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Proto:Sonic Adventure (Dreamcast)/AutoDemo/Stage Differences/Chao Gardens

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This is a sub-page of Proto:Sonic Adventure (Dreamcast)/AutoDemo/Stage Differences.

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The maps for the Chao Gardens are very incomplete. The only Garden that doesn't crash the game is the Station Square one.

Station Square

Seems to be the version used for pre-release images:

Early Screenshot AutoDemo
SonicAdventurePrerelease Chao.png SonicAdventureAutodemo Chao.png
  • There are 8 Chao here that spawn in set positions.
  • The controls are disabled.
  • The camera is closer to Sonic, and you can't zoom in and out like you can in the final.
  • Upon entering, you drop a Rabbit, Deer, Kangaraoo, Elephant, Lion, Gorilla, Mole, Koala, and Penguin.
  • No garden warps, elevator, or stadium entrance. It's possible to fall out of the map through the elevator's location.
  • There are no Tikal hint balls in the garden.
  • The columns at the corners of the room are not solid.
  • The trees do not drop nuts.
  • The transporter says "NO DATA". Putting a Chao into it will cause the transporter to essentially "eat" the Chao - it won't ever come back out of the transporter and no VMU menu shows up.

Egg Carrier

The Egg Carrier garden is a piece of geometry ripped straight out of Windy Valley 3. This is the garden used in the very early Chao images.

Mystic Ruins

All that exists of the Mystic Ruins garden is an early model similar to Casinopolis. The garden in the model is very different to the final game, with notable differences such as the entrance being on the other side of the garden. The only object in the level is a single ring located out of bounds, which is interesting considering that the Egg Carrier garden in the final game has a similar out-of-bounds ring.

Chao Race

The Chao Race follows the same course as the final, but there are some minor changes present in the course:

  • The Chao Stadium level is missing.
  • The area at the main starting point of the race has no hills on either side. There is also a very large wall to the left that was removed in the final.
  • The third platform that the Chao run to in the Amethyst Course is floating. In the final, it's attached to the ground.
  • The bridge connecting the second and third platforms is a regular bridge. In the final, it's a bridge of large blocks.
  • The arch over the path under the Amethyst Course's finish line is wider. In the final, the water is able to go through that part.
  • The island at the start of the Ruby Course is missing.
  • There is an arch at the end of course that is not present in the final.