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Proto:Kingdom Hearts Re:Chain of Memories
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This page details one or more prototype versions of Kingdom Hearts Re:Chain of Memories.
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
A prototype dated October 1, 2008 was released by Borman in 2009. This prototype has a debug menu accessible via the use of a second controller.
Debug Menu
Main Menu 1 | Main Menu 2 |
---|---|
Debug Top | |||
---|---|---|---|
Debug INFO | OFF | Framerate | 30 FPS |
Memory | Page:0 | Heap (-FILE-) | To TTY |
Memory INFO to TTY (2R3) | OFF | Snapshot (1L3) | OFF |
VRAM | OFF | Robot Control CONFIG ... | |
Camera CONFIG | |||
Debug Camera | OFF | Debug Camera CONFIG ... | |
Etc. | |||
Player CONFIG... | Enemy CONFIG... | ||
DISP ON/OFF... | BGM Test ... | ||
SFX Test ... | Collision CONFIG ... | ||
Focus (Etc.) Effects ... | Shadow Test... | ||
Fog Test ... | Blur Test ... | ||
Bus CONFIG ... | 100 Acre CONFIG ... | ||
Gimmick Adjustment ... | |||
Events | |||
RTEL CONFIG | |||
Data Settings | |||
Menu CONFIG ... |
Debug Gallery
The Kingdom Hearts series
| |
---|---|
PlayStation 2 | Kingdom Hearts • Kingdom Hearts II • Re:Chain of Memories (Prototype) |
Game Boy Advance | Chain of Memories |
Nintendo DS | 358/2 Days • Re:coded |
PlayStation Portable | Birth by Sleep |
Nintendo 3DS | Dream Drop Distance |
PlayStation 3 | Kingdom Hearts HD 1.5 ReMIX (Prototype) |
PlayStation 4, Xbox One, Windows, Nintendo Switch | Kingdom Hearts HD 1.5+2.5 ReMIX • Kingdom Hearts III (Prototypes) |