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Proto:Ultima Online

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This page details one or more prototype versions of Ultima Online.

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Public Beta (July 1997)

A CD containing a beta of the game was sent to over 50,000 people at a small cost of $5. This was done to test the server capacities and discover bugs that flew under Origin's radar. The beta was closed once the finished game became available, ending with several thousand demons being unleashed on its players.

Credits are not implemented at this point.

Developer Texts

client.exe contains some unique error messages:

This is no longer a function that should be used.  Use CopyGumpToBuf instead.
damn art bug
Someone tried to call GetZVal with theOffset not between 0 and 2