We just released a prototype of the cancelled SNES port of Puggsy! Take a look!
As always, thank you for supporting The Cutting Room Floor on Patreon!

Plants vs. Zombies 2 (China)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Plants vs. Zombies 2

Developers: PopCap Games, Talkweb Games
Publisher: Electronic Arts
Platforms: iOS, Android
Released in CN: September 12, 2013


AreasIcon.png This game has unused areas.
CodeIcon.png This game has unused code.
DevTextIcon.png This game has hidden development-related text.
EnemyIcon.png This game has unused enemies.
MinigameIcon.png This game has unused modes / minigames.
GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.
RegionIcon.png This game has regional differences.


ProtoIcon.png This game has a prototype article

This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
Hmmm...
To do:
There's an entire page dedicated to unused content over on the PvZ wiki. Try to document it.

The Chinese version of Plants vs. Zombies 2: It's About Time. For some reason, it's almost completely different from the international version, with different worlds, levels, plants, zombies, modes, and monetization. As such, it is considered a separate game from the international versions.

Sub-Page

Read about prototype versions of this game that have been released or dumped.
Prototype Info

Unused Plants

Small Cherry

The cherries that the Cherry-Bomb leaves behind at Level 2 are considered their own plant. Their sun cost is 0.

PVZ2C smallcherry.png

Carrot Missile

Likewise, the missiles Carrotillery fires after using it's Plant Food effect is considered it's own plant, with it's sun cost being 0.

PVZ2C carrotmissile.png

Small Chestnut

The chestnuts Chest-nut leaves behind are also their own plant.

PVZ2C smallchestnut.png

Marigold

Marigolds can never be planted in the game, but have code relating to them being plantable, having a sun cost of 50.

PVZ2C marigold.png

Basho-pult

A completely unused plant with a sun cost of 123. What it would've done is unknown.

PVZ2C bashopult.png

Sunpod

Another unused plant, added in the Lost City update. It is also found unused in the international version of the game.

PVZ2C sunpod.png

Sungun

Another unused plant from the Lost City update. Like the Sunpod, it is also unused in the international versions.

PVZ2C sungun.png

Unused Zombies

Qigong Master

Original Translated
[ZOMBIE_KONGFU_ZOMBOSS_QIGONG]

气功教主

[ZOMBIE_KONGFU_ZOMBOSS_QIGONG_DESCRIPTION] {FLAVOR}他因为和人比拼内力失败而死,这次他再也没有惧怕失败的理由了。

[ZOMBIE_KONGFU_ZOMBOSS_QIGONG_DESCRIPTION_HEADER]

能使用内力对远处植物造成伤害。
[ZOMBIE_KONGFU_ZOMBOSS_QIGONG]

Qigong Master

[ZOMBIE_KONGFU_ZOMBOSS_QIGONG_DESCRIPTION] {FLAVOR} He died because he failed to compete with others. This time he has no reason to fear failure.

[ZOMBIE_KONGFU_ZOMBOSS_QIGONG_DESCRIPTION_HEADER]

Can use internal forces to cause damage to distant plants.

PVZ2C qigong.png

An unused boss meant for Kongfu World. All that's left of it is an almanac texture and a few text strings.

Photographer Zombie

PVZ2C photographer.png

A zombie meant for the Lost City world. What it would've done is unknown, as although it was shown off in plenty of prerelease material, all that remains of it in the files is an almanac texture.

Unused Levels/Minigames

Speedy Lanes

An unused minigame in the files. Zombies have double speed in normal speed gameplay but plants and sun have normal speed. In newer versions of the game, zombies have the same speed as usual.

Christmas Level?

BZZZRRRRRRTTTT
This page or section needs more videos.
There's a whole lotta words or pictures here, but not enough videos. Please fix this.

Found in the v1.6.6 update, there is an unused level which was possibly meant for some sort of event. The file RTON name is "ProtectChristmas1.rton," and the level name text reads "周年盛宴" (Anniversary feast).

Unused Graphics

Costumes

PVZ2CDandelionUnusedCostume.png PVZ2cPea-nutUnusedCostume.png PVZ2CChestnutUnusedCostume.png

Puzzle Pieces

PVZ2CElectromagnetic Peach Costume Puzzle Piece.png

Levelling Graphics

Old Leveling Icons

There exist unused color variants for the old level icons. The color scheme would end up being used for the rarity colors in the 1.8.0 update.

PVZ2CUnusedOldLevelUpIconVariation.png

Level 6-10

Added in the 1.8.0 update, there exist graphics for a Level 6, 7, 8, 9 and 10. Although the actual stats will revert back to Level 1, possibly due to missing code.

PvZ2C Unused Plant Levels.png

Upgrade Icons

PVZ2CUnusedLevelUpHeartIcon.png PVZ2CUnusedLevelUpSunIcon.png PVZ2CUnusedLevelUpThunderIcon.png

Sky City Shields

PVZ2C-Sky City Lawn Metal Shield.png PVZ2C Sky City Lawn Gold Shield (1).png

There are two unused types of shields in Sky City in the game's files, where one seemed to be made out of metal while the other was made of gold. They could have been used as upgrades to the regular barrier, or may have been just made as concept designs for the shield.

Kongfu World Note

PVZ2CKONGFUNOTEGROUP 1536 00.png

A note meant for Kongfu World, using Far Future's note as a placeholder.

Unused Music

Ballerina Music

Both Ballerina Zombie and Ballerina Imp were supposed to appear on the field with background music, similarly to Disco-tron 3000 and Pianist Zombie.

Development Text

Present in the world textures for version 2.2.0 is some development text that is, for whatever reason, written in English.

PVZ2C UI Universe texture Developer Message.png