Prince of Persia (NES)
|Prince of Persia|
A subpar conversion of the popular computer game, made by the same team who developed the NES Dragon's Lair.
Uncompiled Source Code
A small piece of uncompiled source code made its way into the European ROM at 0xDE10.
; PFOV3_0 CHARACTER MAP ( 3 X 2 ) CM_PFOV3_0 DB $00,$00,$00 DB $01,$02,$00
Document the rest of the regional differences.
- The text at the top of the screen was shifted upwards in the US version to make room for the Virgin Games logo.
- The European version has a red tint for the text, while the US version displays in plain white.
- The string of text
PRINCE OF PERSIA IS A REGISTERED TRADEMARK OF BRODERBUND SOFTWARE, INC.was moved to the lower part of the copyright text in the US version. It swaps its place with the text
©1989, 1992 BRODERBUND SOFTWARE, INC.and
©1992 VIRGIN GAMES, INC. ALL RIGHTS RESERVED.. The European version also adds a
JORDAN MECHNER.string after the Broderbund copyright, which necessitated a comma after the ALL RIGHTS RESERVED.
Interestingly, the US version does not say LICENSED BY NINTENDO OF AMERICA, and just says LICENSED BY NINTENDO instead.
The Prince of Persia series
|NES||Prince of Persia|
|SNES||Prince of Persia • Prince of Persia 2: The Shadow and the Flame|
|Mac OS Classic||Prince of Persia 2: The Shadow and the Flame|
|Game Boy Color||Prince of Persia (Prototype)|
|GameCube||Prince of Persia: The Sands of Time|
|Windows||Prince of Persia: Warrior Within • Prince of Persia: The Two Thrones|
|Mac OS X||Prince of Persia: The Two Thrones|