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Proto:The Legend of Zelda: Majora's Mask/iQue

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This page details one or more prototype versions of The Legend of Zelda: Majora's Mask.


This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.

Add a description of what this is and how this got leaked.

Dump all your content here. GlitterBerri will organize. Make more categories if needed.

Useful Links:

Unused Functions

Early Event Flag Lists

OoTEventEditor.png
Early Event Flags
Old plot progression and cut events ahoy!

Unused Resources

Actors

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Objects

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Maps

OoTEventEditor.png
Unused Maps
A cartographer's fancy.

Textures

Weekdays

MM Leak-week.png

The game was originally planned to span the course of a week, rather than three days. Accordingly, z_majora/data/shape/TEXTURE/DMA_MAKE/WEEK/data contains the following image files, which contain kanji that correspond to the days of the week in Japanese.

  • sun.rgb
  • mon.rgb
  • tue.rgb
  • wed.rgb
  • thu.rgb
  • fly.rgb
  • sat.rgb

The Environment Editor indicates that the final game takes place on the following days.

ようび Weekday Cycle Day
にちようび Sunday Opening
げつようび Monday First Day
かようび Tuesday Second Day
すいようび Wednesday Third Day
もくようび Thursday New Day
きんようび Friday -
どうようび Saturday -

Text

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Functions

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Uncategorized

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Information to Add

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