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Plants vs. Zombies: Garden Warfare 2/Unused Graphics

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This is a sub-page of Plants vs. Zombies: Garden Warfare 2.

Class-Related

Torchwood & Hover Goat Party Icons

Several unused icons for Torchwood's costumes added in the December 2018 Update can be found in the games files, which would've shown up as icons for other party members in the Backyard Battlegrounds. These may suggest that these costumes may have been planned to be variants at one point.

Likewise, similar icons for the Hover Goat-3000's costumes can be found in the game's data.

Sticker Pieces

Unused in the game are sticker outlines and stickers for both Hover Goat-3000 and Torchwood. In the final game, both of these characters cannot be unlocked via sticker packs and instead at Trials of Gnomus.

Boss Icons

House Gargantuar

PvZGW2-HouseGarg.png

A Boss icon for House Gargantuar. Judging from this, it was most likely originally going to be its own separate boss in Garden Ops instead of only being in Super Gargantuar Wave.

Spotting Icons

Bosses

PvZGW2-UnusedBossesSpotting.png

Spotting icons for the unused bosses.

Bot/Pot Spawners

PvZGW2-UnusedBotSpawnerIcons.png PvZGW2-UnusedPotSpawnerIcons.png

Four unused Spotting icons for Pot and Bot spawners.

Colored Tacos

PvZGW2-UnusedColoredTacoIcons.png

Unused Spotting icons for colored Tacos. Most likely would have been used in Taco Bandits.

Objective Icons

PvZGW2-UnusedObjectiveIcons.png

Unused Icons for Bases D and E.

Abilities

Spike Ability

PvZGW2-UnusedSpikeAbility.png

An icon for a scrapped Spike ability; it likely would have been used for Cactus. Judging by the low-quality nature of the image, it's possible this is a leftover from Garden Warfare 1.

Sprint Smash

PvZGW2-SprintSmashIcon.png

An icon for the unused Sprint Smash ability, which would've been used for Torchwood.

Future Nut

PvZGW2-FutureTallnutIcon.png

An icon for a scrapped alternate Tallnut Battlement. It would have granted the player standing near it a damage boost.

Explosive Escape

PvZGW2-ExplosiveEscapeIcon.png

Hidden behind the animated button, Explosive Escape has its own unique icon. It can still be seen rarely in-game if the animated UI button disappears.

Cannon Rodeo Exit

PvZGW2-CannonRodeoExitIcon.png

An unused exit icon for Cannon Rodeo.

GW1 Drones

PvZGW2-Rocketdrone.png

Both of the GW1 Engineer Drones can be found in GW2's files.

Unused Quest Items

Green Crystal

PvZGW2-GreenCrystalItem.png

A green crystal. What it would have been used for is unknown.

Crab Robot Bait

PvZGW2-HuntBaitTrunks.png

A cyan pair of swim trunks. This would have been used as bait in Crab Robot's Boss Hunt.

Early Sasquatch Bait

PvZGW2-EarlySasquatchBait.png

An open can of soup. This would have been used as bait for the Sasquatch when it was a Story Boss Hunt.

Super Chili Bean Bait

PvZGW2-HotSauceBait.png

A bottle of hot sauce. This would have been used as bait in Super Chili Bean's Boss Hunt.

Orange Juice Robot Bait

PvZGW2-OrangeJuiceRobotBait.png

A plate of breakfast shaped like a face. This would have been used as bait in Orange Juice Robot's Boss Hunt.

Imitator Bait

PvZGW2-ImitatorBait.png

A block of butter. This would have been used as bait in Imitator's Boss Hunt.

Renegade Imp Bait

PvZGW2-RenegadeImpBait.png

A piece of Cyber Jerky. This would have been used as bait in Renegade Imp's Boss Hunt.

Early Pot & Bot Icons

Early Uplink Bot Icon

PVZGW2-uplinkicon.png

An earlier version of the Uplink Bot's icon when building it, using what seems to be concept art.

Early Gloom Shroom

PVZGW2 gloomshroom.png

An earlier version of Toxic Gloom-Shroom's icon when planting it. Strangely, it is colored purple instead of green.

Early Lightning Reed

PVZGW2 lightingreed.png

An early version of Lightning Reed's icon.

Miscellaneous

Wishing Well

GW2-WishingWell.jpg

Found in the game is an unused banner for a scrapped Wishing Well feature. This would've been used in other player's backyards to leave behind stars. According to one of the game's developers, Justin Wiebe, it was cut due to the exploit issues this mechanic could have occurred


(Source: Justin Wiebe)

PBR_Test_ETT

PBR Test ETT.png

An unused texture, very likely used to test the ingame shaders.

Debug texture

Debug Diffuse.png

An unused diffuse texture, it is unknown what it was used for.

Dummy Sticker Pack

PVZGW-ZombieStickerPack.png

An unused Sticker Pack, showcasing some zombies with a completely different lighting style, as well as the Garden Warfare 1 logo. Fitting, considering this same graphic also appears unused in the first Garden Warfare. This graphic is used as the graphic for any Sticker Pack that doesn't have a graphic associated with it.

Rank Plate 55

PVZGW2 rank55.png

A graphic of a 55th rank plate, with a red and black zebra pattern. No additional characters were released that increased the max rank to this, so this goes unused.

Boss Mode icons

PVZGW2 PlantBoss.png PVZGW2 ZombieBoss.png

Placeholder graphics for Boss Mode for plants and zombies respectively, as seen in the first game. Boss Mode didn't return for this game, but it seems there were plans to bring it back.

Placeholder Boss Roulette Icons

PVZGW2 coins-.png

In the sprites for the Boss Roulette icons, placeholder versions of the coins can be found, reading 'COIN BRONZE' and 'COIN GOLD' respectively. There is also a placeholder version of the Zombie Hoard icon, reading 'HOARD ARMOR.'

Missing stickerbook icon

Sticker missing.png

In the texture folder for the stickerbook, there is a "debug" folder containing this missing texture icon.

Dummy Card

PVZGW Card missing.png

A card featuring a sad Zombie Yeti with the text 'CARD NO EXIST.' This was a leftover from Garden Warfare 1, where the stickers were (presumably) originally cards. What this is doing here is unknown.