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Predator (ZX Spectrum)
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Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To investigate
Games > Games by content > Games with hidden developer messages
Games > Games by developer > Games developed by Source
Games > Games by platform > ZX Spectrum games
Games > Games by publisher > Games published by Microsoft > Games published by Activision Blizzard > Games published by Activision
Games > Games by release date > Games released in 1988
Games > Games by series > Predator series
Predator |
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Developer: Source This game has a hidden developer message. |
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: How can one see these messages in-game? |
Developer Message
Hidden inside of the game is a rather long rant, complaining about the troubles experienced during development in a rather sarcastic manner. It can be seen in the .tap dump at 0x2E895 or in the .tzx dump at 0x2EC15.
PREDATOR - (c) 1987/8 20th Century Fox. This program was written in an incredible two months in Leeds and the last week in a hell-hole called Southampton - nothing against the people that live in Southampton, but we did see only three other people the whole time we were there! Well I suppose it's time for a few credits (and there is only a few!) - here goes .... Thanks to Bryn for totally bodging the graphics (only joking) and many thanks to 'Eddy' for giving the team so much notice for coming to Southampton (ie: 12 hours) and to 'Ray' for giving us so much money to spend while we were here (in other words - sod all). Also many thanks to 'Stuart' at Activision, without who we would never have had the chance to visit such a crap place as Southampton. Many thanks to the bloke that runs the guest house we (almost) stayed in (Ray: why did it have to be so bloody far from the Activision offices). When you read this message, the ST version (written by Alaric) may be finished (or maybe not!) Thanks to Mike for getting me to write a program to convert HIS screens from ST to C64 format! and not forgeting the Southampton police for telling us the way home when we got lost the night we arrived. Thanks to 'Saul' for not being there to test the games when we were. Mind you it was about 3 o'clock in the morning!! Thanks to 'Eddy' for getting the music to us (about 2 days late). If you are reading this message, you have either been speaking to the idiot that wrote the program, or you've been reading a mag that said that you press some keys if (or even when) you finish the game. And what a game! (it was designed by System 3 who are the biggest load of bodgers around.) ......... And last but no means least, ALL my thanks go to my girlfriend Liz for putting up with me being in Southampton for so bloody long. See you in the next project which could be anything.......
"Eddy" is most likely Eddie Gill, Source (the developer)'s main sound composer. The game's credits do not list anyone for sound.
(Source: Original TCRF research)
The Predator series
| |
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NES | Predator |
ZX Spectrum | Predator |
Genesis | Predator 2 |
Alien vs. Predator | |
Arcade | Alien vs. Predator |
SNES | Alien vs. Predator |
Jaguar | Alien vs. Predator |
Game Boy (Color) | Alien vs Predator: The Last of His Clan |
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To investigate
Games > Games by content > Games with hidden developer messages
Games > Games by developer > Games developed by Source
Games > Games by platform > ZX Spectrum games
Games > Games by publisher > Games published by Microsoft > Games published by Activision Blizzard > Games published by Activision
Games > Games by release date > Games released in 1988
Games > Games by series > Predator series