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Proto:Half-Life 2 (Windows)/Cut Textures/Props

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This is a sub-page of Proto:Half-Life 2 (Windows)/Cut Textures.

The prototype has a large collection of textures for props, back when level designers built them into maps instead of them having separate models.

antenna001

bedcushion001

Firealarm01 and Firealarm02

Membranewall01 and 02

metaldumpster001

metalfilecabnet001

metalfilecabnet01

Metalcabnet01 is a smaller and slightly different version of metalfilecabnet001.

metaljunk series

Some of the textures in the metaljunk series appear to be from a helicopter.

metallocker001

Tool locker (metallocker004)

metallockers005a

This texture appears in the map "devtest", which is based on the cut Borealis chapter.

metaltank001

This metaltank001 is unrelated to the textures for a military tank that are also found in the prototype.

papermap01a

paperposter006

papersigns series

These textures appear in devtest, a map based on the cut Borealis chapter.

rubberconveyerbelt

icefreezercoils001a

A texture meant for the Borealis.

healthmonitor04

There are also blank gray textures that also have "healthmonitor" in their filename.

metalbarrel

plasticbarrel001a

plasticbarrel002

woodcrate002

The woodcrate002 series appears to be a snow-covered version of the woodcrate1 texture, which is used in the final game.

woodcrate002a woodcrate001a
Hl2proto woodcrate002a.png Hl2final woodcrate001a.png
woodcrate002b woodcrate001a
Hl2proto woodcrate002b.png Hl2final woodcrate001a.png

woodcrate005

cardboardbox001

These textures appear in the map "devtest", a map based on the Borealis.

cardboardbox01

cardboardbox002

cardboardbox003

woodpallet001a

woodspool001a

plasticpopmachine001a

metalshelf001a and 001b

tvback001a

signcomputer001a

signfreeway001

signhuman001

metalsign002 series

signad001

signicon series

signopen001

signparking001

Signship series

These textures appear on the map "devtest", a map that consists of the entire Borealis.

streetsign001 series

streetsign002 series

The streetsign002 series appears in the c17_01 and e3_factory maps found in the WC Mappack.

stretsign003 series

Streetsign004 through 009

Unused metalsign textures

Combine signs