Mail has been fixed; you should now be able to confirm your e-mail address, watch pages, and the like.
Please report any issues on Discord.

Phantasy Star Universe

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Phantasy Star Universe

Developer: Sonic Team
Publisher: Sega
Platforms: Windows, PlayStation 2, Xbox 360
Released in JP: August 31, 2006 (PC/PS2), December 12, 2006 (360)
Released in US: October 24, 2006 (PC/PS2), October 25, 2006 (360)
Released in EU: November 24, 2006 (PC/PS2), November 30, 2006 (360)
Released in AU: November 30, 2006


GraphicsIcon.png This game has unused graphics.
RegionIcon.png This game has regional differences.


This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.

Phantasy Star Universe tried to be both a successor to Phantasy Star Online and the first single-player story-driven entry since Phantasy Star IV. Whether it succeeded on either end is a subject of debate.

Unused Areas

Testing Area

The game has a testing area which contains various different types of terrain and surfaces.

Unused Graphics

Unused Font

The following font is present in the game but is not used anywhere. It is suspected that this font was used for some kind of debug display.

PSU DebugText.png

Closed Beta Leftover & Unknown Options

One of the texture sheets used for the game's title screen assets contains leftover graphics from the title screen used for the game's Closed Beta as well as two options ("Scene 1" and "Scene 2") whose purpose is not known.

PSU TitleAsset.png

Blank Item

In the texture sheet for the game's items is a graphic simply spelling "Blank" in Katakana.

PSU ItemBlank.png