If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
This page is a good article.

Pokémon Black and White

From The Cutting Room Floor
(Redirected from Pokemon Black)
Jump to navigation Jump to search

Title Screen

Pokémon Black Version and White Version

Also known as: Pocket Monsters Black and White (JP/KR)
Developer: Game Freak
Publisher: Nintendo
Platform: Nintendo DS
Released in JP: September 18, 2010
Released in US: March 6, 2011
Released in EU: March 4, 2011
Released in AU: March 10, 2011
Released in KR: April 21, 2011


AnimationsIcon.png This game has unused animations.
EnemyIcon.png This game has unused enemies.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
ItemsIcon.png This game has unused items.
Sgf2-unusedicon1.png This game has unused abilities.
MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.
RegionIcon.png This game has regional differences.
PiracyIcon.png This game has anti-piracy features.
BonusIcon.png This game has hidden bonus content.


NotesIcon.png This game has a notes page

The fifth generation of Pokémon games, this time set in the far-off New York City-inspired Unova region. Known for having a bigger emphasis on story and introducing a full set of new Pokémon; not a single older Pokémon making an appearance before the Elite Four (aside from Pikachu, who can't even be caught. Yes, you read that right.)

Sub-Pages

Miscellaneous tidbits that are interesting enough to point out here.
Notes
BW ManaphyEggGenV.gif
Unused Pokémon Data
Lost dreams and abilities...
Pokemon (DS)-Lock Capsule Item.png
Unused Item Data
This game really has no balls.
PkmnBW-TrainerClass31.png
Unused Trainer Data
A plague of Patrat.
PkmnBW-DressingRoomUnseen2.png
Unused Map Data
Team Plasma even tried to replicate Nuvema Town!
PkmnBW-UnusedHMDragon.png
Unused Graphics
Leftovers, debugging content and other crude placeholders.
TextIcon.png
Unused Text
From this point on, we began to miss the Battle Frontier...

Unreleased Lock Capsule Event

Hmmm...
To do:
Finish this, duh. Add screenshots and provide means of adding back the event properly.

Here's the text for the Mystery Gift:

Found a Lock Capsule. Will you take the Lock Capsule?

The Lock Capsule is being transferred with the Relocator. Please wait a moment...

The Lock Capsule was safely transferred. It was put away in the Key Items Case.

You have already received the Lock Capsule.

Unreleased Ribbons

Most ribbons that a Pokémon can have are only obtainable through transferring Pokémon from older generations or by obtaining a Pokémon with special ribbons through events. Even though most ribbons are used due to this, a handful of ribbons were never released.

Icon Name Description Notes
PkmnBW-RecordRibbon.png Record Ribbon A Ribbon awarded for setting an
incredible record.
The only leftover ribbon that remains unused. As its grouped with other memorial ribbons, it may have been intended to obtain this ribbon without the need of events. This ribbon has not been released in any game to date.
PkmnBW-SpecialRibbon.png Special Ribbon A special Ribbon for a special day. Replaces the Blue Ribbon from Generation IV. Event Pokémon with this ribbon were first distributed in Generation VI.
PkmnBW-RegionalChampionRibbon.png Regional Champion Ribbon Pokémon World Championships
Regional Champion Ribbon
Replaces the Land Ribbon from the previous generations. This ribbon has not been released in any game to date.
PkmnBW-NationalChampionRibbon.png National Champion Ribbon Pokémon World Championships
National Champion Ribbon
Replaces the Sky Ribbon from the previous generations. This ribbon has not been released in any game to date.
PkmnBW-WorldChampionRibbon.png World Champion Ribbon Pokémon World Championships
World Champion Ribbon
Replaces the Red Ribbon from Generation IV. An Event Pokémon with this ribbon was distributed in Generation VII.

Unused Audio

Placeholder Music

Similar to Diamond and Pearl, there are placeholder music tracks that consist of ascending notes:

These are called SEQ_BGM_MSL_DL_01 through to SEQ_BGM_MSL_DL_04, respectively, with 03 and 04 sounding like each other.

Unused Soundbank

File:BANK MUS WB SOUNDLIST.7z

There's an unused soundbank (WAVE_MUS_BW_SOUNDLIST and BANK_MUS_BW_SOUNDLIST) that contains all instruments used throughout the game. This might have once been used for the composition of the game's music.

Regional Differences

Region Lockout

  • The Japanese version of Black and White is region-locked so it'll only play if using a Japanese-region Nintendo DSi or Nintendo 3DS system, though the game still works on an original Nintendo DS system from any region.
  • The International releases are not region-locked however, so they can be played on any Nintendo DS, Nintendo DSi or Nintendo 3DS, regardless of system region.

Title Screen

Japan America, Europe
PocketBlackWhite.png Pokémon Black and White-title.png

Online Battle Names

The in-battle name for online play differs between languages.

English Japanese German French Spanish Italian Korean Chinese
ONLINE Wi-Fi WLAN INTERNET EN LÍNEA ONLINE Wi-Fi Wi-Fi

Opelucid Gym Surf Glitch

In the Japanese version of the games, it is possible to Surf onto a dragon tail in Opelucid Gym (similarly to the Surf glitch in Pokémon Diamond and Pearl) by opening the menu and selecting Surf, trapping the player. If the game is saved in this spot, the player will be trapped and (without hacking) they will be forced to start a new game. The glitch was fixed in the English versions, which disallow Surfing onto the tail by any means.

(YouTube video)

(Source: ポケットモンスターブラック・ホワイト攻略情報まとめwiki, ChickasaurusGL (testing on English versions))

Poison Touch

In the Japanese version of the games, a Pokémon with the Ability Poison Touch has a 20% chance of poisoning the opposing Pokémon when it uses a contact-making move. This was changed to 30% in the international versions.

(Source: Bulbapedia)

Imprison

As in Diamond and Pearl, the move Imprison displays a large red X with the Japanese character "封" (short for 封印 fuuin, the Japanese name of the move) in the Japanese version. For international versions, this was replaced with a large red stamp graphic.

Japan International
PokemonBnW-G5-ImprisonJ.gif PokemonBnW-G5-ImprisonW.gif

C-Gear Skins

Hmmm...
To do:
Needs images and information on the Korean versions.

A total of 32 C-Gear skins were distributed over the Pokemon Global Link. The Japanese version had 31 available skins, the European version had 25 available skins, and the North American version had 22 available skins.

Name Regions Distributed To Pokemon Featured Notes
ギザ★ポケスマ! Japan Purrloin Features a drawing of a Purrloin from Shōko Nakagawa, a cast member of the Japanese variety show Pokemon Smash!
Venusaur! Japan, Europe Venusaur
Charizard! Japan, Europe Charizard
Blastoise! Japan, Europe Blastoise
ポケモンカフェ Japan Pansage, Pansear, Panpour Distributed as part of a Pokemon Cafe promotion on the Pokemon Global Link.
しるべのコバルオン Japan Cobalion Used to promote the Japan Cup 2012 Spring on the Global Battle Union.
しれんのテラキオン Japan Terrakion Used to promote the Japan Cup 2012 Spring on the Global Battle Union.
しさくのビリジオン Japan Virizion Used to promote the Japan Cup 2012 Spring on the Global Battle Union.
よぞらのうたごえ Japan Meloetta Used to promote the anime short Meloetta's Moonlight Serenade.
2012 Worlds C-Gear North America, Europe Pikachu Used to commemorate the 2012 Pokemon World Championships. The Japanese C-Gear skin was distributed to Pokemon Black 2 and White 2 instead and featured a different background.
赤いゲノセクト! Japan Shiny Genesect Used to promote the sixteenth Pokemon movie, Genesect and the Legend Awakened.

Additionally, the text and logo for the Pokemon Center stores were removed from the Earful Audino ♪ C-Gear skin in the North American and European versions.


(Source: Bulbapedia)

Pokemon Musical Downloads

Hmmm...
To do:
Needs images and information on the Korean versions.

Five downloadable Pokemon Musicals were distributed over the Pokemon Global Link. Only three were distributed to the Korean versions, while only two were distributed to the North American and European versions.

Name Regions Distributed To Notes
ポケモンスマッシュ! Japan, Korea Distributed as part of a Pokemon Smash! promotion.
MELOETTAAA!!! Japan, Korea Used to promote the anime short Meloetta's Moonlight Serenade.
カーニバルンパッパ! Japan Distributed to commemorate the tenth anniversary of Pokemon Ruby and Sapphire.


(Source: Bulbapedia)


Victini Battle Glitch

As stated above, Victini cannot be shiny. In the Japanese version, if the player talks to the event Victini and the game generates a shiny personality value for Victini, then the battle won't start.

This glitch was fixed in the North American and European versions. If Victini would spawn with a shiny personality value, then 0x10000000 is added to its personality value to prevent it from being shiny.


(Source: Bond697)

Anti-Piracy

The cartridges for Pokémon Black and White have a special infrared communicator that is used to communicate with other copies of the game and isn't found on regular DS cartridges. Since flash carts and emulators don't have this infrared communicator, the game will check the status of the infrared communicator at various points (notably when leaving the Pokémon screen, either to return to the overworld or check an individual Pokémon's stats) to determine if the game was pirated. If the infrared communicator does not respond, the player's Pokémon will be unable to gain any experience and the game will crash at random points.

Some emulators are able to bypass the anti-piracy, presumably by spoofing the infrared communicator when the check routine is called. It is also possible to use cheat codes to disable the check routines.

Development Oversights

TM icons

In the Japanese versions, while Retaliate is a Normal-type move, its TM icon is normally used for Dark-type TMs. This suggests that the move was intended to be Dark-type.

Rock Smash is a Fighting-type move, but its TM icon is the one normally used for Rock-type moves. This remains in Black 2 and White 2.

Nimbasa City

The lights in front of the southern gate of Nimbasa City incorrectly display the protagonist's shadow underneath the light tile, as opposed to above them. Strangely enough, this graphical error isn't present in the tiles right next to the gate or the ones used in the part of the town where the arena is found.

Dreamyard

The stairs in the top-right corner of the Dreamyard has a row of three tiles along its left side which can't be walked on. None of the other stairs in this area have this issue, and this oddity was fixed in Pokémon Black 2 and White 2.

(Source: The oddity demonstrated)

Relic Castle

In the Relic Castle's third lower floor, next to the sand pile in the top-right corner, is a wall with what appears to be incorrect collision, allowing the player to walk "inside the wall". The "hole" is one tile deep, and functions like the regular floor in this area (namely, allowing you to encounter Pokémon).

(Source: The oddity demonstrated)

Sprite Errors

Pokémon has one hell of a bestiary, so of course some mistakes managed to make their way in.

PKMNBW-ArbokFront.pngPKMNBW-ArbokBack.png

For some reason, Arbok's front sprite lacks a tail segment, whereas its back sprite doesn't.

PKMNBW-SlowbroFrontAnimation.gifPKMNBW-SlowbroParts.png

The Shellder attached to Slowbro's tail is missing an eye, as seen in its animated sprite. Note that the eye is indeed missing and not simply obscured.

PKMNBW-MarowakFront.pngPKMNBW-MarowakBack.png

Marowak can be seen holding a bone in its right hand in its front sprite, whereas its back sprite shows it holding the bone in its left hand.

PKMNBW-WeezingFront.pngPKMNBW-WeezingBack.png

Weezing's third gas chamber is attached on the back of its head instead of underneath it. This mistake was carried over from Pokémon Diamond, Pearl, and Platinum (Weezing's sprite being based on the one from those games, despite the one from Pokémon HeartGold and SoulSilver actually being on-model).

PKMNBW-DarmanitanBack.png

Darmanitan's Zen mode lacks its back stripes, which were consistently shown in the anime and later games starting from Pokémon X and Pokémon Y.

PKMNBW-KlinkFront.pngPKMNBW-KlinkBack.png

Klink's back sprite shows its upper gear on the wrong side, and as a result the gears also rotate in the wrong direction.

PKMNBW-KlangFront.pngSpr b 5b 600.png

Klang's back sprite shows its smaller gear on the wrong side, and as above this means the gears also rotate in the wrong direction.

PKMNBW-KlinklangFront.pngPKMNBW-KlinklangBack.png

Klinklang's back sprite shows its smaller gear on the wrong side, meaning once again the gears also rotate in the wrong direction - however, the spiked ring surrounding the gears is not affected and rotates in the correct direction.

(Source: Bulbapedia)