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pop'n music 6 (Arcade)

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Title Screen

pop'n music 6

Developer: Konami AMD
Publisher: Konami
Platform: Arcade (Konami FireBeat)
Released in JP: April 28, 2001


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.


Essentially, the start of a new pop'n "generation", introducing anime licenses in mainline releases, an overhauled interface, and sheer sadism in the higher difficulties.

Unused Graphics

Pop'n All? Stars

Placeholder graphics for the non-playable character Pop'n All? Stars can be found throughout the game's files. Strangely, the mode select icons seem to be labeled as "Dino".

MS088.GCZ / MS089.GCZ
Pnm6-MS088.png Pnm6-MS089.png

ICON.GCZ

Pnm6-ondoICONS.png

KoKo

This character, despite being unused, has a complete animation sprite sheet, along with a name icon in the game's files. They are very likely leftovers from the game's location test build, which featured the song what i want (EURO MIX) (which had KoKo as its character) in the Euro Course, whereas in the final it was replaced with Bit of Love, which used a different character. Curiously, this change was reverted for the PlayStation release.

ICON.GCZ

Pnm6-kokoN.png

KOKO_2A.GCZ
Pnm6-koko.png

Blank Spaces

Files GAME01.GCZ and GAME02.GCZ, which contain the sprite sheets for the gameplay UI, contain a blankened out space, the latter being marked with (incorrect) height and length notations.

Pnm6-GAME01.png

Pnm6-GAME02.png

Build Date

A build date can be found in the title of the main program ISO:

VOL_20010502225347