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Proto:Half-Life (Windows)/September 1997 Prototype/HLSynopsis

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This is a sub-page of Proto:Half-Life (Windows)/September 1997 Prototype.

HLSynopsis.doc

HALF-LIFE

Synopsis

The Portal Device is a dimension-spanning gate of unpredictable power, constructed in a decommissioned missile silo. So far no one has ventured through the Portal, but there has been a steady flow of odd creatures coming to our world. You are a weapons research scientist who has never touched a weapon—until now.

An accident in the Threshold’s power core fractures the local fabric of spacetime, and hordes of creatures begin spewing into our world through the fissures. Monsters are everywhere, and your co-workers are dropping like flies. You head for the surface but the usual routes are unpassable—damaged by the disaster and infested with monsters. The silo security guards are in a state of primal terror and looking for someone to blame. The obvious scapegoats are the scientists. Namely, you.

In your flight to the surface, you acquire a device which means the difference between victory and annihilation—but you don’t realize whose victory, until too late. As the Portal experiment’s first human subject, you are cast into the alien world to confront the ultimate horror…to cut off the invasion at its source. In Half-Life, you won’t just go head-to-head with an alien boss—you will fight it from the inside out.