Proto:Girls' Frontline 2: Exilium/First flight test
This is a sub-page of Proto:Girls' Frontline 2: Exilium.
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
To do: A closer look at the leaked Lua script. |
The Lua script for the first test has been leaked on Github.
During the first beta, the game went through several version updates. There are 3 different versions of Lua scripts recorded, but they all have some format and value changes and have nothing to do with the gameplay.
Abandoned gameplay
Based on ClientVersion: 0.2.0 | ResVersion: 0.4.481 | StcVersion: 188329
The game contains Lua scripts related to the PVP interface, and the final game does not include PVP gameplay.
It can be seen from the Lua script that there was a bathroom scene in the original game, which might allow players to watch Dolls take a bath, but this scene was not included in the final game.
There is legacy text in the game that demonstrates the "elf" system. This gameplay feature does not exist in the final launched version, meaning it is abandoned.
{ "id": "6020", "content": "防御妖精AI中的一部分,记录了抵御伤害的方法。做好防御工作,维持稳定的生命值才能安心战斗。\n防御妖精的2号位,获得时将被赋予随机副属性。" }, { "id": "6021", "content": "防御妖精Ⅲ" }, { "id": "6022", "content": "防御妖精AI中的一部分,记录了抵御伤害的方法。做好防御工作,维持稳定的生命值才能安心战斗。\n防御妖精的3号位,获得时将被赋予随机副属性。" }, { "id": "6023", "content": "勇士妖精Ⅰ" }, { "id": "6024", "content": "勇士妖精AI中的一部分,记录了逐级增强自身攻击的方法。进攻就是最好的防守,勇者在战场上不能犹豫。\n勇士妖精的1号位,获得时将被赋予随机副属性。" }, { "id": "6025", "content": "勇士妖精Ⅱ" }, { "id": "6026", "content": "勇士妖精AI中的一部分,记录了逐级增强自身攻击的方法。进攻就是最好的防守,勇者在战场上不能犹豫。\n勇士妖精的2号位,获得时将被赋予随机副属性。" }, { "id": "6027", "content": "勇士妖精Ⅲ" }, { "id": "6028", "content": "勇士妖精AI中的一部分,记录了逐级增强自身攻击的方法。进攻就是最好的防守,勇者在战场上不能犹豫。\n勇士妖精的3号位,获得时将被赋予随机副属性。" }, { "id": "2520", "content": "暴怒妖精AI中的一部分,记录了在不利环境下,依靠提升暴击来改变战局的方法。战场上的怒火,一旦点燃便一发不可收拾。\n暴怒妖精的2号位,获得时将被赋予随机副属性。" }, { "id": "2521", "content": "暴怒妖精Ⅲ" }, { "id": "2522", "content": "暴怒妖精AI中的一部分,记录了在不利环境下,依靠提升暴击来改变战局的方法。战场上的怒火,一旦点燃便一发不可收拾。\n暴怒妖精的3号位,获得时将被赋予随机副属性。" }, { "id": "2523", "content": "祥瑞妖精Ⅰ" }, { "id": "2524", "content": "祥瑞妖精AI中的一部分,记录了利用暴击获得导染指数的方法。战场瞬息万变,策略虽然很重要,但运气一样必不可少。\n祥瑞妖精的1号位,获得时将被赋予随机副属性。" }, { "id": "2525", "content": "祥瑞妖精Ⅱ" }, { "id": "2526", "content": "祥瑞妖精AI中的一部分,记录了利用暴击获得导染指数的方法。战场瞬息万变,策略虽然很重要,但运气一样必不可少。\n祥瑞妖精的2号位,获得时将被赋予随机副属性。" }, { "id": "2527", "content": "祥瑞妖精Ⅲ" }, { "id": "2528", "content": "祥瑞妖精AI中的一部分,记录了利用暴击获得导染指数的方法。战场瞬息万变,策略虽然很重要,但运气一样必不可少。\n祥瑞妖精的3号位,获得时将被赋予随机副属性。" }, { "id": "2529", "content": "狙击妖精Ⅰ" },