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Pop the Wheezil

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Title Screen

Pop the Wheezil

Developer: Ground Zero Software
Publisher: Ground Zero Software
Platforms: Mac OS Classic, Mac OS X
Released internationally: November 6, 2003


DevTextIcon.png This game has hidden development-related text.
Carts.png This game has revisional differences.


Pop the Wheezil is an upside-down Columns with many complications, such as tempting Arkanoid-style powerups to catch—which might actually hinder you depending on context. Split-second situational awareness is demanded, and that's not even getting into the two-window modes.

Expiration Notice

Pop the Wheezil (Mac OS Classic) - Expired.png

ALRT 170 concerns an outdated test release.

Official Revision History

Version 1.0.1 (December 11, 2003)

  • Removed version string from inside game screen.
  • Fixed potential crash in game, especially in Jaguar and Panther (Mac OS 10.3).
  • Fixed potential crash in the Challenge game.
  • Fixed problem with balloons not popping in challenge game.
  • Added ability to get to help screens when paused.
  • Made places with two "C" starting buttons have only one "C" (i.e. hit "O" to access competition).
  • Can now hit "R" key to access register screen (when on main screen).

Version 1.0.2 (June 4, 2004)

  • Improved on the game play for single player games.
  • Improved the controls selection and added capability for game controllers.
  • Added game descriptions on menu.
  • Reduced the price of the game.

Version 1.0.3 (August 16, 2004)

  • Fixed a bug in the registration code.
  • Improved on the "Challenge" game play.
Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Improved how?