über drei Level!</String>
  <String id="Score 1,000,000 points">Erziele 1.000.000 Punkte</String>
  <String id="Insane Challenges">Riesige Herausforderung</String>
  <String id="These are the hardest challenges offered by the Peggle Institute!">Dies sind die schwierigsten Herausforderungen, die das Peggle-Institut zu bieten hat!</String>
  <String id="2 Balls Left">Noch 2 Kugeln</String>
  <String id="Beat a level starting with only two balls!">Bewältige einen Level mit nur zwei Kugeln zu Beginn!</String>
  <String id="Start with 2 balls">Beginne mit zwei Kugeln</String>
  <String id="Last Ball">Letzte Kugel</String>
  <String id="Beat a level starting with only one ball!">Bewältige einen Level mit nur einer Kugel zu Beginn!</String>
  <String id="Start with 1 ball">Beginne mit einer Kugel</String>
  <String id="Ten Ball Trial">Zehn-Kugeln-Test</String>
  <String id="Beat three levels starting with only ten balls!">Bewältige drei Level mit nur zehn Kugeln zu Beginn!</String>
  <String id="3 levels with 10 balls">3 Levels mit 10 Kugeln</String>
  <String id="750,000?">750.000?</String>
  <String id="Score over 750,000 points on the level of your choice!">Erziele mehr als 750.000 Punkte in einem Level deiner Wahl!</String>
  <String id="Score 750,000 points">Erziele 750.000 Punkte</String>
  <String id="The Decathalon">Der Zehnkampf</String>
  <String id="Beat ten random levels\nin a row!">Bewältige zehn zufällige Levels\nhintereinander!</String>
  <String id="Beat ten levels">Bewältige zehn Levels</String>

  <!-- 10/01/2008 -->
  <String id="Exiting in %.2d seconds">Verlasse das Spiel in %.2d Sekunden</String>

  <!-- leaderboard columns -->
  <String id="Rank">Rang</String>
  <String id="Gamertag">Online-ID</String>
  <String id="Points">Punkte</String>
  <String id="Total Score">Gesamtpunkte</String>

  <!-- Duel Lobby -->
  <String id="Duel Lobby">Duell-Lobby</String>
  <String id="PING:">PING:</String>
  <String id="PING: ">PING: </String>
  <String id="WINS:">Siege:</String>
  <String id="WINS: ">Siege:</String>
  <String id="NOT READY - PRESS A">NICHT BEREIT - Drücke A</String>

  <!-- Duel Options -->
  <String id="Duel Options">Duell-Optionen</String>
  <String id="??????">??????</String>

 
  <!-- Party Lobby -->


 <!-- Party Options -->
  <String id="Num Rounds:">Anzahl Runden:</String>
  <String id="Rounds">Runden</String>
  
  <!-- Other Small Strings for Options-->
  <String id="Yes">Ja</String>
  <String id="No">Nein</String>
  <String id="On">An</String>
  <String id="Off">Aus</String>
  
  <String id="5 Seconds">5 Sekunden</String>
  <String id="10 Seconds">10 Sekunden</String>
  <String id="20 Seconds">20 Sekunden</String>
  <String id="25 Seconds">25 Sekunden</String>
  <String id="30 Seconds">30 Sekunden</String>
  
  <String id="Random Characters:">Zufällige Charaktere:</String>
  
  <String id="Unlock Levels Message">Schalte Level frei, indem du den Abenteuer-Modus spielst.</String>
  <String id="Unlock Nights Levels Message">Schalte mehr Level frei durch den Peggle Nights Abenteuer-Modus.</String>
  <String id="You are the new host!">Du bist der neue Host!</String>
  <String id="is the new host.">ist der neue Host.</String>

  <!-- moved these strings to the TU for build 0105 -->
  <String id="Nights Stage">Nights-Etappe</String>
  <String id="Nights Stage %d-%d">Nights-Etappe %d-%d</String>

  <!-- Stings added for Build 0102 -->
  <String id="You didn't clear all of the orange pegs on the level.\n\n">Du hast nicht alle orangefarbenen Spielsteine des Levels abgeräumt.\n\n</String>

  <!-- Stings added for Build 0101 -->
  <String id="peggle_nights_unlock_msg">Du musst das vollständige Spiel freischalten, bevor du die zusätzlichen Inhalte für Peggle Nights herunterladen kannst.</String>
  <String id="peggle_replay_dlc_msg">Um diese Wiederholung anzusehen, müssen zunächst die Inhalte zum Herunterladen, die diesen Level enthalten, heruntergeladen werden.</String>
  <String id="PEGGLE NIGHTS XBLA">PEGGLE NIGHTS XBLA</String>
  <String id="ORIGINAL PEGGLE NIGHTS TEAM">URSPRÜNGLICHES PEGGLE NIGHTS-TEAM</String>
  <String id="PopCap Framework:">PopCap Framework:</String>
  <String id="Background Art:">Hintergrundgrafik:</String>
  <String id="Level Design:">Leveldesign:</String>

  <!-- Stings added for Build 0100 -->
  <String id="You didn't get %s points.\n\n">Du hast keine %s Punkte erzielt.\n\n</String>

  <!-- Stings added for Build 0099 -->
  <String id="Electrobolt">Elektroblitz</String>
  <String id="Marina">Meerle</String>
  <String id="Energy arcs from the first peg to the Free Ball Bucket!">Der Energieblitz erstreckt sich vom ersten Spielstein bis zum Freikugelgefäß!</String>
  <String id="You'll need to unlock the full game before you can download the Peggle Nights expansion.">Du musst das vollständige Spiel freischalten, bevor du die zusätzlichen Inhalte für Peggle Nights herunterladen kannst.</String>
  <String id="Peggle(TM) Nights">Peggle Nights</String>
  <String id="Double Long Shot!">Doppel-Weitschuss!</String>
  <String id="Off the Wall!">Abgeprallt!</String>
  <String id="Eye of the Pyramid!">Auge der Pyramide!</String>
  <String id="Power Surge!">Stromstoß!</String>
  <String id="Shock It to Me!">Schock mich!</String>

  <!-- Stings added for Build 0098 and before -->
  <String id="sp_menu_nights_tip">Spiel die Abenteuer und Herausforderungen von Peggle Nights!</String>
  <String id="sp_menu_nights_download">Die Fortsetzung von Peggle ist da ... hol dir Peggle Nights!</String>
  <String id="Best Shot (Within Reason)">Bester Schuss (Diesseits der Vernunft)</String>
  <String id="Best Shots">Beste Schüsse:</String>
  <String id="Nights Adventure">Nights-Abenteuer!</String>
  <String id="Purple Pegs">Violette Spielsteine</String>
  
  <!-- Stings fixed from original Peggle -->
  <String id="small_total_score0">Punkte</String>
  <String id="small_total_score1">Summe</String>
  <String id="You didn't get ">Du hast keine </String>
  <String id=" points.\n\n"> Punkte erhalten.\n\n</String>
  <String id="When pegs are worth 10x, you can score over 25,000 points by hitting the purple peg and at least four other pegs.">Wenn die Spielsteine das 10-fache wert sind, kannst du mehr als 25.000 Punkte erreichen, indem du den violetten Spielstein und mindestens vier weitere Spielsteine triffst.</String>
</Strings>

Spanish:

<?xml version="1.0" encoding="utf-8"?>
<Strings>
  <!-- New PS3 Strings -->

  <String id="CONTEXT_PRESENCE_MENU">En el menú inicial</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_ADVENTURE">Modo Aventura, nivel %d-%d con %s, puntuación: %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_NIGHTS">Peggle Nights, nivel %d-%d con %s, puntuación: %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_LOCALDUEL">Duelo local en %d-%d usando a %s, %s con %d</String>
  <String id="CONTEXT_PRESENCE_MENUSINGLEPLAYER_0">Viendo las opciones para un jugador</String>
  <String id="CONTEXT_PRESENCE_MENUMULTIPLAYER_0">Pensando en unirse a una partida multijugador</String>
  <String id="CONTEXT_PRESENCE_MENULEADERBOARDS">Viendo los marcadores</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_SOLOARCADE">Partida rápida en  %d-%d con %s, puntuación: %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_CHALLENGE">Modo Desafío, nivel %d-%d, %d / %d desafíos completados</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_XBLDUEL">Duelo en %d-%d usando a %s, %s con %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_XBLPARTY">Modo Peggle Party, ronda %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_DLC">Playing a downloadable content package!</String>
  <String id="CONTEXT_PRESENCE_IDLE">Tomando un descanso</String>
  <String id="CONTEXT_PRESENCE_FEVERLOUNGE">Relajándose tras una Extreme Fever</String>
  <String id="CONTEXT_PRESENCE_PARTYLOBBY">Formando un grupo para una Peggle Party</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_MASTERDUEL">Duelo maestro en %d-%d usando a %s, %s con %d</String>
  <String id="CONTEXT_TWO_PLAYER_LEAD_TIED">EMPATADO</String>
  <String id="CONTEXT_TWO_PLAYER_LEAD_UP">GANANDO</String>
  <String id="CONTEXT_TWO_PLAYER_LEAD_DOWN">PERDIENDO</String>

  <String id="DLC Stage">DLC Stage</String>
  <String id="DLC Stage %d-%d">DLC Stage %d-%d</String>

  <String id="youtube_upsell">Compra la versión completa de Peggle™ para publicar tus repeticiones instantáneas en YouTube.</String>
  <String id="unlock_nights_desc">Juega en el modo Aventura de Nights para desbloquear personajes.</String>
  <String id="lost_connection_brief">Se ha perdido la conexión con PlayStation(R)Network.</String>

  <String id="Page %d of %d">Página %d de %d</String>
  <String id="Peggle Invitation">Invitación Peggle</String>

  <String id="Writing...">Escribiendo</String>


  <!-- updated/new in 59 due to bugs-->
  <!-- <String id="could_not_write_lb">Your scores could not be posted to the leaderboards because you are not connected to Xbox LIVE.</String> -->
  <String id="retry">Intentar de nuevo</String>
  
  <!-- new in build 56 -->
  <String id="Select Level">Seleccionar Nivel</String>
  <!-- new in build 55 -->
  <String id="cant_access_ach">Tienes que iniciar sesión en tu perfil online para acceder a los Trofeos</String>
  <String id="desync_warning">Resincronizando</String>
  <String id="View Stats">Ver Estadísticas</String>
  
  
  <!-- new in build 54 -->
  <String id="Please connect to Xbox LIVE to post your scores to the leaderboards.">Conéctate a PlayStation(R)Network para que tus marcas aparezcan en los marcadores.</String>
  <String id="Extra Ball Bonus!">¡Bonus de bola extra!</String>
  <String id="Bucket Bonuses:">Bonuses de cubo:</String>

  
  
   <!-- new in build 51 -->
  <String id="Not Available">No disponible</String>
  <String id="no_guests_allowed">Los perfiles de jugador invitado no pueden jugar a Peggle.</String>
  <String id="no_guests_lb">Los perfiles de jugador invitado no pueden ver los marcadores.</String>
  <String id="cant_change_settings">Sólo el Jugador 1 de este Duelo puede cambiar la configuración.</String>
  <String id="pause_locked_to">En pausa por %ls</String>
  <String id="LeaveGameMsg_Adv">Tus progresos en este nivel se perderán, pero tus progresos en la partida se guardarán.  ¿Quieres abandonar la partida?</String>
  


  <!-- new in build 50 -->
  
  <String id="Not Connected">No conectado.</String>
  <!-- new in build 49 -->
  <String id="Defaults">Determinados</String>
  <String id="Are you sure that you want to leave this game?  This may result in negative impacts to your TrueSkill(TM) Rank.">¿Seguro que quieres abandonar la partida? Esto podría influir de manera negativa en tu Clasificación TrueSkill(TM).</String>
  <!-- new in build 48 -->
  
  <String id="Play New Level">Jugar nivel nuevo</String>
  <String id="Starting game in %d second">Empezará en %d segundo</String>
  <String id="Waiting for %d player">Esperando a %d jugador</String>  <!-- the 1 player version of the waiting for players string-->
  <String id="lost_connection_mp">Se ha perdido la conexión con PlayStation(R)Network. Volverás al menú multijugador.</String>
  <String id="lost_connection">Se ha perdido la conexión con PlayStation(R)Network. Volverás al menú inicial.</String>
  <String id="lost_connection_game">Se ha perdido la conexión con PlayStation(R)Network. Volverás al menú de pausa.</String>
  <String id="Game Host Failed">Error al crear una sesión de juego de anfitrión.</String>
  <String id="Return To Arcade">Volver a la Biblioteca de juegos</String>
  <!-- new in build 47 -->
  
  <String id="BG_WATERMARK_MSG">Contenido disponible para descargar desde PlayStation(R)Store.</String>
  <String id="Re-roll Random">Nivel aleatorio</String>
  <String id="Content Package">Paquete de contenido</String>
  <String id="Transferring Level">Transfiriendo nivel</String>
  <!-- new in build 46 -->
  <String id="Best Peg Party Shot">Mejor disparo en el modo Peggle Party</String>
  <!-- changed in build 46 -->
  <String id="Best Party Shot">Mejor disparo en el modo Peggle Party</String>
  <!-- new in build 0046 -->
  <String id="Waiting for Opponent">Esperando oponente</String>
  
  <!-- new in build 0044 -->
  <String id="Kick Player">Echar jugador</String>
  <String id="Are you sure that you want to kick %s?">¿Estás seguro de que quieres echar al jugador %s?</String>

  
  
  <!-- new in build 0043 -->
  <String id="%ls Wins!">¡Gana %ls!</String>
  <String id="Your high score:">Tu mejor marca:</String>
  <String id="has left the game.">ha abandonado la partida</String>
  <String id="instant_replay_finished_lb">¡Repetición instantánea finalizada!\nPulsa el {Circle} para volver a los marcadores.\nPulsa el {Triangle} para verla otra vez.</String>


  <!-- new in build 0041 -->
  <String id="SHOT CLOCK">TEMPORIZADOR</String>
  <String id="Unready">No preparado</String>
  <String id="In Lobby">En el Lobby</String> <!-- used in custom match screen -  this needs to be short!!-->
  <String id="Doop!  Waiting for a particular shot?\n\n^00FF00^Righty-clicky^oldclr^ speeds up the board!">¡Dup!  ¿Esperando un disparo concreto?\n\n¡Al hacer clic en el {Square} se acelera la pantalla!</String> <!-- just changed the button color-->
  <String id="cannot_download">Se encontró un error al descargar la repetición del mejor disparo. Vuelve a intentarlo más tarde.</String>
  <String id="pdlc_send_text">Enviando a los demás jugadores el nivel seleccionado por el anfitrión. Echa un vistazo en PlayStation(R)Store para ver los paquetes de contenido disponibles.</String>
  <String id="Change Page">Cambiar página</String> <!-- used on help bar in help screen -->
  <String id="Kick">Expulsar</String>
       
    
	
  <!-- new in build 0039 -->
  <String id="Computer">Computadora</String>

  <!-- for the credits -->
  <String id="POPCAP GAMES, INC.">POPCAP GAMES, INC.</String>
  <String id="Producer:"></String>
  <String id="Associate Producer:">Associate Producer:</String>
  <String id="Game Design:">Game Design:</String>
  <String id="Game Art:">Game Art:</String>
  <String id="Story Text:">Story Text:</String>
  <String id="Music & Sounds:">Music & Sounds:</String>
  <String id="Quality Assurance:">Quality Assurance:</String>
  <String id="VP of Video Game Platforms:">VP of Video Game Studio:</String>
  <String id="Special Thanks:">Special Thanks:</String>
  <String id="Localization:">Localization:</String>
  <String id="Legal Team:">Legal Team:</String>
  <String id="FIST:">FIST:</String>
  <String id="ORIGINAL PEGGLE TEAM">ORIGINAL PEGGLE TEAM</String>
  <String id="Programming:">Programming:</String>
  <String id="Art:">Art:</String>
  <String id="Writing:">Writing:</String>
  <String id="PopCap Framework:">PopCap Framework:</String>
  <String id="QA Manager:">QA Manager:</String>
  <String id="QA Testers:">QA Testers:</String>
  <String id="VMC CONSULTING CORPORATION">VMC CONSULTING CORPORATION</String>
  <String id="VMC Test Manager">VMC Test Manager</String>
  <String id="VMC Senior Test Lead">VMC Senior Test Lead</String>
  <String id="VMC Test Lead">VMC Test Lead</String>
  <String id="VMC Testers">VMC Testers</String>
  <String id="Xbox Adaptation By">Adaptación a PlayStation® por</String>

  <String id="IntroLegal">©2007, 2009 PopCap Games, Inc. Todos los derechos reservados.</String>
  <String id="esrbOnline">Las interacciones en línea no han sido clasificadas por el ESRB.</String>

  <!-- example vertical offsets for fonts  (negative numbers move text up-->
  <String id="fonts/Overload16.txt_voffset">0</String>
  
  <String id="small_balls_left_0">Bolas</String>
  <String id="small_balls_left_1">restantes</String>

  <String id="help_page9_title">¡Compite con hasta cuatro jugadores en una Peggle Party de PlayStation(R)Network! ¡Un jugador hospeda la partida y los demás se unen a la diversión!</String>
  <String id="help_page9_panel1">El anfitrión puede cambiar las opciones de la partida pulsando el {Triangle} en el punto de encuentro. Cuando el anfitrión pulsa el {Cross}, se pone en marcha un contador. La partida comienza cuando el contador llega a cero o cuando todos los jugadores están listos.</String>
  <String id="help_page9_panel2">En la partida, en la parte izquierda de la pantalla, aparece un cuadro Peggle por cada jugador que informa sobre los Maestros Peggle, el Fevermeter, los potenciadores activos, el recuento de fichas, disparos de estilo y el actual líder. ¡Atento al temporizador!</String>
  <String id="help_page9_panel3">Después de cada ronda, la pantalla de resultados muestra la puntuación actual de cada uno de los jugadores y calcula la puntuación de la ronda.</String>
  <String id="help_page9_panel4">Una vez que se han disparado todas las bolas, el jugador con la puntuación más alta gana. Ten en cuenta que no puedes conseguir bolas extras en este modo, ¡así que úsalas bien y no actives Fever demasiado pronto!</String>


  <String id="EULA_Pg1">  <!-- modified to remove URL -->
    (C)2007, 2009 PopCap Games, Inc. Todos los derechos reservados. El logotipo de PopCap y el resto de marcas comerciales usadas aquí que aparecen en nuestra página web de PopCap son propiedad de PopCap Games, Inc. o de sus licenciantes y pueden estar registradas en algunos países. Otras empresas y nombres de productos usados aquí pueden ser marcas comerciales de sus respectivos propietarios y son usadas en su beneficio.\n
    \n
    Algunas secciones de este software se basan, en parte, en el trabajo del Independent JPEG Group.  (C)1998, 1999 Glenn Randers-Pehrson\n
    \n
    ZLIB: (C)1995-1998 Jean-loup Gailly y Mark Adler\n
    \n
    FMOD Ex Sound System: Copyright (C) Firelight Technologies, 1994-2006.\n
    \n
    RakNet: (C) Jenkins Software LLC 2009\n
  </String>


  <String id="completed_adv">Enhorabuena por completar el ^FFFF00^modo Aventura^oldclr^. ¡Has desbloqueado el ^FFFF00^modo Desafío^oldclr^! \n\n\n\n\n</String>

  <String id="party_player_quick_tip">Participa directamente en una Peggle Party</String>
  <String id="party_host_public">¡Tú pones las reglas en esta Peggle Party pública!</String>
  <String id="Party">Peggle Party</String>
  <String id="party_host_private">¡Una Peggle Party solo para tus amigos!</String>
  <String id="Peggle Party">Peggle Party</String>
  <String id="PARTY OPTIONS">Opciones de Peggle Party</String>
  <String id="Xbox LIVE Party">Peggle Party online</String>
  <String id="Host Party">Hospeda tu Peggle Party</String>
  <String id="Party Lobby">Lobby Party</String>
  <String id="Invitations">Invitaciones</String>
  <String id="Send Invitation">Enviar invitación</String>
  <String id="Party Invite Text">¡Juguemos una Peggle Party!</String>
  <String id="Duel Invite Text">¡Te desafío a un duelo Peggle!   </String>



  <String id="Hold down the ^00ff00^right mouse button^oldclr^ to speed up time!\n\nThis totally helps when you're waiting for that perfect shot!">Mantén pulsado el {Square} para acelerar el tiempo.\n\nEsto es muy útil cuando esperas ese disparo perfecto.</String>  <!-- just changed the color here-->
  <String id="TrueSkill(TM)">Clasificación TrueSkill(TM)</String>

  <String id="You've been kicked!">Te han expulsado de la sesión.</String>
  
  <String id="game_drop_error">Se ha perdido la conexión con tu oponente.</String>
  <String id="net_error_msg">Se ha perdido la conexión con tu oponente.</String>
  <String id="remote player left game.">Tu oponente ha abandonado la partida. Volviendo al menú.</String>
  <String id="host_left_msg">El anfitrión ha abandonado la sesión. Volviendo al menú.</String>
  <String id="Game Join Failed">Esta sesión de juego ya no existe.</String>
  <String id="No Online">No está en línea</String>
  <String id="Profiles Have Changed">Ha habido un cambio al iniciar sesión. Estás volviendo a la pantalla del título.</String>
  <String id="Signed Out">Sesión Cerrada</String>
  <String id="Not Signed In To Xbox LIVE">Tienes que iniciar sesión en PlayStation(R)Network para acceder a las opciones de juego de PlayStation(R)Network.</String>
  <String id="CannotViewLeaderboards">Tienes que iniciar sesión en PlayStation(R)Network para acceder a los marcadores.</String>
  <String id="Profile_No_Permissions">El servicio online está desactivado en tu cuenta PlayStation(R)Network debido a las restricciones de control paterno.</String>
  <String id="error_reading_profile">Error al leer el perfil de jugador. ¿Quieres intentarlo de nuevo?</String>
  <String id="error_writing_profile">Error al escribir al perfil de jugador. ¿Quieres intentarlo de nuevo?</String>

  <String id="transfer_msg">Este nivel se transferirá.</String>


  
  <!-- new in build 0038 -->
  <String id="Waiting for %d players">Esperando %d jugadores</String>
  <String id="Extreme!">¡Extremo!</String>
  <String id="Tubular!">¡Tubular!</String>
  <String id="Radical!">¡Radical!</String>
  <String id="Awesome!">¡Increíble!</String>
  <String id="Insane!">¡Demencial!</String>
  <String id="Freak Out!">¡Flipante!</String>
  <String id="Whoa...">Guau...</String>
  <String id="Wicked!">¡Súper!</String>
  <String id="Mad Skills!">¡Locura!</String>
  <String id="Excellent!">¡Excelente!</String>
  <String id="Rock On!">¡Adelante!</String>
  <String id="Toasty!">¡Magnífico!</String>
  <String id="Dudical">Fenomenal</String>
  <String id="Party On!">¡Fiesta!</String>
  

  <String id="small_total_score0">Total</String>
  <String id="small_total_score1">Pts.</String>

  <String id="small_quick_score0">Rápida</String>
  <String id="small_quick_score1">Pts.</String>


  <String id="Press">Pulsa</String>   <!-- these are for the local duel screen -->
  <String id="To Join">para unirte</String>

  <String id="Unlock more levels by completing Adventure Mode!">¡Desbloquea más niveles completando el modo Aventura!</String>
  <String id="Unlock more levels by completing Nights Adventure Mode!">¡Juega al modo Aventura de Nights para desbloquear más niveles!</String>
  <String id="Starting game in %d seconds">Empieza en %d segundos</String>

  
  
  <String id="Quit to Menu">Salir al menú</String>
  <String id="Wins!">gana</String>
  <String id="Press A to view Gamer Card">Pulsa {Cross} para ver el perfil online</String>

  
  <!-- modified 12/02/2008 -->
  <String id="live_duel_player_tip">Elige a tus rivales para jugar a Peggle</String>

  <String id="party_player_custom_tip">¡Échale un vistazo a la lista de partidas disponibles!</String>


  <String id="sp_menu_challenge_locked_tip">Bloqueado – ¡Supera el modo aventura antes que nadie!</String>
  <String id="Pyramid Pride!">¡Pirámide en acción!</String>
  <String id="No Orange">No Naranja -25%</String>
  <String id="ALL RANDOM">Personajes al azar</String>


  
  <String id="upsell_notice_adventure">¡Lo has hecho genial! ¿Sabías que una vez hayas desbloqueado Peggle podrás jugar 55 niveles de Aventura y conocer a 10 Maestros Peggle? </String>
  <String id="upsell_notice_achievement">¡Desbloquea el juego completo para conseguir un logro!</String>
  <String id="upsell_notice_quickplay">¡Bien hecho! Una vez hayas desbloqueado Peggle, cada nivel que completes en el modo Aventura aparecerá en el modo Partida rápida para que lo juegues con uno de los 10 Maestros Peggle.</String>
  <String id="upsell_notice_challenge">¡Vaya maña que tienes! ¡Recuerda que si desbloqueas Peggle podrás jugar 75 alucinantes Desafíos y conocer a 10 Maestros Peggle! </String>
  <String id="upsell_notice_duel">Este modo no está disponible en la versión de prueba, pero ya puedes desbloquear el juego completo para enfrentarte a los Maestros. </String>
  <String id="upsell_notice_multiplayer">Este modo no está disponible en la versión de prueba, pero si desbloqueas Peggle podrás tomar parte en las nuevas Peggle Party para 4 jugadores. </String>

  
  <String id="pdlc_recv_text">El nivel seleccionado por el anfitrión forma parte de un paquete de contenido que no has descargado. Echa un vistazo en PlayStation(R)Store para ver los paquetes de contenido disponibles.</String>


  <!-- aiming phrases have been modified 12/02/2008  (removed the extra aiming phrases and added waiting phrases (in the waiting section -->
  <String id="aiming_bjorn_0">Estoy apuntando</String>
  <String id="aiming_jimmy_0">Estoy apuntando</String>
  <String id="aiming_kattut_0">Estoy apuntando</String>
  <String id="aiming_splork_0">Estoy apuntando</String>
  <String id="aiming_claude_0">Estoy apuntando</String>
  <String id="aiming_renfield_0">Estoy planeando</String>
  <String id="aiming_tula_0">Estoy apuntando</String>
  <String id="aiming_warren_0">Estoy apuntando</String>
  <String id="aiming_masterhu_0">Estoy apuntando</String>
  <String id="aiming_cinder_0">Estoy apuntando</String>

  <!-- new strings 12/02/2008 -->
  <String id="tip_replay">Pulsa el {Triangle} para ver tu último disparo de nuevo.</String>
  <String id="Shot Disqualified">¡Disparo descalificado!</String>

  <String id="face_off_local">¡Juega cara a cara contra un amigo en este modo de juego de dos jugadores!</String>
  <String id="face_off_computer">¡Juega cara a cara contra el ordenador en este modo de juego de dos jugadores!</String>

  <String id="waiting_bjorn_0">Estoy esperando</String>
  <String id="waiting_jimmy_0">Me estoy echando\nla siesta</String>
  <String id="waiting_kattut_0">Estoy echando un\nvistazo</String>
  <String id="waiting_splork_0">Estoy observando\nel panorama</String>
  <String id="waiting_claude_0">Estoy pasando el\nrato</String>
  <String id="waiting_renfield_0">Estoy esperando\nuna señal</String>
  <String id="waiting_tula_0">Estoy teniendo\nesperanza</String>
  <String id="waiting_warren_0">Me estoy\nanticipando</String>
  <String id="waiting_masterhu_0">Estoy adivinando</String>
  <String id="waiting_cinder_0">Estoy echando\nfuego</String>

  <String id="Player1">Jugador 1</String>
  <String id="Player 1">Jugador 1</String>
  <String id="Player2">Jugador 2</String>
  <String id="Player 2">Jugador 2</String>
  <String id="Connect">Conectar</String>
  <String id="Controller">Mando</String>
  <String id="Saving...">Guardando...</String>
  <String id="(Local)">(Local)</String>
  
  <String id="Are you sure that you want to leave this game?">¿Seguro que quieres abandonar el juego?</String>

  <!-- original strings from here down -->  
  <String id="Loading...">Cargando...</String>
  <String id="Press Start">Pulsa START</String>

  <!-- counting -->
  <String id="One">Uno</String>
  <String id="Two">Dos</String>
  <String id="Three">Tres</String>
  <String id="Four">Cuatro</String>
  <String id="Five">Cinco</String>
  <String id="Six">Seis</String>
  <String id="Seven">Siete</String>
  <String id="Eight">Ocho</String>
  <String id="Nine">Nueve</String>
  <String id="Ten">Diez</String>
  <String id="Eleven">Once</String>

  <!-- Empty string gets used in several places. Please leave it empty -->
  <String id="Single Player">Un jugador</String>
  <String id="Multi Player">Multijugador</String>
  <String id="Leaderboards">Marcadores</String>
  <String id="Achievements">Trofeos</String>
  <String id="Download Content">Descargar contenido</String>
  <String id="Unlock Full Version">Desbloquear juego completo</String>
  
  <String id="Demo">Modo Demo</String>
  <String id="Full Game">Juego completo</String>
  <String id="Select">Elegir</String>
  <String id="Back">Atrás</String>
  <String id="Sound Options">Opciones de sonido</String>
  <String id="Credits">Créditos</String>
  <String id="Legal">Aviso legal</String>
  <String id="Colorblind Mode">Modo daltónico</String>
  <String id="Brightness">Luminosidad</String>
  <String id="Contrast">Contraste</String>
  <String id="Saturation">Saturación</String>
  <String id="Enable Camera">Activar cámara</String>
  <String id="Move Zoom">Desplaza al pantalla de zoom con el stick derecho. Pulsa el {Square} para obtener la vista previa.</String>
  <String id="Preview">Vista previa</String>
  <String id="Sound Effects">Sonido</String>
  <String id="Music Volume">Música</String>
  <String id="Fever Volume">Fever</String>
  <String id="Resume">Reanudar</String>
  <String id="Resume Game">Reanudar juego</String>
  <String id="Restart Level">Reiniciar nivel</String>
  <String id="Main Menu">Menú Inicial</String>
  <String id="Exit Game">Salir del juego</String>
  <String id="Restart">Reiniciar</String>
  <String id="RestartMsg">¿Estás seguro de que quieres reiniciar el nivel?</String>
  <String id="Leave Game?">¿Abandonar el juego?</String>
  <String id="LeaveGameMsg">Tu progreso se guardará al salir. ¿Deseas continuar?</String>
  <String id="Leave">Abandonar</String>
  <!-- For the controls section of how to play-->
  <String id="Controls">Controles</String>
  <String id="Precision">Precisión</String>
  <String id="Extra Precision">Precisión extra</String>
  <String id="Fast Forward">Avance rápido</String>
  <String id="Replay">Repetición</String>
  <String id="Shoot">Disparar</String>
  <String id="Aim">Apuntar</String>
  <!-- For the Page Headings (they're seperate -->
  <String id="Page %d of 9">Página %d / 9</String>
  <String id="Adventure">Aventura</String>
  <String id="Quick Play">Partida rápida</String>
  <String id="Master Duel">Duelo maestro</String>
  <String id="Challenge">Desafío</String>
  <String id="Same Console Duel">En esta consola</String>
  
  <String id="OK">Aceptar</String>
  <String id="Cancel">Cancelar</String>
  <String id="Quick Match">Partida rápida</String>
  <String id="Custom Match">Partida personalizada</String>
  <String id="Host Match">Hospedar una partida</String>
  <String id="Ranked Match">Partida igualada</String>
  <String id="Ready">Preparado</String>
  <String id="Quit">Salir</String>
  <String id="Start Game">Comenzar partida</String>
  <String id="No Voice">Sin chat de voz</String>
  <String id="Has Voice">Con chat de voz</String>
  
  <String id="credits_xbox_adaptation">Adaptación de PlayStation®</String>
  <String id="credits_gastronaut">Gastronaut Studios LLC</String>
  <String id="credits_gastronaut_programming">Programación</String>
  <String id="credits_gastronaut_art">Gráficos adicionales</String>
  <String id="credits_copyright">Copyright (C) 2007,2008 Popcap Games</String>
  <String id="Hosting Game">Albergando partida</String>
  <String id="Searching for game">Buscando partida</String>
  <String id="Found a match. Trying to join">Se ha encontrado una partida. Intentando unirse.</String>
  
  <String id="CPU Difficulty">Nivel de la CPU</String>
  <String id="# Pegs"># fichas</String>
  <String id="Clock">Temporizador</String>
  <String id="Friends">Amigos</String>
  <String id="My Score">Mis puntos</String>
  <String id="Overall">General</String>
  <String id="Total Score:">Puntos en total:</String>
  <String id="Level:">Nivel:</String>
  <String id="Free Balls:">Bolas extra:</String>
  <String id="Shots:">Disparos:</String>
  <String id="100%:">100%:</String>
  <String id="Style:">Estilo:</String>
  <String id="Retries:">Intentos:</String>
  <String id="Duel">Duelo</String>
  
  <String id="Best Shot">Mejor disparo</String>
  <String id="Style">Estilo</String>
  <String id="Lobby">Lobby</String>
  <String id="Choose Character">Elige personaje</String>
  <String id="Round %d Results">Resultados de la ronda %d</String>
  <String id="Continue">Continuar</String>
  <String id="Filter">Cambiar vista</String>
  <String id="Player Review">Informe del jugador</String>
  <String id="Level %d-%d">Nivel %d-%d</String>

  <String id="Waiting for players">Pulsa el {Triangle} para ver otros marcadores.</String>
  <String id="Selecting Characters">El resto de jugadores está eligiendo personaje.</String>
  <String id="15 seconds">15 segundos</String>
  <String id="45 seconds">45 segundos</String>
  <String id="1 minute">1 minuto</String>
  <String id="1.5 minutes">1,5 minutos</String>
  <String id="2 minutes">2 minutos</String>
  <String id="3 minutes">3 minutos</String>
  <String id="5 minutes">5 minutos</String>
  <String id="NO LIMIT">SIN LÍMITE</String>
  <String id="# of Party Peg Rounds:"># de rondas del modo Peggle Party: </String>
  <String id="Shot Clock Limit:">Límite del temporizador: </String>
  <String id="Total Miss!">¡Disparo errado!</String>
  <String id="Balls %d">Bolas: %d</String>
  <String id="Quick">Rápida</String>
  <String id="Dev">Des</String>
  <String id="Score">Pts.</String>
  <String id="Top Score">Mejor marca</String>
  <String id="Stage">Fase</String>
  <String id="Total">Total</String>
  <String id="Chal. %d/%d">Reto %d/%d</String>
  <String id="Last Life">Última vida</String>
  <String id="Lives %d">Vidas: %d</String>
  
  
  <String id="Style Points">Puntos de estilo</String>
  <String id="Duel Mode">Modo Duelo</String>
  <String id="3 Balls Left"> 3 bolas</String>
  <String id="You got the ^00FF00^ball in the bucket!^oldclr^\nThis ^00FF00^returns the ball^oldclr^ to the Ball-O-Tron!">¡Has metido la ^00FF00^bola en el cubo!^oldclr^\n¡Se ^00FF00^devolverá la bola^oldclr^ al BOLATRÓN!</String>
  <String id="You got over ^FF00FF^25,000 points^oldclr^ on your last shot!\nThat earns you a ^00FF00^free ball!^oldclr^">¡Conseguiste más de ^FF00FF^25.000 puntos^oldclr^ en tu último disparo!\n¡Obtienes una ^00FF00^bola extra!^oldclr^</String>
  <String id="If you ^00FF00^don't hit any pegs on a shot^oldclr^ then you can\nget your ball back by ^00FF00^winning a coin flip!^oldclr^">¡Si ^00FF00^no golpeas ninguna ficha en un disparo,^oldclr^ podrás\nrecuperar la bola ^00FF00^ganando un lanzamiento de moneda!^oldclr^</String>
  <String id="tip_4_balls_left">¡Te quedan ^00FF00^4 bolas!^oldclr^</String>
  <String id="PEGS">Fichas</String>
  <String id="PEG">FICHA</String>
  <String id="You have ^FF8800^%d ORANGE %s^oldclr^ to go!\nClear all of the ^FF8800^orange pegs^oldclr^ to win!">¡Te quedan ^FF8800^%d %s FICHAS NARANJAS^oldclr^ por golpear!\n¡Elimina todas las ^FF8800^fichas naranjas^oldclr^ para ganar!</String>
  <String id="tip_mouse_wheel">Truco de Súper Guía: ^00FF00^Ajusta^oldclr^ tu disparo manteniendo presionado\nel ^00FF00^gatillo izquierdo^oldclr^ o el ^00FF00^gatillo derecho.^oldclr^</String>
  <String id="Use the ^00ff00^mouse cursor^oldclr^ to help aim!\nThe ball heads to ^00FF00^exactly^oldclr^ where you click.">¡Utiliza la ^00ff00^guía de tiro^oldclr^ para mejorar la precisión de tu disparo!\nLa bola se dirige ^00FF00^exactamente^oldclr^ al lugar al que apunta.</String>
  <String id="Random Powerup">Powerup aleatorio</String>
  <String id="Magic Hat">Sombrero mágico</String>
  <String id="Triple Score">Marca triple</String>
  <String id="Magic Hat!">¡Sombrero mágico!</String>
  <String id="Score Tripler">Triplicador de marcas</String>
  <String id="Extra Ball">Bola extra</String>
  <String id="%s\nNext Turn">%s\nSiguiente turno</String>
  <String id="%s\nNext %d Turns">%s\nSiguientes %d turnos</String>
  <String id="SuperGuide!">¡Súper guía!</String>
  <String id="Flippers!">¡Flippers!</String>
  <String id="Pyramid!">¡Pirámide!</String>
  <String id="SpaceBlast!">¡Onda espacial!</String>
  <String id="SpookyBall!">¡Bola fantasmal!</String>
  <String id="ZenShot!">¡Bola Zen!</String>
  <String id="ShotExtender!">¡Extensor de disparo!</String>
  <String id="FlowerPower!">¡Flower Power!</String>
  <String id="Nudge!">¡Empujoncito!</String>
  <String id="TimeBomb!">¡Bomba de relojería!</String>
  <String id="Fireball!">¡Bola de fuego!</String>
  <String id="SuperGuide">Súper guía</String>
  <String id="Multiball">Multibola</String>
  <String id="Pyramid">Pirámide</String>
  <String id="SpaceBlast">Onda espacial</String>
  <String id="SpookyBall">Bola fantasmal</String>
  <String id="ZenShot">Bola Zen</String>
  <String id="ShotExtender">Extensor de disparo</String>
  <String id="FlowerPower">Flower Power</String>
  <String id="Nudge">Empujoncito</String>
  <String id="TimeBomb">Bomba de relojería</String>
  <String id="Long Shot!">¡Disparo largo!</String>
  <String id="Flipper Maniac!">¡Flippermanía!</String>
  <String id="Extreme Slide!">¡Deslizamiento extremo!</String>
  <String id="Orange Attack!">¡Ataque naranja!</String>
  <String id="Cool Clear!">¡Superfinal!</String>
  <String id="Multiball Madness!">¡Locura Multibola!</String>
  <String id="Hot Stuff!">¡Pelota Caliente!</String>
  <String id="Free Ball Frezy!">¡Bola Extra Frenética!</String>
  <String id="Free Ball Skills!">¡Don de bola extra!</String>
  
  <String id="Free Ball Exchange!">¡Bonus de cubo!</String>
  <String id="Super Long Shot!">¡Disparo súper largo!</String>
  <String id="Mad Skillz!">¡Técnicas Demenciales!</String>
  <String id="Crazy Mad Skillz!">¡Técnicas Superdemenciales!</String>
  <String id="Kick the Bucket!">¡Golpea el cubo!</String>
  <String id="Lucky Bouce!">Rebote de suerte</String>
  <String id="Double Guide!">¡Doble guía!</String>
  <String id="Triple Play!">¡Triple juego!</String>
  <String id="Pyramid Power!">¡Poder de pirámide!</String>
  <String id="Big Bang!">¡Gran boom!</String>
  <String id="Flip Out!">¡Flípalo!</String>
  <String id="Spooktacular!">¡Terrorífico!</String>
  <String id="Petal to the Metal!">¡Pétalo al metal!</String>
  <String id="Spin Again!">¡Vuelve a girar!</String>
  <String id="Great Balls of Fire!">¡Grandes bolas de fuego!</String>
  <String id="Zen Maniac!">¡Zenmanía!</String>
  <String id="Point Boost!">¡Aumento de puntos!</String>
  <String id="Party Spin!">¡Fiesta de Ruleta!</String>
  <String id="Total Miss\nNo Points">Disparo errado\nSin puntos</String>
  <String id="Free Ball!">¡Bola Extra!</String>
  <String id="%s x %d Peg">%s x %d ficha</String>
  <String id="%s x %d Pegs">%s x %d fichas</String>
  <String id="msg_oneball">¡Sólo puede disparar ^00FF00^las bolas^oldclr^ de una en una!^oldclr^</String>
  <String id="Duel Rules">Reglas del duelo</String>
  <String id="duel_rule1">Los jugadores ^00FF00^se turnan^oldclr^ para disparar la bola.\n\n</String>
  <String id="duel_rule2">La meta es ^00FF00^conseguir más puntos^oldclr^ que tu oponente. \n\n</String>
  <String id="duel_rule3">¡Serás ^FF4444^penalizado^oldclr^ si ^00FF00^no golpeas ninguna ficha naranja^oldclr^ en un disparo!</String>
  
  
  
  <String id="unlock_desc">Desbloquea personajes jugando al modo Aventura.</String>
  <!-- temp strings for peggle party -->
  <String id="--">--</String>
  <String id="1st">1º</String>
  <String id="2nd">2º</String>
  <String id="3rd">3º</String>
  <String id="4th">4º</String>
  <String id="Shot">Disparo</String>
  
  <String id="%d Ball To Go">Queda %d bola</String>


  
  

  <!-- loading phrases -->
  <String id="load_phrase_00">Las fichas se están colocando...</String>
  <String id="load_phrase_01">Estamos preparando los arcos iris...</String>
  <String id="load_phrase_02">Estamos ajustando el volumen del ''Himno de la Alegría''...</String>
  <String id="load_phrase_03">Los Maestros Peggle están ocupados...</String>
  <String id="load_phrase_04">Las bolas de Peggle se están cargando...</String>
  <String id="load_phrase_05">Estamos pensando en más frases graciosas...</String>
  <String id="load_phrase_06">Estamos contando destellos...</String>
  <String id="load_phrase_07">Estamos mejorando los rebotes...</String>
  <String id="load_phrase_08">Estamos generando maravillas...</String>
  <String id="load_phrase_09">Estamos enviando buenas vibraciones...</String>
  <String id="load_phrase_10">Estamos haciendo que fluya...</String>
  <String id="load_phrase_11">Estamos aprovechando la diversión al máximo...</String>
  <String id="load_phrase_12">Esperemos que esto funcione...</String>
  <String id="load_phrase_13">Nos hemos ido a por café...</String>
  <String id="load_phrase_14">Nos lo estamos pensando...</String>
  <String id="load_phrase_15">Estamos reorganizando electrones...</String>
  <String id="load_phrase_16">Estamos afilándonos las uñas...</String>
  <String id="load_phrase_17">Estamos invocando el poder del Zen...</String>
  <String id="load_phrase_18">Estamos alcanzando la unidad espiritual...</String>
  <String id="load_phrase_19">Estamos transmutando plasmatrones...</String>
  <String id="load_phrase_20">Estamos jugando con un ovillo...</String>
  <String id="load_phrase_21">Estamos bailando con estilo...</String>
  <String id="load_phrase_22">Estamos imprimiendo diplomas...</String>
  <String id="load_phrase_23">Estamos haciendo que las luces parpadeen...</String>
  <String id="load_phrase_24">Estamos jugueteando con el ordenador...</String>
  <String id="load_phrase_25">Estamos argumentando con silogismos...</String>
  <String id="load_phrase_26">Estamos tomando el sol...</String>
  
  <!-- upsell strings -->
  <String id="upsell_bullet_points_1">¡Juega los 55 divertidos niveles!</String>
  <String id="upsell_bullet_points_2">¡Enfréntate a tus amigos en un Duelo para ver quién consigue la máxima puntuación!</String>
  <String id="upsell_bullet_points_3">¡Desbloquea 10 poderes mágicos!</String>
  <String id="upsell_bullet_points_4">¡Domina los 75 desafíos!</String>

  <String id="upsell_notice_default">Default trial ended text!</String>
  <String id="upsell_bullet_points_default_1">¡Juega los 55 divertidos niveles!</String>
  <String id="upsell_bullet_points_default_2">¡Enfréntate a tus amigos en un Duelo para ver quién consigue la máxima puntuación!</String>
  <String id="upsell_bullet_points_default_3">¡Desbloquea 10 poderes mágicos!</String>
  <String id="upsell_bullet_points_default_4">¡Domina los 75 desafíos!</String>
  
  
  <String id="upsell_bullet_points_adventure_1">¡Juega los 55 divertidos niveles!</String>
  <String id="upsell_bullet_points_adventure_2">¡Enfréntate a tus amigos en un Duelo para ver quién consigue la máxima puntuación!</String>
  <String id="upsell_bullet_points_adventure_3">¡Desbloquea 10 poderes mágicos!</String>
  <String id="upsell_bullet_points_adventure_4">¡Domina los 75 desafíos!</String>
  
  
  <String id="upsell_bullet_points_ach_1">¡Juega los 55 divertidos niveles!</String>
  <String id="upsell_bullet_points_ach_2">¡Enfréntate a tus amigos en un Duelo para ver quién consigue la máxima puntuación!</String>
  <String id="upsell_bullet_points_ach_3">¡Desbloquea 10 poderes mágicos!</String>
  <String id="upsell_bullet_points_ach_4">¡Domina los 75 desafíos!</String>
  
  
  <String id="upsell_bullet_points_quick_1">¡Juega los 55 divertidos niveles!</String>
  <String id="upsell_bullet_points_quick_2">¡Enfréntate a tus amigos en un Duelo para ver quién consigue la máxima puntuación!</String>
  <String id="upsell_bullet_points_quick_3">¡Desbloquea 10 poderes mágicos!</String>
  <String id="upsell_bullet_points_quick_4">¡Domina los 75 desafíos!</String>
  
  
  <String id="upsell_bullet_points_challenge_1">¡Juega los 55 divertidos niveles!</String>
  <String id="upsell_bullet_points_challenge_2">¡Enfréntate a tus amigos en un Duelo para ver quién consigue la máxima puntuación!</String> 
  <String id="upsell_bullet_points_challenge_3">¡Desbloquea 10 poderes mágicos!</String>
  <String id="upsell_bullet_points_challenge_4">¡Domina los 75 desafíos!</String>
  
  
  <String id="upsell_bullet_points_duel_1">¡Juega los 55 divertidos niveles!</String>
  <String id="upsell_bullet_points_duel_2">¡Enfréntate a tus amigos en un Duelo para ver quién consigue la máxima puntuación!</String>
  <String id="upsell_bullet_points_duel_3">¡Desbloquea 10 poderes mágicos!</String>
  <String id="upsell_bullet_points_duel_4">¡Domina los 75 desafíos!</String>
  
  
  <String id="upsell_bullet_points_multi_1">¡Juega los 55 divertidos niveles!</String>
  <String id="upsell_bullet_points_multi_2">¡Enfréntate a tus amigos en un Duelo para ver quién consigue la máxima puntuación!</String>
  <String id="upsell_bullet_points_multi_3">¡Desbloquea 10 poderes mágicos!</String>
  <String id="upsell_bullet_points_multi_4">¡Domina los 75 desafíos!</String>
  
  <String id="upsell_upgrade_button_text">Desbloquear juego completo</String>  
  <String id="upsell_no_thanks_button_text">No, gracias</String>
  
 
  <!-- python generated -->
  
  <String id="Start">Comenzar</String>
  <String id="High Scores">Mejores marcas</String>
  <String id="Your Best Scores">Tus mejores marcas</String>
  <String id="Your Current Stats">Tus estadísticas actuales</String>
  <String id="Your All-Time Stats">Tus estadísticas globales</String>
  <String id="Style Shots:">Disparos de estilo:</String>
  <String id="Best Shot:">Mejor disparo:</String>
  <String id="Best Fever:">Mejor Fever:</String>
  <String id="Challenges Finished:">Desafíos completados:</String>
  <String id="Levels 100% Cleared:">Niveles completados 100%:</String>
  <String id="Adventure Stage %d-%d">Fase %d-%d de la aventura</String>
  <String id="Replay Load Error">Error de Carga</String>
  <String id="There was an error loading the replay.">Se encontró un error al cargar la repetición.</String>
  <String id="Load Error">Error al cargar</String>
  <String id="Zoom Enabled">Zoom activado</String>
  <String id="Zoom Disabled">Zoom desactivado</String>
  <String id="Speedup Enabled">Súper velocidad activada</String>
  <String id="Speedup Disabled">Súper velocidad desactivada</String>
  <String id="Peggle ScreenSaver Will Resume in">El salvapantallas de Peggle aparecerá en</String>
  <String id="Autoplay %d">Partida automática %d</String>
  <String id="Cheated">Trampa</String>
  <String id="HighScore Allowed">Marca máxima permitida</String>
  
  <String id="Camera OPTIONS">Opciones de cámara</String>
  <String id="CAMERA ZOOM: 1X">Zoom de la cámara: X1</String>
  <String id="DONE">Listo</String>
  <String id="CAMERA ZOOM: 2x">Zoom de la cámara: X2</String>
  <String id="CAMERA ZOOM: 4x">Zoom de la cámara: X4</String>
  
  
  <String id="Saving Profile Changes...">Guardando los cambios en el perfil de jugador...</String>
  <String id="Two Player Selection">Selección de dos jugadores</String>
  <String id="Char %d">Char %d</String>
  <String id="Play a Friend">Juega con amigo</String>
  <String id="Play Computer">Juega con PC</String>
  <String id="Easy">Fácil</String>
  <String id="Normal">Normal</String>
  <String id="Hard">Difícil</String>
  <String id="Master">Maestro</String>
  <String id="Random">Aleatorio</String>
  <String id="Choose a random character.">Selecciona un personaje al azar.</String>
  <String id="Enter Name">Introducir nombre</String>
  <String id="host_drop_error">host_drop_error</String>
  <String id="Color OPTIONS">Opciones de color</String>
  <String id="Continue Game?">¿Continuar partida?</String>
  <String id="New Game">Nueva partida</String>
  <String id="PLAYERS">JUGADORES</String>
  <String id="HOST">Anfitrión</String>
  <String id="PING">PING</String>
  
  <String id="Try Again">Inténtalo de nuevo</String>
  <String id="No Games Were Found">No se han encontrado partidas.</String>
  <String id="Joining Game">Uniéndose a la partida</String>
  <String id="Refresh List">Actualizar lista</String>
  <String id="Join Game">Unirse a la partida</String>
  <String id="Searching for games">Buscando partida</String>
  <String id="Live Duel Mode Lobby">Lobby del modo Duelo</String>
  <String id="Demonstration of Live play.">Demostración de una partida.</String>
  <String id="Waiting for Player...">Esperando al jugador...</String>
  <String id="Ready to play">Todo a punto para jugar</String>
  <String id="Press A when ready">Pulsa {Cross} cuando quieras empezar</String>
  <String id="Has Camera">Tiene cámara</String>
  <String id="No Camera">No tiene cámara</String>
  <String id="Talking">Hablando</String>
  <String id="Locked">Bloqueado</String>
  <String id="In The Duel Lobby. Ready to play.">En el Lobby de duelo. Todo a punto para jugar.</String>
  <String id="In The Duel Lobby. PRESS A TO READY UP">En el Lobby de duelo. PULSA {Cross} PARA PREPARARTE</String>
  <String id="y">s</String>
  <String id="n">n</String>
  <String id="Choose Group">Seleccionar grupo</String>
  <String id="No Choices">Sin selección</String>
  <String id="Level Complete!">¡Nivel completado!</String>
  <String id="Level Cleared!">¡Nivel finalizado!</String>
  <String id="Way to Go!">¡Así se hace!</String>
  <String id="Yay!  You beat the challenge!">¡Sí!  ¡Has superado el desafío!</String>
  <String id="Trophy Menu">Menú de trofeos</String>
  <String id="Level Passed!">¡Nivel superado!</String>
  <String id="You're doing great.  Keep up the excellent work on the next level!">Lo estás haciendo muy bien.  ¡Sigue así en el próximo nivel!</String>
  <String id="Continue Challenge">Continuar desafío</String>
  <String id="Level Done">Nivel superado</String>
  <String id="There are %d levels left in this challenge.">Quedan %d niveles sin completar en este desafío.</String>
  <String id="There is 1 level left in this challenge.">Queda 1 nivel sin completar en este desafío.</String>
  <String id="Restart Challenge">Reiniciar desafío</String>
  <String id="Continue Challenge?">¿Continuar desafío?</String>
  <String id="Don't let this level stop you.  You can do it!">No permitas que este nivel te detenga.  ¡Puedes hacerlo!</String>
  <String id="\n\nThis is your last life.">\n\nÉsta es tu última vida.</String>
  <String id="\n\nYou have %d lives left.">\n\nTe quedan %d vidas.</String>
  <String id="Stage Complete!">¡Fase completada!</String>
  <String id="Next Stage">Siguiente fase</String>
  <String id="Next Level">Siguiente nivel</String>
  <String id="Try Again!">¡Inténtalo de nuevo!</String>
  <String id="You didn't get ">No has conseguido </String>
  <String id=" points.\n\n"> puntos.\n\n</String>
  <String id="You didn't clear all of the pegs on the level.\n\n">No has eliminado todas las fichas del nivel.\n\n</String>
  <String id="You ran out of lives.\n\n">Te has quedado sin vidas.\n\n</String>
  <String id="Would you like to retry the challenge?">¿Quieres intentar de nuevo el desafío?</String>
  <String id="Retry Challenge">Reintentar desafío</String>
  <String id="Retry Level">Reintentar nivel</String>
  <String id="Play Random Level">Nivel al azar</String>
  <String id="Change Character">Cambiar personaje</String>
  <String id="Replay Level">Repetir nivel</String>
  <String id="Results">Resultados</String>
  <String id="New High Score!">¡Nueva marca máxima!</String>
  <String id="Level Score:">Nivel de marca:</String>
  <String id="Score:">Marca:</String>
  <String id="Win on 1st Try:">Primer Intento:</String>
  <String id="Win on 2nd Try:">Segundo Intento:</String>
  <String id="Win on 3rd Try:">Tercer Intento:</String>
  <String id="Try Bonus:">Bonus por intento:</String>
  <String id="% Cleared:">% Limpio:</String>
  <String id="Shot Points:">Pts. tiro:</String>
  <String id="Fever Points:">Pts. Fever:</String>
  <String id="Style Points:">Pts. estilo:</String>
  <String id="Adventure Complete!">¡Aventura completada!</String>
  <String id="Efficiency Bonus:">Bonus de eficacia:</String>
  <String id="Final Score:">Marca final:</String>
  <String id="It's a Tie!">¡Empate!</String>
  <String id="%s Wins!">¡Gana %s!</String>
  <String id="Streak:">Racha:</String>
  <String id="Fevers:">Fevers:</String>
  <String id="Points:">Puntos:</String>
  <String id="Downloading Game Clip">Descargando clip de juego</String>
  <String id="Two Player Rules">Reglas de dos jugadores</String>
  
  <String id="help_page2_title">Existen cuatro tipos de fichas distintas en Peggle.</String>
  <String id="help_page2_panel1">Las fichas pueden ser redondas o rectangulares.</String>
  <String id="help_page2_panel2">Las fichas naranjas valen 10 veces el valor de las fichas azules. Elimina todas las fichas naranjas para superar el nivel.</String>
  <String id="help_page2_panel3">Las fichas moradas valen 50 veces el valor de las fichas azules. Estas fichas cambian de ubicación en cada disparo.</String>
  <String id="help_page2_panel4">Las fichas verdes activan tu poder mágico. Existen dos fichas verdes por nivel.</String>

  <String id="help_page3_title">La cantidad de puntos que consigues en cada disparo es el valor total de todas las fichas multiplicado por el número de fichas que golpeas.</String>
  <String id="help_page3_panel1">Cada ficha que golpeas en un disparo se añade a una puntuación subtotal. La puntuación del disparo es la subtotal por el número de fichas golpeadas.</String>
  <String id="help_page3_panel2">El valor de las fichas aumentará conforme elimines las fichas naranjas. El Fevermeter de la derecha muestra el multiplicador de puntuación actual.</String>
  <String id="help_page3_panel3">Algunos disparos te dan puntos de estilo,  que se añaden directamente a tu puntuación y no cuentan para obtener bolas extra de 25.000 puntos.</String>
  <String id="help_page3_panel4">Al superar un nivel consigues puntos adicionales de los hoyos de bonus. También ganas 10.000 puntos por cada bola extra que te quede.</String>

  <String id="help_page4_title">Existen diferentes métodos para conseguir una bola extra.</String>
  <String id="help_page4_panel1">Puedes conseguir una bola extra introduciéndola en el cubo de bola extra.</String>
  <String id="help_page4_panel2">Puntuar 25.000, 75.000 o 125.000 de un disparo te da una bola extra.</String>
  <String id="help_page4_panel3">¡Si no golpeas ninguna ficha en un disparo, podrás recuperar la bola ganando un lanzamiento de moneda!</String>
  <String id="help_page4_panel4">En el modo Duelo consigues 5.000 puntos de intercambio en lugar de bolas extra. Además, no hay bolas extra de lanzamiento de moneda en el modo Duelo.</String>

  <String id="help_page5_title">Existen cuatro modos de juego en Peggle.</String>
  <String id="help_page5_panel1">El modo Aventura te permite entrenar con todos los Maestros Peggle. Supera todos los niveles para llegar a ser un Maestro Peggle.</String>
  <String id="help_page5_panel2">El modo Partida rápida te permite seleccionar un nivel individual para jugar. ¡Juega cualquier nivel que hayas desbloqueado en el modo Aventura!</String>
  <String id="help_page5_panel3">El modo Duelo te permite competir contra otro jugador en Peggle. Puedes jugar contra el ordenador o contra otra persona.</String>
  <String id="help_page5_panel4">El modo Desafío te ofrece hazañas de dificultad adicional de Peggle. Supera todos los desafíos para llegar a ser un Gran Maestro Peggle.</String>

  <String id="help_page6_title">El modo Duelo tiene reglas ligeramente distintas al modo de juego de jugador único.</String>
  <String id="help_page6_panel1">En el modo Duelo, dos jugadores disparan por turnos. El jugador con mayor puntuación al final del juego gana.</String>
  <String id="help_page6_panel2">Debes golpear al menos una ficha naranja por disparo. Si no lo haces se te penaliza perdiendo el 25% de tu puntuación total.</String>
  <String id="help_page6_panel3">En el modo Duelo consigues 5.000 puntos de intercambio en lugar de bolas extra. Además, no hay bolas extra de lanzamiento de moneda en el modo Duelo.</String>
  <String id="help_page6_panel4">El juego termina cuando un jugador elimina todas las fichas naranjas o cuando los dos jugadores pierden todas sus bolas.</String>

  <String id="help_page7_title">Las repeticiones instantáneas son útiles para revivir tus disparos favoritos y enseñarlos a tus amigos y familia una y otra vez.</String>
  <String id="help_page7_panel1">Pulsa el {Triangle} para ver la repetición de tu último disparo.</String>
  <String id="help_page7_panel2">Mantén pulsado el {Cross} durante una repetición para verla a cámara lenta. Usa el {Square} para activar la cámara rápida.</String>
  <String id="help_page7_panel3">¡Los mejores tiros se enviarán a los marcadores de PlayStation(R)Network!</String>
  <String id="help_page7_panel4"></String>


  <String id="help_page8_title">¿Qué más? ¿Qué más? ¿Qué más?</String>
  <String id="help_page8_panel1">¡Después de superar el modo Aventura puedes volver a jugar con cualquier Maestro Peggle en cualquier nivel!  ¿Puedes superar tu mejor puntuación?</String>
  <String id="help_page8_panel2">¡Al eliminar todas las fichas de un nivel recibirás un lazo azul de bonificación!</String>
  <String id="help_page8_panel3">Se rumorea que existe un nivel de Maestro Peggle superior a Gran Maestro. Se supone que al superar todos los niveles puedes conseguir este rango.</String>
  <String id="help_page8_panel4"></String>

  
  

  <String id="Scoring">Puntuación</String>
  <String id="Free Balls">Bolas extra</String>
  <String id="Game Modes">Modos de juego</String>
  <String id="Instant Replays">Repeticiones instantáneas</String>
  <String id="Extra Tidbits">Manjares extra</String>
  <String id="Peg Party">Peggle Party</String>
  <String id="How to Play">Cómo se juega</String>
  <String id="round">ronda</String>
  <String id="Lives: %d">Vidas: %d</String>
  <String id="Game Clips are not viewable whilst playing a level">No se pueden ver los clips de juego mientras juegas una partida</String>
  <String id="% Clear:">% Limpio:</String>
  <String id="Rating:">Clasificación:</String>
  <String id="Losses:">Derrotas:</String>
  <String id="View Replay">Ver repetición</String>
  <String id="Games Played">Partidas jugadas</String>
  <String id="Pegs Hit:">Fichas golpeadas:</String>
  <String id="Error loading leaderboard.">Error al cargar el marcador.</String>
  <String id="You are not yet ranked\non this leaderboard.">Tu puntuación no aparece\nen este marcador.</String>
  <String id="Your friends are not yet ranked\non this leaderboard.">Las puntuaciones de tus amigos no aparecen\nen este marcador.</String>
  <String id="There are no entries on this leaderboard.">No hay entradas en este marcador.</String>
  <String id="No autosave data available">No hay datos de grabaciones automáticas disponibles</String>
  <String id="No autosaves">Sin grabaciones automáticas</String>
  <String id="Would you like to inspect AutoSaves?">¿Quieres examinar las grabaciones automáticas?</String>
  <String id="Inspect AutoSaves?">¿Examinar grabaciones automáticas?</String>
  <String id="Do you want to clear the level?">¿Quieres finalizar el nivel?</String>
  <String id="Clear Level?">¿Finalizar nivel?</String>
  <String id="Do you want to copy the current group of attributes to all selected objects?">¿Quieres copiar el grupo actual de atributos a todos los objetos seleccionados?</String>
  <String id="Copy Group Attributes?">¿Copiar atributos de grupo?</String>
  <String id="Would you like to distribute movement phase among selected objects?">¿Deseas distribuir la fase de movimiento entre los objetos seleccionados?</String>
  <String id="Distribute Phase?">¿Distribuir fase?</String>
  <String id="Keyboard Reference">Referencia de teclado</String>
  <String id="Edit">Editar</String>
  <String id=" (Multi Place)"> (Multi Place)</String>
  <String id=" (Drag)"> (Arrastrar)</String>
  <String id=" (Make Poly)"> (Dibujar políg.)</String>
  <String id=" (Center Drag)"> (Arrastrar al centro)</String>
  <String id=" (Image Drag)"> (Arrastrar imagen)</String>
  <String id=" (Single Sel)"> (Sel. indiv.)</String>
  <String id=" (No Draw Sel)"> (Sel. sin dibujo)</String>
  <String id=" (Paused)"> (En pausa)</String>
  <String id="Edit (Order Mode)">Editar (Modo de orden)</String>
  <String id="Level %d">Nivel %d</String>
  
  <String id="Pick a level for the challenge!">¡Selecciona un nivel para el desafío!</String>
  <String id="Stage %s">Fase %s</String>
  <String id="Stage %d">Fase %d</String>
  <String id="Can't decide on a level?  Select one randomly!">¿No puedes decidirte por un nivel?  ¡Selecciona uno al azar!</String>
  <String id="Play any level that\nyou have unlocked in Adventure Mode!">¡Juega cualquier nivel que hayas desbloqueado en el modo Aventura!</String>
  <String id="Top Five Scores">Mejores cinco marcas</String>
  <String id="Two Player Duel">Duelo de dos jugadores</String>
  <String id="Pick a Level">Selecciona un nivel</String>
  <String id="Leaderboard">Marcador</String>
  <String id="Challenge %d-%d">Desafío %d-%d</String>
  <String id="Stage %d-%d">Fase %d-%d</String>
  <String id="odetojoy.txt">odetojoy.txt</String>
  <String id="'s Last Ball!">-Última bola</String>
  <String id="'s Turn">-Tu turno</String>
  <String id="Last Ball!">¡Última bola!</String>
  <String id="Press A to Continue">Pulsa el {Cross} para continuar</String>
  <String id="ZenBall">Bola Zen</String>
  <String id="Super Guide">Súper guía</String>
  <String id="Hat Trick!">¡Hat Trick!</String>
  <String id="Free Ball Frenzy!">¡Bola Extra Frenética!</String>
  <String id="Lucky Bounce!">¡Rebote de suerte!</String>
  <String id="Total Miss\nNo Free Ball">Disparo errado\nSin bola extra</String>
  <String id="Clear all of the ^FF8800^orange pegs^oldclr^ to win!">¡Elimina todas las ^FF8800^fichas naranjas^oldclr^ para ganar!</String>
  <String id="Clear all of the ^FF8800^orange bricks^oldclr^ and ^FF8800^orange pegs^FFFFFF^ to win!">¡Elimina todos los ^FF8800^ladrillos naranjas^oldclr^ y\ntodas las ^FF8800^fichas naranjas^FFFFFF^ para ganar!</String>
  <String id="Hit a ^00FF00^green peg^oldclr^ to activate your Magic Power!">¡Golpea una ^00FF00^ficha verde^oldclr^ para activar tu poder mágico!</String>
  <String id="Hit the ^FF00FF^purple point peg^oldclr^ for a big point boost!">¡Golpea la ^FF00FF^ficha morada de puntos^oldclr^ para\nconseguir un gran aumento de puntos!</String>
  <String id="Hit a ^00FF00^green peg^oldclr^ to activate ^00FF00^Multiball!^oldclr^">¡Golpea una ^00FF00^ficha verde^oldclr^ para activar la ^00FF00^multibola!^oldclr^</String>
  <String id="Shot Extender!">¡Extensor de disparo!</String>
  <String id="%s x Pegs\n">%s x fichas\n</String>
  <String id="Score Tripled!">¡Marca triplicada!</String>
  <String id="Total Miss!\nNo Points">¡Disparo errado!\nSin puntos</String>
  <String id="instant_replay_finished">¡Fin de la repetición instantánea!\nPulsa {Circle} para volver al juego.\nPulsa {Triangle} para reproducir de nuevo.\nPulsa {TriggerL1} para publicar el vídeo en YouTube</String>
  <String id="Divining Best Shot...">Adivinando mejor disparo...</String>
  <String id="Zen Achieved!">¡Zen logrado!</String>
  <String id="No Improvement!">Sin mejoras</String>
  <String id="MAXIMUM ZEN ACHIEVED!!">¡MÁXIMO ZEN LOGRADO!</String>
  <String id="%d%% More Zen!">¡%d%% más Zen!</String>
  <String id="Click to Flip">Pulsa {Cross} para lanzar</String>
  <String id="Help & Options">Ayuda y opciones</String>
  
  <String id="You'll need to complete the first stage of Adventure Mode before this option becomes available.">Tienes que completar la primera fase del modo Aventura para que esta opción esté disponible.</String>
  <String id="You'll need to complete Adventure Mode before this option becomes available.">Tienes que completar el modo Aventura para que esta opción esté disponible.</String>
  <String id="MultiPlayer">Multijugador</String>

  <String id="Press (A))">Pulsa (A)</String>
  <String id="Game Options">Opciones del juego</String>
  <String id="Game Mode">Modo de juego</String>
  <String id="Computer Skill">Habilidades del ordenador</String>
  <String id="Rename User">Renombrar usuario</String>
  <String id="New User">Nuevo usuario</String>
  <String id="Please enter your name.">Por favor introduce tu nombre.</String>
  <String id="MENU">MENÚ</String>
  <String id="OPTIONS">Opciones</String>
  <String id="Back To Game">Regresar al juego</String>
  <String id="Fullscreen">A toda pantalla</String>
  <String id="Custom Cursors">Cursores propios</String>
  <String id="3D Acceleration">Aceleración 3D</String>
  <String id="Help">Ayuda</String>
  <String id="New Level">Nuevo nivel</String>
  <String id="New Challenge">Nuevo desafío</String>
  <String id="No Windowed Mode">Modo sin ventanas</String>
  <String id="Not Supported">No compatible</String>
  <String id="Warning">Advertencia</String>
  <String id="Show Gamer Card">Ver perfil online</String>

  
  <String id="PAUSED">En pausa</String>
  <String id="Final Results">Resultados finales</String>
  <String id="WINNER:">HA GANADO:</String>
  <String id="New Leader:">Nuevo líder:</String>
  <String id="Current Leader:">Líder actual:</String>
  <String id="Time left to choose: %.2d">Tiempo para elegir: %.2d</String>
  <String id="Initializing Game">Iniciando partida</String>
  <String id="Leaving Game">Abandonando partida</String>
  <String id="Party Spin">Giro de Fiesta</String>
  <String id="Fever Lounge">Salón de Fever</String>
  <String id="View Board">Ver marcador</String>
  <String id="Zoom In">Acercar</String>  
  <String id="This Round's Scores">Marcas de esta ronda</String>
  <String id="Spinner: Take Away">Spinner: Take Away</String>
  <String id="Spinner: Transfer">Spinner: Transfer</String>
  <String id="Spinner: 2X">Spinner: 2X</String>
  <String id="Spinner: 3X">Spinner: 3X</String>
  <String id="%d Balls To Go">Quedan %d bolas</String>
  <String id="2x">x2</String>
  <String id="XFer">XFer</String>
  <String id="3x">x3</String>
  <String id="Take Away">Quitar</String>
  <String id="Working">En proceso</String>
  <String id="Done Reading Profile!">¡Se ha leído el perfil de jugador!</String>
  <String id="Done Writing Profile!">¡Se ha escrito el perfil de jugador!</String>
  <String id="Reading">Leyendo</String>
  <String id="Reading Profile...">Leyendo perfil de jugador...</String>
  <String id="Writing Profile...">Escribiendo perfil de jugador...</String>
  
  <String id="Error">Error</String>
  <String id="Loading Profile...">Cargando perfil de jugador...</String>
  <String id="Lucky Spin!">¡Ruleta de la suerte!</String>
  <String id="Peggle Wisdom">Sabiduría Peggle</String>
  <String id="Quit Peggle?">¿Salir de Peggle?</String>
  <String id="Are you sure you want to\nquit the game?">¿Estás seguro de que quieres\nsalir del juego?</String>
  <String id="Do you want to ^00FF00^continue^oldclr^ the game in progress or start a ^00FF00^new game^oldclr^?\n\n">¿Quieres ^00FF00^continuar^oldclr^ la partida actual o comenzar una ^00FF00^nueva partida?^oldclr^\n\n</String>
  <String id="^44DAFB^">^44DAFB^</String>
  <String id="Challenge: ">Desafío: </String>
  <String id="Level: %d/%d\n">Nivel: %d/%d\n</String>
  <String id="Balls Left: %d\n">Bolas restantes: %d\n</String>
  <String id=" points\n"> puntos.\n</String>
  <String id="Score: ">Marca:</String>
  <String id="Level: ">Nivel: </String>
  <String id="Do you want to ^00FF00^continue^oldclr^ the level in progress or ^00FF00^restart^oldclr^ the level?\n\n">¿Quieres ^00FF00^continuar^oldclr^ el nivel actual o ^00FF00^reiniciar^oldclr^ el nivel?\n\n</String>
  <String id="Save Game Error">Error de Carga</String>
  <String id="The save game file was corrupt.">El archivo de guardado se ha corrompido.</String>
  <String id="Your game session will be saved upon leaving.  Do you want to continue?">Tu sesión se salvará al salir.  ¿Deseas continuar?</String>
  <String id="Restart Challenge?">¿Reiniciar desafío?</String>
  <String id="Are you sure that you want to restart the challenge?">¿Estás seguro de que quieres reiniciar el desafío?</String>
  <String id="Restart Level?">¿Reiniciar nivel?</String>
  <String id="Are you sure that you want to restart the level?">¿Estás seguro de que quieres reiniciar el nivel?</String>
  <String id="New Level?">¿Nuevo nivel?</String>
  <String id="Are you sure that you want to pick a new level?">¿Estás seguro de que quieres elegir un nuevo nivel?</String>
  <String id="New Challenge?">¿Nuevo desafío?</String>
  <String id="Are you sure that you want to choose a new challenge? Your progress on this challenge will be lost.">¿Estás seguro de que quieres elegir un nuevo desafío? Tus progresos en este desafío se perderán.</String>
  <String id="Restart Adventure?">¿Reiniciar aventura?</String>
  <String id="Are you sure that you want to ^00FF00^RESTART ADVENTURE?^oldclr^\n\nThis will put you all the way back to the first level and reset your score to zero.">¿Estás seguro de que quieres ^00FF00^REINICIAR LA AVENTURA?^oldclr^\n\nEsto te devolverá al primer nivel y pondrá tus marcas en cero.</String>
  <String id="Restart Adventure">Reinicar</String>
  <String id="Replays">Repetición</String>
  <String id="When you make a good shot you can save it using the ^00FF00^Instant Replay^oldclr^ button. You can then view them here or share them with a friend!">Cuando realizas un buen disparo puedes salvarlo utilizando el botón ^00FF00^Repetición Instantánea.^oldclr^ A continuación, puedes verlo o compartirlo con un amigo.</String>
  <String id="When you make a good shot you can save it using the ^00FF00^Instant Replay^oldclr^ button. You can then view them here or share them with a friend!\n\nYou don't have any saved replays, save one while playing the game!">Cuando realizas un buen disparo puedes salvarlo utilizando el botón ^00FF00^Repetición Instantánea.^oldclr^ A continuación, puedes verlo o compartirlo con un amigo.\n\nNo dispones de ninguna repetición salvada. Salva una mientras juegas una partida.</String>
  <String id="Watch how a Peggle Master might play a level. It's more entertaining than a cup of cocoa and a fishtank on a cold winter's day!">Observa cómo juega un nivel un Maestro Peggle. ¡Es más entretenido que una taza de chocolate y una pecera en un día frío de invierno!</String>
  <String id="Trial Version">Versión de prueba</String>
  <String id="The rest of Adventure mode is locked in this free trial game. You can continue playing Quick Play and Duel modes. Buy Peggle now to instantly unlock the game and continue your adventure!">El resto del modo Aventura está bloqueado en esta versión de prueba. Puedes continuar jugando en los modos Partida rápida y Duelo. ¡Compra Peggle ahora mismo y desbloquea instantáneamente el juego para seguir con tu aventura!</String>
  <String id="Close">Cerrar</String>
  <String id="Please enter your name to create a new user profile for storing high score data and game progress.">Introduce tu nombre para crear un nuevo perfil de jugador de usuario donde salvar los datos de las marcas máximas y progresos del juego.</String>
  <String id="Enter Your Name">Introduce tu nombre</String>
  <String id="Name Conflict">Conflicto de nombres</String>
  <String id="Delete User?">¿Eliminar usuario?</String>
  <String id="Delete">Eliminar</String>
  <String id="Page %d">Página %d</String>
  <String id="Your Best: ">Tu mejor: </String>
  <String id="Master Challenges">Desafíos de Maestros</String>
  <String id="Wow! I've never seen a student with such natural talent!">¡Guau! ¡Nunca he visto un discípulo con ese talento natural!</String>
  <String id="Sadly, your free lessons at the Peggle Institute are over. I hate to see such a promising student leave!">Tristemente, tu sesión gratuita en el Instituto Peggle ha finalizado. ¡Me da pena ver partir a alguien con tanto potencial!</String>
  <String id="Between you and me, I think you were born to be a Peggle Master!">No se lo digas a nadie pero... ¡creo que has nacido para convertirte en Maestro Peggle!</String>
  <String id="Don't stop now, your Peggle adventure has only just begun!">No te rindas, ¡tu aventura Peggle no ha hecho más que empezar!</String>
  <String id="WHO ARE YOU?">¿QUIÉN ERES?</String>
  <String id="Rename">Renombrar</String>
  <String id="Create New User">Crear nuevo usuario</String>
  <String id="(Create a New User)">(Crear nuevo usuario)</String>
  <String id="Host Public Match">Una partida pública</String>
  <String id="Host Private Match">Una partida privada</String>
  <!-- Bjorn Levels -->
  <String id="Peggleland">Pegglelandia</String>
  <String id="Slip and Slide">Resbala y Baja</String>
  <String id="Bjorn's Gazebo">Toldo de Bjorn</String>
  <String id="Das Bucket">El Cubo</String>
  <String id="Snow Day">Día de Nieve</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\nYou have ^00FF00^10 SHOTS^oldclr^.\n\nHit all ^ff8800^25 ORANGE PEGS^oldclr^\nto get Fever and WIN!">\n\n\n\n\n\n\n\n\n\n\n\n\nTienes ^00FF00^10 DISPAROS.^oldclr^\n\n¡Golpea las ^ff8800^25 FICHAS NARANJAS^oldclr^\npara conseguir Fever y GANAR!</String>
  <String id="Instructions">Instrucciones</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\nThis level has ^00FF00^BRICKS!^oldclr^\n\nClear the ^ff8800^ORANGE BRICKS^oldclr^ and\n^ff8800^ORANGE PEGS^oldclr^ to pass the level.">\n\n\n\n\n\n\n\n\n\n\n\n\n¡Este nivel tiene ^00FF00^LADRILLOS!^oldclr^\n\nElimina los ^ff8800^LADRILLOS NARANJAS^oldclr^ y\n^ff8800^FICHAS NARANJAS^oldclr^ para pasar de nivel.</String>
  <String id="Hit the Bricks">Golpea los ladrillos</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\n^00FF00^Green pegs^oldclr^ activate ^00ff00^MAGIC POWERS!^oldclr^\n\nThe first Magic Power is ^00ff00^SUPER GUIDE!^oldclr^\nIt lasts for the next three turns!">\n\n\n\n\n\n\n\n\n\n\n\n\n¡Las ^00ff00^fichas verdes^oldclr^ activan ^00ff00^PODERES MÁGICOS!^oldclr^\n\n¡El primer poder mágico es ^00ff00^SÚPER GUÍA!^oldclr^\n¡Dura los siguientes tres turnos!</String>
  <String id="Magic Peg!">¡Ficha mágica!</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\nThe ^FF66FF^PURPLE PEG^oldclr^ is worth big points!\n\nScore over ^FF66FF^25,000^oldclr^ points on\na shot to get a ^00ff00^Free Ball!^oldclr^">\n\n\n\n\n\n\n\n\n\n\n\n\n¡Obtén puntos adicionales con la ^FF66FF^FICHA MORADA!^oldclr^\n\n¡Obtén más de ^FF66FF^25.000^oldclr^ puntos en\nun disparo para obtener una ^00ff00^bola extra!^oldclr^</String>
  <String id="Purple Point Peg">Ficha morada de pts</String>
  <String id="The ball will head ^00ff00^where you click.^oldclr^\n\nYou can fine-tune your shot with the ^00ff00^mouse wheel^oldclr^ or ^00ff00^arrow keys.^oldclr^">La bola se dirigirá ^00ff00^hacia el lugar al que apuntes.^oldclr^\n\nPuedes ajustar tu disparo con {TriggerL1} o con {TriggerR1}.</String>
  <String id="Aiming">Apuntar</String>
  <String id="^22FFFF^A Brief Introduction to Peggle^oldclr^\n">^22FFFF^Breve introducción a Peggle^oldclr^\n</String>
  <String id="Hi! I'm Bjorn, founder of the Peggle Institute.\n\nTen Peggle Masters are ready to teach you how to get the most out of your Peggle experience, and since I'm the boss, I get to go first!\n\n">¡Hola! Soy Bjorn, fundador del Instituto Peggle.\n\nDiez maestros Peggle están listos para enseñarte cómo sacar el mayor provecho de tu experiencia Peggle y, dado que soy el jefe, seré tu primer maestro.\n\n</String>
  <String id="The best way to learn is to jump right in, so let's begin!">¡Lo mejor es sumergirte en el juego, comencemos ya!</String>
  <!-- Jimmy Levels -->
  <String id="Birdy's Crib">Cuna de Birdy</String>
  <String id="Buffalo Wings">Búfalo Alado</String>
  <String id="Skate Park">Skate Park</String>
  <String id="Spiral of Doom">Espiral Mortal</String>
  <String id="Mr. Peepers">Sr. Ojeador</String>
  <String id="My ^00FF00^Multiball^oldclr^ pops an ^00FF00^extra ball^oldclr^ out of the green peg when you hit it!\n\nIt's radically amazing!">Mi ^00ff00^multibola^oldclr^ hace surgir una ^00ff00^bola extra^oldclr^ de la ficha verde cuando la golpea.\n\n¡Es radicalmente sorprendente!</String>
  <String id="Multiball!">¡Multibola!</String>
  <String id="Hit the green peg on the ^00ff00^left side^oldclr^ to make the Multiball pop out on the ^00ff00^right side!^oldclr^\n\nThe opposite totally works too!">Golpea la ficha verde a la ^00ff00^izquierda^oldclr^ para hacer surgir la multibola a la ^00ff00^derecha.^oldclr^\n\n¡Esta acción también funciona a la inversa!</String>
  <String id="Directional!">¡Direccional!</String>
  <String id="The Multiball is so cool it gives you a super wicked extra chance to get a ^00FF00^Free Ball!^oldclr^  That rules!">¡La multibola es tan fantástica que te ofrece una súper oportunidad adicional de obtener una ^00ff00^bola extra!^oldclr^  ¡Cómo mola!</String>
  <String id="More Chances!">¡Más oportunidades!</String>
  <String id="The fewer ^ff8800^orange pegs^oldclr^ left, the more points you get!\n\nCheck the rad Fevermeter on the right-hand side of the board for the current ^00ff00^point multiplier!^oldclr^">¡Cuantas menos ^ff8800^fichas naranjas^oldclr^ queden, más puntos obtendrás!\n\n¡Comprueba el Fevermeter situado a la derecha de la pantalla para consultar el ^00ff00^multiplicador de puntos actual!^oldclr^</String>
  <String id="Point Multiplier!">¡Multiplicador!</String>
  
  <String id="Velocious Time!">¡Súper velocidad!</String>
  <String id="^77ff77^Multiball Madness^oldclr^\n">^77ff77^Multibola loca^oldclr^\n</String>
  <String id="^ddffdd^Master: Jimmy Lightning^oldclr^\n">^ddffdd^Maestro: Jimmy Relámpago^oldclr^\n</String>
  <String id="All right, a fresh student! Are you ready for Multiball? It's pretty extreme, but you look like you can handle it!\n\n">¡Vaya! ¡Un principiante! ¿Estás listo para la multibola? ¡Es algo extrema, pero tienes pinta de poder con ella!\n\n</String>
  <String id="Use it early for mad points or hit both green pegs in one shot for some massively Multiballular action!\n\n">Úsala pronto y gana puntos locos o golpea ambas fichas verdes de un tiro para acción multibola masiva.\n\n</String>
  <String id="C'mon! Let's do it!">¡Adelante! ¡Vamos a por ello!</String>
  <!-- Kat Tut Levels -->
  <String id="Scarab Crunch">Escarabajos</String>
  <String id="Infinite Cheese">Queso Infinito</String>
  <String id="Ra Deal">Trato con Ra</String>
  <String id="Croco-Gator Pit">Caimadrilos</String>
  <String id="The Fever Level">Fever</String>
  <String id="My ^00ff00^Magic Power^oldclr^ turns the Free Ball Bucket into a ^00ff00^Pyramid!^oldclr^  Hit the green peg to see it in action!">¡Mi ^00ff00^poder mágico^oldclr^ convierte el cubo de bola extra en una ^00ff00^pirámide!^oldclr^  ¡Golpea la ficha verde para verlo en acción!</String>
  <String id="Pyramid Power">Poder de pirámide</String>
  <String id="My Pyramid Power lasts ^00FF00^five turns!^oldclr^\n\nMeow!  That's a lot of turns!">¡Mi poder de pirámide dura ^00ff00^cinco turnos!^oldclr^\n\n¡Miau!  ¡Eso son muchos turnos!</String>
  <String id="Almost Eternity">¡Casi una eternidad!</String>
  <String id="The ^00ff00^number above my head^oldclr^ tells you how many turns are left on my Magic Power.">El ^00ff00^número sobre mi cabeza^oldclr^ indica los turnos restantes del poder mágico.</String>
  <String id="Power Duration">Duración del poder</String>
  <String id="I once thought nothing could beat ^00FF00^playing with a ball of yarn^oldclr^, but Peggle tops it.\n\nI'm keeping the yarn, though.  Yarn still hits the spot every so often.">Antes creía que no había nada mejor ^00ff00^que jugar con un ovillo de hilo,^oldclr^ pero Peggle lo consiguió.\n\nAún así, he guardado el ovillo.  El ovillo todavía me satisface de vez en cuando.</String>
  <String id="I Like Yarn!">¡Ovillos!</String>
  <String id="I've got a fever, and the only cure is ^00FF00^Extreme Fever!^oldclr^  Ha Ha!  Get it?\n\nIt's ironic because the cure for my fever is actually more fever.">¡Tengo fiebre, y la única cura es la ^00ff00^Extreme Fever!^oldclr^  ¡Ja, ja!  ¿Lo pillas?\n\nEs irónico porque la cura para mi fiebre es, de hecho, más fiebre.</String>
  <String id="Fever!">¡Fever!</String>
  <String id="^FFFF66^The Faces of the Pyramid^oldclr^\n">^FFFF66^Las caras de la pirámide^oldclr^\n</String>
  <String id="^FFFFcc^Master: Kat Tut^oldclr^\n">^FFFFcc^Maestro: Kat Tut^oldclr^\n</String>
  <String id="Meow! I like yarn! But not as much as I like my Pyramid Power! It extends the edges of the Free Ball Bucket for extra bounces and last-second reprieves.\n\n">¡Miau! ¡Me gustan los ovillos! ¡Pero no tanto como mi poder de pirámide! Amplía los bordes del cubo de bola extra para obtener rebotes adicionales e indultos de último segundo.\n\n</String>
  <String id="It's subtle, but it can really help you out. Gaze with me into the Pyramid and I'll show you!">Es sutil, pero puede ser de gran ayuda. ¡Echa un vistazo conmigo dentro de la pirámide y te lo demostraré!</String>
  <String id="C'mon! Hit 'Continue' and let's do this!">¡Adelante! Pulsa ''Continuar'' y ¡a por todas!</String>
  <String id=" and let's do this!"> y ¡a por todas!</String>
  <!-- Splork Levels -->
  <String id="The Amoeban">La Ameba</String>
  <String id="The Last Flower">Última Flor</String>
  <String id="We Come In Peace">En Son de Paz</String>
  <String id="Maid in Space">Criada Espacial</String>
  <String id="Family Eyes">Ojos familiares</String>
  <String id="Blorp!  Powers are ^00ff00^Magical!^oldclr^\n\nHit ^00ff00^green peg^oldclr^ for ^00FF00^Space Blast^oldclr^ cosmic explodation!">¡Blorp!  ¡Los poderes son ^00ff00^mágicos!^oldclr^\n\n¡Golpea la ^00ff00^ficha verde^oldclr^ para obtener la explosión cósmica ^00ff00^Onda espacial!^oldclr^</String>
  <String id="Space Blast">Onda espacial</String>
  
  <String id="Speed Time">Acelera un poco</String>
  <String id="Greep!  Sometimes ^aaaaff^blue pegs^oldclr^ block good shots to ^ff8800^orange!^oldclr^\n\nHit ^AAAAFF^blues^oldclr^ to clear away the way!">¡Grip!  A veces, las ^aaaaff^fichas azules^oldclr^ bloquean los disparos precisos a las ^ff8800^fichas naranjas.^oldclr^\n\n¡Golpea las ^aaaaff^azules^oldclr^ para abrirte paso!</String>
  <String id="No Good Shot">Sin tiro preciso</String>
  <String id="Gurp!  ^FF00FF^Purple peg^oldclr^ changes place after every shot!\n\nPoints are plenty if you catch ^ff00ff^purple peg^oldclr^ with Space Blast!">¡Gurp!  La ^ff00ff^ficha morada^oldclr^ cambia de lugar con cada disparo.\n\n¡Puedes conseguir un montón de puntos si atrapas la ^ff00ff^ficha morada ^oldclr^ con la onda espacial!</String>
  <String id="Many Points">Muchos puntos</String>
  <String id="Gloop!  Clear more ^ff8800^orange pegs^oldclr^ early on.\n\nFocus on single trickies last!">¡Glup!  Elimina más ^ff8800^fichas naranjas^oldclr^ al principio.\n\nCéntrate en las fichas más difíciles al final.</String>
  <String id="Good Advising">Buenos consejos</String>
  <String id="^7733FF^The Splendor of the Space Blast^oldclr^\n">^7733FF^El esplendor de la onda espacial^oldclr^\n</String>
  <String id="^ccaaFF^Master: Splork Sporkan^oldclr^\n">^ccaaFF^Maestro: Splork Sporkan^oldclr^\n</String>
  <String id="Greetings, aspiring Pegglenaut! My task is to expound on explodious Space Blast for furious fulguration and fabulous firework!\n\n">¡Saludos, aspirante Pegglenauta! ¡Mi misión es explicar la explosiva onda espacial que genera una furia fulgurante y unos fabulosos fuegos artificiales!\n\n</String>
  <String id="Many pegs will be sparkily dismissed and points will accrue at the speed of shock! Set ocular eyes to 'See' and we shall launch our lesson!">¡Muchas de las fichas desaparecerán relampagueantes y los puntos aumentarán a la velocidad de la luz! Fija los ojos en ''Ver'' y comenzaremos nuestra lección.</String>
  <String id=" and we shall launch our lesson!"> y comenzaremos nuestra lección.</String>
  <!-- Claude Levels -->
  <String id="Pearl Clam">Madre Perla</String>
  <String id="Insane Aquarium">Acuario Loco</String>
  <String id="Tasty Waves">Viva la Ola</String>
  <String id="Our Favorite Eel">Anguila Feliz</String>
  <String id="Love Story">Amor de Peces</String>
  <String id="My Magic Power be ^00ff00^Flippers!^oldclr^\n\nAfter hitting the ^00FF00^green peg^oldclr^, click anywhere to flip 'em">¡Mi poder mágico son los ^00ff00^flippers!^oldclr^\n\nUna vez que golpees la ^00FF00^ficha verde,^oldclr^ pulsa el {Cross} para mover los flippers.</String>
  <String id="Flippers">Flippers</String>
  <String id="Holy shell!  That fish be in your way!\n\n^00ff00^Hit him^oldclr^ to convince him to move!">¡Reconcholis!  ¡Ese pez está en medio!\n\n^00ff00^¡Golpéalo^oldclr^ para convencerle de que se mueva!</String>
  <String id="Something Fishy">Mala espina</String>
  <String id="Oh yeah, these waves are ^00ff00^tricky!^oldclr^\n\n^00ff00^Take your time^oldclr^ and you'll do fine!">¡Sí, sí, esas olas son ^00ff00^espinosas!^oldclr^\n\n^00ff00^¡Tómate tu tiempo^oldclr^ y lo conseguirás!</String>
  <String id="Don't Flip Out">No lo flipes</String>
  <String id="You can keep your Flippers in the ^00ff00^flipped-up position^oldclr^ by holding down the ^00ff00^left mouse button!^oldclr^">Puedes mantener los flippers en la ^00ff00^posición hacia arriba^oldclr^ manteniendo pulsado el {Cross}.</String>
  <String id="Flipper Control">Control de flipper</String>
  <String id="You can get some tasty Flipper action by flipping the ball ^00ff00^backwards against the wall!^oldclr^">Puedes obtener algo de acción de flipper golpeando la bola ^00ff00^hacia atrás contra el muro.^oldclr^</String>
  <String id="Wall Bounce">Rebote al muro</String>
  <String id="^44bbDD^Flippers Keep it Going^oldclr^\n">^44bbDD^Los flippers siguen el juego^oldclr^\n</String>
  <String id="^ccddFF^Master: Claude Lobster^oldclr^\n">^ccddFF^Maestro: Claude la langosta^oldclr^\n</String>
  <String id="Ahoy, mate! Claude 'ere from the deep ocean depths to deliver a double dose of fast Flipper action!\n\n">¡Marinero! ¡Aquí llega Claude desde las profundidades del océano con una dosis doble de flipper!\n\n</String>
  <String id="Lemme show ya a rope or two and soon you'll be flippin' balls back against the wall for extra points in no time!\n\n">¡En cuanto te muestre un par de trucos te sentirás como pez en el agua golpeando las bolas contra el muro!\n\n</String>
  <String id="No need to be shy. Dive on in!">No te avergüences. ¡Sumérgete!</String>
  <!-- Renfield levels -->
  <String id="Waves">Olas</String>
  <String id="SpiderWeb">Telaraña</String>
  <String id="Blockers">Parachoques</String>
  <String id="Baseball">Béisbol</String>
  <String id="Vermin">Bichos</String>
  <String id="My Magic Power is ^00ff00^Spooky Ball.^oldclr^\n\nWhen you hit the ^00FF00^green peg^oldclr^, the ball will spookily go around the screen twice!">Mi poder mágico es la ^00ff00^bola fantasmal.^oldclr^\n\nCuando golpee la ^00ff00^ficha verde,^oldclr^ la bola se desplazará fantasmalmente dos veces por la pantalla.</String>
  <String id="Spooky Ball">Bola fantasmal</String>
  <String id="A Spooky Ball goes out the ^00FF00^bottom^oldclr^ and ^00ff00^reappears at the top!^oldclr^\n\nI know, it defies all logic. That's what makes it so spooky!">Una bola fantasmal cae por la ^00ff00^parte inferior^oldclr^ y ^00ff00^reaparece en la parte superior.^oldclr^\n\nLo sé, desafía toda lógica. ¡Eso es lo que la hace tan fantasmal!</String>
  <String id="Eerie Effect">Escalofriante</String>
  <String id="Yikes!  ^00FF00^Watch out^oldclr^ for those five bumpers on the cobra!">¡Hey!  ^00ff00^¡Vigila^oldclr^ esos cinco parachoques en la cobra!</String>
  <String id="Cobra Bumpers">Parachoques cobra</String>
  <String id="Watch out!  That wall of ^AAAAFF^blue pegs^oldclr^ makes this level a challenge!\n\nSpooky Ball can help.">¡Estate alerta!  ¡Ese muro de ^aaaaff^fichas azules^oldclr^ hace de este nivel un desafío!\n\nLa bola fantasmal puede resultar de ayuda.</String>
  <String id="Blue Barrier">Barrera azul</String>
  <String id="The Spooky Ball comes out the top of the board at the ^00ff00^same spot^oldclr^ as it left the bottom.">La bola fantasmal sale de la parte superior de la pantalla por el ^00ff00^mismo punto^oldclr^ en el que cayó por la parte inferior.</String>
  <String id="Terrifying Technique">Técnica terrorífica</String>
  <String id="^FF9900^The Mysteries of the Spooky Ball^oldclr^\n">^FF9900^Los misterios de la bola fantasmal^oldclr^\n</String>
  <String id="^FFccaa^Master: Renfield Pumpkin^oldclr^\n">^FFccaa^Maestro: Renfield la calabaza^oldclr^\n</String>
  <String id="Why, hello there! My name is Renfield. Behind me is my valet, Eyegor. Together we will demonstrate the space-bending qualities of the Spooky Ball.\n\n">¡Hola a todos! Me llamo Renfield. Detrás de mí está mi ayudante, Eyegor. Juntos demostraremos las cualidades de espacio continuo de la bola fantasmal.\n\n</String>
  <String id="Don't be alarmed! Used with care, the Spooky Ball can earn points like you've never imagined. Let's try it!">¡No te asustes! Utilizada con cuidado, la bola fantasmal puede ganar más puntos de lo que nunca imaginaste. ¡Probémosla!</String>
  <!-- Tula Levels -->
  <String id="Holland Oats">Avena Holandesa</String>
  <String id="I Heart Flowers">Amo las Flores</String>
  <String id="Working from Home">Trabaja en Casa</String>
  <String id="70 and Sunny">70 y Soleado</String>
  <String id="My Magic Power is ^00FF00^Flower Power!^oldclr^\n\nIt lights up ^FF8800^orange pegs!^oldclr^  So pretty!">¡Mi poder mágico es el ^00ff00^Flower Power!^oldclr^\n\n¡Ilumina las ^ff8800^fichas naranjas!^oldclr^  ¡Qué bonito!</String>
  <String id="Flower Power">Flower Power</String>
  <String id="Flower Power lights up ^00FF00^one-fifth^oldclr^ of the remaining ^FF8800^orange pegs!^oldclr^\n\nThat means the sooner you use it, the more pegs you'll get!">El Flower Power ilumina ^00ff00^un quinto^oldclr^ de las ^ff8800^fichas naranjas^oldclr^ restantes.\n\nEso implica que, cuanto antes lo utilices, más fichas obtendrás.</String>
  <String id="Power Hour">Hora de poder</String>
  <String id="The Flower Power lights up the ^00ff00^closest^oldclr^ orange pegs.\n\nIt's like a ^00ff00^happy little bouquet^oldclr^ right there on the board!">El Flower Power ilumina las fichas naranjas ^00ff00^más próximas.^oldclr^\n\n¡Es como un ^00ff00^pequeño ramo feliz^oldclr^ en la pantalla!</String>
  <String id="Blossom Bound">Rebote en flor</String>
  <String id="I think it's really important to be ^00ff00^environmentally aware.^oldclr^\n\nThat's why I'll only drive a car made of ^00ff00^imaginary magical bricks!^oldclr^">Creo que es muy importante ^00ff00^respetar el medioambiente.^oldclr^\n\n¡Por eso sólo conduciré un coche hecho de ^00ff00^ladrillos mágicos imaginarios!^oldclr^</String>
  <String id="Tula's Ride">Paseo de Tula</String>
  <String id="I don't have any ^00ff00^tips^oldclr^ or ^00ff00^advice^oldclr^ for you this time!\n\nI just hope you're having fun!">¡No tengo ninguna ^00ff00^sugerencia^oldclr^ o ^00ff00^consejo^oldclr^ para ti esta vez!\n\n¡Sólo espero que te diviertas!</String>
  <String id="Time to Relax">Hora de descansar</String>
  <String id="^FF44ff^Grow with the Flower Power^oldclr^\n">^FF44ff^Crece con el Flower Power^oldclr^\n</String>
  <String id="^FFccff^Tula Sunflower^oldclr^\n">^FFccff^Maestro: Tula Girasol^oldclr^\n</String>
  <String id="Such a sunny day! What? You say it's raining? Well, even a rainy day can be sunny with the right perspective!\n\n">¡Qué día más soleado! ¿Qué? ¿Está lloviendo? ¡Bueno, puede ser soleado con la perspectiva adecuada!\n\n</String>
  <String id="I'm Tula, and I'm thrilled that I get to share my Flower Power with you! It's so helpful, the way it lights up orange pegs every time. Lots of folks say it's their favorite. I hope it'll be yours! Let's find out!">Soy Tula y estoy emocionada de poder compartir mi Flower Power. Es muy útil, ya que ilumina las fichas naranjas. Es el poder favorito de muchos. ¡Espero que también sea el tuyo! ¡Averigüémoslo!</String>
  <!-- Warren Levels -->
  <String id="Win a Monkey">Gana un Mono</String>
  <String id="Dog Pinball">Pinball Perruno</String>
  <String id="Spin Again">Gira otra vez</String>
  <String id="Roll 'em">Tíralos</String>
  <String id="Five of a Kind">Cinco Iguales</String>
  <String id="Anything can happen when you take a ^00FF00^Lucky Spin!^oldclr^\n\nMaybe points, maybe a Free Ball, or maybe even the ^00ff00^Magic Hat!^oldclr^">¡Puede ocurrir cualquier cosa cuando utilizas la ^00ff00^ruleta de la suerte!^oldclr^\n\n¡Puedes obtener puntos adicionales, una bola extra o incluso el ^00ff00^sombrero mágico!^oldclr^</String>
  <String id="Lucky Spin">Ruleta de la suerte</String>
  <String id="Personally, whenever I spin I'm rooting for the ^00FF00^Magic Hat.^oldclr^\n\nIt's a little hat that ^00ff00^lights up any peg it touches!^oldclr^">Personalmente, cada vez que giro voy a por el ^00ff00^sombrero mágico.^oldclr^\n\nEs un sombrero pequeño que ^00ff00^ilumina cualquier ficha que toque.^oldclr^</String>
  <String id="Cap of Destiny">Gorro del destino</String>
  <String id="The ^00FF00^Triple Score^oldclr^ triples your score for the shot!\n\nOkay, sure, that's obvious.  But did you know it lasts for ^00ff00^two turns?^oldclr^  Well, now you do!">La ^00ff00^marca triple^oldclr^ multiplica las marcas de tu disparo.\n\nBueno, vale, eso es obvio.  Pero, ¿sabías que dura ^00ff00^dos turnos?^oldclr^  ¡Bueno, ahora lo sabes!</String>
  <String id="Six Times the Love">Amor por seis</String>
  <String id="Lucky Spin is so lucky that it gives you a chance to get any other ^00ff00^Magic Power!^oldclr^\n\nNow ^00ff00^THAT'S^oldclr^ lucky!">¡La ruleta de la suerte es tan afortunada que te proporciona una oportunidad de obtener cualquier otro ^00ff00^poder mágico!^oldclr^\n\n^00ff00^¡ESO ES^oldclr^ suerte!</String>
  <String id="Could Be Anything">Cualquier Poder</String>
  <String id="If Triple Score is active you only need around ^00FF00^8,400^oldclr^ points on a shot to get a ^00FF00^Free Ball!^oldclr^\n\nThat's Lucky Spin for you.  It pays and pays and pays!">Si la marca triple está activa, sólo necesitarás aproximadamente ^00ff00^8400^oldclr^ puntos en un disparo para obtener una ^00ff00^bola extra.^oldclr^\n\nEso es la ruleta de la suerte para ti.  ¡Paga, paga y paga!</String>
  <String id="Triple for the Win">Triple Ganador</String>
  <String id="^FF0000^Lucky Spin for the Win^oldclr^\n">^FF0000^Ruleta de la suerte para el ganador^oldclr^\n</String>
  <String id="^FFAAAA^Master: Warren Rabbit^oldclr^\n">^FFAAAA^Maestro: Warren el conejo^oldclr^\n</String>
  <String id="Step right up! Do you feel lucky? Really lucky? How about SUPER lucky? Then you came to the right hare!\n\n">¡Ponte en pie! ¿Te sientes afortunado? ¿Muy afortunado? ¿Y si te sintieras SÚPER afortunado? ¡Entonces has venido a la liebre adecuada!\n\n</String>
  <String id="Lucky Spin is the Magic Power for folks who like to take a chance. Free Balls, Triple Scores, Magic Hats... all these and more can be yours! Let's spin!">La ruleta de la suerte es el poder para jugadores arriesgados. ¡Bolas extra, marcas triples, sombreros mágicos y mucho más! ¡Gira la ruleta!</String>
  <!-- Cinderbottom Levels -->
  <String id="The Love Moat">Foso Amoroso</String>
  <String id="Doom with a View">Derrota segura</String>
  <String id="Rhombi">Rombos</String>
  <String id="9 Luft Balloons">9 Globos</String>
  <String id="Twisted Sisters">Retorcidas</String>
  <String id="Strike the ^00FF00^green peg^oldclr^ to activate the ^00FF00^Fireball^oldclr^ on your next turn!\n\nThe Fireball ^00ff00^burns a path^oldclr^ through the board. Test its mighty power for yourself!">¡Golpea la ^00ff00^ficha verde^oldclr^ para activar la ^00ff00^bola de fuego^oldclr^ en tu próximo turno!\n\nLa bola de fuego ^00ff00^abre un camino de fuego^oldclr^ en la pantalla. ¡Comprueba por ti mismo su poderoso poder!</String>
  <String id="Fireball">Bola de fuego</String>
  <String id="Observe, my student, that the Free Ball Bucket is ^00ff00^capped^oldclr^ when the Fireball is active.\n\nThus, a well-timed shot will ^00ff00^bounce off the cap^oldclr^ and hit more pegs.">Observa, discípulo, que el cubo de bola extra se ^00ff00^tapa^oldclr^ cuando la bola de fuego está activa.\n\nPor lo tanto, un disparo en el momento justo hará que la bola ^00ff00^rebote en la tapa^oldclr^ y golpee más fichas.</String>
  <String id="Bucket Bounce">Rebota en el cubo</String>
  <String id="You begin to see the ^00ff00^fearsome strength of the Fireball.^oldclr^\n\nDo not let its power tempt you into the error of pride.  The flame serves only the virtuous.">Comenzarás a ver la ^00ff00^fuerza terrorífica de la bola de fuego.^oldclr^\n\nNo permitas que su poder te haga caer en el error del orgullo.  La llama sólo sirve a los virtuosos.</String>
  <String id="Moral Responsibility">Responsabilidad</String>
  <String id="^00FF00^Be cautious.^oldclr^ Even with the flame at your command, victory will not come easily.\n\nI have seen strong men weep in failure.  Be not like them.">^00ff00^Sé prudente.^oldclr^ Aunque tengas el control de la llama, la victoria no es fácil.\n\nHe visto a hombres fuertes llorar por la derrota.  No seas como ellos.</String>
  <String id="Lordly Advice">Consejo señorial</String>
  <String id="Your mastery greatly pleases me, my student.\n\nFew are those who dare test themselves, fewer still prevail.">Tu maestría me complace, discípulo.\n\nPocos son los que se atreven a retarse a sí mismos, menos aún prevalecerán.</String>
  <String id="Good Show">Buena actuación</String>
  <String id="^00FF00^The Awesome Force of the Fireball^oldclr^\n">^00FF00^La fuerza de la bola de fuego^oldclr^\n</String>
  <String id="^AAFFAA^Master: Lord Cinderbottom^oldclr^\n">^AAFFAA^Maestro: Lord Cinderbottom^oldclr^\n</String>
  <String id="I am Lord Cinderbottom of the Order of the Flame, and it is my privilege to reveal to you the Fireball, fiercest of Peggle Magic Powers.\n\n">Soy Lord Cinderbottom, de la Orden de la Llama, y es mi privilegio mostrarte la bola de fuego, el más feroz de los poderes mágicos de Peggle.\n\n</String>
  <String id="The Fireball burns through the board with ferocious force. If you bounce it off the Free Ball Bucket, your supremacy will be assured. Your training begins... NOW!">La bola de fuego atraviesa la pantalla con una fuerza feroz. Si rebota en el cubo de bola extra, su supremacía estará garantizada. Su formación comienza... ¡AHORA!</String>
  <!-- Hu Levels -->
  <String id="Spin Cycle">Girociclo</String>
  <String id="The Dude Abides">El Tío Aguanta</String>
  <String id="When Pigs Fly">Cerdos Volando</String>
  <String id="Yang, Yin">Yang, Yin</String>
  <String id="Zen Frog">Nirrana</String>
  <String id="It is a truth that if the ^00ff00^green peg^oldclr^ is struck, you will be blessed with ^00ff00^Zen Ball^oldclr^ for your next turn.\n\nZen Ball seeks ^00ff00^harmony^oldclr^ and ^00ff00^goodness^oldclr^ in all things.  Ommm...">Es cierto que si golpeas la ^00ff00^ficha verde,^oldclr^ serás bendecido con una ^00ff00^bola Zen^oldclr^ en tu próximo turno.\n\nLa bola Zen busca la ^00ff00^armonía^oldclr^ y la ^00ff00^bondad^oldclr^ en todas las cosas.  Ommm...</String>
  <String id="Zen Ball">Bola Zen</String>
  <String id="In life there are many ^00ff00^choices.^oldclr^ Some are better than others.\n\nZen Ball achieves oneness with Peggle and ^00ff00^improves the shot^oldclr^ you were going to take.">En la vida se deben tomar muchas ^00ff00^decisiones.^oldclr^ Algunas son mejores que otras.\n\nLa bola Zen logra la unión con Peggle y ^00ff00^mejora el disparo^oldclr^ que vas a realizar.</String>
  <String id="The Right Path">La ruta adecuada</String>
  <String id="Zen Ball works best when it has ^00FF00^lots of options!^oldclr^\n\nYou can open these options to Zen Ball by aiming for a ^00ff00^peg^oldclr^ or the ^00ff00^corner of a brick.^oldclr^">La bola Zen funciona mejor cuando dispone de ^00ff00^muchas opciones.^oldclr^\n\nPuedes abrir estas opciones a la bola Zen apuntando a una ^00ff00^ficha^oldclr^ o a la ^00ff00^esquina de un ladrillo.^oldclr^</String>
  <String id="Freedom is Best">Dale libertad</String>
  <String id="Zen Ball is ^00ff00^not all-powerful.^oldclr^  It can only ^00ff00^nudge your shot angle^oldclr^ in a good direction.\n\nBut that nudge is usually enough!">La bola Zen ^00ff00^no es todopoderosa.^oldclr^  Sólo puede ^00ff00^empujar levemente su ángulo de disparo^oldclr^ en una dirección adecuada.\n\n¡Aunque por lo general ese empujoncito es suficiente!</String>
  <String id="Butterfly Effect">Efecto mariposa</String>
  <String id="The power of Zen Ball is to reveal your ^00FF00^true potential!^oldclr^\n\nEvery ball can be a Zen Ball!">¡El poder de la bola consiste en la revelación de ^00ff00^tu verdadero potencial!^oldclr^\n\n¡Todas las bolas pueden ser una bola Zen!</String>
  <String id="Zen Potential">Potencial Zen</String>
  <String id="^8888FF^The Way of the Zen Ball^oldclr^\n">^8888FF^El camino de la bola Zen^oldclr^\n</String>
  <String id="^ddddFF^Master: Master Hu^oldclr^\n">^ddddFF^Maestro: Maestro Hu^oldclr^\n</String>
  <String id="Hoo! Who? Hu!\n\n">¡Hu! ¿Quién? ¡Hu!\n\n</String>
  <String id="Yes, I am Hu, called Master Hu by some. Wander with me now as I hint at the mindful truths of the Zen Ball.\n\n">Sí, soy Hu, al que llaman Maestro Hu. Pasea conmigo mientras te muestro las verdades de la bola Zen.\n\n</String>
  <String id="Our journey will take us to where we are meant to be. Or maybe next door. Close enough.">Nuestro viaje nos llevará a nuestro destino. O a la casa de al lado. Cerca.</String>
  <String id="Paw Reader">Leezarpas</String>
  <String id="End of Time">Fin del Tiempo</String>
  <String id="Billions & Billions">Billones Luz</String>
  <String id="Don't Panic">Sin Miedo</String>
  <String id="Beyond Reason">Irracional</String>
  <String id="One!">¡Uno!</String>
  <String id="Two!">¡Dos!</String>
  <String id="Three!">¡Tres!</String>
  <String id="Four!">¡Cuatro!</String>
  <String id="Five!">¡Cinco!</String>
  <String id="^22FFFF^The True Test of a Master^oldclr^\n">^22FFFF^La verdadera prueba de un maestro^oldclr^\n</String>
  <String id="^BBFFFF^Master: Bjorn Unicorn^oldclr^\n">^BBFFFF^Maestro: Bjorn el unicornio^oldclr^\n</String>
  <!-- Adventure Ending Credits -->
  <String id="Well done! You have completed the Peggle Institute's undergraduate program with determination and flair!\n\n">¡Bien hecho! ¡Has completado el programa del Instituto Peggle con determinación y talento!\n\n</String>
  <String id="All that remains is the final exam. These levels will test your mettle, but you may choose any Master to help in your quest. I'm sure you'll do great. Don't screw it up!">Ya sólo queda el examen final. Estos niveles probarán tu temple, pero puedes elegir a cualquier maestro para ayudarte en tu cruzada. Estoy seguro de que lo harás estupendamente. ¡No me falles!</String>
  <String id="Congratulations!">¡Enhorabuena!</String>
  <String id="You have beaten Adventure!">¡Has superado el modo Aventura!</String>
  <String id="This means that you are now a">¡Eso significa que ahora eres un</String>
  <String id="Certified Peggle Master!">Maestro Peggle titulado!</String>
  <String id="But wait!  There are still">¡Pero espera!  ¡Todavía se pueden</String>
  <String id="higher ranks to attain!">alcanzar rangos superiores!</String>
  <String id="Beat all of the Peggle">¡Supera todos los desafíos</String>
  <String id="Challenges to obtain the">de Peggle para conseguir</String>
  <String id="rank of Peggle Grand Master!">el rango de Gran Maestro Peggle!</String>
  <String id="...">...</String>
  <String id="Now for the most important">Ahora llega la parte más</String>
  <String id="part of the game!  That's right.">importante del juego...  ¡Exacto!</String>
  <String id="It's time for the credits!">¡Los créditos!</String>
  <String id="PRODUCER">PRODUCER</String>
  <String id="Sukhbir Sidhu">Sukhbir Sidhu</String>
  <String id="PROGRAMMING">PROGRAMMING</String>
  <String id="Brian Rothstein">Brian Rothstein</String>
  <String id="Eric Tams">Eric Tams</String>
  <String id="ART">ART</String>
  <String id="Walter Wilson">Walter Wilson</String>
  <String id="Marcia Broderick">Marcia Broderick</String>
  <String id="Tysen Henderson">Tysen Henderson</String>
  <String id="WRITING">WRITING</String>
  <String id="Stephen Notley">Stephen Notley</String>
  <String id="POPCAP FRAMEWORK">POPCAP FRAMEWORK</String>
  <String id="Brian Fiete">Brian Fiete</String>
  <String id="David Parton">David Parton</String>
  <String id="MUSIC AND SOUNDS">MUSIC AND SOUNDS</String>
  <String id="Somatone Productions">Somatone Productions</String>
  <String id="Matthew Johnston">Matthew Johnston</String>
  <String id="QA MANAGER">QA MANAGER</String>
  <String id="Shawn Conard">Shawn Conard</String>
  <String id="QA TESTERS">QA TESTERS</String>
  <String id="Isaac Aubrey (lead)">Isaac Aubrey (lead)</String>
  <String id="Michael Guillory">Michael Guillory</String>
  <String id="Adam MacDonnell">Adam MacDonnell</String>
  <String id="Michael Racioppi">Michael Racioppi</String>
  <String id="Ty Roberts">Ty Roberts</String>
  <String id="Chad Zoellner">Chad Zoellner</String>
  <String id="SPECIAL THANKS">SPECIAL THANKS</String>
  <String id="John Vechey">John Vechey</String>
  <String id="Jason Kapalka">Jason Kapalka</String>
  <String id="Ben Lyon">Ben Lyon</String>
  <String id="Shanon Lyon">Shanon Lyon</String>
  <String id="Sergio Lobato">Sergio Lobato</String>
  <String id="Ed Allard">Ed Allard</String>
  <String id="Eric Pitcock">Eric Pitcock</String>
  <String id="BETA TESTERS">BETA TESTERS</String>
  <String id="(list goes here)">(list goes here)</String>
  <String id="Thanks to all our beta">¡Estamos muy agradecidos a todos</String>
  <String id="testers for their">nuestros testeadores de la versión beta</String>
  <String id="valuable feedback!">por su colaboración!</String>
    <!-- Tips -->
  <String id="Clear blue pegs out of the way to get to orange pegs.">Elimina las fichas azules del camino para llegar a las fichas naranjas.</String>
  <String id="The ball will head to the exact position of your mouse cursor when you fire.">La bola se dirigirá a la posición exacta indicada por la guía de tiro cuando dispares.</String>
  <String id="Aiming for a higher orange peg is usually a good strategy since you might hit the lower ones later on in the shot.">Por lo general, apuntar a una ficha naranja superior es una buena estrategia, ya que puede golpear las fichas inferiores posteriormente con el mismo disparo.</String>
  <String id="Sometimes you can get a hard to reach peg by bouncing off the wall.">Algunas veces, puedes alcanzar una ficha difícil de golpear haciendo rebotar la bola en la pared.</String>
  <String id="Use the mouse wheel or arrow keys to aim more precisely.">Usa {TriggerL1} o {TriggerR1} para apuntar con mayor precisión.</String>
  <String id="Hold down the right mouse button to speed up time.  This is helpful when waiting for a specific shot.">Mantén pulsado el {Square} para acelerar el tiempo.  Es muy útil cuando esperas un disparo concreto.</String>
  <String id="If you have enough balls left, it's easier to spend a shot clearing a blue peg rather than trying a crazy bank shot.">Si te quedan suficientes bolas, es más fácil emplear un disparo en eliminar una ficha azul que en intentar un disparo arriesgado con rebotes.</String>
  <String id="You're awarded 10,000 points per remaining ball in the Ball-O-Tron after beating a level.">Cada vez que superes un nivel, obtendrás 10.000 puntos por bola restante en el BOLATRÓN.</String>
  <String id="You're awarded a Free Ball for scoring over 25,000 points on a shot.">Obtendrás una bola extra si recibes una puntuación de más de 25.000 puntos en un disparo.</String>
  <String id="You're awarded two Free Balls for scoring over 75,000 points on a shot and three Free Balls for scoring over 125,000 points.">Obtendrás dos bolas extra si recibes una puntuación de más de 75.000 puntos en un disparo y tres bolas extra si la puntuación es superior a los 125.000.</String>
  <String id="When pegs are worth 10x, you can score over 25,000 points by hitting the purple peg and at least four other pegs.">Cuando las fichas valen x10, puedes obtener una marca de más de 25.000 puntos si golpeas la ficha morada y, al menos, otras cuatro fichas.</String>
  <String id="The total score for a shot is equal to the pegs' values times the number of pegs hit.">La marca total de un disparo equivale al valor de la ficha multiplicado por el número de fichas golpeadas.</String>
  <String id="If you have extra balls left near the end of a level, try some crazy shots to improve your Peggle skills!">Si dispones de bolas extras al final de un nivel, intenta realizar algunos disparos arriesgados para mejorar tus habilidades en Peggle.</String>
  <String id="You can try to get a Free Ball on every turn by estimating where the ball will land and timing the Free Ball Bucket accordingly.  You won't get it every time, but it can't hurt!">Puedes intentar obtener una bola extra en cada turno estimando dónde caerá la bola y sincronizando el cubo de bola extra en consecuencia.  ¡No siempre saldrá bien, pero no hace daño!</String>
  <String id="Peg values go up as the number of orange pegs decreases.  The Fever Meter on the right indicates the current point multiplier.">El valor de las fichas aumenta conforme el número de fichas naranjas disminuye.  El Fevermeter de la derecha indica el multiplicador de puntuación actual.</String>
  <String id="Clear all of the pegs on a level to get\nUltra Extreme Fever!">Elimina todas las fichas de un nivel para alcanzar Ultra Extreme Fever.</String>
  <String id="The Long Shot Bonus is awarded when you bounce from a non-blue peg to another non-blue peg far away at the start of a shot.">Obtendrás el bonus de disparo largo cuando rebotes de una ficha de color distinto al azul a otra ficha de color distinto al azul lejos del punto de partida del disparo.</String>
  <String id="The Orange Attack Bonus is awarded for hitting a lot of orange pegs on one shot.">El bonus de ataque naranja se consigue al golpear muchas fichas naranja de un disparo.</String>
  <String id="The Skill Shot Bonus is awarded for getting a Free Ball after hitting only one peg.">El bonus de don de bola extra se consigue al obtener una bola extra tras golpear sólo una ficha.</String>
  <String id="Shows which way your ball will bounce!">¡Muestra hacia dónde rebotará tu bola!</String>
  <!-- Bjorn Strings -->
  <String id="Bjorn">Bjorn el unicornio</String>
  <String id="Use the Super Guide to aim for an orange peg so that the bounce goes into the free ball bucket.">Utiliza la súper guía para apuntar a una ficha naranja y que el rebote acabe dentro del hoyo de bola extra.</String>
  <String id="The Super Guide lasts three turns.  Look at the little number above Bjorn's head to see the number of turns left.">La súper guía dura tres turnos.  Mira el pequeño número sobre la cabeza de Bjorn para ver el número de turnos que te quedan.</String>
  <String id="Use the mouse wheel or arrow keys to more precisely aim the Super Guide.">Usa {TriggerL1} o {TriggerR1} para apuntar con la súper guía con mayor precisión.</String>
  <String id="Hitting the green peg while you have the Super Guide adds two more turns to its duration.">Si golpeas la ficha verde mientras tienes la súper guía sumas dos turnos más a tu partida.</String>
  <String id="Use the Super Guide to hit the purple peg after getting fever!">¡Utiliza la súper guía para golpear la ficha morada tras conseguir Fever!</String>
  <String id="Use the Super Guide to aim for the 100,000 point hole during fever!">¡Utiliza la súper guía para apuntar al hoyo de 100.000 puntos durante Fever!</String>
  <String id="Use the Super Guide to get an easy Long Shot!">¡Utiliza la súper guía para obtener fácilmente un disparo largo!</String>
  <!-- Jimmy Strings -->
  <String id="Throws another ball into the mix!">¡Lanza otra bola a la pantalla!</String>
  <String id="Hit the green peg on the left to make the multiball go right and vice versa.">Golpea la ficha verde por la izquierda para hacer que la multibola se dirija a la derecha y viceversa.</String>
  <String id="Get two balls in the bucket in one shot for Freeball Frenzy!">¡Introduce las dos bolas en el hoyo de bola extra en un disparo para conseguir una bola extra frenética!</String>
  <String id="Each multiball gives you another chance at getting a ball in the free ball bucket!">¡Cada multibola te da otra oportunidad de introducir la bola en el hoyo de bola extra!</String>
  <String id="Get a multiball during fever for Multiball Madness!">¡Consigue una multibola durante Fever para obtener la multibola loca!</String>
  <String id="Get the multiball and the purple peg on the same turn for massive point possiblities!">¡Consigue la multibola y golpea la ficha morada en el mismo turno para obtener unas posibilidades de puntos masivas!</String>
  <!-- Kat Tut Strings -->
  <String id="Attaches an ancient pyramid to the ball bucket!">¡Añade una antigua pirámide al cubo de bola extra!</String>
  <String id="The Pyramid lasts five turns.  Look at the little number above Kat Tut's head to see the number of turns left.">El poder de la pirámide dura cinco turnos.  Mira el pequeño número sobre la cabeza de Kat Tut para ver el número de turnos que te quedan.</String>
  <String id="Hitting the green peg while you have the Pyramid adds five more turns to its duration.">Si golpeas la ficha verde mientras tienes el poder de la pirámide sumas cinco turnos más a tu partida.</String>
  <String id="Use the Pyramid to help get low hanging pegs with additional bounces.">Utiliza el poder de la pirámide para golpear las fichas bajas con rebotes adicionales.</String>
  <String id="The Pyramid powerup lasts a long time and can potentially give you many free balls.">El poder de la pirámide tiene una larga duración y puede ayudarte a conseguir bolas extra.</String>
  <!-- Splork Strings -->
  <String id="Splork">Splork</String>
  <String id="Uses super advanced alien technology to light up all nearby pegs!">¡Utiliza la tecnología alienígena súper avanzada para iluminar todas las fichas cercanas!</String>
  <String id="The Nuclear Blast Bonus is awarded for using one Space Blast to trigger another Space Blast.">Conseguirás el bonus de Explosión Nuclear si activas una onda espacial con otra onda espacial.</String>
  <!-- Claude Strings -->
  <String id="Claude">Claude</String>
  <String id="Lets you hit the ball like a game where there's a ball and you hit it with flippers!">¡Te permite golpear la bola como en un juego con flippers!</String>
  <String id="The Flipper Maniac Bonus is awarded for using the flippers to hit lots of pegs.">El bonus flipper maníaco se concede al utilizar los flippers para golpear muchas fichas.</String>
  <!-- Renfield Strings -->
  <String id="Renfield">Renfield</String>
  <String id="Causes the ball to spookily reappear at the top of the screen after falling out the bottom.">¡La bola reaparece fantasmalmente en la parte superior de la pantalla!</String>
  <!-- Tula Strings -->
  <String id="Tula">Tula</String>
  <String id="Uses the power of flowers to light up 20% of remaining orange pegs!">¡Utiliza el poder de las flores para iluminar el 20% de las fichas naranjas restantes!</String>
  <!-- Warren Strings -->
  <String id="Warren">Warren</String>
  <String id="Step right up.  Everyone's a winner!  You gotta spin to win!">Ponte en pie.  ¡Todo el mundo es ganador!  ¡Tienes que girar para ganar!</String>
  <String id="The Hat Trick Bonus is awarded for getting the Magic Hat in the free ball bucket while hitting at least one peg.">Puedes obtener el bonus Hat Trick si obtienes el sombrero mágico en el hoyo de bola extra mientras golpeas al menos una ficha.</String>
  <!-- Cinder Strings -->
  <String id="Big Ball of Fire goes through all pegs!">¡La gran bola de fuego atraviesa todas las fichas!</String>
  <String id="The Hot Stuff Bonus is awarded for bouncing a fireball into the free ball bucket.">Puedes obtener el bonus Maxibola si rebotas una bola de fuego en el hoyo de bola extra.</String>
  <!-- Hu Strings -->
  <String id="Improves your shot through the power of mindfulness!">¡Mejora tu disparo con el poder de la meditación!</String>

  <String id="Choose Opponent">Elige oponente</String>
  <String id="Select Leaderboard">Elige marcador</String>
  <String id="Level Scores">Marcas del nivel</String>
  <String id="Player Match">Partida de jugador</String>
  
  <String id="Xbox LIVE Duel">Duelo online</String>
  <String id="Host Duel">Hospedar un Duelo</String>
  
  
  <String id="Welcome to Peggle!">¡Hola! Te doy la bienvenida al Instituto Peggle.</String>

  <!-- main menu -->
  <String id="main_menu_sp_tip">Aventuras, duelos, desafíos... ¡Genial!</String>
  <String id="main_menu_mp_tip">¡Forma parte de Peggle!</String>
  <String id="main_menu_leaderboards_tip">¡Échale un vistazo a las puntuaciones de jugadores de todo el mundo!</String>
  <String id="main_menu_achievement_tip">¡Estos son tus trofeos!</String>
  <String id="main_menu_options_tip">Consigue ayuda o cambia la configuración del juego.</String>
  <String id="main_menu_unlock_tip">¡Actualízalo ahora!  No sabes lo que te estás perdiendo...</String>
  <String id="main_menu_quit_tip">¡Nooo! ¡No te vayas!</String>
  <String id="main_menu_download_tip">Consigue nuevos contenidos: ¡niveles y mucho más!</String>

  <!-- sp menu -->
  <String id="sp_menu_adventure_tip">¡Aprende trucos de cada Maestro Peggle!</String>
  <String id="sp_menu_quick_tip">Selecciona un nivel y ¡disfruta!</String>
  <String id="sp_menu_duel_tip">¡Derrota a los Maestros Peggle en su propio terreno!</String>
  
  <String id="sp_menu_challenge_tip">¡Demuestra como superas los desafíos difíciles!</String>

  <!-- mp menu -->
  <String id="duel_tooltip">¡Diversión para dos jugadores a nivel local!</String>
  <String id="live_duel_tooltip">¡Una lucha entre dos jugadores remotos!</String>
  <String id="party_tooltip">¡Diviértete jugando con hasta 4 jugadores!</String>

  <!-- live duel -->
  
  <String id="live_duel_ranked_tip">¡Juega contra un rival que esté a tu altura en PlayStation(R)Network!</String>

  <!-- live duel player -->
  <String id="duel_player_quick_tip">¡Participa directamente en un duelo!</String>
  <String id="duel_player_custom_tip">¡Échale un vistazo a la lista de partidas disponibles!</String>
  <String id="duel_player_create_tip">¡Hospeda tu propio duelo!</String>

  <!-- live duel host -->
  <String id="duel_create_tip">¡Tú pones las reglas en esta partida pública!</String>
  <String id="duel_create_public_tip">¡Tú pones las reglas en esta partida pública!</String>
  <String id="duel_create_private_tip">¡Una partida solo para tus amigos!</String>

  <!-- live party -->
  <String id="party_player_match_tip">¡Elige a tus rivales para jugar a Peggle!</String>
  <String id="party_ranked_match_tip">Juega contra rivales que estén a tu altura en PlayStation(R)Network</String>
  <String id="party_how_to_play">¡Esto te explica cómo jugar!</String>

  <!-- live party player -->
 

 <String id="party_player_create_tip">¡Hospeda tu propia partida!</String>

  <!-- live party host -->
  
  
  <!-- Trophy strings -->
  <String id="Beat levels that have 35 orange pegs instead of\nthe normal 25!">¡Supera niveles que tengan 35 fichas naranjas en lugar de las 25 habituales!</String>
  <String id="Clear 35 Orange Pegs">Elimina 35 fichas naranjas</String>
  <String id="35 Orange Pegs">35 naranjas</String>
  <String id="35 Orange Pets">35 mascotas</String>
  <String id="35 Orange Pests">35 insectos</String>
  <String id="35 Orange Posts">35 postes</String>
  <String id="35 Orange Clams">35 ostras</String>
  <String id="45 Orange Pegs">45 fichas naranjas</String>
  <String id="Beat levels that have 45 orange pegs instead of\nthe normal 25!">¡Supera niveles que tengan 45 fichas naranjas en lugar de las 25 habituales!</String>
  <String id="Clear 45 Orange Pegs">Elimina 45 fichas naranjas</String>
  <String id="45 little victories">45 victorias</String>
  <String id="45 croco-gators">45 caimadrilos</String>
  <String id="45 orange things">45 cosas</String>
  <String id="Only 45 calories">45 calorías</String>
  <String id="45 is the new 25">45: el nuevo 25</String>
  <String id="55 Orange Pegs">55 fichas naranjas</String>
  <String id="Beat levels that have 55 orange pegs instead of\nthe normal 25!">¡Supera niveles que tengan 55 fichas naranjas en lugar de las 25 habituales!</String>
  <String id="Clear 55 Orange Pegs">Elimina 55 fichas naranjas</String>
  <String id="Fifty-Five">Cincuenta y...</String>
  <String id="50 Plus 5">50 más 5</String>
  <String id="11 Times 5">11 veces 5</String>
  <String id="1+2+3+...+10">1+2+3+...+10</String>
  <String id="Two Fives">Dos cincos</String>
  <String id="The 300K Cup">La copa 300.000</String>
  <String id="Score over 300,000 points on these challenges to beat them!">¡Obtén más de 300.000 puntos en estos desafíos para superarlos!</String>
  <String id="Score 300,000 points">Obtén 300.000 puntos</String>
  <String id="300,000 Points">300.000 puntos</String>
  <String id="300 Grand">300 grandes</String>
  <String id="300 Kilopoints">300 kilopuntos</String>
  <String id="3000 Benjamins">3.000 seniors</String>
  <String id="300,000 Pointer">300.000 peques</String>
  <String id="The 350K Open">Los 350.000 abiertos</String>
  <String id="Score over 350,000 points on these challenges to beat them!">¡Obtén más de 350.000 puntos en estos desafíos para superarlos!</String>
  <String id="Score 350,000 points">Obtén 350.000 puntos</String>
  <String id="350,000 points">350.000 points</String>
  <String id="350,000 puntos">350.000 puntos</String>
  <String id="350,000 punti">350.000 punti</String>
  <String id="350,000 punten">350.000 punten</String>
  <String id="350.000 punkte">350.000 punkte</String>
  <String id="The 400K Bowl">La copa 400.000</String>
  <String id="Score over 400,000 points on these challenges to beat them!">¡Obtén más de 400.000 puntos en estos desafíos para superarlos!</String>
  <String id="Score 400,000 points">Obtén 400.000 puntos</String>
  <String id="400,000 Points">400.000 puntos</String>
  <String id="40,000 P-Babies">40.000 bebés</String>
  <String id="4,000 Pecans">4.000 nueces</String>
  <String id="400 P-Dogs">400 perritos</String>
  <String id="40 Peeps">40 píos</String>
  <String id="In the Clear">¡Despejado!</String>
  <String id="Clear as a Bell">Claro campana</String>
  <String id="Clear as a Bird">Claro pájaro</String>
  <String id="Clear as a Fiddle">Claro violín</String>
  <String id="Clear as Silk">Claro seda</String>
  <String id="Clear as Pie">Claro pastel</String>
  <String id="Clearly Impossible!">¡Claramente imposible!</String>
  <String id="Clear all of the pegs.  Not just the orange ones, but all of them!">Elimina todas las fichas.  No sólo las naranjas, sino también las de cualquier color.</String>
  <String id="Clear all pegs">Elimina todas las fichas</String>
  <String id="All Clear">Todas limpias</String>
  <String id="Crystal Clear">Claro cristal</String>
  <String id="See Through">Ver a través</String>
  <String id="Translucent">Traslúcido</String>
  <String id="No Pegs Left">Deja 0 fichas</String>
  <String id="Dueling">Duelo</String>
  <String id="Beat Normal computer opponents in Duel Mode!">¡Supera a oponentes normales de la máquina en el modo Duelo!</String>
  <String id="Bjorn's House">Casa Bjorn</String>
  <String id="Jimmy's Park">Parque Jimmy</String>
  <String id="Jimmy Lightning">Jimmy Relámpago</String>
  <String id="Kat Tut's Empire">Imperio Kat Tut</String>
  <String id="Kat Tut">Kat Tut</String>
  <String id="Splork's Planet">Planeta Splork</String>
  <String id="Claude's Pool">Piscina Claude</String>
  <String id="Serious Dueling">Duelo serio</String>
  <String id="Beat Hard computer opponents in Duel Mode!">¡Supera a oponentes difíciles de la máquina en el modo Duelo!</String>
  <String id="Renfield's Coffin">Ataúd Renfield</String>
  <String id="Tula's Greenhouse">Molinos Tula</String>
  <String id="Warren's Carnival">Fiesta Warren</String>
  <String id="Cinder's Castle">Castillo Cinder</String>
  <String id="Hu's Temple">Templo Hu</String>
  <String id="Duel to the Death">Duelo hasta la muerte</String>
  <String id="Beat Master computer opponents in Duel Mode!">¡Supera a oponentes maestros de la máquina en el modo Duelo!</String>
  <String id="Renfield's Treat">Cena Renfield</String>
  <String id="Tula's Smackdown">Lucha de Tula</String>
  <String id="Warren's Game">Juego Warren</String>
  <String id="Cinder's Roast">Asado de Cinder</String>
  <String id="Lord Cinderbottom">Lord Cinderbottom</String>
  <String id="Hu's Next Victory">Victoria de Hu</String>
  <String id="Master Hu">Maestro Hu</String>
  <String id="Multilevel Challenge">Desafío multinivel</String>
  <String id="Beat multiple levels\nin a row!">¡Supera varios niveles seguidos!</String>
  <String id="2 for the Road">2 a la vista</String>
  <String id="Beat two random levels\nin a row!!">¡Supera dos niveles aleatorios seguidos!</String>
  <String id="Beat two levels">Supera dos niveles</String>
  <String id="3 for Luck">3 con suerte</String>
  <String id="Beat three random levels\nin a row!!!">¡Supera tres niveles aleatorios seguidos!</String>
  <String id="Beat three levels">Supera tres niveles</String>
  <String id="4 to get Better">4 para mejorar</String>
  <String id="Beat four random levels\nin a row!!!!">¡Supera cuatro niveles aleatorios seguidos!</String>
  <String id="Beat four levels">Supera cuatro niveles</String>
  <String id="5 to get Stuck">5 para sufrir</String>
  <String id="Beat five random levels\nin a row!!!!!">¡Supera cinco niveles aleatorios seguidos!</String>
  <String id="Beat five levels">Supera cinco niveles</String>
  <String id="6 times the Fun">Diversión por 6</String>
  <String id="Beat six random levels\nin a row!!!!!!">¡Supera seis niveles aleatorios seguidos!</String>
  <String id="Beat six levels">Supera seis niveles</String>
  <String id="Three Level Duel">Duelo de tres niveles</String>
  <String id="Beat the computer's cumulative score over three levels!">¡Supera la marca acumulativa de la máquina en tres niveles!</String>
  <String id="Normal Tri Duel">Triduelo normal</String>
  <String id="Hard Tri Duel">Triduelo difícil</String>
  <String id="Harder Tri Duel">Triduelo duro</String>
  <String id="Severe Tri Duel">Triduelo cruel</String>
  <String id="Master Tri Duel">Triduelo total</String>
  <String id="Multilevel Score">Marca multinivel</String>
  <String id="Beat a target total score over three levels!">¡Supera una marca total objetivo en tres niveles!</String>
  <String id="750,000 Points">750.000 puntos</String>
  <String id="Score more than 750,000 points over three levels!">¡Obtén más de 750.000 puntos en tres niveles!</String>
  <String id="800,000 Points">800.000 puntos</String>
  <String id="Score more than 800,000 points over three levels!">¡Obtén más de 800.000 puntos en tres niveles!</String>
  <String id="Score 800,000 points">Obtén 800.000 puntos</String>
  <String id="850,000 Points">850.000 puntos</String>
  <String id="Score more than 850,000 points over three levels!">¡Obtén más de 850.000 puntos en tres niveles!</String>
  <String id="Score 850,000 points">Obtén 850.000 puntos</String>
  <String id="900,000 Points">900.000 puntos</String>
  <String id="Score more than 900,000 points over three levels!">¡Obtén más de 900.000 puntos en tres niveles!</String>
  <String id="Score 900,000 points">Obtén 900.000 puntos</String>
  <String id="One Million Points">Un millón</String>
  <String id="Score more than a million points over three levels!">¡Obtén más de un millón de puntos en tres niveles!</String>
  <String id="Score 1,000,000 points">Obtén 1.000.000 puntos</String>
  <String id="Insane Challenges">Desafíos locos</String>
  <String id="These are the hardest challenges offered by the Peggle Institute!">¡Éstos son los desafíos más difíciles ofrecidos por el Instituto Peggle!</String>
  <String id="2 Balls Left">Quedan 2 bolas</String>
  <String id="Beat a level starting with only two balls!">¡Supera un nivel comenzando con sólo dos bolas!</String>
  <String id="Start with 2 balls">Comienza con 2 bolas</String>
  <String id="Last Ball">Última bola</String>
  <String id="Beat a level starting with only one ball!">¡Supera un nivel comenzando con sólo una bola!</String>
  <String id="Start with 1 ball">Comienza con 1 bola</String>
  <String id="Ten Ball Trial">Diez bolas</String>
  <String id="Beat three levels starting with only ten balls!">¡Supera tres niveles comenzando con sólo diez bolas!</String>
  <String id="3 levels with 10 balls">3 niveles con 10 bolas</String>
  <String id="750,000?">750.000?</String>
  <String id="Score over 750,000 points on the level of your choice!">¡Obtén más de 750.000 puntos en el nivel que desees!</String>
  <String id="Score 750,000 points">Obtén 750.000 puntos</String>
  <String id="The Decathalon">El decatlón</String>
  <String id="Beat ten random levels\nin a row!">¡Supera diez niveles aleatorios seguidos!</String>
  <String id="Beat ten levels">Supera diez niveles</String>

  <!-- 10/01/2008 -->
  <String id="Exiting in %.2d seconds">Saliendo en %.2d segundos</String>

  <!-- leaderboard columns -->
  <String id="Rank">Rango</String>
  <String id="Gamertag">ID online</String>
  <String id="Points">Puntos</String>
  <String id="Total Score">Puntos en total</String>

  <!-- Duel Lobby -->
  <String id="Duel Lobby">Lobby de duelo</String>
  <String id="PING:">PING:</String>
  <String id="PING: ">PING: </String>
  <String id="WINS:">Vict.:</String>
  <String id="WINS: ">Vict.:</String>
  <String id="NOT READY - PRESS A">NO ESTÁ A PUNTO: PULSA A</String>

  <!-- Duel Options -->
  <String id="Duel Options">Opciones del Duelo</String>
  <String id="??????">??????</String>
  
    
  <!-- Party Lobby -->
  
  
  <!-- Party Options -->
  <String id="Num Rounds:">Núm. de rondas:</String>
  <String id="Rounds">Rondas</String>
  
  <!-- Other Small Strings for Options-->
  <String id="Yes">Sí</String>
  <String id="No">No</String>
  <String id="On">Activado</String>
  <String id="Off">Desactivado</String>
  
  <String id="5 Seconds">5 segundos</String>
  <String id="10 Seconds">10 segundos</String>
  <String id="20 Seconds">20 segundos</String>
  <String id="25 Seconds">25 segundos</String>
  <String id="30 Seconds">30 segundos</String>
  
  <String id="Random Characters:">Personajes al azar:</String>
  
  <String id="Unlock Levels Message">Desbloquea niveles jugando al modo Aventura.</String>
  <String id="Unlock Nights Levels Message">Juega en el modo Aventura de Nights para desbloquear niveles.</String>
  <String id="You are the new host!">¡Eres el nuevo anfitrión!</String>
  <String id="is the new host.">es el nuevo anfitrión.</String>

  <!-- moved these strings to the TU for build 0105 -->
  <String id="Nights Stage">Nivel Nights</String>
  <String id="Nights Stage %d-%d">Nivel Nights %d-%d</String>

  <!-- Stings added for Build 0102 -->
  <String id="You didn't clear all of the orange pegs on the level.\n\n">No has eliminado todas las fichas naranjas del nivel.\n\n</String>

  <!-- Stings added for Build 0101 -->
  <String id="peggle_nights_unlock_msg">Tendrás que desbloquear todo el juego antes de poder descargar la expansión Peggle Nights.</String>
  <String id="peggle_replay_dlc_msg">Necesitas la descarga de contenido a la que pertenece este nivel para ver esta repetición.</String>
  <String id="PEGGLE NIGHTS XBLA">PEGGLE NIGHTS XBLA</String>
  <String id="ORIGINAL PEGGLE NIGHTS TEAM">EQUIPO ORIGINAL DE PEGGLE NIGHTS</String>
  <String id="PopCap Framework:">PopCap Framework:</String>
  <String id="Background Art:">Arte de fondo:</String>
  <String id="Level Design:">Diseño de niveles:</String>

  <!-- Stings added for Build 0100 -->
  <String id="You didn't get %s points.\n\n">No has conseguido %s puntos.\n\n</String>

  <!-- Stings added for Build 0099 -->
  <String id="Electrobolt">Electrodescarga</String>
  <String id="Marina">Marina</String>
  <String id="Energy arcs from the first peg to the Free Ball Bucket!">¡Arcos de energía desde la primera ficha hasta el hoyo de bola extra!</String>
  <String id="You'll need to unlock the full game before you can download the Peggle Nights expansion.">Tendrás que desbloquear todo el juego antes de poder descargar la expansión Peggle Nights.</String>
  <String id="Peggle(TM) Nights">Peggle Nights</String>
  <String id="Double Long Shot!">¡Tiro largo doble!</String>
  <String id="Off the Wall!">¡Contra la pared!</String>
  <String id="Eye of the Pyramid!">¡Ojo de la pirámide!</String>
  <String id="Power Surge!">¡Descarga de potencia!</String>
  <String id="Shock It to Me!">¡Descarga eléctrica!</String>

  <!-- Stings added for Build 0098 and before -->
  <String id="sp_menu_nights_tip">¡Juega en los modos Aventura o Desafío de Peggle Nights!</String>
  <String id="sp_menu_nights_download">La continuación de Peggle ya está aquí... ¡hazte con Peggle Nights!</String>
  <String id="Best Shot (Within Reason)">Mejor disparo (Con razón)</String>
  <String id="Best Shots">Mejores disparos</String>
  <String id="Nights Adventure">Aventura Peggle Nights</String>
  <String id="Purple Pegs">Fichas moradas</String>
</Strings>

French:

<?xml version="1.0" encoding="utf-8"?>
<Strings>
  <!-- New PS3 Strings -->

  <String id="CONTEXT_PRESENCE_MENU">Dans le menu principal</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_ADVENTURE">Niveau Aventure %d-%d avec %s, score : %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_NIGHTS">Niveau Peggle Nights %d-%d avec %s, score : %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_LOCALDUEL">Duel local sur %d-%d en utilisant %s, %s avec %d</String>
  <String id="CONTEXT_PRESENCE_MENUSINGLEPLAYER_0">Vérification des options de joueur unique</String>
  <String id="CONTEXT_PRESENCE_MENUMULTIPLAYER_0">Envisage de rejoindre une partie multijoueur</String>
  <String id="CONTEXT_PRESENCE_MENULEADERBOARDS">Vérification des Classements</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_SOLOARCADE">Jeu rapide sur %d-%d avec %s, score : %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_CHALLENGE">Niveau Défi %d-%d, %d / %d défis terminés</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_XBLDUEL">Duel sur %d-%d en utilisant %s, %s avec %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_XBLPARTY">Joue une Peg Party, tour %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_DLC">Playing a downloadable content package!</String>
  <String id="CONTEXT_PRESENCE_IDLE">En pause</String>
  <String id="CONTEXT_PRESENCE_FEVERLOUNGE">Se relaxe après une Extreme Fever</String>
  <String id="CONTEXT_PRESENCE_PARTYLOBBY">Se retrouve pour une Peg Party</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_MASTERDUEL">Duels de Maîtres sur %d-%d en utilisant %s, %s avec %d</String>
  <String id="CONTEXT_TWO_PLAYER_LEAD_TIED">NUL</String>
  <String id="CONTEXT_TWO_PLAYER_LEAD_UP">HAUT</String>
  <String id="CONTEXT_TWO_PLAYER_LEAD_DOWN">BAS</String>

  <String id="DLC Stage">DLC Stage</String>
  <String id="DLC Stage %d-%d">DLC Stage %d-%d</String>

  <String id="youtube_upsell">Achète la version complète de Peggle™ pour télécharger tes ralentis sur YouTube.</String>
  <String id="unlock_nights_desc">Débloque des personnages en jouant au mode Aventure Nights.</String>
  <String id="lost_connection_brief">Ta connexion au PlayStation(R)Network a été perdue.</String>

  <String id="Page %d of %d">Page %d de %d</String>
  <String id="Peggle Invitation">Invitation Peggle</String>

  <String id="Writing...">Écriture</String>


  <!-- updated/new in 59 due to bugs-->
  <!-- <String id="could_not_write_lb">Your scores could not be posted to the leaderboards because you are not connected to Xbox LIVE.</String> -->
  <String id="retry">Recommencer</String>
  
  <!-- new in build 56 -->
  <String id="Select Level">Choisir Niveau </String> 
  <!-- new in build 55 -->
  <String id="cant_access_ach">Tu dois être connecté à ton profil en ligne pour pouvoir accéder aux Trophées.</String>
  <String id="desync_warning">Re-synchronisation</String>
  <String id="View Stats">Voir statistiques</String>
   
  
  <!-- new in build 54 -->
  <String id="Please connect to Xbox LIVE to post your scores to the leaderboards.">Tu dois être connecté au PlayStation(R)Network pour publier tes scores dans les Classements.</String>
  <String id="Extra Ball Bonus!">Bonus de boules supplémentaires !</String> 
  <String id="Bucket Bonuses:">Bonus panier :</String>
  

  
   <!-- new in build 51 -->
  <String id="Not Available">Non disponible</String>
  <String id="no_guests_allowed">Les profils du joueur Invité ne sont pas autorisés à jouer à Peggle.</String>
  <String id="no_guests_lb">Les profils du joueur Invité ne sont pas autorisés à consulter les Classements.</String>
  <String id="cant_change_settings">Seul le joueur 1 de ce duel peut modifier les paramètres.</String>
  <String id="pause_locked_to">Mis en pause par %ls</String>
  <String id="LeaveGameMsg_Adv">Ta progression sur ce niveau sera perdue mais ta progression en mode Aventure sera sauvegardée  Veux-tu quitter la partie ?</String>
  


  <!-- new in build 50 -->
  
  <String id="Not Connected">Non connecté</String>
  <!-- new in build 49 -->
  <String id="Defaults">Paramètres par défaut</String>
  <String id="Are you sure that you want to leave this game?  This may result in negative impacts to your TrueSkill(TM) Rank.">Veux-tu vraiment quitter cette partie ? Cela pourrait avoir des effets négatifs sur ton classement TrueSkill(TM).</String>
  <!-- new in build 48 -->
  
  <String id="Play New Level">Jouer un nouveau niveau</String>
  <String id="Starting game in %d second">Début de la partie dans %d seconde</String>
  <String id="Waiting for %d player">En attente de %d adversaire</String>  <!-- the 1 player version of the waiting for players string-->
  <String id="lost_connection_mp">Ta connexion au PlayStation(R)Network a été perdue. Tu vas être renvoyé au menu multijoueur.</String>
  <String id="lost_connection">Ta connexion au PlayStation(R)Network a été perdue. Tu vas être renvoyé au menu principal.</String>
  <String id="lost_connection_game">Ta connexion au PlayStation(R)Network a été perdue. Tu vas être renvoyé au menu de pause.</String>
  <String id="Game Host Failed">Impossible de créer la session d'hébergement de jeu.</String>
  <String id="Return To Arcade">Retour vers Bibliothèque de Jeux</String>
  <!-- new in build 47 -->
  
  <String id="BG_WATERMARK_MSG">Contenu disponible au téléchargement sur le PlayStation(R)Store.</String>
  <String id="Re-roll Random">Niveau au hasard</String>
  <String id="Content Package">Pack de contenu</String>
  <String id="Transferring Level">Transfert de niveau</String>
  <!-- new in build 46 -->
  <String id="Best Peg Party Shot">Meilleur coup de Peg Party</String>
  <!-- changed in build 46 -->
  <String id="Best Party Shot">Meilleur coup de Peg Party</String>
  <!-- new in build 0046 -->
  <String id="Waiting for Opponent">En attente de l'adversaire</String>
  
  <!-- new in build 0044 -->
  <String id="Kick Player">Expulser joueur</String>
  <String id="Are you sure that you want to kick %s?">Êtes-vous sur de vouloir expulser %s?</String>
  
  
  
  <!-- new in build 0043 -->
  <String id="%ls Wins!">%ls gagne !</String>
  <String id="Your high score:">Ton meilleur score :</String>
  <String id="has left the game.">a quitté la partie</String>
  <String id="instant_replay_finished_lb">Ralenti terminé !\nAppuie sur la {Circle} pour revenir aux Classements.\nAppuie sur la {Triangle} pour le revoir.</String>


  <!-- new in build 0041 -->
  <String id="SHOT CLOCK">Temps de tir</String>
  <String id="Unready">N'est pas prêt</String>
  <String id="In Lobby">Dans le lobby</String> <!-- used in custom match screen -  this needs to be short!!-->
  <String id="Doop!  Waiting for a particular shot?\n\n^00FF00^Righty-clicky^oldclr^ speeds up the board!">Vroum !  Tu attends un coup\nprécis ?\n\nLa {Square} accélère le rythme du tableau !</String> <!-- just changed the button color-->
  <String id="cannot_download">Une erreur s'est produite lors du chargement du ralenti du meilleur coup. Réessaie ultérieurement.</String>
  <String id="pdlc_send_text">Le niveau de jeu sélectionné par l'hôte est envoyé aux autres joueurs. Vérifie les packs de contenu disponibles sur le PlayStation(R)Store.</String>
  <String id="Change Page">Changer de page</String> <!-- used on help bar in help screen -->
  <String id="Kick">Éjecter</String>
       
  
  
   <!-- new in build 0039 -->
  <String id="Computer">Ordinateur</String>

  <!-- for the credits -->
  <String id="POPCAP GAMES, INC.">POPCAP GAMES, INC.</String>
  <String id="Producer:"></String>
  <String id="Associate Producer:">Associate Producer:</String>
  <String id="Game Design:">Game Design:</String>
  <String id="Game Art:">Game Art:</String>
  <String id="Story Text:">Story Text:</String>
  <String id="Music & Sounds:">Music & Sounds:</String>
  <String id="Quality Assurance:">Quality Assurance:</String>
  <String id="VP of Video Game Platforms:">VP of Video Game Studio:</String>
  <String id="Special Thanks:">Special Thanks:</String>
  <String id="Localization:">Localization:</String>
  <String id="Legal Team:">Legal Team:</String>
  <String id="FIST:">FIST:</String>
  <String id="ORIGINAL PEGGLE TEAM">ORIGINAL PEGGLE TEAM</String>
  <String id="Programming:">Programming:</String>
  <String id="Art:">Art:</String>
  <String id="Writing:">Writing:</String>
  <String id="PopCap Framework:">PopCap Framework:</String>
  <String id="QA Manager:">QA Manager:</String>
  <String id="QA Testers:">QA Testers:</String>
  <String id="VMC CONSULTING CORPORATION">VMC CONSULTING CORPORATION</String>
  <String id="VMC Test Manager">VMC Test Manager</String>
  <String id="VMC Senior Test Lead">VMC Senior Test Lead</String>
  <String id="VMC Test Lead">VMC Test Lead</String>
  <String id="VMC Testers">VMC Testers</String>
  <String id="Xbox Adaptation By">Adaptation Xbox par</String>

  <String id="IntroLegal">©2007, 2009 PopCap Games, Inc. Tous droits réservés.</String>
  <String id="esrbOnline">Les échanges en ligne ne sont pas classés par l'ESRB</String>

  <!-- example vertical offsets for fonts  (negative numbers move text up-->
  <String id="fonts/Overload16.txt_voffset">0</String>
  
  <String id="small_balls_left_0">Boules</String>
  <String id="small_balls_left_1">restantes</String>

  <String id="help_page9_title">Affronte jusqu'à quatre joueurs lors de Peg Party PlayStation(R)Network ! Un joueur héberge la partie et les autres le rejoignent pour s'amuser !</String>
  <String id="help_page9_panel1">L'hôte peut modifier les options d'une partie en appuyant sur la touche {Triangle} dans le lobby. Lorsque l'hôte appuie sur la touche {Cross}, le minuteur s'enclenche. La partie commence quand le minuteur atteint zéro ou quand tous les joueurs sont prêts.</String>
  <String id="help_page9_panel2">Chaque joueur est représenté par une fenêtre Peggle à gauche de l'écran. Celle-ci affiche le Maître de Peggle, le Fevermètre, les pouvoirs actifs, le compte de taquets, les coups stylés et le meneur actuel. Surveille le temps de tir !</String>
  <String id="help_page9_panel3">Après chaque tour, l'écran Résultats du tour affiche le score actuel de chaque joueur et calcule le score pour le tour.</String>
  <String id="help_page9_panel4">Une fois que toutes les boules ont été tirées, le joueur disposant du plus haut score gagne. N'oublie pas que tu ne peux pas gagner de boules supplémentaires dans ce mode alors sois prévoyant et ne déclenche pas la Fever trop tôt !</String>


  <String id="EULA_Pg1">  <!-- modified to remove URL -->
    (C)2007, 2009 PopCap Games, Inc. Tous droits réservés. Le logo PopCap et les autres marques de commerce utilisées dans les présentes répertoriées sur le site Web de PopCap sont détenus par PopCap Games, Inc. ou ses concédants de licence et peuvent être déposées dans certains pays. Les autres noms de produits et d'entreprises utilisés dans les présentes peuvent être des marques commerciales de leurs détenteurs respectifs et sont utilisés au bénéfice de ces détenteurs.\n
    \n
    Des parties de ce logiciel sont partiellement basées sur le travail de l'entreprise Independent JPEG Group.  (C)1998, 1999 Glenn Randers-Pehrson\n
    \n
    ZLIB: (C)1995-1998 Jean-loup Gailly et Mark Adler\n
    \n
    FMOD Ex Sound System: Copyright (C) Firelight Technologies, 1994-2006.\n
    \n
    RakNet: (C) Jenkins Software LLC 2009\n
  </String>



  <String id="completed_adv">Félicitations pour avoir terminé le ^FFFF00^mode Aventure^oldclr^. Tu as débloqué le ^FFFF00^mode Défi^oldclr^! \n\n\n\n\n</String>

  <String id="party_player_quick_tip">Engage-toi dans une Peggle Party !</String>
  <String id="party_host_public">Définis les règles pour cette Peggle Party publique !</String>
  <String id="Party">Peggle Party</String>
  <String id="party_host_private">Une Peggle Party rien que pour tes amis !</String>
  <String id="Peggle Party">Peggle Party</String>
  <String id="PARTY OPTIONS">Options mode Peggle Party</String>
  <String id="Xbox LIVE Party">Peg Party en ligne</String>
  <String id="Host Party">Héberger une Peggle Party</String>
  <String id="Party Lobby">Lobby Peggle Party</String>
  <String id="Invitations">Invitations</String>
  <String id="Send Invitation">Envoi d'invitation</String>
  <String id="Party Invite Text">En avant la Peg Party !</String>
  <String id="Duel Invite Text">Affronte-moi lors d'un Duel Peggle !</String>



  <String id="Hold down the ^00ff00^right mouse button^oldclr^ to speed up time!\n\nThis totally helps when you're waiting for that perfect shot!">Maintiens la {Square} enfoncée pour accélérer le rythme !\n\nC'est très utile lorsque tu attends le coup du siècle !</String>  <!-- just changed the color here-->
  <String id="TrueSkill(TM)">Classement TrueSkill (TM)</String>

  <String id="You've been kicked!">Tu as été exclu de la session.</String>
  
  <String id="game_drop_error">La connexion à ton adversaire a été perdue.</String>
  <String id="net_error_msg">La connexion à ton adversaire a été perdue.</String>
  <String id="remote player left game.">Ton adversaire a quitté la partie. Retour au menu.</String>
  <String id="host_left_msg">L'hôte a quitté la session. Retour au menu.</String>
  <String id="Game Join Failed">Cette session de jeu n'existe plus.</String>
  <String id="No Online">Hors ligne</String>
  <String id="Profiles Have Changed">Un changement de connexion s'est produit. Tu vas être redirigé vers l'écran de titre.</String>
  <String id="Signed Out">Déconnecté</String>
  <String id="Not Signed In To Xbox LIVE">Tu dois être connecté au PlayStation(R)Network pour accéder aux fonctionnalités de jeu du PlayStation(R)Network.</String>
  <String id="CannotViewLeaderboards">Tu dois être connecté au PlayStation(R)Network pour accéder aux Classements.</String>
  <String id="Profile_No_Permissions">Le service en ligne est désactivé sur ton compte PlayStation(R)Network à cause des paramètres de contrôle parental.</String>
  <String id="error_reading_profile">Erreur de lecture du profil du joueur. Réessayer ?</String>
  <String id="error_writing_profile">Erreur d'écriture du profil du joueur. Réessayer ?</String>

  <String id="transfer_msg">Ce niveau sera transféré.</String>


    
    <!-- new in build 0038 -->
  <String id="Waiting for %d players">En attente de %d joueurs</String>
  <String id="Extreme!">Extrême !</String>
  <String id="Tubular!">Direct !</String>
  <String id="Radical!">Rayonnant !</String>
  <String id="Awesome!">Grandiose !</String>
  <String id="Insane!">Dingue !</String>
  <String id="Freak Out!">Infernal !</String>
  <String id="Whoa...">Oooh !</String>
  <String id="Wicked!">Sensationnel !</String>
  <String id="Mad Skills!">Formidable !</String>
  <String id="Excellent!">Excellent !</String>
  <String id="Rock On!">Sensass !</String>
  <String id="Toasty!">Délicieux !</String>
  <String id="Dudical">Coooool !</String>
  <String id="Party On!">C'est la fête !</String>


  <String id="small_total_score0">Score</String>
  <String id="small_total_score1">Total</String>

  <String id="small_quick_score0">Score</String>
  <String id="small_quick_score1">Rapide</String>


  <String id="Press">Appuie</String>   <!-- these are for the local duel screen -->
  <String id="To Join">Pour rejoindre</String>

  <String id="Unlock more levels by completing Adventure Mode!">Déverrouille plus de niveaux en terminant le mode Aventure !</String>
  <String id="Unlock more levels by completing Nights Adventure Mode!">Débloque plus de niveaux en terminant le mode Aventure Nights !</String>
  <String id="Starting game in %d seconds">Début dans %d secondes</String>

  
  
  <String id="Quit to Menu">Quitter et revenir au menu</String>
  <String id="Wins!"> gagne !</String>
  <String id="Press A to view Gamer Card">Appuie sur {Cross} pour afficher le profil en ligne</String>

  
    <!-- modified 12/02/2008 -->
  <String id="live_duel_player_tip">Choisis ton adversaire Peggle !</String>
  
  <String id="party_player_custom_tip">Regarde les parties disponibles !</String>
  
  
  <String id="sp_menu_challenge_locked_tip">Verrouillé - Termine d'abord le mode Aventure !</String>
  <String id="Pyramid Pride!">Récupération de pyramide !</String>
  <String id="No Orange">Pas d'orange - 25 %</String>
  <String id="ALL RANDOM">Personnage au hasard</String>


  
  <String id="upsell_notice_adventure">Bon travail mon ami ! Savais-tu qu'après avoir déverrouillé Peggle, tu peux accéder à l'ensemble des 55 niveaux et aux 10 Maîtres de Peggle ? </String>
  <String id="upsell_notice_achievement">Un Succès t'attend ! Déverrouille le jeu complet pour l'obtenir !</String>
  <String id="upsell_notice_quickplay">Quel travail incroyable ! Après avoir déverrouillé Peggle, chaque niveau terminé en mode Aventure s'affiche dans Jeu rapide. Tu pourras y jouer avec n'importe lequel des 10 Maîtres de Peggle !</String>
  <String id="upsell_notice_challenge">Très doué ! N'oublie pas que déverrouiller Peggle te permet d'accéder à 75 superbes défis et 10 Maîtres de Peggle ! </String>
  <String id="upsell_notice_duel">Ce mode n'est pas disponible dans la version d'essai mais tu peux débloquer le jeu complet pour tester tes compétences Peggle contre les Maîtres ! </String>
  <String id="upsell_notice_multiplayer">Ce mode n'est pas disponible dans la version d'essai mais tu peux débloquer Peggle pour jouer aux toutes nouvelles Peggle Party à 4 ! </String>

  
  <String id="pdlc_recv_text">Le niveau de jeu choisi par l'hôte fait partie d'un pack de contenu que tu n'as pas téléchargé. Vérifie les packs de contenu disponibles sur le PlayStation(R)Store.</String>


  <!-- aiming phrases have been modified 12/02/2008  (removed the extra aiming phrases and added waiting phrases (in the waiting section -->
  <String id="aiming_bjorn_0">Pointe</String>
  <String id="aiming_jimmy_0">Complote</String>
  <String id="aiming_kattut_0">Tente</String>
  <String id="aiming_splork_0">Calcule</String>
  <String id="aiming_claude_0">Distribue</String>
  <String id="aiming_renfield_0">Prévoit</String>
  <String id="aiming_tula_0">Conçoit</String>
  <String id="aiming_warren_0">Dirige</String>
  <String id="aiming_masterhu_0">Contemple</String>
  <String id="aiming_cinder_0">Vise</String>

  <!-- new strings 12/02/2008 -->
  <String id="tip_replay">Appuie sur la {Triangle} pour revoir ton dernier coup.</String>
  <String id="Shot Disqualified">Coup disqualifié !</String>

  <String id="face_off_local">Mesure-toi à un ami dans ce mode de jeu à deux joueurs !</String>
  <String id="face_off_computer">Mesure-toi à l'ordinateur dans ce mode de jeu à deux joueurs !</String>

  <String id="waiting_bjorn_0">Patiente</String>
  <String id="waiting_jimmy_0">Fait la sieste</String>
  <String id="waiting_kattut_0">Regarde</String>
  <String id="waiting_splork_0">Observe</String>
  <String id="waiting_claude_0">S'attarde</String>
  <String id="waiting_renfield_0">Attend</String>
  <String id="waiting_tula_0">Espère</String>
  <String id="waiting_warren_0">Anticipe</String>
  <String id="waiting_masterhu_0">Fait de la divination</String>
  <String id="waiting_cinder_0">Flamboie</String>

  <String id="Player1">Joueur 1</String>
  <String id="Player 1">Joueur 1</String>
  <String id="Player2">Joueur 2</String>
  <String id="Player 2">Joueur 2</String>
  <String id="Connect">Se connecter</String>
  <String id="Controller">Manette</String>
  <String id="Saving...">Sauvegarde en cours...</String>
  <String id="(Local)">(Local)</String>

  <String id="Are you sure that you want to leave this game?">Veux-tu vraiment quitter le jeu ?</String>
  
  <!-- original strings from here down -->  
  <String id="Loading...">Chargement...</String>
  <String id="Press Start">Touche START</String>

  <!-- counting -->
  <String id="One">Une</String>
  <String id="Two">Deux</String>
  <String id="Three">Trois</String>
  <String id="Four">Quatre</String>
  <String id="Five">Cinq</String>
  <String id="Six">Six</String>
  <String id="Seven">Sept</String>
  <String id="Eight">Huit</String>
  <String id="Nine">Neuf</String>
  <String id="Ten">Dix</String>
  <String id="Eleven">Onze</String>

  <!-- Empty string gets used in several places. Please leave it empty -->
  <String id="Single Player">Joueur unique</String>
  <String id="Multi Player">Multijoueur</String>
  <String id="Leaderboards">Classements</String>
  <String id="Achievements">Trophées</String>
  <String id="Download Content">Télécharger le contenu</String>
  <String id="Unlock Full Version">Déverrouiller le jeu complet</String>
  
  <String id="Demo">Démo</String>
  <String id="Full Game">Jeu complet</String>
  <String id="Select">Choisir</String>
  <String id="Back">Retour</String>
  <String id="Sound Options">Effets sonores</String>
  <String id="Credits">Crédits</String>
  <String id="Legal">Mentions légales</String>
  <String id="Colorblind Mode">Daltonien</String>
  <String id="Brightness">Luminosité</String>
  <String id="Contrast">Contraste</String>
  <String id="Saturation">Saturation</String>
  <String id="Enable Camera">Activer la caméra</String>
  <String id="Move Zoom">Déplace la fenêtre de zoom avec le stick analogique droit. Appuie sur la {Square} pour obtenir un aperçu.</String>
  <String id="Preview">Aperçu</String>
  <String id="Sound Effects">Sons</String>
  <String id="Music Volume">Musique</String>
  <String id="Fever Volume">Fever</String>
  <String id="Resume">Reprendre</String>
  <String id="Resume Game">Reprendre le jeu</String>
  <String id="Restart Level">Recommencer</String>
  <String id="Main Menu">Menu principal</String>
  <String id="Exit Game">Quitter le jeu</String>
  <String id="Restart">Recommencer</String>
  <String id="RestartMsg">Veux-tu recommencer le niveau ?</String>
  <String id="Leave Game?">Quitter le jeu ?</String>
  <String id="LeaveGameMsg">La progression sera perdue.  Veux-tu quitter la partie ?</String> 
  <String id="Leave">Quitter</String>
  <!-- For the controls section of how to play-->
  <String id="Controls">Commandes</String>
  <String id="Precision">Précision</String>
  <String id="Extra Precision">Extra précision</String>
  <String id="Fast Forward">Avance rapide</String>
  <String id="Replay">Ralenti</String>
  <String id="Shoot">Tirer</String>
  <String id="Aim">Viser</String>
  <!-- For the Page Headings (they're seperate -->
  <String id="Page %d of 9">Page %d sur 9</String>
  <String id="Adventure">Aventure</String>
  <String id="Quick Play">Jeu rapide</String>
  <String id="Master Duel">Duels de Maîtres</String>
  <String id="Challenge">Défi</String>
  <String id="Same Console Duel">Duel local</String>
  
  <String id="OK">OK</String>
  <String id="Cancel">Annuler</String>
  <String id="Quick Match">Partie rapide</String>
  <String id="Custom Match">Partie personnalisée</String>
  <String id="Host Match">Partie avec hôte</String>
  <String id="Ranked Match">Partie avec classement</String>
  <String id="Ready">Prêt</String>
  <String id="Quit">Sortir</String>
  <String id="Start Game">Commencer le jeu</String>
  <String id="No Voice">Sans service vocal</String>
  <String id="Has Voice">Avec service vocal</String>

  <String id="credits_xbox_adaptation">Adaptation Xbox 360</String>
  <String id="credits_gastronaut">Gastronaut Studios LLC</String>
  <String id="credits_gastronaut_programming">Programmation</String>
  <String id="credits_gastronaut_art">Graphismes supplémentaires</String>
  <String id="credits_copyright">Copyright (C) 2007, 2008 Popcap Games</String>
  <String id="Hosting Game">Hébergement d'un jeu</String>
  <String id="Searching for game">Recherche d'un jeu</String>
  <String id="Found a match. Trying to join">Partie trouvée. Tentative de connexion à la partie.</String>
  
  <String id="CPU Difficulty">Niveau CPU</String>
  <String id="# Pegs">Nombre de taquets</String>
  <String id="Clock">Temps</String>
  <String id="Friends">Amis</String>
  <String id="My Score">Mon score</String>
  <String id="Overall">Général</String>
  <String id="Total Score:">Score total :</String>
  <String id="Level:">Niveau :</String>
  <String id="Free Balls:">Nouv. boules :</String>
  <String id="Shots:">Coups :</String>
  <String id="100%:">100%:</String>
  <String id="Style:">Style :</String>
  <String id="Retries:">Nouv. essais :</String>
  <String id="Duel">Duel</String>
  
  <String id="Best Shot">Meilleur coup</String>
  <String id="Style">Style</String>
  <String id="Lobby">Lobby</String>
  <String id="Choose Character">Choix du Personnage</String>
  <String id="Round %d Results">Résultats du tour %d</String>
  <String id="Continue">Continuer</String>
  <String id="Filter">Modifier l'affichage</String>
  <String id="Player Review">Évaluation du joueur</String>
  <String id="Level %d-%d">Niveau %d-%d</String>

  <String id="Waiting for players">Appuie sur la {Triangle} pour afficher d'autres tableaux.</String>
  <String id="Selecting Characters">Les autres joueurs sont en train de choisir des personnages.</String>
  <String id="15 seconds">15 sec</String>
  <String id="45 seconds">45 sec</String>
  <String id="1 minute">1 minute</String>
  <String id="1.5 minutes">1,5 minutes</String>
  <String id="2 minutes">2 minutes</String>
  <String id="3 minutes">3 minutes</String>
  <String id="5 minutes">5 minutes</String>
  <String id="NO LIMIT">SANS LIMITE</String>
  <String id="# of Party Peg Rounds:">Nombre de tours de Peggle Party : </String>
  <String id="Shot Clock Limit:">\n\nTemps imparti avant tir :  </String>
  <String id="Total Miss!">Totalement raté !</String>
  <String id="Balls %d">Boules %d</String>
  <String id="Quick">Rapide</String>
  <String id="Dev">Dev</String>
  <String id="Score">Score</String>
  <String id="Top Score">Record</String>
  <String id="Stage">Section</String>
  <String id="Total">Total</String>
  <String id="Chal. %d/%d">Défi %d/%d</String>
  <String id="Last Life">Dernière vie</String>
  <String id="Lives %d">Vies : %d</String>
  
  
  <String id="Style Points">Points de style</String>
  <String id="Duel Mode">Mode Duel</String>
  <String id="3 Balls Left">Plus que 3 boules</String>
  <String id="You got the ^00FF00^ball in the bucket!^oldclr^\nThis ^00FF00^returns the ball^oldclr^ to the Ball-O-Tron!">Tu as mis la ^00FF00^boule dans le panier !^oldclr^\nLa ^oldclr^boule peut être^00FF00^ rejouée !</String>
  <String id="You got over ^FF00FF^25,000 points^oldclr^ on your last shot!\nThat earns you a ^00FF00^free ball!^oldclr^">Tu as remporté plus de ^FF00FF^25 000 points^oldclr^ à ton dernier coup !\nTu remportes donc une ^00FF00^nouvelle boule !^oldclr^</String>
  <String id="If you ^00FF00^don't hit any pegs on a shot^oldclr^ then you can\nget your ball back by ^00FF00^winning a coin flip!^oldclr^">Si tu ^00FF00^ne touches aucun taquet en un coup,^oldclr^ tu peux\nrécupérer ta boule en ^00FF00^remportant un jeu de pile ou face !^oldclr^</String>
  <String id="tip_4_balls_left">Il te reste ^00FF00^4 boules !^oldclr^</String>
  <String id="PEGS">Taquets</String>
  <String id="PEG">TAQUET</String>
  <String id="You have ^FF8800^%d ORANGE %s^oldclr^ to go!\nClear all of the ^FF8800^orange pegs^oldclr^ to win!">Il te reste ^FF8800^%d %s ORANGE^oldclr^ !\nÉlimine tous les ^FF8800^taquets orange^oldclr^ pour gagner !</String>
  <String id="tip_mouse_wheel">Conseil pour le Super Guide : ^00FF00^Ajuste^oldclr^ ton coup en maintenant la \ngâchette gauche^00FF00^ ou la ^oldclr^gâchette droite^00FF00^ enfoncée.</String>
  <String id="Use the ^00ff00^mouse cursor^oldclr^ to help aim!\nThe ball heads to ^00FF00^exactly^oldclr^ where you click.">Utilise le ^00ff00^guide de tir^oldclr^ pour t'aider à viser !\nLa boule se dirige ^00FF00^exactement^oldclr^ vers l'endroit désigné.</String>
  <String id="Random Powerup">Pouvoir aléatoire</String>
  <String id="Magic Hat">Chapeau magique</String>
  <String id="Triple Score">Triple score</String>
  <String id="Magic Hat!">Chapeau magique !</String>
  <String id="Score Tripler">Tripleur de score</String>
  <String id="Extra Ball">Boule supplémentaire</String>
  <String id="%s\nNext Turn">%s\nProchain coup</String>
  <String id="%s\nNext %d Turns">%s\n%d prochains coups</String>
  <String id="SuperGuide!">Super Guide !</String>
  <String id="Flippers!">Flippers !</String>
  <String id="Pyramid!">Pyramide !</String>
  <String id="SpaceBlast!">Frappe Spatiale !</String>
  <String id="SpookyBall!">Épouvantaboule !</String>
  <String id="ZenShot!">Boule Zen !</String>
  <String id="ShotExtender!">Prolongeur de coup !</String>
  <String id="FlowerPower!">Babakool !</String>
  <String id="Nudge!">Coup de pouce !</String>
  <String id="TimeBomb!">Bombe à retardement !</String>
  <String id="Fireball!">Boule de feu !</String>
  <String id="SuperGuide">Super Guide</String>
  <String id="Multiball">Multiball</String>
  <String id="Pyramid">Pyramide</String>
  <String id="SpaceBlast">Frappe Spatiale</String>
  <String id="SpookyBall">Épouvantaboule</String>
  <String id="ZenShot">Boule Zen</String>
  <String id="ShotExtender">Prolongeur de coup</String>
  <String id="FlowerPower">Babakool</String>
  <String id="Nudge">Coup de pouce</String>
  <String id="TimeBomb">Bombe à retardement</String>
  <String id="Long Shot!">Coup distant !</String>
  <String id="Flipper Maniac!">Flipper Mania !</String>
  <String id="Extreme Slide!">Glissade extrême !</String>
  <String id="Orange Attack!">Attaque orange !</String>
  <String id="Cool Clear!">Coup de balai !</String>
  <String id="Multiball Madness!">Folie du Multiball !</String>
  <String id="Hot Stuff!">Chaud devant !</String>
  <String id="Free Ball Frezy!">Frénésie de nouvelles boules !</String>
  <String id="Free Ball Skills!">Pluie de nouvelles boules !</String>
  
  <String id="Free Ball Exchange!">Bonus du panier !</String>
  <String id="Super Long Shot!">Coup super distant !</String>
  <String id="Mad Skillz!">Formidaaable !</String>
  <String id="Crazy Mad Skillz!">Formi-formidable !</String>
  <String id="Kick the Bucket!">Panier !</String>
  <String id="Lucky Bouce!">Rebond favorable</String>
  <String id="Double Guide!">Double Guide !</String>
  <String id="Triple Play!">Triple boule !</String>
  <String id="Pyramid Power!">Pouvoir de la pyramide !</String>
  <String id="Big Bang!">Gros boum</String>
  <String id="Flip Out!">Quelle chance !</String>
  <String id="Spooktacular!">Spectraculaire !</String>
  <String id="Petal to the Metal!">Pied au plancher !</String>
  <String id="Spin Again!">Encore un tour !</String>
  <String id="Great Balls of Fire!">Super boules de feu !</String>
  <String id="Zen Maniac!">Zen attitude !</String>
  <String id="Point Boost!">Multiplication !</String>
  <String id="Party Spin!">Roue de la fête !</String>
  <String id="Total Miss\nNo Points">Totalement raté\nAucun point</String>
  <String id="Free Ball!">Nouvelle boule !</String>
  <String id="%s x %d Peg">%s x %d taquet</String>
  <String id="%s x %d Pegs">%s x %d taquets</String>
  <String id="msg_oneball">Tu ne peux tirer qu'^00FF00^une seule boule^oldclr^ à la fois !^oldclr^</String>
  <String id="Duel Rules">Règles des Duels</String>
  <String id="duel_rule1">Les deux joueurs tirent la boule ^00FF00^tour à tour.^oldclr^\n\n</String>
  <String id="duel_rule2">Le but est de ^00FF00^marquer plus de points^oldclr^ que ton adversaire.\n\n</String>
  <String id="duel_rule3">Tu es ^FF4444^pénalisé^oldclr^ si tu ^00FF00^ne touches aucun taquet orange^oldclr^ lors d'un coup !</String>
   
  
  
  <String id="unlock_desc">Déverrouille de nouveaux personnages en jouant en mode Aventure.</String>
  <!-- temp strings for peggle party -->
  <String id="--">--</String>
  <String id="1st">1er</String>
  <String id="2nd">2e</String>
  <String id="3rd">3e</String>
  <String id="4th">4e</String>
  <String id="Shot">Coup</String>
  
  <String id="%d Ball To Go">%d boule restante</String>




  
  <!-- loading phrases -->
  <String id="load_phrase_00">Dispose les taquets...</String>
  <String id="load_phrase_01">Prépare les arcs-en-ciel...</String>
  <String id="load_phrase_02">Règle le volume de L'hymne à la joie...</String>
  <String id="load_phrase_03">S'occupe de trucs pour les Maîtres de Peggle...</String>
  <String id="load_phrase_04">Charge les boules Peggle...</String>
  <String id="load_phrase_05">Invente des dictons spirituels...</String>
  <String id="load_phrase_06">Calcule des étincelles...</String>
  <String id="load_phrase_07">Ajuste le rebond...</String>
  <String id="load_phrase_08">Illumine de magnificence...</String>
  <String id="load_phrase_09">Envoie de bonnes vibrations...</String>
  <String id="load_phrase_10">Génère du flux...</String>
  <String id="load_phrase_11">Maximise les facteurs de plaisir...</String>
  <String id="load_phrase_12">Espère que ça va marcher...</String>
  <String id="load_phrase_13">Va chercher un café...</String>
  <String id="load_phrase_14">Est en train d'y réfléchir...</String>
  <String id="load_phrase_15">Pousse les électrons...</String>
  <String id="load_phrase_16">Se fait les griffes...</String>
  <String id="load_phrase_17">Invoque le Zen...</String>
  <String id="load_phrase_18">Parvient à l'unité...</String>
  <String id="load_phrase_19">Bioforme les blasmatrons...</String>
  <String id="load_phrase_20">Joue avec une pelote...</String>
  <String id="load_phrase_21">Brise les mouvements radians...</String>
  <String id="load_phrase_22">Imprime des diplômes...</String>
  <String id="load_phrase_23">Fait clignoter les limites...</String>
  <String id="load_phrase_24">Bricole son ordinateur...</String>
  <String id="load_phrase_25">Édicte des syllogismes...</String>
  <String id="load_phrase_26">Prend un bain de soleil...</String>
  
  <!-- upsell strings -->
  <String id="upsell_bullet_points_1">Joue les 55 super niveaux !</String>
  <String id="upsell_bullet_points_2">Affronte tes amis en duel pour obtenir le meilleur score !</String>
  <String id="upsell_bullet_points_3">Déverrouille 10 Pouvoirs magiques !</String>
  <String id="upsell_bullet_points_4">Maîtrise les 75 défis !</String>

  <String id="upsell_notice_default">Default trial ended text!</String>
  <String id="upsell_bullet_points_default_1">Joue les 55 super niveaux !</String>
  <String id="upsell_bullet_points_default_2">Affronte tes amis en duel pour obtenir le meilleur score !</String>
  <String id="upsell_bullet_points_default_3">Déverrouille 10 Pouvoirs magiques !</String>
  <String id="upsell_bullet_points_default_4">Maîtrise les 75 défis !</String>
  
  
  <String id="upsell_bullet_points_adventure_1">Joue les 55 super niveaux !</String>
  <String id="upsell_bullet_points_adventure_2">Affronte tes amis en duel pour obtenir le meilleur score !</String>
  <String id="upsell_bullet_points_adventure_3">Déverrouille 10 Pouvoirs magiques !</String>
  <String id="upsell_bullet_points_adventure_4">Maîtrise les 75 défis !</String>
  
  
  <String id="upsell_bullet_points_ach_1">Joue les 55 super niveaux !</String>
  <String id="upsell_bullet_points_ach_2">Affronte tes amis en duel pour obtenir le meilleur score !</String>
  <String id="upsell_bullet_points_ach_3">Déverrouille 10 Pouvoirs magiques !</String>
  <String id="upsell_bullet_points_ach_4">Maîtrise les 75 défis !</String>
  
  
  <String id="upsell_bullet_points_quick_1">Joue les 55 super niveaux !</String>
  <String id="upsell_bullet_points_quick_2">Affronte tes amis en duel pour obtenir le meilleur score !</String>
  <String id="upsell_bullet_points_quick_3">Déverrouille 10 Pouvoirs magiques !</String>
  <String id="upsell_bullet_points_quick_4">Maîtrise les 75 défis !</String>
  
  
  <String id="upsell_bullet_points_challenge_1">Joue les 55 super niveaux !</String>
  <String id="upsell_bullet_points_challenge_2">Affronte tes amis en duel pour obtenir le meilleur score !</String> 
  <String id="upsell_bullet_points_challenge_3">Déverrouille 10 Pouvoirs magiques !</String>
  <String id="upsell_bullet_points_challenge_4">Maîtrise les 75 défis !</String>
  
  
  <String id="upsell_bullet_points_duel_1">Joue les 55 super niveaux !</String>
  <String id="upsell_bullet_points_duel_2">Affronte tes amis en duel pour obtenir le meilleur score !</String>
  <String id="upsell_bullet_points_duel_3">Déverrouille 10 Pouvoirs magiques !</String>
  <String id="upsell_bullet_points_duel_4">Maîtrise les 75 défis !</String>
  
  
  <String id="upsell_bullet_points_multi_1">Joue les 55 super niveaux !</String>
  <String id="upsell_bullet_points_multi_2">Affronte tes amis en duel pour obtenir le meilleur score !</String>
  <String id="upsell_bullet_points_multi_3">Déverrouille 10 Pouvoirs magiques !</String>
  <String id="upsell_bullet_points_multi_4">Maîtrise les 75 défis !</String>
  
  <String id="upsell_upgrade_button_text">Déverrouiller le jeu complet</String>  
  <String id="upsell_no_thanks_button_text">Non, merci</String>
  
 
  <!-- python generated -->
  
  <String id="Start">Commencer</String>
  <String id="High Scores">Records</String>
  <String id="Your Best Scores">Tes meilleurs scores</String>
  <String id="Your Current Stats">Tes statistiques actuelles</String>
  <String id="Your All-Time Stats">Tes statistiques totales</String>
  <String id="Style Shots:">Coups stylés :</String>
  <String id="Best Shot:">Meilleur coup :</String>
  <String id="Best Fever:">Meilleure Fever :</String>
  <String id="Challenges Finished:">Défis terminés :</String>
  <String id="Levels 100% Cleared:">Niveaux 100 % franchis :</String>
  <String id="Adventure Stage %d-%d">Section %d-%d du mode Aventure</String>
  <String id="Replay Load Error">Erreur de Chargement du Ralenti</String>
  <String id="There was an error loading the replay.">Une erreur s'est produite lors du chargement du ralenti.</String>
  <String id="Load Error">Erreur de chargement</String>
  <String id="Zoom Enabled">Zoom activé</String>
  <String id="Zoom Disabled">Zoom désactivé</String>
  <String id="Speedup Enabled">Accélération activée</String>
  <String id="Speedup Disabled">Accélération désactivée</String>
  <String id="Peggle ScreenSaver Will Resume in">L'économiseur d'écran Peggle reprendra à</String>
  <String id="Autoplay %d">Jeu automatique %d</String>
  <String id="Cheated">Trompé</String>
  <String id="HighScore Allowed">Meilleurs scores activés</String>
  
  <String id="Camera OPTIONS">Options de caméra</String>
  <String id="CAMERA ZOOM: 1X">Zoom caméra : x1</String>
  <String id="DONE">TERMINÉ</String>
  <String id="CAMERA ZOOM: 2x">Zoom caméra : x2</String>
  <String id="CAMERA ZOOM: 4x">Zoom caméra : x4</String>
  
  
  <String id="Saving Profile Changes...">Enregistrement des modifications du profil du joueur...</String>
  <String id="Two Player Selection">Choix des deux joueurs</String>
  <String id="Char %d">Char %d</String>
  <String id="Play a Friend">Contre un ami</String>
  <String id="Play Computer">Contre l'ordi</String>
  <String id="Easy">Facile</String>
  <String id="Normal">Normal</String>
  <String id="Hard">Difficile</String>
  <String id="Master">Maître</String>
  <String id="Random">Aléatoire</String>
  <String id="Choose a random character.">Choisis un personnage au hasard.</String>
  <String id="Enter Name">Saisir le nom</String>
  <String id="host_drop_error">host_drop_error</String>
  <String id="Color OPTIONS">Couleurs</String>
  <String id="Continue Game?">Continuer le jeu ?</String>
  <String id="New Game">Nouveau jeu</String>
  <String id="PLAYERS">JOUEURS</String>
  <String id="HOST">HÔTE</String>
  <String id="PING">PING</String>
  
  <String id="Try Again">Essaie encore</String>
  <String id="No Games Were Found">Aucun jeu trouvé.</String>
  <String id="Joining Game">Connexion à la partie en cours</String>
  <String id="Refresh List">Actualiser la liste</String>
  <String id="Join Game">Rejoindre la partie</String>
  <String id="Searching for games">Recherche de jeux</String>
  <String id="Live Duel Mode Lobby">Lobby Mode Duel LIVE</String>
  <String id="Demonstration of Live play.">Démonstration du jeu Xbox LIVE.</String>
  <String id="Waiting for Player...">En attente de joueur...</String>
  <String id="Ready to play">Prêt à jouer</String>
  <String id="Press A when ready">Appuie sur {Cross} quand tu es prêt</String>
  <String id="Has Camera">A une caméra</String>
  <String id="No Camera">N'a pas de caméra</String>
  <String id="Talking">Parle</String>
  <String id="Locked">Verrouillé</String>
  <String id="In The Duel Lobby. Ready to play.">Dans le lobby Duel. Prêt à jouer.</String>
  <String id="In The Duel Lobby. PRESS A TO READY UP">Dans le lobby Duel. APPUIE SUR {Cross} POUR COMMENCER..</String>
  <String id="y">o</String>
  <String id="n">n</String>
  <String id="Choose Group">Choisir le groupe</String>
  <String id="No Choices">Pas de choix</String>
  <String id="Level Complete!">Niveau terminé !</String>
  <String id="Level Cleared!">Niveau franchi !</String>
  <String id="Way to Go!">Très bien !</String>
  <String id="Yay!  You beat the challenge!">Bravo !  Tu as relevé le défi !</String>
  <String id="Trophy Menu">Menu des trophées</String>
  <String id="Level Passed!">Niveau réussi !</String>
  <String id="You're doing great.  Keep up the excellent work on the next level!">Tu te débrouilles très bien.  Continue comme ça au niveau suivant !</String>
  <String id="Continue Challenge">Continuer le défi</String>
  <String id="Level Done">Niveau terminé</String>
  <String id="There are %d levels left in this challenge.">Il te reste %d niveau(x) dans ce défi.</String>
  <String id="There is 1 level left in this challenge.">Il te reste 1 niveau dans ce défi.</String>
  <String id="Restart Challenge">Recommencer défi</String>
  <String id="Continue Challenge?">Continuer le défi ?</String>
  <String id="Don't let this level stop you.  You can do it!">Ce n'est pas ce niveau qui t'arrêtera.  Tu peux le faire !</String>
  <String id="\n\nThis is your last life.">\n\nC'est ta dernière vie.</String>
  <String id="\n\nYou have %d lives left.">\n\nIl te reste %d vie(s).</String>
  <String id="Stage Complete!">Section terminée !</String>
  <String id="Next Stage">Section suivante</String>
  <String id="Next Level">Niveau suivant</String>
  <String id="Try Again!">Essaie encore !</String>
  <String id="You didn't get ">Tu n'as pas obtenu </String>
  <String id=" points.\n\n"> points.\n\n</String>
  <String id="You didn't clear all of the pegs on the level.\n\n">Tu n'as pas éliminé tous les taquets du niveau.\n\n</String>
  <String id="You ran out of lives.\n\n">Tu n'as plus de vies.\n\n</String>
  <String id="Would you like to retry the challenge?">Veux-tu recommencer le défi ?</String>
  <String id="Retry Challenge">Recommencer le défi</String>
  <String id="Retry Level">Recommencer</String>
  <String id="Play Random Level">Niveau au hasard</String>
  <String id="Change Character">Changer de personnage</String>
  <String id="Replay Level">Recommencer</String>
  <String id="Results">Résultats</String>
  <String id="New High Score!">Nouveau meilleur score !</String>
  <String id="Level Score:">Score du niveau :</String>
  <String id="Score:">Score :</String>
  <String id="Win on 1st Try:">Du 1er coup :</String>
  <String id="Win on 2nd Try:">Du 2ème coup :</String>
  <String id="Win on 3rd Try:">Du 3ème coup :</String>
  <String id="Try Bonus:">Bonus de réussite :</String>
  <String id="% Cleared:">% éliminés :</String>
  <String id="Shot Points:">Pts coups :</String>
  <String id="Fever Points:">Pts Fever :</String>
  <String id="Style Points:">Pts style :</String>
  <String id="Adventure Complete!">Mode Aventure terminé !</String>
  <String id="Efficiency Bonus:">Bonus d'efficacité :</String>
  <String id="Final Score:">Score final :</String>
  <String id="It's a Tie!">Match nul !</String>
  <String id="%s Wins!">%s gagne !</String>
 <String id="Streak:">Victoire :</String>
  <String id="Fevers:">Fevers :</String>
  <String id="Points:">Points :</String>
  <String id="Downloading Game Clip">Téléchargement du clip vidéo du jeu</String>
  <String id="Two Player Rules">Comment jouer à deux</String>

  <String id="help_page2_title">Il existe quatre types de taquets dans Peggle.</String>
  <String id="help_page2_panel1">Les taquets peuvent être ronds et rectangulaires.</String>
  <String id="help_page2_panel2">Les taquets orange valent 10 fois plus que les taquets bleus. Élimine tous les taquets orange d'un niveau pour le remporter.</String>
  <String id="help_page2_panel3">Le taquet violet vaut 50 fois plus que les taquets bleus. Ce taquet change de place à chaque coup.</String>
  <String id="help_page2_panel4">Le taquet vert active ton pouvoir magique. Chaque niveau comporte deux taquets verts.</String>

  <String id="help_page3_title">Le nombre de points obtenu en un coup correspond à la valeur totale de tous les taquets multipliée par le nombre de taquets que tu as touché.</String>
  <String id="help_page3_panel1">Chaque taquet touché en un coup vient s'ajouter à un sous-total. Le score du coup est le sous-total multiplié par le nombre de taquets touchés.</String>
  <String id="help_page3_panel2">La valeur des taquets augmente à chaque taquet orange éliminé. Le Fevermètre situé sur la droite indique le multiplicateur de score obtenu.</String>
  <String id="help_page3_panel3">Certains coups stylés donnent des points en plus.  Ces points s'ajoutent directement à ton score et n'affectent pas les 25 000 points nécessaires pour la boule supplémentaire.</String>
  <String id="help_page3_panel4">Une fois le niveau remporté, tu marques des points en plus grâce aux trous. Tu remportes également 10 000 points par boule non utilisée.</String>

  <String id="help_page4_title">Il existe plusieurs façons d'obtenir une nouvelle boule.</String>
  <String id="help_page4_panel1">Tu obtiens une nouvelle boule si ta boule tombe dans le Panier.</String>
  <String id="help_page4_panel2">Si tu marques 25 000, 75 000 et 125 000 en un coup.</String>
  <String id="help_page4_panel3">Si tu ne touches aucun taquet en un coup, tu peux remporter une nouvelle boule en gagnant à pile ou face !</String>
  <String id="help_page4_panel4">En mode Duel, tu obtiens 5 000 points d'échange à la place des nouvelles boules. De même, le mode Duel n'attribue aucune nouvelle boule à pile ou face.</String>

  <String id="help_page5_title">Il existe quatre modes de jeu dans Peggle.</String>
  <String id="help_page5_panel1">Le mode Aventure permet de t'entrainer avec tous les Maîtres de Peggle. Complète tous les niveaux et tu deviendras un Maître de Peggle.</String>
  <String id="help_page5_panel2">Le mode Jeu rapide permet de sélectionner le niveau auquel tu veux jouer. Joue à n'importe quel niveau déverrouillé en mode Aventure !</String>
  <String id="help_page5_panel3">Le mode Duel permet de te mesurer à d'autres joueurs dans une partie à 2 joueurs. Tu peux jouer contre l'ordinateur ou contre une autre personne.</String>
  <String id="help_page5_panel4">En mode Défi, tu dois réaliser de très grands exploits dans Peggle. Relève tous les défis et tu deviendras un Grand Maître de Peggle.</String>

  <String id="help_page6_title">Les règles du mode Duel sont légèrement différentes des modes à joueur unique.</String>
  <String id="help_page6_panel1">En mode Duel, les deux joueurs tirent la boule tour à tour. Le joueur qui a le plus de points à la fin de la partie gagne.</String>
  <String id="help_page6_panel2">Tu dois toucher au moins un taquet orange à chaque coup. Si tu n'y arrives pas, tu es pénalisé en perdant 25 % de ton score total.</String>
  <String id="help_page6_panel3">En mode Duel, tu obtiens 5 000 points d'échange à la place des nouvelles boules. De même, le mode Duel n'attribue aucune nouvelle boule à pile ou face.</String>
  <String id="help_page6_panel4">Le jeu se termine quand un joueur a éliminé le dernier taquet orange ou lorsque les deux joueurs n'ont plus de boules.</String>

  <String id="help_page7_title">Les ralentis sont utiles pour revoir tes coups préférés et les montrer à tes amis et à ta famille.</String>
  <String id="help_page7_panel1">Appuie sur la touche {Triangle} pour revoir ton dernier coup.</String>
  <String id="help_page7_panel2">Maintiens la {Cross} enfoncée lorsque tu revois un coup pour activer le ralenti. Maintiens la {Square} enfoncée pour activer l'avance rapide.</String>
  <String id="help_page7_panel3">Quelques super coups pourront même être chargés sur les Classements du PlayStation(R)Network !</String>
  <String id="help_page7_panel4"></String>


  <String id="help_page8_title">Quoi d'autre ?</String>
  <String id="help_page8_panel1">Une fois le mode Aventure fini, tu peux rejouer n'importe quel niveau avec n'importe quel Maître de Peggle !  Arriveras-tu à dépasser ton meilleur score ?</String>
  <String id="help_page8_panel2">Si tu élimines tous les taquets d'un niveau, tu obtiens un ruban bleu bonus !</String>
  <String id="help_page8_panel3">La rumeur dit qu'il existe un niveau de maîtrise supérieur à Grand Maître. On suppose que franchir tous les niveaux peut t'aider à atteindre ce rang !</String>
  <String id="help_page8_panel4"></String>


  
  
  <String id="Scoring">Comptage des points</String>
  <String id="Free Balls">Nouvelles boules</String>
  <String id="Game Modes">Modes de jeu</String>
  <String id="Instant Replays">Ralentis</String>
  <String id="Extra Tidbits">Petits extras</String>
  <String id="Peg Party">Peggle Party</String>
  <String id="How to Play">Comment jouer</String>
  <String id="round">tour</String>
  <String id="Lives: %d">Vies : %d</String>
  <String id="Game Clips are not viewable whilst playing a level">Les clips vidéo du jeu ne sont pas visibles en cours de partie</String>
  <String id="% Clear:">% éliminés :</String>
  <String id="Rating:">Évaluation :</String>
  <String id="Losses:">Pertes :</String>
  <String id="View Replay">Voir le ralenti</String>
  <String id="Games Played">Parties jouées</String>
  <String id="Pegs Hit:">Taquets touchés :</String>
  <String id="Error loading leaderboard.">Erreur lors du chargement du classement.</String>
  <String id="You are not yet ranked\non this leaderboard.">Tu ne figures pas encore\ndans ce Classement.</String>
  <String id="Your friends are not yet ranked\non this leaderboard.">Tes amis ne figurent pas encore\ndans ce Classement.</String>
  <String id="There are no entries on this leaderboard.">Aucune entrée dans ce Classement.</String>
  <String id="No autosave data available">Aucune donnée d'enregistrement automatique disponible</String>
  <String id="No autosaves">Aucun enregistrement automatique</String>
  <String id="Would you like to inspect AutoSaves?">Veux-tu examiner les enregistrements automatiques ?</String>
  <String id="Inspect AutoSaves?">Examiner les enregistrements automatiques ?</String>
  <String id="Do you want to clear the level?">Veux-tu franchir le niveau ?</String>
  <String id="Clear Level?">Franchir le niveau ?</String>
  <String id="Do you want to copy the current group of attributes to all selected objects?">Veux-tu copier le groupe d'attributs actuel vers tous les objets sélectionnés ?</String>
  <String id="Copy Group Attributes?">Copier le groupe d'attributs ?</String>
  <String id="Would you like to distribute movement phase among selected objects?">Veux-tu distribuer la phase de mouvement à tous les objets sélectionnés ?</String>
  <String id="Distribute Phase?">Distribuer la phase ?</String>
  <String id="Keyboard Reference">Référence clavier</String>
  <String id="Edit">Modifier</String>
  <String id=" (Multi Place)"> (Multi Place)</String>
  <String id=" (Drag)"> (Drag)</String>
  <String id=" (Make Poly)"> (Make Poly)</String>
  <String id=" (Center Drag)"> (Center Drag)</String>
  <String id=" (Image Drag)"> (Image Drag)</String>
  <String id=" (Single Sel)"> (Single Sel)</String>
  <String id=" (No Draw Sel)"> (No Draw Sel)</String>
  <String id=" (Paused)"> (Paused)</String>
  <String id="Edit (Order Mode)">Modifier (Order Mode)</String>
  <String id="Level %d">Niveau %d</String>
 
 <String id="Pick a level for the challenge!">Choisis un niveau pour le défi !</String>
  <String id="Stage %s">Section %s</String>
  <String id="Stage %d">Section %d</String>
  <String id="Can't decide on a level?  Select one randomly!">Tu ne sais pas quel niveau choisir ?  Choisis-en un au hasard !</String>
  <String id="Play any level that\nyou have unlocked in Adventure Mode!">Joue à n'importe quel niveau\ndéverrouillé en mode Aventure !</String>
  <String id="Top Five Scores">Cinq meilleurs scores</String>
  <String id="Two Player Duel">Duel à deux joueurs</String>
  <String id="Pick a Level">Choisis un niveau</String>
  <String id="Leaderboard">Classement</String>
  <String id="Challenge %d-%d">Défi %d-%d</String>
  <String id="Stage %d-%d">Section %d-%d</String>
  <String id="odetojoy.txt">odetojoy.txt</String>
  <String id="'s Last Ball!">: dernière boule !</String>
  <String id="'s Turn">: joue</String>
  <String id="Last Ball!">Boule finale !</String>
  <String id="Press A to Continue">Appuyer sur {Cross} pour continuer</String>
  <String id="ZenBall">Boule zen</String>
  <String id="Super Guide">Super Guide</String>
  <String id="Hat Trick!">Coup du chapeau !</String>
  <String id="Free Ball Frenzy!">Frénésie de nouvelles boules !</String>
  <String id="Lucky Bounce!">Rebond favorable !</String>
  <String id="Total Miss\nNo Free Ball">Totalement raté\nAucune nouvelle boule</String>
  <String id="Clear all of the ^FF8800^orange pegs^oldclr^ to win!">Élimine tous les ^FF8800^taquets orange^oldclr^ pour gagner !</String>
  <String id="Clear all of the ^FF8800^orange bricks^oldclr^ and ^FF8800^orange pegs^FFFFFF^ to win!">Élimine toutes les ^FF8800^briques orange^oldclr^\n et tous les ^FF8800^taquets orange^FFFFFF^ pour gagner !</String>
  <String id="Hit a ^00FF00^green peg^oldclr^ to activate your Magic Power!">Touche un ^00FF00^taquet vert^oldclr^ pour activer ton Pouvoir magique !</String>
  <String id="Hit the ^FF00FF^purple point peg^oldclr^ for a big point boost!">Touche le ^FF00FF^taquet violet^oldclr^ pour augmenter tes points\n de manière spectaculaire !</String>
  <String id="Hit a ^00FF00^green peg^oldclr^ to activate ^00FF00^Multiball!^oldclr^">Touche un ^00FF00^taquet vert^oldclr^ pour activer le ^00FF00^Multiball !^oldclr^</String>
  <String id="Shot Extender!">Prolongeur de coup !</String>
  <String id="%s x Pegs\n">%s x taquets\n</String>
  <String id="Score Tripled!">Score triplé !</String>
  <String id="Total Miss!\nNo Points">Totalement raté !\nAucun point</String>
  <String id="instant_replay_finished">Ralenti terminé !\nAppuie sur {Circle} pour retourner au jeu.\nAppuie sur la touche {Triangle} pour le revoir.\nAppuie sur {TriggerL1} pour charger la vidéo sur YouTube.</String>
  <String id="Divining Best Shot...">Divination du meilleur coup...</String>
  <String id="Zen Achieved!">Zen attitude atteinte !</String>
  <String id="No Improvement!">Pas d'amélioration !</String>
  <String id="MAXIMUM ZEN ACHIEVED!!">ZEN ATTITUDE MAXIMALE ATTEINTE !!</String>
  <String id="%d%% More Zen!">%d%% en plus de zen attitude !</String>
  <String id="Click to Flip">Appuyer sur {Cross} pour faire sauter</String>
  <String id="Help & Options">Aide et options</String>
 
  <String id="You'll need to complete the first stage of Adventure Mode before this option becomes available.">Tu dois terminer le premier niveau du mode Aventure pour que cette option soit disponible.</String>
  <String id="You'll need to complete Adventure Mode before this option becomes available.">Tu dois terminer le mode Aventure pour que cette option soit disponible.</String>
  <String id="MultiPlayer">Multijoueur</String>

  <String id="Press (A))">Appuie sur (A))</String>
  <String id="Game Options">Options de jeu</String>
  <String id="Game Mode">Mode de jeu</String>
  <String id="Computer Skill">Compétences de l'ordinateur</String>
  <String id="Rename User">Renommer l'utilisateur</String>
  <String id="New User">Nouvel utilisateur</String>
  <String id="Please enter your name.">Saisis ton nom.</String>
  <String id="MENU">MENU</String>
  <String id="OPTIONS">Options</String>
  <String id="Back To Game">Retour au jeu</String>
  <String id="Fullscreen">Plein écran</String>
  <String id="Custom Cursors">Curseurs perso.</String>
  <String id="3D Acceleration">Accélération 3D</String>
  <String id="Help">Aide</String>
  <String id="New Level">Nouv. Niveau</String>
  <String id="New Challenge">Nouv. défi</String>
  <String id="No Windowed Mode">Pas de mode En fenêtre</String>
  <String id="Not Supported">Non pris en charge</String>
  <String id="Warning">Attention</String>
  <String id="Show Gamer Card">Profil en ligne</String>
  
  
  <String id="PAUSED">En pause</String>
  <String id="Final Results">Résultats finaux</String>
  <String id="WINNER:">GAGNANT :</String>
  <String id="New Leader:">Nouveau meneur :</String>
  <String id="Current Leader:">Meneur actuel :</String>
  <String id="Time left to choose: %.2d">Temps restant : %.2d</String>
  <String id="Initializing Game">Initialisation du jeu</String>
  <String id="Leaving Game">Arrêt du jeu</String>
  <String id="Party Spin">Roue de la fête</String>
  <String id="Fever Lounge">Salon de la Fever</String>
  <String id="View Board">Afficher le tableau</String>
  <String id="Zoom In">Zoom avant</String>  
  <String id="This Round's Scores">Scores de ce tour</String>
  <String id="Spinner: Take Away">Spinner: Take Away</String>
  <String id="Spinner: Transfer">Spinner: Transfer</String>
  <String id="Spinner: 2X">Spinner: x2</String>
  <String id="Spinner: 3X">Spinner: x3</String>
  <String id="%d Balls To Go">%d boules restantes</String>
  <String id="2x">x2</String>
  <String id="XFer">XFer</String>
  <String id="3x">x3</String>
  <String id="Take Away">Take Away</String>
  <String id="Working">Working</String>
  <String id="Done Reading Profile!">Lecture du profil du joueur terminée !</String>
  <String id="Done Writing Profile!">Écriture du profil du joueur terminée !</String>
  <String id="Reading">Lecture</String>
  <String id="Reading Profile...">Lecture du profil du joueur en cours...</String>
  <String id="Writing Profile...">Écriture du profil du joueur en cours...</String>
  
  <String id="Error">Erreur</String>
  <String id="Loading Profile...">Chargement du profil du joeur en cours...</String>
  <String id="Lucky Spin!">Roue de la chance !</String>
  <String id="Peggle Wisdom">Sagesse de Peggle</String>
  <String id="Quit Peggle?">Quitter Peggle ?</String>
  <String id="Are you sure you want to\nquit the game?">Veux-tu\nquitter le jeu ?</String>
  <String id="Do you want to ^00FF00^continue^oldclr^ the game in progress or start a ^00FF00^new game^oldclr^?\n\n">Veux-tu ^00FF00^continuer^oldclr^ le jeu en cours ou commencer un ^00FF00^nouveau jeu^oldclr^ ?\n\n</String>
  <String id="^44DAFB^">^44DAFB^</String>
  <String id="Challenge: ">Défi : </String>
  <String id="Level: %d/%d\n">Niveau : %d/%d\n</String>
  <String id="Balls Left: %d\n">Boules restantes : %d\n</String>
  <String id=" points\n"> points.\n\n</String>
  <String id="Score: ">Score : </String>
  <String id="Level: ">Niveau : </String>
  <String id="Do you want to ^00FF00^continue^oldclr^ the level in progress or ^00FF00^restart^oldclr^ the level?\n\n">Veux-tu ^00FF00^continuer^oldclr^ le niveau en cours ou ^00FF00^recommencer^oldclr^ le niveau ?\n\n</String>
  <String id="Save Game Error">Erreur de sauvegarde</String>
  <String id="The save game file was corrupt.">Le fichier de sauvegarde est corrompu.</String>
  <String id="Your game session will be saved upon leaving.  Do you want to continue?">Ta session de jeu sera enregistrée lorsque tu quitteras.  Veux-tu continuer ?</String>
  <String id="Restart Challenge?">Recommencer le défi ?</String>
  <String id="Are you sure that you want to restart the challenge?">Veux-tu recommencer le défi ?</String>
  <String id="Restart Level?">Recommencer le niveau ?</String>
  <String id="Are you sure that you want to restart the level?">Veux-tu recommencer le niveau ?</String>
  <String id="New Level?">Nouveau niveau ?</String>
  <String id="Are you sure that you want to pick a new level?">Veux-tu choisir un nouveau niveau ?</String>
  <String id="New Challenge?">Nouveau défi ?</String>
  <String id="Are you sure that you want to choose a new challenge? Your progress on this challenge will be lost.">Veux-tu choisir un nouveau\ndéfi ? Ta progression dans ce défi sera perdue.</String>
  <String id="Restart Adventure?">Recommencer l'Aventure ?</String>
  <String id="Are you sure that you want to ^00FF00^RESTART ADVENTURE?^oldclr^\n\nThis will put you all the way back to the first level and reset your score to zero.">Veux-tu ^00FF00^RECOMMENCER L'AVENTURE ?^oldclr^\n\nTu reviendras au tout premier niveau et ton score sera remis à zéro.</String>
  <String id="Restart Adventure">Recommencer</String>
  <String id="Replays">Ralentis</String>
  <String id="When you make a good shot you can save it using the ^00FF00^Instant Replay^oldclr^ button. You can then view them here or share them with a friend!">Lorsque tu réalises un bon coup, tu peux l'enregistrer grâce au bouton ^00FF00^Ralenti.^oldclr^ Tu peux alors le voir ici ou le partager avec un ami !</String>
  <String id="When you make a good shot you can save it using the ^00FF00^Instant Replay^oldclr^ button. You can then view them here or share them with a friend!\n\nYou don't have any saved replays, save one while playing the game!">Lorsque tu réalises un bon coup, tu peux l'enregistrer grâce au bouton ^00FF00^Ralenti.^oldclr^ Tu peux alors le voir ici ou le partager avec un ami !\n\nTu n'as enregistré aucun ralenti, enregistre-les pendant que tu joues !</String>
  <String id="Watch how a Peggle Master might play a level. It's more entertaining than a cup of cocoa and a fishtank on a cold winter's day!">Regarde la façon dont un Maître de Peggle joue un niveau. C'est plus divertissant qu'un bol de cacao devant un aquarium par une froide journée d'hiver !</String>
  <String id="Trial Version">Version d'essai</String>
  <String id="The rest of Adventure mode is locked in this free trial game. You can continue playing Quick Play and Duel modes. Buy Peggle now to instantly unlock the game and continue your adventure!">Le reste du mode Aventure est verrouillé dans cette version d'essai gratuite. Tu peux continuer à jouer dans les modes Jeu rapide et Duel. Achète Peggle maintenant pour déverrouiller instantanément le jeu et continuer ton aventure !</String>
  <String id="Close">Fermer</String>
  <String id="Please enter your name to create a new user profile for storing high score data and game progress.">Saisis ton nom pour créer un nouveau profil de joueur dans lequel sauvegarder les meilleurs résultats et la progression de jeu.</String>
  <String id="Enter Your Name">Saisis ton nom</String>
  <String id="Name Conflict">Conflit de nom</String>
  <String id="Delete User?">Supprimer l'utilisateur ?</String>
  <String id="Delete">Supprimer</String>
  <String id="Page %d">Page %d</String>
  <String id="Your Best: ">Meilleur : </String>
  <String id="Master Challenges">Défis de Maître</String>
  <String id="Wow! I've never seen a student with such natural talent!">Génial ! Je n'ai jamais vu un apprenti avec autant de talent inné!</String>
  <String id="Sadly, your free lessons at the Peggle Institute are over. I hate to see such a promising student leave!">Malheureusement, tes cours gratuits à l'Institut Peggle sont terminés. Ça me fait mal au cœur de voir un étudiant si prometteur nous quitter !</String>
  <String id="Between you and me, I think you were born to be a Peggle Master!">Entre nous, je pense que tu es un Maître de Peggle né !</String>
  <String id="Don't stop now, your Peggle adventure has only just begun!">Ne t'arrête pas maintenant, ton aventure Peggle ne fait que commencer !</String>
  <String id="WHO ARE YOU?">QUI ES TU ?</String>
  <String id="Rename">Renommer</String>
  <String id="Create New User">Créer un utilisateur</String>
  <String id="(Create a New User)">(Créer un utilisateur)</String>
  <String id="Host Public Match">Partie publique</String>
  <String id="Host Private Match">Partie privée</String>
  <!-- Bjorn Levels -->
  <String id="Peggleland">Peggleland</String>
  <String id="Slip and Slide">Lisse et Glisse</String>
  <String id="Bjorn's Gazebo">Kiosque de Bjorn</String>
  <String id="Das Bucket">Le Panier</String>
  <String id="Snow Day">Tombe la neige</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\nYou have ^00FF00^10 SHOTS^oldclr^.\n\nHit all ^ff8800^25 ORANGE PEGS^oldclr^\nto get Fever and WIN!">\n\n\n\n\n\n\n\n\n\n\n\n\nTu as ^00FF00^10 COUPS.^oldclr^\n\nTouche les ^ff8800^25 TAQUETS ORANGE^oldclr^\npour obtenir la Fever et GAGNER !</String>
  <String id="Instructions">Instructions</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\nThis level has ^00FF00^BRICKS!^oldclr^\n\nClear the ^ff8800^ORANGE BRICKS^oldclr^ and\n^ff8800^ORANGE PEGS^oldclr^ to pass the level.">\n\n\n\n\n\n\n\n\n\n\n\n\nCe niveau comporte des ^00FF00^BRIQUES !^oldclr^\n\nÉlimine les ^ff8800^BRIQUES ORANGE^oldclr^ et les\n^ff8800^TAQUETS ORANGE^oldclr^ pour franchir le niveau.</String>
  <String id="Hit the Bricks">Touche les briques</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\n^00FF00^Green pegs^oldclr^ activate ^00ff00^MAGIC POWERS!^oldclr^\n\nThe first Magic Power is ^00ff00^SUPER GUIDE!^oldclr^\nIt lasts for the next three turns!">\n\n\n\n\n\n\n\n\n\n\n\n\nLes ^00ff00^taquets verts^oldclr^ activent des\n^00ff00^POUVOIRS MAGIQUES !^oldclr^\n\nLe premier pouvoir magique est le\n^00ff00^SUPER GUIDE !^oldclr^\nIl est actif pendant les trois prochains coups !</String>
  <String id="Magic Peg!">Taquet magique !</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\nThe ^FF66FF^PURPLE PEG^oldclr^ is worth big points!\n\nScore over ^FF66FF^25,000^oldclr^ points on\na shot to get a ^00ff00^Free Ball!^oldclr^">\n\n\n\n\n\n\n\n\n\n\n\n\nLe ^FF66FF^TAQUET VIOLET^oldclr^ vaut beaucoup de points !\n\nMarque plus de ^FF66FF^25 000^oldclr^ points en\nun coup pour obtenir une ^00ff00^Nouvelle boule !^oldclr^</String>
  <String id="Purple Point Peg">Taquet violet</String>
  <String id="The ball will head ^00ff00^where you click.^oldclr^\n\nYou can fine-tune your shot with the ^00ff00^mouse wheel^oldclr^ or ^00ff00^arrow keys.^oldclr^">La boule se dirige ^00ff00^à l'endroit visé.^oldclr^\n\nTu peux affiner ton coup avec {TriggerL1} ou {TriggerR1}.</String>
  <String id="Aiming">Viser</String>
  <String id="^22FFFF^A Brief Introduction to Peggle^oldclr^\n">^22FFFF^Introduction rapide à Peggle^oldclr^\n</String>
  <String id="Hi! I'm Bjorn, founder of the Peggle Institute.\n\nTen Peggle Masters are ready to teach you how to get the most out of your Peggle experience, and since I'm the boss, I get to go first!\n\n">Salut ! Je m'appelle Bjorn, le fondateur de l'Institut Peggle. Dix maîtres de Peggle sont prêts à t'apprendre comment t'amuser avec Peggle et comme c'est moi le patron, je passe en premier !\n\n</String>
  <String id="The best way to learn is to jump right in, so let's begin!">La meilleure façon d'apprendre est de s'y mettre tout de suite, alors c'est parti !</String>
  <!-- Jimmy Levels -->
  <String id="Birdy's Crib">Nid d'oiseau</String>
  <String id="Buffalo Wings">Ailes du Buffle</String>
  <String id="Skate Park">Skate Park</String>
  <String id="Spiral of Doom">Spirale du Destin</String>
  <String id="Mr. Peepers">'Sieur Grand Yeux</String>
  <String id="My ^00FF00^Multiball^oldclr^ pops an ^00FF00^extra ball^oldclr^ out of the green peg when you hit it!\n\nIt's radically amazing!">Mon ^00ff00^Multiball^oldclr^ fait apparaître une ^00ff00^boule supplémentaire^oldclr^ au niveau du taquet vert là où tu l'as touché !\n\nC'est totalement fabuleux !</String>
  <String id="Multiball!">Multiball !</String>
  <String id="Hit the green peg on the ^00ff00^left side^oldclr^ to make the Multiball pop out on the ^00ff00^right side!^oldclr^\n\nThe opposite totally works too!">Touche le taquet vert sur le ^00ff00^côté gauche^oldclr^ pour faire apparaître le Multiball sur le ^00ff00^côté droit !^oldclr^\n\nL'inverse est également valable !</String>
  <String id="Directional!">Directionnel !</String>
  <String id="The Multiball is so cool it gives you a super wicked extra chance to get a ^00FF00^Free Ball!^oldclr^  That rules!">Le Multiball est tellement intéressant qu'il t'offre une autre super chance d'obtenir une ^00ff00^Nouvelle boule !^oldclr^  C'est géant !</String>
  <String id="More Chances!">Plus de chances !</String>
  <String id="The fewer ^ff8800^orange pegs^oldclr^ left, the more points you get!\n\nCheck the rad Fevermeter on the right-hand side of the board for the current ^00ff00^point multiplier!^oldclr^">Moins il reste de ^ff8800^taquets orange,^oldclr^ plus tu gagnes de points !\n\nConsulte le Fevermètre situé sur le côté droit du tableau pour connaître le ^00ff00^multiplicateur de points obtenu !^oldclr^</String>
  <String id="Point Multiplier!">Multiplicateur !</String>
  
  <String id="Velocious Time!">Temps accéléré !</String>
  <String id="^77ff77^Multiball Madness^oldclr^\n">^77ff77^Folie du Multiball^oldclr^\n</String>
  <String id="^ddffdd^Master: Jimmy Lightning^oldclr^\n">^bbffff^Maître : Jimmy l'éclair^oldclr^\n</String>
  <String id="All right, a fresh student! Are you ready for Multiball? It's pretty extreme, but you look like you can handle it!\n\n">Voyons ça, un nouveau venu ! Es-tu prêt pour le Multiball ?\n</String>
  <String id="Use it early for mad points or hit both green pegs in one shot for some massively Multiballular action!\n\n">Utilise-le au début pour gagner plus de points ou touche les deux taquets verts en un seul coup pour déclencher une action Multiballulaire massive !\n\n</String>
  <String id="C'mon! Let's do it!">Allez ! C'est parti !</String>
  <!-- Kat Tut Levels -->
  <String id="Scarab Crunch">Cocci-Crunch</String>
  <String id="Infinite Cheese">Fromage Infini</String>
  <String id="Ra Deal">Ra le-Bol</String>
  <String id="Croco-Gator Pit">Croque-moi ça !</String>
  <String id="The Fever Level">Niveau Fever</String>
  <String id="My ^00ff00^Magic Power^oldclr^ turns the Free Ball Bucket into a ^00ff00^Pyramid!^oldclr^  Hit the green peg to see it in action!">Mon ^00ff00^Pouvoir magique^oldclr^ transforme le Panier de récupération de boule en une ^00ff00^Pyramide !^oldclr^  Touche le taquet vert pour le voir en action !</String>
  <String id="Pyramid Power">Pyramide</String>
  <String id="My Pyramid Power lasts ^00FF00^five turns!^oldclr^\n\nMeow!  That's a lot of turns!">Mon Pouvoir de la pyramide dure pendant ^00ff00^cinq coups !^oldclr^\n\nMiaou !  C'est beaucoup !</String>
  <String id="Almost Eternity">Presque une éternité</String>
  <String id="The ^00ff00^number above my head^oldclr^ tells you how many turns are left on my Magic Power.">Le ^00ff00^chiffre figurant au-dessus de ma tête^oldclr^ t'indique le nombre de coups qu'il te reste avec mon Pouvoir magique.</String>
  <String id="Power Duration">Durée du pouvoir</String>
  <String id="I once thought nothing could beat ^00FF00^playing with a ball of yarn^oldclr^, but Peggle tops it.\n\nI'm keeping the yarn, though.  Yarn still hits the spot every so often.">Avant, je pensais qu'il n'y avait pas mieux que de ^00ff00^jouer avec une pelote de laine,^oldclr^ mais Peggle m'a fait changer d'avis.\n\nToutefois, je garde ma pelote sous le coude.  C'est toujours marrant une fois de temps en temps.</String>
  <String id="I Like Yarn!">J'aime les pelotes !</String>
  <String id="I've got a fever, and the only cure is ^00FF00^Extreme Fever!^oldclr^  Ha Ha!  Get it?\n\nIt's ironic because the cure for my fever is actually more fever.">J'ai de la fièvre et le seul moyen de la soigner est la ^00ff00^Extreme Fever !^oldclr^  Ha ha !  Tu comprends ?\n\nC'est ironique puisque le remède de ma fièvre est en fait encore plus de fièvre.</String>
  <String id="Fever!">Fever !</String>
  <String id="^FFFF66^The Faces of the Pyramid^oldclr^\n">^FFFF66^Les facettes de la Pyramide^oldclr^\n</String>
  <String id="^FFFFcc^Master: Kat Tut^oldclr^\n">^bbffff^Maître : Kat Tut^oldclr^\n</String>
  <String id="Meow! I like yarn! But not as much as I like my Pyramid Power! It extends the edges of the Free Ball Bucket for extra bounces and last-second reprieves.\n\n">Miaou ! J'aime les pelotes ! Mais pas autant que mon Pouvoir de la Pyramide ! Il allonge les bords du Panier de récupération de boule pour offrir des rebonds supplémentaires et des sursis de dernière minute.\n</String>
  <String id="It's subtle, but it can really help you out. Gaze with me into the Pyramid and I'll show you!">C'est subtil, mais cela peut t'être vraiment utile. Regardons ensemble la Pyramide et je te montrerai ce qu'elle offre !</String>
  <String id="C'mon! Hit 'Continue' and let's do this!">Allez ! Appuie sur ''Continuer'' et c'est parti !</String>
  <String id=" and let's do this!"> et c'est parti !</String>
  <!-- Splork Levels -->
  <String id="The Amoeban">Cellule</String>
  <String id="The Last Flower">Dernière Fleur</String>
  <String id="We Come In Peace">Allons en Paix</String>
  <String id="Maid in Space">Ménage Spatial</String>
  <String id="Family Eyes">Yeux de la famille</String>
  <String id="Blorp!  Powers are ^00ff00^Magical!^oldclr^\n\nHit ^00ff00^green peg^oldclr^ for ^00FF00^Space Blast^oldclr^ cosmic explodation!">Blop !  Les pouvoirs sont ^00ff00^magiques !^oldclr^\n\nTouche un ^00ff00^taquet vert^oldclr^ pour déclencher la réaction cosmique ^00ff00^Frappe Spatiale^oldclr^ !</String>
  <String id="Space Blast">Frappe Spatiale</String>
  
  <String id="Speed Time">Temps accéléré</String>
  <String id="Greep!  Sometimes ^aaaaff^blue pegs^oldclr^ block good shots to ^ff8800^orange!^oldclr^\n\nHit ^AAAAFF^blues^oldclr^ to clear away the way!">Grrrr !  Il arrive que les ^aaaaff^taquets bleus^oldclr^ bloquent l'accès aux ^ff8800^orange !^oldclr^\n\nTouche les ^aaaaff^bleus^oldclr^ pour dégager le passage !</String>
  <String id="No Good Shot">Pas de bon coup</String>
  <String id="Gurp!  ^FF00FF^Purple peg^oldclr^ changes place after every shot!\n\nPoints are plenty if you catch ^ff00ff^purple peg^oldclr^ with Space Blast!">Miam !  Le ^ff00ff^taquet violet^oldclr^ change de place après chaque coup !\n\nTu accumuleras de nombreux points si tu touches le ^ff00ff^taquet violet^oldclr^ et obtiens la Frappe Spatiale !</String>
  <String id="Many Points">De nombreux points</String>
  <String id="Gloop!  Clear more ^ff8800^orange pegs^oldclr^ early on.\n\nFocus on single trickies last!">Gloops !  Élimine le plus possible de ^ff8800^taquets orange^oldclr^ au début.\n\nOccupe-toi des récalcitrants solitaires à la fin !</String>
  <String id="Good Advising">Bon conseil</String>
  <String id="^7733FF^The Splendor of the Space Blast^oldclr^\n">^7733FF^La splendeur de la Frappe Spatiale^oldclr^\n</String>
  <String id="^ccaaFF^Master: Splork Sporkan^oldclr^\n">^bbffff^Maître : Splork le sporkan^oldclr^\n</String>
  <String id="Greetings, aspiring Pegglenaut! My task is to expound on explodious Space Blast for furious fulguration and fabulous firework!\n\n">Salutations, Pegglenaute en herbe ! Mon rôle est d'expliquer comment utiliser la Frappe Spatiale pour une superbe fulguration et un fabuleux feu d'artifice !\n\n</String>
  <String id="Many pegs will be sparkily dismissed and points will accrue at the speed of shock! Set ocular eyes to 'See' and we shall launch our lesson!">De nombreux taquets seront supprimés en une étincelle et les points s'accumuleront à la vitesse de l'éclair ! Règle ta vue sur « Voir » et lançons la leçon !</String>
  <String id=" and we shall launch our lesson!"> et nous pourrons lancer notre leçon !</String>
  <!-- Claude Levels -->
  <String id="Pearl Clam">Quelle Perle !</String>
  <String id="Insane Aquarium">Fou-Quarium</String>
  <String id="Tasty Waves">Vagues Exquises</String>
  <String id="Our Favorite Eel">Anguille</String>
  <String id="Love Story">Histoire d'amour</String>
  <String id="My Magic Power be ^00ff00^Flippers!^oldclr^\n\nAfter hitting the ^00FF00^green peg^oldclr^, click anywhere to flip 'em">Mon Pouvoir magique, c'est les ^00ff00^Flippers !^oldclr^\n\nUne fois que tu as touché le ^00ff00^taquet vert,^oldclr^ appuie sur la touche {Cross} pour les faire sauter.</String>
  <String id="Flippers">Flippers</String>
  <String id="Holy shell!  That fish be in your way!\n\n^00ff00^Hit him^oldclr^ to convince him to move!">Nom d'un coquillage !  Ce poisson te bloque le passage !\n\n^00ff00^Touche-le^oldclr^ pour le forcer à se déplacer !</String>
  <String id="Something Fishy">Légèrement poisseux</String>
  <String id="Oh yeah, these waves are ^00ff00^tricky!^oldclr^\n\n^00ff00^Take your time^oldclr^ and you'll do fine!">Oui oui, ces vagues sont ^00ff00^traîtres !^oldclr^\n\n^00ff00^Prends ton temps^oldclr^ et tu n'auras aucun problème !</String>
  <String id="Don't Flip Out">Ne panique pas</String>
  <String id="You can keep your Flippers in the ^00ff00^flipped-up position^oldclr^ by holding down the ^00ff00^left mouse button!^oldclr^">Tu peux garder tes Flippers en ^00ff00^position ouverte^oldclr^ en maintenant enfoncée la {Cross} !</String>
  <String id="Flipper Control">Controles Flippers</String>
  <String id="You can get some tasty Flipper action by flipping the ball ^00ff00^backwards against the wall!^oldclr^">Tu peux profiter de l'action des Flippers pour faire rebondir la boule ^00ff00^en arrière contre le mur !^oldclr^</String>
  <String id="Wall Bounce">Rebond au mur</String>
  <String id="^44bbDD^Flippers Keep it Going^oldclr^\n">^44bbDD^Les Flippers font durer le plaisir^oldclr^\n</String>
  <String id="^ccddFF^Master: Claude Lobster^oldclr^\n">^bbffff^Maître : Claude le homard^oldclr^\n</String>
  <String id="Ahoy, mate! Claude 'ere from the deep ocean depths to deliver a double dose of fast Flipper action!\n\n">Hé mon pote ! C'est Claude qui te parle des profondeurs de la mer pour t'apporter une double ration d'action avec les Flippers !\n</String>
  <String id="Lemme show ya a rope or two and soon you'll be flippin' balls back against the wall for extra points in no time!\n\n">Laisse-moi te montrer un ou deux trucs et tu feras rebondir les boules contre le mur en un rien de temps pour des points supplémentaires !\n</String>
  <String id="No need to be shy. Dive on in!">Laissons de côté la timidité. Plonge !</String>
  <!-- Renfield levels -->
  <String id="Waves">Vagues a l'âme</String>
  <String id="SpiderWeb">Toile d'araignée</String>
  <String id="Blockers">Cobra</String>
  <String id="Baseball">Baseball</String>
  <String id="Vermin">BOO !</String>
  <String id="My Magic Power is ^00ff00^Spooky Ball.^oldclr^\n\nWhen you hit the ^00FF00^green peg^oldclr^, the ball will spookily go around the screen twice!">Mon Pouvoir magique est l'^00ff00^Épouvantaboule.^oldclr^\n\nLorsque tu touches le ^00ff00^taquet vert,^oldclr^ la boule fait deux fois le tour de l'écran !</String>
  <String id="Spooky Ball">Épouvantaboule</String>
  <String id="A Spooky Ball goes out the ^00FF00^bottom^oldclr^ and ^00ff00^reappears at the top!^oldclr^\n\nI know, it defies all logic. That's what makes it so spooky!">Une Épouvantaboule disparaît au ^00ff00^bas^oldclr^ de l'écran et ^00ff00^réapparaît en\nhaut !^oldclr^\n\nJe sais, ça défie toute logique. C'est ce qui la rend si mystérieuse !</String>
  <String id="Eerie Effect">Effet frissonnant</String>
  <String id="Yikes!  ^00FF00^Watch out^oldclr^ for those five bumpers on the cobra!">Mince !  ^00ff00^Fais attention^oldclr^ aux cinq amortisseurs du cobra !</String>
  <String id="Cobra Bumpers">Cobra-mortisseurs</String>
  <String id="Watch out!  That wall of ^AAAAFF^blue pegs^oldclr^ makes this level a challenge!\n\nSpooky Ball can help.">Fais attention !  Ce mur de ^aaaaff^taquets bleus^oldclr^ fait de ce niveau un véritable défi !\n\nL'Épouvantaboule peut t'aider.</String>
  <String id="Blue Barrier">Barrière bleu</String>
  <String id="The Spooky Ball comes out the top of the board at the ^00ff00^same spot^oldclr^ as it left the bottom.">L'Épouvantaboule apparaît en haut du tableau au ^00ff00^niveau^oldclr^ auquel elle a disparu en bas.</String>
  <String id="Terrifying Technique">Technique terrifiante</String>
  <String id="^FF9900^The Mysteries of the Spooky Ball^oldclr^\n">^FF9900^Les arcanes de l'Épouvantaboule^oldclr^\n</String>
  <String id="^FFccaa^Master: Renfield Pumpkin^oldclr^\n">^bbffff^Maître : Renfield la citrouille^oldclr^\n</String>
  <String id="Why, hello there! My name is Renfield. Behind me is my valet, Eyegor. Together we will demonstrate the space-bending qualities of the Spooky Ball.\n\n">Salut la compagnie ! Mon nom est Renfield. Derrière moi se trouve mon valet, Nestœil. Ensemble, nous allons te montrer les qualités de distorsion de l'espace de l'Épouvantaboule.\n</String>
  <String id="Don't be alarmed! Used with care, the Spooky Ball can earn points like you've never imagined. Let's try it!">Ne sois pas alarmé ! Utilisée correctement, l'Épouvantaboule peut te faire gagner un nombre incalculable de points. Essayons !</String>
  <!-- Tula Levels -->
  <String id="Holland Oats">Moulins</String>
  <String id="I Heart Flowers">J'aime les Fleurs</String>
  <String id="Working from Home">Pique-Nique</String>
  <String id="70 and Sunny">Soleil Soleil !</String>
  <String id="My Magic Power is ^00FF00^Flower Power!^oldclr^\n\nIt lights up ^FF8800^orange pegs!^oldclr^  So pretty!">Mon Pouvoir magique est la ^00ff00^Boule Babakool !^oldclr^\n\nIl éclaire les ^ff8800^taquets orange !^oldclr^  C'est tellement beau !</String>
  <String id="Flower Power">Boule Babakool</String>
  <String id="Flower Power lights up ^00FF00^one-fifth^oldclr^ of the remaining ^FF8800^orange pegs!^oldclr^\n\nThat means the sooner you use it, the more pegs you'll get!">La Boule Babakool éclaire le ^00ff00^cinquième^oldclr^ des ^ff8800^taquets orange restants !^oldclr^\n\nCela signifie que plus tu l'utilises de manière précoce, plus tu élimines de taquets !</String>
  <String id="Power Hour">Heure de pouvoir</String>
  <String id="The Flower Power lights up the ^00ff00^closest^oldclr^ orange pegs.\n\nIt's like a ^00ff00^happy little bouquet^oldclr^ right there on the board!">La Boule Babakool éclaire les taquets orange les ^00ff00^plus proches.^oldclr^\n\nElle agit comme une sorte de ^00ff00^joli petit bouquet^oldclr^ au beau milieu du tableau !</String>
  <String id="Blossom Bound">Ça bourgeonne</String>
  <String id="I think it's really important to be ^00ff00^environmentally aware.^oldclr^\n\nThat's why I'll only drive a car made of ^00ff00^imaginary magical bricks!^oldclr^">Je crois qu'il est très important de ^00ff00^protéger l'environnement.^oldclr^\n\nC'est pourquoi j'utilise uniquement une voiture faite de ^00ff00^briques imaginaires magiques !^oldclr^</String>
  <String id="Tula's Ride">L'auto de Tula</String>
  <String id="I don't have any ^00ff00^tips^oldclr^ or ^00ff00^advice^oldclr^ for you this time!\n\nI just hope you're having fun!">Je n'ai aucune ^00ff00^astuce^oldclr^ ni aucun ^00ff00^conseil^oldclr^ à te donner cette fois !\n\nJe te souhaite simplement de bien t'amuser !</String>
  <String id="Time to Relax">Relaxation</String>
  <String id="^FF44ff^Grow with the Flower Power^oldclr^\n">^FF44ff^Grandis avec la Boule Babakool^oldclr^\n</String>
  <String id="^FFccff^Tula Sunflower^oldclr^\n">^FFccff^Maître : Tula la fleur de tournesol^oldclr^\n</String>
  <String id="Such a sunny day! What? You say it's raining? Well, even a rainy day can be sunny with the right perspective!\n\n">Quelle journée ensoleillée ! Quoi ? Il pleut ? Eh bien, même un jour pluvieux peut être ensoleillé, ça dépend du point de vue !\n</String>
  <String id="I'm Tula, and I'm thrilled that I get to share my Flower Power with you! It's so helpful, the way it lights up orange pegs every time. Lots of folks say it's their favorite. I hope it'll be yours! Let's find out!">Je m'appelle Tula et je suis ravie de te prêter ma Boule Babakool ! Elle m'aide en éclairant à chaque fois les taquets orange. Beaucoup de joueurs disent que c'est leur pouvoir préféré. J'espère que toi aussi ! Voyons ça !</String>
  <!-- Warren Levels -->
  <String id="Win a Monkey">Singeries</String>
  <String id="Dog Pinball">Flip le Chien</String>
  <String id="Spin Again">Joue Encore</String>
  <String id="Roll 'em">Lancer de Dés</String>
  <String id="Five of a Kind">Quinté D'As</String>
  <String id="Anything can happen when you take a ^00FF00^Lucky Spin!^oldclr^\n\nMaybe points, maybe a Free Ball, or maybe even the ^00ff00^Magic Hat!^oldclr^">Tout peut arriver lorsque tu déclenches une ^00ff00^Roue de la chance !^oldclr^\n\nTu peux obtenir des points, une Nouvelle boule ou même le ^00ff00^Chapeau magique !^oldclr^</String>
  <String id="Lucky Spin">Roue de la chance</String>
  <String id="Personally, whenever I spin I'm rooting for the ^00FF00^Magic Hat.^oldclr^\n\nIt's a little hat that ^00ff00^lights up any peg it touches!^oldclr^">Personnellement, quand je lance la roue, j'espère avoir le ^00ff00^Chapeau magique.^oldclr^\n\nC'est un petit chapeau qui ^00ff00^éclaire tous les taquets qu'il touche !^oldclr^</String>
  <String id="Cap of Destiny">Couronne du destin</String>
  <String id="The ^00FF00^Triple Score^oldclr^ triples your score for the shot!\n\nOkay, sure, that's obvious.  But did you know it lasts for ^00ff00^two turns?^oldclr^  Well, now you do!">Le ^00ff00^Triple score^oldclr^ triple le score de ton coup !\n\nÇa paraît évident.  Mais savais-tu qu'il dure ^00ff00^deux coups ?^oldclr^  Et bien maintenant tu le sais !</String>
  <String id="Six Times the Love">Six fois plus d'amour</String>
  <String id="Lucky Spin is so lucky that it gives you a chance to get any other ^00ff00^Magic Power!^oldclr^\n\nNow ^00ff00^THAT'S^oldclr^ lucky!">La Roue de la chance est tellement chanceuse qu'elle t'offre la possibilité d'obtenir un autre ^00ff00^Pouvoir magique !^oldclr^\n\nSi c'est pas ^00ff00^de la CHANCE^oldclr^ ça !</String>
  <String id="Could Be Anything">N'importe lequel</String>
  <String id="If Triple Score is active you only need around ^00FF00^8,400^oldclr^ points on a shot to get a ^00FF00^Free Ball!^oldclr^\n\nThat's Lucky Spin for you.  It pays and pays and pays!">Si le Triple score est actif, il te suffit de marquer ^00ff00^8 400^oldclr^ points en un coup pour obtenir une ^00ff00^nouvelle boule !^oldclr^\n\nC'est une sacrée Roue de la chance pour toi.  Ça paie, repaie et paie encore !</String>
  <String id="Triple for the Win">Triple gains</String>
  <String id="^FF0000^Lucky Spin for the Win^oldclr^\n">^FF0000^Roue de la chance gagnante^oldclr^\n</String>
  <String id="^FFAAAA^Master: Warren Rabbit^oldclr^\n">^bbffff^Maître : Warren le lapin^oldclr^\n</String>
  <String id="Step right up! Do you feel lucky? Really lucky? How about SUPER lucky? Then you came to the right hare!\n\n">Tiens-toi prêt ! Tu crois que tu es chanceux ? Très chanceux ? Et pourquoi pas SUPER chanceux ? Alors tu es venu dans le bon terrier !\n</String>
  <String id="Lucky Spin is the Magic Power for folks who like to take a chance. Free Balls, Triple Scores, Magic Hats... all these and more can be yours! Let's spin!">La Roue de la chance est le Pouvoir magique des personnes qui aiment tenter leur chance. Des Nouvelles boules, des Triple scores, des Chapeaux magiques, etc... C'est parti pour un tour !</String>
  <!-- Cinderbottom Levels -->
  <String id="The Love Moat">Douces Douves</String>
  <String id="Doom with a View">Vue sur Cour</String>
  <String id="Rhombi">Losanges</String>
  <String id="9 Luft Balloons">9 Luft Ballons</String>
  <String id="Twisted Sisters">Tord' Arbres</String>
  <String id="Strike the ^00FF00^green peg^oldclr^ to activate the ^00FF00^Fireball^oldclr^ on your next turn!\n\nThe Fireball ^00ff00^burns a path^oldclr^ through the board. Test its mighty power for yourself!">Touche le ^00ff00^taquet vert^oldclr^ pour activer la ^00ff00^Boule de feu^oldclr^ pour ton prochain coup !\n\nLa Boule de feu ^00ff00^brûle un passage^oldclr^ à travers le tableau. Teste ses puissants pouvoirs par toi-même !</String>
  <String id="Fireball">Boule de feu</String>
  <String id="Observe, my student, that the Free Ball Bucket is ^00ff00^capped^oldclr^ when the Fireball is active.\n\nThus, a well-timed shot will ^00ff00^bounce off the cap^oldclr^ and hit more pegs.">Tu observeras, petit apprenti, que le Panier de récupération de boule est ^00ff00^fermé^oldclr^ lorsque la Boule de feu est active.\n\nAinsi, si tu calcules bien ton coup, la boule peut ^00ff00^rebondir sur le couvercle^oldclr^ et toucher des taquets supplémentaires.</String>
  <String id="Bucket Bounce">Rebond au Panier</String>
  <String id="You begin to see the ^00ff00^fearsome strength of the Fireball.^oldclr^\n\nDo not let its power tempt you into the error of pride.  The flame serves only the virtuous.">Tu commences à entrevoir la ^00ff00^redoutable force de la Boule de feu.^oldclr^\n\nNe laisse pas sa puissance t'embarquer vers le péché d'orgueil.  La flamme sert uniquement les vertueux.</String>
  <String id="Moral Responsibility">Responsabilité</String>
  <String id="^00FF00^Be cautious.^oldclr^ Even with the flame at your command, victory will not come easily.\n\nI have seen strong men weep in failure.  Be not like them.">^00ff00^Fais attention.^oldclr^ Même avec la flamme, la victoire ne sera pas facile.\n\nJ'ai vu des personnes puissantes s'effondrer.  Ne fais pas comme eux.</String>
  <String id="Lordly Advice">Conseil</String>
  <String id="Your mastery greatly pleases me, my student.\n\nFew are those who dare test themselves, fewer still prevail.">Ta maîtrise me comble de joie, petit apprenti.\n\nCeux qui osent se tester ne sont pas nombreux, et ceux qui s'imposent le sont encore moins.</String>
  <String id="Good Show">Jolie démonstration</String>
  <String id="^00FF00^The Awesome Force of the Fireball^oldclr^\n">^00FF00^La force incroyable de la Boule de feu^oldclr^\n</String>
  <String id="^AAFFAA^Master: Lord Cinderbottom^oldclr^\n">^bbffff^Maître : Lord Cinderbottom^oldclr^\n</String>
  <String id="I am Lord Cinderbottom of the Order of the Flame, and it is my privilege to reveal to you the Fireball, fiercest of Peggle Magic Powers.\n\n">Je suis Lord Cinderbottom, des Chevaliers du feu, et j'ai l'immense privilège de te dévoiler la Boule de feu, le plus virulent des pouvoirs magiques de Peggle.\n</String>
  <String id="The Fireball burns through the board with ferocious force. If you bounce it off the Free Ball Bucket, your supremacy will be assured. Your training begins... NOW!">La Boule de feu brûle un passage à travers le tableau avec férocité. Si tu la fais rebondir sur le Panier de récupération de boule, ta suprématie sera sans bornes. Ta formation commence... MAINTENANT !</String>
  <!-- Hu Levels -->
  <String id="Spin Cycle">Orbite Rotative</String>
  <String id="The Dude Abides">Quilles en Folie</String>
  <String id="When Pigs Fly">Cochons volants</String>
  <String id="Yang, Yin">Yang, Yin</String>
  <String id="Zen Frog">Croâss'zen</String>
  <String id="It is a truth that if the ^00ff00^green peg^oldclr^ is struck, you will be blessed with ^00ff00^Zen Ball^oldclr^ for your next turn.\n\nZen Ball seeks ^00ff00^harmony^oldclr^ and ^00ff00^goodness^oldclr^ in all things.  Ommm...">Si tu touches le ^00ff00^taquet vert,^oldclr^ tu bénéficieras de la ^00ff00^Boule zen^oldclr^ à ton prochain coup.\n\nLa boule zen recherche l'^00ff00^harmonie^oldclr^ et la ^00ff00^bonté^oldclr^ en toutes choses.  Ommm...</String>
  <String id="Zen Ball">Boule zen</String>
  <String id="In life there are many ^00ff00^choices.^oldclr^ Some are better than others.\n\nZen Ball achieves oneness with Peggle and ^00ff00^improves the shot^oldclr^ you were going to take.">La vie nous met face à de nombreux ^00ff00^choix.^oldclr^ Certains sont meilleurs que d'autres.\n\nLa Boule zen est en parfaite lignée avec Peggle et ^00ff00^améliore le coup^oldclr^ que tu allais réaliser.</String>
  <String id="The Right Path">La bonne trajectoire</String>
  <String id="Zen Ball works best when it has ^00FF00^lots of options!^oldclr^\n\nYou can open these options to Zen Ball by aiming for a ^00ff00^peg^oldclr^ or the ^00ff00^corner of a brick.^oldclr^">La Boule zen est plus efficace lorsqu'elle dispose de ^00ff00^nombreuses options !^oldclr^\n\nTu peux offrir ces options à la Boule zen en visant un ^00ff00^taquet^oldclr^ ou le ^00ff00^coin d'une brique.^oldclr^</String>
  <String id="Freedom is Best">Vive la liberté</String>
  <String id="Zen Ball is ^00ff00^not all-powerful.^oldclr^  It can only ^00ff00^nudge your shot angle^oldclr^ in a good direction.\n\nBut that nudge is usually enough!">La Boule zen n'est ^00ff00^pas toute puissante.^oldclr^  Elle peut uniquement ^00ff00^donner un coup de pouce à l'angle de ton coup^oldclr^ pour obtenir une bonne direction.\n\nMais généralement, ce coup de pouce suffit !</String>
  <String id="Butterfly Effect">Effet papillon</String>
  <String id="The power of Zen Ball is to reveal your ^00FF00^true potential!^oldclr^\n\nEvery ball can be a Zen Ball!">Le pouvoir de la Boule zen est de révéler ton ^00ff00^véritable potentiel !^oldclr^\n\nToutes les boules peuvent devenir des Boules zen !</String>
  <String id="Zen Potential">Potentiel zen</String>
  <String id="^8888FF^The Way of the Zen Ball^oldclr^\n">^8888FF^La voie de la Boule zen^oldclr^\n</String>
  <String id="^ddddFF^Master: Master Hu^oldclr^\n">^bbffff^Maître : Maître Hu^oldclr^\n</String>
  <String id="Hoo! Who? Hu!\n\n">Hue ! Uhu ? Hu !\n\n</String>
  <String id="Yes, I am Hu, called Master Hu by some. Wander with me now as I hint at the mindful truths of the Zen Ball.\n\n">Oui, je m'appelle Hu, et certains m'appellent Maître Hu. Suis-moi maintenant et tu découvriras les vérités cachées de la Boule zen.\n</String>
  <String id="Our journey will take us to where we are meant to be. Or maybe next door. Close enough.">Notre voyage nous mènera là où nous sommes censés être. Ou peut-être juste à côté. Suffisamment près.</String>
  <String id="Paw Reader">Toutout calme</String>
  <String id="End of Time">Fin des temps</String>
  <String id="Billions & Billions">Millions & millions</String>
  <String id="Don't Panic">Pas de Panique</String>
  <String id="Beyond Reason">Perds la raison</String>
  <String id="One!">Un !</String>
  <String id="Two!">Deux !</String>
  <String id="Three!">Trois !</String>
  <String id="Four!">Quatre !</String>
  <String id="Five!">Cinq !</String>
  <String id="^22FFFF^The True Test of a Master^oldclr^\n">^22FFFF^Le véritable test des Maîtres^oldclr^\n</String>
  <String id="^BBFFFF^Master: Bjorn Unicorn^oldclr^\n">^bbffff^Maître : Bjorn la licorne^oldclr^\n</String>
  <!-- Adventure Ending Credits -->
  <String id="Well done! You have completed the Peggle Institute's undergraduate program with determination and flair!\n\n">Bien joué ! Tu as terminé le programme de 1er cycle de l'Institut Peggle avec flair et détermination !\n</String>
  <String id="All that remains is the final exam. These levels will test your mettle, but you may choose any Master to help in your quest. I'm sure you'll do great. Don't screw it up!">Il ne te reste plus qu'à passer l'examen final. Ces niveaux vont te mettre à l'épreuve, mais tu peux choisir le Maître de ton choix pour t'aider dans ta mission. Je suis sûr que tu vas très bien t'en sortir. Ne fais pas tout échouer !</String>
  <String id="Congratulations!">Félicitations !</String>
  <String id="You have beaten Adventure!">Tu as réussi le mode Aventure !</String>
  <String id="This means that you are now a">Cela signifie que tu es désormais un</String>
  <String id="Certified Peggle Master!">Maître de Peggle certifié !</String>
  <String id="But wait!  There are still">Mais attends !  Il existe d'autres</String>
  <String id="higher ranks to attain!">rangs plus élevés à atteindre !</String>
  <String id="Beat all of the Peggle">Relève tous les défis de Peggle</String>
  <String id="Challenges to obtain the">pour accéder au </String>
  <String id="rank of Peggle Grand Master!">rang de Grand Maître de Peggle !</String>
  <String id="...">...</String>
  <String id="Now for the most important">Passons maintenant à la partie la plus</String>
  <String id="part of the game!  That's right.">importante du jeu !  C'est bien ça.</String>
  <String id="It's time for the credits!">Il est temps de passer aux crédits !</String>
  <String id="PRODUCER">PRODUCER</String>
  <String id="Sukhbir Sidhu">Sukhbir Sidhu</String>
  <String id="PROGRAMMING">PROGRAMMING</String>
  <String id="Brian Rothstein">Brian Rothstein</String>
  <String id="Eric Tams">Eric Tams</String>
  <String id="ART">ART</String>
  <String id="Walter Wilson">Walter Wilson</String>
  <String id="Marcia Broderick">Marcia Broderick</String>
  <String id="Tysen Henderson">Tysen Henderson</String>
  <String id="WRITING">WRITING</String>
  <String id="Stephen Notley">Stephen Notley</String>
  <String id="POPCAP FRAMEWORK">POPCAP FRAMEWORK</String>
  <String id="Brian Fiete">Brian Fiete</String>
  <String id="David Parton">David Parton</String>
  <String id="MUSIC AND SOUNDS">MUSIC AND SOUNDS</String>
  <String id="Somatone Productions">Somatone Productions</String>
  <String id="Matthew Johnston">Matthew Johnston</String>
  <String id="QA MANAGER">QA MANAGER</String>
  <String id="Shawn Conard">Shawn Conard</String>
  <String id="QA TESTERS">QA TESTERS</String>
  <String id="Isaac Aubrey (lead)">Isaac Aubrey (lead)</String>
  <String id="Michael Guillory">Michael Guillory</String>
  <String id="Adam MacDonnell">Adam MacDonnell</String>
  <String id="Michael Racioppi">Michael Racioppi</String>
  <String id="Ty Roberts">Ty Roberts</String>
  <String id="Chad Zoellner">Chad Zoellner</String>
  <String id="SPECIAL THANKS">SPECIAL THANKS</String>
  <String id="John Vechey">John Vechey</String>
  <String id="Jason Kapalka">Jason Kapalka</String>
  <String id="Ben Lyon">Ben Lyon</String>
  <String id="Shanon Lyon">Shanon Lyon</String>
  <String id="Sergio Lobato">Sergio Lobato</String>
  <String id="Ed Allard">Ed Allard</String>
  <String id="Eric Pitcock">Eric Pitcock</String>
  <String id="BETA TESTERS">BETA TESTERS</String>
  <String id="(list goes here)">(list goes here)</String>
  <String id="Thanks to all our beta">Merci à tous nos</String>
  <String id="testers for their">testeurs bêta pour leurs</String>
  <String id="valuable feedback!">précieux commentaires !</String>
    <!-- Tips -->
  <String id="Clear blue pegs out of the way to get to orange pegs.">Élimine les taquets bleus pour dégager la voie aux taquets orange.</String>
  <String id="The ball will head to the exact position of your mouse cursor when you fire.">La boule se dirigera exactement à l'endroit où se trouvait le guide de tir lorsque tu as tiré.</String>
  <String id="Aiming for a higher orange peg is usually a good strategy since you might hit the lower ones later on in the shot.">Viser un taquet orange situé en haut du tableau est généralement une bonne stratégie car tu peux alors toucher des taquets inférieurs lors du même coup.</String>
  <String id="Sometimes you can get a hard to reach peg by bouncing off the wall.">Tu peux parfois arriver à toucher un taquet difficile d'accès par un rebond contre le mur.</String>
  <String id="Use the mouse wheel or arrow keys to aim more precisely.">Utilise {TriggerL1} ou {TriggerR1} pour viser avec plus de précision.</String>
  <String id="Hold down the right mouse button to speed up time.  This is helpful when waiting for a specific shot.">Maintiens la {Square} enfoncée pour accélérer le rythme.  Cela peut être utile lorsque tu attends un coup précis.</String>
  <String id="If you have enough balls left, it's easier to spend a shot clearing a blue peg rather than trying a crazy bank shot.">S'il te reste suffisamment de boules, il est plus facile d'utiliser un coup pour éliminer un taquet bleu plutôt que de tenter un coup difficile avec rebond.</String>
  <String id="You're awarded 10,000 points per remaining ball in the Ball-O-Tron after beating a level.">Tu remportes 10 000 points par boule restante dans la réserve de boules à jouer après avoir franchi un niveau.</String>
  <String id="You're awarded a Free Ball for scoring over 25,000 points on a shot.">Tu remportes une nouvelle boule lorsque tu marques plus de 25 000 points en un coup.</String>
  <String id="You're awarded two Free Balls for scoring over 75,000 points on a shot and three Free Balls for scoring over 125,000 points.">Tu remportes deux Nouvelles boules lorsque tu marques plus de 75 000 points en un coup et trois Nouvelles boules pour plus de 125 000 points.</String>
  <String id="When pegs are worth 10x, you can score over 25,000 points by hitting the purple peg and at least four other pegs.">Lorsque les taquets valent 10x, tu peux marquer plus de 25 000 points en touchant le taquet vert et au moins quatre autres taquets.</String>
  <String id="The total score for a shot is equal to the pegs' values times the number of pegs hit.">Le score total d'un coup est égal à la valeur des taquets multipliée par le nombre de taquets touché.</String>
  <String id="If you have extra balls left near the end of a level, try some crazy shots to improve your Peggle skills!">S'il te reste des boules alors que tu as bientôt fini un niveau, essaie des coups difficiles afin d'améliorer ta maîtrise de Peggle !</String>
  <String id="You can try to get a Free Ball on every turn by estimating where the ball will land and timing the Free Ball Bucket accordingly.  You won't get it every time, but it can't hurt!">Tu peux essayer d'obtenir une Nouvelle boule à chaque tour en estimant l'endroit où la boule va finir sa course et en calculant le mouvement du Panier de récupération de boule.  Tu n'y arriveras pas à chaque coup, mais cela ne coûte rien d'essayer !</String>
  <String id="Peg values go up as the number of orange pegs decreases.  The Fever Meter on the right indicates the current point multiplier.">La valeur des taquets augmente à mesure que le nombre de taquets orange diminue. Le Fevermètre situé à droite indique le multiplicateur de points obtenu.</String>
  <String id="Clear all of the pegs on a level to get\nUltra Extreme Fever!">Élimine tous les taquets d'un niveau pour déclencher la \nUltra Extreme Fever !</String>
  <String id="The Long Shot Bonus is awarded when you bounce from a non-blue peg to another non-blue peg far away at the start of a shot.">Le Bonus de coup distant est attribué lorsque tu rebondis d'un taquet non bleu vers un autre taquet non bleu distant au début d'un coup.</String>
  <String id="The Orange Attack Bonus is awarded for hitting a lot of orange pegs on one shot.">Le Bonus de l'attaque orange est attribué lorsque tu touches un grand nombre de taquets orange en un coup.</String>
  <String id="The Skill Shot Bonus is awarded for getting a Free Ball after hitting only one peg.">Le bonus de coup réussi est attribué lorsque tu obtiens une Nouvelle boule en ayant touché un seul taquet.</String>
  <String id="Shows which way your ball will bounce!">Indique la direction vers laquelle la boule va rebondir !</String>
  <!-- Bjorn Strings -->
  <String id="Bjorn">Bjorn la licorne</String>
  <String id="Use the Super Guide to aim for an orange peg so that the bounce goes into the free ball bucket.">Utilise le Super Guide pour viser un taquet orange de telle sorte qu'il rebondisse dans le Panier de récupération de boule.</String>
  <String id="The Super Guide lasts three turns.  Look at the little number above Bjorn's head to see the number of turns left.">Le Super Guide dure pendant trois coups.  Regarde le chiffre qui apparaît en petit au-dessus de la tête de Bjorn pour savoir le nombre de coups qu'il te reste.</String>
  <String id="Use the mouse wheel or arrow keys to more precisely aim the Super Guide.">Utilise {TriggerL1} ou {TriggerR1} pour diriger le Super Guide avec précision.</String>
  <String id="Hitting the green peg while you have the Super Guide adds two more turns to its duration.">Si tu touches le taquet vert alors que tu as le Super Guide, il dure deux coups de plus.</String>
  <String id="Use the Super Guide to hit the purple peg after getting fever!">Utilise le Super Guide pour toucher le taquet violet une fois la Fever déclenchée !</String>
  <String id="Use the Super Guide to aim for the 100,000 point hole during fever!">Utilise le Super Guide pour viser le trou à 100 000 points pendant la Fever !</String>
  <String id="Use the Super Guide to get an easy Long Shot!">Utilise le Super Guide pour réaliser facilement un Coup distant !</String>
  <!-- Jimmy Strings -->
  <String id="Throws another ball into the mix!">Insère une boule supplémentaire dans le jeu !</String>
  <String id="Hit the green peg on the left to make the multiball go right and vice versa.">Touche le taquet vert sur la gauche pour que le Multiball aille à droite, et vice versa.</String>
  <String id="Get two balls in the bucket in one shot for Freeball Frenzy!">Mets deux boules dans le panier en un seul coup pour déclencher la Frénésie de nouvelles boules !</String>
  <String id="Each multiball gives you another chance at getting a ball in the free ball bucket!">Chaque Multiball t'offre une nouvelle chance de mettre une boule dans le Panier de récupération de boule !</String>
  <String id="Get a multiball during fever for Multiball Madness!">Active un Multiball pendant la Fever pour déclencher la Folie du Multiball !</String>
  <String id="Get the multiball and the purple peg on the same turn for massive point possiblities!">Touche le taquet du Multiball et le taquet violet en un seul coup pour gagner plus de points !</String>
  <!-- Kat Tut Strings -->
  <String id="Attaches an ancient pyramid to the ball bucket!">Attache une pyramide antique autour du panier de boules !</String>
  <String id="The Pyramid lasts five turns.  Look at the little number above Kat Tut's head to see the number of turns left.">La Pyramide dure pendant cinq coups.  Regarde le chiffre qui apparaît en petit au-dessus de la tête de Kat Tut pour savoir le nombre de coups qu'il te reste.</String>
  <String id="Hitting the green peg while you have the Pyramid adds five more turns to its duration.">Si tu touches le taquet vert alors que tu as la Pyramide, il dure trois coups de plus.</String>
  <String id="Use the Pyramid to help get low hanging pegs with additional bounces.">Utilise la Pyramide pour t'aider à toucher les taquets les plus bas grâce à des rebonds supplémentaires.</String>
  <String id="The Pyramid powerup lasts a long time and can potentially give you many free balls.">Le Pouvoir de la pyramide dure longtemps et peut te rapporter de nombreuses nouvelles boules.</String>
  <!-- Splork Strings -->
  <String id="Splork">Splork</String>
  <String id="Uses super advanced alien technology to light up all nearby pegs!">Utilise la technologie extraterrestre super avancée pour allumer tous les taquets\nvoisins !</String>
  <String id="The Nuclear Blast Bonus is awarded for using one Space Blast to trigger another Space Blast.">Le bonus Frappe Nucléaire est attribué pour avoir utilisé une Frappe Spatiale pour déclencher une autre Frappe Spatiale.</String>
  <!-- Claude Strings -->
  <String id="Claude">Claude</String>
  <String id="Lets you hit the ball like a game where there's a ball and you hit it with flippers!">Permet de lancer la boule comme dans un jeu de flipper !</String>
  <String id="The Flipper Maniac Bonus is awarded for using the flippers to hit lots of pegs.">Le bonus Flipper Maniac permet d'utiliser les flippers pour toucher un grand nombre de taquets.</String>
  <!-- Renfield Strings -->
  <String id="Renfield">Renfield</String>
  <String id="Causes the ball to spookily reappear at the top of the screen after falling out the bottom.">Fait étrangement réapparaître la boule en haut de l'écran après sa chute en bas de l'écran.</String>
  <!-- Tula Strings -->
  <String id="Tula">Tula</String>
  <String id="Uses the power of flowers to light up 20% of remaining orange pegs!">Utilise la Boule Babakool pour éclairer 20 % des taquets orange\nrestants !</String>
  <!-- Warren Strings -->
  <String id="Warren">Warren</String>
  <String id="Step right up.  Everyone's a winner!  You gotta spin to win!">Tiens-toi prêt.  Tout le monde peut gagner !  Il te faut tourner pour\ngagner !</String>
  <String id="The Hat Trick Bonus is awarded for getting the Magic Hat in the free ball bucket while hitting at least one peg.">Le bonus Coup du chapeau est attribué si le Chapeau magique tombe dans le Panier de récupération de boule tout en touchant au moins un taquet.</String>
  <!-- Cinder Strings -->
  <String id="Big Ball of Fire goes through all pegs!">La Grande boule de feu traverse tous les\ntaquets !</String>
  <String id="The Hot Stuff Bonus is awarded for bouncing a fireball into the free ball bucket.">Le bonus Chaud devant est attribué lorsqu'une boule de feu rebondit dans le Panier de récupération de boule.</String>
  <!-- Hu Strings -->
  <String id="Improves your shot through the power of mindfulness!">Améliore ton coup grâce au pouvoir de l'attention !</String>

  <String id="Choose Opponent">Choisir un adversaire</String>
  <String id="Select Leaderboard">Choisir Classement</String>
  <String id="Level Scores">Scores du niveau</String>
  <String id="Player Match">Matchmaking d'amis</String>
  
  <String id="Xbox LIVE Duel">Duel en ligne</String>
  <String id="Host Duel">Héberger un duel</String>
  

  <String id="Welcome to Peggle!">Salutations ! Bienvenue à l'Institut Peggle.</String>

  <!-- main menu -->
  <String id="main_menu_sp_tip">Aventures, duels, défis ! Ouah !</String>
  <String id="main_menu_mp_tip">Partage ton amour pour Peggle !</String>
  <String id="main_menu_leaderboards_tip">Consulte les scores du monde entier !</String>
  <String id="main_menu_achievement_tip">Voici tes trophées !</String>
  <String id="main_menu_options_tip">Obtiens de l'aide ou modifie les paramètres du jeu.</String>
  <String id="main_menu_unlock_tip">Mets à niveau maintenant !  Tu rates plein de choses !</String>
  <String id="main_menu_quit_tip">Nooooooon !  Ne pars pas !</String>
  <String id="main_menu_download_tip">Obtiens de nouveaux contenus : des niveaux et bien plus encore !</String>

  <!-- sp menu -->
  <String id="sp_menu_adventure_tip">Apprends auprès de chacun des Maîtres !</String>
  <String id="sp_menu_quick_tip">Choisis un niveau, puis joue-le !</String>
  <String id="sp_menu_duel_tip">Bats les Maîtres à leur propre jeu !</String>
 
 <String id="sp_menu_challenge_tip">Teste tes compétences avec ces défis ardus !</String>

  <!-- mp menu -->
  <String id="duel_tooltip">Festival de plaisir avec une partie locale à deux !</String>
  <String id="live_duel_tooltip">Une bataille à distance avec deux joueurs !</String>
  <String id="party_tooltip">Jusqu'à 4 joueurs dans une partie !</String>

  <!-- live duel -->
  
  <String id="live_duel_ranked_tip">Affronte un autre joueur Xbox LIVE !</String>

  <!-- live duel player -->
  <String id="duel_player_quick_tip">Engage-toi dans un duel !</String>
  <String id="duel_player_custom_tip">Regarde les parties disponibles !</String>
  <String id="duel_player_create_tip">Héberge ton propre duel !</String>

  <!-- live duel host -->
  <String id="duel_create_tip">Définis les règles pour cette partie publique !</String>
  <String id="duel_create_public_tip">Définis les règles pour cette partie publique !</String>
  <String id="duel_create_private_tip">Une partie rien que pour tes amis !</String>

  <!-- live party -->
  <String id="party_player_match_tip">Choisis tes adversaires Peggle !</String>
  <String id="party_ranked_match_tip">Affronte d'autres joueurs Xbox LIVE !</String>
  <String id="party_how_to_play">Ceci t'explique comment jouer !</String>

  <!-- live party player -->
 

 <String id="party_player_create_tip">Héberge ta propre partie !</String>

  <!-- live party host -->
  
  
  <!-- Trophy strings -->
  <String id="Beat levels that have 35 orange pegs instead of\nthe normal 25!">Remporte des niveaux comportant 35 taquets orange au lieu\ndes 25 habituels !</String>
  <String id="Clear 35 Orange Pegs">Élimine 35 taquets orange</String>
  <String id="35 Orange Pegs">35 taquets orange</String>
  <String id="35 Orange Pets">35 roquets orange</String>
  <String id="35 Orange Pests">35 navets orange</String>
  <String id="35 Orange Posts">35 coquets orange</String>
  <String id="35 Orange Clams">35 coques orange</String>
  <String id="45 Orange Pegs">45 taquets orange</String>
  <String id="Beat levels that have 45 orange pegs instead of\nthe normal 25!">Remporte des niveaux comportant 45 taquets orange au lieu\ndes 25 habituels !</String>
  <String id="Clear 45 Orange Pegs">Élimine 45 taquets orange</String>
  <String id="45 little victories">45 mini victoires</String>
  <String id="45 croco-gators">45 croco-gators</String>
  <String id="45 orange things">45 trucs orange</String>
  <String id="Only 45 calories">45 calories</String>
  <String id="45 is the new 25">45 anciens</String>
  <String id="55 Orange Pegs">55 taquets orange</String>
  <String id="Beat levels that have 55 orange pegs instead of\nthe normal 25!">Remporte des niveaux comportant 55 taquets orange au lieu\ndes 25 habituels !</String>
  <String id="Clear 55 Orange Pegs">Élimine 55 taquets orange</String>
  <String id="Fifty-Five">Cinquante cinq</String>
  <String id="50 Plus 5">50 plus 5</String>
  <String id="11 Times 5">11 fois 5</String>
  <String id="1+2+3+...+10">1+2+3+...+10</String>
  <String id="Two Fives">Deux cinq</String>
  <String id="The 300K Cup">La Coupe des 300 000</String>
  <String id="Score over 300,000 points on these challenges to beat them!">Pour gagner, marque plus de 300 000 points au cours de ces défis !</String>
  <String id="Score 300,000 points">Marque 300 000 points</String>
  <String id="300,000 Points">300 000 points</String>
  <String id="300 Grand">300 mille</String>
  <String id="300 Kilopoints">300 kilopoints</String>
  <String id="3000 Benjamins">3 000 fois cent</String>
  <String id="300,000 Pointer">300 000 unités</String>
  <String id="The 350K Open">Le Tournoi des 350 000</String>
  <String id="Score over 350,000 points on these challenges to beat them!">Pour gagner, marque plus de 350 000 points au cours de ces défis !</String>
  <String id="Score 350,000 points">Marque 350 000 points</String>
  <String id="350,000 points">350 000 points</String>
  <String id="350,000 puntos">350 000 puntos</String>
  <String id="350,000 punti">350 000 punti</String>
  <String id="350,000 punten">350 000 punten</String>
  <String id="350.000 punkte">350 000 punkte</String>
  <String id="The 400K Bowl">Le Tournoi des 400 000</String>
  <String id="Score over 400,000 points on these challenges to beat them!">Pour gagner, marque plus de 400 000 points au cours de ces défis !</String>
  <String id="Score 400,000 points">Marque 400 000 points</String>
  <String id="400,000 Points">400 000 points</String>
  <String id="40,000 P-Babies">40 000 dizaines</String>
  <String id="4,000 Pecans">4 000 centaines</String>
  <String id="400 P-Dogs">400 milliers</String>
  <String id="40 Peeps">40 Pépiements</String>
  <String id="In the Clear">Touchez éliminez</String>
  <String id="Clear as a Bell">Nettoyé</String>
  <String id="Clear as a Bird">Dégagé</String>
  <String id="Clear as a Fiddle">Vidé</String>
  <String id="Clear as Silk">Débarrassé</String>
  <String id="Clear as Pie">Purgé</String>
  <String id="Clearly Impossible!">Carrément impossible !</String>
  <String id="Clear all of the pegs.  Not just the orange ones, but all of them!">Élimine tous les taquets.  Pas uniquement les taquets orange, mais tous !</String>
  <String id="Clear all pegs">Élimine tous les taquets</String>
  <String id="All Clear">Entier</String>
  <String id="Crystal Clear">Total</String>
  <String id="See Through">Intégral</String>
  <String id="Translucent">Absolu</String>
  <String id="No Pegs Left">Parfait</String>
  <String id="Dueling">Duels</String>
  <String id="Beat Normal computer opponents in Duel Mode!">Rencontre les adversaires normaux de l'ordinateur en mode Duel !</String>
  <String id="Bjorn's House">La maison</String>
  <String id="Jimmy's Park">Le parc</String>
  <String id="Jimmy Lightning">Jimmy l'éclair</String>
  <String id="Kat Tut's Empire">L'empire</String>
  <String id="Kat Tut">Kat Tut</String>
  <String id="Splork's Planet">La planète</String>
  <String id="Claude's Pool">L'étang</String>
  <String id="Serious Dueling">Duels difficiles</String>
  <String id="Beat Hard computer opponents in Duel Mode!">Rencontre les adversaires difficiles de l'ordinateur en mode Duel !</String>
  <String id="Renfield's Coffin">Le cercueil</String>
  <String id="Tula's Greenhouse">La serre</String>
  <String id="Warren's Carnival">Le carnaval</String>
  <String id="Cinder's Castle">Le château</String>
  <String id="Hu's Temple">Le temple</String>
  <String id="Duel to the Death">Bats-toi à mort</String>
  <String id="Beat Master computer opponents in Duel Mode!">Rencontre les Maîtres de l'ordinateur en mode Duel !</String>
  <String id="Renfield's Treat">Le Cadeau</String>
  <String id="Tula's Smackdown">Le baiser</String>
  <String id="Warren's Game">Le jeu</String>
  <String id="Cinder's Roast">Le rôti</String>
  <String id="Lord Cinderbottom">Lord Cinderbottom</String>
  <String id="Hu's Next Victory">La victoire</String>
  <String id="Master Hu">Maître Hu</String>
  <String id="Multilevel Challenge">Défi multi-niveaux</String>
  <String id="Beat multiple levels\nin a row!">Remporte plusieurs niveaux\nà la suite !</String>
  <String id="2 for the Road">Deux pour la route</String>
  <String id="Beat two random levels\nin a row!!">Remporte deux niveaux au hasard\nà la suite !</String>
  <String id="Beat two levels">Remporte deux niveaux</String>
  <String id="3 for Luck">3 pour le plaisir</String>
  <String id="Beat three random levels\nin a row!!!">Remporte trois niveaux au hasard\nà la suite !!!</String>
  <String id="Beat three levels">Remporte trois niveaux</String>
  <String id="4 to get Better">4 pour voir</String>
  <String id="Beat four random levels\nin a row!!!!">Remporte quatre niveaux au hasard\nà la suite !!!!</String>
  <String id="Beat four levels">Remporte quatre niveaux</String>
  <String id="5 to get Stuck">5 à la suite</String>
  <String id="Beat five random levels\nin a row!!!!!">Remporte cinq niveaux au hasard\nà la suite !!!!</String>
  <String id="Beat five levels">Remporte cinq niveaux</String>
  <String id="6 times the Fun">6 fois le plaisir</String>
  <String id="Beat six random levels\nin a row!!!!!!">Remporte six niveaux au hasard\nà la suite !!!!</String>
  <String id="Beat six levels">Remporte six niveaux</String>
  <String id="Three Level Duel">Duel en trois niveaux</String>
  <String id="Beat the computer's cumulative score over three levels!">Dépasse le score\ncumulé de l'ordinateur\nsur trois niveaux !</String>
  <String id="Normal Tri Duel">Normal</String>
  <String id="Hard Tri Duel">Difficile</String>
  <String id="Harder Tri Duel">Très difficile</String>
  <String id="Severe Tri Duel">Diabolique</String>
  <String id="Master Tri Duel">Duel de Maître</String>
  <String id="Multilevel Score">Score multi-niveaux</String>
  <String id="Beat a target total score over three levels!">Dépasse un score total cible sur trois niveaux !</String>
  <String id="750,000 Points">750 000 points</String>
  <String id="Score more than 750,000 points over three levels!">Marque plus de 750 000 points sur trois niveaux !</String>
  <String id="800,000 Points">800 000 points</String>
  <String id="Score more than 800,000 points over three levels!">Marque plus de 800 000 points sur trois niveaux !</String>
  <String id="Score 800,000 points">Marque 800 000 points</String>
  <String id="850,000 Points">850 000 points</String>
  <String id="Score more than 850,000 points over three levels!">Marque plus de 850 000 points sur trois niveaux !</String>
  <String id="Score 850,000 points">Marque 850 000 points</String>
  <String id="900,000 Points">900 000 points</String>
  <String id="Score more than 900,000 points over three levels!">Marque plus de 900 000 points sur trois niveaux !</String>
  <String id="Score 900,000 points">Marque 900 000 points</String>
  <String id="One Million Points">Un million</String>
  <String id="Score more than a million points over three levels!">Marque plus d'un million de points sur trois niveaux !</String>
  <String id="Score 1,000,000 points">Marque 1 000 000 points</String>
  <String id="Insane Challenges">Défis infernaux</String>
  <String id="These are the hardest challenges offered by the Peggle Institute!">Ces défis sont les plus difficiles de l'Institut Peggle !</String>
  <String id="2 Balls Left">Plus que 2 boules</String>
  <String id="Beat a level starting with only two balls!">Remporte un niveau en commençant avec seulement\ndeux boules !</String>
  <String id="Start with 2 balls">Commence avec 2 boules</String>
  <String id="Last Ball">Boule finale</String>
  <String id="Beat a level starting with only one ball!">Remporte un niveau en commençant avec une seule boule !</String>
  <String id="Start with 1 ball">Commence avec 1 seule boule</String>
  <String id="Ten Ball Trial">Dix boules</String>
  <String id="Beat three levels starting with only ten balls!">Remporte trois niveaux en commençant avec seulement dix boules !</String>
  <String id="3 levels with 10 balls">3 niveaux en 10 boules</String>
  <String id="750,000?">750 000 ?</String>
  <String id="Score over 750,000 points on the level of your choice!">Marque plus de 750 000 points dans le niveau de ton choix !</String>
  <String id="Score 750,000 points">Marque 750 000 points</String>
  <String id="The Decathalon">Le Décathlon</String>
  <String id="Beat ten random levels\nin a row!">Remporte dix niveaux au hasard\nà la suite !</String>
  <String id="Beat ten levels">Remporte dix niveaux</String>

  <!-- 10/01/2008 -->
  <String id="Exiting in %.2d seconds">Sortie dans %.2d secondes</String>

  <!-- leaderboard columns -->
  <String id="Rank">Rang</String>
  <String id="Gamertag">ID en ligne</String>
  <String id="Points">Points</String>
  <String id="Total Score">Score total</String>

  <!-- Duel Lobby -->
  <String id="Duel Lobby">Lobby Duel</String>
  <String id="PING:">PING :</String>
  <String id="PING: ">PING : </String>
  <String id="WINS:">Gains :</String>
  <String id="WINS: ">Gains :</String>
  <String id="NOT READY - PRESS A">PAS PRÊT - APPUIE SUR {Cross}</String>

  <!-- Duel Options -->
  <String id="Duel Options">Options de Duel</String>
  <String id="??????">??????</String>
  
  
  <!-- Party Lobby -->
  

  <!-- Party Options -->
  <String id="Num Rounds:">Nombre de tours :</String>
  <String id="Rounds">Tours</String>

  <!-- Other Small Strings for Options-->
  <String id="Yes">Oui</String>
  <String id="No">Non</String>
  <String id="On">Activé</String>
  <String id="Off">Désactivé</String>
  
  <String id="5 Seconds">5 sec</String>
  <String id="10 Seconds">10 sec</String>
  <String id="20 Seconds">20 sec</String>
  <String id="25 Seconds">25 sec</String>
  <String id="30 Seconds">30 sec</String>
  
  <String id="Random Characters:">Personnage au hasard :</String>
  
  <String id="Unlock Levels Message">Joue en mode Aventure pour déverrouiller</String>
  <String id="Unlock Nights Levels Message">Débloque des niveaux en jouant au mode Aventure Nights.</String>
  <String id="You are the new host!">Tu es le nouvel hôte !</String>
  <String id="is the new host.">est le nouvel hôte.</String>


  <!-- moved these strings to the TU for build 0105 -->
  <String id="Nights Stage">Section Nights</String>
  <String id="Nights Stage %d-%d">Section Nights %d-%d</String>

  <!-- Stings added for Build 0102 -->
  <String id="You didn't clear all of the orange pegs on the level.\n\n">Tu n'as pas éliminé tous les taquets orange du niveau.\n\n</String>

  <!-- Stings added for Build 0101 -->
  <String id="peggle_nights_unlock_msg">Tu dois d'abord débloquer le jeu complet pour pouvoir télécharger l'extension Peggle Nights.</String>
  <String id="peggle_replay_dlc_msg">Pour pouvoir voir le ralenti, tu dois télécharger le contenu téléchargeable incluant ce niveau.</String>
  <String id="PEGGLE NIGHTS XBLA">PEGGLE NIGHTS XBLA</String>
  <String id="ORIGINAL PEGGLE NIGHTS TEAM">ÉQUIPE ORIGINALE PEGGLE NIGHTS</String>
  <String id="PopCap Framework:">PopCap Framework:</String>
  <String id="Background Art:">Décors :</String>
  <String id="Level Design:">Conception :</String>

  <!-- Stings added for Build 0100 -->
  <String id="You didn't get %s points.\n\n">Tu n'as pas obtenu %s points.\n\n</String>

  <!-- Stings added for Build 0099 -->
  <String id="Electrobolt">Électroboule</String>
  <String id="Marina">Marina</String>
  <String id="Energy arcs from the first peg to the Free Ball Bucket!">Des arcs d'énergie du premier taquet au Panier de récupération de \nboule !</String>
  <String id="You'll need to unlock the full game before you can download the Peggle Nights expansion.">Tu dois d'abord débloquer le jeu complet pour pouvoir télécharger l'extension Peggle Nights.</String>
  <String id="Peggle(TM) Nights">Peggle Nights</String>
  <String id="Double Long Shot!">Double coup distant !</String>
  <String id="Off the Wall!">Rebond contre le mur !</String>
  <String id="Eye of the Pyramid!">L'oeil de la pyramide !</String>
  <String id="Power Surge!">Surtension !</String>
  <String id="Shock It to Me!">Envoie la décharge !</String>

  <!-- Stings added for Build 0098 and before -->
  <String id="sp_menu_nights_tip">Pars à l'aventure et relève les défis Peggle Nights !</String>
  <String id="sp_menu_nights_download">Le dernier épisode de Peggle est là... joue à Peggle Nights !</String>
  <String id="Best Shot (Within Reason)">Meilleur coup (dans la limite du raisonnable)</String>
  <String id="Best Shots">Meilleurs coups</String>
  <String id="Nights Adventure">Aventure Nights</String>
  <String id="Purple Pegs">Taquets violets</String>

  <!-- Stings fixed from original Peggle -->
  <String id="Clear all of the pegs on a level to get\nUltra Extreme Fever!">Élimine tous les taquets d'un niveau pour déclencher la Ultra Extreme Fever !</String>
  <String id="upsell_notice_adventure">Bon travail mon ami ! Savais-tu qu'après avoir déverrouillé Peggle, tu peux accéder à l'ensemble des 55 niveaux et aux 10 maîtres de Peggle ? </String>
  <String id="upsell_notice_quickplay">Quel travail incroyable ! Après avoir déverrouillé Peggle, chaque niveau terminé en mode Aventure s'affiche dans Jeu rapide. Tu pourras y jouer avec n'importe lequel des 10 maîtres de Peggle !</String>
  <String id="upsell_notice_challenge">Très doué ! N'oublie pas que déverrouiller Peggle te permet d'accéder à 75 superbes défis et 10 maîtres de Peggle ! </String>
  <String id="upsell_notice_duel">Ce mode n'est pas disponible dans la version d'essai mais tu peux débloquer le jeu complet pour tester tes compétences Peggle contre les maîtres ! </String>
  <String id="Master Duel">Duels de maîtres</String>
  <String id="load_phrase_03">S'occupe de trucs pour les maîtres de Peggle...</String>
  <String id="help_page5_panel1">Le mode Aventure permet de t'entrainer avec tous les maîtres de Peggle. Complète tous les niveaux et tu deviendras un Maître de Peggle.</String>
  <String id="^22FFFF^The True Test of a Master^oldclr^\n">^22FFFF^Le véritable test des maîtres^oldclr^\n</String>
  <String id="sp_menu_adventure_tip">Apprends auprès de chacun des maîtres !</String>
  <String id="sp_menu_duel_tip">Bats les maîtres à leur propre jeu !</String>
  <String id="Beat Master computer opponents in Duel Mode!">Rencontre les maîtres de l'ordinateur en mode Duel !</String>

</Strings>

Italian:

<?xml version="1.0" encoding="utf-8"?>
<Strings>
  <!-- New PS3 Strings -->

  <String id="CONTEXT_PRESENCE_MENU">Navigando nel Menu principale</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_ADVENTURE">Livello Avventura %d-%d con %s, punteggio: %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_NIGHTS">Livello Peggle Nights %d-%d con %s, punteggio: %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_LOCALDUEL">Duello in locale su %d-%d usando %s, %s con %d</String>
  <String id="CONTEXT_PRESENCE_MENUSINGLEPLAYER_0">Visionando le opzioni della modalità a un giocatore</String>
  <String id="CONTEXT_PRESENCE_MENUMULTIPLAYER_0">Pensando se partecipare o meno a una partita multiplayer</String>
  <String id="CONTEXT_PRESENCE_MENULEADERBOARDS">Controllando le classifiche</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_SOLOARCADE">Partita veloce su %d-%d con %s, punteggio: %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_CHALLENGE">Livello Sfida %d-%d, %d / %d di sfide completate</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_XBLDUEL">Duello su %d-%d usando %s, %s con %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_XBLPARTY">Partecipando a un Peggle Party, turno %d</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_DLC">Playing a downloadable content package!</String>
  <String id="CONTEXT_PRESENCE_IDLE">Prendendo un attimo di respiro</String>
  <String id="CONTEXT_PRESENCE_FEVERLOUNGE">Riposando dopo una Extreme Fever</String>
  <String id="CONTEXT_PRESENCE_PARTYLOBBY">Incontrandosi per un Peggle Party</String>
  <String id="CONTEXT_PRESENCE_GAMEPLAY_MASTERDUEL">Duello Maestro su %d-%d usando %s, %s con %d</String>
  <String id="CONTEXT_TWO_PLAYER_LEAD_TIED">PARITÀ</String>
  <String id="CONTEXT_TWO_PLAYER_LEAD_UP">VANTAGGIO</String>
  <String id="CONTEXT_TWO_PLAYER_LEAD_DOWN">SVANTAGGIO</String>

  <String id="DLC Stage">DLC Stage</String>
  <String id="DLC Stage %d-%d">DLC Stage %d-%d</String>

  <String id="youtube_upsell">Acquista la versione completa di Peggle™ per caricare i tuoi replay rapidi su YouTube.</String>
  <String id="unlock_nights_desc">Sblocca i personaggi giocando nella modalità Avventura di Nights.</String>
  <String id="lost_connection_brief">La connessione a PlayStation(R)Network è stata interrotta.</String>

  <String id="Page %d of %d">Pagina %d di %d</String>
  <String id="Peggle Invitation">Invito a Peggle</String>

  <String id="Writing...">Scrittura</String>


  <!-- updated/new in 59 due to bugs-->
  <!-- <String id="could_not_write_lb">Your scores could not be posted to the leaderboards because you are not connected to Xbox LIVE.</String> -->
  <String id="retry">Riprova</String>
  
  <!-- new in build 56 -->
  <String id="Select Level">Seleziona il livello</String>
  <!-- new in build 55 -->
  <String id="cant_access_ach">Devi effettuare l'accesso al tuo profilo online per visualizzare i trofei</String>
  <String id="desync_warning">Nuova sincronizzazione in corso</String>
  <String id="View Stats">Guarda le statistiche</String>
  
  
  <!-- new in build 54 -->
  <String id="Please connect to Xbox LIVE to post your scores to the leaderboards.">Accedi a PlayStation(R)Network per aggiungere i tuoi punteggi nelle classifiche.</String>
  <String id="Extra Ball Bonus!">Bonus palla extra!</String>
  <String id="Bucket Bonuses:">Bonus cesto:</String>

  
  
   <!-- new in build 51 -->
  <String id="Not Available">Non disponibile</String>
  <String id="no_guests_allowed">I profili giocatore ospiti non hanno il permesso di giocare a Peggle.</String>
  <String id="no_guests_lb">I profili giocatore ospiti non hanno il permesso di visualizzare le classifiche.</String>
  <String id="cant_change_settings">Solo il giocatore 1 di questa partita in modalità Duello può cambiare le impostazioni.</String>
  <String id="pause_locked_to">Interrotta da %ls</String>
  <String id="LeaveGameMsg_Adv">I progressi di gioco ottenuti in questo livello verranno perduti, ma quelli della modalità Avventura verranno salvati.  Vuoi uscire dalla partita?</String>
  


  <!-- new in build 50 -->
  
  <String id="Not Connected">Non connesso</String>
  <!-- new in build 49 -->
  <String id="Defaults">Valori predefiniti</String>
  <String id="Are you sure that you want to leave this game?  This may result in negative impacts to your TrueSkill(TM) Rank.">Vuoi davvero abbandonare la partita? Ciò potrebbe influenzare negativamente la tua Classificazione TrueSkill(TM).</String>
  <!-- new in build 48 -->
  
  <String id="Play New Level">Gioca un nuovo livello</String>
  <String id="Starting game in %d second">Avvio partita tra %d secondi</String>
  <String id="Waiting for %d player">In attesa del giocatore %d</String>  <!-- the 1 player version of the waiting for players string-->
  <String id="lost_connection_mp">La connessione a PlayStation(R)Network è stata interrotta. Stai per tornare al menu multiplayer.</String>
  <String id="lost_connection">La connessione a PlayStation(R)Network è stata interrotta. Stai per tornare al menu principale.</String>
  <String id="lost_connection_game">La connessione a PlayStation(R)Network è stata interrotta. Stai per tornare al menu di pausa.</String>
  <String id="Game Host Failed">Impossibile creare una sessione di gioco come host.</String>
  <String id="Return To Arcade">Torna alla Libreria giochi</String>
  <!-- new in build 47 -->
  
  <String id="BG_WATERMARK_MSG">Contenuto disponibile per il download dal PlayStation(R)Store.</String>
  <String id="Re-roll Random">Livello casuale</String>
  <String id="Content Package">Pacchetto di contenuti</String>
  <String id="Transferring Level">Trasferimento di livello</String>
  <!-- new in build 46 -->
  <String id="Best Peg Party Shot">Colpo migliore del Peggle Party</String>
  <!-- changed in build 46 -->
  <String id="Best Party Shot">Colpo migliore del Peggle Party</String>
  <!-- new in build 0046 -->
  <String id="Waiting for Opponent">In attesa dell'avversario</String>

  <!-- new in build 0044 -->
  <String id="Kick Player">Caccia il giocatore</String>
  <String id="Are you sure that you want to kick %s?">Sei sicuro di voler cacciare il giocatore %s?</String>
  
  
  
  <!-- new in build 0043 -->
  <String id="%ls Wins!">%ls vince!</String>
  <String id="Your high score:">Il tuo record:</String>
  <String id="has left the game.">ha abbandonato la partita</String>
  <String id="instant_replay_finished_lb">Fine del Replay rapido!\nPremi il {Circle} per tornare alle Classifiche.\nPer rivedere il replay, premi il {Triangle}</String>


  <!-- new in build 0041 -->
  <String id="SHOT CLOCK">TIMER DI TIRO</String>
  <String id="Unready">In preparazione</String>
  <String id="In Lobby">sala d’attesa</String> <!-- used in custom match screen -  this needs to be short!!-->
  <String id="Doop!  Waiting for a particular shot?\n\n^00FF00^Righty-clicky^oldclr^ speeds up the board!">Doop!  Hai preparato un supercolpo?\n\nIl {Square} accelera il tempo!</String> <!-- just changed the button color-->
  <String id="cannot_download">Si è verificato un errore nel download del replay del colpo migliore. Riprova più tardi.</String>
  <String id="pdlc_send_text">Il livello selezionato dall'host è stato inviato ad altri giocatori. Dai un'occhiata al PlayStation(R)Store per controllare i pacchetti contenuti disponibili.</String>
  <String id="Change Page">Cambia pagina</String> <!-- used on help bar in help screen -->
  <String id="Kick">Escludi</String>
       
  
  
  <!-- new in build 0039 -->
  <String id="Computer">Computer</String>

  <!-- for the credits -->
  <String id="POPCAP GAMES, INC.">POPCAP GAMES, INC.</String>
  <String id="Producer:"></String>
  <String id="Associate Producer:">Associate Producer:</String>
  <String id="Game Design:">Game Design:</String>
  <String id="Game Art:">Game Art:</String>
  <String id="Story Text:">Story Text:</String>
  <String id="Music & Sounds:">Music & Sounds:</String>
  <String id="Quality Assurance:">Quality Assurance:</String>
  <String id="VP of Video Game Platforms:">VP of Video Game Studio:</String>
  <String id="Special Thanks:">Special Thanks:</String>
  <String id="Localization:">Localization:</String>
  <String id="Legal Team:">Legal Team:</String>
  <String id="FIST:">FIST:</String>
  <String id="ORIGINAL PEGGLE TEAM">ORIGINAL PEGGLE TEAM</String>
  <String id="Programming:">Programming:</String>
  <String id="Art:">Art:</String>
  <String id="Writing:">Writing:</String>
  <String id="PopCap Framework:">PopCap Framework:</String>
  <String id="QA Manager:">QA Manager:</String>
  <String id="QA Testers:">QA Testers:</String>
  <String id="VMC CONSULTING CORPORATION">VMC CONSULTING CORPORATION</String>
  <String id="VMC Test Manager">VMC Test Manager</String>
  <String id="VMC Senior Test Lead">VMC Senior Test Lead</String>
  <String id="VMC Test Lead">VMC Test Lead</String>
  <String id="VMC Testers">VMC Testers</String>
  <String id="Xbox Adaptation By">Adattamento Xbox</String>

  <String id="IntroLegal">©2007, 2009 PopCap Games, Inc. Tutti i diritti riservati.</String>
  <String id="esrbOnline">Le interazioni online non vengono classificate da ESRB</String>

  <!-- example vertical offsets for fonts  (negative numbers move text up-->
  <String id="fonts/Overload16.txt_voffset">0</String>
  
  <String id="small_balls_left_0">Palle</String> 
  <String id="small_balls_left_1">Rimaste</String>
 
  <String id="help_page9_title">Sfida fino a quattro giocatori con Peggle Party su PlayStation(R)Network. Un giocatore ospita la partita e gli altri partecipano al divertimento!</String>
  <String id="help_page9_panel1">L'host può modificare le opzioni della partita premendo il Pulsante {Triangle} nella sala d'attesa. Non appena l'host preme il Pulsante {Cross}, il timer di avvio si attiva. La partita inizia quando il timer di avvio raggiunge lo zero o quando tutti i giocatori sono pronti.</String>
  <String id="help_page9_panel2">All'avvio della partita, ogni giocatore viene ritratto da un pannello sullo schermo. Nei pannelli sono visualizzate informazioni come il Maestro di Peggle, Fevermeter, potenziamenti attivi, conteggio dei tondini, colpi stile e leader attuale. Fai attenzione al timer di tiro!</String>
  <String id="help_page9_panel3">Dopo ciascun round, sullo schermo Risultati round viene visualizzato il punteggio aggiornato di ogni giocatore e si calcola quello del round appena terminato.</String>
  <String id="help_page9_panel4">Dopo che sono state lanciate tutte le palle, il giocatore con il punteggio più alto vince. Ricordati che in questa modalità non si possono guadagnare delle palle aggiuntive, quindi organizzati bene e non entrare in modalità Fever troppo presto.</String>

  
  <String id="EULA_Pg1">  <!-- modified to remove URL -->
    (C)2007, 2009 PopCap Games, Inc. Tutti i diritti riservati. Il logo PopCap e tutti i marchi contenuti sul sito Web di PopCap sono proprietà di PopCap Games, Inc. o dei suoi licenziatari e potrebbero essere registrati in uno o più paesi. I nomi di altre società o prodotti utilizzati potrebbero essere marchi dei rispettivi proprietari e sono utilizzati a beneficio di tali proprietari.\n
    \n
    Alcune parti del software si basano parzialmente sul lavoro dell'Independent JPEG Group.\n
    (C)1998, 1999 Glenn Randers-Pehrson\n
    \n
    ZLIB: (C)1995-1998 Jean-loup Gailly e Mark Adler\n
    \n
    FMOD Ex Sound System: Copyright (C) Firelight Technologies, 1994-2006.\n
    \n
    RakNet: (C) Jenkins Software LLC 2009\n
  </String>


  <String id="completed_adv">Complimenti per aver completato la ^FFFF00^modalità Avventura^oldclr^. Hai sbloccato la ^FFFF00^modalità Sfida^oldclr^! \n\n\n\n\n</String>

  <String id="party_player_quick_tip">Sei in tempo per un Peggle Party!</String>
  <String id="party_host_public">Imposta le regole per un Peggle Party pubblico.</String>
  <String id="Party">Peggle Party</String>
  <String id="party_host_private">Un Peggle Party tutto per te e i tuoi amici!</String>
  <String id="Peggle Party">Peggle Party</String>
  <String id="PARTY OPTIONS">Opzioni Peggle Party</String>
  <String id="Xbox LIVE Party">Peggle Party online</String>
  <String id="Host Party">Ospita Peggle Party</String>
  <String id="Party Lobby">Sala d’attesa Peggle Party</String>
  <String id="Invitations">Inviti</String>
  <String id="Send Invitation">Inoltra invito</String>
  <String id="Party Invite Text">Perché non organizziamo un Peggle Party?</String>
  <String id="Duel Invite Text">Ti sfido a un Duello Peggle!</String>



  <String id="Hold down the ^00ff00^right mouse button^oldclr^ to speed up time!\n\nThis totally helps when you're waiting for that perfect shot!">Tieni premuto il {Square} per accelerare il tempo!\n\nÈ una funzione particolarmente utile se stai aspettando di effettuare il tiro perfetto!</String>  <!-- just changed the color here-->
  <String id="TrueSkill(TM)">Classificazione TrueSkill(TM)</String>

  <String id="You've been kicked!">Ti hanno cacciato dalla sessione.</String>
  
  <String id="game_drop_error">La connessione con il tuo avversario è stata interrotta.</String>
  <String id="net_error_msg">La connessione con il tuo avversario è stata interrotta.</String>
  <String id="remote player left game.">Il tuo avversario ha abbandonato la partita. Ritorno al menu in corso.</String>
  <String id="host_left_msg">L’host è uscito dalla sessione. Ritorno al menu in corso.</String>
  <String id="Game Join Failed">La sessione di gioco si è interrotta.</String>
  <String id="No Online">Non online</String>
  <String id="Profiles Have Changed">Si è verificato un cambiamento alla connessione. Stai per tornare alla schermata dei titoli.</String>
  <String id="Signed Out">Disconnessione effettuata</String>
  <String id="Not Signed In To Xbox LIVE">Devi effettuare l'accesso a PlayStation(R)Network per usufruire delle funzioni di gioco di PlayStation(R)Network.</String>
  <String id="CannotViewLeaderboards">Devi effettuare l'accesso a PlayStation(R)Network per accedere alle classifiche.</String>
  <String id="Profile_No_Permissions">Il servizio online è disattivato sul tuo account di PlayStation(R)Network a causa delle restrizioni del filtro contenuti.</String>
  <String id="error_reading_profile">Errore di lettura del profilo giocatore. Desideri riprovare?</String>
  <String id="error_writing_profile">Errore di scrittura sul profilo giocatore. Desideri riprovare?</String>

  <String id="transfer_msg">Questo livello verrà trasferito.</String>


  
  <!-- new in build 0038 -->
  <String id="Waiting for %d players">In attesa di %d giocatore/i</String>
  <String id="Extreme!">Estremo!</String>
  <String id="Tubular!">Tubolare!</String>
  <String id="Radical!">Grandioso!</String>
  <String id="Awesome!">Incredibile!</String>
  <String id="Insane!">Che follia!</String>
  <String id="Freak Out!">Esaltante!</String>
  <String id="Whoa...">Spettacolo!</String>
  <String id="Wicked!">Fenomenale!</String>
  <String id="Mad Skills!">Prodigioso!</String>
  <String id="Excellent!">Eccellente!</String>
  <String id="Rock On!">Vai così!</String>
  <String id="Toasty!">Tosto!</String>
  <String id="Dudical">Mitico</String>
  <String id="Party On!">Vai col Party!</String>


  <String id="small_total_score0">Totale</String>
  <String id="small_total_score1">Punti</String>

  <String id="small_quick_score0">Veloce</String>
  <String id="small_quick_score1">Punti</String>


  <String id="Press">Premi</String>   <!-- these are for the local duel screen -->
  <String id="To Join">Per entrare</String>

  <String id="Unlock more levels by completing Adventure Mode!">Sblocca più livelli completando la modalità Avventura!</String>
  <String id="Unlock more levels by completing Nights Adventure Mode!">Sblocca ulteriori livelli completando la modalità Avventura di Nights!</String>
  <String id="Starting game in %d seconds">Avvio partita tra %d secondi</String>

  
  
  <String id="Quit to Menu">Torna al Menu</String>
  <String id="Wins!">Vince!</String>
  <String id="Press A to view Gamer Card">Premi {Cross} per visualizzare il profilo online</String>


  <!-- modified 12/02/2008 -->
  <String id="live_duel_player_tip">Scegli il tuo avversario di Peggle.</String>
  
  <String id="party_player_custom_tip">Visualizza un elenco di partite disponibili.</String>
  
  
  <String id="sp_menu_challenge_locked_tip">Bloccato. Completa prima la modalità Avventura.</String>
  <String id="Pyramid Pride!">Raccolto della Piramide!</String>
  <String id="No Orange">Nessun arancione -25%</String>
  <String id="ALL RANDOM">Personaggi casuali</String>

  
  
  <String id="upsell_notice_adventure">Lavoro impeccabile! Lo sapevi che dopo aver sbloccato Peggle ci sono ben 55 livelli pieni di avventura e 10 Maestri di Peggle con cui giocare? </String>
  <String id="upsell_notice_achievement">Un Obiettivo è sempre a portata di tondino, sblocca il gioco completo per ottenerlo in premio!</String>
  <String id="upsell_notice_quickplay">Da non credersi! Dopo aver sbloccato Peggle, ogni livello che riesci a completare in modalità Avventura si rende disponibile in modalità Partita veloce. Impersona uno dei 10 Maestri di Peggle e fai a pezzi i tondini!</String>
  <String id="upsell_notice_challenge">Tu sì che ci sai fare! Mi raccomando, prendi nota: se sblocchi Peggle avrai a disposizione 75 mirabili Sfide e 10 Maestri di Peggle tutti da gustare! </String>
  <String id="upsell_notice_duel">Questa modalità non è disponibile nella versione di prova, ma puoi sbloccare il gioco completo per testare le tue abilità contro i Maestri di Peggle. </String>
  <String id="upsell_notice_multiplayer">Questa modalità non è disponibile nella versione di prova. Sblocca Peggle per divertirti con i nuovissimi Party a 4 giocatori! </String>

  
  <String id="pdlc_recv_text">Il livello selezionato dall'host è incluso in un pacchetto contenuti che non hai scaricato. Dai un'occhiata al PlayStation(R)Store per controllare i pacchetti contenuti disponibili.</String>

  
  <!-- aiming phrases have been modified 12/02/2008  (removed the extra aiming phrases and added waiting phrases (in the waiting section -->
  <String id="aiming_bjorn_0">Puntare</String>
  <String id="aiming_jimmy_0">Radicalizzare</String>
  <String id="aiming_kattut_0">Sonnecchiare</String>
  <String id="aiming_splork_0">Teletrasportarsi</String>
  <String id="aiming_claude_0">Blaterare</String>
  <String id="aiming_renfield_0">Spaventare</String>
  <String id="aiming_tula_0">Sperare</String>
  <String id="aiming_warren_0">Angolare</String>
  <String id="aiming_masterhu_0">Assimilare</String>
  <String id="aiming_cinder_0">Valutare il da farsi</String>
  
  <!-- new strings 12/02/2008 -->
  <String id="tip_replay">Premi il {Triangle} per rivedere l'ultimo colpo effettuato.</String>
  <String id="Shot Disqualified">Colpo squalificato!</String>

  <String id="face_off_local">Affronta un amico in questa modalità a due giocatori!</String>
  <String id="face_off_computer">Affronta il computer in questa modalità a due giocatori!</String>

  <String id="waiting_bjorn_0">Esplorazione in corso</String>
  <String id="waiting_jimmy_0">Sonnellino in corso</String>
  <String id="waiting_kattut_0">Raggomitolamento in corso</String>
  <String id="waiting_splork_0">Brrrzap in corso</String>
  <String id="waiting_claude_0">Immersione in corso</String>
  <String id="waiting_renfield_0">Organizzazione spaventi in corso</String>
  <String id="waiting_tula_0">Speranze in corso</String>
  <String id="waiting_warren_0">Anteprima in corso</String>
  <String id="waiting_masterhu_0">Divinazione in corso</String>
  <String id="waiting_cinder_0">Fiammate in corso</String>

  <String id="Player1">Giocatore 1</String>
  <String id="Player 1">Giocatore 1</String>
  <String id="Player2">Giocatore 2</String>
  <String id="Player 2">Giocatore 2</String>
  <String id="Connect">Connetti</String>
  <String id="Controller">Controller</String>
  <String id="Saving...">Salvataggio...</String>
  <String id="(Local)">(Locale)</String>

  <String id="Are you sure that you want to leave this game?">Vuoi davvero abbandonare la partita?</String>

  <!-- original strings from here down -->
  <String id="Loading...">Caricamento in corso...</String>
  <String id="Press Start">Premi START</String>

  <!-- counting -->
  <String id="One">Uno</String>
  <String id="Two">Due</String>
  <String id="Three">Tre</String>
  <String id="Four">Quattro</String>
  <String id="Five">Cinque</String>
  <String id="Six">Sei</String>
  <String id="Seven">Sette</String>
  <String id="Eight">Otto</String>
  <String id="Nine">Nove</String>
  <String id="Ten">Dieci</String>
  <String id="Eleven">Undici</String>

  <!-- Empty string gets used in several places. Please leave it empty -->
  <String id="Single Player">Un giocatore</String>
  <String id="Multi Player">Multiplayer</String>
  <String id="Leaderboards">Classifiche</String>
  <String id="Achievements">Trofei</String>
  <String id="Download Content">Scarica contenuto</String>
  <String id="Unlock Full Version">Sblocca gioco completo</String>
  
  <String id="Demo">Demo</String>
  <String id="Full Game">Gioco completo</String>
  <String id="Select">Seleziona</String>
  <String id="Back">Indietro</String>
  <String id="Sound Options">Opzioni audio</String>
  <String id="Credits">Riconoscimenti</String>
  <String id="Legal">Nota legale</String>
  <String id="Colorblind Mode">Per daltonici</String>
  <String id="Brightness">Luminosità</String>
  <String id="Contrast">Contrasto</String>
  <String id="Saturation">Saturazione</String>
  <String id="Enable Camera">Abilita videocamera</String>
  <String id="Move Zoom">Muovi la finestra zoom con la levetta destra. Premi il {Square} per visualizzare l'anteprima.</String>
  <String id="Preview">Anteprima</String>
  <String id="Sound Effects">Suoni</String>
  <String id="Music Volume">Musica</String>
  <String id="Fever Volume">Volume Fever</String>
  <String id="Resume">Riprendi</String>
  <String id="Resume Game">Riprendi gioco</String>
  <String id="Restart Level">Riavvia livello</String>
  <String id="Main Menu">Menu principale</String>
  <String id="Exit Game">Esci dal gioco</String>
  <String id="Restart">Riavvia</String>
  <String id="RestartMsg">Vuoi davvero riavviare il livello?</String>
  <String id="Leave Game?">Vuoi abbandonare?</String>
  <String id="LeaveGameMsg">I tuoi progressi andranno perduti.  Vuoi uscire dalla partita?</String>
  <String id="Leave">Esci</String>
  <!-- For the controls section of how to play-->
  <String id="Controls">Controlli</String>
  <String id="Precision">Precisione</String>
  <String id="Extra Precision">Ultra precisione</String>
  <String id="Fast Forward">Avanti veloce</String>
  <String id="Replay">Replay</String>
  <String id="Shoot">Lancia</String>
  <String id="Aim">Mira</String>
  <!-- For the Page Headings (they're seperate -->
  <String id="Page %d of 9">Pagina %d di 9</String>
  <String id="Adventure">Avventura</String>
  <String id="Quick Play">Partita veloce</String>
  <String id="Master Duel">Duello Maestro</String>
  <String id="Challenge">Sfida</String>
  <String id="Same Console Duel">Duello in locale</String>
  
  <String id="OK">OK</String>
  <String id="Cancel">Annulla</String>
  <String id="Quick Match">Partita veloce</String>
  <String id="Custom Match">Partita personalizzata</String>
  <String id="Host Match">Ospita partita</String>
  <String id="Ranked Match">Partita classificata</String>
  <String id="Ready">Pronto</String>
  <String id="Quit">Esci</String>
  <String id="Start Game">Avvia partita</String>
  <String id="No Voice">Senza chat vocale</String>
  <String id="Has Voice">Con chat vocale</String>

  <String id="credits_xbox_adaptation">Adattamento Xbox 360</String>
  <String id="credits_gastronaut">Gastronaut Studios LLC</String>
  <String id="credits_gastronaut_programming">Programmazione</String>
  <String id="credits_gastronaut_art">Grafica aggiuntiva</String>
  <String id="credits_copyright">Copyright (C) 2007,2008 Popcap Games</String>
  <String id="Hosting Game">Creazione di una partita come host in corso</String>
  <String id="Searching for game">Ricerca partita</String>
  <String id="Found a match. Trying to join">Trovata una partita. Tentativo di partecipazione in corso.</String>
  
  <String id="CPU Difficulty">Livello Computer</String>
  <String id="# Pegs"># tondini</String>
  <String id="Clock">Tempo</String>
  <String id="Friends">Amici</String>
  <String id="My Score">Mio punteggio</String>
  <String id="Overall">Complessivo</String>
  <String id="Total Score:">Punt. totale:</String>
  <String id="Level:">Livello:</String>
  <String id="Free Balls:">Palle bonus:</String>
  <String id="Shots:">Colpi:</String>
  <String id="100%:">100%:</String>
  <String id="Style:">Stile:</String>
  <String id="Retries:">Altre prove:</String>
  <String id="Duel">Duello</String>
  
  <String id="Best Shot">Colpo migliore</String>
  <String id="Style">Stile</String>
  <String id="Lobby">Sala d'attesa</String>
  <String id="Choose Character">Scegli personaggio</String>
  <String id="Round %d Results">Risultati round %d</String>
  <String id="Continue">Continua</String>
  <String id="Filter">Cambia schermata</String>
  <String id="Player Review">Revisione del giocatore</String>
  <String id="Level %d-%d">Livello %d-%d</String>

  <String id="Waiting for players">Premi il {Triangle} per visualizzare altre griglie.</String>
  <String id="Selecting Characters">Gli altri giocatori stanno selezionando i personaggi.</String>
  <String id="15 seconds">15 secondi</String>
  <String id="45 seconds">45 secondi</String>
  <String id="1 minute">1 minuto</String>
  <String id="1.5 minutes">1,5 minuti</String>
  <String id="2 minutes">2 minuti</String>
  <String id="3 minutes">3 minuti</String>
  <String id="5 minutes">5 minuti</String>
  <String id="NO LIMIT">SENZA LIMITI</String>
  <String id="# of Party Peg Rounds:"># round di Peggle Party: </String>
  <String id="Shot Clock Limit:">Limite di tempo del tiro: </String>
  <String id="Total Miss!">Cilecca!</String>
  <String id="Balls %d">Palle %d</String>
  <String id="Quick">Veloce</String>
  <String id="Dev">Dev</String>
  <String id="Score">Punti</String>
  <String id="Top Score">Record</String>
  <String id="Stage">Livello</String>
  <String id="Total">Tot.</String>
  <String id="Chal. %d/%d">Sfida %d/%d</String>
  <String id="Last Life">Ultima vita</String>
  <String id="Lives %d">Vite: %d</String>
  
  
  <String id="Style Points">Punti stile</String>
  <String id="Duel Mode">Modalità Duello</String>
  <String id="3 Balls Left">Solo 3 palle</String>
  <String id="You got the ^00FF00^ball in the bucket!^oldclr^\nThis ^00FF00^returns the ball^oldclr^ to the Ball-O-Tron!">Hai infilato la ^00FF00^palla nel Cesto!^oldclr^\nLa ^00FF00^palla torna^oldclr^ nel Pallotronic!</String>
  <String id="You got over ^FF00FF^25,000 points^oldclr^ on your last shot!\nThat earns you a ^00FF00^free ball!^oldclr^">Sei riuscito a totalizzare più di ^FF00FF^25.000 punti^oldclr^ con un solo colpo!\nVinci una ^00FF00^palla bonus!^oldclr^</String>
  <String id="If you ^00FF00^don't hit any pegs on a shot^oldclr^ then you can\nget your ball back by ^00FF00^winning a coin flip!^oldclr^">Quando un tiro cade sul fondo ^00FF00^senza colpire nessun tondino^oldclr^\npuoi recuperare la palla vincendo una partita a ^00FF00^testa o croce!^oldclr^</String>
  <String id="tip_4_balls_left">Ti restano ^00FF00^4 palle!^oldclr^</String>
  <String id="PEGS">Tondini</String>
  <String id="PEG">TONDINO</String>
  <String id="You have ^FF8800^%d ORANGE %s^oldclr^ to go!\nClear all of the ^FF8800^orange pegs^oldclr^ to win!">Punta ai ^FF8800^%d %s ARANCIONI^oldclr^!\nElimina tutti i ^FF8800^tondini arancioni^oldclr^ per vincere!</String>
  <String id="tip_mouse_wheel">Suggerimento Super Guida: ^00FF00^calibra^oldclr^ il tiro tenendo premuto\nil ^00FF00^grilletto sinistro^oldclr^ o il ^00FF00^grilletto destro.^oldclr^</String>
  <String id="Use the ^00ff00^mouse cursor^oldclr^ to help aim!\nThe ball heads to ^00FF00^exactly^oldclr^ where you click.">Usa la ^00ff00^guida di tiro^oldclr^ per aiutarti a prendere la mira!\nLa palla andrà ^00FF00^esattamente^oldclr^ nel punto indicato.</String>
  <String id="Random Powerup">Potenziamento casuale</String>
  <String id="Magic Hat">Cappello magico</String>
  <String id="Triple Score">Triplo punteggio</String>
  <String id="Magic Hat!">Cappello magico!</String>
  <String id="Score Tripler">Triplica il punteggio</String>
  <String id="Extra Ball">Palla bonus</String>
  <String id="%s\nNext Turn">%s\nTurno successivo</String>
  <String id="%s\nNext %d Turns">%s\n%d turni successivi</String>
  <String id="SuperGuide!">Super Guida!</String>
  <String id="Flippers!">Flipper!</String>
  <String id="Pyramid!">Piramide!</String>
  <String id="SpaceBlast!">Supernova!</String>
  <String id="SpookyBall!">Sfera del terrore!</String>
  <String id="ZenShot!">Colpo zen!</String>
  <String id="ShotExtender!">Allunga il colpo!</String>
  <String id="FlowerPower!">Flower Power!</String>
  <String id="Nudge!">Deviazione!</String>
  <String id="TimeBomb!">Bomba a tempo!</String>
  <String id="Fireball!">Palla di fuoco!</String>
  <String id="SuperGuide">Super Guida</String>
  <String id="Multiball">Multibiglia</String>
  <String id="Pyramid">Piramide</String>
  <String id="SpaceBlast">Supernova</String>
  <String id="SpookyBall">Sfera del terrore</String>
  <String id="ZenShot">Colpo zen</String>
  <String id="ShotExtender">Allunga il colpo</String>
  <String id="FlowerPower">Flower Power</String>
  <String id="Nudge">Deviazione</String>
  <String id="TimeBomb">Bomba a tempo</String>
  <String id="Long Shot!">Tiro lungo!</String>
  <String id="Flipper Maniac!">Flipper mania!</String>
  <String id="Extreme Slide!">Scivolo estremo!</String>
  <String id="Orange Attack!">Attacco arancione!</String>
  <String id="Cool Clear!">Che pulizia!</String>
  <String id="Multiball Madness!">Follia Multibiglie!</String>
  <String id="Hot Stuff!">Al Fuoco!</String>
  <String id="Free Ball Frezy!">Superbonus!</String>
  <String id="Free Ball Skills!">Abilità palle bonus!</String>

  <String id="Free Ball Exchange!">Bonus Cesto!</String>
  <String id="Super Long Shot!">Tiro superlungo!</String>
  <String id="Mad Skillz!">Stupefacente!</String>
  <String id="Crazy Mad Skillz!">Sbalorditivo!</String>
  <String id="Kick the Bucket!">Riempi il Cesto!</String>
  <String id="Lucky Bouce!">Che fortuna!</String>
  <String id="Double Guide!">Doppia guida!</String>
  <String id="Triple Play!">Triplo gioco!</String>
  <String id="Pyramid Power!">Potere della piramide!</String>
  <String id="Big Bang!">Big Bang!</String>
  <String id="Flip Out!">Follia completa!</String>
  <String id="Spooktacular!">Terrificante!</String>
  <String id="Petal to the Metal!">Fiori nei cannoni!</String>
  <String id="Spin Again!">Gira ancora!</String>
  <String id="Great Balls of Fire!">Cenere alla cenere!</String>
  <String id="Zen Maniac!">Mania zen!</String>
  <String id="Point Boost!">Ancora più punti!</String>
  <String id="Party Spin!">Il party gira!</String>
  <String id="Total Miss\nNo Points">Cilecca!\nNessun punto</String>
  <String id="Free Ball!">Palla bonus!</String>
  <String id="%s x %d Peg">%s x %d tondino</String>
  <String id="%s x %d Pegs">%s x %d tondini</String>
  <String id="msg_oneball">Puoi tirare solo ^00FF00^una palla^oldclr^ alla volta!^oldclr^</String>
  <String id="Duel Rules">Regole da duello</String>
  <String id="duel_rule1">I giocatori ^00FF00^lanciano la palla a turno.^oldclr^\n\n</String>
  <String id="duel_rule2">Lo scopo del gioco è di ^00FF00^totalizzare più punti^oldclr^ dell'avversario.\n\n</String>
  <String id="duel_rule3">Subisci una ^FF4444^penalità^oldclr^ se ^00FF00^non riesci a centrare neanche un tondino arancione^oldclr^ con un colpo!</String>
    
  
  
  <String id="unlock_desc">Sblocca i personaggi giocando nella modalità Avventura.</String>
  <!-- temp strings for peggle party -->
  <String id="--">--</String>
  <String id="1st">1°</String>
  <String id="2nd">2°</String>
  <String id="3rd">3°</String>
  <String id="4th">4°</String>
  <String id="Shot">Tiro</String>
  
  <String id="%d Ball To Go">%d palla rimasta</String>

 
  
  

  <!-- loading phrases -->
  <String id="load_phrase_00">Disposizione intenzionale dei tondini. Attendere...</String>
  <String id="load_phrase_01">Affisione arcobaleni. Attendere...</String>
  <String id="load_phrase_02">Regolazione volume dell'Inno alla gioia. Attendere...</String>
  <String id="load_phrase_03">Dissertazioni su roba da Maestri di Peggle. Attendere...</String>
  <String id="load_phrase_04">Lucidatura palle Peggle. Attendere...</String>
  <String id="load_phrase_05">Stesura pergamene di perle di saggezza. Attendere...</String>
  <String id="load_phrase_06">Illuminazione scintille. Attendere...</String>
  <String id="load_phrase_07">Calibratura rimbalzosità. Attendere...</String>
  <String id="load_phrase_08">Avviamento motore della straordinarietà. Attendere...</String>
  <String id="load_phrase_09">Irraggiamento di vibrazioni positive. Attendere...</String>
  <String id="load_phrase_10">Irradiazione flusso spirituale. Attendere...</String>
  <String id="load_phrase_11">Massimizzazione fattori di divertimento. Attendere...</String>
  <String id="load_phrase_12">Speriamo stavolta funzioni. Attendere...</String>
  <String id="load_phrase_13">Quanto zucchero nel caffè? Attendere...</String>
  <String id="load_phrase_14">Stiamo pensando a cosa fare. Attendere...</String>
  <String id="load_phrase_15">Caricamento positivo di elettroni di divertimento. Attendere...</String>
  <String id="load_phrase_16">Oliatura pinze. Attendere...</String>
  <String id="load_phrase_17">Accumulo energia zen. Attendere...</String>
  <String id="load_phrase_18">Espressione totale del proprio io. Attendere...</String>
  <String id="load_phrase_19">Bioformazione di blasmotroni. Attendere...</String>
  <String id="load_phrase_20">Inseguimento gomitoli. Attendere...</String>
  <String id="load_phrase_21">Espansione radicale. Attendere...</String>
  <String id="load_phrase_22">Stampa diplomi in tipografia. Attendere...</String>
  <String id="load_phrase_23">Montaggio luci stroboscopiche. Attendere...</String>
  <String id="load_phrase_24">Battibecco su roba da cervelloni. Attendere...</String>
  <String id="load_phrase_25">Ragionamento per sillogismi. Attendere...</String>
  <String id="load_phrase_26">Mantenimento abbronzatura. Attendere...</String>
  
  <!-- upsell strings -->
  <String id="upsell_bullet_points_1">Gioca 55 livelli di puro divertimento!</String>
  <String id="upsell_bullet_points_2">Sfida a duello i tuoi amici per la gloria dei record!</String>
  <String id="upsell_bullet_points_3">Sblocca 10 mistici poteri magici!</String>
  <String id="upsell_bullet_points_4">Domina 75 intriganti Sfide!</String>

  <String id="upsell_notice_default">Default trial ended text!</String>
  <String id="upsell_bullet_points_default_1">Gioca 55 livelli di puro divertimento!</String>
  <String id="upsell_bullet_points_default_2">Sfida a duello i tuoi amici per la gloria dei record!</String>
  <String id="upsell_bullet_points_default_3">Sblocca 10 mistici poteri magici!</String>
  <String id="upsell_bullet_points_default_4">Domina 75 intriganti Sfide!</String>
  
  
  <String id="upsell_bullet_points_adventure_1">Gioca 55 livelli di puro divertimento!</String>
  <String id="upsell_bullet_points_adventure_2">Sfida a duello i tuoi amici per la gloria dei record!</String>
  <String id="upsell_bullet_points_adventure_3">Sblocca 10 mistici poteri magici!</String>
  <String id="upsell_bullet_points_adventure_4">Domina 75 intriganti Sfide!</String>
  
  
  <String id="upsell_bullet_points_ach_1">Gioca 55 livelli di puro divertimento!</String>
  <String id="upsell_bullet_points_ach_2">Sfida a duello i tuoi amici per la gloria dei record!</String>
  <String id="upsell_bullet_points_ach_3">Sblocca 10 mistici poteri magici!</String>
  <String id="upsell_bullet_points_ach_4">Domina 75 intriganti Sfide!</String>
  
  
  <String id="upsell_bullet_points_quick_1">Gioca 55 livelli di puro divertimento!</String>
  <String id="upsell_bullet_points_quick_2">Sfida a duello i tuoi amici per la gloria dei record!</String>
  <String id="upsell_bullet_points_quick_3">Sblocca 10 mistici poteri magici!</String>
  <String id="upsell_bullet_points_quick_4">Domina 75 intriganti Sfide!</String>
  
  
  <String id="upsell_bullet_points_challenge_1">Gioca 55 livelli di puro divertimento!</String>
  <String id="upsell_bullet_points_challenge_2">Sfida a duello i tuoi amici per la gloria dei record!</String> 
  <String id="upsell_bullet_points_challenge_3">Sblocca 10 mistici poteri magici!</String>
  <String id="upsell_bullet_points_challenge_4">Domina 75 intriganti Sfide!</String>
  
  
  <String id="upsell_bullet_points_duel_1">Gioca 55 livelli di puro divertimento!</String>
  <String id="upsell_bullet_points_duel_2">Sfida a duello i tuoi amici per la gloria dei record!</String>
  <String id="upsell_bullet_points_duel_3">Sblocca 10 mistici poteri magici!</String>
  <String id="upsell_bullet_points_duel_4">Domina 75 intriganti Sfide!</String>
  
  
  <String id="upsell_bullet_points_multi_1">Gioca 55 livelli di puro divertimento!</String>
  <String id="upsell_bullet_points_multi_2">Sfida a duello i tuoi amici per la gloria dei record!</String>
  <String id="upsell_bullet_points_multi_3">Sblocca 10 mistici poteri magici!</String>
  <String id="upsell_bullet_points_multi_4">Domina 75 intriganti Sfide!</String>
  
  <String id="upsell_upgrade_button_text">Sblocca gioco completo</String>  
  <String id="upsell_no_thanks_button_text">No grazie</String>
  
 
  <!-- python generated -->
  
  <String id="Start">Via</String>
  <String id="High Scores">Record</String>
  <String id="Your Best Scores">I tuoi record</String>
  <String id="Your Current Stats">Statistiche</String>
  <String id="Your All-Time Stats">Archivio statistiche</String>
  <String id="Style Shots:">Colpi Stile:</String>
  <String id="Best Shot:">Colpo migliore:</String>
  <String id="Best Fever:">Fever migliore:</String>
  <String id="Challenges Finished:">Sfide completate:</String>
  <String id="Levels 100% Cleared:">Livelli terminati al 100% :</String>
  <String id="Adventure Stage %d-%d">Livello avventura %d-%d</String>
  <String id="Replay Load Error">Errore di caricamento</String>
  <String id="There was an error loading the replay.">Si è verificato un errore nel caricamento del Replay.</String>
  <String id="Load Error">Errore di caricamento</String>
  <String id="Zoom Enabled">Zoom abilitato</String>
  <String id="Zoom Disabled">Zoom disabilitato</String>
  <String id="Speedup Enabled">Accelerazione abilitata</String>
  <String id="Speedup Disabled">Accelerazione disabilitata</String>
  <String id="Peggle ScreenSaver Will Resume in">Lo screensaver di Peggle si riattiverà fra</String>
  <String id="Autoplay %d">Gioco automatico %d</String>
  <String id="Cheated">Con cheat</String>
  <String id="HighScore Allowed">Record consentito</String>
  
  <String id="Camera OPTIONS">Opzioni videocamera</String>
  <String id="CAMERA ZOOM: 1X">Zoom videocamera: 1X</String>
  <String id="DONE">Fine</String>
  <String id="CAMERA ZOOM: 2x">Zoom videocamera: 2X</String>
  <String id="CAMERA ZOOM: 4x">Zoom videocamera: 4X</String>
  
  
  <String id="Saving Profile Changes...">Salvataggio modifiche al profilo giocatore...</String>
  <String id="Two Player Selection">Seleziona due giocatori</String>
  <String id="Char %d">Char %d</String>
  <String id="Play a Friend">Sfida un amico</String>
  <String id="Play Computer">Sfida il computer</String>
  <String id="Easy">Facile</String>
  <String id="Normal">Normale</String>
  <String id="Hard">Difficile</String>
  <String id="Master">Maestro</String>
  <String id="Random">Casuale</String>
  <String id="Choose a random character.">Seleziona un personaggio casuale.</String>
  <String id="Enter Name">Immetti nome</String>
  <String id="host_drop_error">host_drop_error</String>
  <String id="Color OPTIONS">Opzioni colore</String>
  <String id="Continue Game?">Continuare la partita?</String>
  <String id="New Game">Nuova partita</String>
  <String id="PLAYERS">GIOCATORI</String>
  <String id="HOST">Host</String>
  <String id="PING">PING</String>
  
  <String id="Try Again">Riprova</String>
  <String id="No Games Were Found">Nessuna partita trovata</String>
  <String id="Joining Game">Partecipazione partita</String>
  <String id="Refresh List">Aggiorna elenco</String>
  <String id="Join Game">Partecipa alla partita</String>
  <String id="Searching for games">Ricerca partite in corso...</String>
  <String id="Live Duel Mode Lobby">Sala d'attesa della modalità Duello LIVE</String>
  <String id="Demonstration of Live play.">Demo di una partita Xbox LIVE.</String>
  <String id="Waiting for Player...">In attesa del giocatore...</String>
  <String id="Ready to play">Pronto per giocare</String>
  <String id="Press A when ready">Premi {Cross} quando tutto è pronto</String>
  <String id="Has Camera">con videocamera</String>
  <String id="No Camera">senza videocamera</String>
  <String id="Talking">Sta parlando</String>
  <String id="Locked">Bloccato</String>
  <String id="In The Duel Lobby. Ready to play.">Nella sala d'attesa del Duello. Pronto per giocare.</String>
  <String id="In The Duel Lobby. PRESS A TO READY UP">Nella sala d'attesa del Duello. PREMI {Cross} PER PREPARARTI</String>
  <String id="y">s</String>
  <String id="n">n</String>
  <String id="Choose Group">Scegli gruppo</String>
  <String id="No Choices">Nessuna scelta</String>
  <String id="Level Complete!">Livello completato!</String>
  <String id="Level Cleared!">Livello svuotato!</String>
  <String id="Way to Go!">Bene così!</String>
  <String id="Yay!  You beat the challenge!">Evvai!  Hai vinto la sfida!</String>
  <String id="Trophy Menu">Menu Trofei</String>
  <String id="Level Passed!">Livello superato!</String>
  <String id="You're doing great.  Keep up the excellent work on the next level!">Ottimo lavoro.  Cerca di comportarti altrettanto bene al prossimo livello!</String>
  <String id="Continue Challenge">Continua sfida</String>
  <String id="Level Done">Livello concluso</String>
  <String id="There are %d levels left in this challenge.">Restano %d livelli per terminare la sfida.</String>
  <String id="There is 1 level left in this challenge.">Resta 1  livello per terminare la sfida.</String>
  <String id="Restart Challenge">Riavvia la sfida</String>
  <String id="Continue Challenge?">Continuare la sfida?</String>
  <String id="Don't let this level stop you.  You can do it!">Non fermarti proprio ora.  Puoi farcela!</String>
  <String id="\n\nThis is your last life.">\n\nÈ la tua ultima palla.</String>
  <String id="\n\nYou have %d lives left.">\n\nTi restano %d palle.</String>
  <String id="Stage Complete!">Livello completato!</String>
  <String id="Next Stage">Prossimo livello</String>
  <String id="Next Level">Prossimo livello</String>
  <String id="Try Again!">Riprova!</String>
  <String id="You didn't get ">Mancavano </String>
  <String id=" points.\n\n"> punti.\n\n</String>
  <String id="You didn't clear all of the pegs on the level.\n\n">Non sei riuscito a eliminare tutti i tondini presenti.\n\n</String>
  <String id="You ran out of lives.\n\n">Hai terminato le palle.\n\n</String>
  <String id="Would you like to retry the challenge?">Vuoi ripetere la sfida?</String>
  <String id="Retry Challenge">Ripeti la sfida</String>
  <String id="Retry Level">Riprova il livello</String>
  <String id="Play Random Level">Livello casuale</String>
  <String id="Change Character">Cambia personaggio</String>
  <String id="Replay Level">Ripeti il livello</String>
  <String id="Results">Risultati</String>
  <String id="New High Score!">Nuovo record!</String>
  <String id="Level Score:">Punteggio del livello:</String>
  <String id="Score:">Punti:</String>
  <String id="Win on 1st Try:">Successo al tentativo uno:</String>
  <String id="Win on 2nd Try:">Successo al tentativo due:</String>
  <String id="Win on 3rd Try:">Successo al tentativo tre:</String>
  <String id="Try Bonus:">Bonus prova:</String>
  <String id="% Cleared:">% eliminati:</String>
  <String id="Shot Points:">Punti tiro:</String>
  <String id="Fever Points:">Punti Fever:</String>
  <String id="Style Points:">Punti stile:</String>
  <String id="Adventure Complete!">Avventura completa!</String>
  <String id="Efficiency Bonus:">Bonus efficienza:</String>
  <String id="Final Score:">Punteggio finale:</String>
  <String id="It's a Tie!">Pareggio!</String>
  <String id="%s Wins!">%s vince!</String>
  <String id="Streak:">Striscia:</String>
  <String id="Fevers:">Fever:</String>
  <String id="Points:">Punti:</String>
  <String id="Downloading Game Clip">Download della clip di gioco in corso</String>
  <String id="Two Player Rules">Regole per le partite a 2 giocatori</String>

  <String id="help_page2_title">In Peggle sono presenti quattro tipi di tondini.</String>
  <String id="help_page2_panel1">I tondini e i mattoncini standard sono blu.</String>
  <String id="help_page2_panel2">I tondini e i mattoncini arancioni valgono 10 volte più di quelli blu. Per superare un livello, è necessario eliminarli tutti.</String>
  <String id="help_page2_panel3">I tondini e mattoncini viola valgono 50 volte più di quelli blu. Questi tondini cambiano posizione ad ogni colpo.</String>
  <String id="help_page2_panel4">I tondini e i mattoncini verdi attivano il potere magico. Ci sono due tondini (o mattoncini) verdi per ogni livello.</String>

  <String id="help_page3_title">Il numero di punti ottenuti con un tiro corrisponde al valore totale di tutti i tondini moltiplicato per il numero di tondini colpiti.</String>
  <String id="help_page3_panel1">Ogni tondino centrato accresce il subtotale. Il punteggio di un tiro è il subtotale moltiplicato per il numero dei tondini colpiti.</String>
  <String id="help_page3_panel2">Il valore dei tondini cresce a mano a mano che quelli arancioni vengono eliminati. Il Fevermeter a destra indica il moltiplicatore corrente.</String>
  <String id="help_page3_panel3">Tiri eccezionali regaleranno punti stile aggiuntivi.  Questi vengono aggiunti direttamente al tuo punteggio e non contribuiranno ai 25.000 punti necessari per ottenere una palla bonus.</String>
  <String id="help_page3_panel4">Al completamento di un livello, otterrai punti extra per le buche bonus. Prenderai inoltre 10.000 punti per ciascuna palla rimasta.</String>

  <String id="help_page4_title">Ci sono vari modi per ottenere una palla bonus.</String>
  <String id="help_page4_panel1">Una palla viene aggiunta ogni volta che si centra il Cesto.</String>
  <String id="help_page4_panel2">Ottenendo 25.000, 75.000 e 125.000 con un solo tiro riceverai delle palle bonus.</String>
  <String id="help_page4_panel3">Quando un tiro cade sul fondo senza colpire nessun tondino puoi recuperare la palla attraverso il lancio della moneta!</String>
  <String id="help_page4_panel4">Nella modalità Duello, al posto delle palle bonus si ottengono 5.000 punti e non si possono ottenere palle bonus attraverso il lancio della moneta in questa modalità.</String>

  <String id="help_page5_title">Peggle prevede quattro diverse modalità di gioco.</String>
  <String id="help_page5_panel1">La modalità Avventura ti consente di allenarti con tutti i Maestri di Peggle. Superando tutte le sfide diventerai un Maestro di Peggle.</String>
  <String id="help_page5_panel2">La modalità Partita veloce ti permette di giocare un unico livello a tua scelta. Puoi giocare con tutti i livelli sbloccati nella modalità Avventura!</String>
  <String id="help_page5_panel3">La modalità Duello consente di organizzare sfide fra due giocatori. Puoi scegliere se giocare contro il computer o se sfidare un amico.</String>
  <String id="help_page5_panel4">La modalità Sfida è resa più difficile da alcune caratteristiche particolari. Superando tutte le sfide diventerai un Gran Maestro di Peggle.</String>

  <String id="help_page6_title">Nella modalità Duello valgono regole leggermente diverse rispetto alle partite con un solo giocatore.</String>
  <String id="help_page6_panel1">In questa modalità due giocatori lanciano la palla a turno e il giocatore che alla fine della partita ha totalizzato il maggior numero di punti vince.</String>
  <String id="help_page6_panel2">Con ciascun colpo devi centrare almeno un tondino arancione. Al contrario subirai una penalità e ti verrà detratto il  25% del punteggio totale.</String>
  <String id="help_page6_panel3">Nella modalità Duello, al posto delle palle bonus si ottengono 5.000 punti e non si possono ottenere palle bonus attraverso il lancio della moneta in questa modalità.</String>
  <String id="help_page6_panel4">La partita termina quando un giocatore elimina l'ultimo tondino arancione oppure quando entrambi i giocatori terminano le palle.</String>

  <String id="help_page7_title">I replay rapidi consentono di rivedere i colpi più spettacolari e di mostrarli ad amici e parenti.</String>
  <String id="help_page7_panel1">Premi il pulsante {Triangle} per rivedere l'ultimo colpo effettuato.</String>
  <String id="help_page7_panel2">Tieni premuto il pulsante {Cross} durante i replay per attivare il rallentatore. Tieni premuto il pulsante {Triangle} per attivare l'avanti veloce.</String>
  <String id="help_page7_panel3">Alcuni tiri particolarmente ben riusciti verranno caricati nelle classifiche di PlayStation(R)Network.</String>
  <String id="help_page7_panel4"></String>


  <String id="help_page8_title">Altre informazioni e curiosità</String>
  <String id="help_page8_panel1">Dopo avere completato la modalità Avventura potrai giocarla nuovamente usando qualsiasi Maestro di Peggle.  Riuscirai a migliorare il tuo record?</String>
  <String id="help_page8_panel2">Se in un livello riesci a eliminare tutti i tondini, riceverai un nastro azzurro!</String>
  <String id="help_page8_panel3">Dicono che esista un grado addirittura superiore a quello di Gran Maestro di Peggle, ottenibile solo eliminando tutti i tondini da tutti i livelli!</String>
  <String id="help_page8_panel4"></String>

  
  
  
  <String id="Scoring">Punteggio</String>
  <String id="Free Balls">Palle bonus</String>
  <String id="Game Modes">Modalità di gioco</String>
  <String id="Instant Replays">Replay rapidi</String>
  <String id="Extra Tidbits">Altre informazioni</String>
  <String id="Peg Party">Peggle Party</String>
  <String id="How to Play">Come giocare</String>
  <String id="round">round</String>
  <String id="Lives: %d">Vite: %d</String>
  <String id="Game Clips are not viewable whilst playing a level">Non puoi visualizzare le clip di gioco mentre stai giocando un livello</String>
  <String id="% Clear:">% eliminati:</String>
  <String id="Rating:">Classificazione:</String>
  <String id="Losses:">Sconfitte:</String>
  <String id="View Replay">Guarda replay</String>
  <String id="Games Played">N. partite</String>
  <String id="Pegs Hit:">Tondini colpiti:</String>
  <String id="Error loading leaderboard.">Errore nel caricamento della classifica.</String>
  <String id="You are not yet ranked\non this leaderboard.">Non sei ancora presente\nin questa classifica.</String>
  <String id="Your friends are not yet ranked\non this leaderboard.">I tuoi amici non sono ancora presenti\nin questa classifica.</String>
  <String id="There are no entries on this leaderboard.">Non sono presenti giocatori in questa classifica.</String>
  <String id="No autosave data available">Non sono disponibili dati sul salvataggio automatico</String>
  <String id="No autosaves">Nessun salvataggio automatico</String>
  <String id="Would you like to inspect AutoSaves?">Vuoi controllare i salvataggi automatici?</String>
  <String id="Inspect AutoSaves?">Controllare i salvataggi automatici?</String>
  <String id="Do you want to clear the level?">Vuoi svuotare il livello?</String>
  <String id="Clear Level?">Svuotare il livello?</String>
  <String id="Do you want to copy the current group of attributes to all selected objects?">Vuoi copiare il gruppo di attributi corrente in tutti gli oggetti selezionati?</String>
  <String id="Copy Group Attributes?">Copiare attributi gruppo?</String>
  <String id="Would you like to distribute movement phase among selected objects?">Vuoi distribuire la fase di spostamento fra gli oggetti selezionati?</String>
  <String id="Distribute Phase?">Distribuire la fase?</String>
  <String id="Keyboard Reference">Riferimento tastiera</String>
  <String id="Edit">Modifica</String>
  <String id=" (Multi Place)"> (Multi Place)</String>
  <String id=" (Drag)"> (Trascina)</String>
  <String id=" (Make Poly)"> (Crea poligono)</String>
  <String id=" (Center Drag)"> (Trascina al centro)</String>
  <String id=" (Image Drag)"> (Trascina immagine)</String>
  <String id=" (Single Sel)"> (Sel. singola)</String>
  <String id=" (No Draw Sel)"> (Sel. senza disegno)</String>
  <String id=" (Paused)"> (In pausa)</String>
  <String id="Edit (Order Mode)">Modifica (Order Mode)</String>
  <String id="Level %d">Livello %d</String>
  
  <String id="Pick a level for the challenge!">Scegli il livello su cui svolgere la sfida!</String>
  <String id="Stage %s">Livello %s</String>
  <String id="Stage %d">Livello %d</String>
  <String id="Can't decide on a level?  Select one randomly!">Non riesci a decidere quale livello scegliere?  Pescane uno a caso!</String>
  <String id="Play any level that\nyou have unlocked in Adventure Mode!">Puoi giocare con tutti i livelli\nsbloccati nella modalità Avventura!</String>
  <String id="Top Five Scores">I cinque punteggi migliori</String>
  <String id="Two Player Duel">Duello a 2 giocatori</String>
  <String id="Pick a Level">Scegli un livello</String>
  <String id="Leaderboard">Classifica</String>
  <String id="Challenge %d-%d">Sfida %d-%d</String>
  <String id="Stage %d-%d">Livello %d-%d</String>
  <String id="odetojoy.txt">odetojoy.txt</String>
  <String id="'s Last Ball!">- Ultima palla!</String>
  <String id="'s Turn">, tocca a te!</String>
  <String id="Last Ball!">Ultima palla!</String>
  <String id="Press A to Continue">Premi {Cross} per continuare</String>
  <String id="ZenBall">Colpo zen</String>
  <String id="Super Guide">Super Guida</String>
  <String id="Hat Trick!">Tanto di Cappello!</String>
  <String id="Free Ball Frenzy!">Superbonus!</String>
  <String id="Lucky Bounce!">Che fortuna!</String>
  <String id="Total Miss\nNo Free Ball">Cilecca\nNon vinci la palla bonus</String>
  <String id="Clear all of the ^FF8800^orange pegs^oldclr^ to win!">Elimina tutti i ^FF8800^tondini arancioni^oldclr^ per vincere!</String>
  <String id="Clear all of the ^FF8800^orange bricks^oldclr^ and ^FF8800^orange pegs^FFFFFF^ to win!">Elimina tutti i ^FF8800^mattoncini arancioni^oldclr^ e i ^FF8800^tondini arancioni^FFFFFF^ per vincere.</String>
  <String id="Hit a ^00FF00^green peg^oldclr^ to activate your Magic Power!">Colpisci il ^00FF00^tondino verde^oldclr^ per attivare il potere magico.</String>
  <String id="Hit the ^FF00FF^purple point peg^oldclr^ for a big point boost!">Colpisci il ^FF00FF^tondino viola^oldclr^ per ottenere un mare di punti.</String>
  <String id="Hit a ^00FF00^green peg^oldclr^ to activate ^00FF00^Multiball!^oldclr^">Colpisci il ^00FF00^tondino verde^oldclr^ per attivare la ^00FF00^Multibiglia!^oldclr^</String>
  <String id="Shot Extender!">Allunga il colpo!</String>
  <String id="%s x Pegs\n">%s x tondini\n</String>
  <String id="Score Tripled!">Triplo punteggio!</String>
  <String id="Total Miss!\nNo Points">Cilecca!\nNessun punto</String>
  <String id="instant_replay_finished">Fine del Replay rapido!\nPremi {Circle} per tornare alla partita.\nPer rivedere il replay, premi {Triangle}.\nPremi {TriggerL1} per caricare il video su YouTube</String>
  <String id="Divining Best Shot...">Divinazione del colpo perfetto...</String>
  <String id="Zen Achieved!">Hai raggiunto lo zen!</String>
  <String id="No Improvement!">Nessun miglioramento!</String>
  <String id="MAXIMUM ZEN ACHIEVED!!">HAI RAGGIUNTO LE VETTE DELLO ZEN!!</String>
  <String id="%d%% More Zen!">%d%% Ancora più zen!</String>
  <String id="Click to Flip">Premi {Cross} per colpire</String>
  <String id="Help & Options">Guida e opzioni</String>
  
  <String id="You'll need to complete the first stage of Adventure Mode before this option becomes available.">Completa il primo livello della modalità Avventura per rendere disponibile questa opzione.</String>
  <String id="You'll need to complete Adventure Mode before this option becomes available.">Completa la modalità Avventura per rendere disponibile questa opzione.</String>
  <String id="MultiPlayer">Multiplayer</String>

  <String id="Press (A))">Premi (A))</String>
  <String id="Game Options">Opzioni di gioco</String>
  <String id="Game Mode">Modalità di gioco</String>
  <String id="Computer Skill">Livello computer</String>
  <String id="Rename User">Rinomina utente</String>
  <String id="New User">Nuovo utente</String>
  <String id="Please enter your name.">Inserisci il tuo nome.</String>
  <String id="MENU">MENU</String>
  <String id="OPTIONS">Opzioni</String>
  <String id="Back To Game">Torna alla partita</String>
  <String id="Fullscreen">Tutto schermo</String>
  <String id="Custom Cursors">Cursori person.</String>
  <String id="3D Acceleration">Acceleraz. 3D</String>
  <String id="Help">Guida</String>
  <String id="New Level">Nuovo livello</String>
  <String id="New Challenge">Nuova sfida</String>
  <String id="No Windowed Mode">Senza modalità a finestra</String>
  <String id="Not Supported">Non supportata</String>
  <String id="Warning">Avviso</String>
  <String id="Show Gamer Card">Visualizza profilo online</String>
  
  
  <String id="PAUSED">In pausa</String>
  <String id="Final Results">Risultati finali</String>
  <String id="WINNER:">VINCITORE:</String>
  <String id="New Leader:">Nuovo leader:</String>
  <String id="Current Leader:">Leader attuale:</String>
  <String id="Time left to choose: %.2d">Tempo rimasto: %.2d</String>
  <String id="Initializing Game">Inizializzazione gioco in corso</String>
  <String id="Leaving Game">Abbandono del gioco in corso</String>
  <String id="Party Spin">Il party gira</String>
  <String id="Fever Lounge">Sala Fever</String>
  <String id="View Board">Visualizza griglia</String>
  <String id="Zoom In">Ingrandisci</String>  
  <String id="This Round's Scores">Punteggi di questo round</String>
  <String id="Spinner: Take Away">Spinner: Take Away</String>
  <String id="Spinner: Transfer">Spinner: Transfer</String>
  <String id="Spinner: 2X">Spinner: 2X</String>
  <String id="Spinner: 3X">Spinner: 3X</String>
  <String id="%d Balls To Go">%d palle rimaste</String>
  <String id="2x">2x</String>
  <String id="XFer">XFer</String>
  <String id="3x">3x</String>
  <String id="Take Away">Rimuovi</String>
  <String id="Working">In lavorazione</String>
  <String id="Done Reading Profile!">Fine lettura profilo giocatore!</String>
  <String id="Done Writing Profile!">Fine scrittura profilo giocatore!</String>
  <String id="Reading">Lettura in corso</String>
  <String id="Reading Profile...">Lettura profilo giocatore in corso...</String>
  <String id="Writing Profile...">Scrittura profilo giocatore in corso...</String>
  
  <String id="Error">Errore</String>
  <String id="Loading Profile...">Caricamento profilo...</String>
  <String id="Lucky Spin!">La fortuna gira!</String>
  <String id="Peggle Wisdom">Saggezza di Peggle</String>
  <String id="Quit Peggle?">Vuoi uscire?</String>
  <String id="Are you sure you want to\nquit the game?">Vuoi davvero uscire\ndal gioco?</String>
  <String id="Do you want to ^00FF00^continue^oldclr^ the game in progress or start a ^00FF00^new game^oldclr^?\n\n">Vuoi ^00FF00^continuare^oldclr^ la partita in corso o preferisci iniziare una ^00FF00^nuova partita^oldclr^?\n\n</String>
  <String id="^44DAFB^">^44DAFB^</String>
  <String id="Challenge: ">Sfida: </String>
  <String id="Level: %d/%d\n">Livello: %d/%d\n</String>
  <String id="Balls Left: %d\n">Palle rimaste: %d\n</String>
  <String id=" points\n"> punti\n</String>
  <String id="Score: ">Punti: </String>
  <String id="Level: ">Livello: </String>
  <String id="Do you want to ^00FF00^continue^oldclr^ the level in progress or ^00FF00^restart^oldclr^ the level?\n\n">Vuoi ^00FF00^continuare^oldclr^ il livello in corso o preferisci  ^00FF00^ricominciare^oldclr^ il livello?\n\n</String>
  <String id="Save Game Error">Errore nel salvataggio</String>
  <String id="The save game file was corrupt.">Il file di salvataggio risulta corrotto.</String>
  <String id="Your game session will be saved upon leaving.  Do you want to continue?">La sessione di gioco verrà salvata all'uscita.  Vuoi continuare?</String>
  <String id="Restart Challenge?">Riavviare la sfida?</String>
  <String id="Are you sure that you want to restart the challenge?">Vuoi davvero riavviare la sfida?</String>
  <String id="Restart Level?">Riavviare il livello?</String>
  <String id="Are you sure that you want to restart the level?">Vuoi davvero riavviare il livello?</String>
  <String id="New Level?">Nuovo livello?</String>
  <String id="Are you sure that you want to pick a new level?">Vuoi davvero selezionare un nuovo livello?</String>
  <String id="New Challenge?">Nuova sfida?</String>
  <String id="Are you sure that you want to choose a new challenge? Your progress on this challenge will be lost.">Vuoi davvero selezionare una nuova sfida? Ogni avanzamento ottenuto nella sfida andrà perduto.</String>
  <String id="Restart Adventure?">Riavviare l'Avventura?</String>
  <String id="Are you sure that you want to ^00FF00^RESTART ADVENTURE?^oldclr^\n\nThis will put you all the way back to the first level and reset your score to zero.">Vuoi davvero ^00FF00^RIAVVIARE L'AVVENTURA?^oldclr^\n\nIn questo modo tornerai al primo livello e il punteggio sarà azzerato.</String>
  <String id="Restart Adventure">Riavvia</String>
  <String id="Replays">Replay</String>
  <String id="When you make a good shot you can save it using the ^00FF00^Instant Replay^oldclr^ button. You can then view them here or share them with a friend!">Quando esegui un buon colpo, puoi salvarlo con il pulsante ^00FF00^Replay rapido.^oldclr^ In questo modo potrai rivederlo e mostrarlo agli amici!</String>
  <String id="When you make a good shot you can save it using the ^00FF00^Instant Replay^oldclr^ button. You can then view them here or share them with a friend!\n\nYou don't have any saved replays, save one while playing the game!">Quando esegui un buon colpo, puoi salvarlo con il pulsante ^00FF00^Replay rapido.^oldclr^ In questo modo potrai rivederlo e mostrarlo agli amici!\nNon hai salvato nessun replay. Prova a salvarne uno durante la partita!</String>
  <String id="Watch how a Peggle Master might play a level. It's more entertaining than a cup of cocoa and a fishtank on a cold winter's day!">Guarda in che modo il livello sarebbe giocato da un Maestro di Peggle. È più divertente di una tazza di cioccolata e un cesto di pesce in una fredda giornata di inverno!</String>
  <String id="Trial Version">Versione di prova</String>
  <String id="The rest of Adventure mode is locked in this free trial game. You can continue playing Quick Play and Duel modes. Buy Peggle now to instantly unlock the game and continue your adventure!">Il resto della modalità Avventura è bloccato nella versione di prova gratuita. Puoi continuare a giocare nelle modalità Partita veloce e Duello. Acquista Peggle per sbloccare istantaneamente il gioco e continuare la tua avventura!</String>
  <String id="Close">Chiudi</String>
  <String id="Please enter your name to create a new user profile for storing high score data and game progress.">Immetti il tuo nome per creare un nuovo profilo utente in cui salvare i dati relativi al gioco e ai punteggi.</String>
  <String id="Enter Your Name">Immetti il nome</String>
  <String id="Name Conflict">Conflitto fra nomi</String>
  <String id="Delete User?">Eliminare l'utente?</String>
  <String id="Delete">Elimina</String>
  <String id="Page %d">Pagina %d</String>
  <String id="Your Best: ">Risultato migliore: </String>
  <String id="Master Challenges">Sfide Maestro</String>
  <String id="Wow! I've never seen a student with such natural talent!">Wow! Non ho mai avuto uno studente così pieno di talento!</String>
  <String id="Sadly, your free lessons at the Peggle Institute are over. I hate to see such a promising student leave!">Purtroppo il corso introduttivo gratuito dell'Istituto Peggle è concluso. Non sopporto vedere andar via uno studente tanto promettente!</String>
  <String id="Between you and me, I think you were born to be a Peggle Master!">Che resti tra noi due, sono convinto tu abbia la stoffa per diventare un Maestro di Peggle!</String>
  <String id="Don't stop now, your Peggle adventure has only just begun!">Non fermarti proprio ora, la tua avventura su Peggle è appena iniziata!</String>
  <String id="WHO ARE YOU?">CHI SEI?</String>
  <String id="Rename">Rinomina</String>
  <String id="Create New User">Crea nuovo utente</String>
  <String id="(Create a New User)">(Crea un nuovo utente)</String>
  <String id="Host Public Match">Partita pubblica</String>
  <String id="Host Private Match">Partita privata</String>
  <!-- Bjorn Levels -->
  <String id="Peggleland">Tondinia</String>
  <String id="Slip and Slide">Scivoloso</String>
  <String id="Bjorn's Gazebo">Gazebo di Bjorn</String>
  <String id="Das Bucket">Il secchio</String>
  <String id="Snow Day">Notte innevata</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\nYou have ^00FF00^10 SHOTS^oldclr^.\n\nHit all ^ff8800^25 ORANGE PEGS^oldclr^\nto get Fever and WIN!">\n\n\n\n\n\n\n\n\n\n\n\n\nHai ^00FF00^10 COLPI.^oldclr^\n\nCentra tutti i ^ff8800^25 TONDINI ARANCIONI^oldclr^\nper attivare la modalità Fever e VINCERE!</String>
  <String id="Instructions">Istruzioni</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\nThis level has ^00FF00^BRICKS!^oldclr^\n\nClear the ^ff8800^ORANGE BRICKS^oldclr^ and\n^ff8800^ORANGE PEGS^oldclr^ to pass the level.">\n\n\n\n\n\n\n\n\n\n\n\n\nIn questo livello troverai dei ^00FF00^MATTONCINI!^oldclr^\n\nElimina tutti i ^ff8800^MATTONCINI ARANCIONI^oldclr^ e i\n^ff8800^TONDINI ARANCIONI^oldclr^ per passare al nuovo livello.</String>
  <String id="Hit the Bricks">Centra i mattoncini</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\n^00FF00^Green pegs^oldclr^ activate ^00ff00^MAGIC POWERS!^oldclr^\n\nThe first Magic Power is ^00ff00^SUPER GUIDE!^oldclr^\nIt lasts for the next three turns!">\n\n\n\n\n\n\n\n\n\n\n\n\n^00ff00^I tondini verdi^oldclr^ attivano alcuni ^00ff00^POTERI MAGICI!^oldclr^\n\nIl primo potere è la ^00ff00^Super Guida^oldclr^\nche dura 3 turni!</String>
  <String id="Magic Peg!">Tondino magico!</String>
  <String id="\n\n\n\n\n\n\n\n\n\n\n\n\nThe ^FF66FF^PURPLE PEG^oldclr^ is worth big points!\n\nScore over ^FF66FF^25,000^oldclr^ points on\na shot to get a ^00ff00^Free Ball!^oldclr^">\n\n\n\n\n\n\n\n\n\n\n\n\nIl ^FF66FF^TONDINO VIOLA^oldclr^ ti farà ottenere tantissimi punti!\n\nSe arrivi a ^FF66FF^25.000^oldclr^ punti con una\nsola palla, riceverai una ^00ff00^Palla bonus!^oldclr^</String>
  <String id="Purple Point Peg">Tondino viola</String>
  <String id="The ball will head ^00ff00^where you click.^oldclr^\n\nYou can fine-tune your shot with the ^00ff00^mouse wheel^oldclr^ or ^00ff00^arrow keys.^oldclr^">La palla andrà esattamente ^00ff00^nella direzione mirata.^oldclr^\n\nPuoi perfezionare il tiro usando {TriggerL1} o {TriggerR1}.</String>
  <String id="Aiming">Prendere la mira</String>
  <String id="^22FFFF^A Brief Introduction to Peggle^oldclr^\n">^22FFFF^Breve introduzione a Peggle^oldclr^\n</String>
  <String id="Hi! I'm Bjorn, founder of the Peggle Institute.\n\nTen Peggle Masters are ready to teach you how to get the most out of your Peggle experience, and since I'm the boss, I get to go first!\n\n">Ciao! Sono Bjorn, il fondatore dell'Istituto Peggle.\n\nCi sono dieci maestri che ti spiegheranno come ottenere il massimo da Peggle. Dato che io sono il boss, avrò il privilegio di essere il primo!\n</String>
  <String id="The best way to learn is to jump right in, so let's begin!">Il modo migliore di apprendere le regole di Peggle è la pratica, per cui iniziamo senza perdere tempo!</String>
  <!-- Jimmy Levels -->
  <String id="Birdy's Crib">Il pettirosso</String>
  <String id="Buffalo Wings">Imbufalito</String>
  <String id="Skate Park">Skate Park</String>
  <String id="Spiral of Doom">Spirale magica</String>
  <String id="Mr. Peepers">Civetta sul comò</String>
  <String id="My ^00FF00^Multiball^oldclr^ pops an ^00FF00^extra ball^oldclr^ out of the green peg when you hit it!\n\nIt's radically amazing!">La mia ^00ff00^Multibiglia^oldclr^ fa spuntare una ^00ff00^palla extra^oldclr^ quando colpisci il tondino verde!\n\nFantastico, no?</String>
  <String id="Multiball!">Multibiglia!</String>
  <String id="Hit the green peg on the ^00ff00^left side^oldclr^ to make the Multiball pop out on the ^00ff00^right side!^oldclr^\n\nThe opposite totally works too!">Se il tondino verde viene colpito sul ^00ff00^lato sinistro,^oldclr^ la multibiglia comparirà a ^00ff00^destra!^oldclr^\n\nOvviamente, vale anche il contrario!</String>
  <String id="Directional!">Direzioni!</String>
  <String id="The Multiball is so cool it gives you a super wicked extra chance to get a ^00FF00^Free Ball!^oldclr^  That rules!">La Multibiglia è utilissima perché aumenta le possibilità di ottenere una ^00ff00^Palla bonus!^oldclr^  Geniale!</String>
  <String id="More Chances!">Opportunità!</String>
  <String id="The fewer ^ff8800^orange pegs^oldclr^ left, the more points you get!\n\nCheck the rad Fevermeter on the right-hand side of the board for the current ^00ff00^point multiplier!^oldclr^">Se rimangono pochi ^ff8800^tondini arancioni^oldclr^ otterrai più punti!\n\nControlla il Fevermeter a destra per sapere qual è il ^00ff00^moltiplicatore di punti!^oldclr^</String>
  <String id="Point Multiplier!">Moltiplicatore!</String>
  
  <String id="Velocious Time!">Il tempo corre!</String>
  <String id="^77ff77^Multiball Madness^oldclr^\n">^77ff77^Follia Multibiglie^oldclr^\n</String>
  <String id="^ddffdd^Master: Jimmy Lightning^oldclr^\n">^ddffdd^Maestro: Jimmy Lamp^oldclr^\n</String>
  <String id="All right, a fresh student! Are you ready for Multiball? It's pretty extreme, but you look like you can handle it!\n\n">Bene bene, un nuovo studente! Ti senti pronto per usare le multibiglie? È abbastanza complicato, ma mi sembri un tipo sveglio!\n</String>
  <String id="Use it early for mad points or hit both green pegs in one shot for some massively Multiballular action!\n\n">Cerca di usarle subito per aumentare il punteggio oppure colpisci entrambi i tondini verdi con un solo colpo per rendere il gioco un po' più eccitante!\n</String>
  <String id="C'mon! Let's do it!">Forza, diamoci da fare!</String>
  <!-- Kat Tut Levels -->
  <String id="Scarab Crunch">Lo scarabeo</String>
  <String id="Infinite Cheese">Topo d'Egitto</String>
  <String id="Ra Deal">Occhio di Ra</String>
  <String id="Croco-Gator Pit">I cocco-gatori</String>
  <String id="The Fever Level">Livello Fever</String>
  <String id="My ^00ff00^Magic Power^oldclr^ turns the Free Ball Bucket into a ^00ff00^Pyramid!^oldclr^  Hit the green peg to see it in action!">Il mio ^00ff00^potere magico^oldclr^ trasforma il Cesto in una ^00ff00^Piramide!^oldclr^  Centra il tondino verde per attivarlo!</String>
  <String id="Pyramid Power">Potere della piramide</String>
  <String id="My Pyramid Power lasts ^00FF00^five turns!^oldclr^\n\nMeow!  That's a lot of turns!">Il Potere della piramide dura per\n^00ff00^5 turni.^oldclr^\n\nMiao!  È un sacco di tempo!</String>
  <String id="Almost Eternity">Quasi un'eternità</String>
  <String id="The ^00ff00^number above my head^oldclr^ tells you how many turns are left on my Magic Power.">Il ^00ff00^numero che appare sopra la mia testa^oldclr^ ti indica per quanti turni ancora potrai usufruire del mio potere magico.</String>
  <String id="Power Duration">Durata del potere</String>
  <String id="I once thought nothing could beat ^00FF00^playing with a ball of yarn^oldclr^, but Peggle tops it.\n\nI'm keeping the yarn, though.  Yarn still hits the spot every so often.">Una volta ero convinto che non ci fosse niente di più divertente che ^00ff00^giocare con un gomitolo,^oldclr^ poi ho scoperto Peggle.\n\nHo comunque conservato il gomitolo.  Ogni tanto, torno a giocarci.</String>
  <String id="I Like Yarn!">Mi piacciono i gomitoli!</String>
  <String id="I've got a fever, and the only cure is ^00FF00^Extreme Fever!^oldclr^  Ha Ha!  Get it?\n\nIt's ironic because the cure for my fever is actually more fever.">Quando sono triste, l'unico rimedio è una ^00ff00^Extreme Fever!^oldclr^  Ah ah!  Te lo assicuro.\n\nNon c'è niente di meglio per farti passare la malinconia.</String>
  <String id="Fever!">Fever!</String>
  <String id="^FFFF66^The Faces of the Pyramid^oldclr^\n">^FFFF66^Le facce della Piramide^oldclr^\n</String>
  <String id="^FFFFcc^Master: Kat Tut^oldclr^\n">^FFFFcc^Maestro: Kat Tut^oldclr^\n</String>
  <String id="Meow! I like yarn! But not as much as I like my Pyramid Power! It extends the edges of the Free Ball Bucket for extra bounces and last-second reprieves.\n\n">Miao! Adoro i gomitoli! Ma vado matto per il Potere della Piramide! Allarga i bordi del Cesto per assicurarti ulteriori rimbalzi e recuperi in extremis.\n\n</String>
  <String id="It's subtle, but it can really help you out. Gaze with me into the Pyramid and I'll show you!">Non è un trucco appariscente, ma potrà tornarti molto utile. Vieni a osservare la piramide insieme a me per capire meglio come funziona!</String>
  <String id="C'mon! Hit 'Continue' and let's do this!">Forza! Premi 'Continua' e diamoci da fare!</String>
  <String id=" and let's do this!"> e diamoci da fare!</String>
  <!-- Splork Levels -->
  <String id="The Amoeban">L'ameba</String>
  <String id="The Last Flower">Balle spaziali</String>
  <String id="We Come In Peace">Veniamo in pace</String>
  <String id="Maid in Space">Colf spaziale</String>
  <String id="Family Eyes">Occhi familiari</String>
  <String id="Blorp!  Powers are ^00ff00^Magical!^oldclr^\n\nHit ^00ff00^green peg^oldclr^ for ^00FF00^Space Blast^oldclr^ cosmic explodation!">Blorp!  I poteri sono ^00ff00^Magici!^oldclr^\n\nCentra ^00ff00^il tondino verde^oldclr^ per ammirare l'esplosione cosmica di una ^00ff00^Supernova^oldclr^ !</String>
  <String id="Space Blast">Supernova</String>
  
  <String id="Speed Time">Di corsa</String>
  <String id="Greep!  Sometimes ^aaaaff^blue pegs^oldclr^ block good shots to ^ff8800^orange!^oldclr^\n\nHit ^AAAAFF^blues^oldclr^ to clear away the way!">Greep!  A volte i ^aaaaff^tondini blu^oldclr^ impediscono di colpire quelli  ^ff8800^arancioni!^oldclr^\n\nElimina i ^aaaaff^blu^oldclr^ e fatti strada!</String>
  <String id="No Good Shot">Brutto colpo</String>
  <String id="Gurp!  ^FF00FF^Purple peg^oldclr^ changes place after every shot!\n\nPoints are plenty if you catch ^ff00ff^purple peg^oldclr^ with Space Blast!">Gurp!  ^ff00ff^Il tondino viola^oldclr^ cambia posizione dopo ogni colpo.\n\nSe distruggi il ^ff00ff^tondino viola^oldclr^ con la Supernova, otterrai un mucchio di punti!</String>
  <String id="Many Points">Tantissimi punti</String>
  <String id="Gloop!  Clear more ^ff8800^orange pegs^oldclr^ early on.\n\nFocus on single trickies last!">Gloop!  All'inizio cerca di eliminare quanti più ^ff8800^tondini arancioni^oldclr^ possibile.\n\nTieni i più difficili per il gran finale!</String>
  <String id="Good Advising">Buon consiglio</String>
  <String id="^7733FF^The Splendor of the Space Blast^oldclr^\n">^7733FF^Lo splendore della Supernova^oldclr^\n</String>
  <String id="^ccaaFF^Master: Splork Sporkan^oldclr^\n">^ccaaFF^Maestro: Splork Sporkan^oldclr^\n</String>
  <String id="Greetings, aspiring Pegglenaut! My task is to expound on explodious Space Blast for furious fulguration and fabulous firework!\n\n">Riposo, cadetto Pegglenauta! Il mio compito è di esporre ed esplorare l'esplosività della Supernova e di mostrarti la sua formidabile furia folgorante!\n\n</String>
  <String id="Many pegs will be sparkily dismissed and points will accrue at the speed of shock! Set ocular eyes to 'See' and we shall launch our lesson!">I tondini verranno annichilati in un turbinio scintillante e i punti saliranno alla velocità della luce! Imposta il set oculare su 'Guarda' e diamo inizio al conto alla rovescia!</String>
  <String id=" and we shall launch our lesson!"> e diamo inizio al conto alla rovescia!</String>
  <!-- Claude Levels -->
  <String id="Pearl Clam">Madreperla</String>
  <String id="Insane Aquarium">L'acquario</String>
  <String id="Tasty Waves">Cresta dell'onda</String>
  <String id="Our Favorite Eel">Anguilla infinita</String>
  <String id="Love Story">Questo é amore</String>
  <String id="My Magic Power be ^00ff00^Flippers!^oldclr^\n\nAfter hitting the ^00FF00^green peg^oldclr^, click anywhere to flip 'em">Mio è il potere del ^00ff00^Flipper!^oldclr^\n\nColpisci il ^00FF00^tondino verde^oldclr^ e premi il pulsante {Cross} per attivarlo!</String>
  <String id="Flippers">Flipper</String>
  <String id="Holy shell!  That fish be in your way!\n\n^00ff00^Hit him^oldclr^ to convince him to move!">Sacro guscio immacolato!  C'è un pesciolino sulla linea di tiro!\n\n^00ff00^Dagli un colpo^oldclr^ per convincerlo a spostarsi!</String>
  <String id="Something Fishy">Si va a pesca</String>  
  <String id="Oh yeah, these waves are ^00ff00^tricky!^oldclr^\n\n^00ff00^Take your time^oldclr^ and you'll do fine!">Sì sì, queste onde sono davvero ^00ff00^fastidiose!^oldclr^\n\n^00ff00^Ma con un po' di pratica^oldclr^ andrai benissimo!</String>
  <String id="Don't Flip Out">Tranquillo, mon chéri</String>
  <String id="You can keep your Flippers in the ^00ff00^flipped-up position^oldclr^ by holding down the ^00ff00^left mouse button!^oldclr^">Per tenere le chele ^00ff00^sollevate^oldclr^ tieni premuto il pulsante {Cross}!</String>
  <String id="Flipper Control">Controllo flipper</String>
  <String id="You can get some tasty Flipper action by flipping the ball ^00ff00^backwards against the wall!^oldclr^">Per ottenere dei tiri speciali, lancia la palla ^00ff00^contro la parete!^oldclr^</String>
  <String id="Wall Bounce">Rimbalzi sfrenati</String>
  <String id="^44bbDD^Flippers Keep it Going^oldclr^\n">^44bbDD^È tempo di flipper^oldclr^\n</String>
  <String id="^ccddFF^Master: Claude Lobster^oldclr^\n">^ccddFF^Maestro: Claude D'Aragost^oldclr^\n</String>
  <String id="Ahoy, mate! Claude 'ere from the deep ocean depths to deliver a double dose of fast Flipper action!\n\n">Yo ho ho! È arrivato lo zio Claude dalle profondità dell'oceano per regalarci una doppia dose di azione!\n\n</String>
  <String id="Lemme show ya a rope or two and soon you'll be flippin' balls back against the wall for extra points in no time!\n\n">Lascia che ti mostri qualche trucchetto da vecchio lupo di mare per ottenere punti extra in men che non si dica!\n\n</String>
  <String id="No need to be shy. Dive on in!">Non essere timido. Tuffati!</String>
  <!-- Renfield levels -->
  <String id="Waves">Onde</String>
  <String id="SpiderWeb">La ragnatela</String>
  <String id="Blockers">Cobra incantato</String>
  <String id="Baseball">Il pipistrello</String>
  <String id="Vermin">Fantasmagorico</String>
  <String id="My Magic Power is ^00ff00^Spooky Ball.^oldclr^\n\nWhen you hit the ^00FF00^green peg^oldclr^, the ball will spookily go around the screen twice!">Posso insegnarti a usare la ^00ff00^Sfera del terrore.^oldclr^\n\nQuando colpisci il ^00ff00^tondino verde,^oldclr^ la palla riapparirà magicamente dopo essere stata inghiottita!</String>
  <String id="Spooky Ball">Sfera del terrore</String>
  <String id="A Spooky Ball goes out the ^00FF00^bottom^oldclr^ and ^00ff00^reappears at the top!^oldclr^\n\nI know, it defies all logic. That's what makes it so spooky!">Quando una Sfera del terrore cade sul ^00ff00^fondo,^oldclr^ ^00ff00^riappare incredibilmente sulla parte superiore dello schermo^oldclr^\nsfidando le leggi della fisica e della logica. È davvero agghiacciante!</String>
  <String id="Eerie Effect">Effetto spaventoso</String>
  <String id="Yikes!  ^00FF00^Watch out^oldclr^ for those five bumpers on the cobra!">Bleah!  ^00ff00^Fai attenzione^oldclr^ ai cinque cerchi del cobra!</String>
  <String id="Cobra Bumpers">I cerchi del cobra</String>
  <String id="Watch out!  That wall of ^AAAAFF^blue pegs^oldclr^ makes this level a challenge!\n\nSpooky Ball can help.">Attenzione!  Il muro di ^aaaaff^tondini blu^oldclr^ rende questo livello molto difficile!\n\nLa Sfera del terrore potrà tornarti utile.</String>
  <String id="Blue Barrier">La barriera blu</String>
  <String id="The Spooky Ball comes out the top of the board at the ^00ff00^same spot^oldclr^ as it left the bottom.">La Sfera del terrore appare sulla parte superiore dello schermo, nella ^00ff00^stessa posizione^oldclr^ in cui è caduta sul fondo.</String>
  <String id="Terrifying Technique">Tecnica terrificante</String>
  <String id="^FF9900^The Mysteries of the Spooky Ball^oldclr^\n">^FF9900^I misteri della Sfera del terrore^oldclr^\n</String>
  <String id="^FFccaa^Master: Renfield Pumpkin^oldclr^\n">^FFccaa^Maestro: Renfield Zucco^oldclr^\n</String>
  <String id="Why, hello there! My name is Renfield. Behind me is my valet, Eyegor. Together we will demonstrate the space-bending qualities of the Spooky Ball.\n\n">Ehilà! Mi chiamo Renfield. Quello là dietro è Malocchio, il mio maggiordomo. Insieme ti dimostreremo le capacità della Sfera del terrore di piegare lo spazio.\n\n</String>
  <String id="Don't be alarmed! Used with care, the Spooky Ball can earn points like you've never imagined. Let's try it!">Non ti devi spaventare! Se usata con intelligenza, la Sfera del terrore potrà farti guadagnare una quantità di punti inimmaginabile. Diamoci da fare!</String>
  <!-- Tula Levels -->
  <String id="Holland Oats">Mulini a vento</String>
  <String id="I Heart Flowers">Figlio dei fiori</String>
  <String id="Working from Home">Gita fuori porta</String>
  <String id="70 and Sunny">Il mattino</String>
  <String id="My Magic Power is ^00FF00^Flower Power!^oldclr^\n\nIt lights up ^FF8800^orange pegs!^oldclr^  So pretty!">Il mio potere magico è il ^00ff00^Flower Power!^oldclr^\n\nFa illuminare i ^ff8800^tondini arancioni!^oldclr^  Forza bello!</String>
  <String id="Flower Power">Flower Power</String>
  <String id="Flower Power lights up ^00FF00^one-fifth^oldclr^ of the remaining ^FF8800^orange pegs!^oldclr^\n\nThat means the sooner you use it, the more pegs you'll get!">Flower Power illumina ^00ff00^un quinto^oldclr^ dei ^ff8800^tondini arancioni rimanenti.^oldclr^\n\nCiò significa che se usato subito ti permette di accendere un gran numero di tondini.</String>
  <String id="Power Hour">È l'ora del potere</String>
  <String id="The Flower Power lights up the ^00ff00^closest^oldclr^ orange pegs.\n\nIt's like a ^00ff00^happy little bouquet^oldclr^ right there on the board!">Il Flower Power illumina i tondini arancioni ^00ff00^più vicini.^oldclr^\n\nÈ un po' come porre ^00ff00^un bel bouquet di fiori^oldclr^ al centro dello schermo!</String>
  <String id="Blossom Bound">Sboccia la primavera</String>
  <String id="I think it's really important to be ^00ff00^environmentally aware.^oldclr^\n\nThat's why I'll only drive a car made of ^00ff00^imaginary magical bricks!^oldclr^">Credo che la ^00ff00^salvaguardia dell'ambiente^oldclr^ sia molto importante.\n\nPer questo motivo guido un'auto fatta di ^00ff00^mattoncini magici immaginari!^oldclr^</String>
  <String id="Tula's Ride">La corsa di Tula</String>
  <String id="I don't have any ^00ff00^tips^oldclr^ or ^00ff00^advice^oldclr^ for you this time!\n\nI just hope you're having fun!">Questa volta non ho nessun ^00ff00^consiglio^oldclr^ o ^00ff00^suggerimento^oldclr^ da darti.\n\nSpero solo che ti stia divertendo!</String>
  <String id="Time to Relax">Momento di svago</String>
  <String id="^FF44ff^Grow with the Flower Power^oldclr^\n">^FF44ff^Sboccia con il Flower Power^oldclr^\n</String>
  <String id="^FFccff^Tula Sunflower^oldclr^\n">^FFccff^Maestro: Tula Girasole^oldclr^\n</String>
  <String id="Such a sunny day! What? You say it's raining? Well, even a rainy day can be sunny with the right perspective!\n\n">Che bella giornata di sole! Cosa? Sta piovendo? Beh, vista nella giusta prospettiva, anche una giornata di pioggia può essere radiosa!\n</String>
  <String id="I'm Tula, and I'm thrilled that I get to share my Flower Power with you! It's so helpful, the way it lights up orange pegs every time. Lots of folks say it's their favorite. I hope it'll be yours! Let's find out!">Mi chiamo Tula e sono felice di poter condividere con te il mio Flower Power. Illuminerà i tondini arancioni, ti sarà molto utile. È il potere preferito da molti giocatori. Spero piacerà anche a te! Lo scopriremo presto!</String>
  <!-- Warren Levels -->
  <String id="Win a Monkey">Scimmiottando</String>
  <String id="Dog Pinball">Fido</String>
  <String id="Spin Again">Gira la ruota</String>
  <String id="Roll 'em">Il dado è tratto</String>
  <String id="Five of a Kind">Pokerissimo</String>
  <String id="Anything can happen when you take a ^00FF00^Lucky Spin!^oldclr^\n\nMaybe points, maybe a Free Ball, or maybe even the ^00ff00^Magic Hat!^oldclr^">Tutto può accadere quando ^00ff00^La fortuna gira!^oldclr^\n\nPuoi guadagnare punti, oppure una palla extra o addirittura il ^00ff00^Cappello magico!^oldclr^</String>
  <String id="Lucky Spin">La fortuna gira</String>
  <String id="Personally, whenever I spin I'm rooting for the ^00FF00^Magic Hat.^oldclr^\n\nIt's a little hat that ^00ff00^lights up any peg it touches!^oldclr^">Personalmente, ogni volta che tento la fortuna, spero che esca il ^00ff00^Cappello magico.^oldclr^\n\nSi tratta di un piccolo cappello che ^00ff00^illumina tutti i tondini con cui viene a contatto!^oldclr^</String>
  <String id="Cap of Destiny">Cappello del destino</String>
  <String id="The ^00FF00^Triple Score^oldclr^ triples your score for the shot!\n\nOkay, sure, that's obvious.  But did you know it lasts for ^00ff00^two turns?^oldclr^  Well, now you do!">Il ^00ff00^Punteggio triplo^oldclr^ ti permette di triplicare il punteggio ottenuto con un singolo tiro!\n\nOkay, immagino che fosse ovvio.  Ma lo sapevi che l'effetto dura per ^00ff00^due turni?^oldclr^  Ecco, ora lo sai!</String>
  <String id="Six Times the Love">Tre x due uguale sei</String>
  <String id="Lucky Spin is so lucky that it gives you a chance to get any other ^00ff00^Magic Power!^oldclr^\n\nNow ^00ff00^THAT'S^oldclr^ lucky!">Quando la Fortuna gira, hai la possibilità di ottenere un altro ^00ff00^potere magico a caso!^oldclr^\n\n^00ff00^QUESTA^oldclr^ si chiama fortuna!</String>
  <String id="Could Be Anything">Tutto può accadere</String>
  <String id="If Triple Score is active you only need around ^00FF00^8,400^oldclr^ points on a shot to get a ^00FF00^Free Ball!^oldclr^\n\nThat's Lucky Spin for you.  It pays and pays and pays!">Se il punteggio triplo è attivo, ti basteranno circa ^00ff00^8.400^oldclr^ punti con un colpo per guadagnare una ^00ff00^Palla bonus!^oldclr^\n\nForza, e vedrai che la Fortuna gira!  Ti senti fortunato?</String>
  <String id="Triple for the Win">Triplica i punti</String>
  <String id="^FF0000^Lucky Spin for the Win^oldclr^\n">^FF0000^Se la Fortuna gira, sei certo di vincere^oldclr^\n</String>
  <String id="^FFAAAA^Master: Warren Rabbit^oldclr^\n">^FFAAAA^Maestro: Warren Leprotto^oldclr^\n</String>
  <String id="Step right up! Do you feel lucky? Really lucky? How about SUPER lucky? Then you came to the right hare!\n\n">Fatti avanti! Ti senti fortunato? Sul serio? Ti piacerebbe diventare SUPER fortunato? Allora stai parlando con la lepre che fa al caso tuo!\n</String>
  <String id="Lucky Spin is the Magic Power for folks who like to take a chance. Free Balls, Triple Scores, Magic Hats... all these and more can be yours! Let's spin!">\nLa Fortuna che gira è il potere magico adatto a chi ama rischiare. Potrai ottenere palle bonus e cappelli magici oppure triplicare il punteggio! Gira, fortuna, gira!</String>
  <!-- Cinderbottom Levels -->
  <String id="The Love Moat">Reggia fiabesca</String>
  <String id="Doom with a View">A tutto tondo</String>
  <String id="Rhombi">2 di quadri</String>
  <String id="9 Luft Balloons">9 bolle d'aria</String>
  <String id="Twisted Sisters">Gemelli diversi</String>
  <String id="Strike the ^00FF00^green peg^oldclr^ to activate the ^00FF00^Fireball^oldclr^ on your next turn!\n\nThe Fireball ^00ff00^burns a path^oldclr^ through the board. Test its mighty power for yourself!">Colpisci il ^00ff00^tondino verde^oldclr^ per attivare la ^00ff00^Palla di fuoco^oldclr^ nel turno successivo!\n\nLa Palla di fuoco ^00ff00^carbonizza tutto^oldclr^ quello che incontra. Prova il potere della fiamma!</String>
  <String id="Fireball">Palla di fuoco</String>
  <String id="Observe, my student, that the Free Ball Bucket is ^00ff00^capped^oldclr^ when the Fireball is active.\n\nThus, a well-timed shot will ^00ff00^bounce off the cap^oldclr^ and hit more pegs.">Come puoi osservare, quando la palla di fuoco è attiva, il Cesto è ^00ff00^coperto.^oldclr^\n\nIn questo modo, un colpo preciso ^00ff00^rimbalzerà sul coperchio^oldclr^ e andrà a colpire altri tondini.</String>
  <String id="Bucket Bounce">Rimbalzo sul Cesto</String>
  <String id="You begin to see the ^00ff00^fearsome strength of the Fireball.^oldclr^\n\nDo not let its power tempt you into the error of pride.  The flame serves only the virtuous.">Cominci a comprendere ^00ff00^la mitica potenza della Palla di fuoco?^oldclr^\n\nDovrai fare attenzione a non lasciarti tentare dal suo potere.  La fiamma serve solo uno spirito nobile e virtuoso.</String>
  <String id="Moral Responsibility">Coscienza morale</String>
  <String id="^00FF00^Be cautious.^oldclr^ Even with the flame at your command, victory will not come easily.\n\nI have seen strong men weep in failure.  Be not like them.">^00ff00^Sii cauto.^oldclr^ Anche se potrai comandare la fiamma, non sarà facile ottenere la vittoria.\n\nHo visto molti uomini possenti piangere lacrime amare di sconforto.  Non seguire i loro passi.</String>
  <String id="Lordly Advice">Un nobile consiglio</String>
  <String id="Your mastery greatly pleases me, my student.\n\nFew are those who dare test themselves, fewer still prevail.">Il tuo talento mi ha colpito positivamente.\n\nSono pochi coloro che osano mettersi alla prova e ancora meno quelli che ne escono vittoriosi.</String>
  <String id="Good Show">Sono fiero di te!</String>
  <String id="^00FF00^The Awesome Force of the Fireball^oldclr^\n">^00FF00^La mitica potenza della Palla di fuoco^oldclr^\n</String>
  <String id="^AAFFAA^Master: Lord Cinderbottom^oldclr^\n">^AAFFAA^Maestro: Lord Caldabrace^oldclr^\n</String>
  <String id="I am Lord Cinderbottom of the Order of the Flame, and it is my privilege to reveal to you the Fireball, fiercest of Peggle Magic Powers.\n\n">Il mio nome è Lord Caldabrace, dell'Ordine della Fiamma. Sarà mio privilegio insegnarti a dominare la Palla di fuoco, il più devastante potere di Peggle.\n</String>
  <String id="The Fireball burns through the board with ferocious force. If you bounce it off the Free Ball Bucket, your supremacy will be assured. Your training begins... NOW!">La Palla di fuoco brucia tutto ciò che incontra sul suo cammino. Se riuscirai a farla rimbalzare sul Cesto, la vittoria è assicurata. Il tuo addestramento inizia... ADESSO!</String>
  <!-- Hu Levels -->
  <String id="Spin Cycle">Giorno e Notte</String>
  <String id="The Dude Abides">Mezzo Strike</String>
  <String id="When Pigs Fly">Mai-Ali</String>
  <String id="Yang, Yin">Yin e Yang</String>
  <String id="Zen Frog">Nirrana</String>
  <String id="It is a truth that if the ^00ff00^green peg^oldclr^ is struck, you will be blessed with ^00ff00^Zen Ball^oldclr^ for your next turn.\n\nZen Ball seeks ^00ff00^harmony^oldclr^ and ^00ff00^goodness^oldclr^ in all things.  Ommm...">Sappi che colpendo il ^00ff00^tondino verde^oldclr^ sarai benedetto con il potere del ^00ff00^Colpo zen^oldclr^ per il turno successivo.\n\nIl colpo zen porta ^00ff00^armonia^oldclr^ ed ^00ff00^equilibrio^oldclr^ in tutte le cose.  Ommm...</String>
  <String id="Zen Ball">Colpo zen</String>
  <String id="In life there are many ^00ff00^choices.^oldclr^ Some are better than others.\n\nZen Ball achieves oneness with Peggle and ^00ff00^improves the shot^oldclr^ you were going to take.">La vita ci porta a operare molte ^00ff00^scelte.^oldclr^ Alcune sono migliori di altre.\n\nCon il Colpo zen diventerai un tutt'uno con Peggle e potrai andare alla ricerca del ^00ff00^colpo perfetto.^oldclr^</String>
  <String id="The Right Path">Il sentiero corretto</String>
  <String id="Zen Ball works best when it has ^00FF00^lots of options!^oldclr^\n\nYou can open these options to Zen Ball by aiming for a ^00ff00^peg^oldclr^ or the ^00ff00^corner of a brick.^oldclr^">Il Colpo zen funziona meglio se hai a disposizione  ^00ff00^molte opzioni!^oldclr^\n\nPuoi cogliere le opzioni mirando a un ^00ff00^tondino^oldclr^ oppure allo ^00ff00^spigolo di un mattoncino.^oldclr^</String>
  <String id="Freedom is Best">Ricerca la libertà</String>
  <String id="Zen Ball is ^00ff00^not all-powerful.^oldclr^  It can only ^00ff00^nudge your shot angle^oldclr^ in a good direction.\n\nBut that nudge is usually enough!">Il Colpo zen ^00ff00^non ha un potere illimitato.^oldclr^  Può solo ^00ff00^deviare leggermente l'angolo del colpo^oldclr^ nella direzione desiderata.\n\nTuttavia, spesso quella piccola deviazione fa la differenza!</String>
  <String id="Butterfly Effect">Effetto farfalla</String>
  <String id="The power of Zen Ball is to reveal your ^00FF00^true potential!^oldclr^\n\nEvery ball can be a Zen Ball!">Il potere del Colpo zen è quello di rivelare il tuo ^00ff00^vero potenziale!^oldclr^\n\nTutte le palle possono diventare colpi zen!</String>
  <String id="Zen Potential">Potenziale zen</String>
  <String id="^8888FF^The Way of the Zen Ball^oldclr^\n">^8888FF^La via del Colpo zen^oldclr^\n</String>
  <String id="^ddddFF^Master: Master Hu^oldclr^\n">^ddddFF^Maestro: Maestro Hu^oldclr^\n</String>
  <String id="Hoo! Who? Hu!\n\n">Uh! Hu?\n\n</String>
  <String id="Yes, I am Hu, called Master Hu by some. Wander with me now as I hint at the mindful truths of the Zen Ball.\n\n">Sì, sono Hu. Alcuni mi chiamano Maestro Hu. Segui il mio cammino nei segreti spirituali del Colpo zen.\n\n</String>
  <String id="Our journey will take us to where we are meant to be. Or maybe next door. Close enough.">Il nostro viaggio ci condurrà laddove è destino che giungiamo. O comunque nelle sue vicinanze.</String>
  <String id="Paw Reader">Ti leggo la zampa</String>
  <String id="End of Time">Fine dei tempi</String>
  <String id="Billions & Billions">Miliardi e miliardi</String>
  <String id="Don't Panic">Meditaci sopra</String>
  <String id="Beyond Reason">Incomprensibile</String>
  <String id="One!">Uno!</String>
  <String id="Two!">Due!</String>
  <String id="Three!">Tre!</String>
  <String id="Four!">Quattro!</String>
  <String id="Five!">Cinque!</String>
  <String id="^22FFFF^The True Test of a Master^oldclr^\n">^22FFFF^La vera prova per un Maestro^oldclr^\n</String>
  <String id="^BBFFFF^Master: Bjorn Unicorn^oldclr^\n">^BBFFFF^Maestro: Bjorn Unicorno^oldclr^\n</String>
    <!-- Adventure Ending Credits -->
  <String id="Well done! You have completed the Peggle Institute's undergraduate program with determination and flair!\n\n">Ben fatto! Hai completato a pieni voti il corso preparatorio dell'Istituto Peggle!\n\n</String>
  <String id="All that remains is the final exam. These levels will test your mettle, but you may choose any Master to help in your quest. I'm sure you'll do great. Don't screw it up!">Resta solo l'esame finale. Questi livelli metteranno alla prova la tua abilità. Potrai comunque scegliere il maestro che preferisci per aiutarti nell'impresa. Sono sicuro che te la caverai alla grande. Non rovinare tutto proprio ora!</String>
  <String id="Congratulations!">Congratulazioni!</String>
  <String id="You have beaten Adventure!">Hai completato la modalità Avventura!</String>
  <String id="This means that you are now a">Sai già cosa significa, vero? Ora sei un</String>
  <String id="Certified Peggle Master!">Autentico Maestro di Peggle!</String>
  <String id="But wait!  There are still">Ma non è finita!  Vi sono titoli</String>
  <String id="higher ranks to attain!">ancora più prestigiosi da raggiungere!</String>
  <String id="Beat all of the Peggle">Supera tutte le Sfide</String>
  <String id="Challenges to obtain the">di Peggle e diventerai</String>
  <String id="rank of Peggle Grand Master!">Gran Maestro di Peggle!</String>
  <String id="...">...</String>
  <String id="Now for the most important">E ora... la parte più importante</String>
  <String id="part of the game!  That's right.">di tutto il gioco!  Vedo che inizi a capire.</String>
  <String id="It's time for the credits!">È tempo per i riconoscimenti!</String>
  <String id="PRODUCER">PRODUCER</String>
  <String id="Sukhbir Sidhu">Sukhbir Sidhu</String>
  <String id="PROGRAMMING">PROGRAMMING</String>
  <String id="Brian Rothstein">Brian Rothstein</String>
  <String id="Eric Tams">Eric Tams</String>
  <String id="ART">ART</String>
  <String id="Walter Wilson">Walter Wilson</String>
  <String id="Marcia Broderick">Marcia Broderick</String>
  <String id="Tysen Henderson">Tysen Henderson</String>
  <String id="WRITING">WRITING</String>
  <String id="Stephen Notley">Stephen Notley</String>
  <String id="POPCAP FRAMEWORK">POPCAP FRAMEWORK</String>
  <String id="Brian Fiete">Brian Fiete</String>
  <String id="David Parton">David Parton</String>
  <String id="MUSIC AND SOUNDS">MUSIC AND SOUNDS</String>
  <String id="Somatone Productions">Somatone Productions</String>
  <String id="Matthew Johnston">Matthew Johnston</String>
  <String id="QA MANAGER">QA MANAGER</String>
  <String id="Shawn Conard">Shawn Conard</String>
  <String id="QA TESTERS">QA TESTERS</String>
  <String id="Isaac Aubrey (lead)">Isaac Aubrey (lead)</String>
  <String id="Michael Guillory">Michael Guillory</String>
  <String id="Adam MacDonnell">Adam MacDonnell</String>
  <String id="Michael Racioppi">Michael Racioppi</String>
  <String id="Ty Roberts">Ty Roberts</String>
  <String id="Chad Zoellner">Chad Zoellner</String>
  <String id="SPECIAL THANKS">SPECIAL THANKS</String>
  <String id="John Vechey">John Vechey</String>
  <String id="Jason Kapalka">Jason Kapalka</String>
  <String id="Ben Lyon">Ben Lyon</String>
  <String id="Shanon Lyon">Shanon Lyon</String>
  <String id="Sergio Lobato">Sergio Lobato</String>
  <String id="Ed Allard">Ed Allard</String>
  <String id="Eric Pitcock">Eric Pitcock</String>
  <String id="BETA TESTERS">BETA TESTERS</String>
  <String id="(list goes here)">(list goes here)</String>
  <String id="Thanks to all our beta">Un ringraziamento speciale a tutti i nostri beta</String>
  <String id="testers for their">tester per il loro</String>
  <String id="valuable feedback!">prezioso contributo!</String>
    <!-- Tips -->
  <String id="Clear blue pegs out of the way to get to orange pegs.">Elimina i tondini blu per raggiungere quelli arancioni.</String>
  <String id="The ball will head to the exact position of your mouse cursor when you fire.">Quando tiri, la palla andrà verso l'esatta posizione della guida di tiro.</String>
  <String id="Aiming for a higher orange peg is usually a good strategy since you might hit the lower ones later on in the shot.">In genere, è consigliabile mirare ai tondini arancioni più in alto, perché quelli sottostanti potrebbero venire colpiti durante i rimbalzi della palla.</String>
  <String id="Sometimes you can get a hard to reach peg by bouncing off the wall.">I tondini in posizioni difficili potrebbero essere centrati utilizzando un rimbalzo di sponda sulla parete.</String>
  <String id="Use the mouse wheel or arrow keys to aim more precisely.">Usa {TriggerL1} o {TriggerR1} per mirare con più precisione.</String>
  <String id="Hold down the right mouse button to speed up time.  This is helpful when waiting for a specific shot.">Tieni premuto il pulsante {Square} per accelerare il tempo.  È una funzione particolarmente utile se stai aspettando di effettuare il tiro perfetto.</String>
  <String id="If you have enough balls left, it's easier to spend a shot clearing a blue peg rather than trying a crazy bank shot.">Se hai un buon numero di palle a disposizione, può essere più vantaggioso utilizzarne una per eliminare un fastidioso tondino blu piuttosto che tentare un complicato tiro di sponda.</String>
  <String id="You're awarded 10,000 points per remaining ball in the Ball-O-Tron after beating a level.">Alla fine di ogni livello, otterrai 10.000 punti per ciascuna pallina ancora presente nel Pallotronic.</String>
  <String id="You're awarded a Free Ball for scoring over 25,000 points on a shot.">Totalizzando più di 25.000 punti con un solo tiro, otterrai una palla bonus.</String>
  <String id="You're awarded two Free Balls for scoring over 75,000 points on a shot and three Free Balls for scoring over 125,000 points.">Se con un unico tiro riuscirai ad ottenere 75.000 punti, riceverai due palle bonus e con 125.000 punti tre palle bonus.</String>
  <String id="When pegs are worth 10x, you can score over 25,000 points by hitting the purple peg and at least four other pegs.">Quando i tondini valgono 10x, puoi realizzare 25.000 punti colpendo il tondino viola e almeno altri 4 tondini.</String>
  <String id="The total score for a shot is equal to the pegs' values times the number of pegs hit.">Il punteggio totale di un tiro è pari al valore dei tondini moltiplicato per il numero di tondini colpiti.</String>
  <String id="If you have extra balls left near the end of a level, try some crazy shots to improve your Peggle skills!">Se sei arrivato quasi alla conclusione di un livello e ti avanzano ancora palle, Lasciati andare a qualche tiro complicato, per provare a migliorare le tue abilità!</String>
  <String id="You can try to get a Free Ball on every turn by estimating where the ball will land and timing the Free Ball Bucket accordingly.  You won't get it every time, but it can't hurt!">Ad ogni turno, potrai tentare di ottenere una palla bonus, cercando di indovinare la posizione del Cesto al momento della caduta della palla.  Sicuramente non riuscirai a centrare il Cesto ogni volta, ma tentare non nuoce.</String>
  <String id="Peg values go up as the number of orange pegs decreases.  The Fever Meter on the right indicates the current point multiplier.">Il valore dei tondini aumenta man mano che il numero di tondini arancioni diminuisce.  Il Fevermeter a destra indica il moltiplicatore corrente.</String>
  <String id="Clear all of the pegs on a level to get\nUltra Extreme Fever!">Elimina tutti i tondini di un livello per attivare la modalità\Ultra Extreme Fever!</String>
  <String id="The Long Shot Bonus is awarded when you bounce from a non-blue peg to another non-blue peg far away at the start of a shot.">Il bonus Tiro lungo viene assegnato quando riesci a saltare da un tondino di colore diverso dal blu a un altro che si trova lontano all'inizio del tiro.</String>
  <String id="The Orange Attack Bonus is awarded for hitting a lot of orange pegs on one shot.">Il bonus Attacco arancione viene assegnato quando si centrano molti tondini arancioni con un solo colpo.</String>
  <String id="The Skill Shot Bonus is awarded for getting a Free Ball after hitting only one peg.">Il bonus Colpo d'abilità viene assegnato quando si ottiene una palla bonus dopo avere colpito un solo tondino.</String>
  <String id="Shows which way your ball will bounce!">Mostra da che parte rimbalza la palla!</String>
  <!-- Bjorn Strings -->
  <String id="Bjorn">Bjorn Unicorno</String>
  <String id="Use the Super Guide to aim for an orange peg so that the bounce goes into the free ball bucket.">Usa la Super Guida per mirare a un tondino arancione e fare in modo che dopo il rimbalzo la palla cada nel Cesto.</String>
  <String id="The Super Guide lasts three turns.  Look at the little number above Bjorn's head to see the number of turns left.">La Super Guida dura per 3 turni.  Guarda il numerino sopra la testa di Bjorn per sapere quanti turni restano.</String>
  <String id="Use the mouse wheel or arrow keys to more precisely aim the Super Guide.">Usa {TriggerL1} o {TriggerR1} per calibrare la Super Guida con più precisione.</String>
  <String id="Hitting the green peg while you have the Super Guide adds two more turns to its duration.">Colpendo il tondino verde otterrai altri 2 turni di Super Guida.</String>
  <String id="Use the Super Guide to hit the purple peg after getting fever!">Quando entri in modalità Fever, usa la Super Guida per colpire il tondino viola!</String>
  <String id="Use the Super Guide to aim for the 100,000 point hole during fever!">In modalità Fever, usa la Super Guida per indirizzare la palla verso la buca da 100.000 punti!</String>
  <String id="Use the Super Guide to get an easy Long Shot!">Usa la Super Guida per effettuare fantastici colpi da lontano!</String>
  <!-- Jimmy Strings -->
  <String id="Throws another ball into the mix!">Mette in gioco una palla aggiuntiva!</String>
  <String id="Hit the green peg on the left to make the multiball go right and vice versa.">Colpendo il tondino verde sulla sinistra, la Multibiglia andrà a destra e viceversa.</String>
  <String id="Get two balls in the bucket in one shot for Freeball Frenzy!">Se riuscirai a infilare nel Cesto due palle in un colpo solo, otterrai un Superbonus!</String>
  <String id="Each multiball gives you another chance at getting a ball in the free ball bucket!">Ogni Multibiglia ti offre maggiori possibilità di centrare il Cesto!</String>
  <String id="Get a multiball during fever for Multiball Madness!">Se ottieni una Multibiglia durante la modalità Fever, le palle in gioco si moltiplicheranno!</String>
  <String id="Get the multiball and the purple peg on the same turn for massive point possiblities!">Se ottieni una Multibiglia e un tondino viola nello stesso turno, avrai la possibilità di accumulare una quantità impressionante di punti!</String>
  <!-- Kat Tut Strings -->
  <String id="Attaches an ancient pyramid to the ball bucket!">Fa apparire un'antica piramide intorno al Cesto!</String>
  <String id="The Pyramid lasts five turns.  Look at the little number above Kat Tut's head to see the number of turns left.">La Piramide dura per 5 turni.  Guarda il numerino sopra la testa di Kat Tut per sapere quanti turni restano.</String>
  <String id="Hitting the green peg while you have the Pyramid adds five more turns to its duration.">Colpendo il tondino verde otterrai altri 3 turni di Piramide.</String>
  <String id="Use the Pyramid to help get low hanging pegs with additional bounces.">La Piramide ti consente di colpire i tondini più in basso con rimbalzi aggiuntivi.</String>
  <String id="The Pyramid powerup lasts a long time and can potentially give you many free balls.">La Piramide dura a lungo e ti potrebbe regalare molte palle bonus.</String>
  <!-- Splork Strings -->
  <String id="Splork">Splork</String>
  <String id="Uses super advanced alien technology to light up all nearby pegs!">Sfrutta un'avanzatissima tecnologia aliena per illuminare i tondini vicini!</String>
  <String id="The Nuclear Blast Bonus is awarded for using one Space Blast to trigger another Space Blast.">Il bonus Esplosione nucleare viene assegnato quando utilizzi una Supernova per innescare un'altra Supernova.</String>
  <!-- Claude Strings -->
  <String id="Claude">Claude</String>
  <String id="Lets you hit the ball like a game where there's a ball and you hit it with flippers!">Ti permette di colpire la palla come se stessi giocando a flipper!</String>
  <String id="The Flipper Maniac Bonus is awarded for using the flippers to hit lots of pegs.">Otterrai il bonus Flipper mania se riesci a colpire un gran numero di tondini usando i flipper.</String>
  <!-- Renfield Strings -->
  <String id="Renfield">Renfield</String>
  <String id="Causes the ball to spookily reappear at the top of the screen after falling out the bottom.">Dopo essere caduta sul fondo, la palla riappare in modo inquietante nello schermo.</String>
  <!-- Tula Strings -->
  <String id="Tula">Tula</String>
  <String id="Uses the power of flowers to light up 20% of remaining orange pegs!">Sfrutta il potere dei fiori per illuminare il 20% dei tondini arancioni rimasti!</String>
  <!-- Warren Strings -->
  <String id="Warren">Warren</String>
  <String id="Step right up.  Everyone's a winner!  You gotta spin to win!">Fatti avanti.  Tutti possono diventare campioni!  Devi girare per vincere!</String>
  <String id="The Hat Trick Bonus is awarded for getting the Magic Hat in the free ball bucket while hitting at least one peg.">Otterrai il bonus Tanto Di Cappello se riesci a infilare il Cappello magico nel Cesto dopo aver centrato almeno un tondino.</String>
  <!-- Cinder Strings -->
  <String id="Big Ball of Fire goes through all pegs!">La grande sfera di fuoco attraversa tutti i tondini!</String>
  <String id="The Hot Stuff Bonus is awarded for bouncing a fireball into the free ball bucket.">Otterrai il bonus Al Fuoco se riesci a infilare la Palla di fuoco nel Cesto.</String>
  <!-- Hu Strings -->
  <String id="Improves your shot through the power of mindfulness!">Migliora il colpo sfruttando il potere della mente!</String>

  <String id="Choose Opponent">Scegli avversario</String>
  <String id="Select Leaderboard">Seleziona classifica</String>
  <String id="Level Scores">Punteggi livello</String>
  <String id="Player Match">Partita del giocatore</String>
  
  <String id="Xbox LIVE Duel">Duello online</String>
  <String id="Host Duel">Ospita Duello</String>
  
  
  <String id="Welcome to Peggle!">Ciao, fatto buon viaggio fino all'Isituto Peggel?</String>

  <!-- main menu -->
  <String id="main_menu_sp_tip">Avventure, duelli, sfide... Wow!</String>
  <String id="main_menu_mp_tip">Condividi l'amore per Peggle!</String>
  <String id="main_menu_leaderboards_tip">Controlla i punteggi in tutto il mondo!</String>
  <String id="main_menu_achievement_tip">Ecco i tuoi trofei!</String>
  <String id="main_menu_options_tip">Richiedi aiuto o cambia le impostazioni del gioco.</String>
  <String id="main_menu_unlock_tip">Aggiorna ora!  Non perdere questa opportunità!</String>
  <String id="main_menu_quit_tip">Nooo!  Non te ne andare!</String>
  <String id="main_menu_download_tip">Scarica nuovi contenuti: nuovi livelli e altro ancora!</String>

  <!-- sp menu -->
  <String id="sp_menu_adventure_tip">Ogni Maestro ha qualcosa da insegnarti!</String>
  <String id="sp_menu_quick_tip">Scegli un livello e giocalo.</String>
  <String id="sp_menu_duel_tip">Supera i Maestri sul loro terreno.</String>

  <String id="sp_menu_challenge_tip">Metti alla prova le tue abilità con Sfide durissime!</String>

  <!-- mp menu -->
  <String id="duel_tooltip">Un festival di divertimento per due giocatori in locale.</String>
  <String id="live_duel_tooltip">Una spietata battaglia per due giocatori in remoto.</String>
  <String id="party_tooltip">Crea un Party fino a un massimo di 4 giocatori!</String>

  <!-- live duel -->
 
 <String id="live_duel_ranked_tip">Sfida un giocatore alla tua altezza su Xbox LIVE!</String>

  <!-- live duel player -->
  <String id="duel_player_quick_tip">Sei in tempo per un Duello!</String>
  <String id="duel_player_custom_tip">Visualizza un elenco di partite disponibili.</String>
  <String id="duel_player_create_tip">Ospita il tuo Duello.</String>

  <!-- live duel host -->
  <String id="duel_create_tip">Imposta le regole per una partita pubblica.</String>
  <String id="duel_create_public_tip">Imposta le regole per una partita pubblica.</String>
  <String id="duel_create_private_tip">Una partita tutta per te e i tuoi amici!</String>

  <!-- live party -->
  <String id="party_player_match_tip">Scegli i tuoi avversari di Peggle.</String>
  <String id="party_ranked_match_tip">Sfida giocatori alla tua altezza su Xbox LIVE!</String>
  <String id="party_how_to_play">Ecco le istruzioni.</String>

  <!-- live party player -->
 

 <String id="party_player_create_tip">Ospita la tua partita.</String>

  <!-- live party host -->
  
 
  <!-- Trophy strings -->
  <String id="Beat levels that have 35 orange pegs instead of\nthe normal 25!">Dovrai superare livelli con 35 tondini arancioni anziché i\nsoliti 25!</String>
  <String id="Clear 35 Orange Pegs">Elimina 35 tondini arancioni</String>
  <String id="35 Orange Pegs">35 tondini arancioni</String>
  <String id="35 Orange Pets">35 tontini arancioni</String>
  <String id="35 Orange Pests">35 tendini arancioni</String>
  <String id="35 Orange Posts">35 tendine arancioni</String>
  <String id="35 Orange Clams">35 fondine arancioni</String>
  <String id="45 Orange Pegs">45 tondini arancioni</String>
  <String id="Beat levels that have 45 orange pegs instead of\nthe normal 25!">Dovrai superare livelli con 45 tondini arancioni anziché i\nsoliti 25!</String>
  <String id="Clear 45 Orange Pegs">Elimina 45 tondini arancioni</String>
  <String id="45 little victories">45 piccole vittorie</String>
  <String id="45 croco-gators">45 alliga-drilli</String>
  <String id="45 orange things">45 cosine arancioni</String>
  <String id="Only 45 calories">Solo 45 calorie</String>
  <String id="45 is the new 25">45 al prezzo di 25</String>
  <String id="55 Orange Pegs">55 tondini arancioni</String>
  <String id="Beat levels that have 55 orange pegs instead of\nthe normal 25!">Dovrai superare livelli con 55 tondini arancioni anziché i\nsoliti 25!</String>
  <String id="Clear 55 Orange Pegs">Elimina 55 tondini arancioni</String>
  <String id="Fifty-Five">Cinquantacinque</String>
  <String id="50 Plus 5">50 più 5</String>
  <String id="11 Times 5">11 volte 5</String>
  <String id="1+2+3+...+10">1+2+3+...+10</String>
  <String id="Two Fives">Due cinque</String>
  <String id="The 300K Cup">La Coppa da 300K</String>
  <String id="Score over 300,000 points on these challenges to beat them!">Supera i 300.000 punti per vincere!</String>
  <String id="Score 300,000 points">Totalizza 300.000 punti</String>
  <String id="300,000 Points">300.000 punti</String>
  <String id="300 Grand">300 migliaia</String>
  <String id="300 Kilopoints">300 Kilopunti</String>
  <String id="3000 Benjamins">3.000 centoni</String>
  <String id="300,000 Pointer">300.000 a testa</String>
  <String id="The 350K Open">Il 350K Open</String>
  <String id="Score over 350,000 points on these challenges to beat them!">Supera i 350.000 punti per vincere!</String>
  <String id="Score 350,000 points">Totalizza 350.000 punti</String>
  <String id="350,000 points">350.000 points</String>
  <String id="350,000 puntos">350.000 puntos</String>
  <String id="350,000 punti">350.000 punti</String>
  <String id="350,000 punten">350.000 punten</String>
  <String id="350.000 punkte">350.000 punkte</String>
  <String id="The 400K Bowl">Il 400K Bowl</String>
  <String id="Score over 400,000 points on these challenges to beat them!">Supera i 400.000 punti per vincere!</String>
  <String id="Score 400,000 points">Totalizza 400.000 punti</String>
  <String id="400,000 Points">400.000 punti</String>
  <String id="40,000 P-Babies">40.000 decapunti</String>
  <String id="4,000 Pecans">4.000 centinaia</String>
  <String id="400 P-Dogs">400 x mille</String>
  <String id="40 Peeps">40 decine di K</String>
  <String id="In the Clear">Svuota tutto</String>
  <String id="Clear as a Bell">Vuoto perfetto</String>
  <String id="Clear as a Bird">Vuoto assoluto</String>
  <String id="Clear as a Fiddle">Vuoto e pulito</String>
  <String id="Clear as Silk">Vuoto e deserto</String>
  <String id="Clear as Pie">Vuoto completo</String>
  <String id="Clearly Impossible!">Tabula rasa!</String>
  <String id="Clear all of the pegs.  Not just the orange ones, but all of them!">Elimina tutti i tondini.  Non solo quelli arancioni, ma proprio tutti!</String>
  <String id="Clear all pegs">Elimina tutti i tondini</String>
  <String id="All Clear">Tutti eliminati</String>
  <String id="Crystal Clear">Tutti cancellati</String>
  <String id="See Through">Tutti spazzati via</String>
  <String id="Translucent">Tutti scomparsi</String>
  <String id="No Pegs Left">Nessun tondino</String>
  <String id="Dueling">Duello</String>
  <String id="Beat Normal computer opponents in Duel Mode!">Sconfiggi a duello avversari guidati dal computer in modalità Normale!</String>
  <String id="Bjorn's House">La casa di Bjorn</String>
  <String id="Jimmy's Park">Il parco di Jimmy</String>
  <String id="Jimmy Lightning">Jimmy</String>
  <String id="Kat Tut's Empire">L'impero di Kat Tut</String>
  <String id="Kat Tut">Kat Tut</String>
  <String id="Splork's Planet">Il pianeta di Splork</String>
  <String id="Claude's Pool">La piscina di Claude</String>
  <String id="Serious Dueling">Duello estremo</String>
  <String id="Beat Hard computer opponents in Duel Mode!">Sconfiggi a duello avversari guidati dal computer in modalità Difficile!</String>
  <String id="Renfield's Coffin">La bara di Renfield</String>
  <String id="Tula's Greenhouse">La serra di Tula</String>
  <String id="Warren's Carnival">Lunapark di Warren</String>
  <String id="Cinder's Castle">Corte di Caldabrace</String>
  <String id="Hu's Temple">Il tempio di Hu</String>
  <String id="Duel to the Death">Duello all'ultimo sangue</String>
  <String id="Beat Master computer opponents in Duel Mode!">Sconfiggi a duello avversari guidati dal computer in modalità Maestro!</String>
  <String id="Renfield's Treat">Il dono di Renfield</String>
  <String id="Tula's Smackdown">La sfida di Tula</String>
  <String id="Warren's Game">Il gioco di Warren</String>
  <String id="Cinder's Roast">Tela di Caldabrace</String>
  <String id="Lord Cinderbottom">Lord Caldabrace</String>
  <String id="Hu's Next Victory">Ultimo trionfo di Hu</String>
  <String id="Master Hu">Maestro Hu</String>
  <String id="Multilevel Challenge">Sfida multilivello</String>
  <String id="Beat multiple levels\nin a row!">Supera più livelli\nsenza fermarti!</String>
  <String id="2 for the Road">2 sulla strada</String>
  <String id="Beat two random levels\nin a row!!">Supera 2 livelli casuali\nsenza fermarti!</String>
  <String id="Beat two levels">Supera 2 livelli</String>
  <String id="3 for Luck">3 alla ventura</String>
  <String id="Beat three random levels\nin a row!!!">Supera 3 livelli casuali\nsenza fermarti!</String>
  <String id="Beat three levels">Supera 3 livelli</String>
  <String id="4 to get Better">4 verso la gloria</String>
  <String id="Beat four random levels\nin a row!!!!">Supera 4 livelli casuali\nsenza fermarti!!!!</String>
  <String id="Beat four levels">Supera 4 livelli</String>
  <String id="5 to get Stuck">5 contro tutti</String>
  <String id="Beat five random levels\nin a row!!!!!">Supera 5 livelli casuali\nsenza fermarti!!!!</String>
  <String id="Beat five levels">Supera 5 livelli</String>
  <String id="6 times the Fun">6 volte divertente</String>
  <String id="Beat six random levels\nin a row!!!!!!">Supera 6 livelli casuali\nsenza fermarti!!!!</String>
  <String id="Beat six levels">Supera 6 livelli</String>
  <String id="Three Level Duel">Duello a 3 livelli</String>
  <String id="Beat the computer's cumulative score over three levels!">Supera il punteggio totale del computer su 3 livelli!</String>
  <String id="Normal Tri Duel">Triplice semplice</String>
  <String id="Hard Tri Duel">Triplice avanzato</String>
  <String id="Harder Tri Duel">Triplice arduo</String>
  <String id="Severe Tri Duel">Triplice estremo</String>
  <String id="Master Tri Duel">Triplice maestro</String>
  <String id="Multilevel Score">Punteggio multilivello</String>
  <String id="Beat a target total score over three levels!">Supera il punteggio prestabilito giocando 3 livelli!</String>
  <String id="750,000 Points">750.000 punti</String>
  <String id="Score more than 750,000 points over three levels!">Supera i 750.000 punti con 3 livelli!</String>
  <String id="800,000 Points">800.000 punti</String>
  <String id="Score more than 800,000 points over three levels!">Supera i 800.000 punti con 3 livelli!</String>
  <String id="Score 800,000 points">Totalizza 800.000 punti</String>
  <String id="850,000 Points">850.000 punti</String>
  <String id="Score more than 850,000 points over three levels!">Supera i 850.000 punti con 3 livelli!</String>
  <String id="Score 850,000 points">Totalizza 850.000 punti</String>
  <String id="900,000 Points">900.000 punti</String>
  <String id="Score more than 900,000 points over three levels!">Supera i 900.000 punti con 3 livelli!</String>
  <String id="Score 900,000 points">Totalizza 900.000 punti</String>
  <String id="One Million Points">Un Milione di punti</String>
  <String id="Score more than a million points over three levels!">Supera il milione di punti con 3 livelli!</String>
  <String id="Score 1,000,000 points">Totalizza 1.000.000 punti</String>
  <String id="Insane Challenges">Sfide folli</String>
  <String id="These are the hardest challenges offered by the Peggle Institute!">Sono le competizioni più difficili dell'Istituto Peggle!</String>
  <String id="2 Balls Left">Solo 2 palle</String>
  <String id="Beat a level starting with only two balls!">Supera il livello, partendo con solo 2 palle!</String>
  <String id="Start with 2 balls">Solo 2 palle per un livello</String>
  <String id="Last Ball">Ultima palla</String>
  <String id="Beat a level starting with only one ball!">Supera il livello, partendo con una sola palla!</String>
  <String id="Start with 1 ball">Solo 1 palla per un livello</String>
  <String id="Ten Ball Trial">Le dieci sfere</String>
  <String id="Beat three levels starting with only ten balls!">Supera 3 livelli, partendo con solo 10 palle!</String>
  <String id="3 levels with 10 balls">3 livelli e 10 palle</String>
  <String id="750,000?">750.000?</String>
  <String id="Score over 750,000 points on the level of your choice!">Supera i 750.000 punti con un livello a tua scelta!</String>
  <String id="Score 750,000 points">Totalizza 750.000 punti</String>
  <String id="The Decathalon">Il Decathlon</String>
  <String id="Beat ten random levels\nin a row!">Supera 10 livelli casuali\nsenza fermarti!</String>
  <String id="Beat ten levels">Supera 10 livelli</String>

  <!-- 10/01/2008 -->
  <String id="Exiting in %.2d seconds">Uscita in %.2d secondi</String>

  <!-- leaderboard columns -->
  <String id="Rank">Posiz.</String>
  <String id="Gamertag">ID online</String>
  <String id="Points">Punti</String>
  <String id="Total Score">Punteggio totale</String>

  <!-- Duel Lobby -->
  <String id="Duel Lobby">Sala d'attesa Duello</String>
  <String id="PING:">PING:</String>
  <String id="PING: ">PING: </String>
  <String id="WINS:">Vince:</String>
  <String id="WINS: ">Vince:</String>
  <String id="NOT READY - PRESS A">IN PREPARAZIONE - PREMI A</String>

  <!-- Duel Options -->
  <String id="Duel Options">Opzioni Duello</String>
  <String id="??????">??????</String>

  
  <!-- Party Lobby -->
  

  <!-- Party Options -->
  <String id="Num Rounds:">N. round:</String>
  <String id="Rounds">Round</String>

  <!-- Other Small Strings for Options-->
  <String id="Yes">Sì</String>
  <String id="No">No</String>
  <String id="On">Sì</String>
  <String id="Off">No</String>
  
  <String id="5 Seconds">5 secondi</String>
  <String id="10 Seconds">10 secondi</String>
  <String id="20 Seconds">20 secondi</String>
  <String id="25 Seconds">25 secondi</String>
  <String id="30 Seconds">30 secondi</String>
  
  <String id="Random Characters:">Personaggi casuali:</String>
  
  <String id="Unlock Levels Message">Sblocca i livelli giocando nella modalità Avventura.</String>
  <String id="Unlock Nights Levels Message">Sblocca i livelli giocando nella modalità Avventura di Nights.</String>
  <String id="You are the new host!">Sei il nuovo host!</String>
  <String id="is the new host.">è il nuovo host.</String>



  <!-- moved these strings to the TU for build 0105 -->
  <String id="Nights Stage">Livello Nights</String>
  <String id="Nights Stage %d-%d">Livello Nights %d-%d</String>

  <!-- Stings added for Build 0102 -->
  <String id="You didn't clear all of the orange pegs on the level.\n\n">Non sei riuscito a eliminare tutti i tondini arancioni presenti.\n\n</String>

  <!-- Stings added for Build 0101 -->
  <String id="peggle_nights_unlock_msg">Devi sbloccare il gioco completo prima di poter scaricare l'espansione di Peggle Nights.</String>
  <String id="peggle_replay_dlc_msg">Devi scaricare il contenuto scaricabile che include questo livello per visualizzare il replay.</String>
  <String id="PEGGLE NIGHTS XBLA">PEGGLE NIGHTS XBLA</String>
  <String id="ORIGINAL PEGGLE NIGHTS TEAM">TEAM DELLA VERSIONE ORIGINALE DI PEGGLE NIGHTS</String>
  <String id="PopCap Framework:">Framework PopCap:</String>
  <String id="Background Art:">Realizzazione sfondi:</String>
  <String id="Level Design:">Design livelli:</String>

  <!-- Stings added for Build 0100 -->
  <String id="You didn't get %s points.\n\n">Non hai raggiunto %s punti.\n\n</String>

  <!-- Stings added for Build 0099 -->
  <String id="Electrobolt">Scarica elettrica</String>
  <String id="Marina">Marina</String>
  <String id="Energy arcs from the first peg to the Free Ball Bucket!">Archi energetici dal primo tondino fino al fondo del Cesto!</String>
  <String id="You'll need to unlock the full game before you can download the Peggle Nights expansion.">Devi sbloccare il gioco completo prima di poter scaricare l'espansione di Peggle Nights.</String>
  <String id="Peggle(TM) Nights">Peggle Nights</String>
  <String id="Double Long Shot!">Tiro lungo doppio!</String>
  <String id="Off the Wall!">Rimbalzo dalla parete!</String>
  <String id="Eye of the Pyramid!">Occhio della Piramide!</String>
  <String id="Power Surge!">Aumento di potenza!</String>
  <String id="Shock It to Me!">Alto voltaggio!</String>

  <!-- Stings added for Build 0098 and before -->
  <String id="sp_menu_nights_tip">Divertiti con l'Avventura e le Sfide di Peggle Nights!</String>
  <String id="sp_menu_nights_download">Il nuovo episodio di Peggle è arrivato... Scarica Peggle Nights!</String>
  <String id="Best Shot (Within Reason)">Colpo migliore (escluso "Incomprensibile")</String>
  <String id="Best Shots">Colpi migliori</String>
  <String id="Nights Adventure">Avventura di Nights</String>
  <String id="Purple Pegs">Tondini viola</String>
  
  <!-- Stings fixed from original Peggle -->
  <String id="Controls">Comandi</String>
  <String id="Pyramid Pride!">Raccolto dalla Piramide!</String>
</Strings>