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Pocket Densha 2
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Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with unused code
Games > Games by developer > Games developed by Coconuts Japan
Games > Games by platform
Games > Games by platform
Games > Games by platform > SNES games > Super Game Boy games
Games > Games by publisher > Games published by Coconuts Japan
Games > Games by release date > Games released in 1999
Games > Games by release date > Games released in April
Games > Games by release date > Games released in April > Games released on April 2
The Cutting Room Floor > Unimportant Awards > Game Boy games
The Cutting Room Floor > Unimportant Awards > Game Boy games
Pocket Densha 2 |
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Developer: Coconuts Japan This game has unused code. |
Monorail! Monorail! MONORAIL! No, trains.
Unused Super Game Boy Commands
Pocket Densha 2 is one of the many games that contains a completely unused set of Super Game Boy commands that are likely remnants of a Nintendo tech-demo or dev-kit given to developers to see the many available enhancements in action. Starting at 0x1FD6E8 is the full listing.
19386B5056883DA0284800393ADD4E00 - ATTR_LIN
2102030901010505020607070E0E0000 - ATTR_BLK
2902AF42000000000000000000000000 - ATTR_CHR
31270600000000000000000000000000 - ATTR_DIV
39000028000000000000005555555555 - ATTR_CHR
41010003000000000000000000000000 - SOUND
49000000000000000000000000000000 - SOU_TRN
510000010002000300C0000000000000 - PAL_SET
59000000000000000000000000000000 - PAL_TRN
61000000000000000000000000000000 - ATRC_EN
69010000000000000000000000000000 - TEST_EN
69000000000000000000000000000000 - TEST_EN
71000000000000000000000000000000 - ICON_EN
7900807E0B0102030405060708090A0B - DATA_SND
8100807F000000000000000000000000 - DATA_TRN
89030000000000000000000000000000 - MLT_REQ
9100807F00887F000000000000000000 - JUMP
99020000000000000000000000000000 - CHR_TRN
A1000000000000000000000000000000 - PCT_TRN
A9000000000000000000000000000000 - ATTR_TRN
B1000000000000000000000000000000 - MASK_EN
B9010000000000000000000000000000 - MLT_REQ
C1010000000000000000000000000000 - OBJ_TRN
510500060007000800C1000000000000 - PAL_SET
41000000010000000000000000000000 - SOUND
99000000000000000000000000000000 - CHR_TRN
B9000000000000000000000000000000 - MLT_REQ
21010300000013110000000000000000 - PAL
89030000000000000000000000000000 - MLT_REQ
41090000000000000000000000000000 - SOUND
41120000000000000000000000000000 - SOUND
41250000000000000000000000000000 - SOUND
41250001000000000000000000000000 - SOUND
41160002000000000000000000000000 - SOUND
41070000000000000000000000000000 - SOUND
41020000000000000000000000000000 - SOUND
791B08000BEAEAEAEAEAA901CD4F0CD0 - DATA_SND
792608000B39CD480CD034A5C9C980D0 - DATA_SND
793108000B0CA5CAC97ED006A5CBC97E - DATA_SND
793C08000BF012A5C9C9C8D01CA5CAC9 - DATA_SND
794708000BC4D016A5CBC905D010A228 - DATA_SND
795208000BA9E79F01C07EE8E8E8E8E0 - DATA_SND
795D0800048CD0F46000000000000000 - DATA_SND
791008000B4C2008EAEAEAEAEA60EAEA - DATA_SND
(Source: nensondubois)
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with unused code
Games > Games by developer > Games developed by Coconuts Japan
Games > Games by platform
Games > Games by platform
Games > Games by platform > SNES games > Super Game Boy games
Games > Games by publisher > Games published by Coconuts Japan
Games > Games by release date > Games released in 1999
Games > Games by release date > Games released in April
Games > Games by release date > Games released in April > Games released on April 2
The Cutting Room Floor > Unimportant Awards > Game Boy games
The Cutting Room Floor > Unimportant Awards > Game Boy games