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Proto:Crash Bandicoot 2: Cortex Strikes Back/September 14th, 1997 build

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This is a sub-page of Proto:Crash Bandicoot 2: Cortex Strikes Back.

Hiddenpalace.org logo.png  This prototype is documented on Hidden Palace.

The September 14th, 1997 prototype of Crash Bandicoot 2: Cortex Strikes Back is a PAL review version of the game dated a few weeks before the final NTSC-U release version. It was released on 2013.

General Differences

This review version is mostly identical to the September 13th, 1997 build, with the only major exception of being a PAL prototype, so language options are present.

  • Localization is partly implemented, it's that just the game text is in English.
  • If you ever choose "No" to an overwrite prompt, it removes some options from the screen. They are still selectable, though.
  • Attempting to exit Hang Eight before or during the warp spawn will freeze the game.
  • In Rock It, the flame wall behind the second jet pack lab assistant is missing.
  • Due to an excess of polygons, Piston It Away crashes in the death route area with the clear gem. Areas around the gem are also prone to crash. This can be fixed with a cheat code.

Save Information

The information stored on a memory card when saving the game differs in this version compared to the final PAL release.

Info Sep 14 PAL Final
Product Code ASH2-00344 SCES-00967
Identifier 00034907 00277829
Region 0x5243 Europe

Note that the code for the PAL version of Crash Bandicoot is SCES-00344.