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Proto:The Legend of Zelda: Link's Awakening (Game Boy)/T.isx build (Oct 14, 1998)

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This is a sub-page of Proto:The Legend of Zelda: Link's Awakening (Game Boy).

This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Hmmm...
To do:

Map

Koholint Island

Prototype Final
LADX Map 19981014.png LADX Map 19981105 Final.png
  • Grass added to cave entrance near Cat Fishes Maw.
  • Wall length changed below telephone hut next to Animal Village.
September, 1 1998 October, 14 1998
LADX Map 19980901.png LADX Map 19981014.png
(Source: Dark Linkaël)
  • At the bottom right near Animal Village
    Stairs into the water have not been added yet.
    Boulder and bush by outside telephone hut.

Color Dungeon - Avalaunch mini-boss room

Prototype Final
LADX ColorDungeon Room Proto.png LADX ColorDungeon Room Final.png
(Source: Dark Linkaël)

Photos

October 14, 1998 Proto Final
LADX Final 0.png
October 14, 1998 Proto Final
LADX 19981014 T 1.png LADX 19981027 ZASSI 1.png
October 14, 1998 Proto Final
LADX 19981014 T 2.png LADX Final 2.png
October 14, 1998 Proto Final
LADX 19981014 T 3.png LADX Final 3.png
October 14, 1998 Proto Final
LADX 19981014 T 4.png LADX Final 4.png
October 14, 1998 Proto Final
LADX 19981014 T 5.png LADX Final 5.png
October 14, 1998 Proto Final
LADX 19981014 T 6.png LADX Final 6.png
October 14, 1998 Proto Final
LADX 19981014 T 7.png LADX 19981027 ZASSI 7.png
October 14, 1998 Proto Final
LADX 19981014 T 8.png LADX 19981027 ZASSI 8.png
October 14, 1998 Proto Final
LADX 19981014 T 9.png LADX 19981027 ZASSI 9.png
October 14, 1998 Proto Final
LADX 19981014 T 10.png LADX Final 10.png
October 14, 1998 Proto Final
LADX 19981014 T 11.png LADX Final 11.png
October 14, 1998 Proto Final
LADX 19981014 T 12.png LADX Final 12.png
(Source: Dark Linkaël)

Enemies

Orb Monster behavior

Hmmm...
To do:
A description of the behavior and also make a better quality video.

LADX OrbMonster.png

(Source: Dark Linkaël)

Stone Slabs

Prototype Final
LADX CDStoneSlabs Proto1.png LADX CDStoneBeaks Final1.png
Prototype Final
LADX CDStoneSlabs Proto2.png LADX CDStoneBeaks Final2.png
Prototype Final
LADX CDStoneSlabs Proto3.png LADX CDStoneBeaks Final3.png
(Source: Dark Linkaël)

Ending

Prototype Final
LADX T isx TheEnd.png LOZLA-Ending2.gif

The no-death ending behaves differently in the prototype. Here, Marin's wish to fly like a seagull is granted, much like in the original monochrome version. However, she uses Link's palette instead of her own.

(Source: Dark Linkaël)