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Proto:Hello Neighbor/Alpha 2
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This is a sub-page of Proto:Hello Neighbor.
Contents
Sub-Pages
Alpha 1 and Pre-Alpha leftovers Leftovers from Alpha 1 and the Pre-Alpha, Yum! |
Unused Basement
- The basement was implemented in this Alpha, however, over half of it is cut and unseen, the rest of it can be seen in a trailer here:
Unused Maps
Neighbor_3
- Developers Play Area, Accessible by typing "open Neighbor_3" into the Alpha 2 console (accessed by pressing ~)
Unused Blueprints
BP_Spider
- Spawns as a Banana, According to the Hello Neighbor Modkit, it was supposed to hiss at you, alerting the Neighbor to your position.
BP_Crow
- Unspawnable Version of BP_Spider.
BP_Stereo
- Used in Alpha 1.5, the Stereo was going to be like the TV, turn it on, and it distracts Theodore.
Unused Objects
Decorative Photoss
Photo 1 | Photo 2 | Photo 3 | Photo 4 | Photo 5 |
---|---|---|---|---|
- Photos found in Alpha 2's files, Maybe used as Decor in Alpha 1.5?
Tumbleweed
- A Tumbleweed.
Old Art Glue
- Old Art Glue, probably used in Alpha 1.5
Rocking Chair
- A rocking chair, can be found in Neighbor_3
Red Chair (with Alt)
- Two red chairs, one with a broken leg.
Unused Textures
Unused Icons
Shark-O-Tron Icon
- In the files of Alpha 2 exist a unused Icon for the Shark-O-Tron seen in Alpha 2, Implying at one point, The Shark-O-Tron would have been able to been picked up.
Unused Animations
Restart Anims
- These would have been used in the Restart sequence, when getting thrown out of Theodore's house upon being caught. (Click to animate each)