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Prerelease:The Legend of Zelda: Link's Awakening/Early and Unused Graphics
This is a sub-page of Prerelease:The Legend of Zelda: Link's Awakening.
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Contents
- 1 Link's Awakening
- 1.1 Early/Scrapped Sprites
- 1.1.1 Directories
- 1.1.1.1 \other\NEWS\テープリストア\NEWS_04\home\arimoto\GB-zelda
- 1.1.1.2 \other\NEWS\テープリストア\NEWS_04\home\arimoto\GB-zelda\d
- 1.1.1.3 \other\NEWS\テープリストア\NEWS_04\home\arimoto\GB-zelda\m
- 1.1.1.3.1 1.CGX.BAK
- 1.1.1.3.2 hyoji.CGX.BAK
- 1.1.1.3.3 hyoji1.CGX.BAK
- 1.1.1.3.4 hyoji-f.CGX.BAK
- 1.1.1.3.5 m1.CGX
- 1.1.1.3.6 m1.CGX.BAK
- 1.1.1.3.7 m1old.CGX.BAK
- 1.1.1.3.8 m2.CGX.BAK
- 1.1.1.3.9 m3.CGX.BAK
- 1.1.1.3.10 m11.CGX.BAK
- 1.1.1.3.11 mapyousi.CGX.BAK
- 1.1.1.3.12 m-gomi.CGX
- 1.1.1.3.13 m-gomi.CGX.BAK
- 1.1.1.3.14 m-irekae.CGX.BAK
- 1.1.1.4 \other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o
- 1.1.1.4.1 1.CGX.BAK
- 1.1.1.4.2 d1.CGX.BAK
- 1.1.1.4.3 f1.CGX.BAK
- 1.1.1.4.4 gomi.CGX.BAK
- 1.1.1.4.5 gomi0.CGX
- 1.1.1.4.6 gomi1.CGX
- 1.1.1.4.7 gomi2.CGX
- 1.1.1.4.8 gomi3.CGX
- 1.1.1.4.9 gomi5.CGX
- 1.1.1.4.10 gomi6.CGX
- 1.1.1.4.11 gomi7.CGX
- 1.1.1.4.12 gomi8.CGX
- 1.1.1.4.13 human.CGX.BAK
- 1.1.1.4.14 human1.CGX.BAK
- 1.1.1.4.15 human2.CGX.BAK
- 1.1.1.4.16 human3.CGX.BAK
- 1.1.1.4.17 human4.CGX.BAK
- 1.1.1.4.18 item.CGX.BAK
- 1.1.1.4.19 o1.CGX.BAK
- 1.1.1.4.20 player.CGX
- 1.1.1.4.21 player.CGX.BAK
- 1.1.1.4.22 player2.CGX.BAK
- 1.1.1.4.23 player3.CGX.BAK
- 1.1.1.4.24 player-gomi.CGX.BAK
- 1.1.1.4.25 v-ram1.CGX.BAK
- 1.1.1.5 \other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\cbos
- 1.1.1.6 \other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\d
- 1.1.1.7 other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\dbos
- 1.1.1.8 \other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\f
- 1.1.1.9 \other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\s
- 1.1.1.10 \other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\y
- 1.1.1.11 \other\NEWS\テープリストア\NEWS_04\home\arimoto\GB-zelda\s
- 1.1.1.11.1 fue-neiro.CGX.BAK
- 1.1.1.11.2 gameover.CGX
- 1.1.1.11.3 gameover.CGX.BAK
- 1.1.1.11.4 gameover1.CGX.BAK
- 1.1.1.11.5 gameover2.CGX.BAK
- 1.1.1.11.6 itm-gomi.CGX.BAK
- 1.1.1.11.7 mame.CGX.BAK
- 1.1.1.11.8 mame1.CGX
- 1.1.1.11.9 mame1.CGX.BAK
- 1.1.1.11.10 mame2.CGX.BAK
- 1.1.1.11.11 mame3.CGX.BAK
- 1.1.1.11.12 o-e.CGX.BAK
- 1.1.1.11.13 op.CGX.BAK
- 1.1.1.11.14 op1.CGX
- 1.1.1.11.15 op1.CGX.BAK
- 1.1.1.11.16 op-1.CGX.BAK
- 1.1.1.11.17 r-map-d.CGX.BAK
- 1.1.1.11.18 r-map-f1.CGX.BAK
- 1.1.1.11.19 r-map-f-old.CGX.BAK
- 1.1.1.11.20 s1.CGX.BAK
- 1.1.1.11.21 title.CGX.BAK
- 1.1.1.12 \other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\s\b-scl
- 1.1.1.13 \other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\y
- 1.1.1.14 \other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\z
- 1.1.1.14.1 1-1.CGX.BAK
- 1.1.1.14.2 1-16.CGX.BAK
- 1.1.1.14.3 1old.CGX.BAK
- 1.1.1.14.4 2-1.CGX.BAK
- 1.1.1.14.5 2old.CGX.BAK
- 1.1.1.14.6 3.CGX.BAK
- 1.1.1.14.7 9.CGX
- 1.1.1.14.8 9.CGX.BAK
- 1.1.1.14.9 11old.CGX.BAK
- 1.1.1.14.10 13.CGX.BAK
- 1.1.1.14.11 17-32.CGX.BAK
- 1.1.1.14.12 19.CGX
- 1.1.1.14.13 19.CGX.BAK
- 1.1.1.14.14 33-48.CGX.BAK
- 1.1.1.14.15 49-64.CGX.BAK
- 1.1.1 Directories
- 1.1 Early/Scrapped Sprites
- 2 Link's Awakening DX
- 2.1 Early/Scrapped Sprites
- 2.1.1 Directories
- 2.1.1.1 \other\NEWS\テープリストア\NEWS_11\hino\z-dmg-zelda
- 2.1.1.2 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\PHOTO
- 2.1.1.3 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\Geki\test
- 2.1.1.4 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\Geki
- 2.1.1.5 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\kimura
- 2.1.1.5.1 camegake1.cgx
- 2.1.1.5.2 camegake1.cgx.BAK
- 2.1.1.5.3 camegake1c.cgx
- 2.1.1.5.4 camegake1c2.cgx
- 2.1.1.5.5 camegake2.cgx
- 2.1.1.5.6 camegake2.cgx.BAK
- 2.1.1.5.7 camegake12.cgx
- 2.1.1.5.8 camegake22.cgx
- 2.1.1.5.9 camehaka.cgx
- 2.1.1.5.10 camehaka.cgx.BAK
- 2.1.1.5.11 camesiro.cgx
- 2.1.1.5.12 camesiro.cgx.BAK
- 2.1.1.5.13 cametori.cgx
- 2.1.1.5.14 cametori.cgx.BAK
- 2.1.1.5.15 cameturi.cgx
- 2.1.1.5.16 cameururira.cgx
- 2.1.1.5.17 camewan.cgx
- 2.1.1.5.18 camezola.cgx
- 2.1.1.5.19 camezolat.cgx
- 2.1.1.5.20 chr.cgx
- 2.1.1.5.21 chr.cgx.BAK
- 2.1.1.5.22 gekigake1.cgx
- 2.1.1.5.23 love0.cgx
- 2.1.1.5.24 syasinya.cgx
- 2.1.1.5.25 syasinya.cgx.BAK
- 2.1.1.5.26 zora.cgx
- 2.1.1 Directories
- 2.1 Early/Scrapped Sprites
- 3 Unsorted
- 3.1 Directories
- 3.1.1 \other\dmg\DMG\XXX__ゼルダの伝説 夢を見る島\Source\SRD_DMG_Zelda_JP_v0\system
- 3.1.2 other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\kimura\new_d
- 3.1.3 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\kimura\photo
- 3.1.4 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\PHOTO
- 3.1.5 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\CGB_zeldaUSA\cgb_usa\PHOTO
- 3.1.6 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\CGB_zeldaDOITU\cgb_d\Geki
- 3.1.7 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\CGB_zeldaDOITU\cgb_d\Geki
- 3.1.8 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\CGB_zeldaUSA\cgb_usa\CGX
- 3.1.9 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\CGB_zeldaUSA\cgb_usa\Geki
- 3.1.10 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\CGB_zeldaUSA\cgb_usa\PHOTO
- 3.1.11 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\CGX
- 3.1.12 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\Geki
- 3.1.13 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\Geki\test
- 3.1.14 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\kimura
- 3.1.14.1 camegake1.cgx
- 3.1.14.2 camegake1.cgx.BAK
- 3.1.14.3 camegake1c.cgx
- 3.1.14.4 camegake1c2.cgx
- 3.1.14.5 camegake2.cgx
- 3.1.14.6 camegake2.cgx.BAK
- 3.1.14.7 camegake12.cgx
- 3.1.14.8 camegake22.cgx
- 3.1.14.9 camehaka.cgx
- 3.1.14.10 camehaka.cgx.BAK
- 3.1.14.11 camesiro.cgx
- 3.1.14.12 camesiro.cgx.BAK
- 3.1.14.13 cametori.cgx
- 3.1.14.14 cametori.cgx.BAK
- 3.1.14.15 cameturi.cgx
- 3.1.14.16 cameururira.cgx
- 3.1.14.17 camewan.cgx
- 3.1.14.18 camezola.cgx
- 3.1.14.19 camezolat.cgx
- 3.1.14.20 gekigake1.cgx
- 3.1.14.21 gekigake1.cgx.BAK
- 3.1.14.22 gekigake1c.cgx
- 3.1.14.23 gekigake1c.cgx.BAK
- 3.1.14.24 gekigake2.cgx
- 3.1.14.25 gekihaka.cgx
- 3.1.14.26 gekihaka.cgx.BAK
- 3.1.14.27 gekihakac.cgx
- 3.1.14.28 gekihakac.cgx.BAK
- 3.1.14.29 gekihakat.cgx
- 3.1.14.30 gekisiro.cgx
- 3.1.14.31 gekisiro.cgx.BAK
- 3.1.14.32 gekisiroc.cgx
- 3.1.14.33 gekisiroc.cgx.BAK
- 3.1.14.34 gekitori.cgx
- 3.1.14.35 gekitori.cgx.BAK
- 3.1.14.36 gekitoric.cgx
- 3.1.14.37 gekitoric.cgx.BAK
- 3.1.14.38 gekituri.cgx
- 3.1.14.39 gekituric.cgx
- 3.1.14.40 gekiwan.cgx
- 3.1.14.41 gekiwan.cgx.BAK
- 3.1.14.42 gekiwanc.cgx
- 3.1.14.43 gekiwanc.cgx.BAK
- 3.1.14.44 gekizola.cgx
- 3.1.14.45 gekizolat.cgx
- 3.1.14.46 gsiroc.cgx
- 3.1.14.47 love0.cgx
- 3.1.14.48 pho1.cgx.BAK
- 3.1.14.49 pho1c.cgx.BAK
- 3.1.14.50 pho2.cgx.BAK
- 3.1.14.51 pho3.cgx.BAK
- 3.1.14.52 pho3cobj.cgx
- 3.1.14.53 pho3ct.cgx.BAK
- 3.1.14.54 pho3.cgx
- 3.1.14.55 pho3.cgx.BAK
- 3.1.14.56 pho5.cgx
- 3.1.14.57 pho5.cgx.BAK
- 3.1.14.58 pho6.cgx
- 3.1.14.59 phodoro.cgx
- 3.1.14.60 phogake1.cgx
- 3.1.14.61 phogake1t.cgx
- 3.1.14.62 phoido.cgx
- 3.1.14.63 phoidot.cgx
- 3.1.14.64 phokima.cgx
- 3.1.14.65 phoshasinya.cgx
- 3.1.14.66 phoshasinya_p.cgx
- 3.1.14.67 phosiro.cgx
- 3.1.14.68 photori.cgx
- 3.1.14.69 photuri.cgx
- 3.1.14.70 phoururia.cgx
- 3.1.14.71 phoururirat.cgx
- 3.1.14.72 phowan.cgx
- 3.1.14.73 phozola.cgx
- 3.1.14.74 syasinya.cgx
- 3.1.14.75 syasinya.cgx.BAK
- 3.1.14.76 tamesi50.cgx
- 3.1.14.77 tenso.cgx
- 3.1.14.78 zora.cgx
- 3.1.15 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\kimura\new_d
- 3.1.16 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\kimura\photo
- 3.1.17 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\PHOTO
- 3.1.18 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\bgcheck\KIMKYO
- 3.1.18.1 c2.bmp
- 3.1.18.2 c2.cgx
- 3.1.18.3 camesiro.cgx
- 3.1.18.4 gekihaka.cgx
- 3.1.18.5 gekisiroc.cgx
- 3.1.18.6 gsiroc.cgx
- 3.1.18.7 pho1.cgx
- 3.1.18.8 pho3ct.cgx
- 3.1.18.9 pho4.cgx
- 3.1.18.10 pho5.cgx
- 3.1.18.11 pho6.cgx
- 3.1.18.12 pho6c.cgx
- 3.1.18.13 pho7.cgx
- 3.1.18.14 pho9.cgx
- 3.1.18.15 pho9t.cgx
- 3.1.18.16 pho10t.cgx
- 3.1.18.17 pho11.cgx
- 3.1.18.18 pho11c.cgx
- 3.1.18.19 pho11c.cgx.BAK
- 3.1.18.20 pho12.cgx
- 3.1.18.21 pho12c.cgx
- 3.1.18.22 shasinya.cgx
- 3.1.18.23 syasinva.cgx
- 3.1.18.24 syasinya.cgx
- 3.1.19 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\bgcheck\Test_char
- 3.1.20 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\CGB_zeldaUSA\cgb_usa\CGX
- 3.1.21 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\CGB_zeldaUSA\cgb_usa\Geki
- 3.1.22 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\CGB_zeldaUSA\cgb_usa\PHOTO
- 3.1.23 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\CGX
- 3.1.24 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\CGX2
- 3.1.25 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\Geki
- 3.1.26 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\kimura
- 3.1.26.1 bg200.cgx.BAK
- 3.1.26.2 bg200t.cgx.BAK
- 3.1.26.3 bg200tobj.cgx
- 3.1.26.4 bg200tobj.cgx.BAK
- 3.1.26.5 c.cgx.BAK
- 3.1.26.6 c2.cgx
- 3.1.26.7 c2.cgx.BAK
- 3.1.26.8 camegake1.cgx
- 3.1.26.9 camegake1.cgx.BAK
- 3.1.26.10 camegake1c.cgx
- 3.1.26.11 camegake1c2.cgx
- 3.1.26.12 camegake2.cgx
- 3.1.26.13 camegake2.cgx.BAK
- 3.1.26.14 camegake12.cgx
- 3.1.26.15 camegake22.cgx
- 3.1.26.16 camehaka.cgx
- 3.1.26.17 camehaka.cgx.BAK
- 3.1.26.18 camesiro.cgx
- 3.1.26.19 camesiro.cgx.BAK
- 3.1.26.20 cametori.cgx
- 3.1.26.21 cametori.cgx.BAK
- 3.1.26.22 cameturi.cgx
- 3.1.26.23 cameururira.cgx
- 3.1.26.24 camewan.cgx
- 3.1.26.25 camezola.cgx
- 3.1.26.26 camezolat.cgx
- 3.1.26.27 gekigake1.cgx
- 3.1.26.28 gekigake1.cgx.BAK
- 3.1.26.29 gekigake1c.cgx
- 3.1.26.30 gekigake1c.cgx.BAK
- 3.1.26.31 gekigake2.cgx
- 3.1.26.32 gekihaka.cgx
- 3.1.26.33 gekihaka.cgx.BAK
- 3.1.26.34 gekihakac.cgx
- 3.1.26.35 gekihakac.cgx.BAK
- 3.1.26.36 gekihakat.cgx
- 3.1.26.37 gekisiro.cgx
- 3.1.26.38 gekisiro.cgx.BAK
- 3.1.26.39 gekisiroc.cgx
- 3.1.26.40 gekisiroc.cgx.BAK
- 3.1.26.41 gekitori.cgx
- 3.1.26.42 gekitori.cgx.BAK
- 3.1.26.43 gekitoric.cgx
- 3.1.26.44 gekitoric.cgx.BAK
- 3.1.26.45 gekituri.cgx
- 3.1.26.46 gekituric.cgx
- 3.1.26.47 gekiwanc.cgx
- 3.1.26.48 gekiwanc.cgx.BAK
- 3.1.26.49 gekizola.cgx
- 3.1.26.50 gekizolat.cgx
- 3.1.26.51 gsiroc.cgx
- 3.1.26.52 love0.cgx
- 3.1.26.53 pho1.cgx.BAK
- 3.1.26.54 pho1c.cgx.BAK
- 3.1.26.55 pho2.cgx.BAK
- 3.1.26.56 pho2c.cgx.BAK
- 3.1.26.57 pho3.cgx.BAK
- 3.1.26.58 pho3c.cgx.BAK
- 3.1.26.59 pho3cobj.cgx
- 3.1.26.60 pho3ct.cgx.BAK
- 3.1.26.61 pho3.cgx
- 3.1.26.62 pho4.cgx.BAK
- 3.1.26.63 pho5.cgx
- 3.1.26.64 pho5.cgx.BAK
- 3.1.26.65 pho6.cgx
- 3.1.26.66 phodoro.cgx
- 3.1.26.67 phogake1.cgx
- 3.1.26.68 phogake1t.cgx
- 3.1.26.69 phoido.cgx
- 3.1.26.70 phoidot.cgx
- 3.1.26.71 phokima.cgx
- 3.1.26.72 phoshasinya.cgx
- 3.1.26.73 phoshasinya_p.cgx
- 3.1.26.74 phosiro.cgx
- 3.1.26.75 photori.cgx
- 3.1.26.76 photuri.cgx
- 3.1.26.77 phoururira.cgx
- 3.1.26.78 phoururirat.cgx
- 3.1.26.79 phowan.cgx
- 3.1.26.80 phozola.cgx
- 3.1.26.81 syasinya.cgx
- 3.1.26.82 syasinya.cgx.BAK
- 3.1.26.83 tamesi50.cgx
- 3.1.26.84 tenso.cgx
- 3.1.26.85 zora.cgx
- 3.1.27 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\kimura\new_d
- 3.1.28 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\kimura\photo
- 3.1.28.1 camegake1.cgx
- 3.1.28.2 camegake1.cgx.BAK
- 3.1.28.3 camegake1c.cgx
- 3.1.28.4 camegake1c2.cgx
- 3.1.28.5 camegake2.cgx
- 3.1.28.6 camegake2.cgx.BAK
- 3.1.28.7 camegake12.cgx
- 3.1.28.8 camegake22.cgx
- 3.1.28.9 camehaka.cgx
- 3.1.28.10 camehaka.cgx.BAK
- 3.1.28.11 camesiro.cgx
- 3.1.28.12 camesiro.cgx.BAK
- 3.1.28.13 cametori.cgx
- 3.1.28.14 cametori.cgx.BAK
- 3.1.28.15 cameturi.cgx
- 3.1.28.16 cameururira.cgx
- 3.1.28.17 camewan.cgx
- 3.1.28.18 camezola.cgx
- 3.1.28.19 camezolat.cgx
- 3.1.28.20 gekigake1.cgx
- 3.1.28.21 gekigake1.cgx.BAK
- 3.1.28.22 gekigake1c.cgx
- 3.1.28.23 gekigake1c.cgx.BAK
- 3.1.28.24 gekigake2.cgx
- 3.1.28.25 gekihaka.cgx
- 3.1.28.26 gekihaka.cgx
- 3.1.28.27 gekihakac.cgx
- 3.1.28.28 gekihakac.cgx.BAK
- 3.1.28.29 gekihakat.cgx
- 3.1.28.30 gekisiro.cgx
- 3.1.28.31 gekisiro.cgx.BAK
- 3.1.28.32 gekisiroc.cgx
- 3.1.28.33 gekisiroc.cgx.BAK
- 3.1.28.34 gekitori.cgx
- 3.1.28.35 gekitori.cgx.BAK
- 3.1.28.36 gekitoric.cgx
- 3.1.28.37 gekitoric.cgx.BAK
- 3.1.28.38 gekituri.cgx
- 3.1.28.39 gekituric.cgx
- 3.1.28.40 gekiwanc.cgx
- 3.1.28.41 gekiwanc.cgx.BAK
- 3.1.28.42 gekizola.cgx
- 3.1.28.43 gekizolat.cgx
- 3.1.28.44 gsiroc.cgx
- 3.1.28.45 love0.cgx
- 3.1.28.46 pho3cobj.cgx
- 3.1.28.47 phodoro.cgx
- 3.1.28.48 phogake1.cgx
- 3.1.28.49 phogake1t.cgx
- 3.1.28.50 phoido.cgx
- 3.1.28.51 phoidot.cgx
- 3.1.28.52 phokima.cgx
- 3.1.28.53 phoshasinya.cgx
- 3.1.28.54 phoshasinya_p.cgx
- 3.1.28.55 phosiro.cgx
- 3.1.28.56 photori.cgx
- 3.1.28.57 photuri.cgx
- 3.1.28.58 phoururira.cgx
- 3.1.28.59 phouruirat.cgx
- 3.1.28.60 phowan.cgx
- 3.1.28.61 phozola.cgx
- 3.1.28.62 syasinya.cgx
- 3.1.28.63 syasinya.cgx.BAK
- 3.1.28.64 tamesi50.cgx
- 3.1.28.65 tenso.cgx
- 3.1.28.66 zora.cgx
- 3.1.29 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\PHOTO
- 3.1.30 \other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\TEST_zelda\CGX2
- 3.1 Directories
Link's Awakening
Early/Scrapped Sprites
Directories
\other\NEWS\テープリストア\NEWS_04\home\arimoto\GB-zelda
hino4.CGX.BAK
Has graphics that spell out タペストリー (Tapestry) RAM.
hino5.CGX.BAK
Has リ (arrow pointing up) and RoM 2 graphics.
hino6.CGX.BAK
Seems to have alternate graphics for when Link looks at Schule Donavitch's painting. The graphics presented above have been reoriented to preserve the original intention of the graphics when put together.
mori1.CGX.BAK
Has graphics from the Super Mario All-Stars version of Super Mario Bros. 2, for some reason. It's possible that these graphics were used as a reference for Wart's graphics in the game.
Opening1.CGX.BAK
Has early sprites for Marin, Link, and a romanized version of the Japanese name which is Dreaming Island.
\other\NEWS\テープリストア\NEWS_04\home\arimoto\GB-zelda\d
dC.CGX.BAK
Has early graphics for the witch in the witch's hut.
dplayer.CGX.BAK
Has early graphics for Link, enemies, and items from back when it was a conversion of A Link to the Past.
fue-neiro.CGX.BAK
Has early item icon graphics and song graphics.
\other\NEWS\テープリストア\NEWS_04\home\arimoto\GB-zelda\m
1.CGX.BAK
Has really early graphics of trees, houses, signs, and rocks from back when it was a conversion of A Link to the Past.
hyoji.CGX.BAK
Has early item icons and HUD graphics, with a fairy graphic from A Link to the Past.
hyoji1.CGX.BAK
Has early graphics for item icons and HUD icons from back when it was a conversion of A Link to the Past.
hyoji-f.CGX.BAK
Has early item icons and early Instruments, with other icons being more finalized.
m1.CGX
Has early Boomerang icon graphic.
m1.CGX.BAK
Seems to be the same as above, but there's a few different tiles (needs research).
m1old.CGX.BAK
Has early item icons and tiles for the Desert Palace dungeon from A Link to the Past, a Mario statue, and mountain tiles.
m2.CGX.BAK
Has early graphics for dungeon keys, the Yoshi Doll, and a mirror (Magnifying Lens would replace it).
m3.CGX.BAK
Has the early graphics mentioned for m2.CGX.BAK.
m11.CGX.BAK
Has early item icons and a Mario head graphic.
mapyousi.CGX.BAK
Has early Stalfos enemy graphics.
m-gomi.CGX
Has early tree graphics, a complete lion statue, and a tall eagle statue which may have served as the Eagle Keyhole at one point. Other graphics to note include an early variant of the Tail Cave scorpion statue and key, alternate Wind Fish's Egg designs, and alternate graphics for Angler's Tunnel. There's also early item icon graphics back from when it was a conversion of A Link to the Past along with graphics of trumpets, a harmonica, and castanets mixed in with them as well.
m-gomi.CGX.BAK
Is an older version of m-gomi.CGX with some more early sprites.
m-irekae.CGX.BAK
Has a Mario head statue for some reason.
\other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o
1.CGX.BAK
Has early Link graphics, fairy sprite, item icons, Heart Piece, Bow, and enemies from when the game was a conversion of A Link to the Past'.
d1.CGX.BAK
Has football helmet-wearing enemies, diagonal sprites for Darknut, early Flaming Keese enemy, a few variants of the Darknut enemy too, a couple variants of the Iron Mask enemies with different shading, a variant of the Ball and Chain Soldier guardian, a variant of the torches with eyes that can attack you, early Anti-Faeries, early Sparks, and Vire's appearance based on the first Zelda game.
f1.CGX.BAK
Has some Japanese text, early Zora enemy sprites, stop watch, magic potion, item icons, explosion, arrows, hookshot, etc.
gomi.CGX.BAK
Has early Stalfos, Zol with slightly different shading, Flaming Keese, key, skull head, some other misc. graphics, and Link with the shield from the first Zelda game. Early HUD based off of A Link to the Past too. The palette for the Super Game Boy border is being used to help show contrast for the HUD.
gomi0.CGX
Has several unused/early NPCs. The first one is an old man with a large beard (like Rauru's from Ocarina of Time) along with other variants. There's a variant of the witch from the Witch's Hut. Sprites of the raccoon falling down and facing the screen. A mockup of Link's sprite when he's sleeping in bed but not covered by bed sheets. Link wiping sleep out of his eyes. The Dwarf Smiths from A Link to the Past. A bunch of different sprites for Marin that aren't in the final. A bunch of different sprites for Papahl's wife without her baby, along with Papahl himself that aren't in the final. A variant of the Horse head puzzle with a weird black head thingy. A princess (possibly Zelda), a bunch of random little girl NPCs, an oxen, Mr. Write and Papahl writing letters, variants of the Great Fairy with one of them being a smaller version, variants of Crazy Tracy.
gomi1.CGX
Has early graphics for several NPCs. The first one is the Bear without his chef attire, there's a cut anteater, early sprites for the Cucco Man, some unused goat NPCs, early Hippo with clothes, lion head sprites, an alligator on all fours, a weird looking bird, a seal, a different hippo that's on all fours, bear cub, an angry-looking elephant, Wart facing the screen, variants of the goat writing a letter, early frog sprites, some other misc. effect sprites that are unused/early. gomi1.CGX.BAK is even older, but seems to be the same as gomi1.CGX, only missing the graphics of the flamethrower and fireballs located next to Vire.
gomi2.CGX
Has a lot of early graphics and concepts. There's some kind of skull-headed monster statue for the Mad Batter's bowl, open and closed treasure chest graphics for the Seashell Mansion, some early trade item icons, variants of the Spiked Thwomps with funny faces and a thinner one, really early sprites of King Moblin charging at Link, variants of the Koholint Sword appearing, Schule Donavitch's painting has a scrapped NPC's head on it, and a fish that resembles Yoshi. These fish graphics are missing from gomi2.CGX.BAK.
gomi3.CGX
Has variants of Giant Bubble, early King Moblin sprites with one still being a sketch, a variant of the Flying Rooster that looks like a regular Cucco, and books in the library being open. gomi3.CGX.BAK is an earlier version of gomi3.CGX with the only notable difference being no bookshelf graphic.
gomi5.CGX
| This needs some investigation. Discuss ideas and findings on the talk page. |
| gomi5.CGX.BAK | gomi5.CGX |
|---|---|
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There might be some slightly different graphics for Shadow Nightmares. gomi5.CGX.BAK is an earlier version of gomi5.CGX, missing the graphocs of DethI and Aganihm's fireballs in the middle.
gomi6.CGX
Early boulder graphics, angry elephant, a single banana, Wart facing the screen, and some misc. effect graphics that aren't in the final. gomi6.CGX.BAK is exactly the same.
gomi7.CGX
Has early/scrapped enemy graphics. Early Dodongo Snake heads, Grim Creeper, a sharp-beaked bird and a ninja (likely early Pairodd designs), a big head with a large grin (possibly Hot Head), a Gel, some sort of ball with eyes, Darknut with two knives, some sort of Thwomp-like enemy that rises from the ground, a Bullet Bill, a Darknut with a shield and knife, and the Ball and Chain Soldier with no ball and chain. Variants of Rope, Like Like, some sort of shell thing, a Flying Tile, a bearded enemy resembling the Fisherman, variants of the Boo Buddies, Dodongos, early Yoshi Doll, Wizzrobe's diagonal/arms on chest sprites, Vire based off his appearance in the first Zelda game. Iron Masks with different shading, On-Off blocks, Anti-Kirby without a face, Fighter Fly from Mario Bros. and a variant of it, a variant of the Water Tektite, a moai statue of some sort, a sprite of the Star enemy, misaligned Hardhat Beetle sprite, and the ball you carry in Eagle's Tower falling down a pit/disintegrating.
gomi8.CGX
Early Zora, diagonal Bow-Wow sprites, alternate bush Spiny Beetle, alternate Turtle Rock, an apple, some sort of weird stretched blob with a face, a Zazak from A Link to the Past, and other misc. enemy sprites.
human.CGX.BAK
Seems to be a duplicate of gomi0.CGX (need to compare).
human1.CGX.BAK
Seems to be a duplicate of gomi1.CGX (need to compare).
human2.CGX.BAK
Seems to be a duplicate of gomi2.CGX (need to compare).
human3.CGX.BAK
Has bigger sprites of characters from the final game.
human4.CGX.BAK
Seems to be a duplicate of human3.CGX.BAK.
item.CGX.BAK
Has early/unused item concepts from when it was a conversion of A Link to the Past.
o1.CGX.BAK
Seems to be a duplicate of 1.CGX.BAK.
player.CGX
Link has outlines around his sprites, also has sprites from when it was a conversion of A Link to the Past like swimming and other early graphics, variants of the raft, and a telephone receiver with an owl-shaped design.
player.CGX.BAK
Is a backup of player.CGX with no notable differences.
player2.CGX.BAK
Has the early Link sprites from player.CGX, along with a mixture of old and new item icons, the Yoshi fish sprite is here along with a fish resembling a Blurp from Super Mario World.
player3.CGX.BAK
Has early item icons, including what seems to be an A Link to the Past-style crystal, along with Link sprites when it was a conversion of A Link to the Past.
player-gomi.CGX.BAK
Has the same sprites from player3.CGX.BAK plus some strange sprites of Link doing something.
v-ram1.CGX.BAK
Has early item graphics, Link graphics, enemy graphics back when it was a conversion to A Link to the Past.
\other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\cbos
1.CGX
Has alternate graphics for sub-bosses. Some variants of the Armos Knight, a maskless/tailless variant of Smasher, variants of Cueball with different shading, a variant of Master Stalfos, and some odd sprites for Dodongo Snakes. Lastly there is a what appears to be a miniboss version of the Hiploop enemies with long pincers and face armor, as well as what appear to be phases of it with its pincers destroyed, and then its face armor destroyed. 1.CGX.BAK is a backup of 1.CGX being only an hour apart.
2.CGX
Has early graphics for some sub-bosses. Grim Creeper with some different poses, different sword slashes for Master Stalfos and himself. Along with some odd graphics mixed in with Dodongo Snake. 2.CGX.BAK is a backup of 2.CGX being only 18 minutes apart.
3.CGX
Has graphics from 1.CGX and 2.CGX along with a maskless variant of Blaino.
3.CGX.BAK
Is a backup of 3.CGX being only a day apart.
\other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\d
d.CGX.BAK
Has early enemy graphics, and Desert Palace dungeon from A Link to the Past.
d1.CGX.BAK
Has early enemy graphics, early item icons.
dbos.CGX.BAK
Has some Japanese writing along with a variant of the lamp the Genie boss is in.
dbos2.CGX.BAK
Has early graphics for the Slime Eye boss along with the Yoshi fish.
d-gomi.CGX.BAK
Has a lot of unused/early enemy designs with the infamous smug Anti-Kirby sprite.
other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\dbos
1.CGX
Has early graphics for the Genie boss, Evil Eagle boss, Hot Head boss, and a Starman?
1.CGX.BAK
Is the same as 1.CGX except it has a duplicate of the top Evil Eagle sprite below the Hot Head boss.
2.CGX
There's alternate sprites for Evil Eagle, and what is either a bird-like Battle Bat or Evil Eagle flying towards the screen from the distance.
2.CGX.BAK
Is a backup of 2.CGX and is less than an hour apart.
3.CGX
Has two alternate versions of the Angler Fish boss.
3.CGX.BAK
Has alternate designs for the Angler Fish boss.
4.CGX
Has some early Shadow Nightmares graphics.
4.CGX.BAK
Seems to be the same as 1.CGX in \other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\cbos
5.CGX
Has an unused phase of the Shadow Nightmares boss: A Nightmare resembling Dark Link. It's possible that Dark Link was to act as a mouthpiece for the Shadow Nightmares adding a bit of boss banter with the player, an idea carried over to Ataru Cagiva's manga where the Shadow Nightmares speak directly to Link during the fight.
\other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\f
f.CGX.BAK
Has early Zora enemy graphics along with the scrubbed enemy that resembles a Deku Scrub from Ocarina of Time.
f1.CGX.BAK
Has early Turtle Rock head mini-boss graphics and maybe early Trendy Crane Game man's front sprite along with some early item icon graphics.
f-gomi.CGX.BAK
Early Zora, diagonal Bow-Wow sprites, alternate bush Spiny Beetle, alternate Turtle Rock, an apple, some sort of weird stretched blob with a face, a Zazak from A Link to the Past, and other misc. enemy sprites.
\other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\s
s1.CGX.BAK
Has early item icons and that unused Yoshi fish again.
\other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\y
ygomi.CGX.BAK
Has an early song icon graphic, an early version of the Stone Elevator that has a clown face.
\other\NEWS\テープリストア\NEWS_04\home\arimoto\GB-zelda\s
fue-neiro.CGX.BAK
Has early menu graphics, along with some Japanese writing.
gameover.CGX
Has some Japanese writing.
gameover.CGX.BAK
Has more Japanese writing.
gameover1.CGX.BAK
Has early dungeon key graphics, a variant of PUSH START, and some Japanese writing.
gameover2.CGX.BAK
Has same icons as gameover1.CGX.BAK.
itm-gomi.CGX.BAK
Has the single banana, and some variants of trade item icons used in the font.
mame.CGX.BAK
Has an early version of the File Select screen where you name your character.
mame1.CGX
Some early sprites, a giant X, and Japanese writing.
mame1.CGX.BAK
Is a backup of mame1.CGX from a day prior.
mame2.CGX.BAK
Has another early File Select screen when naming your character along with early title screen graphics.
mame3.CGX.BAK
It seems similar to mame2.CGX.BAK, but with slight differences that need looking into.
o-e.CGX.BAK
Has early item icon graphics along with an early title screen.
op.CGX.BAK
Has early Marin and Link graphics and possibly early intro graphics.
op1.CGX
Has the same early Marin and Link graphics from op.CGX.BAK.
op1.CGX.BAK
Is a backup of op1.CGX about a day apart.
op-1.CGX.BAK
Seems the same as op-1.CGX.BAK, but one of the Link sprites is a bit different.
r-map-d.CGX.BAK
Has early item graphics like o-e.CGX.BAK.
r-map-f1.CGX.BAK
Has early item icons and early map tiles.
r-map-f-old.CGX.BAK
Has really old map tiles that were previously only seen in pre-release material.
s1.CGX.BAK
Has a Fire Flower (?) tile and fireball sprite. There's also early rock graphics and other tiles meant for an early title screen.
title.CGX.BAK
Has placeholder graphics for a mockup title screen for "The Legend of Zelda: A Shara to the Past" along with some early item icons.
\other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\s\b-scl
1.CGX.BAK
Has some placeholder tiles and possibly early graphics for the Evil Eagle boss.
2.CGX.BAK
Has before and after sprites for Link battling Moldorm boss along with some textureless Flying Tiles.
\other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\y
demo.CGX.BAK
Seems to have an early sprite for the big palm trees when talking to Marin on the beach and placeholder tiles that spell out 51 32.
demo2.CGX
Has tiles meant for an early title screen.
y1.CGX
Seems to have early graphics for the ice blocks you melt in Turtle Rock dungeon and tiles meant for an early title screen.
y1.CGX.BAK
Is an earlier version of y1.CGX but it has this early Thwomp (?) graphic along with a moai statue. Tiles for early title screen again.
y2.CGX.BAK
Has some placeholder tiles.
y-gomi.CGX.BAK
Has early/unused tiles along with tiles meant for an early title screen.
y-gomi2.CGX.BAK
Fishing pond area with tiles for the early title screen again.
\other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\z
This directory is at the point in development where it's near final and is actually using Game Boy palettes instead of SNES.
1-1.CGX.BAK
Has early item icons, Desert Palace dungeon tiles, and a Mario statue tile.
1-16.CGX.BAK
Has early item graphics with numbers 4-8, and 10-16.
1old.CGX.BAK
Has early item icon graphics and tiles for cut Desert Palace.
2-1.CGX.BAK
Has placeholder tiles with Japanese writing and has early map tiles.
2old.CGX.BAK
Is similar to 2-1.CGX.BAK.
3.CGX.BAK
Has this weird human Anti-Kirby hybrid that was replaced by a Goriya in the final.
9.CGX
Seems to have chest graphics meant for sideways mode and some placeholder tile with Japanese writing.
9.CGX.BAK
Is an older backup of 9.CGX with no notable differences.
11old.CGX.BAK
Has early item icons along with an early variant of the Tail Key and early Triangle Instrument graphic.
13.CGX.BAK
Has the human Anti-Kirby hybrid again which was replaced by Goriya later.
17-32.CGX.BAK
Has tiles for the numbers 17-32, how surprising.
19.CGX
Seems to be the same as 9.CGX.
19.CGX.BAK
Is a backup of 19.CGX with a couple weeks apart.
33-48.CGX.BAK
Has tiles for the numbers 33-48, so invigorating!
49-64.CGX.BAK
Has tiles for the numbers 49-64, all done!
Link's Awakening DX
Early/Scrapped Sprites
Directories
\other\NEWS\テープリストア\NEWS_11\hino\z-dmg-zelda
end-demo.CGX
Has alternate/early Wind Fish designs.
end-demo-4.CGX
Has storyboard graphics.
end-demo-B.CGX
Has storyboard graphics.
end-demo-B-2.CGX
Has storyboard graphics.
end-demo-C.CGX
Has C & B signature at bottom.
end-demo-E.CGX
Has graphics of Link standing and waving which isn't in the final.
end-demo-F-bak.CGX
Has graphics of Link standing and waving which isn't in the final.
end-demo-G.CGX
Has graphics of Link standing and waving which isn't in the final.
ROM-2.CGX
Has graphics for ROM 2 and リ with an arrow next to it.
tapestly.CGX
Has some Japanese writing and RAM.
wak.CGX
Seems to be for Super Game Boy border?
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\PHOTO
camehaka.cgx
Has early graphics for taking a photo with the Ghost while Link looks really... smug.
camesiro.cgx
Has alternate graphics for Link and Richard's picture.
cametori.cgx
Has graphics for a cut Mermaid Statue camera scene and alternate graphics for the Rooster Statue camera scene.
cameturi.cgx
Has an early graphic of the ghost.
camezola.cgx
Seems to have some unused graphics that aren't in the final.
camezolat.cgx
Not sure?
phodoro.cgx
Has graphics for a cut Mermaid Statue camera scene.
phoido.cgx
Has sketch of Link being crushed by Marin.
phoshasinya.cgx
Has a slightly different graphic of Link.
phoshasinya_p.cgx
Has slightly different variations of Link.
photori.cgx
Has Mermaid Statue scene again.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\Geki\test
gsiroc.cgx
Has alternate graphics for Richard and Link posing.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\Geki
gekigake1.cgx
Has alternate graphics for Marin and Link?
gekigake1c.cgx
Has alternate graphics for Marin and Link?
gekihaka.cgx
Has smug Link.
gekihakac.cgx
Has smug Link.
gekisiro.cgx
???
gekisiroc.cgx
Has alternate graphics for Richard and Link.
gekitoric.cgx
Has Mermaid Statue.
syasinya.cgx
Has Camera head men?
tenso.cgx
Has the early graphic for the ghost.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\kimura
camegake1.cgx
Has alternate graphics for Link and Marin.
camegake1.cgx.BAK
Has alternate graphics for Link and Marin.
camegake1c.cgx
Has alternate graphics for Link and Marin.
camegake1c2.cgx
Has alternate graphics for Link and Marin.
camegake2.cgx
???
camegake2.cgx.BAK
???
camegake12.cgx
Has alternate graphics for Link and Marin.
camegake22.cgx
???
camehaka.cgx
Has early ghost and smug Link.
camehaka.cgx.BAK
Has early ghost and smug Link.
camesiro.cgx
Has alternate graphics for Link and Richard.
camesiro.cgx.BAK
Has alternate graphics for Link and Richard.
cametori.cgx
Has Mermaid Statue.
cametori.cgx.BAK
Has Mermaid Statue.
cameturi.cgx
Has early ghost.
cameururira.cgx
Has Mermaid Statue.
camewan.cgx
Has camera mode Link holding sword at an angle and flipping.
camezola.cgx
Has camera mode Link holding sword at an angle and other misc. poses.
camezolat.cgx
Misc. unused sprites.
chr.cgx
Has some weird sprites.
chr.cgx.BAK
Has some weird sprites.
gekigake1.cgx
Has alternate graphics of Link and Marin.
love0.cgx
Has CGB writing.
syasinya.cgx
Has camera head men.
syasinya.cgx.BAK
Has camera head men.
zora.cgx
Has leftover graphics from A Link to the Past.
Unsorted
Directories
\other\dmg\DMG\XXX__ゼルダの伝説 夢を見る島\Source\SRD_DMG_Zelda_JP_v0\system
Has a bunch of executable files and other files dating from 1986-90.
other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\kimura\new_d
new_obj.cgx
Has whatever this is.
new_obj.cgx.BAK
Is earlier version of above but with this sketched outline.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\kimura\photo
There seems to be early graphics in every cgx file.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\PHOTO
There seems to be early graphics in every cgx file.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\CGB_zeldaUSA\cgb_usa\PHOTO
There seems to be early graphics in every cgx file.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\CGB_zeldaDOITU\cgb_d\Geki
There seems to be early graphics in every cgx file.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\CGB_zeldaDOITU\cgb_d\Geki
There seems to be early graphics in every cgx file.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\CGB_zeldaUSA\cgb_usa\CGX
camegake1.cgx
Has early graphics.
camegake1c.cgx
Has early graphics.
cametori.cgx
Has early graphics.
gekisiro.cgx
Has early graphics.
gekitori.cgx
Has early graphics.
gekitoric.cgx
Has early graphics.
gekituri.cgx
Has early graphics.
gekituric.cgx
Has early graphics.
gekizola.cgx
Has early graphics.
phowan.cgx
Has early graphics.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\CGB_zeldaUSA\cgb_usa\Geki
There seems to be early graphics in every cgx file.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\CGB_zeldaUSA\cgb_usa\PHOTO
There seems to be early graphics in every cgx file.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\CGX
gekituri.cgx
Has early graphics.
gekituric.cgx
Has early graphics.
zora.cgx
Has leftover graphics from A Link to the Past.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\Geki
There seems to be early graphics in every cgx file.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\Geki\test
gsiroc.cgx
Has early graphics.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\kimura
camegake1.cgx
Has early graphics.
camegake1.cgx.BAK
Has early graphics.
camegake1c.cgx
Has early graphics.
camegake1c2.cgx
Has early graphics.
camegake2.cgx
Has early graphics.
camegake2.cgx.BAK
Has early graphics.
camegake12.cgx
Has early graphics.
camegake22.cgx
Has early graphics.
camehaka.cgx
Has early graphics.
camehaka.cgx.BAK
Has early graphics.
camesiro.cgx
Has early graphics.
camesiro.cgx.BAK
Has early graphics.
cametori.cgx
Has early graphics.
cametori.cgx.BAK
Has early graphics.
cameturi.cgx
Has early graphics.
cameururira.cgx
Has early graphics.
camewan.cgx
Has early graphics.
camezola.cgx
Has early graphics.
camezolat.cgx
Has early graphics.
gekigake1.cgx
Has early graphics.
gekigake1.cgx.BAK
Has early graphics.
gekigake1c.cgx
Has early graphics.
gekigake1c.cgx.BAK
Has early graphics.
gekigake2.cgx
Has early graphics.
gekihaka.cgx
Has early graphics.
gekihaka.cgx.BAK
Has early graphics.
gekihakac.cgx
Has early graphics.
gekihakac.cgx.BAK
Has early graphics.
gekihakat.cgx
Has early graphics.
gekisiro.cgx
Has early graphics.
gekisiro.cgx.BAK
Has early graphics.
gekisiroc.cgx
Has early graphics.
gekisiroc.cgx.BAK
Has early graphics.
gekitori.cgx
Has early graphics.
gekitori.cgx.BAK
Has early graphics.
gekitoric.cgx
Has early graphics.
gekitoric.cgx.BAK
Has early graphics.
gekituri.cgx
Has early graphics.
gekituric.cgx
Has early graphics.
gekiwan.cgx
Has early graphics.
gekiwan.cgx.BAK
Has early graphics.
gekiwanc.cgx
Has early graphics.
gekiwanc.cgx.BAK
Has early graphics.
gekizola.cgx
Has early graphics.
gekizolat.cgx
Has early graphics.
gsiroc.cgx
Has early graphics.
love0.cgx
Has CGB and Japanese writing.
pho1.cgx.BAK
Seems to be a different perspective of the Marin and Link looking over the cliffside by the beach photographer scene.
pho1c.cgx.BAK
Seems to be same as above.
pho2.cgx.BAK
Has early graphics for the ghost.
pho3.cgx.BAK
Has early graphics for the Bow-Wow photographer scene.
pho3cobj.cgx
Has early graphics for the Bow-Wow photographer scene.
pho3ct.cgx.BAK
Has early graphics for the Bow-Wow photographer scene.
pho3.cgx
Has Mermaid Statue.
pho3.cgx.BAK
Has Mermaid Statue.
pho5.cgx
Has Mermaid Statue and the rock that the Mermaid usually sits on for a photographer scene that was scrapped.
pho5.cgx.BAK
Seems the same as above but earlier.
pho6.cgx
Has similar graphics to above.
phodoro.cgx
Has alternate graphics for Link when he steals an item photograph and Mermaid Statue graphics.
phogake1.cgx
Has early graphics.
phogake1t.cgx
Has early graphics and graphics of Marin punching Link in the face.
phoido.cgx
Has sketches.
phoidot.cgx
Has sketches.
phokima.cgx
Has a bunch of early sprites for Link in photographer mode.
phoshasinya.cgx
Has alternate sprite for Link's first photo.
phoshasinya_p.cgx
Has alternate sprites for Link's first photo (game over).
phosiro.cgx
Has Japanese writing and early graphics.
photori.cgx
Has early graphics and Mermaid Statue.
photuri.cgx
Has early graphics that seemed to be for testing the bigger sprites.
phoururia.cgx
Has graphics for Link peeking into Ulrira's house.
phoururirat.cgx
Has early graphics and an unused open-eye expression for Ulrira.
phowan.cgx
Has early graphics.
phozola.cgx
Has early graphics and Mermaid Statue.
syasinya.cgx
Has camera head men and other misc. graphics.
syasinya.cgx.BAK
Is same as above but older.
tamesi50.cgx
Has Japanese writing and CGB.
tenso.cgx
Has early ghost.
zora.cgx
Has leftover graphics from A Link to the Past.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\kimura\new_d
new_obj.cgx
Has whatever this is.
new_obj.cgx.BAK
Is same as above except there's a sketched outline.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\kimura\photo
There seems to be early graphics in every cgx file.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\PHOTO
There seems to be early graphics in every cgx file.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\bgcheck\KIMKYO
c2.bmp
Has sprites of some unknown SNES game.
c2.cgx
Has sprites from above and more.
camesiro.cgx
Has early graphics for Link and Richard photographer scene.
gekihaka.cgx
Has early graphics for the Link and Ghost photographer scene.
gekisiroc.cgx
Has early graphics for Link and Richard photographer scene.
gsiroc.cgx
Has early graphics for Link and Richard photographer scene.
pho1.cgx
Seems to be a different perspective of the Marin and Link looking over the cliffside by the beach photographer scene.
pho3ct.cgx
Has early graphics for Bow-Wow photographer scene.
pho4.cgx
Has scrapped graphics for a Mermaid Statue photographer scene.
pho5.cgx
Has graphics from pho4.cgx plus some of the Mermaid's rock.
pho6.cgx
Has scrapped graphics for a Mermaid Statue photographer scene.
pho6c.cgx
Has scrapped graphics for a Mermaid Statue photographer scene.
pho7.cgx
Has scrapped graphics for the upper Kanalet Castle entrance for a photographer scene.
pho9.cgx
Has Mermaid Statue.
pho9t.cgx
An unused photo of the the Flying Rooster weather vane and the ground surrounding it in Mabe Village photo.
pho10t.cgx
Has scrapped graphics of rocky areas/Mermaid Statue.
pho11.cgx
Has scrapped graphics with a hibiscus.
pho11c.cgx
Is earlier version of pho11.cgx.
pho11c.cgx.BAK
Is even earlier version of above.
pho12.cgx
Has scrapped Wind Fish's Egg graphics for a photographer scene.
pho12c.cgx
Seems similar to above.
shasinya.cgx
Has camera-head man sprites and other misc. early sprites.
syasinva.cgx
Is a later version of above.
syasinya.cgx
Is a later version of above.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\bgcheck\Test_char
test.cgx
Has big numbers.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\CGB_zeldaUSA\cgb_usa\CGX
camegake1.cgx
Has early graphics for Link and Marin looking over the cliffside photographer scene.
camegake1c.cgx
Has early graphics for Link and Marin looking over the cliffside photographer scene.
cametori.cgx
Has early graphics for the Rooster scene.
ctool.cgx
gekisirio.cgx
Has early graphics for Link and Richard photographer scene.
gekitori.cgx
Has early graphics mixed in with Rooster scene.
gekitoric.cgx
Seems to be same as above.
gekituri.cgx
Has Mermaid Statue and Trendy Game man graphics for photographer scene.
gekituric.cgx
Seems to be the same as above.
gekizola.cgx
Has early graphics for the Link and Zora photographer scene.
phowan.cgx
Has early graphics for the Bow-Wow photographer scene.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\CGB_zeldaUSA\cgb_usa\Geki
gekigake1.cgx
Has early graphics for Link and Marin looking over cliffside photographer scene.
gekigake1c.cgx
Seems to be the same as above.
gekihaka.cgx
Has early graphics for Link and ghost photographer scene.
gekisiro.cgx
Has early graphics for Link and Richard photographer scene.
gekisiroc.cgx
Seems to be same as above.
gekitori.cgx
Has misc. early graphics for the Rooster scene.
gekitoric.cgx
Seems to be same as above.
gekiwanc.cgx
Has early graphics for Bow-Wow photographer scene.
shasinya.cgx
Has camera head men graphics and other misc. early photographer scene graphics.
tenso.cgx
Has early ghost graphics.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\CGB_zeldaUSA\cgb_usa\PHOTO
camegake1.cgx
Has early graphics for Link and Marin looking over the cliffside photographer scene.
camegake2.cgx
Has early graphics for Link on the bridge with the photo mouse falling off scene.
camehaka.cgx
Has early graphics for Link and the ghost.
camesiro.cgx
Has early graphics for Link and Richard photographer scene.
cametori.cgx
Has early graphics for Rooster scene and Mermaid Statue.
cameturi.cgx
Has early ghost.
camezola.cgx
Has early graphics for Link and Zora photographer scene.
camezolat.cgx
Has early graphics for Link and Zora photographer scene.
himitsu.cgx
Has some Japanese writing.
phodoro.cgx
Has early graphics for Link stealing from the shop photographer scene and Mermaid Statue graphics.
phoshasinya.cgx
Has early graphics for Link posing for his first photo.
phoshasinya_p.cgx
Has early graphics for Link posing for his first photo (game over).
photori.cgx
Has early graphics for Rooster scene and Mermaid Statue.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\CGX
gekituri.cgx
Has early graphics for fisherman boat photographer scene with the Trendy Game guy instead of the photo mouse and Mermaid Statue.
gekituric.cgx
Same as above.
zora.cgx
Has leftover graphics from A Link to the Past.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\CGX2
ctool.cgx
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\Geki
gekigake1.cgx
Has early graphics for Link and Marin looking over the cliffside photographer scene.
gekigake1c.cgx
Has early graphics for Link and Marin looking over the cliffside photographer scene.
gekihaka.cgx
Is close to finalizing the Link and Ghost photographer scene.
gekihakac.cgx
Same as above.
gekisiro.cgx
Is close to finalizing the Link and Richard photographer scene.
gekisiroc.cgx
Has early graphics for Link and Richard photographer scene.
gekitori.cgx
Has early graphics for Rooster scene.
gekitoric.cgx
Has early graphics for Rooster scene and has fragment of Mermaid Statue.
gekiwan.cgx
Is close to finalizing Link and Bow-Wow photographer scene.
gekiwanc.cgx
Has early graphics for Link and Bow-Wow photographer scene.
syasinya.cgx
Has camera head man graphics and misc. early graphics for photographer scenes.
tenso.cgx
Has early Ghost.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\kimura
bg200.cgx.BAK
Has backgrounds from the Satellaview game Kodomo Chousadan Mighty Pockets.
bg200t.cgx.BAK
Seems to be same as above.
bg200tobj.cgx
Has graphics from the Satellaview game Kodomo Chousadan Mighty Pockets.
bg200tobj.cgx.BAK
Is earlier version of above.
c.cgx.BAK
Has character sprites from an unknown SNES game.
c2.cgx
Has character sprites from an unknown SNES game.
c2.cgx.BAK
Seems same as above.
camegake1.cgx
Has early graphics for Link and Marin looking over the cliffside photographer scene.
camegake1.cgx.BAK
Has early graphics for Link and Marin looking over the cliffside photographer scene.
camegake1c.cgx
Has early graphics for Link and Marin looking over the cliffside photographer scene.
camegake1c2.cgx
Has early graphics for Link and Marin looking over the cliffside photographer scene.
camegake2.cgx
Has early graphics for Link and camera mouse falling scene.
camegake2.cgx.BAK
Seems same as above.
camegake12.cgx
Has early graphics for Link and Marin looking over the cliffside photographer scene.
camegake22.cgx
Has early graphics for Link and camera mouse falling scene.
camehaka.cgx
Has early graphics for Link and ghost photographer scene.
camehaka.cgx.BAK
Same as above.
camesiro.cgx
Has early graphics for Link and Richard photographer scene.
camesiro.cgx.BAK
Same as above.
cametori.cgx
Has early graphics for Rooster scene.
cametori.cgx.BAK
Is same as above.
cameturi.cgx
Has early ghost.
cameururira.cgx
Has early phone graphic and Mermaid Statue.
camewan.cgx
Has early graphics for Link and Bow-Wow photographer scene.
camezola.cgx
Has early graphics for Link and Zora photographer scene.
camezolat.cgx
Has early graphics for Link and Zora photographer scene.
gekigake1.cgx
Has early graphics for Link and Marin looking over the cliffside photographer scene.
gekigake1.cgx.BAK
Seems same as above.
gekigake1c.cgx
Has early graphics for Link and Marin looking over the cliffside photographer scene.
gekigake1c.cgx.BAK
Same as above.
gekigake2.cgx
Has early graphics for Link and the camera mouse falling scene.
gekihaka.cgx
Has early graphics for Link and Ghost photographer scene.
gekihaka.cgx.BAK
Seems same as above.
gekihakac.cgx
Has early graphics for Link and Ghost photographer scene.
gekihakac.cgx.BAK
Seems same as above.
gekihakat.cgx
Has early graphics for Link and Ghost photographer scene.
gekisiro.cgx
Is close to finalizing Link and Richard photographer scene.
gekisiro.cgx.BAK
Seems same as above.
gekisiroc.cgx
Has early graphics for Link and Richard photographer scene.
gekisiroc.cgx.BAK
Seems same as above.
gekitori.cgx
Has early graphics for Rooster scene.
gekitori.cgx.BAK
Seems same as above.
gekitoric.cgx
Has early graphics for Rooster scene.
gekitoric.cgx.BAK
Seems same as above.
gekituri.cgx
Has Mermaid Statue and Trendy Crane game guy as photographer swimming.
gekituric.cgx
Seems similar to gekituri.cgx.
gekiwanc.cgx
Has early graphics for Link and Bow-Wow photographer scene.
gekiwanc.cgx.BAK
Seems same as above.
gekizola.cgx
Has early graphics for the Link and Zora photographer scene.
gekizolat.cgx
Has early graphics for the Link and Zora photographer scene.
gsiroc.cgx
Has early graphics for Link and Richard photographer scene.
love0.cgx
Has CGB and Japanese writing.
pho1.cgx.BAK
Seems to be an alternate angle of the Link and Marin looking over the cliffside photographer scene.
pho1c.cgx.BAK
Is similar to above.
pho2.cgx.BAK
Has early shy ghost behind grave.
pho2c.cgx.BAK
Has early ghost graphics.
pho3.cgx.BAK
Has a scrapped photographer scene for Animal Village.
pho3c.cgx.BAK
Has a scrapped photographer scene for Animal Village.
pho3cobj.cgx
Has early graphics for Link and Bow-Wow photographer scene.
pho3ct.cgx.BAK
Has a scrapped photographer scene for Animal Village.
pho3.cgx
Has a scrapped photographer scene for the Mermaid Statue.
pho4.cgx.BAK
Has same as above but a hole underneath the Mermaid Statue.
pho5.cgx
Has photographer scene involving the Mermaid's rock and Mermaid Statue.
pho5.cgx.BAK
Has more.
pho6.cgx
Has Mermaid rock and Mermaid Statue.
phodoro.cgx
Has early graphics for Link stealing from the shop photographer scene and Mermaid Statue.
phogake1.cgx
Has early graphics for Link and Marin looking over the cliffside photographer scene.
phogake1t.cgx
Has Marin punching Link graphics.
phoido.cgx
Has sketches for Marin falling on Link.
phoidot.cgx
Has sketches for Marin falling on Link.
phokima.cgx
Has misc. early sprites.
phoshasinya.cgx
Has early graphics for Link posing for his first photo.
phoshasinya_p.cgx
Has early graphics for Link posing for his first photo (game over).
phosiro.cgx
Has early graphics for Link and Richard photographer scene and Japanese writing.
photori.cgx
Has early graphics for Rooster scene.
photuri.cgx
Has misc. early camera graphics.
phoururira.cgx
Has graphics of Link peeking into Ulrira's house.
phoururirat.cgx
Has graphics of Ulrira's eyes open and the phone on the receiver.
phowan.cgx
Has early graphics for Link and Bow-Wow photographer scene.
phozola.cgx
Has early graphics for Link and Zora photographer scene.
syasinya.cgx
Has camera head men sprites.
syasinya.cgx.BAK
Seems same as above.
tamesi50.cgx
Has Japanese writing.
tenso.cgx
Has early ghost.
zora.cgx
Has graphics leftover from A Link to the Past.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\kimura\new_d
new_obj.cgx
Has whatever this is for the Color Dungeon. Potentially some sort of ice boss.
new_obj.cgx.BAK
Has earlier version of above.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\kimura\photo
camegake1.cgx
Has early graphics for Link and Marin looking over the cliffside photographer scene.
camegake1.cgx.BAK
Has early graphics for Link and Marin looking over the cliffside photographer scene.
camegake1c.cgx
Has early graphics for Link and Marin looking over the cliffside photographer scene.
camegake1c2.cgx
Has early graphics for Link and Marin looking over the cliffside photographer scene.
camegake2.cgx
Has early graphics for the Link and photo mouse on bridge scene.
camegake2.cgx.BAK
Is same as above.
camegake12.cgx
Has early graphics for Link and Marin looking over the cliffside photographer scene.
camegake22.cgx
Has early graphics for the Link and photo mouse on bridge scene.
camehaka.cgx
Has final sprites but also has early sprites for Link and ghost photographer scene.
camehaka.cgx.BAK
Same as above.
camesiro.cgx
Has early graphics for Link and Richard photographer scene.
camesiro.cgx.BAK
Is same as above.
cametori.cgx
Has early graphics for Rooster scene.
cametori.cgx.BAK
Same as above.
cameturi.cgx
Has early ghost.
cameururira.cgx
Has Mermaid Statue.
camewan.cgx
Has early graphics for Link and Bow-Wow photographer scene.
camezola.cgx
Has early graphics for Link and Zora photographer scene.
camezolat.cgx
Has early graphics for Link and Zora photographer scene.
gekigake1.cgx
Has early graphics for Link and Marin looking over the cliffside photographer scene.
gekigake1.cgx.BAK
Same as above.
gekigake1c.cgx
Has early graphics for Link and Marin looking over the cliffside photographer scene.
gekigake1c.cgx.BAK
Same as above.
gekigake2.cgx
Has early graphics for Link and camea mouse falling bridge scene.
gekihaka.cgx
Has smug Link.
gekihaka.cgx
Same as above.
gekihakac.cgx
Has smug Link again.
gekihakac.cgx.BAK
Same as above.
gekihakat.cgx
Has smug Link yet again.
gekisiro.cgx
Is close to finalizing the Link and Richard photographer scene.
gekisiro.cgx.BAK
Same as above.
gekisiroc.cgx
Has early graphics for Link and Richard photographer scene.
gekisiroc.cgx.BAK
Same as above.
gekitori.cgx
Has early graphics for Rooster scene.
gekitori.cgx.BAK
Same as above.
gekitoric.cgx
Has early graphics for Rooster scene.
gekitoric.cgx.BAK
Same as above.
gekituri.cgx
Has Mermaid Statue photographer scene and Trendy Crane game guy swimming sprites.
gekituric.cgx
Has Mermaid Statue photographer scene and Trendy Crane game guy swimming sprites.
gekiwanc.cgx
Has early graphics for Link and Bow-Wow photographer scene.
gekiwanc.cgx.BAK
Same as above.
gekizola.cgx
Has early graphics for Link and Zora photographer scene.
gekizolat.cgx
Has early graphics for Link and Zora photographer scene.
gsiroc.cgx
Has early graphics for Link and Richard photographer scene with Trendy Crane game guy being the photographer.
love0.cgx
Has CGB and Japanese writing.
pho3cobj.cgx
Has early graphics for Link and Bow-Wow photographer scene.
phodoro.cgx
Has early graphics for Link stealing from the shop photographer scene and Mermaid Statue.
phogake1.cgx
Has early graphics for the Link and Marin looking over the cliffside photographer scene.
phogake1t.cgx
Has Marin punching Link along with other misc. early sprites.
phoido.cgx
Has sketches for Marin falling on Link in the well photographer scene.
phoidot.cgx
Has sketch for Marin falling on Link in the well photographer scene.
phokima.cgx
Has early graphics of misc. photographer scene.
phoshasinya.cgx
Has early graphics for Link posing for his first photo.
phoshasinya_p.cgx
Has early graphics for Link posing for his first photo (game over).
phosiro.cgx
Has early graphics for Link and Richard photography scene and some Japanese writing.
photori.cgx
Has early graphics for Rooster scene.
photuri.cgx
Has lots of test graphics for resizing sprites to be bigger along with the Mermaid Statue stuff.
phoururira.cgx
Has graphics of Link peeking inside Ulrira's house.
phouruirat.cgx
Has graphics for Ulrira's eyes being open and the phone being on the receiver.
phowan.cgx
Has early graphics for the Link and Bow-Wow photographer scene.
phozola.cgx
Has early graphics for Link and Zora photography scene.
syasinya.cgx
Has camera head men sprites.
syasinya.cgx.BAK
Same as above.
tamesi50.cgx
Has Japanese writing.
tenso.cgx
Has early ghost.
zora.cgx
Has leftover graphics from A Link to the Past.
\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\PHOTO
There seems to be early graphics in all the CGX files.



























