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Proto:Lufia II: Rise of the Sinistrals/Doom Island

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This is a sub-page of Proto:Lufia II: Rise of the Sinistrals.

The Doom Island map (location index $F0)) in the prototype is in a very early, unfinished state containing only a single layer. There is no collision data, no functioning exits, and the music is set to play the town theme. Notably, it resembles the Doom Island layout from the first game.

Hmmm...
To do:
Check the tileset graphics for unused tiles, e.g. sky/clouds)

Prototype

Estpolis Denki II prototype F0 KOKU001A.png

Retail JP

Estpolis Denki II E6 Doom Island.png