If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Proto:Dance Dance Revolution Ultramix/Preview Version

From The Cutting Room Floor
Jump to navigation Jump to search

This is a sub-page of Proto:Dance Dance Revolution Ultramix.

A prototype of Dance Dance Revolution Ultramix, dated August 12, 2003 (roughly over a month before the final US build) was released by Hidden Palace on September 18, 2021, as part of Project Deluge.

General Differences

  • The game no longer has a rainbow border watermark.
  • The game's icon is different:
August 12 Final
DDRultramix-iconPROTO.png DDRultramix-iconFINAL.png

Attract/Title

  • The "Updating song list" message no longer appears.
  • The "warnings" screen was updated, fixing many of the typos from the earlier build. "Severe" is still misspelled as "server", though.
July 1 August 12 Final
DDRultramix-usaonlyPROTO.png DDRultramix-usaonlyPROTO812.png DDRultramix-usaonlyFINAL.png

Main Menu

  • All of the menus now have their proper background videos.
  • Challenge Mode now works.
  • The Xbox LIVE mode is referred to as simply "LIVE".
July 1 August 12 Final
DDRultramix-mainmenuPROTO.png DDRultramix-mainmenuPROTO812.png DDRultramix-mainmenuFINAL.png

Battle Mode

  • The Battle Mode menus now resemble the final release, though with the old text from the earlier build.
August 12 Final
DDRultramix-battle2PROTO812.png DDRultramix-battle2FINAL.png

Workout Mode

  • The grammar issue in the "Goal" setting string was fixed. The "Menu" setting still uses the old text, however.

Edit Mode

  • The references to the PlayStation 2 have been removed from the game's strings.

Gameplay

  • The songlist is mostly the same as the final US release, though the licenses Do That Thang, Ready Steady Go and Shiny Disco Balls, as well as the Konami originals Healing Vision and PARANOiA Rebirth, are absent.
  • Colors for EXTREME, GRADIUSIC CYBER, Healing Vision Angelic Mix, MGS2 mission R, ORION.78 civilization mix, PUT YOUR FAITH IN ME SATURDAY NIGHT MIX and Sana Molette Ne Ente BLT STYLE are already available by default.
  • When loading a song, its tags are now displayed.

Results Screen

  • Though the results theme was updated to match the final product, the grading graphics are still the same as the earlier prototype.

Credits

  • The credits section still does not have its unique video and background theme.
  • While the game's credits can be accessed, the text seems to be that of a very early version of the listing meant for the game's European release, showing some licensing deals that didn't make the cut. Additionally, due to the way the text is formatted, some of the line breaks are shown as Ω symbols in-game.
<bold>Konami Computer Entertainment Hawaii Inc.
 
 
<bold>Producer
Daniel Tyrrell
 
<bold>Lead Programmer
Hiro Chiwata
 
<bold>Programmers
Scott Marison
Brian McGraw 
Matt Nakao
Maxwell Zietz
Terry Jones
 
<bold>Lead Artist
Kengo Suzuki
 
<bold>Artists
Chris Won
Takahiro Nakajima
Toshiyaki Ideo
 
<bold> Animators
Ty Robinson
Jared Bailey
 
<bold>Production Coordinator
Kaori Saga
 
<bold>Audio Director
Jun Funahashi
 
<bold>Audio Designers
Stillwind
Bradley Meyer
Jaren Tolman
 
<bold>Production Manager
Meghan Nishimizu
 
<bold>Special Advisors
Mitsuhiro Nomi
Andy Styles
 
<bold>Web Design	
Dani De Wald
 	
<bold>IT and Network	
Sidney Oshiro
Greg Ellis
 
<bold>Senior VP of Product Development	
Mitch Ueno
  
<bold>Special Thanks
Lisa Rosenthal
Haruko Goldsmith
Laurel Martin
Jarrod Phillips
DDRFREAK Xbox Forum
 
<bold> Konami of Europe
 
<bold>President Konami of Europe GmbH
 Kunio Neo
 
<bold>Director Product Management Division
Dave Cox
 
<bold>European Brand Coordinator
Martine Saunders
 
<bold>Director European Marketing
Martin Schneider
 
<bold>European PR Manager
Wolfgang Ebert
 
<bold>Konami of Europe Special Thanks
Hans Jochim Amann
Christopher Heck
Ralph Champeau
Hans Kohrs
Kenneth Klingborg
Ella Siebert
Kalle Largeroos
Susana Gonzalez
Sofie Schulz
Christian Pfeffer
Jon Murphy
Richard Jones
Michael Rotchell
 
<bold>Additional Credits

<bold>Motion Capture provided by 
hOuse of mOves  (Los Angeles, CA)
 
<bold>Executive of Production, 
<bold>Motion Capture 
Tom Tolles
 
<bold>Executive Producer, Motion Capture		
Jarrod Phillips
 
<bold>Chief Operating Officer
Matthew Lawrence
 
<bold>Motion Capture Production Manager
Christopher Bellaci
 
<bold>Production Coordinator
Greta Anderson
 
<bold>Senior Motion Capture Artist
Garret Gray
 
<bold>Lead Motion Capture Artist
Darin Velarde
 
<bold>Motion Capture Artist
Michael Jantz

<bold>Motion Capture Director
Johnny Ravenna
 			   
<bold>Motion Capture Video Assist
Brian Wilson
 
<bold>Stage Manager						
Scott Webster
 
<bold>Performers
Kenny Harlow
Claire Kutsko
 
 
 
"Get the Party STarted"	
Composed by Linda Perry
Published by 
Stuck In The Throat Music
Famous Music Corporation
BMG Music Publishing 
International Ltd.
Licensed by kind permission 
 
	
"Unbelievable"
performed by EMF
Licensed courtesy of 
EMI Recorded Music
Published by 
Warner Chappell Music Ltd.
	
"UP THE BRACKET" 
Words and music by 
Peter Doherty and Carl Barat
(c) 2001 EMI MUSIC 
PUBLISHING LIMITED
(P) 2002 Rough Trade 
licensed by courtesy of 
Sanctuary Records Group Ltd
 
"SIZE OF A COW" by 
TREECE, GILKS, HUNT, JONES, 
BELL, CLIFFORD.
Published by 
UNIVERSAL MUSIC PUBLISHING LTD.
		
Licensed by kind permission from 
The Universal Film 
& TV Licensing Division
 
"All My Best Friends 
Are Metalheads" 
performed by Less Than Jake
Licensed by kind permission of 
Golf Records
Published by Sarcastic Sugar Inc.
 	
"Ebeneezer Goode" 
performed by The Shamen
Licensed by kind permission from
One Little Indian Records
Published by 
Warner Chappell Music Ltd.
 
"Nu Flow" 
performed by Big Brovaz
Licensed courtesy of 
Sony Music Entertainment UK Ltd.
Published by 
Universal Music Publishing Ltd.
Sony/ATV Music Publishing
 
"Heart of Glass" 
performed by Blondie
Licensed courtesy of 
EMI Recorded Music
Written by 
Deborah Harry and Chris Stein
Published by 
Chrysalis Music Inc
Monster Island Music
 		
"Call Me" 
performed by Blondie
Licensed courtesy of 
EMI Recorded Music
Written by 
Deborah Harry and Georgio Moroder
Published by Chrysalis Music Inc
Monster Island Music 
and Ensign Music Corp
BMG Music Publishing International Ltd. 
Licensed by kind permission.
 
Caesars "Jerk It Out" (J. Ahlund)
Produced by Joakim Ahlund 
Co-Produced by 
Fabian "Phat Fabe" Torsson 
Mixed by Joakim Ahlund 
& Fabian "Phat Fabe" Torsson 
Recorded by The International Dread 
Published by Telegram Publishing 
(P)&(c) 2002 Dolores Recordings
Virgin Records Sweden AB
BY Joakim AHLUND. 
Published by 
UNIVERSAL/MCA MUSIC LTD.
		

<bold>Additional Music by		
GameBeat, Inc. - www.gamebeatinc.com	
Thanks to Thuggie D for all your great work!
 
<bold>Voice		
Rashida M. Clendening [aka Audio Angel]	
Jacob Thompson	
 		
<bold>All Voices Recorded at		
WaveGroup Sound in Fremont, California	
 		
<bold>Recording Engineer		
Bill Frank

Song Differences

This section will list changes compared to the July 1 prototype unless noted otherwise.

Common

Other
Each of the songs have individual background animations now. All of them are different from the final release in some way shape or form; some even reference videos that don't exist either in this prototype or in the retail product, sometimes caused by a simple typo.

Download.png Download Relevant Background Animation Data for Comparison
File: DDRultramix-bga812.zip (507 KB) (info)


Internal Data (.sif)
Like the earlier prototype, none of the songs have difficulty ratings; their slots are blank in each of the .sif files.

ABSOLUTE Cuff -N- Stuff It Mix
Charts
The charts were slightly updated, adding freeze arrows. They still don't match the charts in the final product, however.

Download.png Download ABSOLUTE Cuff -N- Stuff It Mix (8/12 prototype chart data)
File: DDRultramix-abs2PROTO812.zip (6,09 MB) (info)


BALLAD FOR YOU
Charts
The charts are completely different compared to the earlier prototype. They are, however, much closer to the unused charts in the final game, though with some differences.

Download.png Download BALLAD FOR YOU (8/12 prototype chart data)
File: DDRultramix-baldPROTO812.zip (5,59 MB) (info)


Castles In The Sky
Charts
All 6 charts in the prototype differ when compared to the final data, though the BPM breakdown remained the same.

Download.png Download Castles In The Sky (8/12 prototype chart data)
File: DDRultramix-castPROTO.zip (6,03 MB) (info)


Internal Data

August 12 Final
Tags Castle In The Sky
Ian Van Dahl feat. Marsha
Castles In The Sky
Ian Van Dahl feat. Marsha
Radar Values
 71 /   0 / 2459 /  4 / 140
134 / 301 / 2459 / 13 / 525
170 / 765 / 3268 / 16 / 525
 71 /   0 / 2459 /  4 / 140
134 / 301 / 2459 / 13 / 525
169 / 750 / 3268 / 16 / 525
 99 /  19 / 1864 /  4 / 140
153 / 200 / 1762 / 11 / 280
181 / 573 / 2438 /  2 / 525
105 /  20 / 1536 /  3 / 140
152 / 197 / 1516 / 11 / 280
183 / 559 / 2028 /  2 / 525

Healing Vision Angelic Mix
Internal Data
The BPM display now matches the final version (44-196).

HYPNOTIC CRISIS
Internal Data

July 1 August 12 Final
Tags Hypnotic Crisis
Blue Destroyers
HypnΦtic Crisis
Blue Destroyers
HYPNΦTIC CRISIS
BLUE DESTROYERS

KEEP ON MOVIN' DMX Mix
Graphics
The banner now matches the one used by the final game.

La Señorita Virtual
Charts
The song's sync now matches the final version.

Look To The Sky True Color Mix
Graphics
The graphics now list the artist as SySF. feat. Anna, much like the final game. Despite this, the metadata was not changed yet.

MAX 300
Graphics
The song's title tag is now colored red like in the final game.

Internal Data
MAX 300 now has a proper .sif file, though the contents in it are different compared to the final game:

August 12 Final
Radar Values
174 /   50 /  492 / 10 / 294
245 / 1087 / 1319 /  8 / 588
365 / 5475 /  492 / 11 / 588
173 /   50 /  894 /  5 / 294
228 /  896 /  760 / 13 / 441
319 / 3593 /  492 /  7 / 588
182 /   57 /  515 / 11 / 294
257 / 1138 / 1381 /  8 / 588
374 / 3832 /  515 / 12 / 588
181 /   57 /  936 /  6 / 294
239 /  941 /  796 / 13 / 441
334 / 3758 /  515 /  8 / 588
BPM Display 64-300 300
Measure Count 111 110

There 4 u
Internal Data

July 1 August 12 Final
Tags Be There 4 U
Thuggie D
There 4 U
Thuggie D
There 4 you
Thuggie D

TRIP MACHINE luv mix
Charts
The sync and arrow placement now match the final version.

TSUGARU
Charts
The charts now match the final version.

Hidden Development-Related Text

Of the four mysterious strings present in the earlier prototype, only one of them survived, present at offset 0x1B646C of default.xbe:

I WANT CHICKEN. I WANT LIVER. MEOW MIX MEOW MIX PLEASE DELIVER
(Source: tikal.)

Unused Graphics

By the time this build was compiled, the textures.kbr file, which contains earlier versions of the game's textures, already existed. In this build, early graphics for the Europe-exclusive songs SATURN 5 and EBENEEZER GOODE can be found in offsets 0x43000 and 0xE3000, respectively.

August 12 Final
SATURN 5
DDRultramix-sat5 tbPROTO.png
DDRultramix-sat5 thPROTO.png
DDRultramix-sat5 tbFINAL.png
DDRultramix-sat5 thFINAL.png
EBENEEZER GOODE
DDRultramix-good tbPROTO.png
DDRultramix-good thPROTO.png
DDRultramix-good tbFINAL.png
DDRultramix-good thFINAL.png
(Source: tikal.)