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Proto:Earthworm Jim 2 (SNES)/Apr 24, 1995 Prototype/Alien Abduct

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This is a sub-page of Proto:Earthworm Jim 2 (SNES)/Apr 24, 1995 Prototype.

Earthworm Jim Earthworm Jim 2 Prototype
EWJ AlienAbduct1.png EWJ2P AlienAbduct1.png
  • Alien Abducted is the least complete level in the game. At this point, it is a semi-complete port of New Junk City from the first game.
  • This level has severe graphic corruption that lingers on screen. The health percentage and ammo only show up when Jim gets hurt and uses his Plasma Blaster, respectively. The level can still be played normally, however.
  • The music for this level is "The Big Top Polka" whereas the final uses "The Moo Tango".
  • At the start of the stage, there is an animated 3D robot that goes unused in the final game. This object can't be interacted with and doesn't seem to do anything except replay the same animation. The robot also makes every sprite briefly disappear when its animation loops.
  • At the start of the level, there are three collectable letters spelling "E W J" that fly toward the upper left hand corner of the screen when collected. These are the "Earth", "Worm", and "Jim" flags from the final, although they don't function in the prototype.
  • The stage layout is exactly the same as it was in the first game sans enemies, bosses, the cow, and the wheels on wires. The only collectibles present are the Atoms, Ultra Atoms, and Extra Lives.
Earthworm Jim Earthworm Jim 2 Prototype
EWJ AlienAbduct2.png EWJ2P AlienAbduct2.png
  • Climbing wires puts Jim off-center.

EWJ2P AlienAbduct4.png

  • The collision for the ledges connected to chains are imprecise.
Earthworm Jim Earthworm Jim 2 Prototype
EWJ AlienAbduct3.png EWJ2P AlienAbduct3.png
  • The conveyer belt is missing its graphics but can be interacted just like the original.
Earthworm Jim Earthworm Jim 2 Prototype
EWJ AlienAbduct7.png EWJ2P AlienAbduct7.png
  • Because the wheels on wires are missing, the main route is impossible to traverse without Map View Mode. Jim must hook on the moose's antlers to the left and travel from the lower path to continue.
Earthworm Jim Earthworm Jim 2 Prototype
EWJ AlienAbduct6.png EWJ2P AlienAbduct6.png
  • Likewise, the secret area on the top-left is also inaccessible without Map View Mode. The warp on the toilet is missing, and Jim falls through the floor.
Earthworm Jim Earthworm Jim 2 Prototype
Not in the cartoon. Not in this game.
  • As Chuck is not present, this stage cannot be completed. Helicoptering to the right of the boss arena drops Jim at the secret room below.

Background Differences

Earthworm Jim Earthworm Jim 2 Prototype (Alien Abduct) Earthworm Jim 2 Prototype (Tangerines) Earthworm Jim 2 Final
EWJ AlienAbduct BG1.png
EWJ AlienAbduct BG2.png
EWJ2P AlienAbduct BG1.png
EWJ2P AlienAbduct BG2.png
EWJ2PF-Tangerines BG2.png EWJ2F AlienAbduct BG1.png
EWJ2F AlienAbduct BG2.png
  • The prototype reuses the red foggy background from Tangerines but with the New Junk City palette. The bottom portion has graphical glitches.
  • The layout for the shining sun is present. The prototype fills the black background with green.