Proto:Dance Dance Revolution Ultramix 3/Early Demo/Song Differences
This is a sub-page of Proto:Dance Dance Revolution Ultramix 3/Early Demo.
While only 14 songs are available by default, data for the DLC songs from the original Dance Dance Revolution Ultramix is also present in this game's data. As such, their differences will also be noted.
Contents
Common Change
Most classic/"returning" songs have 320x240 backgrounds in this prototype build, which was enhanced to 640x480 in the final release. This change was likely done to reduce the visibility of the DTX compression artifacting. The only exceptions to this are BREAK DOWN!, KISS ME ALL NIGHT LONG and The legend of MAX, which already had 640x480 backgrounds by the time this build was compiled.
A-C
Abyss
Graphics
The song's banner still has the [SP1] tag, which was removed in the final game.
Proto | Final |
---|---|
Internal Data
Proto | Final | |
---|---|---|
Artist | dj.TAKA | dj TAKA |
Radar Values |
101 / 0 / 0 / 1 / 138 141 / 386 / 0 / 10 / 241 187 / 1161 / 0 / 0 / 276 103 / 0 / 0 / 7 / 138 141 / 347 / 0 / 11 / 241 187 / 1161 / 0 / 0 / 276 |
101 / 0 / 0 / 1 / 138 141 / 389 / 0 / 10 / 241 187 / 1170 / 0 / 0 / 276 103 / 0 / 0 / 7 / 138 141 / 349 / 0 / 11 / 241 187 / 1170 / 0 / 0 / 276 |
BPM Display | 142 | 0-142 |
Measure Count | 59 | 58 |
AFRONOVA PRIMEVAL
Graphics
The song's banner still has the [SP2] tag, which was removed in the final game.
Proto | Final |
---|---|
AKUMAJO DRACULA MEDLEY
Graphics
The banner uses a different font for the artist. This early banner matches the one seen in the game's website.
Proto | Final |
---|---|
Charts
The Double Basic chart is slightly different in the prototype, also being somewhat unfinished.
Download AKUMAJO DRACULA MEDLEY (prototype chart data)
File: DDRultramix3-akumPROTO.zip (info)
|
Music
The preview track is earlier in the song compared to the final version.
Proto | Final |
---|---|
Internal Data
Proto | Final | |
---|---|---|
Artist | Kukeihakurabu | KUKEIHAKURABU |
Radar Values |
86 / 0 / 0 / 3 / 200 154 / 1391 / 0 / 11 / 400 232 / 3623 / 0 / 16 / 450 80 / 0 / 0 / 3 / 200 154 / 1391 / 0 / 10 / 400 230 / 3686 / 0 / 16 / 400 |
86 / 0 / 3173 / 3 / 200 154 / 1391 / 2287 / 11 / 400 232 / 3623 / 359 / 16 / 450 86 / 0 / 3164 / 2 / 200 154 / 1391 / 2343 / 10 / 400 230 / 3686 / 387 / 16 / 400 |
Single Ratings | 2 / 6 / 8 | 3 / 6 / 8 |
Measure Count | 69 | 68 |
Background Animations
The choice of background animation videos is different between both releases. However, the other elements of the scripts, such as transitions and effects, remained the same.
Download AKUMAJO DRACULA MEDLEY (BGA scripts)
File: DDRultramix3-akumSCRIPTS.zip (info)
|
AM-3P 303 BASSMIX
Graphics
The song's banner still has the [SP4] tag, which was removed in the final game.
Proto | Final |
---|---|
ANALYZE
Graphics
The song's banner still has the [SP3] tag, which was removed in the final game. In addition, the text placement and effects on the background were completely reworked.
Proto | Final |
---|---|
BABY BABY GIMME YOUR LOVE 2002
Graphics
The song's banner still has the [SP3] tag, which was removed in the final game.
Proto | Final |
---|---|
BAILA! BAILA!
Graphics
The song's banner still has the [SP6] tag, which was removed in the final game. In addition, the drop shadow in the new background is slightly stronger.
Proto | Final |
---|---|
BATTLE BREAKS
Graphics
The song's banner still has the [SP3] tag, which was removed in the final game. In addition, the song's background was completely reworked.
Proto | Final |
---|---|
BREAK DOWN!
Music
The preview track segment is slightly longer in the prototype.
Proto | Final |
---|---|
Internal Data
Proto | Final | |
---|---|---|
BPM Display | 190-191 | 190 |
Measure Count | 81 | 80 |
Background Animations
The choice of background animation videos is different between both releases. However, the other elements of the scripts, such as transitions and effects, remained the same.
Download BREAK DOWN! (BGA scripts)
File: DDRultramix3-rollSCRIPTS.zip (info)
|
BROKEN MY HEART
Graphics
The song's banner still has the [SP6] tag, which was removed in the final game. Additionally, the background's text is slighly brighter in the final game.
Proto | Final |
---|---|
Internal Data
Proto | Final | |
---|---|---|
Artist | NAOKI Feat.PAULA TERRY | NAOKI Feat. PAULA TERRY |
Radar Values |
125 / 0 / 0 / 13 / 160 155 / 96 / 0 / 16 / 240 209 / 695 / 0 / 37 / 320 126 / 0 / 0 / 8 / 160 159 / 154 / 0 / 36 / 280 205 / 533 / 0 / 25 / 320 |
125 / 0 / 0 / 13 / 160 155 / 97 / 0 / 16 / 240 209 / 696 / 0 / 37 / 320 126 / 0 / 0 / 8 / 160 159 / 155 / 0 / 36 / 280 205 / 534 / 0 / 25 / 320 |
Measure Count | 68 | 67 |
BURNIN' THE FLOOR
Graphics
The song's banner still has the [SP1] tag, which was removed in the final game.
Proto | Final |
---|---|
BURNING HEAT ! 3 Option MIX
Graphics
The song's banner still has the [SP1] tag, which was removed in the final game.
Proto | Final |
---|---|
Internal Data
Proto | Final | |
---|---|---|
Radar Values |
75 / 0 / 1607 / 7 / 124 130 / 1509 / 1558 / 3 / 249 269 / 3832 / 686 / 1 / 498 71 / 0 / 1960 / 3 / 124 130 / 1913 / 1519 / 1 / 249 204 / 3832 / 421 / 3 / 373 |
75 / 0 / 1372 / 7 / 124 130 / 676 / 1343 / 3 / 249 269 / 3832 / 470 / 1 / 498 71 / 0 / 1725 / 3 / 124 130 / 857 / 1303 / 1 / 249 204 / 3512 / 205 / 3 / 373 |
BPM Display | 164 | 0-164 |
BUTTERFLY
Graphics
Proto | Final |
---|---|
Charts
The prototype lacks data for the song's Beginner and Challenge charts.
Music
The preview track segment is slightly longer in the prototype.
Proto | Final |
---|---|
Background Animations
The song's background animation scripts are also different.
Download BUTTERFLY (BGA scripts)
File: DDRultramix3-btflSCRIPTS.zip (info)
|
CANDY
Graphics
For the song "CANDY", the background was completely redone, rather than a simple resize.
Proto | Final |
---|---|
Music
The preview track segment is slightly longer in the prototype.
Proto | Final |
---|---|
Internal Data
Proto | Final | |
---|---|---|
Title | Candy☆ | CANDY☆ |
Artist | Luv Unlimited | LUV UNLIMITED |
Measure Count | 72 | 70 |
Background Animations
The choice of background animation videos is different between both releases. However, the other elements of the scripts, such as transitions and effects, remained the same.
Download CANDY (BGA scripts)
File: DDRultramix3-candSCRIPTS.zip (info)
|
D-L
Daikenkai
Graphics
The background was slightly redone, rather than a simple resize.
Proto | Final |
---|---|
Charts
The sync in the final game is much driftier compared to the prototype. Otherwise, the steps are the same.
Proto | Final | |
---|---|---|
Beat | Value | |
0 | 142.995 | 143.426 |
4 | 141.732 | |
6 | 143.236 | |
12 | 143.836 | |
15.5 | 142.606 | |
20 | 142.999 | |
52 | 143.141 | |
60 | 143.141 | |
68 | 141.732 | |
72 | 144.578 | |
76 | 142.857 | |
84 | 142.857 | |
92 | 142.857 | |
100 | 143.141 | |
108 | 142.534 | |
111.5 | 144.231 | |
114 | 171.429 | |
115 | 172.009 | |
116 | 171.838 | |
132 | 171.429 | |
140 | 172.662 | |
148 | 173.285 | |
164 | 171.225 | |
180 | 172.043 | |
196 | 171.838 | |
212 | 172.043 | |
228 | 172.249 | |
244 | 171.838 | |
260 | 171.429 |
Music
The preview track segment is slightly longer in the prototype.
Proto | Final |
---|---|
Background Animations
The choice of background animation videos is different between both releases. However, the other elements of the scripts, such as transitions and effects, remained the same.
Download Daikenkai (BGA scripts)
File: DDRultramix3-daikSCRIPTS.zip (info)
|
Destiny lovers
Graphics
With the larger background, the drop shadows in the text, and in one of the decorations, were changed.
Proto | Final |
---|---|
Music
The preview track segment is slightly longer in the prototype.
Proto | Final |
---|---|
Background Animations
The choice of background animation videos is different between both releases. However, the other elements of the scripts, such as transitions and effects, remained the same.
Download Destiny lovers (BGA scripts)
File: DDRultramix3-stinSCRIPTS.zip (info)
|
DYNAMITE RAVE
Graphics
The song's banner still has the [SP3] tag, which was removed in the final game. The font in the background is also slightly bolder with the new background.
Proto | Final |
---|---|
e-motion
Graphics
The background was slightly redone, mainly near the area of the song's title, where the font was changed.
Proto | Final |
---|---|
Charts
The sync in the final game is somewhat driftier compared to the prototype data, which has BPM changes placed a measure later than what they should be.
Proto | Final | |
---|---|---|
Beat | Value | |
0 | 144.994 | 145.015 |
64 | 144.144 | |
80 | 145.357 | |
84 | 144.821 | |
104 | 144.578 | |
112 | 145.161 | |
116 | 145.161 | |
120 | 144 | |
124 | 142.292 | |
128 | 140.078 | |
132 | 139.806 | |
136 | 140.488 | |
152 | 139.806 |
Music
The preview track segment is slightly shorter and quieter in the prototype.
Proto | Final |
---|---|
Internal Data
Proto | Final | |
---|---|---|
BPM Display | 139-144 | 140 |
Measure Count | 42 | 40 |
Background Animations
The choice of background animation videos is different between both releases. However, the other elements of the scripts, such as transitions and effects, remained the same.
Download e-motion (BGA scripts)
File: DDRultramix3-emotSCRIPTS.zip (info)
|
ever snow
Graphics
The font used to display the song's title is different in the new background.
Proto | Final |
---|---|
Music
The preview track is taken from the beginning of the song in the prototype, while the final game uses the first chorus.
Proto | Final |
---|---|
Background Animations
The choice of background animation videos is different between both releases. However, the other elements of the scripts, such as transitions and effects, remained the same.
Download ever snow (BGA scripts)
File: DDRultramix3-snowSCRIPTS.zip (info)
|
FIRE DUB
Graphics
The song's banner still has the [SP2] tag, which was removed in the final game.
Proto | Final |
---|---|
Firefly
Graphics
Proto | Final |
---|---|
Background Animations
The choice of background animation videos is different between both releases. However, the other elements of the scripts, such as transitions and effects, remained the same.
Download Firefly (BGA scripts)
File: DDRultramix3-fireSCRIPTS.zip (info)
|
GET IT ALL
Graphics
The song's banner still has the [SP5] tag, which was removed in the final game. Additionally, the text placement is completely different between backgrounds.
Proto | Final |
---|---|
GORGEOUS 2012
Graphics
The song's banner still has the [SP6] tag, which was removed in the final game. Additionally, the text placement is completely different between backgrounds.
Proto | Final |
---|---|
Heaven is a '57 metallic gray gimmix
Graphics
The song's banner still has the [SP5] tag, which was removed in the final game. The background also had some changes on the text and on the drop shadows.
Proto | Final |
---|---|
Internal Data
Proto | Final | |
---|---|---|
Radar Values |
91 / 0 / 277 / 1 / 183 144 / 1021 / 755 / 8 / 366 190 / 3832 / 1905 / 22 / 366 110 / 0 / 173 / 4 / 183 156 / 961 / 1128 / 6 / 366 208 / 3832 / 1011 / 7 / 366 |
91 / 0 / 208 / 1 / 183 144 / 770 / 546 / 8 / 366 190 / 3603 / 1762 / 22 / 366 110 / 0 / 173 / 4 / 183 156 / 725 / 789 / 6 / 366 208 / 3832 / 868 / 7 / 366 |
In My Eyes
Graphics
The song's banner still has the [SP1] tag, which was removed in the final game. The text placement in the background was also slightly reworked.
Proto | Final |
---|---|
INFINITE PRAYER floating flock style
Graphics
The song's banner still has the [SP6] tag, which was removed in the final game.
Proto | Final |
---|---|
JANEJANA
Graphics
The song's banner still has the [SP5] tag, which was removed in the final game. The song's background was also slightly reworked.
Proto | Final |
---|---|
Internal Data
Proto | Final | |
---|---|---|
Radar Values |
108 / 10 / 0 / 8 / 125 122 / 285 / 0 / 8 / 187 208 / 700 / 0 / 20 / 250 111 / 4 / 0 / 4 / 125 119 / 132 / 0 / 6 / 156 210 / 679 / 0 / 11 / 250 |
108 / 11 / 0 / 8 / 125 122 / 286 / 0 / 8 / 187 208 / 701 / 0 / 20 / 250 111 / 5 / 0 / 4 / 125 119 / 133 / 0 / 6 / 156 210 / 680 / 0 / 11 / 250 |
Measure Count | 46 | 44 |
Jelly Kiss Midihead's SMAK mix
Graphics
The song's graphics and metadata display the song's title as Jelly Kiss Midiheads Smack Mix, and credit it to Midihead.
Proto | Final |
---|---|
Charts
The Standard and Heavy charts contain slightly different parts. The notes are also positioned a measure earlier in the prototype.
Download Jelly Kiss Midihead's SMAK mix (prototype chart data)
File: DDRultramix3-jel2PROTO.zip (info)
|
Music
The preview track segment is taken from the chorus in the prototype, while the final game uses one of the verses.
Proto | Final |
---|---|
Internal Data
Proto | Final | |
---|---|---|
Tags | Jelly Kiss Midiheads Smack Mix Midihead |
Jelly Kiss Midihead's SMAK mix Togo Project feat. Sana |
Radar Values |
67 / 0 / 0 / 2 / 135 130 / 171 / 0 / 3 / 236 160 / 359 / 0 / 11 / 270 64 / 0 / 0 / 2 / 135 160 / 167 / 0 / 3 / 236 158 / 350 / 0 / 8 / 270 |
67 / 0 / 1275 / 2 / 135 130 / 163 / 843 / 3 / 236 157 / 343 / 1316 / 11 / 270 64 / 0 / 1316 / 2 / 135 129 / 160 / 843 / 3 / 236 156 / 334 / 1440 / 8 / 270 |
Background Animations
The choice of background animation videos is different between both releases. However, the other elements of the scripts, such as transitions and effects, remained the same.
Download Jelly Kiss Midiheads Smack Mix (BGA scripts)
File: DDRultramix3-jel2SCRIPTS.zip (info)
|
KAKUMEI
Graphics
The song's banner still has the [SP5] tag, which was removed in the final game.
Proto | Final |
---|---|
Internal Data
Proto | Final | |
---|---|---|
Artist | dj.TAKA with NAOKI | dj TAKA with NAOKI |
Radar Values |
71 / 16 / 2471 / 2 / 183 132 / 521 / 1558 / 2 / 257 208 / 1776 / 703 / 3 / 330 61 / 0 / 1634 / 1 / 147 108 / 281 / 2110 / 1 / 257 204 / 1534 / 237 / 0 / 330 |
71 / 14 / 2243 / 2 / 183 132 / 487 / 1444 / 2 / 257 208 / 1610 / 703 / 3 / 330 61 / 0 / 1482 / 1 / 147 108 / 255 / 1996 / 1 / 257 204 / 1390 / 237 / 0 / 330 |
KISS ME ALL NIGHT LONG
Music
The preview track segment is taken right when the song starts in the prototype, while the final game uses the first chorus.
Proto | Final |
---|---|
Internal Data
Proto | Final | |
---|---|---|
Tags | Kiss Me All Night Long Naoki J-Style feat. MIU |
KISS ME ALL NIGHT LONG NAOKI J-STYLE feat. MIU |
Measure Count | 62 | 61 |
Background Animations
The choice of background animation videos is different between both releases. However, the other elements of the scripts, such as transitions and effects, remained the same.
Download Kiss me all night long (BGA scripts)
File: DDRultramix3-mealSCRIPTS.zip (info)
|
M-Z
MAD BLAST
Graphics
The song's banner still has the [SP6] tag, which was removed in the final game. The background was also almost completely redone in the final release.
Proto | Final |
---|---|
MATSURI J-SUMMER MIX
Graphics
The song's banner still has the [SP4] tag, which was removed in the final game.
Proto | Final |
---|---|
MATSURI JAPAN
Graphics
The song's banner still has the [SP4] tag, which was removed in the final game.
Proto | Final |
---|---|
MEANING OF LIFE
Graphics
The song's banner still has the [SP5] tag, which was removed in the final game. The effects on the background's text are also slightly different.
Proto | Final |
---|---|
Midnite Blaze
Graphics
The song's banner still has the [SP2] tag, which was removed in the final game.
Proto | Final |
---|---|
Mind Parasite
Graphics
The song's banner still has the [SP1] tag, which was removed in the final game.
Proto | Final |
---|---|
Miracle Moon L.E.D.LIGHT STYLE MIX
Graphics
The song's background is 320x240, while the final game doubles this resolution.
Proto | Final |
---|---|
Music
The preview track segment is slightly longer in the prototype.
Proto | Final |
---|---|
Background Animations
The choice of background animation videos is different between both releases. However, the other elements of the scripts, such as transitions and effects, remained the same.
Download Miracle Moon L.E.D.LIGHT STYLE MIX (BGA scripts)
File: DDRultramix3-ledlSCRIPTS.zip (info)
|
MOBO MOGA
Graphics
The song's banner still has the [SP4] tag, which was removed in the final game. The drop shadows for the text are also placed differently, both on the banner and on the background.
Proto | Final |
---|---|
NEMESIS
Graphics
The song's banner still has the [SP3] tag, which was removed in the final game. The text placement in the background is also slightly different, and some of the monitors' translucent lights were turned off.
Proto | Final |
---|---|
OUTER LIMITS
Graphics
The song's banner still has the [SP2] tag, which was removed in the final game.
Proto | Final |
---|---|
Internal Data
Proto | Final | |
---|---|---|
Radar Values |
114 / 0 / 8000 / 6 / 219 174 / 1854 / 8000 / 12 / 366 282 / 3832 / 1698 / 20 / 586 114 / 0 / 8000 / 6 / 219 174 / 1854 / 8000 / 12 / 366 282 / 3832 / 1698 / 20 / 586 |
114 / 0 / 5076 / 6 / 219 174 / 110 / 4322 / 12 / 366 282 / 3273 / 1087 / 20 / 586 114 / 0 / 5076 / 6 / 219 174 / 110 / 4322 / 12 / 366 282 / 3273 / 1087 / 20 / 586 |
BPM Display | 87-342 | 0-342 |
SAKURA
Graphics
Proto | Final |
---|---|
Music
The preview track segment is slightly longer in the prototype.
Proto | Final |
---|---|
Internal Data
Proto | Final | |
---|---|---|
Title | Sakura | SAKURA |
Measure Count | 106 | 105 |
Background Animations
The choice of background animation videos is different between both releases. However, the other elements of the scripts, such as transitions and effects, remained the same.
Download SAKURA (BGA scripts)
File: DDRultramix3-sakuSCRIPTS.zip (info)
|
SOMETHING WONDERFUL
Graphics
The song's banner still has the [SP2] tag, which was removed in the final game. In addition, the new background uses completely different text placement compared to the previous one.
Proto | Final |
---|---|
The legend of MAX
Music
The preview track segment is slightly longer in the prototype.
Proto | Final |
---|---|
Background Animations
The choice of background animation videos is different between both releases. However, the other elements of the scripts, such as transitions and effects, remained the same.
Download The legend of MAX (BGA scripts)
File: DDRultramix3-legeSCRIPTS.zip (info)
|
What is Love?
Graphics
The song's banner still has the [SP4] tag, which was removed in the final game. The text in the background was also slightly adjusted.
Proto | Final |
---|---|