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Prerelease:Pokémon Red and Blue/Sounds

From The Cutting Room Floor
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This is a sub-page of Prerelease:Pokémon Red and Blue.

Hmmm...
To do:
Add more unused audio. Also, find out whether there are other unused sound effects.

A number of scrapped sounds ranging from music and cries were found within the Blue/Yellow sources. Some of these were even found within the Gold/Silver sources. (in a folder named SOUND, which contains the original source files for the Red/Blue music)

Unused Music

Field6

Field6 Route 3

Found in the G/S source tree, a different arrangement of the Route 3 music. It is known only as Field6.

Unused Healing Music

Unused Final

Additional music data was found within the source file for the sound that plays when a Pokémon is healed. According to the comments that accompany it, this is what used to be the healing sound at one point in development. It uses the start of the Pallet Town motif.

Extended Intro Music

Unused Final

Additional music data was found alongside the source file for the intro battle music. It appears that a portion of the music was cut due to timing issues.

Fanfare2

Found in the G/S source tree, an unused fanfare. A rearrangement of this fanfare was later used in Gold/Silver and Crystal.

Fanfare7

Found in the G/S source tree, this fanfare was present in Gold/Silver and Crystal albeit still unused.

Fanfare9

Found in the G/S source tree, this fanfare was present in Gold/Silver and Crystal albeit still unused.

Victory4

Found in the G/S source tree, an unused variant of the trainer victory theme known as Victory4. It was later rearranged for Pokémon Stadium 2 as a victory theme and used without the opening jingle as the theme for Mt. Moon Square in Gold/Silver and Crystal.

Victory013

Source Restoration

Found in the G/S source tree, another unused variant of the trainer victory theme known as Victory013. It bears heavy resemblance to the song "Guidance".

Digda01

Found in the G/S source tree. Based on the name, it probably would have been used in Diglett's Cave. The sound shown here has been lowered one octave from its source file.


(Source: Sanqui (visualization))

Early Credits Theme

Found in the G/S source tree. It appears to be an early sketch of the credits music. The sound shown here has been lowered one octave from its source file.


(Source: Sanqui (visualization))

Kinchou01

Source Restoration

Found in the G/S source tree. Without kanji it's unclear what the name means, as Kinchou could either mean "nervousness" or "tension" (緊張), or "listening" (謹聴), or "bird" (禽鳥/禁鳥) in Japanese. The source version presented here has already been lowered by one octave.

Unused Sounds

Unused Cry Base

An unused cry base is found within the cry source files. Based on the name, it appears to be an early version of the base eventually used for Spearow and Farfetch'd. Additionally, an early version of Pidgey's cry parameters seem to use this base, and is the sound shown here.