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Professor Layton and the Curious Village/Regional Differences

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This is a sub-page of Professor Layton and the Curious Village.

Name Input Screen

The American version uses hand-writing recognition for the screen where the player inputs their name. It was, however, very clunky, which led to this feature being excised in the European and Korean versions.

The Japanese release used also a slightly traditional keyboard.

U.S. Europe/Japan
Layton2-nameinput-us.png Layton2-nameinput-eu.pngLayton2-nameinput-jp.png

Voice Acting

The European and Korean versions uses the US dub for all of its languages (all further localized Layton games starting from the second one have a different dub for Korean language and each European language), with a single difference: all the lines said by Luke have been re-recorded by a native British voice actress. The British accent imitation done by the American actress was reportedly borderline offending for the UK play testers. This change was carried in all the Layton UK versions.

Text Changes

  • In the Japanese and US versions, it's stated that Chelmey's favorite food is sweet-potato fritters. In the UK version, however, it's stated that Chelmey's favorite food is cake.

Name Changes

Many names were changed between the Japanese and international versions.

Japanese Translation English Japanese Translation English Japanese Translation English
ロイ Roy Simon ダイス Dice Franco アンナ Anna Beatrice
キネツク Kinetsuku Gerard プーク Pork Pauly マック Mac Percy
サロメ Salome Dahlia ビクトリア Victoria Agnes ボブ Bob Gordon
アンダルトン Andalton Archibald ギネス Guinness Jarvis アドネ Adne Adrea
ゼペロ Zepero Giuseppe ガント Gant Crumm プッカ Pucca Prosciutto
リーサ Lisa Ingrid ポーロ Polo Pavel コーエン Cohen Sylvain
アロマ Aroma Flora アレン Allen Baron マリア Maria Violet

The US English and European English revisions have a few name differences.

US Europe
Viola Violet
Flick Nick

Graphical Changes

  • In the original japanese release some sprite/backgrounds have dithering, this was removed in later releases
    • this caused some sprite to have different color palettes depending on the version

Puzzle Screen

Between all versions of the game there are several changes in the puzzle screen

  • The European and Korean versions uses a symbol of a hat and a symbol of a coin to state the puzzle number and the amount of coins you have. The US and Japanese versions write the puzzle number and coins in actual text. This change would carry on to all future Layton games.
  • The border on the top screen is thinner in the International and korean releases. This border is even thinner in the Japanese friendly version.
  • Buttons in later versions have a different style compared to the original Japanese release.
    • In the original Japanese version, the hint tab shows stars while the Japanese friendly version and the international versions use numbers 1, 2, 3 instead.
    • The "Clear" button was originally darker and has an eraser graphic.
    • The "Submit" button was originally red.
Japan Japan (Friendly Ver.) US Korea Europe
PL1 CV-Puzzle Screen JP.png PL1 CV-Puzzle Screen JP FE.png PL1 CV-Puzzle Screen US.png PL1 CV-Puzzle Screen KR.png PL1 CV-Puzzle Screen EU.png

Hint Screen

Although there aren't as many as the puzzle screen, there are still some changes in the Hint Screen.

  • The original Japanese release has a Key icon on the right, this was removed on both the international releases and the Korean release. In the Japanese friendly version it was replaced with a Lock icon on the left.
  • The arrow on the "Back" button was removed in the Korean release.
Japan Japan (Friendly Ver.) International Korea
PL1 CV-Hint Bt Scren JP.png PL1 CV-Hint Bt Scren JP FE.png PL1 CV-Hint Bt Scren US.png PL1 CV-Hint Bt Scren KR.png

Result Animation

  • When you solve a puzzle in the Japanese version a graphic with the text "ナゾ解明!" appears on top of the character, this was removed on international releases. The text was lowered and kept as "문제 해결!" in the Korean version.
Japan International Korea
PL1 CV-Puzzle Solved Layton JP.png PL1 CV-Puzzle Solved Layton EN.png PL1 CV-Puzzle Solved Layton KR.png
  • besides the text, The sprite when Luke solves a puzzle was zoomed out in International releases, this change was carried over to the korean version.
Japan International Korea
PL1 CV-Puzzle Solved Luke JP.png PL1 CV-Puzzle Solved Luke EN.png PL1 CV-Puzzle Solved Luke KR.png
  • These changes were also applied to the animation when you give an incorrect answer with the text "残念" in japanese and "실패" in korean.
Japan International Korea
PL1 CV-Incorrect Answer Layton JP.png PL1 CV-Incorrect Answer Layton EN.png PL1 CV-Incorrect Answer Layton KR.png
PL1 CV-Incorrect Answer Luke JP.png PL1 CV-Incorrect Answer Luke EN.png PL1 CV-Incorrect Answer Luke KR.png

Other changes

  • During the part where Layton and Luke read a newspaper article about Chelmey, the original Japanese version incorrectly spells Chelmey's name as "Chellmie". This was fixed in the Japanese friendly version and the international versions.
Japan International
PL1 CV-Chelmey Newspaper JP.png PL1 CV-Chelmey Newspaper US.png
  • While the question and answer for Puzzle 49 remains the same, the international versions changed the graphics related to the puzzle.
US Europe
PL1 CV-Puzzle 49 Result US.png PL1 CV-Puzzle 49 Result EU.png

Change in Picarats

Picarats in the Layton games are used as points for completing puzzles. The harder the puzzle is, the more Picarats you are awarded for completing them. While the US and Japanese versions give you the same amount of Picarats for each of the puzzles, a few puzzles give out different Picarats in the European and Korean versions. This change in the amount of Picarats obtainable affects the maximum Picarats that can be obtained between versions. In the US and Japanese versions it's 5312 Picarats, while in the European and Korean versions it's 5302 Picarats.

Puzzle Number JP/US Europe/Korea
#41 10 30
#114 10 20
#124 70 50
#125 80 60