Proto:The Pagemaster (SNES)
This page details one or more prototype versions of The Pagemaster (SNES).
|This article has just been started and needs the article basics added.|
Help us out and
A very grave version of the final game spotting quite a few differences such as being thrown into a level select menu at startup and musical differences.
- Musical differences
- Level Select
- Error Handler Messages
The game throws the player in a level select screen giving access to all levels and bonus levels.
A remix of the World Complete theme from the Game Boy version replaces the Bonus game music heard in the final version.
A slightly more developed version with added cymbals than in the final.
There are plenty debug asserts through the code with various error messages. PAR code 7E0025A2 will trigger one of the error handlers (see the picture above). The full list of error messages can be found at 0x1D8000. Note, some debug asserts uses different strings with the same text, so there are few duplicated strings in this list.
unknown endgame token copper list panel copper list copper hdma record non $80 colis char COLIS_GetOldYVel is unwell Carrying Unknown Object Carrying Unknown Object Carrying Unknown Object Carrying Unknown Object Carrying Unknown Object MYSTERIOUS WEAPON MAX_RESTARTS_PER_LEV exceeded run out of bonus maps Funny stuff in fall hat Here I Am Panel inited but object module not We are in the world of Odd Error creating VRAM dump file Error writing to VRAM dump file Error closing VRAM dump file Vram sent to VRAM.SF4 map width plus height exceeds max MAX_OBJS_PER_MAP 2 Small Obj has minus X Coord Obj has minus Y Coord can't find player can't object not to regen player Run out of Mats Run out of Sprs Whoops! Fucked you fucker Run out of sprites Run out of sprites Compacted sprite Compacted sprite objs in this map exceeds max NGEN_TAB_SIZE exceeeded colis width of zero colis height of zero colis width > MAX_OBJ_WIDTH colis height > MAX_OBJ_HEIGHT couldnt alloc a HDMA channel Scr off/on copper Scr off/on copper space for multi scroll copper lists somthing fishy space for copper list copy cant prioritise line no space for uncomped matrix no space for new plane structure no space for new dump buffer no space for deblocked back parallax
|The Pagemaster series|
|SNES||The Pagemaster (Prototype)|
|Game Boy||The Pagemaster|