If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Prerelease:Might and Magic VII: For Blood and Honor

From The Cutting Room Floor
Jump to navigation Jump to search

This page details prerelease information and/or media for Might and Magic VII: For Blood and Honor.

Concept Art

Sketches from Polish Version of Manual

Early Concepts of Bracada

Box Art and Main Menu by Boris Vallejo

In high resolution.

M&M7 BoxArt.jpg

Renders

Monsters

By Tracy Iwata[1]

From Ubi-Soft Digital Press Kit Fall Winter 1999[2]

Items

Heroes

MM7 Prerel FacesRendersBig.png

Interface

Release Preview
MM7 prerelcomp Load1.png MM7 prerel Load1.jpg

Slightly different colors of Wyvern's wings.

Release Preview
MM7 prerelcomp Load2.png MM7 prerel Load2.jpg

Dwarven Lady without her head?!

Mockups

First promo images, made without user interface. Composed of character renders and in-game environment shots.

Unknown Map

These 2 images are composed of creature renders for Heroes of Might and Magic 3 and some area which looks like as if it is from Might and Magic VI. It is hard to tell whether it is an existing area or something custom, made for testing purposes.

There are screenshots combining these images with the early version of the user interface.

Old User Interface[4]

One of the earliest states in the development of the title. The user interface is completely different which makes it really easy to distinguish it from the other stages. The color palette is also much more vibrant and more similar to the tones of Might and Magic VI. The promo screenshots showcase only the Emerald Island areas including Temple of the Moon. This can mean that these two maps were made first.

It seems that knights are the only NPCs on the map.

Release Preview
Mam7 prerelease gamespot 02 comparison.png Mam7 prerelease gamespot 02.jpg

Different tree graphics, missing shop signs.

Release Preview
3DO-Demos-Kit-1999-MM7-5 comparison.png 3DO-Demos-Kit-1999-MM7-5.png

[3]

Release Preview
3DO-Demos-Kit-1999-MM7-6 comparison.png 3DO-Demos-Kit-1999-MM7-6.png

[3]

Release Preview
Ubi-Soft-Digital-Press-Kit-Fall-Winter-1999-MM7-Screenshots-fight4 comparison.png Ubi-Soft-Digital-Press-Kit-Fall-Winter-1999-MM7-Screenshots-fight4.png

[2]

Release Preview
3DO-Demos-Kit-1999-MM7-4 comparison.png 3DO-Demos-Kit-1999-MM7-4.png

Different spellbook layout.[3]

March 3rd 1999

From preview by IGN (IGN Vault) April 15th, 1999.[5][6] A slightly later stage of the development. The date is taken from the IGN's screenshot library. The date of the screenshots may vary since some of them have user interface differences. However it is not clear how to surely split them up for now.

Release Preview
Mam7 prerelease ign M7Docent comparison.png Mam7 prerelease ign M7Docent.jpg

The tree graphics are not present in the release build files. It may be not visible on the screenshot but it seems that the shipyard area was a bit different. The wooden parts that are visible are of different size and using different textures. The minimap also shows the difference.

Release Preview
Mam7 prerelease ign M7SpidersA comparison.png Mam7 prerelease ign M7SpidersA.jpg

Different wall and floor textures.

Release Preview
Mam7 prerelease ign review 01 comparison.png Mam7 prerelease ign review 01.jpg

No castle guards. No decorations like trees and rocks. The minimap is also different and seems to not have a road. Some castle textures are different.

Release Preview
Mam7 prerelease ign review 02 comparison.png Mam7 prerelease ign review 02.jpg

The NPCs seen on the preview screenshot do not spawn in Erathia in the release version. The conversation background seems to be using a different texture.

Release Preview
Mam7 prerelease ign review 03 comparison.png Mam7 prerelease ign review 03.jpg

Missing conversation topic, different background cutscene, different house name. The exit house button is from Might and Magic VI and the layout in general is more similar to it.

Release Preview
Mam7 prerelease ign review 04 comparison.png Mam7 prerelease ign review 04.jpg

Entrance model for The Hall Under the Hill is completely different. Some decorations are missing.

Release Preview
Mam7 prerelease ign review 05 comparison.png Mam7 prerelease ign review 05.jpg

Well and training houses have different textures. Tree graphics are different.

Release Preview
Mam7 prerelease ign review 06 comparison.png Mam7 prerelease ign review 06.jpg

Another example of the starting area but some things seem to be different: UI for auras is brighter and the tree graphics are different.

Release Preview
Mam7 prerelease ign review 08 comparison.png Mam7 prerelease ign review 08.jpg

Dungeon entrance UI layout similar to the one in Might and Magic VI. Button graphics are from Might and Magic VI as well. Slight change in the map name - from "Dragon's Lair" to "The Dragon's Lair".

Release Preview
Mam7 prerelease ign review 12 comparison.jpg Mam7 prerelease ign review 12.jpg

The Dragon's Lair on Emerald Island had additional caves prior to the main room with the dragon. In the release version that section is not present and the party appears in the dragon room right away.

Release Preview
Mam7 prerelease ign review 09 comparison.png Mam7 prerelease ign review 09.jpg

Different wall and floor textures.

Release Preview
Mam7 prerelease ign review 10 comparison.png Mam7 prerelease ign review 10.jpg

The ship is pointing into the opposite direction. Some textures are different.

Release Preview
Mam7 prerelease gamespot 03 comparison.png Mam7 prerelease gamespot 03.jpg

Different conversation topic - Castle Harmondy[4].

Release Preview
Mam7 prerelease gamespot 04 comparison.png Mam7 prerelease gamespot 04.jpg

Different decorations on the background[4].

Preview by PCPlayer

Video preview made by the German magazine PCPlayer showcasing the game before release. The game seems to be on the similar stage as the screenshots above.

Spellbook Concept Art

Spellbook concept art by Brian Kemper features some spell previews not present in the release version of the game, some layouts are different as well. The spell names written in Erathian are altered as well. Mind magic school is missing from the concept art.

Release Preview
Mam7 release spellbook fire.png Mam7 prerelease spellbook fire.jpg
Release Preview
Mam7 release spellbook air.png Mam7 prerelease spellbook air.jpg

Different images for air magic spells like Sparks and Implosion.

Release Preview
Mam7 release spellbook water.png Mam7 prerelease spellbook water.jpg
Release Preview
Mam7 release spellbook earth.png Mam7 prerelease spellbook earth.jpg
Release Preview
Mam7 release spellbook spirit.png Mam7 prerelease spellbook spirit.jpg

Image for bless spell is slightly different - the archer's armor is of blue color in the release.

Release Preview
Mam7 release spellbook body.png Mam7 prerelease spellbook body.jpg
Release Preview
Mam7 release spellbook light.png Mam7 prerelease spellbook light.jpg
Release Preview
Mam7 release spellbook dark.png Mam7 prerelease spellbook dark.jpg

Vampiric weapon and Armageddon are swapped in the release.

Trailer

Trailer uses the early voice-over which differs from the release version. The release version starts with a contest on an island while in the trailer the story seems to be about finding Lord Markham's daughter, who was kidnapped. The party of 3 is also mentioned which explains why there are only 3 characters in the intro instead of 4.

Cutscenes

Release Preview
Mam7 anim frame dwarven magic shop01.png 3DO-Demos-Kit-1999-MM7-2.png

[3]

Release Preview
Mam7 anim frame human magic shop01.png 3DO-Demos-Kit-1999-MM7-3.png

[3]

Release Preview
Mam7 anim frame human temple 01.png 3DO-Demos-Kit-1999-MM7-7.png

[3]

Release Preview
Mam7 anim frame human armor 01.png Ubi-Soft-Digital-Press-Kit-Fall-Winter-1999-Backgrounds-screen2.png

[2]

Release Preview
Mam7 anim frame dwarven alchemist 01.png Ubi-Soft-Digital-Press-Kit-Fall-Winter-1999-Backgrounds-alchemist2.png

[2]

Release Preview
Mam7 anim frame lord markham.png Ubi-Soft-Digital-Press-Kit-Fall-Winter-1999-Backgrounds-throne3.png

[2]

Release Preview
Mam7 anim frame harmondale throne room.png Ubi-Soft-Digital-Press-Kit-Fall-Winter-1999-Backgrounds-screen1.png

[2]

Release Preview
MM7 prerelcomp Light.png MM7 prerel Light.JPG
Release Preview
MM7 prerelcomp Wizardm.png Mam7 prerelease graphics mm7wizrm.jpg

[1]

Release Preview
MM7 prerelcomp thunderfist.png MM7 prerel thunderfist.jpg
Release Preview
MM7 prerelcomp Erathiansewer.png MM7 prerel Erathiansewer.jpg
Release Preview
MM7 prerelcomp MidWiz.png MM7 prerel MidWiz.jpg
Release Preview
MM7 prerelcomp skulls.png MM7 prerel skulls.jpg
Release Preview
MM7 prerelcomp stncty.png Mam7 prerelease graphics mm7stncty.jpg

[1]

Release Preview
MM7 prerelcomp temple.png MM7 prerel temple.jpg
Release Preview
MM7 prerelcomp warrm.png Mam7 prerelease graphics mm7warrm.jpg

[1]

Release Preview
MM7 prerelcomp Clankers.png MM7 prerel Clankers.jpg

Early Clanker's Laboratory Cinematic.

Release Preview
MM7 prerelcomp Celeste.png MM7 prerel Celeste.png


Links

File:3doMenu.zip - Slideshow program from the 3DO Demos kit CD with the Might and Magic VII promo materials, 1999

References

  1. 1.0 1.1 1.2 1.3 Art by Tracy Iwata - oldpage.150m.com
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Ubi Soft Digital Press Kit Fall-Winter 1999 - archive.org, 1999
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 3DO Demos kit 1999 - 3DO, 1999
  4. 4.0 4.1 4.2 4.3 4.4 GameSpot's Preview of Might and Magic VII - gamespot.com, May. 8th, 1999
  5. Might and Magic 7 Preview - rpgvault.ign.com, Apr. 15th, 1999
  6. Images for Might and Magic VII: For Blood and Honor - pc.ign.com, Jun. 18th, 1999