We have upgraded to the latest version of MediaWiki and now support TLS1.2 and transcoding!
Please contact us via Discord or Twitter if you experience any problems.

Pokémon HeartGold and SoulSilver/Unused Maps

From The Cutting Room Floor
Jump to navigation Jump to search

This is a sub-page of Pokémon HeartGold and SoulSilver.

This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.

Unused in All Versions

T27R0101 (Jubilife City, 0x52)

PKMN-HGSS-T27R0101.png

An empty house that was meant to appear in Ecruteak City. There are no warps on this map, making it impossible to leave this place.

T27R0601 (Jubilife City, 0x69)

PKMN-HGSS-T27R0601.png

An empty guard house using the Route 34 theme. According to the game's data, it was going to be used in Ecruteak City.

R09R0101 (Power Plant, 0x94)

PKMN-HGSS-T27R0101.png

T22R0501 (Jubilife City, 0xA1)

PKMN-HGSS-T27R0101.png

T27R0301 (Jubilife City, 0xAF)

PKMN-HGSS-T27R0101.png

T25R1301 (Goldenrod City, 0xD0)

PKMN-HGSS-T25R1301.png

Seems to resemble Team Galactic's headquarters in Eterna City from Diamond and Pearl.

T25R1302 (Goldenrod City, 0xD1)

PKMN-HGSS-T25R1302.png

T25R1303 (Goldenrod City, 0xD2)

PKMN-HGSS-T25R1303.png

T25R1304 (Goldenrod City, 0xD3)

PKMN-HGSS-T25R1304.png

T25R1305 (Goldenrod City, 0xD4)

PKMN-HGSS-T25R1305.png

T25R1306 (Goldenrod City, 0xD5)

PKMN-HGSS-T25R1306.png

T11R0901 (Saffron City, 0x196)

PKMN-HGSS-T27R0101.png

D11R0107 (Seafoam Islands, 0x1CA)

PKMN-HGSS-D11R0107.png

An early version of the Seafoam Islands' Cinnabar Gym using incorrect tiles and the normal Seafoam Islands theme. There are no NPCs or warps.

R05R0101 (Route 5, 0x1D4)

PKMN-HGSS-R05R0101.png

An empty version of the underground tunnel on Route 5, using the normal Route 5 theme. There are no NPCs or warps.

D22R0103 (National Park, 0x1E8)

PKMN-HGSS-D22R0103.png

An empty version of the National Park. There are no NPCs, wild Pokémon, or warps.

Unused in International Releases

T25R1101 (Goldenrod City, 0xB7)

PKMN-HGSS-T25R1101.png

The original Goldenrod Game Corner map from the Japanese release still exists in the international releases. However, this map lacks any events or warps, including with NPCs around the place. However, the dialogue for NPCs in these maps has presumably been deleted because speaking to any of the NPCs gives only a "blank" text in the text box.

Coins and items from the Game Corner can still be purchased as normal, with visible and localized text on the touch screen. Using any of the slot machines will initiate the Voltorb Flip minigame.

T07R0401 (Celadon City, 0x17D)

PKMN-HGSS-T07R0401.png

Same as above.

Unused in Original Releases

T25SP0101 (Goldenrod City, 0x218)

T07SP0101 (Celadon City, 0x219)

Fight Area & Battle Park

The maps of the previous games' Fight Area and Battle Park. Nothing but the map headers remain.

ID Internal Name Name Music
0xFE C11 Fight Area Battle Tower Theme (Outside)
0xFF C11PC0101 Fight Area Pokémon Center Theme
0x100 C11PC0102 Fight Area Pokémon Center Theme
0x101 C11FS0101 Fight Area Pokémon Mart Theme
0x102 C11R0101 Fight Area Battle Tower Theme (Outside)
0x103 C11R0201 Fight Area Battle Tower Theme (Outside)
0x104 C11R0301 Fight Area Battle Tower Theme (Outside)
0x105 C11R0401 Fight Area Battle Tower Theme (Outside)
0x106 C11PC0103 Fight Area Pokémon Center Theme
0x107 D31 Battle Park Battle Tower Theme (Outside)
0x108 D31R0101 Battle Park Battle Tower Theme (Outside)
0x10B D31R0203 Battle Tower Battle Tower Theme (Outside)
0x10C D31R0204 Battle Tower Battle Tower Theme (Outside)
0x10D D31R0205 Battle Tower Battle Tower Theme (Outside)
0x10E D31R0206 Battle Tower Battle Tower Theme (Outside)

Empty Maps

  • EVERYWHERE (0x0): Also known as the Mystery Zone.
  • NOTHING (0x1): Another empty map using Mystery Zone's theme.
  • UG (0x3): One of the many leftovers from Diamond, Pearl, and Platinum. This is Sinnoh's underground. The only thing that remains is the map header. It uses the Ruins of Alph theme.
  • D24 (0x8): Another empty map that was meant to be used for the Ruins of Alph. It uses the Ruins of Alph (inside) theme.
  • D24R0201 (0xDA): Yet another empty map that was meant to be used for the Ruins of Alph. It uses the Ruins of Alph theme.
  • W20R0101 (0x1A0): An empty map that was meant to appear on Route 20. It uses the Route 5 theme.
  • R00 (0x21A): Uses Mystery Zone's name and the Game Corner theme.