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Proto:Antonball Deluxe/ANTONBALL DELUXE TEST ROOM
This is a sub-page of Proto:Antonball Deluxe.
| Download Antonball Deluxe (Prototype, January 30th 2020)
File: ANTONBALL_DELUXE_TEST_ROOM.zip (2.75 MB) (info)
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This build of Antonball Deluxe was yet another control test, this time going for the SNES / GBA style that would be used throughout the game's development. Unlike the December 6th 2019 prototype, this one actually has more going for it, having just one unused room and comparable sprites.
rm_test1
This is the room the game will boot into.
| Deluxe Test Room | Final |
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- The prototype plays in 1280x720, rather than the custom resolution of 1024x576.
- There is no HUD or background.
- The ball can't leave the game.
- The bricks are in a rainbow pattern, rather than being different per row.
- The platforms are in a different pattern.
- The arcade border is missing.
- There are no props or extra collectibles / bricks.
When all bricks are gone in the prototype, nothing happens, and you'll just stay in the room.
Unused Room
rm_test is the same room in the December 6th 2019 build, but it's bigger, has enemies that can't hurt you, has ladders you can't use and the room shows that the game had at some point a functioning camera.
Revisional / Unused Sprites
Anton's sprite seen by default looks different from the final. They also are in bigger grids for some reason.
| Deluxe Test Room | Final |
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The mole enemy had an extra in-between frame added and has a more pointy helmet.
| Deluxe Test Room | Final |
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The sprites for Antonball 2 are also here, and they're all identical (except for the jumping sprite which accidentally removed one pixel from the foot), but their grid is 1 pixel wider to the right. Even though these sprites are called spr_antonclassic, none of these appeard in the final game, and were replaced with the original Antonball sprites for Classic Anton.
Revisional Music
This test contains one music track, that being an earlier version of Ball Busters that uses samples from Super Mario All-Stars.
| Deluxe Test Room | Final |
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