Proto:Grand Theft Auto: Liberty City Stories/May 29, 2005/Pedestrian Models
This is a sub-page of Proto:Grand Theft Auto: Liberty City Stories/May 29, 2005.
Contents
- 1 cop
- 2 swat
- 3 fbi
- 4 army
- 5 fireman
- 6 b_man1
- 7 b_man2
- 8 b_man3
- 9 biker1
- 10 camp_man/campman
- 11 cas_man
- 12 chauff
- 13 const1
- 14 const2
- 15 criminal01
- 16 criminal02
- 17 fatmale01
- 18 fatfemale01
- 19 fatfemale02
- 20 female01
- 21 gang01
- 22 gang09
- 23 gang10
- 24 gang12
- 25 ganga17
- 26 gang18
- 27 grdang1
- 28 grdang2
- 29 hitman
- 30 li_wom1
- 31 male01
- 32 male02
- 33 male03
- 34 mod_man
- 35 p_man1
- 36 p_wom1
- 37 p_wom2
- 38 scum_man
- 39 shopper1
- 40 stud_man
- 41 taxi_d
cop
The early model reuses textures of the unused "COP2" cutscene model from GTA III.
May29/Jul 26 | Final |
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swat
Used a GTA III style model in the prototype.
May 29/Jul 26 | Final |
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fbi
Used a GTA III style model in the prototype.
May 29/Jul 26 | Final |
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army
Used a GTA III style model in the prototype.
May 29/Jul 26 | Final |
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fireman
Used a GTA III style model in the prototype.
May 29/Jul 26 | Final |
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b_man1
Had a completely different head.
May 29 | Final |
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b_man2
Had a thinner head and used a different face texture, which is shared by the "FAN_MAN1" pedestrian in the final game.
May 29/Jul 26 | Final |
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b_man3
Completely different face and hair textures, as well as different texture for the coat.
May 29 | Final |
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biker1
Remodeled arms/hands
May 29 | Final |
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camp_man/campman
Oddly, has two early models under two different names. Both files contain the same model in the final game. "camp_man" had less detailed hands and his suit texture lacks any buttons. "campman" now has buttons, as well as thinner arms and different face. Final model has a thinner head and darker suit and tie.
May 29 (camp_man) | May 29 (campman) | Final (camp_man/campman) |
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cas_man
Different face and body textures.
May 29 | Final |
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chauff
Had darker skin and different hands.
May 29 | Final |
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const1
Used a different body model.
May 29/Jul 26 | Final |
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const2
Used a different body model.
May 29/Jul 26 | Final |
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criminal01
Used a different face and slightly darker pants.
May 29 | Final |
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criminal02
Uses a different face as well as different textures for the shirt and legs.
May 29 | Final |
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fatmale01
Used a model lifted directly from GTA III.
May 29/Jul 26 | Final |
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fatfemale01
Remodeled hands, with minor texture changes to the arms and feet.
May 29 | Final |
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fatfemale02
Minor texture changes to hands and feet.
May 29 | Final |
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female01
Used different face and body textures. The head and hands were also remodeled.
May 29 | Final |
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gang01
Like "LEONE_B", "LEONE_A" also had gloves.
May 29/Jul 26 | Final |
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gang09
The two Yardie gang members had completely different appearances.
May 29/Jul 26 | Final |
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gang10
May 29/Jul 26 | Final |
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gang12
Had an extra chain around his neck.
May 29 | Final |
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ganga17
Used a different face texture, which is an edited version of Tommy Vercetti's face, from Vice City.
May 29 | Final |
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gang18
Used a different face texture, again being an edited Tommy Vercetti texture. Early model also lacked the undershirt.
May 29 | Final |
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grdang1
Just like Toni's Avenging Angel's fatigues, the Avenging Angel pedestrians also wore a red beret. Angel 1 also had a different pair of pants.
May 29/Jul 26 | Final |
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grdang2
May 29/Jul 26 | Final |
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hitman
Different head textures.
May 29 | Final |
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li_wom1
Remodeled hands.
May 29 | Final |
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male01
Had a completely different outfit.
May 29 | Final |
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male02
Used a lower quality face texture and different colored textures for the clothes.
May 29 | Final |
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male03
Used a mostly different outfit.
May 29 | Final |
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mod_man
Had a completely different head, once again sporting an edited Tommy Vercetti face texture. The tie also had a different texture.
May 29 | Final |
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p_man1
Had a different face, lighter skintone and baggier pantlegs.
May 29 | Final |
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p_wom1
Had less detailed hands, a much bigger band on her hat and slightly different coat and face textures.
May 29/Jul 26 | Final |
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Notably originally used the texture scheme used by the pedestrians in San Andreas. Instead of one texture sheet, its separate pieces contained in their respective texture containers.
p_wom2
Overall less detailed model.
May 29 | Final |
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scum_man
Used different, less filthy looking textures.
May 29/Jul 26 | Final |
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shopper1
The model itself is the same, but the Zip logo on her shopping bags was updated.
May 29/Jul 26 | Final |
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stud_man
Used a different face.
May 29 | Final |
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taxi_d
The taxi driver was lifted directly from GTA III.
May 29/Jul 26 | Final |
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