We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

Proto:Guitar Hero Encore: Rocks the 80's

From The Cutting Room Floor
Jump to navigation Jump to search

This page details one or more prototype versions of Guitar Hero Encore: Rocks the 80's.

Hiddenpalace.org logo.png  This prototype is documented on Hidden Palace.

Preview builds of Guitar Hero Encore: Rocks the 80s containing unique content and differences from the final game were known to exist since before the game came out, but none had surfaced until the first part of the Project Deluge lot had been made available through the Internet Archive and Hidden Palace on March 20, 2021.

Most notably, this version of the game features an exclusive song, Bow Wow Wow's "I Want Candy", which was widely known about in press previews from the time but cut before final for unknown reasons. Beyond that, assets from Guitar Hero II are retained (more so than the final game), "Because, It's Midnite" features as an unlockable bonus track with a placeholder chart, and a full, undocumented, debug-enabled build of Guitar Hero II comes unused in the game's files.

Sub-Page

GH2 greennote.png
Songs
HI BRAKELS HI BRAKELS

General Differences

  • Some of the window dressing throughout the demo, namely the save screen and menu music, are left over from II.
  • While the intro animation (which, even in the final, is just a recolored version of the II intro) is finished, the audio is the same as II.
  • Both executables have full debugging symbols leftover internally.

Setlist

Much like Guitar Hero II's retail demo, the order of the songs is nowhere close to final. Aforementioned early press coverage bears out the order of songs seen on this disc.

Demo Final
Opening Licks
I Want Candy (Bang Your Head) Metal Health
Holy Diver We Got the Beat
We Got the Beat I Ran (So Far Away)
No One Like You Balls to the Wall
(Bang Your Head) Metal Health 18 and Life
Amp-Warmers
Nothin' But a Good Time No One Like You
I Wanna Rock Shakin'
Turning Japanese Heat of the Moment
Los Angeles Radar Love
Hold On Loosely Because, It's Midnite
String Snappers
Lonely is the Night Holy Diver
Synchronicity II Turning Japanese
Heat of the Moment Hold on Loosely
Shakin' The Warrior
Bathroom Wall I Wanna Rock
Thrash and Burn
Round and Round What I Like About You
Electric Eye Synchronicity II
Wrathchild Ballroom Blitz
I Ran (So Far Away) Only a Lad
What I Like About You Round and Round
Return of the Shred
Radar Love Nothin' But a Good Time
Play With Me Lonely is the Night
The Warrior Bathroom Wall
Balls to the Wall Los Angeles
Caught in a Mosh Wrathchild
Relentless Riffs
Seventeen Electric Eye
Police Truck Police Truck
18 and Life Seventeen
Only a Lad Caught in a Mosh
Ballroom Blitz Play With Me

The song missing from the demo side of the above list, "Because, It's Midnite", is listed in campaign.dta under unlock_song, meaning when Career mode has been beaten, it appears in the setlist as a bonus track at the very end. When "I Want Candy" was cut and the setlist reshuffled, "Midnite" had to be reintroduced as a tier track to fill the gap.

Guitar Hero II Debug Executable

The raw disc transfer comes with two ELFs in the root directory, SLUS-21586, which is the one loaded by the game and matches the 80s final disc ID, and SLUS-21447, which matches Guitar Hero II's disc ID. Both of these executables are fully debug-enabled; when 21447 is placed on a Guitar Hero II disc with the missing device drivers (MTAPMAN.IRX, SYNTH_R.IRX, USBD.IRX, and USBKB.IRX, all included with this build of the game in the IOP directory) the game will warn of benign errors and terminate with an error message and stack trace when crashing. This also enables keyboard-based developer cheats, as defined in config/gen/cheats.dtb.

A crash resulting from having no songs defined in one of the game's venues.

Text Differences

The demo's locale text is nearly finalized; only a few spelling errors and formatting bugs were ironed out for the final release. The most notable change is the names of the strings that apply to the final song of the game. Guitar Hero II's final song was "Free Bird" by Lynyrd Skynyrd, while the final song in 80s is "Play With Me" by Extreme. Internally, despite the strings themselves being final, the string names still refer to "Free Bird".

Prototype Final
(endgame_encore_freebird1
 "The crowd is goin' insane. You know what they wanna hear: the MOST EXCELLENT super-shredder track, Play With Me. You ready?")
(freebird_confirm1
 "This ain't for the faint of heart, buddy. \nYou really want to try Play With Me?")
(freebird_confirm2
 "Seriously, it's, like, TOTALLY hard. \nYou still game?")
(freebird_confirm3
 "Okay, last chance... \nYou really want to rock Play With Me?")
(endgame_encore_finalsong1
 "The crowd is goin' insane. You know what they wanna hear: the MOST EXCELLENT super-shredder track, Play With Me. You ready?")
(finalsong_confirm1
 "This ain't for the faint of heart, buddy. \nYou really want to try Play With Me?")
(finalsong_confirm2
 "Seriously, it's, like, TOTALLY hard. \nYou still game?")
(finalsong_confirm3
 "Okay, last chance... \nYou really want to rock Play With Me?")
Prototype Final
(freebird_tip1
 "Yeah it's hard. In fact, it's EXTREME! Ha ha ha.")
(freebird_tip2
 "Save yourself a whole world of pain. Master Play With Me in Practice Mode before trying your hand at the full version on stage.")
(freebird_tip3
 "Look, it's easier than washing all that gel out of your hair.")
(freebird_tip4
 "Nobody ever said shredding was easy.")
(freebird_tip5
 "That intro part? Yeah. That's Mozart. Dude was pretty righteous.")
(freebird_tip6
 "You've gotten this far. Party on.")
(playwithme_tip1
 "Yeah it's hard. In fact, it's EXTREME! Ha ha ha.")
(playwithme_tip2
 "Save yourself a whole world of pain. Master Play With Me in Practice Mode before trying your hand at the full version on stage.")
(playwithme_tip3
 "Look, it's easier than washing all that gel out of your hair.")
(playwithme_tip4
 "Nobody ever said shredding was easy.")
(playwithme_tip5
 "That intro part? Yeah. That's Mozart. Dude was pretty righteous.")
(playwithme_tip6
 "You've gotten this far. Party on.")