Proto:A Hat in Time (Windows, Mac OS X)/Alpha/Differences to the Final Game/Model Differences/Rocks
This is a sub-page of Proto:A Hat in Time (Windows, Mac OS X)/Alpha/Differences to the Final Game/Model Differences.
Mafia Town Rocks
Alpha/Beta (November 8 2013) | Final (October 3 2016) |
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The early version has a lot more vertices: 942 vs 535.
Alpha/Beta (November 8 2013) | Final (October 3 2016) |
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The early version has a lot more vertices: 969 vs 569.
Alpha Update 5/Beta (March 4 2014) | Final (October 3 2016) |
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Has slightly fewer vertices than the final: 309 vs 315.
Alpha Update 5/Beta (March 5 2014) | Final (October 3 2016) |
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Has more vertices than the final: 264 vs 152.
Alpha/Beta (November 8 2013) | Final (October 3 2016) |
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The early version has a lot more vertices: 607 vs 335.
Alpha/Beta (November 8 2013) | Final (October 3 2016) |
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Is slightly lower-poly than the final, but has a lot more vertices: 851 vs 504.
Alpha/Beta (November 7 2013) | Final (October 3 2016) |
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Has more vertices than the final: 399 vs 238.
Alpha/Beta (January 2 2014) | Final (October 3 2016) |
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Has more vertices than the final: 599 vs 350.
Alpha/Beta (November 8 2013) | Final (October 3 2016) |
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Has more vertices than the final: 258 vs 154. Two rocks were slightly adjusted for the final version, one of them being the top rock.
Alpha/Beta (November 8 2013) | Final (October 3 2016) |
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Is slightly lower-poly than the final, but has a lot more vertices: 755 vs 438. Two rocks were slightly adjusted for the final version, one of them being the left-most front rock.
Alpha/Beta (November 8 2013) | Final (October 3 2016) |
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Has quite a few more vertices than the final: 145 vs 81. The bottom two rocks changed quite a bit for the final.
Alpha/Beta (November 8 2013) | Final (June 9 2016) |
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Has quite a few more vertices than the final: 448 vs 264. Most rocks along the bottom were made a bit taller for the final.
Alpha/Beta (November 8 2013) | Final (October 3 2016) |
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Has quite a few more vertices than the final: 1093 vs 638.
Alpha Update 5/Beta (March 2 2014) | Final (October 3 2016) |
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Has quite a few more vertices than the final: 403 vs 239.
Alpha/Beta (November 9 2013) | Final (October 3 2016) |
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Has quite a few more vertices than the final: 422 vs 228. Minor adjustments were made to a few of the rocks.
Alpha/Beta (January 14 2014) | Final (October 3 2016) |
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Has more vertices than the final: 290 vs 168.
Alpha/Beta (November 8 2013) | Final (October 3 2016) |
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Has quite a few more vertices than the final: 785 vs 467.
Alpha/Beta (June 29 2013) | Final (October 3 2016) |
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Is slightly lower-poly than the final, but has more vertices: 169 vs 107. The appearance was heavily modified, gaining several rocks and other being tweaked to varying degrees.
Alpha/Beta (November 10 2013) | Final (October 3 2016) |
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Has quite a few more vertices than the final: 537 vs 268.
Alpha/Beta (November 9 2013) | Final (October 3 2016) |
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Has quite a few more vertices than the final: 571 vs 339.
Alpha (November 10 2013) | Final (October 3 2016) |
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Has more vertices than the final: 404 vs 236. All of the rocks were adjusted very slightly for the final game.
Alpha (November 9 2013) | Final (October 3 2016) |
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Has quite a few more vertices than the final: 799 vs 472.
Alpha/Beta (November 8 2013) | Final (October 3 2016) |
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Has a few more vertices than the final: 173 vs 115.
Alpha/Beta (November 9 2013) | Final (October 3 2016) |
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Has quite a few more vertices than the final: 745 vs 388.
Alpha/Beta (November 9 2013) | Final (January 24 2014) |
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Differences mostly unknown, aside from some minor normals being adjusted. The date for the final version is not incorrect; it seems that this model was left out of a repository update for the game for the Alpha and Beta builds, and thus an earlier version of its model was included in those builds instead. The mistake was corrected for the final game, and the final model is the model that was intended to be used in the early builds. A similar situation happened with a fence texture in Alpine Skyline.
Alpha/Beta (November 9 2013) | Final (October 3 2016) |
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Has more vertices than the final: 356 vs 212. Almost all of the rocks were slightly adjusted for the final version.
Alpha Update 5/Beta (March 9 2014) | Final (October 3 2016) |
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Has four less vertices than the final version, at 335.
Alpha/Beta (November 9 2013) | Final (October 3 2016) |
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Has quite a few more vertices than the final: 136 vs 76.
Alpha/Beta (November 9 2013) | Final (October 3 2016) |
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Has a lot more vertices than the final: 737 vs 418. Almost all of the rocks were slightly adjusted for the final version.
Alpha/Beta (November 9 2013) | Final (October 3 2016) |
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Has a lot more vertices than the final: 451 vs 281.
Alpha/Beta (November 9 2013) | Final (October 3 2016) |
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Has more vertices than the final: 223 vs 143. Almost all of the rocks were slightly adjusted for the final version.
Alpha/Beta (November 9 2013) | Final (October 3 2016) |
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Has a lot more vertices than the final: 326 vs 188. Almost all of the rocks were slightly adjusted for the final version.
Alpha/Beta (November 10 2013) | Final (October 3 2016) |
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Has more vertices than the final: 339 vs 209. Almost all of the rocks were slightly adjusted for the final version.
Alpha/Beta (November 10 2013) | Final (October 3 2016) |
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Has quite a few more vertices than the final: 265 vs 159. Almost all of the rocks were slightly adjusted for the final version.
Alpha/Beta (November 8 2013) | Final (October 3 2016) |
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Has quite a few more vertices than the final: 243 vs 159.
Alpha/Beta (November 8 2013) | Final (October 3 2016) |
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Has a lot more vertices than the final: 285 vs 157. The bottom right rock was adjusted a little bit for the final.
Alpha/Beta (November 10 2013) | Final (October 3 2016) |
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Has quite a few more vertices than the final: 381 vs 239.
Alpha/Beta (November 8 2013) | Final (October 3 2016) |
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Has a lot more vertices than the final: 286 vs 154.
Alpha/Beta (November 8 2013) | Final (October 3 2016) |
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Has a lot more vertices than the final: 294 vs 160.
A rock model used around the sea tower in the Alpha and Beta builds. This location was removed for the final game, and so the model was completely deleted. This model is dated June 30 2013.