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Proto:Sonic Blast (Game Gear)/Prototype 74

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This is a sub-page of Proto:Sonic Blast (Game Gear).

Hiddenpalace.org logo.png  This prototype is documented on Hidden Palace.

Gameplay Differences

General

  • Game instantly goes into level select from the beginning, but anything past Red Volcanic Zone act 3 crashes the game instantly.
  • There is no title screen, and instead the game boots into the level select menu.
  • The character select screen is text based and without character sprites.
Prototype Final
SB73 1.png Sonicblastgg characterselect final.png
  • There are still no level intros nor end title cards.
  • A debug mode can be activated by holding the 2 Button. This will freeze the character and allow the player to move him freely with the D-Pad.
  • Rings are not lost when hit, although they still fly out.
  • Red Volcano Zone is named Red Volcanic Zone.
  • After defeating the Volcanic Stage boss, one can use the debug to return to the original location of the boss to view what appears to be a bell like outline. This could be a mistake made by SEGA during the development process.
  • In every act 2, underneath the level is an area with garbage data everywhere.
  • The Level Select menu is different:
Prototype Final
SB73 2.png Sonic Blast Level Select.png

Audio Differences

Death Tune

  • The death sound is the title screen music.
Prototype Final