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Proto:Dance Dance Revolution Extreme2
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This page details one or more prototype versions of Dance Dance Revolution Extreme2.
A prototype of Dance Dance Revolution Extreme2 dated May 10, 2005 (roughly over two months before the final build) was released by Hidden Palace on March 20, 2021, as part of Project Deluge.
This prototype is documented on Hidden Palace.
Contents
General
- One of the game's typefaces was slightly adjusted. This can be mostly seen in the M, N and V letters.
Proto | Final |
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Main Menu
- Only the Free Play mode has a proper icon.
- The "Extra" mode, which is a demo for Karaoke Revolution Party in the final release, refers to the game as "Karaoke Revolution 4". It is also non-functional, redirecting to the main menu upon selection.
- The "Lesson" and "My Room" modes crash the game.
- When a song is unlocked/purchased, no messages are displayed.
Gameplay
- The "First Stage" voice line is always used when selecting a song in Free Play Mode. In the final game, it is never called.
- Only 30 of the game's 74 songs have unique background videos. They are:
- Licenses
- Genie In A Bottle
- Get Busy
- IN THE HEAT OF THE NIGHT
- New Konami originals
- 1998
- air
- BE LOVIN
- Can Be Real
- CANDY
- Colors (for EXTREME)
- DAIKENKAI
- Happy Wedding
- Heaven is a '57 metallic gray (gimmix)
- I Need You (Insideout Door Mix)
- La Bamba
- L'amour et la liberte (DDR Ver.)
- Miracle Moon (L.E.D.LIGHT STYLE MIX)
- Polovtsian Dances And Chorus
- SAKURA
- Sweet Sweet Magic
- sync (EXTREME version)
- TwinBee (Generation X)
- un deux trois
- Returning Konami originals
- DYNAMITE RAVE
- CHALLENGE-only songs
- AFRONOVA (FROM NONSTOP MEGAMIX)
- BRILLIANT 2U (K.O.G G3 MIX)
- BURNIN' THE FLOOR (BLUE FIRE mix)
- DYNAMITE RAVE (B4 ZA BEAT MIX)
- Look To The Sky (Trance Mix)
- Boss songs
- PARANOIA survivor
- PARANOIA survivor MAX
- Licenses
- Pressing Select enables autoplay.
Songs
- The song PASSION OF LOVE does not have proper graphics yet, recycling those of ABSOLUTE (Cuff -N- Stuff it Mix).
- There is an additional song slot between LOOK AT US (Daddy DJ Remix) and My My My. Its banner assigns it to a song with ID "lose", and it displays no difficulty and groove radar info. When selected, it plays a duplicate of ABSOLUTE (Cuff -N- Stuff it Mix). The game's song masterlist, found within the game's .ELF executable, assigns the ID "lose" to Lose My Breath, possibly the Destiny's Child song.
- The song INJECTION OF LOVE (HINA MIX) instead plays INJECTION OF LOVE(e), an English version which would later appear in Dance Dance Revolution Strike.
- Several more of the game's songs use different graphics and/or labels in the Song Selection and Gameplay screens:
- The Break Screen backgrounds are the same as the ones used in DDR FESTIVAL: Dance Dance Revolution.
Dance Master Mode
- None of the missions have special requirements to be cleared.
- Map B has a completely different layout compared to the final game. This layout also prevents it from being completed.
- Proper voice calls for clearing a mission have not been implemented yet; the game always calls one of the "Stage Failed" sounds.
- When starting a mission, only the area and level numbers are shown.
- In the Boss Song Completion screen, the game's title is mispelled as "Dance Dance Revolution Extraeme2", which was fixed on the final release.
Workout Mode
- Most of the character icons are placeholders. Those that are not also differ from the final version.
Proto | Final |
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Advanced Mode
- While the graphics and messages are garbled, the mode is mostly operational.
- If the Dancer Display option is set to Off, the game will redirect to the Song Selection menu instead of the Course Selection menu. Selecting any of the songs crashes the game.
- The THE FREEZER, Trick, Slow-Mix, Supersonic, DARKNESS, JUMP! JUMP! JUMP!, HIGH VOLTAGE and Secret Arrow courses have not been properly implemented yet, being duplicates of other existing courses.
- The RMX of TRUTH courses are the central point of two glitches:
- Choosing the courses on the Difficult setting freezes the game.
- When playing in the Normal setting, reaching the songs Look To The Sky (Trance Mix) on RMX of TRUTH 1, and AFRONOVA(FROM NONSTOP MEGAMIX) on RMX of TRUTH 2, also crash the game. However, playing on Double mode is a workaround for the latter song, as an otherwise unused Heavy chart is loaded.
- Some courses use different songs:
Proto | Final |
---|---|
Super Star 1 | |
"Lose My Breath" Block Rockin' Beats Genie in a Bottle LOOK AT US (Daddy DJ Remix) |
WONDERFUL NIGHT (radio edit) Block Rockin' Beats Genie in a Bottle LOOK AT US (Daddy DJ Remix) |
Super Star 5 | |
Play That Funky Music As The Rush Comes IN THE HEAT OF THE NIGHT BOOM BOOM DOLLAR(K.O.G G3 MIX) CARTOON HEROES(Speedy Mix) . |
Play That Funky Music As The Rush Comes IN THE HEAT OF THE NIGHT My My My BOOM BOOM DOLLAR(K.O.G G3 MIX) CARTOON HEROES(Speedy Mix) |
NAOKI Premium | |
PASSION OF LOVE DYNAMITE RAVE BRILLIANT 2U 1998 |
MARIA (I believe...) BRILLIANT 2U 1998 PASSION OF LOVE |
Power Of Love | |
LOVE IS ORANGE BE LOVIN PASSION OF LOVE INJECTION OF LOVE (HINA MIX) |
BE LOVIN LOVE IS ORANGE PASSION OF LOVE INJECTION OF LOVE (HINA MIX) |
Japanese POPS | |
Happy Wedding CANDY SANA MOLETTE NE ENTE (B.L.T.STYLE) DAIKENKAI |
Miracle Moon (L.E.D.LIGHT STYLE MIX) Happy Wedding CANDY SANA MOLETTE NE ENTE (B.L.T.STYLE) DIVE DAIKENKAI |
World Map | |
La Bamba Polovtsian Dances And Chorus AFRONOVA PRIMEVAL SAKURA . |
La Bamba Polovtsian Dances And Chorus AFRONOVA PRIMEVAL LA COPA DE LA VIDA SAKURA |
Ultimate 12 | |
PARANOiA TwinBee(Generation X) Sweet Sweet Magic Quickening DYNAMITE RAVE Colors (for EXTREME) sync(EXTREME version) DAIKENKAI INFINITE PRAYER AFRONOVA PRIMEVAL BE LOVIN PARANOIA survivor SAKURA PARANOIA survivor MAX |
INFINITE PRAYER PARANOiA Sweet Sweet Magic DYNAMITE RAVE Colors (for EXTREME) sync(EXTREME version) DAIKENKAI SEDUCTION PARANOIA survivor CARTOON HEROES(Speedy Mix) SAKURA PARANOIA survivor MAX |
Shop
- All of the Songs use placeholder prices, in the following order: 34454000 -> 2234000 -> 986000 -> 8758 -> 8200 -> 9000 -> 9010 -> 10 -> 100 -> 10000.
- All of the Courses are much more expensive in the prototype.
Proto | Final | |
---|---|---|
NAOKI Premium | 50000 | 1000 |
Power of Love | 70000 | 3000 |
RMX of TRUTH 1 | 90000 | 3000 |
THE FREEZER | 90000 | 3000 |
TRICK | 90000 | 3000 |
Slow-Mix | 90000 | 3000 |
Supersonic | 90000 | 3000 |
DARKNESS | 90000 | 3000 |
JUMP! JUMP! JUMP! | 90000 | 3000 |
Japanese Pops | 90000 | 3000 |
RMX of TRUTH 2 | 50000 | 3000 |
HIGH VOLTAGE | 70000 | 3000 |
World Map | 90000 | 3000 |
Secret Arrow | 90000 | 3000 |
Ultimate 12 | 90000 | 57300 |
PLAYER'S BEST 1-4 | 90000 | 1000 |
PLAYER'S WORST 1-4 | 90000 | 20000 |
PLAYER'S BEST LONG | 90000 | 2000 |
RANDOM SONGS | 90000 | 5000 |
RANDOM | 90000 | 10000 |
- When purchasing the NAOKI Premium course, a scribble will appear below the listed songs. It seems to resemble Ronald McDonald, the then-mascot of the McDonalds fast food chain. The text below even says "Ronald" in Japanese.
- All of the Outfits use placeholder icons, and cost 90000 points each. For the comparisons, note that some of the icons are swapped in-game.
Proto | Final | |
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BLUES | ![]() |
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RHYTHM | ![]() |
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DRUM | ![]() |
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BASS | ![]() |
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RAGE | ![]() |
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EMI | ![]() |
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ASTRO | ![]() |
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CHARMY | ![]() |
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BABY-LON | ![]() |
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ALICE | ![]() |
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BOLDO | ![]() |
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TRACY | ![]() |
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JOHNNY | ![]() |
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JENNY | ![]() |
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ROBO2001 | ![]() |
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PRINCESS-ZUKIN | ![]() |
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NAOKI | ![]() |
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LADY | ![]() |
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AKIRA | ![]() |
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YUNI | ![]() |
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JC | ![]() |
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SAJA | ![]() |
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- All regular hints cost 90000 points each, whereas they cost between 1000 and 3000 in the final release.
- All arrow hints cost 100 points each, whereas they cost 1000 in the final release.
- All arrows cost 1000 points, whereas they cost 2000 in the final release.
- All items in the Other section cost differently. The Selections are also labeled as "Branches".
Proto | Final | |
---|---|---|
Branch 0 | 10000 | 3000 |
Branch 1 | 20000 | 3000 |
Branch 2 | 30000 | 5000 |
Endless | 40000 | 10000 |
Survival | 50000 | 20000 |
Combo Challenge | 60000 | 30000 |
Debugging Data
Unlike in the retail release, the debugging data has not yet been stripped out, and can be extracted. Like in prior Playstation2 DanceDanceRevolution titles, the data is in the DWARF 1 debugging format.