We just released a prototype of the cancelled SNES port of Puggsy! Take a look!
As always, thank you for supporting The Cutting Room Floor on Patreon!

Pokémon Channel/Debug Menus

From The Cutting Room Floor
Jump to navigation Jump to search

This is a sub-page of Pokémon Channel.

Hmmm...
To do:
Verify the codes for other regions (they've only been tested with PAL), and create codes for the menus without them.

The folder pch/scripts contains scripts for each of the game's functions, many of which are unused or debug related. All can only be controlled with the fourth controller. If using the Action Replay codes, any debug menu associated with a channel will replace said channel. Otherwise, they load upon boot up. They can also be accessed by replacing opening_demo.pkc with any of them.

pikaviewer.pkc

PChannel pikaviewer.png

G17N-8GMY-26UUP
KQXJ-BBFC-VNPAW
04W2-J078-FQYR1

A Pikachu facial animations and sound viewer. The text only appears properly in the Japanese version.

Button Effect
X Select
Z Switch between modes.
D-Pad Scroll
C-Stick Rotate

mdlviewer.pkc

PChannel mdlviewer.png

HV5Y-53XZ-2FK20
M15M-Y741-G8UKY
8ZHJ-C8NK-HD53A

Another model viewer. You can view every Pokémon in the game in the hallway of Smeargle's Art Study.

Button Effect
D-Pad Switch Pokémon.
X/Y Zoom
Analog Stick Pan
C-Stick Rotate

mdlviewer2.pkc

PChannel mdlviewer2.png

3KM2-A1HB-6CD4X
N6EY-TKD1-8BTRW
WMFX-BWVV-HNC6H

Practically the same as mdlviewer.pkc, but in front of a black background and you can rotate and move the models freely.

Button Effect
Analog Stick Move
X/Y Switch Pokémon.
C-Stick Rotate
Z Bring up really blurry texture.

itemviewer.pkc

RM7C-0NXC-9JWUH
XUVB-KHWF-0HUQU
M0Z1-H5A5-32HBH

Lets you view every item in the game. Pressing Z makes them bobble up and down. Some models may crash the game.

Button Effect
Analog Stick Rotate
X/Y Switch Items.
C-Stick Rotate
Z Make it bobble.

talk_posviewer.pkc

PChannel talk posviewer.png

3DAY-UZVA-2311M
NM8R-YPX2-9YQ33
N28Y-1B2G-KHNQK

A strange model viewer with Pokémon talking behind a table. Pressing Z makes them bobble up and down as if they're talking. You can also change the camera angle and flip them to the other side of the table.

Button Effect
Analog Stick Move
Z "Talk"
B Change Side.
D-Pad Change Pokémon.
X Change Camera Angle.
Y Reset Position.
C-Stick Rotate

test_adjust_hirou.pkc

PChannel test adjust hirou.png

This takes place in your house with no furniture, with Pikachu standing in the middle. Pressing A makes him try to pick up something. Pressing X and then A makes him pick up a harmonica. He will endlessly walk in place. "Hirou" is Japanese for "pick up."

tv_gallery_main_txtdebug.pkc

PChannel tv gallery main txtdebug.png

J3Y6-8023-0AQ5X
U7ZN-F5XN-QKE7A
JQM2-72GW-NJBXN

A text debug for Smeargle's Art Study. Pressing A changes the text.

measure.pkc

Pokemonchannel measure.png

JMQD-QH5T-P2K8R
XJ77-NXWQ-ZYBNP
F59J-BJKX-GXZHV

Another model viewer in front of the Nice Card background.

Button Effect
B Change Angle.
L/R Change Pokémon.
X\Y Slowly Zoom.

sndviewer.pkc

Pokemonchannel sndviewer.png

M2D8-XQJJ-704KM
W2AJ-C1ZE-99FUC
1HXZ-TDCE-1KRPQ

A sound test. You can listen to every voice clip, sound effect, and song in the game. The text only appears properly in the Japanese version.

farmcounttest.pkc

Pokemonchannel farmcounttest.png

5QU9-YUE7-6Q1UR
5X69-FBQB-G5U9F
CKVF-HJ8E-E2RFD

A test of counting Mareep in Mareep Farm. It displays gibberish (most likely wrong-format Japanese) and the counter goes up. The text only appears properly in the Japanese version.

tv_fortune_main_txtdebug2.pkc

Pokemonchannel tv fortune main txtdebug2.png

8Z4F-Y1MN-9D9HX
8AWK-CY42-HGC8W
BUQR-DW0W-1ZFQ7

A text debug for the Chansey's Fortune Cookie channel. The controls are right on the screen.

tv_farm_merip_counter_txtdebug.pkc

Pokemonchannel tv farm merip counter txtdebug.png
A number debug for the Mareep Farm channel, with the controls once again on-screen. It goes up to ten thousand.

tv_skel

This is kinda creepy.

8Z4F-Y1MN-9D9HX
8AWK-CY42-HGC8W
BUQR-DW0W-1ZFQ7

It's just the text "Do you have what it takes to count every Pokemon?" cut off, making it kind of ominous.

PAL Exclusive

Interestingly, the PAL version seems to have more debug stuff than either the North American or Japanese releases.

cappika.pkc

PChannel cappika.png

1VA5-R6TH-RA50J
J7V3-NQP7-M1G9C
8HTB-H9M1-4V3HD

An automatic animation viewer for Pikachu. It does not start until you press X. It will go through all of Pikachu's animations from front to back.

puake.pkc

M6DA-4N7W-P5UJP
G4TJ-RMM7-FTNPZ
5X3C-38E8-ZW0TC

PChannel puake.png

A very bizarre test of some sort that takes place in an unfinished version of your backyard with Pikachu. Pressing R throws apples, and throwing apples at Pikachu makes him grow. If he reaches a certain size, another Pikachu will appear. The cycle repeats.

Button Effect
Analog Stick Move
C-Stick Turn
R Throw Apple.

superpikaviewer.pkc

Pokemonchannel superpikaviewer.png

1VA5-R6TH-RA50J
J7V3-NQP7-M1G9C
8HTB-H9M1-4V3HD

Another Pikachu model viewer. Unfortunately, it's not nearly as SUPER as it sounds. Pressing A makes him fall asleep, then wake up, then fall back asleep.

tv_fortune_main_txtdebug2.pkc

PChannel tv fortune main txtdebug2.png

8Z4F-Y1MN-9D9HX
8AWK-CY42-HGC8W
BUQR-DW0W-1ZFQ7o

Displays text from Chansey's Fortune Cookie.

tv_news_topic_normal_textcheck.pkc

PChannel tv news topic normal textcheck.png

CZWQ-6K3F-Q4ZXT
Z6TC-4EHE-2CB04
RH5T-1143-TXFF7

Displays topics from Pokemon News Flash. It does not appear to be interactive.

(Source: Codes (PAL)])